Search Results

Search found 25981 results on 1040 pages for 'android screen'.

Page 119/1040 | < Previous Page | 115 116 117 118 119 120 121 122 123 124 125 126  | Next Page >

  • Android GPS data of Railway Stations of India

    - by user578098
    Hi, I want to make an android application that will intimate the users about the approaching railway stations in INDIA. For this I will use GPS (Location Manager etc) on Android. So far, I have not developed the applications using GPS, so I have little insight on the capabilities of Android API for this. I know, through the android API I can know the current location of the users through GPS and google API but can I know the location of nearby railway stations from Google API for India? Or can I know the latitude and longitude of all the Railway Stations so that I can pre-feed that in the applciation? Please help me in finding out the way.

    Read the article

  • Software buttons in the android 4.2 emulator not showing up (tablet)

    - by The_Unknown
    I'm getting crazy right now. I just installed the latest android adt bundle from http://developer.android.com/sdk/index.html. It's version v21.0.0. Now I wanted to test my tablet app (designed for 10.1" xlarge mdpi) in the emulator, but I cannot get any software buttons for home/back/... Here's my device configuration. This config is afterwards assigned to the avd. http://i.stack.imgur.com/Q7xvP.png Hardware-buttons don't work as well (you cannot set hardware buttons in a tablet-like emulator). The target api is level 15 (android 4.0.3). I searched stackoverflow, but didn't find any help concerning the latest version of android. Since time's running away a little, any quick help would be great! Thanks in advance. Bye The_Unknown

    Read the article

  • How can I learn Android?

    - by Daisama
    I am a freshman in college which has been Java programming for over a year. I haven taken a couple of programming courses, both of which were with Java. And I have done web development for several years. So overall, I would't say that I am a complete beginner in programming. Recently, I have developed a strong interest in developing for Android. I read that Android development was with Java and I thought it would making development easier for me. But I was very wrong. Based on reviews from Amazon, I have begun reading "Professional Android Application Development by Meier but everything is going over my head. The Busy Coder's Guide to Android Development seems a bit more for my level but I still want everybody else's opinion. The Google stuff isn't very helpful to me at my level and neither are the tutorials on anddev and such. Any advice for a complete beginner on how to get started? Thanks.

    Read the article

  • Android HTTP get methods

    - by Nick
    I have written a number of applications for blackberry and am just starting in Android. It seems to me that android has a lot more built in functions. I am starting by recreating some of my BB apps on Android and on one I take a few xml sites and parse them out. On blackberry I implemented this by creating a class that extended a thread. I would construct a new instance of this class with the parameters of my http request and it would call a function back in my main class, sending it the results. I am tempted to reuse my code, but am curious if android has something better built in. I have been looking at the handler class as well as possible using a service. Bascially, I would like to start a new thread that will return a document of a specific url. Thanks!

    Read the article

  • Android 2.1 switch loop JRE 1.7

    - by Defuzer
    Hello how to use switch loop in my android project ? I want to use Android 2.1 I need JRE 1.7, but I want to use Android 2.1 I use loop like this: switch ((CHAR[Math.abs(intGen.nextInt()%2)])) { case "+": result = random2 + random3; break; case "-": result = random2 + random3; break; } LogCat: Cannot switch on a value of type String for source level below 1.7. Only convertible int values or enum variables are permitted

    Read the article

  • Port Android App to Desktop?

    - by CodeJustin.com
    I'm just wondering if it would be possible (and legal) to port an Android app to desktop? I'm creating an android game that would work well on PC too (even with the cellphone like layout) and was thinking that maybe I could 'embed' an android emulator with an installer or would that process be a bit hard for a novice Java coder?

