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  • Why Does This Maintainability Index Increase?

    - by Timothy
    I would be appreciative if someone could explain to me the difference between the following two pieces of code in terms of Visual Studio's Code Metrics rules. Why does the Maintainability Index increase slightly if I don't encapsulate everything within using ( )? Sample 1 (MI score of 71) public static String Sha1(String plainText) { using (SHA1Managed sha1 = new SHA1Managed()) { Byte[] text = Encoding.Unicode.GetBytes(plainText); Byte[] hashBytes = sha1.ComputeHash(text); return Convert.ToBase64String(hashBytes); } } Sample 2 (MI score of 73) public static String Sha1(String plainText) { Byte[] text, hashBytes; using (SHA1Managed sha1 = new SHA1Managed()) { text = Encoding.Unicode.GetBytes(plainText); hashBytes = sha1.ComputeHash(text); } return Convert.ToBase64String(hashBytes); } I understand metrics are meaningless outside of a broader context and understanding, and programmers should exercise discretion. While I could boost the score up to 76 with return Convert.ToBase64String(sha1.ComputeHash(Encoding.Unicode.GetBytes(plainText))), I shouldn't. I would clearly be just playing with numbers and it isn't truly any more readable or maintainable at that point. I am curious though as to what the logic might be behind the increase in this case. It's obviously not line-count.

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  • Why can't I include these data files in a Python distribution using distutils?

    - by froadie
    I'm writing a setup.py file for a Python project so that I can distribute it. The aim is to eventually create a .egg file, but I'm trying to get it to work first with distutils and a regular .zip. This is an eclipse pydev project and my file structure is something like this: ProjectName src somePackage module1.py module2.py ... config propsFile1.ini propsFile2.ini propsFile3.ini setup.py Here's my setup.py code so far: from distutils.core import setup setup(name='ProjectName', version='1.0', packages=['somePackage'], data_files = [('config', ['..\config\propsFile1.ini', '..\config\propsFile2.ini', '..\config\propsFile3.ini'])] ) When I run this (with sdist as a command line parameter), a .zip file gets generated with all the python files - but the config files are not included. I thought that this code: data_files = [('config', ['..\config\propsFile1.ini', '..\config\propsFile2.ini', '..\config\propsFile3.ini'])] indicates that those 3 specified config files should be copied to a "config" directory in the zip distribution. Why is this code not accomplishing anything? What am I doing wrong? (I have also tried playing around with the paths of the config files... But nothing seems to help. Would Python throw an error or warning if the path was incorrect / file was not found?)

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  • call addsubview again causes slowdown

    - by Tom
    hi guys, i am writing a little music-game for the iphone. I am almost done, this is the only issue which keeps me from rolling it out. any help to solve this is much appreciated. this is what i do: at my appDelegate I add my menu-view-screen to the window. the menu-view-screen acts as a container and controls which view gets presented to the user. means, on the menu-view-screen I got 4 buttons (new game, options, faq, highscore). when the user clicks on a button something as this happens: if (self.gameViewController == nil) { GameViewController *viewController = [[GameViewController alloc] initWithNibName:@"GameViewController" bundle:nil]; self.gameViewController = viewController; [viewController release]; } [self.view addSubview:self.gameViewController.view]; [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(handleSwitchViewNotificationFromGameView:) name:@"SwitchView" object:gameViewController]; when the user returns to the menu, this piece of code gets executed: [[NSNotificationCenter defaultCenter] removeObserver:self]; [self.gameViewController viewWillDisappear:YES]; [self.gameViewController.view removeFromSuperview]; this works fine for all screens but not for the gamescreen(well this is the only one with heaps of user-interaction) means the responsiveness of the iphone(when playing tones) gets really slow. The performance is fine when I display the gameview for the first time. it starts getting slower as soon as I add it to the menu-views-container-subviews again (addsubview) (basically open up a new game) any ideas what causes(or to get around) this? thanks heaps Best regards Tom

