Search Results

Search found 12415 results on 497 pages for 'persistent store'.

Page 124/497 | < Previous Page | 120 121 122 123 124 125 126 127 128 129 130 131  | Next Page >

  • Best practice for designing a risk-style board game

    - by jyanks
    I'm just trying to figure out how to set up the code for a game like risk... I would like it to be extensible, so that I can have multiple maps (ie- World, North America, Eurasia, Africa) so hardcoding in the map doesn't seem to make a whole lot of sense I'm a bit confused on how/where items should be stored/accessed. Here are the objects I see the game theoretically using: -Countries/Territories -Cities (Can be contained within territories) -Capitols -Connections -Continents -Map -Troops At the moment, I feel like: -A map should have a list of continents and countries. The continents would be more of a 'logical' thing where the continents would just be lists of countries that are checked for bonuses at the start of turns -Countries should have a list of countries that they're connected to for the connections What I can't figure out is: Where do I store the troops? Do I have an object for every single troop or do I just store the number of troops on a country object as an integer? What about capitols and cities? Do those just have a reference to the country they reside in? Is there anything I'm not seeing here that's going to screw me over in the long run with the way that I'm thinking about things now? Any advice would be appreciated.

    Read the article

  • CodePlex Daily Summary for Monday, October 14, 2013

    CodePlex Daily Summary for Monday, October 14, 2013Popular ReleasesAD ACL Scanner: 1.3.2: Minor bug fixed: Powershell 4.0 will report: Select—Object: Parameter cannot be processed because the parameter name p is ambiguous.Json.NET: Json.NET 5.0 Release 7: New feature - Added support for Immutable Collections New feature - Added WriteData and ReadData settings to DataExtensionAttribute New feature - Added reference and type name handling support to extension data New feature - Added default value and required support to constructor deserialization Change - Extension data is now written when serializing Fix - Added missing casts to JToken Fix - Fixed parsing large floating point numbers Fix - Fixed not parsing some ISO date ...Fast YouTube Downloader: YouTube Downloader 2.2.0: YouTube Downloader 2.2.0VidCoder: 1.5.8 Beta: Added hardware acceleration options: Bicubic OpenCL scaling algorithm, QSV decoding/encoding and DXVA decoding. Updated HandBrake core to SVN 5834. Updated VidCoder setup icon. Fixed crash when choosing the mp4v2 container on x86 and opening on x64. Warning: the hardware acceleration features require specific hardware or file types to work correctly: QSV: Need an Intel processor that supports Quick Sync Video encoding, with a monitor hooked up to the Intel HD Graphics output and the lat...ASP.net MVC Awesome - jQuery Ajax Helpers: 3.5.2: version 3.5.2 - fix for setting single value to multivalue controls - datepicker min max date offset fix - html encoding for keys fix - enable Column.ClientFormatFunc to be a function call that will return a function version 3.5.1 - fixed html attributes rendering - fixed loading animation rendering - css improvements version 3.5 ========================== - autosize for all popups ( can be turned off by calling in js awe.autoSize = false ) - added Parent, Paremeter extensions ...Coevery - Free ASP.NET CRM: Coevery_WebApp: it just for publish to microsoft web app gellaryWsus Package Publisher: Release v1.3.1310.12: Allow the Update Creation Wizard to be set in full screen mode. Fix a bug which prevent WPP to Reset Remote Sus Client ID. Change the behavior of links in the Update Detail Viewer. Left-Click to open, Right-Click to copy to the Clipboard.TerrariViewer: TerrariViewer v7 [Terraria Inventory Editor]: This is a complete overhaul but has the same core style. I hope you enjoy it. This version is compatible with 1.2.0.3 Please send issues to my Twitter or https://github.com/TJChap2840WDTVHubGen - Adds Metadata, thumbnails and subtitles to WDTV Live Hubs: WDTVHubGen.v2.1.6.maint: I think this covers all of the issues. new additions: fixed the thumbnail problem for backgrounds. general clean up and error checking. need to get this put through the wringer and all feedback is welcome.BIDS Helper: BIDS Helper 1.6.4: This BIDS Helper release brings the following new features and fixes: New Features: A new Bus Matrix style report option when you run the Printer Friendly Dimension Usage report for an SSAS cube. The Biml engine is now fully in sync with the supported subset of Varigence Mist 3.4. This includes a large number of language enhancements, bugfixes, and project deployment support. Fixed Issues: Fixed Biml execution for project connections fixing a bug with Tabular Translations Editor not a...Free language