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  • How can I had some contents from Chrome/Chromium browsers?

    - by MIH1406
    I need to put a "Bookmark us" in my website. But as I searched using Google all the results conclude that no way to do "Bookmark us" for Chrome/Chromium browsers. So I want to either: 1- Hide the content from chrome/chromium browsers. or at least, 2- Show a message if the user's browser is chrome/chromium after clicking that buttong. Here is my "Bookmark Us" script: /** Bookmark Us */ function bookmark_us(url, title){ if(window.sidebar) // firefox window.sidebar.addPanel(title, url, ""); else if(window.opera && window.print){ // opera var elem = document.createElement('a'); elem.setAttribute('href',url); elem.setAttribute('title',title); elem.setAttribute('rel','sidebar'); elem.click(); } else if(document.all) // ie window.external.AddFavorite(url, title); } else { } /** Bookmark Us */ <a href="javascript:bookmark_us('URL','TITLE')">Bookmark Us!</a>

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  • accessing object variables in javascript

    - by user1452370
    So, I just started javascript and everything was working fine till i came to objects. This peace of code is supposed to create a bouncing ball in a html canvas with javascript but it doesn't work. var canvas = document.getElementById("myCanvas"); var ctx = canvas.getContext("2d"); //clear function clear() { ctx.clearRect(0, 0, canvas.width, canvas.height); } here is my ball object //ball var ball = { x: canvas.width / 2, getX: function() { return x; }, setX: function(a) { x = a; }, y: canvas.height / 2, getY: function() { return y; }, setY: function(a) { y = a; }, mx: 2, getMx: function() { return mx; }, my: 4, getMy: function() { return my; }, r: 10, getR: function() { return r; } }; code to draw my ball function drawBall() { ctx.beginPath(); ctx.arc(ball.getX, ball.getY, ball.getR, 0, Math.PI * 2, true); ctx.fillStyle = "#83F52C"; ctx.fill(); } function circle(x, y, r) { ctx.beginPath(); ctx.arc(x, y, r, 0, Math.PI * 2, true); ctx.fillStyle = "#83F52C"; ctx.fill(); } //draws ball and updates x,y cords function draw() { clear(); drawBall(); if (ball.getX() + ball.getMx() >= canvas.width || ball.getX()+ ball.getMx() <= 0) { ball.setMx(-ball.getMx()); } if (ball.getY() + ball.getMy() >= canvas.height|| ball.getY()+ ball.getMy() <= 0) { ball.setMy(-ball.getMy()); } ball.setX(ball.getX() + ball.getMx()); ball.setY(ball.getY() + ball.getMy()); } set interval function init() { return setInterval(draw, 10); } init();

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  • Assigning Javascript click callbacks to Flash elements?

    - by Wes
    Bear in mind I'm a web developer but not a Flash developer and know little about Flash. I work with people who are the opposite and know very little about web development. Maybe someone who is good with both can answer this question? I work for an Advertisement software company and we are having fits with our Ad click-throughs opening tabs vs popups in different browsers. Tabs are preferred becaus pop-ups are subject to blockers. I read that tabs will always be opened if it is a callback triggered by a user click. This is fine with me. Problem is the Flash developers, using their external interface, are trying to open the new window when the Flash ad gets clicked themselves. So even though it's user initiated Flash behooves upon itself to open the website. I think this may be why they end up being popups instead of new tabs. Is there a way external to Flash using Javascript to assign the click events to Flash elements so that only new tabs will ever be opened by clicking the Flash element? Or a way through Flash can assign Javascript callbacks to its elements? Thanks!