    Read the article

  • How to remove icon programatically (Android)

    - by user1865039
    By remove the below intent-filter in AndroidManifest.xml, it can remove the icon after install. <intent-filter> <action android:name="android.intent.action.MAIN" /> <category android:name="android.intent.category.LAUNCHER" /> </intent-filter> But i have try the below when on Boot than remove the Icon, but the icon still remain after reboot. I have add the permission, and this reboot receiver is work. public class BootBroadcastReceiver extends BroadcastReceiver { @Override public void onReceive(Context context, Intent intent) { PackageManager p = context.getApplicationContext().getPackageManager(); ComponentName componentName = new ComponentName("com.example.remove_icon","com.example.remove_icon.LauncherActivity"); p.setComponentEnabledSetting(componentName,PackageManager.COMPONENT_ENABLED_STATE_DISABLED, PackageManager.DONT_KILL_APP); } }

    Read the article

  • Is this an effective monetization method for an Android game? [on hold]

    - by Matthew Page
    The short version: I plan to make an Android puzzle game where the user tries to get 3-6 numbers to their predetermined goal numbers. The free version of the app will have three predetermined levels (easy, medium, hard). The full version ($0.99, probably) will have a level generator where there will be unlimited easy, medium, or hard levels, as well as a custom difficulty option where users can set specific vales to the number of numbers to equate to their goal, the number of buttons to use, etc. Users will also have the option to get a one-time "hint" for a fee of $0.49, or unlimited hints for a one-time fee of $2.99. The long version: Mechanics of Game and Victory The application is a number puzzle. When the user begins a new game, depending on the input by the user, between 3 and 6 numbers show up on the top of the screen, and between 3 and 6 buttons show up on the bottom of the screen. The buttons all have two options: to increase every number the same way, or decrease every number the same way. The buttons either use addition / subtraction, multiplication / division, or exponents / roots, all depending on the number displayed on the button. Addition buttons are green, multiplication buttons are blue, and exponential buttons are red. The user wins when all of the numbers displayed on the screen equate to their goal number, displayed below each number. Monetization If the user is playing the full (priced) version of the app, upon the start of the game, the user will be confronted with a dialogue asking for the number of buttons and the number of numbers to equate in the game. Then, based on the user input, a random puzzle will be generated. If the user is playing the free version of the app, the user will be asked to either play an “easy”, “hard”, or “expert” puzzle. A pre-determined puzzle from each category will be used in the game. If the user has played that puzzle before, a dialogue will show saying this to the user and advertising the full version of the app. The full version of the app will also be advertised upon the successful or in successful completion of a puzzle. Upon exiting this advertisement, another full screen advertisement will appear from a third party. Also, the solution to the puzzle should be stored by the program, and if the user pays a small fee, he/she can see a hint to the solution to the program. In the free version of the app, the user may use their first hint for free. Also, the user can use unlimited hints for a slightly larger fee. Is this an effective monetization method?

    Read the article

  • symfony/zend integration - blank screen

    - by user142176
    Hi, I need to use ZendAMF on a symfony project and I'm currently working on integrating the two. I have a frontend app with two modules, one of which is 'gateway' - the AMF gateway. In my frontend app config, I have the following in the configure function: // load symfony autoloading first parent::initialize(); // Integrate Zend Framework require_once('[MY PATH TO ZEND]\Loader.php'); spl_autoload_register(array('Zend_Loader', 'autoload')); The executeIndex function my the gateway actions.class.php looks like this // No Layout $this->setLayout(false); // Set MIME Type $this->getResponse()->setContentType('application/x-amf; charset='.sfConfig::get('sf_charset')); // Disable cause this is a non-html page sfConfig::set('sf_web_debug', false); // Create AMF Server $server = new Zend_Amf_Server(); $server->setClass('MYCLASS'); echo $server->handle(); return sfView::NONE; Now when I try to visit the url for the gateway module, or even the other module which was working perfectly fine until this attempt, I only see a blank screen, with not even the symfony dev bar loaded. Oddly enough, my symfony logs are not being updated as well, which suggests that Synfony is not even being 'reached'. So presumably the error has something to do with Zend, but I have no idea how to figure out what the error could be. One thing I do know for sure is that this is not a file path error, because if I change the path in the following line (a part of frontendConfiguration as shown above), I get a Zend_Amf_Server not found error. So the path must be correct. Also if I comment out this very same line, the second module resumes to normality, and my gateway broadcasts a blank x-amf stream. spl_autoload_register(array('Zend_Loader', 'autoload')); Does anyone have any tips on how I could attach this problem? Thanks P.S. I'm currently running an older version of Zend, which is why I am using Zend_Loader instead of Zend_autoLoader (I think). But I've tried switching to the new lib, but the error still remains. So it's not a version problem as well.