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  • Paddle Movement using Box2D

    - by Anubhav Sharma
    Hello everybody, I'm making a game like Arkanoid and to move the ship with mouse, I'm using the following code : var mousex:int = costume.stage.mouseX; if (mousex < paddleWidth/2) mousex = paddleWidth/2; else if (mousex > PhysiVals.STAGE_WIDTH - paddleWidth/2) mousex = PhysiVals.STAGE_WIDTH - paddleWidth / 2; var idealLocation:Point = new Point(mousex, ypos); var directionToTravel:b2Vec2 = new b2Vec2((idealLocation.x -> costume.x) * PhysiVals.paddleSpeed, idealLocation.y-costume.y); directionToTravel.Multiply(1 / PhysiVals.RATIO); directionToTravel.Multiply(30); body.SetLinearVelocity(directionToTravel); Everything's going fine there! The paddle is moving the way it should! The problem is I want a little inclination towards the direction its moving and when it stops moving the angle of inclination should become zero. I tried playing with the angular velocity but I have no real idea how to do this! So Please help!

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  • Multi-account sync with Dropbox API

    - by Dan
    I'm trying to create a web app that lets users share files with each other through Dropbox. At the moment, Dropbox handles all the sharing, and there's one central Dropbox account running on the web server that shares the folder with the people who want it. I'm trying to change it so people don't have to accept a new folder invitation each time. I'd like to have them authorize my app to access an app folder in their Dropbox account, and all their shared folders would go inside there. Any changes they make would get noticed by the app on the server and synced to everyone else's folders. There's a couple things I'm having trouble figuring out to make this work: Do I need to make repeated calls to /delta for every account? I can't think how else I'd do this, but that sounds like it would quickly turn into thousands of requests a minute just polling for updates. When someone adds a file, do I have to upload it once for each account? That seems like a huge waste of bandwidth. I've looked into using /copy_ref, which I think would add a file to another user's account without my app ever touching it, but my app's web interface also allows users to upload files directly to my server, which would then need to be synced with everyone else's folders. That file isn't on Dropbox's servers yet, so /copy_ref obviously wouldn't work. For a little extra context, my app is written in node.js, and I've been playing with this library to interface with Dropbox, which uses their REST API.

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  • Associate new Authlogic Model to existing Models

    - by BriteLite
    Hello, While playing around with Rails (since I am a newbie) while reading Agile Rails book I came across an issue using the Gem Authlogic that I don't know how to address. I have a simple business Model. The tables store the following information: Name, Address, Latitude, and Longitude. The above approach has been working fine, because using the console I can enter the information and it shows up, where I need it to. My issue now is that I want to add authentication to it. As in assign those records in the table, to individual accounts. Since Authlogic is an authentication gem, can this be done? What I am trying to get to here is that, I enter a few records and leave it at that. Few days later, I want to assign those individual rows in the table to an authlogic model so the person to whom the record should belong can authenticate to it and make changes. Any code samples, blog posts to better help me understand would be great! Thank You.

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  • Bulk insert of component collection in Hibernate?

    - by edbras
    I have the mapping as listed below. When I update a detached Categories item (that doesn't contain any Hibernate class as it comes from a dto converter) I notice that Hibernate will first delete ALL employer wages instances (the collection link) and then insert ALL employer wage entries ONE-BY-ONE :(... I understand that it has to delete and then insert all entries as it was completely detached. BUT, what I don't understand, why is Hibernate NOT inserting all the entries through bulk-insert?.. That is: inserting all the employer wage entries all in one SQL statement ? How can I tell Hibernate to use bulk-insert? (if possible). I tried playing with the following value but didn't see any difference: hibernate.jdbc.batch_size=30 My mapping snippet: <class name="com.sample.CategoriesDefault" table="dec_cats" > <id name="id" column="id" type="string" length="40" access="property"> <generator class="assigned" /> </id> <component name="incomeInfoMember" class="com.sample.IncomeInfoDefault"> <property name="hasWage" type="boolean" column="inMemWage"/> ... <component name="wage" class="com.sample.impl.WageDefault"> <property name="hasEmployerWage" type="boolean" column="inMemEmpWage"/> ... <set name="employerWages" cascade="all-delete-orphan" lazy="false"> <key column="idCats" not-null="true" /> <one-to-many entity-name="mIWaEmp"/> </set> </component> </component> </class>

