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  • how to Add-in load again n again for every instance of an application?

    - by Ashwin Upadhyay
    I have one qus. i created one shared add-in in c#.net. This add-in is working fine. now i want this add-in is load again n again when any office application is opened. For e.g. when i open any MS word document then add-in is load for that and if after that i opened another MS word document without closing previously opened document then add-in is again load for newly opend MS word document. But when i opened MS word at first time the add-in is load and if i opened MS word again but add-in is already loaded. my requirement is like that-my add-in is worked backgroundly that is its work only to record the opening,closing time of the word document and how much time spend onto that word document and also the name of this document. But when i opened one word document then add-in is loaded for that and if againg opened new word document then becaz of previously opened document add-in is not load for that document remember that priviously opened document is not closed. but if i closed previously opened document then for new document add-in is load.

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  • Rails 3: Create an instance with 3 foreign keys.

    - by donald
    Hello, Having a reviews table: # Table name: reviews # # id :integer not null, primary key # wsp_id :integer # service_id :integer # user_id :integer # description :text # rating :integer # created_at :datetime # updated_at :datetime # belongs_to :wsp belongs_to :service belongs_to :user How can I create a review for a service and pass the wsp_id and user_id? Do I need to use nested routes? I am able to do @user.reviews.new(params[:review]) but I'm not being able of passing the wsp_id and the service_id. Here's my Reviews create controller. def create @review = current_user.reviews.new(params[:review]) if @review.save #Saved else #Error, not saved end end What am I doing wrong? Thank you!

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  • Wouldn't it be nice to have a type variable referring to the class's instance.

    - by user93197
    I often have a pattern like this: class VectorBase<SubClass, Element> where SubClass : VectorBase<SubClass, Element>, new() where Element : Addable<Element> { Element[] data; public VectorBase(Element[] data) { this.data = data; } public SubClass add(SubClass second) { Element[] newData = new Element[data.Length]; for (int i = 0; i < newData.Length; i++) { newData[i] = data[i].add(second.data[i]); } SubClass result = new SubClass(); result.data = newData; return result; } } class VectorInt : VectorBase<VectorInt, Int32> { } class MyInt : Addable<MyInt> { int data; public MyInt(int data) { this.data = data; } public MyInt add(MyInt t) { return new MyInt(data + t.data); } } interface Addable<T> { T add(T t); } But I would rather just have: class VectorBase2<Element> where Element : Addable<Element> { Element[] data; public VectorBase(Element[] data) { this.data = data; } public SubClass add(SubClass second) { Element[] newData = new Element[data.Length]; for (int i = 0; i < newData.Length; i++) { newData[i] = data[i].add(second.data[i]); } SubClass result = new SubClass(data); return result; } } class VectorInt2 : VectorBase2<Int32> { } Why not make the subclass type available to all classes? Is this technically impossible?

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  • Is it OK to set state within Event Raising methods?

    - by Greg
    I ran across this pattern in the code of a library I'm using. It sets state within the event raising method, but only if the event is not null. protected virtual void OnMyEvent(EventArgs e) { if(MyEvent != null) { State = "Executing"; // Only sets state if MyEvent != null. MyEvent(this,e); } } Which means that the state is not set when overriding the method: protected override void OnMyEvent(EventArgs e) { base.OnMyEvent(e); Debug.Assert( State == "Executing" ); // This fails } but is only set when handling the event: foo.MyEvent += (o, args) => Debug.Assert(State == "Executing"); // This passes Setting state within the if(MyEvent != null) seems like bad form, but I've checked the Event Design Guidelines and it doesn't mention this. Do you think this code is incorrect? If so, why? (Reference to design guidelines would be helpful). Edit for Context: It's a Control, I'm trying to create subclass of it, and the state that it's setting is calling EnsureChildControls() conditionally based upon there being an event handler. I can call EnsureChildControls() myself, but I consider that something of a hack.

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  • Can we execute methods / code in XCcode just like in Visual Studio?

    - by balexandre
    Visual Studio is one of the best developer IDE of all times, and now was improved with multithreading debugging and much more. My question is regarding Xcode and the ability to execute code just like we do in Visual Studio. Let's assume an object in a view and I want to run, let's say: [pickerView setHidden:YES]; in a breakpoint just to see if in that break point I could actually hide the object. I can't find any place for this in the XCode Debugger Am I missing something or I can't execute code that is not in the files already? like in Visual Studio Watch List or Immediate Window

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  • Can I have multiple instance of the mandlebrot example in one program?