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  • Text Hints with JQuery and JavaScript for loop

    - by lpdahito
    Hey guys! I'm developing a small app where i ask users to put some info. I want to show text hints in the input fields. I do this in a for loop... When the page is loaded, the hints are displayed correctly but nothing happens on 'focus' and 'blur' events... I'm wondering why since when I don't use a 'for loop' in my js code, everything works find... By the way the reason I use a for loop is because I don't want to repeat myself following 'DRY' principles... Thx for your help! LP Here's the code: <script src="/javascripts/jquery.js" type="text/javascript"></script> <script type="text/javascript"> var form_elements = ['#submission_url', '#submission_email', '#submission_twitter'] var text_hints = ['Website Address', 'Email Address', 'Twitter Username (optional)'] $(document).ready(function(){ for(i=0; i<3; i++) { $(form_elements[i]).val(text_hints[i]); $(form_elements[i]).focus(function(i){ if ($(this).val() == text_hints[i]) { $(this).val(''); } }); $(form_elements[i]).blur(function(i){ if ($(this).val() != text_hints[i]) { $(this).val(text_hints[i]); } }); } }); </script>

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  • Triple Quotes? How do I delimit a databound Javascript string parameter in ASP.NET?

    - by David HAust
    How do I delimit a Javascript databound string parameter in an anchor OnClick event? I have an anchor tag in an ASP.NET Repeater control. The OnClick event of the anchor contains a call to a Javascript function. The Javascript funciton takes a string for it's input parameter. The string parameter is populated with a databound value from the Repeater. I need the 'double quotes' for the Container.DataItem. I need the 'single quotes' for the OnClick. And I still need one more delimiter (triple quotes?) for the input string parameter of the Javascript function call. Since I can't use 'single quotes' again, how do I ensure the Javascript function knows the input parameter is a string and not an integer? Without the extra quotes around the input string parameter, the Javascript function thinks I'm passing in an integer. Cheers in advance for any knowledge you can drop. The anchor: <a id="aShowHide" onclick='ToggleDisplay(<%# DataBinder.Eval(Container.DataItem, "JobCode") %>);' >Show/Hide</a> and here is the Javascript: <script language="JavaScript" type="text/javascript">/* Shows/Hides the Jobs Div */ function ToggleDisplay(jobCode) { /* Each div has it's ID set dynamically ('d' plus the JobCode) */ var elem = document.getElementById('d' + jobCode); if (elem) { if (elem.style.display != 'block') { elem.style.display = 'block'; elem.style.visibility = 'visible'; } else { elem.style.display = 'none'; elem.style.visibility = 'hidden'; } } }</script>

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  • Javascript hide/show classes with checkbox

    - by Christina
    I am just learning javascript, so please bear with me! I want to be able to use checkboxes to choose to hide/show div classes (to basically filter the amount of info being shown). It is done in this... but I'm try to figure out something much simpler (since I don't need to dynamically generate the checkbox options.) I came across this example: The Javascript: function showMe (it, box) { var vis = (box.checked) ? "block" : "none"; document.getElementById(it).style.display = vis; } The HTML <form> <input type="checkbox" checked="checked" value="value1" onclick="showMe('div1', this)" />value1 <input type="checkbox" checked="checked" value="value2" onclick="showMe('div2', this)" />value2 <input type="checkbox" checked="checked" value="value3" onclick="showMe('div3', this)" />value3 </form> <div id="div1" style="display:block">Show Div 1</div> <div id="div2" style="display:block">Show Div 2</div> <div id="div3" style="display:block">Show Div 3</div> </body> </html> But it only works for div ids, not classes. Any idea on how I can work this? Thanks in advance if you can help me out!

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  • Positioning DIV's with Javascript

    - by Andrew P.
    I have two divs that I need to position horizontally dependent on the width of the user's screen. I've styled their vertical position in CSS, and I am trying to position them horizontally using Javascript. My divs: <div id="tl"> blah blah </div> <div id="bl"> blah blah </div> My CSS: #tl { position: absolute; top: -14px; right: 0; } #bl { position: absolute; bottom: 1px; right: 0; } My Javascript: var tl = document.getElementById('tl'); var bl = document.getElementById('bl'); var wide = parseInt(screen.width); var nudge = wide*.86; nudge = nudge+21; tl = tl.style; tl.right = ( parseInt(tl.right) + nudge ); bl = bl.style; bl.right = ( parseInt(bl.right) + nudge ); However... nothing happens. No errors, and definitely no movement from my divs. What am I doing wrong? Can anyone help?

