Search Results

Search found 40052 results on 1603 pages for 'android version'.

Page 121/1603 | < Previous Page | 117 118 119 120 121 122 123 124 125 126 127 128  | Next Page >

  • Loading SQLite Database into Android App

    - by Chris
    I am able to create, write and read an SQLite Database in my Android App. I have a copy of the Database that is fully populated with data, and I want to get that data into the App's Database. Is it possible to access my pouplaed database from inside my App? Or can I at least create a copy of the populated database and then use that copy? Or do I need to do a .dump and put all the inserts into the Android code?

    Read the article

  • Android segmented downloading

    - by xRev
    I'm still new to Android, so, I'm still not so familiar with its libraries and APIs. My first major project is a download manager which supports segmented downloading. I could already download files, but, I still have no idea on how or where to start for segmented downloading. I have already browsed a lot of threads, but I really couldn't find any article or thread about segmented downloading in Android. Can anyone please help me?

    Read the article

  • Can each mobile app have its own client account for payments? (Windows Phone, Android and iPhone)

    - by Luckyl337
    My company has many clients wanting mobile applications and having the payments come into our account and then sorting the payments would be a real pain. So can a company have a main account to publish applications (free and chargeable) and still have some sort of client account for each app (so they could view sales and receive full payment directly)? I would like to know for Windows, Android and Apple please.

    Read the article

  • resultCode is always 0

    - by Aaron T
    I'm trying to get the resultCode to be OK inside my onActivityResult function. However, it keeps coming back as 0. I have spent several days on this, and can't figure out why it doesn't work. Here's my code. If anybody can help me, I'll be very grateful, Thanks. My Activity1 class: private class MyTask extends AsyncTask<String, Void, String> { @Override protected String doInBackground(String... urls) { // process return result; } @Override protected void onPostExecute(String result) { Intent i = new Intent(Activity1.this, Activity2.class); i.putExtra("Value1", "This value one for ActivityOne "); i.addFlags(Intent.FLAG_ACTIVITY_NEW_TASK); startActivityForResult(i, REQUEST_CODE); textView.setText(result); } } @Override protected void onActivityResult(int requestCode, int resultCode, Intent data) { if (resultCode == RESULT_OK && requestCode == REQUEST_CODE) { // do something } } My Activity 2 class: @Override public void finish() { Intent data = new Intent(); data.putExtra("returnKey1", "return 1"); setResult(RESULT_OK, data); super.finish(); } My manifest: <application android:icon="@drawable/icon" android:label="@string/app_name"> <activity android:name=".Activity1" android:label="@string/app_name"> <intent-filter> <action android:name="android.intent.action.MAIN" /> <category android:name="android.intent.category.LAUNCHER" /> </intent-filter> </activity> <activity android:name=".Activity2" android:label="@string/app_dialog_name" android:launchMode="singleTop" android:excludeFromRecents="true" android:taskAffinity="" android:theme="@android:style/Theme.Dialog"> </activity> </application>

    Read the article

  • Huh? JDK not found? (on Windows 7 64-bit)

    - by Android Eve
    I am setting up a development environment for the latest Android 2.3 on a fresh install of Windows 7 64-bit. I first installed the 64-bit JDK 6 (jdk-6u23-windows-x64.exe). Then, I installed 64-bit Eclipse Classic 3.6 (eclipse-SDK-3.6.1-win32-x86_64.zip). Then, I proceed to install the Android SDK Starter Package: installer_r08-windows.exe. But... upon start it says: "Java SE Development Kit (JDK) not found." Why? I just installed it. Is this a mismatch between 32-bit and 64-bit? How do I solve this? Update (1): I tried setting the %JAVA_HOME% environment variable, as well as setting the Installed JREs in Eclipse, as suggested below. None of these solved the problem. It appears that I am not the only experiencing the problem, as this thread suggests: http://stackoverflow.com/questions/1919340/android-sdk-setup-under-windows-7-pro-64-bit I wonder whether there is a 64-bit version of the Android SDK. Update (2): I used the zip version instead (android-sdk_r08-windows.zip), ran android.bat, updated all SDK packages, and installed the ADT plugin (8.0.1), not before having to check: 'Contact all update sites during install to find required software'. We'll see how this goes... Update (3): It worked! (going to accept @bubu's answer shortly) -- but why doesn't the emulator include the HelloAndroid app when I run it (Ctrl+F11) from Eclipse?