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  • Parse JSON into a ListView friendly output

    - by Thomas McDonald
    So I have this JSON, which then my activity retrieves to a string: {"popular": {"authors_last_month": [ { "url":"http://activeden.net/user/OXYLUS", "item":"OXYLUS", "sales":"1148", "image":"http://s3.envato.com/files/15599.jpg" }, { "url":"http://activeden.net/user/digitalscience", "item":"digitalscience", "sales":"681", "image":"http://s3.envato.com/files/232005.jpg" } { ... } ], "items_last_week": [ { "cost":"4.00", "thumbnail":"http://s3.envato.com/files/227943.jpg", "url":"http://activeden.net/item/christmas-decoration-balls/75682", "sales":"43", "item":"Christmas Decoration Balls", "rating":"3", "id":"75682" }, { "cost":"30.00", "thumbnail":"http://s3.envato.com/files/226221.jpg", "url":"http://activeden.net/item/xml-flip-book-as3/63869", "sales":"27", "item":"XML Flip Book / AS3", "rating":"5", "id":"63869" }, { ... }], "items_last_three_months": [ { "cost":"5.00", "thumbnail":"http://s3.envato.com/files/195638.jpg", "url":"http://activeden.net/item/image-logo-shiner-effect/55085", "sales":"641", "item":"image logo shiner effect", "rating":"5", "id":"55085" }, { "cost":"15.00", "thumbnail":"http://s3.envato.com/files/180749.png", "url":"http://activeden.net/item/banner-rotator-with-auto-delay-time/22243", "sales":"533", "item":"BANNER ROTATOR with Auto Delay Time", "rating":"5", "id":"22243"}, { ... }] } } It can be accessed here as well, although it because it's quite a long string, I've trimmed the above down to display what is needed. Basically, I want to be able to access the items from "items_last_week" and create a list of them - originally my plan was to have the 'thumbnail' on the left with the 'item' next to it, but from playing around with the SDK today it appears too difficult or impossible to achieve this, so I would be more than happy with just having the 'item' data from 'items_last_week' in the list. Coming from php I'm struggling to use any of the JSON libraries which are available to Java, as it appears to be much more than a line of code which I will need to deserialize (I think that's the right word) the JSON, and they all appear to require some form of additional class, apart from the JSONArray/JSONObject script I have which doesn't like the fact that items_last_week is nested (again, I think that's the JSON terminology) and takes an awful long time to run on the Android emulator. So, in effect, I need a (preferably simple) way to pass the items_last_week data to a ListView. I understand I will need a custom adapter which I can probably get my head around but I cannot understand, no matter how much of the day I've just spent trying to figure it out, how to access certain parts of a JSON string..

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  • Any teams out there using TypeMock? Is it worth the hefty price tag?

    - by dferraro
    Hi, I hope this question is not 'controversial' - I'm just basically asking - has anyone here purchased TypeMock and been happy (or unhappy) with the results? We are a small dev shop of only 12 developers including the 2 dev managers. We've been using NMock so far but there are limitations. I have done research and started playing with TypeMock and I love it. It's super clean syntax and lets you basically mock everything, which is great for legacy code. The problem is - how do I justify to my boss spending 800-1200$ per license for an API which has 4-5 competitors that are completly free? 800-1200$ is how much Infragistrics or Telerik cost per license - and there sure as hell isn't 4-5 open source comparable UI frameworks... Which is why I find it a bit overpriced, albeit an awesome library... Any opinions / experiences are greatly appreciated. EDIT: after finding MOQ I thought I fell in love - until I found out that it's not fully supported in VB.NET because VB lacks lambda sub routines =(. Is anyone using MOQ for VB.NET? The problem is we are a mixed shop - we use C# for our CRM development and VB for everything else. Any guidence is greatly appreciated again