    Read the article

  • shader coding: calculate screen coordinates of fragment

    - by Jay
    Good morning, I'm new to shader coding and trying to implement some visual effects code in shaders using billboards. (Yes, I couldn't have picked anything harder to start with, but I'm lucky that way) Setup: I have rendered the full screen z depth to an array of floats in a previous pass. In the fragment shader I need the scene depth where the rendered fragment is displayed (to see if it's occluded). I can use tex2d() to get the depth value if I have the screen coordinates of the point being rendered in the fragment shader. Question: In the fragment shader how do you calculate the screen coordinates of the pixel (in the range 0-1.0)? Is the position passed to the fragment shader a pixel offset? If so, I guess it would be: float2( position.x / screen-width, position.y / screen-height ) Thanks for any help/

    Read the article

  • KVM swtitch , screen resolution problem

    - by Vagelism
    I use the lates ubuntu version. Till to day I use it with an acer trravelmate4070 and an LG screen in order to expand my destkop. Works great. Till today that I desided to connect my LG screen to a KVM switch in order to share the big screen with an other pc when I need it. In the KVM switch the resolution is lower and I can not manually change it. I read many solutions about making an .conf file but since I am new to Ubuntu I am afraid , more over I realized that these articles talk for the same problem but not as an expantion screen but as a main screen. Any idea how to config correct this file? I send the links of these articles here: http://robert.penz.name/219/workarou...-kvm-switches/ Where is the X.org config file? How do I configure X there? Thank you!

    Read the article

  • Ouya build experiencing odd graphical artifacts, screen half black

    - by Neeko
    I'm witnessing very odd graphical artifacts when I run my Unity game on Ouya. After the Unity splash screen, the game loads with the screen half black. This seemingly has started occurring out of the blue. It also doesn't occur in the editor or the standalone build, only on Ouya. I can't think of a single reason why this would be happening. If I open the Ouya menu screen and close it, the game returns to normal; somewhat, as there may be some artifacts lingering but the screen isn't half black like in the screen shot above. I know there's not much to go off of, but any insight into why this may be happening is greatly appreciated.

    Read the article

  • horizontal line across screen at startup

    - by Debbie Poole
    I recently ran an upgrade from 12.04 to 12.10 and was using Nvidia current tested drivers and all seemed ok at first. Then suddenly every time I started the computer and shutdown, the graphical plymouth logo changed to text.The only changes I made to try to correct this issue were; sudo apt-get --purge remove nvidia-current nvidia-settings sudo apt-get --purge autoremove sudo apt-get clean sudo apt-get update sudo apt-get install nvidia-current and this made no change at all to the display. Then I read somewhere that Nouveau drivers may be the answer, so I installed them to use instead, and hey presto, the shutdown screen displays the Plymouth splash. However with startup, I get a stable purple screen, for a while, and than a thick black horizontal line appears, really ugly-looking, and then the loging screen appears to be ok. Can I correct the login screen same as the shutdown screen?

    Read the article

  • Open screen and run some projects and applications

    - by trex
    I am a python web developer, I need to run my local 3-4 django projects in screen sessions and need to launch some of my applications like skype, chrome, eclipse and a text file daily status.txt. Is there any way to write a script to launch all of them by running a shell script only? #!/bin/bash # gnome-terminal -e "screen -dmS myapps" #(Attach following command to one of the screen) cd /var/opt/project1 python manage.py runserver 127.0.0.1:8001 #(Attach another command to one of the screen) cd /var/opt/project2 python manage.py runserver 127.0.0.1:8002 #(Attach another command to one of the screen) cd /var/opt/project3 python manage.py runserver 127.0.0.1:8003 #start my applications eclipse skype gedit "/home/myname/Desktop/daily status.txt" [...] Can one help me to write a shell script to do this.