translator and file converter: Free Language Translator 3.4: fixe for new version look up.MoreTerra (Terraria World Viewer): MoreTerra 1.11.3: =========== =New Features= =========== New Markers added for Plantera's Bulb, Heart Fruits and Gold Cache. Markers now correctly display for the gems found in rock debris on the floor. =========== =Compatibility= =========== Fixed header changes found in Terraria 1.0.3.1Dynamics AX 2012 R2 Kitting: First Beta release of Kitting: First Beta release of Kitting Install by using XPO or Models.C# Intellisense for Notepad++: Release v1.0.8.0: - fixed document formatting artifacts To avoid the DLLs getting locked by OS use MSI file for the installation.CS-Script for Notepad++ (C# intellisense and code execution): Release v1.0.8.0: - fixed document formatting artifacts To avoid the DLLs getting locked by OS use MSI file for the installation.Generic Unit of Work and Repositories Framework: v2.0: Async methods for Repostiories - Ivan (@ifarkas) OData Async - Ivan (@ifarkas) Glimpse MVC4 workig with MVC5 Glimpse EF6 Northwind.Repostiory Project (layer) best practices for extending the Repositories Northwind.Services Project (layer), best practices for implementing business facade Live Demo: http://longle.azurewebsites.net/Spa/Product#/list Documentation: http://blog.longle.net/2013/10/09/upgrading-to-async-with-entity-framework-mvc-odata-asyncentitysetcontroller-kendo-ui-gli...Media Companion: Media Companion MC3.581b: Fix in place for TVDB xml issue. New* Movie - General Preferences, allow saving of ignored 'The' or 'A' to end of movie title, stored in sorttitle field. * Movie - New Way for Cropping Posters. Fixed* Movie - Rename of folders/filename. caught error message. * Movie - Fixed Bug in Save Cropped image, only saving in Pre-Frodo format if Both model selected. * Movie - Fixed Cropped image didn't take zoomed ratio into effect. * Movie - Separated Folder Renaming and File Renaming fuctions durin...(Party) DJ Player: DJP.124.12: 124.12 (Feature implementation completed): Changed datatype of HistoryDateInfo from string to DateTime New: HistoryDateInfoConverter for the listbox Improved: HistoryDateInfoDeleter, HistoryDateInfoLoader, HistoryDateInfoAsynchronizer, HistoryItemLoader, HistoryItemsToHistoryDateInfoConverterSmartStore.NET - Free ASP.NET MVC Ecommerce Shopping Cart Solution: SmartStore.NET 1.2.0: HighlightsMulti-store support "Trusted Shops" plugins Highly improved SmartStore.biz Importer plugin Add custom HTML content to pages Performance optimization New FeaturesMulti-store-support: now multiple stores can be managed within a single application instance (e.g. for building different catalogs, brands, landing pages etc.) Added 3 new Trusted Shops plugins: Seal, Buyer Protection, Store Reviews Added Display as HTML Widget to CMS Topics (store owner now can add arbitrary HT...NuGet: NuGet 2.7.1: Released October 07, 2013. Release notes: http://docs.nuget.org/docs/release-notes/nuget-2.7.1 Important note: After downloading the signed build of NuGet.exe, if you perform an update using the "nuget.exe update -self" command, it will revert back to the unsigned build.New Projectsaigiongai: aigiongaiArtificial LIfe BEing - ALIBE: An Autonomous Arduino Robot based on a 4 wheel electric RC style vehicle equipped w/ various sensors and reactionary devices powered by Arduino Mega. BH Auto-injector: This ia a BH hack injector developed for r/SlashDiablo. For more information visit: http://www.reddit.com/r/slashdiablo BloxServer: A server for a game currently in DevBugNet Premium: BugNet Premium is extended version of open source defect tracking tool BugNetCASP Editor: CASP Editor hosted at SimlogicalGrace: Grace is an Dependency Injection Container as well as a couple other services like Data Transformation Service, Validation Service, and Reflection Service.Halogy v1.2 CE1.0: Halogy v1.2 Community Edition v1.0Hot Likes: Simple web Application Like Facebook and TwitterHyper-V Backup.NET: TestIndexedList: This library helps you to create lists with large amount of data and do high speed searches on your data. Kinect Skeleton Stream to BVH Converter: The program converts the skeleton data stream into BVH.Mama Goose's Birthday & Anniversary Calendar: This is a simple calendar that allows entering birthdays and anniversaries and to print the calendar for the year or month.MQL to FDK converter with migration toolkit: "MQL to FDK" project provides an easy and convenient way for conversion of MQL advisers to C# and launching them on FDK.Produzr: Produzr is a very simple CMS without a high learning curve.PSWFWeb - PowerShell Workflow WebConsole: A PSWorkflow job managersacm: naSave Cleaner: Sims 3 save cleanerSimple AES file appender: Simple AES file appenderSims 3 Package Viewer: Sims 3 ProjectsxBot Framework: xBot Framework is a dot Net framework for building a bot for use with Reddit.com.