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  • Help creating custom iPhone Classes

    - by seanny94
    This should be a simple question, but I just can't seem to figure it out. I'm trying to create my own class which will provide a simpler way of playing short sounds using the AudioToolbox framework as provided by Apple. When I import these files into my project and attempt to utilize them, they just don't seem to work. I was hoping someone would shed some light on what I may be doing wrong here. simplesound.h #import <Foundation/Foundation.h> @interface simplesound : NSObject { IBOutlet UILabel *statusLabel; } @property(nonatomic, retain) UILabel *statusLabel; - (void)playSimple:(NSString *)url; @end simplesound.m #import "simplesound.h" @implementation simplesound @synthesize statusLabel; - (void)playSimple:(NSString *)url { if (url = @"vibrate") { AudioServicesPlaySystemSound(kSystemSoundID_Vibrate); statusLabel.text = @"VIBRATED!"; } else { NSString *paths = [[NSBundle mainBundle] resourcePath]; NSString *audioF1ile = [paths stringByAppendingPathComponent:url]; NSURL *audioURL = [NSURL fileURLWithPath:audioFile isDirectory:NO]; SystemSoundID mySSID; OSStatus error = AudioServicesCreateSystemSoundID ((CFURLRef)audioURL,&mySSID); AudioServicesAddSystemSoundCompletion(mySSID,NULL,NULL,simpleSoundDone,NULL); if (error) { statusLabel.text = [NSString stringWithFormat:@"Error: %d",error]; } else { AudioServicesPlaySystemSound(mySSID); } } static void simpleSoundDone (SystemSoundID mySSID, void *args) { AudioServicesDisposeSystemSoundID (mySSID); } } - (void)dealloc { [url release]; } @end Does anyone see what I'm trying to accomplish here? Does anyone know how to remedy this code that is supposedly wrong?

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  • Access/Download server files, not in site root, with PHP

    - by user271619
    Usually I save documents (images, mpegs, excel, word docs, etc...) for my friends or family on my website's root, inside a directory called /files/ or something similar. Nothing too uncommon. But, I have been playing with user session control, and allowing users to upload files to the dedicated /files/ directory. (the file names are saved in a db, with that user's ID) But, that means other people could try to guess and locate other people's files. I do randomize the file names, upon upload. And I stop the apache from displaying the /files/ directory content. However, I'd like to start saving the files outside of the website's root. This way it can't be accessible via the browser. I don't have any code to show, but I didn't want to even start on this endeavor if it's not able to be accomplished. I did find this snippet that shows how to display an image, from outside your website root: $file = $_GET['file']; $fileDir = '/path/to/files/'; if (file_exists($fileDir . $file)) { // Note: You should probably do some more checks // on the filetype, size, etc. $contents = file_get_contents($fileDir . $file); // Note: You should probably implement some kind // of check on filetype header('Content-type: image/jpeg'); echo $contents; } ? Maybe I can use this for any file type, but has anyone heard of a better way to allow users (logged in) to access their files from online, but not letting other users has similar access?

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  • Output reformatted text within a file included in a JSP

    - by javanix
    I have a few HTML files that I'd like to include via tags in my webapp. Within some of the files, I have pseudo-dynamic code - specially formatted bits of text that, at runtime, I'd like to be resolved to their respective bits of data in a MySQL table. For instance, the HTML file might include a line that says: Welcome, [username]. I want this resolved to (via a logged-in user's data): Welcome, [email protected]. This would be simple to do in a JSP file, but requirements dictate that the files will be created by people who know basic HTML, but not JSP. Simple text-tags like this should be easy enough for me to explain to them, however. I have the code set up to do resolutions like that for strings, but can anyone think of a way to do it across files? I don't actually need to modify the file on disk - just load the content, modify it, and output it w/in the containing JSP file. I've been playing around with trying to load the files into strings via the apache readFileToString, but I can't figure out how to load files from a specific folder within the webapp's content directory without hardcoding it in and having to worry about it breaking if I deploy to a different system in the future.