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  • Generating JavaScript in C# and subsequent testing

    - by Codebrain
    We are currently developing an ASP.NET MVC application which makes heavy use of attribute-based metadata to drive the generation of JavaScript. Below is a sample of the type of methods we are writing: function string GetJavascript<T>(string javascriptPresentationFunctionName, string inputId, T model) { return @"function updateFormInputs(value){ $('#" + inputId + @"_SelectedItemState').val(value); $('#" + inputId + @"_Presentation').val(value); } function clearInputs(){ " + helper.ClearHiddenInputs<T>(model) + @" updateFormInputs(''); } function handleJson(json){ clearInputs(); " + helper.UpdateHiddenInputsWithJson<T>("json", model) + @" updateFormInputs(" + javascriptPresentationFunctionName + @"()); " + model.GetCallBackFunctionForJavascript("json") + @" }"; } This method generates some boilerplace and hands off to various other methods which return strings. The whole lot is then returned as a string and written to the output. The question(s) I have are: 1) Is there a nicer way to do this other than using large string blocks? We've considered using a StringBuilder or the Response Stream but it seems quite 'noisy'. Using string.format starts to become difficult to comprehend. 2) How would you go about unit testing this code? It seems a little amateur just doing a string comparison looking for particular output in the string. 3) What about actually testing the eventual JavaScript output? Thanks for your input!

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  • How to resize table via javascript in IE?

    - by MartyIX
    I've got this table: <table id="correctness" style="overflow: hidden;"> <tr><td style="overflow: hidden;"> <div id="correctness-message"></div> <span class="hide"> <button type="button" class="hide" onclick="new DisplayEffect('correctness').Hide(500);">Hide</button> </span> </td> </tr> </table> and a function for resizing the table: function resize(element, size) { element.style.height = size + "px";}; which is called for a certain amount of time (e.g. 1 second) with the ID of table (i.e. "correctness") in order to resize the table from zero height to its full height. This code works in Firefox and Chrome but it doesn't work in IE8. What it does is that it displays right away whole table even thought the height set in "resize" method is much lower. It seems that the cell sets the height of parent table and not the other way around. Is it possible to change the behaviour? I like changing the height of the table better because I can set visibility of the table easily. Thanks for any help!

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  • How to use DLL reference with an ActiveX <object> via JavaScript

    - by John Factorial
    My question: how can I set an ActiveX object's property via JavaScript to an enum value found in a non-ActiveX DLL? Problem description: I am instantiating an ActiveX object with the following object tag: <object classid="clsid:F338193D-2491-4D7B-80CE-03487041A278" id="VideoCapture1" width="500" height="500"></object> (This is the guid for the 3rd party ActiveX I'm using, "VisioForge_Video_Capture_4.VFVideoCapture4X") I have example C# code for using this ActiveX, which I am porting to JavaScript. Code like this works just fine: VideoCapture1.Debug_Mode = true; var devcount = VideoCapture1.Video_CaptureDevices_GetCount(); var devs = []; for (var i =0; i < devcount; ++i) { devs[devs.length] = VideoCapture1.Video_CaptureDevices_GetItem(i); } ... etc ... However, VideoCapture1 has some settings which refer to a DLL enum, like so (C# code): VideoCapture1.Mode = VisioForge_Video_Capture_4.TxVFMode.Mode_Video_Preview; I can see in Visual Web Developer that TxVFMode.Mode_Video_Preview is value 1 in the enum. However, the following JS does not appear to set the Mode properly: VideoCapture1.Mode = 1; Does anyone know how I can set VideoCapture1.Mode to the enum value found in the TxVFMode? PS: In Visual Web Developer, when I "Go to definition" on TxVFMode, I get the Guid for the enum. I thought I could create an with this Guid or instantiate a VisioForge_Video_Capture_4.TxVFMode in JS, but neither gives me a usable object.