    - by yan bellavance
    Basically what I did is I took the Mandlebrot example and have 3 instances of it in my program. So the program would look like a mainwindow that has 3 mandlebrot widgets in it, one besides the other. Is it possible that GDB doesnt support debugging multiple intances of a classe that derives from qthread or is it thread-unsafe to do so? I don't have any problems at run-time but when I put breakpoints in a function called by the QThread run() function I get a segmentation fault. I can clearly see that the function doesn't complete before returning to the breakpoint ie I the program stops at the breakpoint, I step into the lines of codes one by one but after a couple of instructions another thread startS using the function(even though they are different instances).

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  • Override the methods of classes from a .war file.

    - by Sweety
    I have a base application war file say homeApp.war. This contains default operations which user can carry out on the web browser. Now I need to extend the operations available on the same application using that .war file. Like I need to add the extra menus, some shortcuts like icon for log out etc. Please let me know how can I use this .war file to extend the operations and also fix the already existing issues on the application. This web application uses java server faces.

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  • C#. Where struct methods code kept in memory?

    - by maxima120
    It is somewhat known where .NET keeps value types in memory (mostly in stack but could be in heap in certain circumstances etc)... My question is - where is the code of the struct? If I have say 16 byte of data fields in the struct and a massive computation method in it - I am presuming that 16 byte will be copied in stack and the method code is stored somewhere else and is shared for all instances of the struct. Are these presumptions correct?

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  • Which of these methods provides for the fastest page loading?

    - by chromedude
    I am building a database in MySQL that will be accessed by PHP scripts. I have a table that is the activity stream. This includes everything that goes on on the website (following of many different things, liking, upvoting etc.). From this activity stream I am going to run an algorithm for each user depending on their activity and display relevant activity. Should I create another table that stores the activity for each user once the algorithm has been run on the activity or should I run the algorithm on the activity table every time the user accesses the site? UPDATE:(this is what is above except rephrased hopefully in an easier to understand way) I have a database table called activity. This table creates a new row every time an action is performed by a user on the website. Every time a user logs in I am going to run an algorithm on the new rows (since the users last login) in the table (activity) that apply to them. For example if the user is following a user who upvoted a post in the activity stream that post will be displayed when the user logs in. I want the ability for the user to be able to access previous content applying to them. Would it be easiest to create another table that saved the rows that have already been run over with the algorithm except attached to individual users names? (a row can apply to multiple different users)

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  • Is it possible to create a C++ factory system that can create an instance of any "registered" object

    - by chrensli
    Hello, I've spent my entire day researching this topic, so it is with some scattered knowledge on the topic that i come to you with this inquiry. Please allow me to describe what I am attempting to accomplish, and maybe you can either suggest a solution to the immediate question, or another way to tackle the problem entirely. I am trying to mimic something related to how XAML files work in WPF, where you are essentially instantiating an object tree from an XML definition. If this is incorrect, please inform. This issue is otherwise unrelated to WPF, C#, or anything managed - I solely mention it because it is a similar concept.. So, I've created an XML parser class already, and generated a node tree based on ObjectNode objects. ObjectNode objects hold a string value called type, and they have an std::vector of child ObjectNode objects. The next step is to instantiate a tree of objects based on the data in the ObjectNode tree. This intermediate ObjectNode tree is needed because the same ObjectNode tree might be instantiated multiple times or delayed as needed. The tree of objects that is being created is such that the nodes in the tree are descendants of a common base class, which for now we can refer to as MyBase. Leaf nodes can be of any type, not necessarily derived from MyBase. To make this more challenging, I will not know what types of MyBase derived objects might be involved, so I need to allow for new types to be registered with the factory. I am aware of boost's factory. Their docs have an interesting little design paragraph on this page: o We may want a factory that takes some arguments that are forwarded to the constructor, o we will probably want to use smart pointers, o we may want several member functions to create different kinds of objects, o we might not necessarily need a polymorphic base class for the objects, o as we will see, we do not need a factory base class at all, o we might want to just call the constructor - without #new# to create an object on the stack, and o finally we might want to use customized memory management. I might not be understanding this all correctly, but that seems to state that what I'm trying to do can be accomplished with boost's factory. But all the examples I've located, seem to describe factories where all objects are derived from a base type. Any guidance on this would be greatly appreciated. Thanks for your time!