    Read the article

  • Reduce boot time between grub menu and login screen

    - by Sudheer
    I use Ubuntu 14.04 LTS version which used to boot fast at beginning but not i loads very slow. I searched for this but can't find suitable answers. so i want to reduce my boot time which is now around 1min 12sec (boot chart) overall but i noticed its taking a longtime after grub menu and before login screen. A Blank screen appears after grub waiting... then login screen appears. I want to know a way to reduce that blank screen time(or if possible remove) and get login screen as fast as possible. I already removed several of my startup applications. Getting desktop after log-in is fast. I don't want to remove unity and install light desktop envinorments like Xfce and Lxde. Here is my boot-chart image Thanks in advance

    Read the article

  • Resuming from hibernation shows a fuzzy "static" screen

    - by Ross
    When I resume from hibernation in Ubuntu 10.10 the screen shows static, very similar to what you see on an analogue TV that hasn't been tuned properly. This also occurs on boot from shut down, but only for a moment after the Plymouth boot screen. The static lasts for at least 5 minutes. An odd thing that happens is that the mouse pointer, as a lighter square of static, becomes visible and you can move it around. Attempting to change into a terminal (i.e. Ctrl+Alt+F1) doesn't seem to work (and I'm not sure if that can be done from the login screen). Resuming from suspend has different issues - vertical lines appearing for a second before appearing to be in terminal mode (blinking cursor) and then going to the lock screen. I'm running Ubuntu 10.10 on a Dell Studio 15 with ATI graphics, however I'm not using the proprietary drivers as I had issues with dual-screen support, so it's the generic X.org drivers being used.

    Read the article

  • How to develop screen resolution independent smart device application in C#?

    - by Shailesh Jaiswal
    I am developing smart device application in C#. I am developing this application for 240*320 screen resolution. I want to make this application screen resolution independent so that it can run on different mobile devices with different screen resolutions. Currently I am testing my application on different emulators for platform- Pocket PC 2003, Windows mobile 6 standard SDK & Windows Mobile 6 professional SDK . When I run the application on emulator for 240*320 screen resolution or less than that it works well ( only it provide the horizontal & vertical scrall bar in case of resolution less tha 240*320). If I run my application on emulator with more than 240*320 screen resolution its User Inferface gets badly affected. How to make the smart device application screen resolution independent ? Can you provide me the code or link through which i can resolve the above issue? Is there any setting for making the application screen resolution independent?

    Read the article

  • getView only shows Flagged Backgrounds for drawn Views, It does not show Flagged Background when scroll to view more items on list