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  • Building a CMS in PHP: Development tools

    - by TRiG
    I'm planning to build a CMS in PHP and MySQL, mainly for my own amusement and education. (Though who knows, I may come up with something useful and cool. Anything's possible.) I'll be asking questions about code architecture etc. later. For now, I'm more interested in development tools. So far, all my playing with code has been done on a web server, and I've edited over FTP. I was thinking it might be quicker to use a localhost. Also, that way, I could use version control (which I've never done before). So, A. How do I set up a localhost server with many subdomains on an Ubuntu 9.10 computer. Is XAMPP for Linux the way to go, or should I use a standard Apache distro? (Or another webserver altogether?) For that matter, is it possible to set up more than one webserver on the same computer, and to use them for different localhost subdomains? B. How do I set up a version control thingy covering all the code (which will be on several subdomains of localhost, and in a few shared folders)? I've read Joel Spolsky's HgInt tutorial, and it makes Mercurial look good. And simple, especially if you're working on your own. C. Should I continue to use gEdit to write HTML/CSS/JS/PHP, or is there a better free editor out there for these languages?

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  • How to handle alpha in a manual "Overlay" blend operation?

    - by quixoto
    I'm playing with some manual (walk-the-pixels) image processing, and I'm recreating the standard "overlay" blend. I'm looking at the "Photoshop math" macros here: http://www.nathanm.com/photoshop-blending-math/ (See also here for more readable version of Overlay) Both source images are in fairly standard RGBA (8 bits each) format, as is the destination. When both images are fully opaque (alpha is 1.0), the result is blended correctly as expected: But if my "blend" layer (the top image) has transparency in it, I'm a little flummoxed as to how to factor that alpha into the blending equation correctly. I expect it to work such that transparent pixels in the blend layer have no effect on the result, opaque pixels in the blend layer do the overlay blend as normal, and semitransparent blend layer pixels have some scaled effect on the result. Can someone explain to me the blend equations or the concept behind doing this? Bonus points if you can help me do it such that the resulting image has correctly premultiplied alpha (which only comes into play for pixels that are not opaque in both layers, I think.) Thanks! // factor in blendLayerA, (1-blendLayerA) somehow? resultR = ChannelBlend_Overlay(baseLayerR, blendLayerR); resultG = ChannelBlend_Overlay(baseLayerG, blendLayerG); resultB = ChannelBlend_Overlay(baseLayerB, blendLayerB); resultA = 1.0; // also, what should this be??

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  • using compareTo in Binary Search Tree program

    - by Scott Rogener
    I've been working on this program for a few days now and I've implemented a few of the primary methods in my BinarySearchTree class such as insert and delete. Insert seemed to be working fine, but once I try to delete I kept getting errors. So after playing around with the code I wanted to test my compareTo methods. I created two new nodes and tried to compare them and I get this error: Exception in thread "main" java.lang.ClassCastException: TreeNode cannot be cast to java.lang.Integer at java.lang.Integer.compareTo(Unknown Source) at TreeNode.compareTo(TreeNode.java:16) at BinarySearchTree.myComparision(BinarySearchTree.java:177) at main.main(main.java:14) Here is my class for creating the nodes: public class TreeNode<T> implements Comparable { protected TreeNode<T> left, right; protected Object element; public TreeNode(Object obj) { element=obj; left=null; right=null; } public int compareTo(Object node) { return ((Comparable) this.element).compareTo(node); } } Am I doing the compareTo method all wrong? I would like to create trees that can handle integers and strings (seperatly of course)

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  • Why am I having this InstantiationException in Java when accessing final local variables?