    Read the article

  • Object pools for efficient resource management

    - by GameDevEnthusiast
    How can I avoid using default new() to create each object? My previous demo had very unpleasant framerate hiccups during dynamic memory allocations (usually, when arrays are resized), and creating lots of small objects which often contain one pointer to some DirectX resource seems like an awful lot of waste. I'm thinking about: Creating a master look-up table to refer to objects by handles (for safety & ease of serialization), much like EntityList in source engine Creating a templated object pool, which will store items contiguously (more cache-friendly, fast iteration, etc.) and the stored elements will be accessed (by external systems) via the global lookup table. The object pool will use the swap-with-last trick for fast removal (it will invoke the object's ~destructor first) and will update the corresponding indices in the global table accordingly (when growing/shrinking/moving elements). The elements will be copied via plain memcpy(). Is it a good idea? Will it be safe to store objects of non-POD types (e.g. pointers, vtable) in such containers? Related post: Dynamic Memory Allocation and Memory Management

    Read the article

  • Looking for someone to point me in the right direction. I want to learn how to use hosted servers

    - by Leisure
    TL;DR: I want a Java program to run on a server, I want the server to forward a particular port from external to internal IP, I want store a few files on the server. Guides please. So I made a hack job Java program that acts as a server for my android application. It stores data in text files and HTML files, uploads them via FTP to my webhost, and manages socket connections (using port forwarding) with any phones connected. Right now I'm running it on NetBeans on my home computer. I know that it will probably slow down or crash once about 50 phones are connected at once. Is there any way I can run this program on a server with a high bandwidth? Can someone please find me a guide for that? I'm noob and don't know where to start looking. I seriously don't know anything about renting or using servers - I need a nice guide, and recommendations. My requirements for the server: Can handle about 2k socket connections at once Can run my Java code and store my txt files Can give me a port and an IP address so TCP/IP clients can be connected My budget: $50 CAD per month. Please someone set my ship sailing in the right direction, I really don't know where to look for resources.

    Read the article

  • Where to implement storable items

    - by James Hay
    I'm creating a multiplayer online trading game. The things that are traded range from raw items to complex products. For example Steel is a raw item. Mechanical Assembly is a more complex item that requires 2x Steel and maybe 1x Rubber. Then Hydraulics is an item that contains 2x Mechanical Assemblies and 1x Electronics (which is another complex item). So and so forth. These items will be created by me, players can't create their own items, so it doesn't need to be able to handle arbitrary layers of complexity for items. If my example isn't clear, think Minecraft. You have wooden planks, which can be made into sticks. From there the sticks - combined with metals - can be made into tools. My game is nothing to do with minecraft or any sandbox building game, but it uses a similar progressive complexity to creating items that I want to have in my game. My question is basically, how do you store something like this assuming that I will want to add more items in the future? Do you store it in a database or in a seperate library that the game uses? EDIT None of the items actually "do" anything, they are simply there to either sell, purchase, or combine with other items to make a more complex item, which can then be sold, purchased or combined... you get the idea. The items themselves would not have any properties, but the instances of the items would. For example an item that one player has would have a certain "quality" and if they were selling it a certain "price". An instance of that same item that a different player had would need to have a different "quality" and "price" if they were selling it. I think the price part will not be required on an individual item because instead I would have a "sale" object which was for a price and contained certain items.

