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  • Printing Booklet Page Size in Adobe Reader 4-in-1

    - by Justin Nathanael Waters
    So I have a 70 page pdf document that I'm trying to condense to a small booklet. I tried creating a formula to manually to perform it but it got ugly fast. 35,36,34,37,17,54,16,55,33,38,32,39,15,56,14,57,31,40,30,41,13,58,12,59 29,42,28,43,11,60,10,61,27,44,26,45,9,62,8,63,25,46,24,47,7,64,6,65 23,48,22,49,5,66,4,67,21,50,20,51,3,68,2,69,19,52,18,53,1,70 Once I print the booklet I should be able to cut the sheets in half and set the bottom half behind the top and staple it for a simple book. Which means Page 1 should have pages 35,36,17,54,34,37,16,55 Page 2 should have pages 33,38,15,56,32,39,14,57 And several pages later Page 9 should have pages 19,52,1,70,18,53 But manually doing this is a headache and it seems like the booklet function should contain functionality that can perform this. I'm using a commercial Konica Minolta C452

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  • TabWidget white foreground color?

    - by Kurian
    I don't know what I did but for a period of time my TabWidget had white colored tabs which looked really nice. I never set a theme or background/foreground color in my project at all. The next time I compiled it it reverted back to the gray tabs. My application is using the default dark theme. Even if I set the application theme to light, the tabs are still gray. So obviously it was something else that changed the tabs' color. Anyone know how to do this?

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  • preg_match , regexp , php , ignore white spaces and new lines

    - by Michael
    I'm trying to extract richard123 using php preg_replace but there are a lot of white spaces and new lines and I think because of that my regexp doesn't work . The html can be seen here : http://pastebin.com/embed_iframe.php?i=vuD3z9ij My current preg_match is : $find = "/< tr bgcolor=\"F0F0F0\" valign=\"middle\">< td align=\"left\">< font size=\"-1\">(.*)<\/font><\/td>/"; preg_match_all($find, $res, $matches2); print_r($matches2); I also tried <\/td/s"; <\/td/m"; <\/td/x"; but doesn't work either .

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  • White bar at the bottom of root view!

    - by Sam
    Hi, I have two view controllers in the app. When the app starts, the layout of the root view controller's view is just fine. When a button is clicked, the view controller switches to the other one - which shows fine too. However, when the view is switched back to the root view, the contents are shifted UP by about 20 pixels, leaving a white bar at the bottom! - and it was not there when the app had started. Has anyone seen this? Any idea what's going on there? Thanks, Sam.

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  • Fade a color to white (increasing brightness)

    - by Jon B
    I want to make a text box in .NET "glow" yellow, and then "fade" to white (basically, by incrementally increasing the brightness). I think Stackoverflow does this after you've posted an answer. I know that increasing brightness is not all that simple (it's not just uniformly increasing/decreasing RGB), but I'm not sure how to do this. Perfect color accuracy is not important for this. I am using C#, although VB examples would be just fine, too. Edit: This is for Winforms.

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  • Learning SQL White hat Hacking

    - by user301751
    Well here goes a sligtly arwkward question, I have changed job roles from Network Admin to SQL Server DBA thus having to learn SQL server 2005. I am quite self motivated and have learned the basics of Transac and a little about Reporting services. The only thing is I need to set senarios as theres not much coming in at work in the way of SQL tasks. I have always kept my interest in networking by setting little "Hacking tasks", I have has a look at some crackme's but can find nothing to play with. I understand the SQL injection is some sort of SQL hack but found not much on the subject. I know my way of learning might be a bit different from others but it is all White Hat and keeps my interest. Thanks

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  • Simple ViewController / View, remove white bar?