    - by Oscar Reyes
    I was playing with some code to make a "closure like" construct ( not working btw ) Everything looked fine but when I tried to access a final local variable in the code, the exception InstantiationException is thrown. If I remove the access to the local variable either by removing it altogether or by making it class attribute instead, no exception happens. The doc says: InstantiationException Thrown when an application tries to create an instance of a class using the newInstance method in class Class, but the specified class object cannot be instantiated. The instantiation can fail for a variety of reasons including but not limited to: - the class object represents an abstract class, an interface, an array class, a primitive type, or void - the class has no nullary constructor What other reason could have caused this problem? Here's the code. comment/uncomment the class attribute / local variable to see the effect (lines:5 and 10 ). import javax.swing.*; import java.awt.event.*; import java.awt.*; class InstantiationExceptionDemo { //static JTextField field = new JTextField();// works if uncommented public static void main( String [] args ) { JFrame frame = new JFrame(); JButton button = new JButton("Click"); final JTextField field = new JTextField();// fails if uncommented button.addActionListener( new _(){{ System.out.println("click " + field.getText()); }}); frame.add( field ); frame.add( button, BorderLayout.SOUTH ); frame.pack();frame.setVisible( true ); } } class _ implements ActionListener { public void actionPerformed( ActionEvent e ){ try { this.getClass().newInstance(); } catch( InstantiationException ie ){ throw new RuntimeException( ie ); } catch( IllegalAccessException ie ){ throw new RuntimeException( ie ); } } } Is this a bug in Java? edit Oh, I forgot, the stacktrace ( when thrown ) is: Caused by: java.lang.InstantiationException: InstantiationExceptionDemo$1 at java.lang.Class.newInstance0(Class.java:340) at java.lang.Class.newInstance(Class.java:308) at _.actionPerformed(InstantiationExceptionDemo.java:25)

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  • Added buttons, webview, added outlets, but can't play with them in the code...

    - by Tom
    Hi! I made a toolbar with two buttons on it. I then created two outlets in my class controller. Then I hooked the the controller to the buttons and selected the outlets. Finally I rewritten the class files (that added: IBOutlet id next; IBOutlet id previous; to my .h file). So now, everything looks okay. But then I try somewhere in the code to change the state of one of my button like this: next.enabled = YES; I tried with self. too but unfortunately I receive this error message: error: request for member 'enabled' in something not a structure or union Do you have any idea of what's happening there? And yes I have: #import <UIKit/UIKit.h> :) Using: [next setEnabled:YES]; gives me no error but still doesn't work... And finally, for documenting purposes here's the whole method: - (void)viewDidLoad { [super viewDidLoad]; if (!self.currentLevel) { self.currentLevel = @"1"; } NSArray *etape = [self.etapes objectForKey:self.currentLevel]; if ([etape count] > 0) { self.navigationItem.title = [etape objectAtIndex:1]; if ([etape count] > 1) { [next setEnabled:YES]; } } else { self.navigationItem.title = @"Aucune étape"; } } When I do: NSLog(@"%@", [next class]); It returns (null) ... I guess it is supposed to be UIBarButtonItem... It seems that it is impossible to play with any outlets even if I don't receive any errors while playing with them...

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  • Replacing content with jquery.

    - by BillZ
    I am loading a movie into a overlay. My problem is that when I close the div overlay the movie continues to play. I do not control the code on the move side it is imported via a script tag which then opens in a iframe. I am able to remove the content of the of the div and then the movie stops playing. Then of course when the user opens the div again the movie is gone. My current thinking was that I could simply replace the script tag with one just like it but the outcome of that is that there is nothing there. I have been using jquery. Thanks -- script -- $(document).ready(function() { $("#closeModal2").click(function() { $("#movieContainer").html("<script src='http://www.accelacast.com/programs/launch.js'/>"); }); }); -- html -- <div id="movieContainer"> <script id="movieTag" language='JavaScript' src='http://www.accelacast.com/programs/launch.js'/> </div> On a side note. I tried replacing the src attribute of the script tag with no luck. I was able to replace the src of a image though. Is it not possible to effect the src attribute of script? Thanks