    Read the article

  • CodePlex Daily Summary for Thursday, November 29, 2012

    CodePlex Daily Summary for Thursday, November 29, 2012Popular ReleasesJayData - The cross-platform HTML5 data-management library for JavaScript: JayData 1.2.5: What's new in JayData 1.2.5For detailed release notes check the release notes. Handlebars template engine supportImplement data manager applications with JayData using Handlebars.js for templating. Include JayDataModules/handlebars.js and begin typing the mustaches :) Blogpost: Handlebars templates in JayData Handlebars helpers and model driven commanding in JayData Easy JayStorm cloud data managementManage cloud data using the same syntax and data management concept just like any other data ...nopCommerce. Open source shopping cart (ASP.NET MVC): nopcommerce 2.70: Highlight features & improvements: • Performance optimization. • Search engine optimization. ID-less URLs for products, categories, and manufacturers. • Added ACL support (access control list) on products and categories. • Minify and bundle JavaScript files. • Allow a store owner to decide which billing/shipping address fields are enabled/disabled/required (like it's already done for the registration page). • Moved to MVC 4 (.NET 4.5 is required). • Now Visual Studio 2012 is required to work ...SQL Server Partition Management: Partition Management Release 3.0: Release 3.0 adds support for SQL Server 2012 and is backward compatible with SQL Server 2008 and 2005. The release consists of: • A Readme file • The Executable • The source code (Visual Studio project) Enhancements include: -- Support for Columnstore indexes in SQL Server 2012 -- Ability to create TSQL scripts for staging table and index creation operations -- Full support for global date and time formats, locale independent -- Support for binary partitioning column types -- Fixes to is...PDF Library: PDFLib v2.0: Release notes This new version include many bug fixes and include support for stream objects and cross-reference object streams. New FeatureExtract images from the PDFMCEBuddy 2.x: MCEBuddy 2.3.10: Critical Update to 2.3.9: Changelog for 2.3.10 (32bit and 64bit) 1. AsfBin executable missing from build 2. Removed extra references from build to avoid conflict 3. Showanalyzer installation now checked on remote engine machine Changelog for 2.3.9 (32bit and 64bit) 1. Added support for WTV output profile 2. Added support for minimizing MCEBuddy to the system tray 3. Added support for custom archive folder 4. Added support to disable subdirectory monitoring 5. Added support for better TS fil...DotNetNuke® Community Edition CMS: 07.00.00: Major Highlights Fixed issue that caused profiles of deleted users to be available Removed the postback after checkboxes are selected in Page Settings > Taxonomy Implemented the functionality required to edit security role names and social group names Fixed JavaScript error when using a ";" semicolon as a profile property Fixed issue when using DateTime properties in profiles Fixed viewstate error when using Facebook authentication in conjunction with "require valid profile fo...CODE Framework: 4.0.21128.0: See change notes in the documentation section for details on what's new.Microsoft Ajax Minifier: Microsoft Ajax Minifier 4.76: Fixed a typo in ObjectLiteralProperty.IsConstant that caused all object literals to be treated like they were constants, and possibly moved around in the code when they shouldn't be.Kooboo CMS: Kooboo CMS 3.3.0: New features: Dropdown/Radio/Checkbox Lists no longer references the userkey. Instead they refer to the UUID field for input value. You can now delete, export, import content from database in the site settings. Labels can now be imported and exported. You can now set the required password strength and maximum number of incorrect login attempts. Child sites can inherit plugins from its parent sites. The view parameter can be changed through the page_context.current value. Addition of c...Distributed Publish/Subscribe (Pub/Sub) Event System: Distributed Pub Sub Event System Version 3.0: Important Wsp 3.0 is NOT backward compatible with Wsp 2.1. Prerequisites You need to install the Microsoft Visual C++ 2010 Redistributable Package. You can find it at: x64 