    - by fuzzygoat
    I am just looking at setting up a simple viewController programatically, I have a ViewController.xib file that I have set the background color to RED in interface builder. I have also added the following to my AppDelegate.m @implementation syntax_MapViewAppDelegate @synthesize window; -(BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions { viewController = [[MapViewController alloc] init]; [window addSubview:[viewController view]]; [window makeKeyAndVisible]; return YES; } -(void)dealloc { [viewController release]; [window release]; [super dealloc]; } @end When I run the code it does what I expect apart from the white bar at the bottom of the screen, can anyone give me any pointers in how to remove this? I have a feeling I might need to position the view within the window, but I am not sure how? cheers Gary

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  • Gradient algororithm produces little white dots

    - by user146780
    I'm working on an algorithm to generate point to point linear gradients. I have a rough, proof of concept implementation done: GLuint OGLENGINEFUNCTIONS::CreateGradient( std::vector<ARGBCOLORF> &input,POINTFLOAT start, POINTFLOAT end, int width, int height,bool radial ) { std::vector<POINT> pol; std::vector<GLubyte> pdata(width * height * 4); std::vector<POINTFLOAT> linearpts; std::vector<float> lookup; float distance = GetDistance(start,end); RoundNumber(distance); POINTFLOAT temp; float incr = 1 / (distance + 1); for(int l = 0; l < 100; l ++) { POINTFLOAT outA; POINTFLOAT OutB; float dirlen; float perplen; POINTFLOAT dir; POINTFLOAT ndir; POINTFLOAT perp; POINTFLOAT nperp; POINTFLOAT perpoffset; POINTFLOAT diroffset; dir.x = end.x - start.x; dir.y = end.y - start.y; dirlen = sqrt((dir.x * dir.x) + (dir.y * dir.y)); ndir.x = static_cast<float>(dir.x * 1.0 / dirlen); ndir.y = static_cast<float>(dir.y * 1.0 / dirlen); perp.x = dir.y; perp.y = -dir.x; perplen = sqrt((perp.x * perp.x) + (perp.y * perp.y)); nperp.x = static_cast<float>(perp.x * 1.0 / perplen); nperp.y = static_cast<float>(perp.y * 1.0 / perplen); perpoffset.x = static_cast<float>(nperp.x * l * 0.5); perpoffset.y = static_cast<float>(nperp.y * l * 0.5); diroffset.x = static_cast<float>(ndir.x * 0 * 0.5); diroffset.y = static_cast<float>(ndir.y * 0 * 0.5); outA.x = end.x + perpoffset.x + diroffset.x; outA.y = end.y + perpoffset.y + diroffset.y; OutB.x = start.x + perpoffset.x - diroffset.x; OutB.y = start.y + perpoffset.y - diroffset.y; for (float i = 0; i < 1; i += incr) { temp = GetLinearBezier(i,outA,OutB); RoundNumber(temp.x); RoundNumber(temp.y); linearpts.push_back(temp); lookup.push_back(i); } for (unsigned int j = 0; j < linearpts.size(); j++) { if(linearpts[j].x < width && linearpts[j].x >= 0 && linearpts[j].y < height && linearpts[j].y >=0) { pdata[linearpts[j].x * 4 * width + linearpts[j].y * 4 + 0] = (GLubyte) j; pdata[linearpts[j].x * 4 * width + linearpts[j].y * 4 + 1] = (GLubyte) j; pdata[linearpts[j].x * 4 * width + linearpts[j].y * 4 + 2] = (GLubyte) j; pdata[linearpts[j].x * 4 * width + linearpts[j].y * 4 + 3] = (GLubyte) 255; } } lookup.clear(); linearpts.clear(); } return CreateTexture(pdata,width,height); } It works as I would expect most of the time, but at certain angles it produces little white dots. I can't figure out what does this. This is what it looks like at most angles (good) http://img9.imageshack.us/img9/5922/goodgradient.png But once in a while it looks like this (bad): http://img155.imageshack.us/img155/760/badgradient.png What could be causing the white dots? Is there maybe also a better way to generate my gradients if no solution is possible for this? Thanks

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  • Maintaining white space in html select tag

    - by Marius
    Hi, I have a list of strings that I would like to display in a HTML select object. The strings look something like : id - name - description I would like the fields to align however. In PHP I'm using sprintf ("%4s%10s%20s", $id, $name, $description); which works fine. The problem is the multiple spaces is compacted to 1 space in the select list. I tried using the pre and white-space CSS properties of the select box, but it has no effect. Any suggestions?

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  • Form Submits to white page?

    - by Seth
    So I have a form for my register system. When the form submits and there's errors, (like 'Enter a username first!' or 'You must provide a password!') it successfully refreshes the page and shows those errors. HOWEVER, when the form submits and the user has filled out all of the data, and there is NO errors, the form goes to a white page. I looked in the source, and all that shows is the javascript at the top of my page, but it looks like no PHP/HTML is being executed. What is happening?!