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  • comparing strings from two different sources in javascript

    - by andy-score
    This is a bit of a specific request unfortunately. I have a CMS that allows a user to input text into a tinymce editor for various posts they have made. The editor is loaded via ajax to allow multiple posts to be edited from one page. I want to be able to check if there were edits made to the main text if cancel is clicked. Currently I get the value of the text from the database during the ajax call, json_encode it, then store it in a javascript variable during the callback, to be checked against later. When cancel is clicked the current value of the hidden textarea (used by tinymce to store the data for submission) is grabbed using jquery.val() and checked against the stored value from the previous ajax call like this: if(stored_value!=textarea.val()) { return true } It currently always returns true, even if no changes have been made. The issue seems to be that the textarea.val() uses html entities, whereas the ajax jsoned version doesn't. the response from ajax in firebug looks like this: <p>some text<\/p>\r\n<p>some more text<\/p> the textarea source code looks like this: &lt;p&gt;some text&lt;/p&gt; &lt;p&gt;some more text&lt;/p&gt; these are obviously different, but how can I get them to be treated as the same when evaluated? Is there a function that compares the final output of a string or a way to convert one string to the other using javascript? I tried using html entities in the ajax page, but this returned the string with html entities intact when alerted, I assume because json_encoding it turned them into characters. Any help would be greatly appreciated.

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  • Javascript: Error 'Object Required.'

    - by javascripthelp
    The following is the error popup message I get when I click "Finalize" button on my website: "Line: 298 Char: 5 Error: Object required: 'lobi_c_selected(...)' Code: 0 URL: http://10.128.23.50/i-prostage/AP/w_ap_check_reconciliation.asp?" Normally, when I click "Finalize" button, it'll generate and show a report in a popup window. However, I'd get this error message instead. Can any of you help me locate the error in the following source code for the page that I'm running in IE 6? sub cb_finalize dim ll_loop, ll_found, lobj_c_selected of_SetHourGlass(True) rpt_link.innerHTML = "" rpt_link.href = "" 'Process only if at least one record was selected if rds1.Recordset.Recordcount 0 then lb_found = false if rds1.Recordset.Recordcount = 1 then if c_selected.checked then lb_found = true else Set lobj_c_selected = document.all.item("c_selected") for ll_loop = 1 to rds1.Recordset.Recordcount if lobj_c_selected(ll_loop - 1).checked then lb_found = true exit for end if next end if if not lb_found then msgbox "Please select a record to be posted.", vbInformation, "ProStage Accounting" of_SetHourGlass(False) else window.setTimeout "ue_process()", 100, vbscript 'Post Event end if else msgbox "There's no record to be posted." + vbcrlf + "Please select a record to be posted.", vbInformation, "ProStage Accounting" of_SetHourGlass(False) end if end sub Sub ue_process dim ll_loop, ll_count, ls_ret, ls_trxid, ls_r1 'Get only selected records redim ls_trxid(rds1.Recordset.Recordcount) for ll_loop = 1 to rds1.Recordset.Recordcount rds1.Recordset.AbsolutePosition = ll_loop if not isnull(rds1.Recordset("clrdt")) then 'Add to TRXID array if selected ll_count = ll_count + 1 ls_trxid(ll_count) = rds1.Recordset("trxid") end if next 'Process reconciliation rds1.Recordset.MarshalOptions = 1 ls_ret = iBO_Update.of_update_1(is_dbsrc, rds1.Recordset, "GLTRX", is_sql) if ls_ret < "1" then msgbox "Update Failed ! " + ls_ret, vbExclamation + vbOKonly, document.title of_SetHourGlass(False) else 'Display Posting Journal & clear screen ue_posting_journal ls_trxid, ll_count Set rds1.SourceRecordset = iBO_Company.of_validate(is_dbsrc, "SELECT 1 FROM DUAL WHERE 1 = 2") ib_query = false 'Not to process RetrieveEnd end if End Sub Sub ue_posting_journal(as_trxid, al_count) dim ll_argseq, ls_argtyp, ls_argmnt, ll_sargseq of_setreport() ' Start service 'Prepare arguments for report in RPTMSTR table for ll_loop = 1 to al_count + 1 select case ll_loop case 1 'Range displayed as report title ll_argseq = 800 ls_argtyp = null ls_argmnt = "st_title.text = 'Bank: " + bnkid_name.value + ", As of Date: " + _ of_date_stringtodate(id_trxdt) + "'" ll_sargseq = 0 case else 'TRXID array ll_argseq = 1 ll_sargseq = ll_loop - 1 ls_argtyp = "S" ls_argmnt = as_trxid(ll_loop - 1) end select of_report_register_array "d_rpt_ap_check_reconciliation_register", ll_argseq, ls_argtyp, ls_argmnt, ll_sargseq next of_report_process "d_rpt_ap_check_reconciliation_register", true, true 'Display report of_sethourglass(False) End Sub