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  • Methods for implementing and using graphs of nodes in C++?

    - by DistortedLojik
    I am working on a research project that deals with social networks. I have done most of the backbone of the program in C++ and am now wanting to implement a way to create the graph of nodes and the connections as well as a way to visualize the connections between people. I have looked a little into Lemon and the Boost graph library, but was wondering which one would be easier to learn and implement or if I should just code my own.

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  • How to use LINQ To Entities for filtering when many methods are not supported?

    - by Kinderchocolate
    Hi, I have a table in SQL database: ID Data Value 1 1 0.1 1 2 0.4 2 10 0.3 2 11 0.2 3 10 0.5 3 11 0.6 For each unique value in Data, I want to filter out the row with the largest ID. For example: In the table above, I want to filter out the third and fourth row because the fifth and sixth rows have the same Data values but their IDs (3) are larger (2 in the third and fourth row). I tried this in Linq to Entities: IQueryable<DerivedRate> test = ObjectContext.DerivedRates.OrderBy(d => d.Data).ThenBy(d => d.ID).SkipWhile((d, index) => (index == size - 1) || (d.ID != ObjectContext.DerivedRates.ElementAt(index + 1).ID)); Basically, I am sorting the list and removing the duplicates by checking if the next element has an identical ID. However, this doesn't work because SkipWhile(index) and ElementAt(index) aren't supported in Linq to Entities. I don't want to pull the entire gigantic table into an array before sorting it. Is there a way?

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  • How to find hidden properties/methods in Javascript objects?

    - by ramanujan
    I would like to automatically determine all of the properties (including the hidden ones) in a given Javascript object, via a generalization of this function: function keys(obj) { var ll = []; for(var pp in obj) { ll.push(pp); } return ll; } This works for user defined objects but fails for many builtins: repl> keys({"a":10,"b":2}); // ["a","b"] repl> keys(Math) // returns nothing! Basically, I'd like to write equivalents of Python's dir() and help(), which are really useful in exploring new objects. My understanding is that only the builtin objects have hidden properties (user code evidently can't set the "enumerable" property till HTML5), so one possibility is to simply hardcode the properties of Math, String, etc. into a dir() equivalent (using the lists such as those here). But is there a better way?

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  • What happens when you create an instance of an object containing no state in C#?

    - by liquorice
    I am I think ok at algorithmic programming, if that is the right term? I used to play with turbo pascal and 8086 assembly language back in the 1980s as a hobby. But only very small projects and I haven't really done any programming in the 20ish years since then. So I am struggling for understanding like a drowning swimmer. So maybe this is a very niave question or I'm just making no sense at all, but say I have an object kind of like this: class Something : IDoer { void Do(ISomethingElse x) { x.DoWhatEverYouWant(42); } } And then I do var Thing1 = new Something(); var Thing2 = new Something(); Thing1.Do(blah); Thing2.Do(blah); does Thing1 = Thing2? does "new Something()" create anything? Or is it not much different different from having a static class, except I can pass it around and swap it out etc. Is the "Do" procedure in the same location in memory for both the Thing1(blah) and Thing2(blah) objects? I mean when executing it, does it mean there are two Something.Do procedures or just one?

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  • how do i call methods from another class in android?

    - by Phani Gargey
    I have two classes in question. Both extend Activity. Class A public void displayinfo() { setContentView(R.layout.dynamicinfo); //Add some buttons dynamically here //do some processing // move on to Class B } In Class B: I want to go back to Class A state in UI if BACK button is pressed. Class B //Register a listener for this button Backbutton.setOnClickListener(new OnClickListener() { public void onClick(View arg0) { Log.i("setOnClickListener", "Pressed Back Button "); Toast.makeText(mycontext, "Pressed Back Button", Toast.LENGTH_SHORT).show(); //HERE I want to go back class's function in UI as well as restoring the sttae for that screen. } how do I do that? I looked around some questions. they did not answer clearly what I am looking for.hence the posting. thanks.I think I was adding my own Back button on the Layout I created in the Class B's UI Screen --not using the regular "Back" button on the key board. May be that was the problem.

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