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  • magento login page loads with a white background

    - by megamage
    I use magento 1.8.1 and I just moved my localhost site to a new server and imported my database using phpmyadmin and deleted the contents inside var/cache & var/session folders but when I try to access my backend the login page is loading in left top corner with a white background. However I can access to my backend and my localhost login page is still loading fine but the magento login page in my new server is not loading fine. I don't know what went wrong. Please help me out to solve this issue.Thanks in advance

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  • form Validation white page not showing errors

    - by Jess McKenzie
    In the example below I am wanting to do all of the 'safety' checks on the $_POST variables but it seems when I click submit I get a white page why? I am wanting it to show the errors etc Form Process: /* check if the form is submitted */ if (isset($_POST['submitButton'])) { $fullName = $_POST['fullname']; if($_SERVER['REQUEST_METHOD'] == 'POST' && !empty($fullName)) { if (!ctype_alpha(str_replace(array("'", "-"), "",$fullName))) { $errorfullName .= '<span class="errorfullName">*First name should be alpha characters only.</span>'; } if (strlen($fullName) < 3 OR strlen($fullName) > 40) { $errorfullName .= '<span class="errorfullName">*First name should be within 3-40 characters long.</span>'; } } }

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  • You do not need a separate SQL Server license for a Standby or Passive server - this Microsoft White Paper explains all

    - by tonyrogerson
    If you were in any doubt at all that you need to license Standby / Passive Failover servers then the White Paper “Do Not Pay Too Much for Your Database Licensing” will settle those doubts. I’ve had debate before people thinking you can only have a single instance as a standby machine, that’s just wrong; it would mean you could have a scenario where you had a 2 node active/passive cluster with database mirroring and log shipping (a total of 4 SQL Server instances) – in that set up you only need to buy one physical license so long as the standby nodes have the same or less physical processors (cores are irrelevant). So next time your supplier suggests you need a license for your standby box tell them you don’t and educate them by pointing them to the white paper. For clarity I’ve copied the extract below from the White Paper. Extract from “Do Not Pay Too Much for Your Database Licensing” Standby Server Customers often implement standby server to make sure the application continues to function in case primary server fails. Standby server continuously receives updates from the primary server and will take over the role of primary server in case of failure in the primary server. Following are comparisons of how each vendor supports standby server licensing. SQL Server Customers does not need to license standby (or passive) server provided that the number of processors in the standby server is equal or less than those in the active server. Oracle DB Oracle requires customer to fully license both active and standby servers even though the standby server is essentially idle most of the time. IBM DB2 IBM licensing on standby server is quite complicated and is different for every editions of DB2. For Enterprise Edition, a minimum of 100 PVUs or 25 Authorized User is needed to license standby server.   The following graph compares prices based on a database application with two processors (dual-core) and 25 users with one standby server. [chart snipped]  Note   All prices are based on newest Intel Xeon Nehalem processor database pricing for purchases within the United States and are in United States dollars. Pricing is based on information available on vendor Web sites for Enterprise Edition. Microsoft SQL Server Enterprise Edition 25 users (CALs) x $164 / CAL + $8,592 / Server = $12,692 (no need to license standby server) Oracle Enterprise Edition (base license without options) Named User Plus minimum (25 Named Users Plus per Core) = 25 x 2 = 50 Named Users Plus x $950 / Named Users Plus x 2 servers = $95,000 IBM DB2 Enterprise Edition (base license without feature pack) Need to purchase 125 Authorized User (400 PVUs/100 PVUs = 4 X 25 = 100 Authorized User + 25 Authorized Users for standby server) = 125 Authorized Users x $1,040 / Authorized Users = $130,000  

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  • How can I correct the paper size (A4) for Canon i560 printer for 12.04?

    - by Peter
    How can I correct the paper size (A4) for Canon i560 printer for 12.04? Canon i560-Paper size error-with printer driver for Ubuntu 12.04 Precise Pangolin offers the same problem, but the answers are not very helpful/elegant to me. Especially the second is far too imprecise and the dimensions for A4 suggested there do not seem to be correct as they do not match with any other (and correctly working) A-Size dimensions. My i560.ppd has for A4 a length of [842] which is then the width for A3 throughout the ppd-file. A3 printouts are fine (So just the way it should be). A4 are not. Cannot figure out why.