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  • Javascript: Adding selected text to an array

    - by joeybaker
    My goal: each time a user selects text, and clicks a button, that text gets added to an array. The problem: each time the button is pressed, the all objects of the array get overridden with the currently selected text. I'd really appreciate help changing the behavior so that the selected text doesn't override all previous array items. <script type="text/javascript"> var selects = new Array(); selects.push("1"); function getSelText() { var i = 0; while (i<1) { var txt = [null]; var x = 0; if (window.getSelection) { txt[x] = window.getSelection(); } else if (document.getSelection) { txt[x] = document.getSelection(); } else if (document.selection) { txt[x] = document.selection.createRange().text; } else return; selects.push(txt); x++; i++; }; document.menu.selectedtext.value = selects; } </script> <form class="menu" name="menu"> <input type="button" value="highlight" class="highlightButton" onmousedown="getSelText()"/> <textarea name="selectedtext" rows="5" cols="20"></textarea> </form> <p>Lorem ipsum dolor sit amet, consectetur adipisicing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Ut enim ad minim veniam, quis nostrud exercitation ullamco laboris nisi ut aliquip ex ea commodo consequat. Duis aute irure dolor in reprehenderit in voluptate velit esse cillum dolore eu fugiat nulla pariatur. Excepteur sint occaecat cupidatat non proident, sunt in culpa qui officia deserunt mollit anim id est laborum.</p>

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  • write html content from javascript

    - by Nikita Rybak
    There's one thing I want to do with javascript, but don't know how. In a perfect world it would look like this: <p>My very cool page!</p> <script type="text/javascript"> document.write('<div>some content</div>'); </script> And this script would insert <div>some content</div> right before (or after, or instead of) script tag. But in the real world, document.write starts writing html anew, removing any static content in the page (<p> tag, in this case). This is simplified example, but should give you the idea. I know that I can statically put <div id="some_id"></div> before script tag and insert html in it from js, but I wanna be able to use multiple instances of this snippet without changing it (generating random id manually) each time. I'm ok to use jquery or any other existing library as well. Is there any way to achieve this? Thanks!

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  • javascript plugin - singleton pattern?

    - by Adam Kiss
    intro Hello, I'm trying to develop some plugin or/*and* object in javascript, which will control some properties over some object. It will also use jQuery, to ease development. idea This is in pseudocode to give you an idea, since I can't really describe it in english with the right words, it's impossible to go and use google to find out what I want to use (and learn). I will have plugin (maybe object?) with some variables and methods: plugin hideshow(startupconfig){ var c, //collection add: function(what){ c += what; }, do: function(){ c.show().hide().stop(); //example code } } and I will use it this way (or sort-of): var p = new Plugin(); p .add($('p#simple')) .add($('p#simple2')) .do(); note I'm not really looking for jQuery plugin tutorials - it's more like usage of singleton pattern in document in javascript, jQuery is mentione only because it will be used to modify dom and simplify selectors, jQuery plugin maybe just for that one little function add. I'm looking for something, that will sit on top of my document and call functions from itselft based on timer, or user actions, or whatever. problems I don't really know where to start with construction of this object/plugin I'm not really sure how to maintain one variable, which is collection of jQuery objects (something like $('#simple, #simple2');) I would maybe like to extedn jQuery with $.fn.addToPlugin to use chaining of objects, but that should be simple (really just each( p.add($(this)); )) I hope I make any sense, ideas, links or advices appreciated.