    Read the article

  • How to connect android client to the localhost of Apache server (php) inside my laptop?

    - by user1796310
    I'm trying to create android apps which able sending data through wifi connection to my laptop Apache Server and MySQL database. I use the samsung galaxy tab 10.1 as my mobile device. and the protocol i used is HttpGet or HttpPost. And i use XAMPP( with Apache& SQL) to do the server and process the php. But, due to android cannot detect adhoc network from laptop, i use Virtual Router ( for window 7) to create virtual access point and make the tablet able connect to my laptop. But the problem is: [1] in my apps (client-android), where the httpget or httppost to which url? localhost in my laptop- 127.0.0.1 or localhost in android 10.0.0.1? or the ip address of the virtual router? [2]so, if i want access from android to the localhost(laptop-Apache) to call the php to run? which port? which ip address /url that i need to put in android apps(httpget)? and do i need to modify anything in httpconfig for XAMPP? thanks alot.

    Read the article

  • Huh? JDK not found? (on Windows 7 64-bit)

    - by Android Eve
    I am setting up a development environment for the latest Android 2.3 on a fresh install of Windows 7 64-bit. I first installed the 64-bit JDK 6 (jdk-6u23-windows-x64.exe). Then, I installed 64-bit Eclipse Classic 3.6 (eclipse-SDK-3.6.1-win32-x86_64.zip). Then, I proceed to install the Android SDK Starter Package: installer_r08-windows.exe. But... upon start it says: "Java SE Development Kit (JDK) not found." Why? I just installed it. Is this a mismatch between 32-bit and 64-bit? How do I solve this? Update (1): I tried setting the %JAVA_HOME% environment variable, as well as setting the Installed JREs in Eclipse, as suggested below. None of these solved the problem. It appears that I am not the only experiencing the problem, as this thread suggests: http://stackoverflow.com/questions/1919340/android-sdk-setup-under-windows-7-pro-64-bit I wonder whether there is a 64-bit version of the Android SDK. Update (2): I used the zip version instead (android-sdk_r08-windows.zip), ran android.bat, updated all SDK packages, and installed the ADT plugin (8.0.1), not before having to check: 'Contact all update sites during install to find required software'. We'll see how this goes... Update (3): It worked! (going to accept @bubu's answer shortly) -- but why doesn't the emulator include the HelloAndroid app when I run it (Ctrl+F11) from Eclipse?

    Read the article

  • How can my-program.hs get its version number from my-program.cabal at build time?

    - by Dave Hinton
    I would like my cabalised program to have a --version switch. I would like it to report the same version as is present in the .cabal file. If I have to update the version number separately in my Haskell source code as well as in the .cabal file, I will eventually get them out of sync. So, how can my program, while being compiled under cabal, get its version number from the .cabal file?

    Read the article

  • How does a web server/the http protocol handle version control and compression?

    - by Sune Rasmussen
    When a client browser requests a file from the web server, I know that some kind of check is performed, because the files needed to serve the web page may already be cached by the web browser. So, if a file exists in the cache, no files are sent. But if the file on the server has changed since the file was cached in the browser, the file is sent and updated anyhow. Then, if you have compression like gzipping enabled on the server, the files that are to be provided to the client must be gzipped on the way, requiring some amount of server side processing. But how is this managed? The logical approach seems to me, that the web server should have a cache as well, containing the newest version of all files that have been requested within a certain time span, thus a compressed version of these files, so that compression would not have to be done each time a files is requested. And also, how are files eventually requested? Does the browser ask for files, each time it encounters one in the HTML code and the specific file is not stored in the local cache, or does it sum all the files that are needed up and ask for the whole bunch at the same time? But that's only guessing from a programming point of view, and I don't really know. If the answers are very different among web server systems, I'm primarily interested in Apache, but other answers are appreciated, too.

    Read the article

  • uname -a gives wrong version of kernel in gentoo?