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  • pulling an UIImage from a UITextView or UILabel gives white image

    - by user293139
    Hello all, I need to grab an UIImage from a UITextView or UILabel. I've got a method that will pull an image successfully from other types of views ( [UIViewController view], MKMapView, UIButtons) but I am just getting a white rect for my UITextView. I've been banging my head against the wall for a while and suspect something really, really basic. many thanks! @interface TaskAccomplishmentViewController : UIViewController { MKMapView *mapView; UILabel *timeLeftText; UITextView *challengeText; UIButton *successButton; -(void) setChallangeImageToImageFromChallenge { // works // [currChallenge setChallengeImage:[UIImageUtils grabImageFromView:mapView]]; // [currChallenge setChallengeImage:[UIImageUtils grabImageFromView:[self view]]]; // [currChallenge setChallengeImage:[UIImageUtils grabImageFromView:successButton]]; //doesn't work // [currChallenge setChallengeImage:[UIImageUtils grabImageFromView:timeLeftText]]; [currChallenge setChallengeImage:[UIImageUtils grabImageFromView:challengeText]]; } and the grabImage from a UIView code +(UIImage *)grabImageFromView: (UIView *) viewToGrab { UIGraphicsBeginImageContext(viewToGrab.bounds.size); [[viewToGrab layer] renderInContext:UIGraphicsGetCurrentContext()]; UIImage *viewImage = UIGraphicsGetImageFromCurrentImageContext(); UIGraphicsEndImageContext(); return viewImage; }

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  • XSLT: how to ignore unnecessary white space?

    - by arnaud
    Hi, Given this example XML file: <doc> <tag> Hello ! </tag> <tag> My name is John </tag> </doc> And the following XSLT sheet: <xsl:stylesheet version="1.0" xmlns:xsl="http://www.w3.org/1999/XSL/Transform"> <xsl:template match="/"> <xsl:for-each select="doc/tag"> <xsl:value-of select="."/> </xsl:for-each> </xsl:template> </xsl:stylesheet> How should I change it in order to ignore line feeds and convert any group of white-space characters to just one space in the items? In other words, I would like to obtain: Hello! My name is John Without all those those silly line feeds. ...the question is how. Thanks in advance !

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  • UINavigationController flashes white when I add it to a superview

    - by Chris Stamper
    Hey guys, I'm adding a NavigationController as a subview of my main view, with the flip animation (like a utility app/flipview thing). Here's how I'm doing it: [UIView beginAnimations:nil context:NULL]; [UIView setAnimationDuration:.7]; [UIView setAnimationTransition:([self.tableController.view superview] ? UIViewAnimationTransitionFlipFromLeft : UIViewAnimationTransitionFlipFromRight) forView:self.tableHostView cache:YES]; [self.tableController.view removeFromSuperview]; settingsView* backView1 = [[settingsView alloc] initWithNibName:@"settingsView" bundle:nil]; backView1.delegate = self; UINavigationController* settingsNavStack = [[UINavigationController alloc]initWithRootViewController:backView1]; [backView1 release]; settingsNavStack.view.frame = CGRectMake(0, 0, 320, 460); settingsNavStack.navigationItem.title = @"Settings"; [self setBackView:settingsNavStack]; [settingsNavStack release]; [self.tableHostView addSubview:self.backView.view]; [[self backView]setDelegate: self]; When it loads, the view comes in very nicely. However, the navigation bar stays white until like .2 secs after the animation finishes. Anyone know why the navigation bar wouldn't display right away?

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  • White Screen of Death (WSOD) in Browser

    - by nickyt
    Here's the specs: ASP.NET 3.5 using ASP.NET AJAX AJAX Control Toolkit jQuery 1.3.2 web services IIS6 on Windows Server 2003 SP1 SP1 SQLServer 2005 SP3 Site is SSL Here's the problem: I'm getting the White Screen of Death (WSOD) in pretty much any browser (at least FireFox and IE 7/8). We have an application that uses one popup window for updating records. Most of the time when you click on the [Edit] button to edit a record, the popup window opens and loads the update page. However, after editing records for a while, all of a sudden the popup window will open, but it stays blank and just hangs. The URL is in the address bar. Loading up Fiddler I noticed that the request for the update page is never sent which leads me to believe it's some kind of lockup on the client-side. If I copy the same URL that's in the popup window into a new browser window, the page generally loads fine. Observations: - Since the request is never sent to the server, it's definitely something client-side - Only appears to happen when there is some semblance of traffic on the site which is weird because this appears to be contained within client-side code - There is a web service being called in the background every few seconds checking if the user is logged on, but this doesn't cause the freeze. I'm really at a loss here. I've googled WSOD but not much seems to appear related to my specific WSOD. Any ideas?