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  • ActionScript 3.0 Getting Size/Coordinates From Loader Content

    - by TheDarkIn1978
    i'm attempting to position a textfield to the bottom left of an image that is added to the display list from the Loader() class. i don't know how to access the width/height information of the image. var dragSprite:Sprite = new Sprite(); this.addChild(dragSprite); var imageLoader:Loader = new Loader(); imageLoader.load(new URLRequest("picture.jpg")); imageLoader.contentLoaderInfo.addEventListener(Event.COMPLETE, displayPic, false, 0, true); function displayPic(evt:Event):void { dragSprite.addChild(evt.target.content); evt.target.removeEventListener(Event.COMPLETE, displayPic); } var tf:TextField = new TextField(); tf.text = "Picture Title"; tf.width = 200; tf.height = 14; tf.x //same x coordinate of dragSprite tf.y //same y coordinate of dragSprite, plus picture height, plus gap between picture and text addChild(tf); within the displayPic function, i could assign the evt.target.content.height and evt.target.content.width to variables that i could use to position the text field, but i assume there is a better way?

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  • Changing the parameters of a Javascript function using GreaseMonkey

    - by Dave
    There are a lot of questions here about Greasemonkey, but I didn't see anything directly related to my question. I'm on a website that uses a text editor control, and it's really annoying that they don't allow horizontal resizing (only vertical). So if you are using a cheapo projector that only supports 1024x768, the text runs off of the screen and there's nothing you can do about it. I looked at the page source, and found the section of code that I want Greasemonkey to modify: <script type="text/javascript"> // TinyMCE instance type: CD_TinyMCE tinyMCE.init({ convert_urls : "", mode : "specific_textareas", editor_selector : "rte", theme : "advanced", theme_advanced_toolbar_location : "top", theme_advanced_toolbar_align : "left", theme_advanced_statusbar_location : "bottom", theme_advanced_resizing : true, **theme_advanced_resize_horizontal : false**, ... I just want to change the boldfaced value to true. I tried to approach this the brute force way and replace the text this way: function allowHorizontalResize() { var search_string = "theme_advanced_resize_horizontal : false"; var replace_string = "theme_advanced_resize_horizontal : true"; var doc_text = document.body.innerHTML; document.body.innerHTML = doc_text.replace( search_string, replace_string); } ...but it doesn't work. However, I know the basic search and replace part works because I can use this script to replace text within the editor -- I just can't change the javascript code that initializes the text editor. Can someone explain what I'm doing wrong? Is this even possible?

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  • MySQL primary/foreign key size?

    - by David
    I seem to see a lot of people arbitrarily assigning large sizes to primary/foreign key fields in their MySQL schemas, such as INT(11) and even BIGINT(20) as WordPress uses. Now correct me if I'm wrong, but even an INT(4) would support (unsigned) values up to over 4 billion. Change it to INT(5) and you allow for values up to a quadrillion, which is more than you would ever need, unless possibly you're storing geodata at NASA/Google, which I'm sure most of us aren't. Is there a reason people use such large sizes for their primary keys? Seems like a waste to me...

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  • JavaScript Exception/Error Handling Not Working

    - by Seán Hayes
    This might be a little hard to follow. I've got a function inside an object: f_openFRHandler: function(input) { console.debug('f_openFRHandler'); try{ //throw 'foo'; DragDrop.FileChanged(input); //foxyface.window.close(); } catch(e){ console.error(e); jQuery('#foxyface_open_errors').append('<div>Max local storage limit reached, unable to store new images in your browser. Please remove some images and try again.</div>'); } }, inside the try block it calls: this.FileChanged = function(input) { // FileUploadManager.addFileInput(input); console.debug(input); var files = input.files; for (var i = 0; i < files.length; i++) { var file = files[i]; if (!file.type.match(/image.*/)) continue; var reader = new FileReader(); reader.onload = (function(f, isLast) { return function(e) { if (files.length == 1) { LocalStorageManager.addImage(f.name, e.target.result, false, true); LocalStorageManager.loadCurrentImage(); //foxyface.window.close(); } else { FileUploadManager.addFileData(f, e.target.result); // add multiple files to list if (isLast) setTimeout(function() { LocalStorageManager.loadCurrentImage() },100); } }; })(file, i == files.length - 1); reader.readAsDataURL(file); } return true; LocalStorageManager.addImage calls: this.setItem = function(data){ localStorage.setItem('ImageStore', $.json_encode(data)); } localStorage.setItem throws an error if too much local storage has been used. I want to catch that error in f_openFRHandler (first code sample), but it's being sent to the error console instead of the catch block. I tried the following code in my Firebug console to make sure I'm not crazy and it works as expected despite many levels of function nesting: try{ (function(){ (function(){ throw 'foo' })() })() } catch(e){ console.debug(e) } Any ideas?