    - by Leoa
    I am trying to create a listview that receives a flagged list of items to indicate a status to the user. I have been able to create the flag display by using a yellow background (see image at bottom). In Theory, the flagged list can have many flagged items in it. However in my app, only the first three flagged backgrounds are shown. I believe this is because they are initially drawn to the screen. The Flagged background that are not drawn initially to the screen do not show. I'd like to know how to get the remaining flags to show in the list. ListView Recycling: The backgrounds in the listView are being recycled in getView(). This recycling goes from position 0 to position 9. I have flags that need to match at positions 13, 14 and so on. Those positions are not being displayed. listView.getCheckedItemPositions() for multiple selections: This method will not work in my case because the user will not selected the flags. The flags are coming from the server. setNotifyOnChange() and/or public virtual void SetNotifyOnChange (bool notifyOnChange): I'm not adding new data to the list, so I don't see how this method would work for my program. Does this method communicate to getview when it is recycling data? I was unable to find an answer to this in my research. public void registerDataSetObserver: This may be overkill for my problem, but is it possible to have an observer object that keeps track of the all the positions in my items list and in my flag list no matter if the view is recycled and match them on the screen? Code: package com.convention.notification.app; import java.util.Iterator; import java.util.ArrayList; import java.util.List; import android.app.Activity; import android.content.Context; import android.graphics.Color; import android.os.Bundle; import android.text.Html; import android.util.Log; import android.view.LayoutInflater; import android.view.View; import android.view.ViewGroup; import android.view.ViewParent; import android.widget.AdapterView; import android.widget.ArrayAdapter; import android.widget.TextView; public class NewsRowAdapter extends ArrayAdapter<Item> { private Activity activity; private List<Item> items; private Item objBean; private int row; private List<Integer> disable; View view ; int disableView; public NewsRowAdapter(Activity act, int resource, List<Item> arrayList, List<Integer> disableList) { super(act, resource, arrayList); this.activity = act; this.row = resource; this.items = arrayList; this.disable=disableList; System.out.println("results of delete list a:"+disable.toString()); } public int getCount() { return items.size(); } public Item getItem(int position) { return items.get(position); } public long getItemId(int position) { return position; } @Override public int getItemViewType(int position) { for(int k =0;k < disable.size();k++){ if(position==disable.get(k)){ //System.out.println( "is "+position+" value of disable "+disable.get(k)); disableView=disable.get(k); //AdapterView.getItemAtPosition(position); } } return position; } @Override public View getView(final int position, View convertView, ViewGroup parent) { View view = convertView; ViewHolder holder; if (view == null) { LayoutInflater inflater = (LayoutInflater) activity.getSystemService(Context.LAYOUT_INFLATER_SERVICE); view = inflater.inflate(row, null); getItemViewType(position); long id=getItemId(position); if(position==disableView){ view.setBackgroundColor(Color.YELLOW); System.out.println(" background set to yellow at position "+position +" disableView is at "+disableView); }else{ view.setBackgroundColor(Color.WHITE); System.out.println(" background set to white at position "+position +" disableView is at "+disableView); } //ViewHolder is a custom class that gets TextViews by name: tvName, tvCity, tvBDate, tvGender, tvAge; holder = new ViewHolder(); /* setTag Sets the tag associated with this view. A tag can be used to * mark a view in its hierarchy and does not have to be unique * within the hierarchy. Tags can also be used to store data within * a view without resorting to another data structure. */ view.setTag(holder); } else { //the Object stored in this view as a tag holder = (ViewHolder) view.getTag(); } if ((items == null) || ((position + 1) > items.size())) return view; objBean = items.get(position); holder.tv_event_name = (TextView) view.findViewById(R.id.tv_event_name); holder.tv_event_date = (TextView) view.findViewById(R.id.tv_event_date); holder.tv_event_start = (TextView) view.findViewById(R.id.tv_event_start); holder.tv_event_end = (TextView) view.findViewById(R.id.tv_event_end); holder.tv_event_location = (TextView) view.findViewById(R.id.tv_event_location); if (holder.tv_event_name != null && null != objBean.getName() && objBean.getName().trim().length() > 0) { holder.tv_event_name.setText(Html.fromHtml(objBean.getName())); } if (holder.tv_event_date != null && null != objBean.getDate() && objBean.getDate().trim().length() > 0) { holder.tv_event_date.setText(Html.fromHtml(objBean.getDate())); } if (holder.tv_event_start != null && null != objBean.getStartTime() && objBean.getStartTime().trim().length() > 0) { holder.tv_event_start.setText(Html.fromHtml(objBean.getStartTime())); } if (holder.tv_event_end != null && null != objBean.getEndTime() && objBean.getEndTime().trim().length() > 0) { holder.tv_event_end.setText(Html.fromHtml(objBean.getEndTime())); } if (holder.tv_event_location != null && null != objBean.getLocation () && objBean.getLocation ().trim().length() > 0) { holder.tv_event_location.setText(Html.fromHtml(objBean.getLocation ())); } return view; } public class ViewHolder { public TextView tv_event_name, tv_event_date, tv_event_start, tv_event_end, tv_event_location /*tv_event_delete_flag*/; } } Logcat: 06-12 20:54:12.058: I/System.out(493): item disalbed is at postion :0 06-12 20:54:12.058: I/System.out(493): item disalbed is at postion :4 06-12 20:54:12.069: I/System.out(493): item disalbed is at postion :5 06-12 20:54:12.069: I/System.out(493): item disalbed is at postion :13 06-12 20:54:12.069: I/System.out(493): item disalbed is at postion :14 06-12 20:54:12.069: I/System.out(493): item disalbed is at postion :17 06-12 20:54:12.069: I/System.out(493): results of delete list :[0, 4, 5, 13, 14, 17] 06-12 20:54:12.069: I/System.out(493): results of delete list a:[0, 4, 5, 13, 14, 17] 06-12 20:54:12.069: I/System.out(493): set adapaer to list view called; 06-12 20:54:12.128: I/System.out(493): background set to yellow at position 0 disableView is at 0 06-12 20:54:12.628: I/System.out(493): background set to white at position 1 disableView is at 0 06-12 20:54:12.678: I/System.out(493): background set to white at position 2 disableView is at 0 06-12 20:54:12.708: I/System.out(493): background set to white at position 3 disableView is at 0 06-12 20:54:12.738: I/System.out(493): background set to yellow at position 4 disableView is at 4 06-12 20:54:12.778: I/System.out(493): background set to yellow at position 5 disableView is at 5 06-12 20:54:12.808: I/System.out(493): background set to white at position 6 disableView is at 5 06-12 20:54:12.838: I/System.out(493): background set to white at position 7 disableView is at 5 This is a link to my first question a day ago: Change Background on a specific row based on a condition in Custom Adapter I appreciate your help!