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  • Custom Silverlight Splash Screen causes White Screen of Death

    - by wickster05
    I'm developing a Silverlight 4 application and I've created a custom splash screen. At first glance, the custom splash screen worked well - really well. After a few days I started noticing that the splash screen would no longer show and the screen would remain blank. This seems to only occur when I open multiple IE tabs/windows all pointing to this same application. The first few will load fine, while the following tabs/windows will remain "white" - as if nothing has/is loaded. This doesn't appear to be an issue with other browsers that I've tested with (i.e., Firefox and Chrome). Unfortunately, this product requires multiple screens to be open (and I'm not going to require our users to use a non-Microsoft internet browser). Furthermore, we have another product that hosts this Silverlight application inside a WPF WebBrowser control (which is similar to IE - and experiences the same issues as delineated above). Does anyone have any ideas on how to get around this? This is becoming increasingly frustrating. I should also point out, that the default splash screen seems to avoid these issues. When I remove the custom splash screen, we no longer see these problems. ANY help would be appreciated greatly! -Tom

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  • Reduce white space between lines of text

    - by user654466
    I am creating a webpage (first time) and i'm following as much of the CSS rules and tags as I can. However, I ran into a problem with white space. I've underlined the first line of text but now the second line seems to have drifted below. Is there a way to make it a bit more snug, i'd like the second line of text to be just below the above line. body,td,th { color: #000000; } body { margin: 0; padding: 0; padding-top: 6px; text-align: center; background-color: #FFFFFF; } #centered { width: 800px; /* set to desired width in px or percent */ text-align: left; /* optionally you could use "justified" */ border: 0px; /* Changing this value will add lines around the centered area */ padding: 0; margin: 0 auto; } .style3 { font-size: 32pt; color: #666666; margin-left: 0px; border-bottom: 3px double; } .style5 { margin-left: 390px; font-size: 32pt; color: #CCCCCC; } --> </style></head> <div id="centered"> <body> <p class="style3">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;FIRST LINE OF TEXT</p> <p class="style5">INDENTED SECOND LINE</p> </body> </div> </body> </html>

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  • Software to Mind Map Dependencies

    - by Alix Axel
    I'm putting together something I'll soon release as OSS and I wanted to make a map of dependencies to get a clearer idea of the big picture. I ended up making the mind map myself using pen and paper: This is something I wish I could do more often, but mapping bigger projects manually is too troublesome (and virtually impossible due to the size of the sheet) and since I can't find any mind mapping software that fits my needs and allows me to display the map in the visual structure I want I often leave the mind maps in my mind alone, no visual representation whatsoever... Can anyone suggest a good mind mapping software that allows me to do something like the above? I've tried FreeMind and XMind so far but their visual structure is too rigid for what I need.

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  • Xubuntu 12.4 upgraded fine but there are everywhere pale grey windows/menus with white fonts!

    - by Costa
    I upgraded to Xubuntu 12.4 through the update manager. Everything works fine except that many windows and menus (Ubuntu Software Center,Transmission properties etc) apear in pale grey with white fonts. For examle, it's impossible to read n change properties on Transmission. Titles apear excellently, the rest is really hard to read: white text on allmost white background ... I have tried already:rebooting, changing theme/apearance photo1 http://en.zimagez.com/zimage/-26042012-102025.php When login as guest everything works fine. I created a new account, all is fine photo2 http://en.zimagez.com/zimage/-26042012-103258.php But I still want my initiall user-account which i had so well tuned...