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  • Python Ephem / Datetime calculation

    - by dassouki
    the output should process the first date as "day" and second as "night". I've been playing with this for a few hours now and can't figure out what I'm doing wrong. Any ideas? Edit I assume that the problem is due to my date comparison implementation Output: $ python time_of_day.py * should be day: event date: 2010/4/6 16:00:59 prev rising: 2010/4/6 09:24:24 prev setting: 2010/4/5 23:33:03 next rise: 2010/4/7 09:22:27 next set: 2010/4/6 23:34:27 day * should be night: event date: 2010/4/6 00:01:00 prev rising: 2010/4/5 09:26:22 prev setting: 2010/4/5 23:33:03 next rise: 2010/4/6 09:24:24 next set: 2010/4/6 23:34:27 day time_of_day.py import datetime import ephem # install from http://pypi.python.org/pypi/pyephem/ #event_time is just a date time corresponding to an sql timestamp def type_of_light(latitude, longitude, event_time, utc_time, horizon): o = ephem.Observer() o.lat, o.long, o.date, o.horizon = latitude, longitude, event_time, horizon print "event date ", o.date print "prev rising: ", o.previous_rising(ephem.Sun()) print "prev setting: ", o.previous_setting(ephem.Sun()) print "next rise: ", o.next_rising(ephem.Sun()) print "next set: ", o.next_setting(ephem.Sun()) if o.previous_rising(ephem.Sun()) <= o.date <= o.next_setting(ephem.Sun()): return "day" elif o.previous_setting(ephem.Sun()) <= o.date <= o.next_rising(ephem.Sun()): return "night" else: return "error" print "should be day: ", type_of_light('45.959','-66.6405','2010/4/6 16:01','-4', '-6') print "should be night: ", type_of_light('45.959','-66.6405','2010/4/6 00:01','-4', '-6')

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  • typename resolution in cases of ambiguity

    - by parapura rajkumar
    I was playing with Visual Studio and templates. Consider this code struct Foo { struct Bar { }; static const int Bar=42; }; template<typename T> void MyFunction() { typename T::Bar f; } int main() { MyFunction<Foo>(); return 0; } When I compile this is either Visual Studio 2008 and 11, I get the following error error C2146: syntax error : missing ';' before identifier 'f' Is Visual Studio correct in this regard ? Is the code violating any standards ? If I change the code to struct Foo { struct Bar { }; static const int Bar=42; }; void SecondFunction( const int& ) { } template<typename T> void MyFunction() { SecondFunction( T::Bar ); } int main() { MyFunction<Foo>(); return 0; } it compiles without any warnings. In Foo::BLAH a member preferred over a type in case of conflicts ?

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  • How to correctly waitFor() a saveScreenShot() end of execution.

    - by Alain
    Here is my full first working test: var expect = require('chai').expect; var assert = require('assert'); var webdriverjs = require('webdriverjs'); var client = {}; var webdriverOptions = { desiredCapabilities: { browserName: 'phantomjs' }, logLevel: 'verbose' }; describe('Test mysite', function(){ before(function() { client = webdriverjs.remote( webdriverOptions ); client.init(); }); var selector = "#mybodybody"; it('should see the correct title', function(done) { client.url('http://localhost/mysite/') .getTitle( function(err, title){ expect(err).to.be.null; assert.strictEqual(title, 'My title page' ); }) .waitFor( selector, 2000, function(){ client.saveScreenshot( "./ExtractScreen.png" ); }) .waitFor( selector, 7000, function(){ }) .call(done); }); after(function(done) { client.end(done); }); }); Ok, it does not do much, but after working many hours to get the environement correctly setup, it passed. Now, the only way I got it working is by playing with the waitFor() method and adjust the delays. It works, but I still do not understand how to surely wait for a png file to be saved on disk. As I will deal with tests orders, I will eventually get hung up from the test script before securely save the file. Now, How can I improve this screen save sequence and avoid loosing my screenshot ? Thanks.