    - by freedrull
    Hi I'm running gentoo and doing uname -a gives the wrong kernel version. tony@P_P-o ~ $ uname -a Linux P_P-o 2.6.27-gentoo-r8 #12 SMP PREEMPT Sun Nov 8 19:46:59 PST 2009 i686 Genuine Intel(R) CPU T2060 @ 1.60GHz GenuineIntel GNU/Linux Running eix gentoo-sources shows that I have a later version than that installed: tony@P_P-o ~ $ eix gentoo-sources [U] sys-kernel/gentoo-sources Available versions: (2.6.16-r13) 2.6.16-r13!b!s (2.6.25-r9) 2.6.25-r9!b!s (2.6.26-r4) 2.6.26-r4!b!s (2.6.27-r8) 2.6.27-r8!b!s (2.6.27-r10) 2.6.27-r10!b!s (2.6.28-r5) 2.6.28-r5!b!s (2.6.28-r6) 2.6.28-r6!b!s (2.6.29-r5) 2.6.29-r5!b!s (2.6.29-r6) 2.6.29-r6!b!s (2.6.30) ~2.6.30!b!s (2.6.30-r3) ~2.6.30-r3!b!s (2.6.30-r4) 2.6.30-r4!b!s (2.6.30-r5) 2.6.30-r5!b!s (2.6.30-r6) 2.6.30-r6!b!s (2.6.30-r7) 2.6.30-r7!b!s (2.6.30-r8) 2.6.30-r8!b!s (2.6.31) ~2.6.31!b!s (2.6.31-r1) ~2.6.31-r1!b!s (2.6.31-r2) ~2.6.31-r2!b!s (2.6.31-r3) ~2.6.31-r3!b!s (2.6.31-r4) ~2.6.31-r4!b!s {build symlink ultra1} Installed versions: 2.6.27-r8(2.6.27-r8)!b!s(07:48:25 PM 06/19/2009)(-build -symlink) 2.6.28-r5(2.6.28-r5)!b!s(12:35:17 PM 06/08/2009)(-build -symlink) 2.6.29-r5(2.6.29-r5)!b!s(07:44:33 PM 06/19/2009)(-build -symlink) 2.6.30-r6(2.6.30-r6)!b!s(11:14:45 PM 10/02/2009)(-build -symlink) Homepage: http://dev.gentoo.org/~dsd/genpatches Description: Full sources including the Gentoo patchset for the 2.6 kernel tree What gives?

    Read the article

  • Why is GPO Tool reporting a GPO version mismatch when the GPO version #'s do match?

    - by SturdyErde
    Any ideas why the group policy diagnostic utility GPOTool would report a GPO version mismatch between two domain controllers if the version numbers are a match? Policy {GUID} Error: Version mismatch on dc1.domain.org, DS=65580, sysvol=65576 Friendly name: Default Domain Controllers Policy Error: Version mismatch on dc2.domain.org, DS=65580, sysvol=65576 Details: ------------------------------------------------------------ DC: dc1.domain.org Friendly name: Default Domain Controllers Policy Created: 7/7/2005 6:39:33 PM Changed: 6/18/2012 12:33:04 PM DS version: 1(user) 44(machine) Sysvol version: 1(user) 40(machine) Flags: 0 (user side enabled; machine side enabled) User extensions: not found Machine extensions: [{GUID}] Functionality version: 2 ------------------------------------------------------------ DC: dc2.domain.org Friendly name: Default Domain Controllers Policy Created: 7/7/2005 6:39:33 PM Changed: 6/18/2012 12:33:05 PM DS version: 1(user) 44(machine) Sysvol version: 1(user) 40(machine) Flags: 0 (user side enabled; machine side enabled) User extensions: not found Machine extensions: [{GUID}] Functionality version: 2

    Read the article

  • HTC Android Fails to mount- Mount from computer?

    - by Ben Franchuk
    I Have an HTC Incredible S (S-Off, Rooted, ViperVIVO 1.3.0 ICS) that has seemingly ceased to posses the ability to mount its SD Storage to my computer. For whatever reason, whenever I plug in my device to transfer files from computer to phone and vice versa, the computer, for some reason, cannot actually aces the phone. I get prompted with a window on my phone when I first plug it in, asking me which mode I want to put the device into (Charge mode, tether mode, etc.), and even if I select the "Disk Drive" function, the phone still cannot successfully mount to my computer. The phone itself unmounts itself from the SD and says that the computer is connected, but again, it doesn't work. Is there any way to force mount the device from my computer- either via command or otherwise? This should help in that if I unmount the SD from the phone I should be able to mount it to my computer, from my computer, Correct?