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  • Scrolling RelativeLayout- white border over part of the content

    - by Tanis.7x
    I have a fairly simply Fragment that adds a handful of colored ImageViews to a RelativeLayout. There are more images than can fit on screen, so I implemented some custom scrolling. However, When I scroll around, I see that there is an approximately 90dp white border overlapping part of the content right where the edges of the screen are before I scroll. It is obvious that the ImageViews are still being created and drawn properly, but they are being covered up. How do I get rid of this? I have tried: Changing both the RelativeLayout and FrameLayout to WRAP_CONTENT, FILL_PARENT, MATCH_PARENT, and a few combinations of those. Setting the padding and margins of both layouts to 0dp. Example: Fragment: public class MyFrag extends Fragment implements OnTouchListener { int currentX; int currentY; RelativeLayout container; final int[] colors = {Color.BLACK, Color.RED, Color.BLUE}; @Override public View onCreateView(LayoutInflater inflater, ViewGroup fragContainer, Bundle savedInstanceState) { return inflater.inflate(R.layout.fragment_myfrag, null); } @Override public void onActivityCreated(Bundle savedInstanceState) { super.onActivityCreated(savedInstanceState); container = (RelativeLayout) getView().findViewById(R.id.container); container.setOnTouchListener(this); // Temp- Add a bunch of images to test scrolling for(int i=0; i<1500; i+=100) { for (int j=0; j<1500; j+=100) { int color = colors[(i+j)%3]; ImageView image = new ImageView(getActivity()); image.setScaleType(ImageView.ScaleType.CENTER); image.setBackgroundColor(color); LayoutParams lp = new RelativeLayout.LayoutParams(100, 100); lp.setMargins(i, j, 0, 0); image.setLayoutParams(lp); container.addView(image); } } } @Override public boolean onTouch(View v, MotionEvent event) { switch (event.getAction()) { case MotionEvent.ACTION_DOWN: { currentX = (int) event.getRawX(); currentY = (int) event.getRawY(); break; } case MotionEvent.ACTION_MOVE: { int x2 = (int) event.getRawX(); int y2 = (int) event.getRawY(); container.scrollBy(currentX - x2 , currentY - y2); currentX = x2; currentY = y2; break; } case MotionEvent.ACTION_UP: { break; } } return true; } } XML: <FrameLayout xmlns:android="http://schemas.android.com/apk/res/android" xmlns:tools="http://schemas.android.com/tools" android:layout_width="fill_parent" android:layout_height="fill_parent" tools:context=".FloorPlanFrag"> <RelativeLayout android:id="@+id/container" android:layout_width="fill_parent" android:layout_height="fill_parent" /> </FrameLayout>

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  • What is the cause of a vertical white line on an LCD monitor?

    - by Deviruchi D Devourer
    This just happened yesterday when I was browsing the internet. My AOC N941Sw monitor is suddenly showing a thin horizontal white line near the center of the screen. The white line distorts the images. I tried checking the cables for loose connection and dust particles but the white line is still here. There are times the entire image below the horizontal white line flickers and move up and down. When this happens, I just turn off the monitor then the flicker goes away but the white horizontal line is still there. After a few minutes, the same thing happen all over again. Is there a way to fix this?