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  • How does a client find the port number of a server?

    - by Jonathan
    Hello all, I am currently learning about basic networking in java. I have been playing around with the server and client relationship between two of my computers. However, I cannot figure out how distributed programs (say, a videogame), can not only find the 'host' computer, but also the port number on which the server is running in order to create a Socket between the two computers. The only way I really see to create a Socket is with an already known IP Address, and with a known port number. How do you search a LAN network for another computer (host) searching for clients? How do you determine what port the server is located on without 'pinging' all available ports for a response (which, I understand, is bad form... Something about 'server attack'...)? In such a situation as a video game, there can be any number of computers on the same network, and any number of them might be attempting to host, or otherwise running the application. Any other important information, or perhaps reference to a more detailed tutorial than the one I am using, regarding making connections on so very little information on the client side would be appreciated. Many thanks, Jonathan

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  • Javascript ended event when video playback ends on android

    - by Tjofras
    I have been trying to create a web page that will redirect the user after he has watched a video (or if he aborted the playback). I've got this working on the iphone but can't really figure out how it works on the android. On the Iphone i have found two ways of doing this. using the tag to embed the quicktime plugin and then adding a event listener with javascript to listen to the 'qt_ended' event. This does obviously not work on android because there is no quicktime plugin. The second thing i tried was using the html5 -tag and listening to the 'ended' event, again this worked on the iphone but to my surprise not on android. In this case i got the video playing on the android phone but no redirect occurred after the video had reached the end. So my guess is that the android browser does not fully support the video-tag and that it does not fire the event. So at this time i don't really know how to proceed. I'm guessing i could do something similar to the quicktime embed solution but using a plugin available on android. But i cant find any information on what plugins is available on the android and if they support some kind of 'ended'-event.

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  • Using collections/containers/catalogs in Domain Models

    - by devoured elysium
    Let's say I want to model a cinema. The cinema will have a couple of rooms(for example, 7), where the movies are being played. I wonder how should I design the domain model for this scenario. Should the Cinema class concept concept have a direct association with the 7 rooms? Should the Cinema class concept have an association with a catalog of the 7 rooms? Why? I am having some trouble understanding why in some places I see the first case and in some others I see something like the second case. If instead of rooms, I wanted to depict the relationship between Cinema and: Tickets to sell (today). Tickets already sold (today) Customers in the Cinema database The set of hours at which there are movies playing in a given room in the cinema. The set of places you can sit at in a room in the cinema. Should I use catalogs, should I connect them directly to the Cinema concept with a multiplicity of * in the target? Thanks

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  • Why are my events being called more than once?

    - by Arms
    In my Flash project I have a movieclip that has 2 keyframes. Both frames contain 1 movieclip each. frame 1 - Landing frame 2 - Game The flow of the application is simple: User arrives on landing page (frame 1) User clicks "start game" button User is brought to the game page (frame 2) When the game is over, the user can press a "play again" button which brings them back to step 1 Both Landing and Game movieclips are linked to separate classes that define event listeners. The problem is that when I end up back at step 1 after playing the game, the Game event listeners fire twice for their respective event. And if I go through the process a third time, the event listeners fire three times for every event. This keeps happening, so if I loop through the application flow 7 times, the event listeners fire seven times. I don't understand why this is happening because on frame 1, the Game movieclip (and I would assume its related class instance) does not exist - but I'm clearly missing something here. I've run into this problem in other projects too, and tried fixing it by first checking if the event listeners existed and only defining them if they didn't, but I ended up with unexpected results that didn't really solve the problem. I need to ensure that the event listeners only fire once. Any advice & insight would be greatly appreciated, thanks!

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