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  • Conditional "Get Script File" in Javascript without using a library function

    - by Adam
    I work at a company that has many clients that have their own website that "plugs in" to our system. In other words they have their own website and they have a link that, when the user clicks it, transitions them over to our site. There is a feature that I want to track by giving the client a small block of code to put on their homepage. Whenever the homepage is loaded with a certain query string variable I want the block of code to request a file on my server. Then on the server I'll record the tracking info based on the query string. All this would be really easy if I can guarantee that the client would be using jQuery or some similar library, but there are a lot of clients and I can't really rely on them all using jQuery. At the same time I'd like to limit the size of the block of javascript code that they paste in. I think the best solution would be to have something like: if(querystring.substring("Tracking=") > 0) { include("blah.aspx?TrackingQS=" + querystring); } but I can't find a include function in built-in javascript without calling some library like jQuery. Any thoughts?? I could do straight up AJAX but I want to limit the number of lines of code for several reasons that I won't bore you with here.

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  • facebook javascript api

    - by ngreenwood6
    I am trying to get my status from facebook using the javascript api. I have the following code: <div id="fb-root"></div> <div id="data"></div> <script src="http://connect.facebook.net/en_US/all.js"></script> <script type="text/javascript"> (function(){ FB.init({ appId : 'SOME ID', status : true, // check login status cookie : true, // enable cookies to allow the server to access the session xfbml : true // parse XFBML }); }); getData(); function getData(){ var query = FB.Data.query('SELECT message FROM status WHERE uid=12345 LIMIT 10'); query.wait(function(rows) { for(i=0;i<rows.length;i++){ document.getElementById('data').innerHTML += 'Your status is ' + rows[i].message + '<br />'; } }); } </script> When i try to get my name it works fine but the status is not working. Can someone please tell me what I am doing wrong because the documentation for this is horrible. And yes I replaced the uid with a fake one and yes i put in my app id because like i said when i try to get my name it works fine. Any help is appreciated.

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  • JAVASCRIPT ENABLED [closed]

    - by kirchoffs415
    HI, I hope somebody can help, i keep getting the following message when i log on-- Your Javascript is disabled. Limited functionality is available. it will stay for maybe a day sometimes two.I have uninstalled javascript and reinstalled but still the same. Iam using chrome. any help would be gratefull many thanks Dominic p.s. my system spec is as follows System InformationOS Name Microsoft® Windows Vista™ Home Premium Version 6.0.6002 Service Pack 2 Build 6002 Other OS Description Not Available OS Manufacturer Microsoft Corporation System Name DOM-PC System Manufacturer Dell Inc. System Model Inspiron 1545 System Type X86-based PC Processor Pentium(R) Dual-Core CPU T4200 @ 2.00GHz, 2000 Mhz, 2 Core(s), 2 Logical Processor(s) BIOS Version/Date Dell Inc. A05, 25/02/2009 SMBIOS Version 2.4 Windows Directory C:\Windows System Directory C:\Windows\system32 Boot Device \Device\HarddiskVolume3 Locale United Kingdom Hardware Abstraction Layer Version = "6.0.6002.18005" User Name DOM-PC\DOM Time Zone GMT Standard Time Installed Physical Memory (RAM) 3.00 GB Total Physical Memory 2.96 GB Available Physical Memory 1.38 GB Total Virtual Memory 5.89 GB Available Virtual Memory 4.25 GB Page File Space 3.00 GB Page File C:\pagefile.sys My System Specs

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  • IE event callback object JavaScript