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  • XNA Level Select Menu

    - by user29901
    I'll try to explain this the best I can. I'm trying to create a level select menu for a game I'm making. The menu is basically a group of blocks numbered 1-16, similar to something like the Angry Birds menu. What I've done is created a cursor, basically just an outline to surround a block, that the user can move to select what level they want to play. What I want it do is move from block to block instead of simply moving around on the X and Y axes as it does now. So my question is, how can I get the cursor (highLight in the below code) to move from block to block(destinationRectangle1 etc. in the code)? /// Field for the "cursor" Vector2 highLightPos = new Vector2(400, 200); ///This is the Update code KeyboardState keyBoardState = Keyboard.GetState(); if (keyBoardState.IsKeyDown(Keys.Up)) highLightPos.Y--; if (keyBoardState.IsKeyDown(Keys.Down)) highLightPos.Y++; if (keyBoardState.IsKeyDown(Keys.Right)) highLightPos.X++; if (keyBoardState.IsKeyDown(Keys.Left)) highLightPos.X--; /// This is the draw code SpriteBatch spriteBatch = ScreenManager.SpriteBatch; Rectangle screenRectangle = new Rectangle(0, 0, 1280, 720); Rectangle destinationRectangle1 = new Rectangle(400, 200, 64, 64); Rectangle frameRectangle1 = new Rectangle(0, 0, 64, 64); Rectangle destinationRectangle2 = new Rectangle(500, 200, 64, 64); Rectangle frameRectangle2 = new Rectangle(64, 0, 64, 64); Rectangle destinationRectangle3 = new Rectangle(600, 200, 64, 64); Rectangle frameRectangle3 = new Rectangle(128, 0, 64, 64); Rectangle destinationRectangle4 = new Rectangle(700, 200, 64, 64); Rectangle frameRectangle4 = new Rectangle(192, 0, 64, 64); Rectangle destinationRectangle5 = new Rectangle(800, 200, 64, 64); Rectangle frameRectangle5 = new Rectangle(256, 0, 64, 64); Rectangle destinationRectangle6 = new Rectangle(400, 300, 64, 64); Rectangle frameRectangle6 = new Rectangle(320, 0, 64, 64); Rectangle destinationRectangle7 = new Rectangle(500, 300, 64, 64); Rectangle frameRectangle7 = new Rectangle(384, 0, 64, 64); Rectangle destinationRectangle8 = new Rectangle(600, 300, 64, 64); Rectangle frameRectangle8 = new Rectangle(448, 0, 64, 64); Rectangle destinationRectangle9 = new Rectangle(700, 300, 64, 64); Rectangle frameRectangle9 = new Rectangle(0, 64, 64, 64); Rectangle destinationRectangle10 = new Rectangle(800, 300, 64, 64); Rectangle frameRectangle10 = new Rectangle(64, 64, 64, 64); Rectangle destinationRectangle11 = new Rectangle(400, 400, 64, 64); Rectangle frameRectangle11 = new Rectangle(128, 64, 64, 64); Rectangle destinationRectangle12 = new Rectangle(500, 400, 64, 64); Rectangle frameRectangle12 = new Rectangle(192, 64, 64, 64); Rectangle destinationRectangle13 = new Rectangle(600, 400, 64, 64); Rectangle frameRectangle13 = new Rectangle(256, 64, 64, 64); Rectangle destinationRectangle14 = new Rectangle(700, 400, 64, 64); Rectangle frameRectangle14 = new Rectangle(320, 64, 64, 64); Rectangle destinationRectangle15 = new Rectangle(800, 400, 64, 64); Rectangle frameRectangle15 = new Rectangle(384, 64, 64, 64); Rectangle destinationRectangle16 = new Rectangle(600, 500, 64, 64); Rectangle frameRectangle16 = new Rectangle(448, 64, 64, 64); spriteBatch.Begin(); spriteBatch.Draw(forestBG, screenRectangle, Color.White); spriteBatch.Draw(highLight, highLightPos, Color.White); spriteBatch.Draw(levelSelectTiles, destinationRectangle1, frameRectangle1, Color.White); spriteBatch.Draw(levelSelectTiles, destinationRectangle2, frameRectangle2, Color.White); spriteBatch.Draw(levelSelectTiles, destinationRectangle3, frameRectangle3, Color.White); spriteBatch.Draw(levelSelectTiles, destinationRectangle4, frameRectangle4, Color.White); spriteBatch.Draw(levelSelectTiles, destinationRectangle5, frameRectangle5, Color.White); spriteBatch.Draw(levelSelectTiles, destinationRectangle6, frameRectangle6, Color.White); spriteBatch.Draw(levelSelectTiles, destinationRectangle7, frameRectangle7, Color.White); spriteBatch.Draw(levelSelectTiles, destinationRectangle8, frameRectangle8, Color.White); spriteBatch.Draw(levelSelectTiles, destinationRectangle9, frameRectangle9, Color.White); spriteBatch.Draw(levelSelectTiles, destinationRectangle10, frameRectangle10, Color.White); spriteBatch.Draw(levelSelectTiles, destinationRectangle11, frameRectangle11, Color.White); spriteBatch.Draw(levelSelectTiles, destinationRectangle12, frameRectangle12, Color.White); spriteBatch.Draw(levelSelectTiles, destinationRectangle13, frameRectangle13, Color.White); spriteBatch.Draw(levelSelectTiles, destinationRectangle14, frameRectangle14, Color.White); spriteBatch.Draw(levelSelectTiles, destinationRectangle15, frameRectangle15, Color.White); spriteBatch.Draw(levelSelectTiles, destinationRectangle16, frameRectangle16, Color.White); spriteBatch.End(); PS, I'm aware that this code is probably inefficient, cumbersome or that there's a better way to draw parts of a tile sheet. Any suggestions would be appreciated.

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