    Read the article

  • Notifying when screen is off

    - by Al
    I'm trying to generate a notification which vibrates the phone and plays a sound when the screen is off (cpu turned off). According to the Log messages, the notification is being sent, but the phone doesn't vibrate or play the sound until I turn the screen on again. I tried holding a 2 second temporary wakelock (PowerManager.PARTIAL_WAKE_LOCK), which I thought would be ample time for the notification to be played, but alas, it still doesn't. Any pointers to get the notification to run reliably? I'm testing this on an G1 running Android 1.6. Code I'm using: notif.vibrate = new long[] {100, 1000}; notif.defaults |= Notification.DEFAULT_SOUND; notif.ledARGB = Color.RED; notif.ledOnMS = 1; notif.ledOffMS = 0; notif.flags = Notification.FLAG_SHOW_LIGHTS; notif.flags |= NOTIF_FLAGS; //static var if (!screenOn) { //var which updates when screen turns off/on mWakeLock.acquire(2000); } manager.notify(NOTIF_ID, notif);

    Read the article

  • Push a bookmark to a user's home screen in Android

    - by JohnTheBarber
    Android 2.1 (not sure how much that matters) My test hardware is a Motorola Droid (not sure how much that matters either) I want to push a bookmark/internet-shortcut to a user's home screen as a result of them clicking on a link - via their browser of choice. I know they can usually set the bookmark themselves and then choose to put it on their home screen. But I'd like to provide a link like "Put a shortcut to this page on your home screen" that takes care of everything kind of in the background/underneath. Is this even possible? What parts of the framework would I need access to to make it happen?

    Read the article

  • BlackBerry - Multiple Screens or Single Screen with Content Manager?

    - by Max Gontar
    Hi! I've seen projects which use many screens each one for different layout and functionality. I've seen projects with only one screen (like wizard workflow) where content is changed on user interaction (and this seems to be logical to use single screen in wizards). But also I've seen projects (apps like game or messenger or phone settings utility) which use single screen for different functionalities. I can see such advantages of having single screen in app: keep same decoration design and menu or toolbar (which may be also achieved with inheritance) keep single screen in ui stack (which may be achieved by pop/push screen) easy to handle data over application Can you tell other advantages/disadvantages of single screen app? When its better to use this approach? Thank you!

    Read the article

< Previous Page | 115 116 117 118 119 120 121 122 123 124 125 126  | Next Page >