    - by Randy Hall
    I may be WAY off on my terminology, so please feel free to correct me. Perhaps this is why I cannot seem to find anything relevant. No libraries, please. I have an event handler, which invokes a callback function. Fancy, right? In IE<9 the this object in the handler is the window. I don't know why, or how to access the correct object. if (document.addEventListener){ element.addEventListener(event, callback, false); } else { element.attachEvent('on' +event, callback); } This part DOES WORK. This part doesn't: function callback(event){ console.log(this); } this in IE is returning [object Window], whereas it returns the element that called the callback function in every other browser. This is cut down significantly from my full script, but this should be everything that's relevant. EDIT This link provided by @metadings How to reference the caller object ("this") using attachEvent is very close. However, there are still two issues. 1) I need to get both the event object and the DOM element calling this function. 2) This event is handled delegation style: there may be child DOM elements firing the event, meaning event.target is not necessarily (and in my case, not typically) the element with the listener.

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  • Sending URL as a parameter using javascript

    - by Prashant Singh
    I have to send a name and a link from client side to the server. I thought of using AJAX called by Javascript to do this. This is what I mean. I wished to make an ajax request to a file called abc.php with parameters :- 1. http://thumbs2.ebaystatic.com/m/m7dFgOtLUUUSpktHRspjhXw/140.jpg 2. Apple iPod touch, 3rd generation, 32GB To begin with, I encoded the URL and tried to send it. But the server says status Forbidden Any solution to this ? UPDATE :: It end up calling to http://abc.com/addToWishlist.php?rand=506075547542422&image=http://thumbs1.ebaystatic.com/m/mO64jQrMqam2jde9aKiXC9A/140.jpg&prod=Flat%20USB%20Data%20Sync%20Charging%20Charger%20Cable%20Apple%20iPhone%204G%204S%20iPod%20Touch%20Nano Javascript Code :: function addToWishlist(num) { var myurl = "addToWishlist.php"; var myurl1 = myurl; myRand = parseInt(Math.random()*999999999999999); var rand = "?rand="+myRand ; var modurl = myurl1+ rand + "&image=" + encodeURI(storeArray[num][1]) + "&prod=" + encodeURI(storeArray[num][0]); httpq2.open("GET", modurl, true); httpq2.onreadystatechange = useHttpResponseq2; httpq2.send(null); } function useHttpResponseq2() { if (httpq2.readyState == 4) { if(httpq2.status == 200) { var mytext = httpq2.responseText; document.getElementById('wish' + num).innerHTML = "Added to your wishlist."; } } } Server Code <?php include('/home/ankit/public_html/connect_db.php'); $image = $_GET['image']; $prod = $_GET['prod']; $id = $_GET['id']; echo $prod; echo $image; ?> As I mentioned, its pretty basics More Updates : On trying to send a POST request via AJAX to the server, it says :- Refused to set unsafe header "Content-length" Refused to set unsafe header "Connection"

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  • Generating dynamic css using php and javascript

    - by Onkar Deshpande
    I want to generate tooltip based on a dynamically changing background image in css. This is my my_css.php file. <?php header('content-type: text/css'); $i = $_GET['index']; if($i == 0) $bg_image_path = "../bg_red.jpg"; elseif ($i == 1) $bg_image_path = "../bg_yellow.jpg"; elseif ($i == 2) $bg_image_path = "../bg_green.jpg"; elseif ($i == 3) $bg_image_path = "../bg_blue.jpg"; ?> .tooltip { white-space: nowrap; color:green; font-weight:bold; border:1px solid black;; font-size:14px; background-color: white; margin: 0; padding: 7px 4px; border: 1px solid black; background-image: url(<?php echo $bg_image_path; ?>); background-repeat:repeat-x; font-family: Helvetica,Arial,Sans-Serif; font-family: Times New Roman,Georgia,Serif; filter:alpha(opacity=85); opacity:0.85; zoom: 1; } In order to use this css I added <link rel="stylesheet" href="css/my_css.php" type="text/css" media="screen" /> in my html <head> tag of javascript code. I am thinking of passing different values of 'index' so that it would generate the background image dynamically. Can anyone tell me how should I pass such values from a javascript ? I am creating the tooltip using var tooltip = document.createElement("div"); document.getElementById("map").appendChild(tooltip); tooltip.style.visibility="hidden"; and I think before calling this createElement, I should set background image.

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