    Read the article

  • Android tethering via bluetooth keeps disconnecting

    - by Ian
    I'm currently using a Google Nexus tablet tethered via Bluetooth to a Samsung S3 for internet. Two things are annoying me. First, if I take the phone away from the tablet (go out for lunch), the tablet disconnects and has to be manually reconnected. Is there a way to have that happen automatically? Second, Bluetooth tethering, i.e. the internet sharing part needs to be switched on each time the bluetooth is switched on (or perhaps just after power cycling) on the S3. Is there no way to have that default to on? Thanks

    Read the article

  • Removing the "Cannot find a skin that matches family portal and version v1.1" message

    - by Maiko Rocha
    Do you get annoyed by the following message on your weblogic log output? <SkinFactoryImpl> <getSkin> Cannot find a skin that matches family portal and version v1.1. We will use the skin portal.desktop. Yes? Well, me too :-). To get rid of it just open your portal application's trinidad-config.xml file and remove the <skin-version> element from it. Before: <?xml version="1.0" encoding="UTF-8"?> <trinidad-config xmlns="http://myfaces.apache.org/trinidad/config">   <skin-family>#{preferenceBean.defaultTrinidadSkin}</skin-family> <skin-version>v1.1</skin-version> </trinidad-config> After: <?xml version="1.0" encoding="UTF-8"?> <trinidad-config xmlns="http://myfaces.apache.org/trinidad/config">   <skin-family>#{preferenceBean.defaultTrinidadSkin}</skin-family> </trinidad-config>

    Read the article

  • How to use Android's CacheManager?

    - by punnie
    I'm currently developing an Android application that fetches images using http requests. It would be quite swell if I could cache those images in order to improve to performance and bandwidth use. I came across the CacheManager class in the Android reference, but I don't really know how to use it, or what it really does. I already scoped through this example, but I need some help understanding it: /core/java/android/webkit/gears/ApacheHttpRequestAndroid.java Also, the reference states: "Network requests are provided to this component and if they can not be resolved by the cache, the HTTP headers are attached, as appropriate, to the request for revalidation of content." I'm not sure what this means or how it would work for me, since CacheManager's getCacheFile accepts only a String URL and a Map containing the headers. Not sure what the attachment mentioned means. An explanation or a simple code example would really do my day. Thanks! Update Here's what I have right now. I am clearly doing it wrong, just don't know where. public static Bitmap getRemoteImage(String imageUrl) { URL aURL = null; URLConnection conn = null; Bitmap bmp = null; CacheResult cache_result = CacheManager.getCacheFile(imageUrl, new HashMap()); if (cache_result == null) { try { aURL = new URL(imageUrl); conn = aURL.openConnection(); conn.connect(); InputStream is = conn.getInputStream(); cache_result = new CacheManager.CacheResult(); copyStream(is, cache_result.getOutputStream()); CacheManager.saveCacheFile(imageUrl, cache_result); } catch (Exception e) { return null; } } bmp = BitmapFactory.decodeStream(cache_result.getInputStream()); return bmp; }

    Read the article

  • Making a Text-To-Speech Wrapper in Android

    - by John Montgomery
    I am attempting to create a wrapper class for Google Android's Text-To-Speech functionality. However, I'm having trouble finding a way to have the system pause until after the onInit function has finished. Attached at the bottom is something of a solution I created based on what I found here: http://stackoverflow.com/questions/1160876/android-speech-how-can-you-read-text-in-android However, this solution does not seem to work. Any thoughts on why this might not be working, or what would be a good idea in order to make sure that any Speak() calls happen after my onInit() call? public class SpeechSynth implements OnInitListener { private TextToSpeech tts; static final int TTS_CHECK_CODE = 0; private int ready = 0; private ReentrantLock waitForInitLock = new ReentrantLock(); SpeechSynth( Activity screen ) { ready = 0; tts = new TextToSpeech( screen, this ); waitForInitLock.lock(); } public void onInit(int status) { if (status == TextToSpeech.SUCCESS) { ready = 1; } waitForInitLock.unlock(); } public int Speak( String text ) { if( ready == 1 ) { tts.speak(text, TextToSpeech.QUEUE_ADD, null); return 1; } else { return 0; } } } I have been able to make it so that I can pass a string of text through the constructor, then have it played in the onInit() function. However, I would really like to avoid having to destroy and re-create the whole text-to-speech engine every time I need to have my program say something different.

    Read the article

< Previous Page | 117 118 119 120 121 122 123 124 125 126 127 128  | Next Page >