http://www.microsoft.com/download/en/details.aspx?id=14632x86 http://www.microsoft.com/download/en/details.aspx?id=5555 Wsp now uses Rx (Reactive Extensions) and .Net 4.0 3.0 Enhancements I changed the topology from a hierarchy to peer-to-peer groups. This should provide much greater scalability and more fault-resi...datajs - JavaScript Library for data-centric web applications: datajs version 1.1.0: datajs is a cross-browser and UI agnostic JavaScript library that enables data-centric web applications with the following features: OData client that enables CRUD operations including batching and metadata support using both ATOM and JSON payloads. Single store abstraction that provides a common API on top of HTML5 local storage technologies. Data cache component that allows reading data ranges from a collection and storing them locally to reduce the number of network requests. Changes...Team Foundation Server Administration Tool: 2.2: TFS Administration Tool 2.2 supports the Team Foundation Server 2012 Object Model. Visual Studio 2012 or Team Explorer 2012 must be installed before you can install this tool. You can download and install Team Explorer 2012 from http://aka.ms/TeamExplorer2012. There are no functional changes between the previous release (2.1) and this release.Coding Guidelines for C# 3.0, C# 4.0 and C# 5.0: Coding Guidelines for CSharp 3.0, 4.0 and 5.0: See Change History for a detailed list of modifications.Math.NET Numerics: Math.NET Numerics v2.3.0: Portable Library Build: Adds support for WP8 (.Net 4.0 and higher, SL5, WP8 and .NET for Windows Store apps) New: portable build also for F# extensions (.Net 4.5, SL5 and .NET for Windows Store apps) NuGet: portable builds are now included in the main packages, no more need for special portable packages Linear Algebra: Continued major storage rework, in this release focusing on vectors (previous release was on matrices) Thin QR decomposition (in addition to existing full QR) Static Cr...ExtJS based ASP.NET 2.0 Controls: FineUI v3.2.1: +2012-11-25 v3.2.1 +????????。 -MenuCheckBox?CheckedChanged??????,??????????。 -???????window.IDS??????????????。 -?????(??TabCollection,ControlBaseCollection)???,????????????????。 +Grid??。 -??SelectAllRows??。 -??PageItems??,?????????????,?????、??、?????。 -????grid/gridpageitems.aspx、grid/gridpageitemsrowexpander.aspx、grid/gridpageitems_pagesize.aspx。 -???????????????????。 -??ExpandAllRowExpanders??,?????????????????(grid/gridrowexpanderexpandall2.aspx)。 -??????ExpandRowExpande...VidCoder: 1.4.9 Beta: Updated HandBrake core to SVN 5079. Fixed crashes when encoding DVDs with title gaps.ZXing.Net: ZXing.Net 0.10.0.0: On the way to a release 1.0 the API should be stable now with this version. sync with rev. 2521 of the java version windows phone 8 assemblies improvements and fixesBlackJumboDog: Ver5.7.3: 2012.11.24 Ver5.7.3 (1)SMTP???????、?????????、??????????????????????? (2)?????????、?????????????????????????? (3)DNS???????CNAME????CNAME????????????????? (4)DNS????????????TTL???????? (5)???????????????????????、?????????????????? (6)???????????????????????????????Liberty: v3.4.3.0 Release 23rd November 2012: Change Log -Added -H4 A dialog which gives further instructions when attempting to open a "Halo 4 Data" file -H4 Added a short note to the weapon editor stating that dropping your weapons will cap their ammo -Reach Edit the world's gravity -Reach Fine invincibility controls in the object editor -Reach Edit object velocity -Reach Change the teams of AI bipeds and vehicles -Reach Enable/disable fall damage on the biped editor screen -Reach Make AIs deaf and/or blind in the objec...Umbraco CMS: Umbraco 4.11.1: NugetNuGet BlogRead the release blog post for 4.11.0. Read the release blog post for 4.11.1. Whats new50 bugfixes (see the issue tracker for a complete list) Read the documentation for the MVC bits. Breaking changesGetPropertyValue now returns an object, not a string (only affects upgrades from 4.10.x to 4.11.0) NoteIf you need Courier use the release candidate (as of build 26). The code editor has been greatly improved, but is sometimes problematic in Internet Explorer 9 and lower. Pr...New ProjectsConvection Game API: A basic game API written in C# using XNA 4.0CS^2 (Casaba's Simple Code Scanner): Casaba's simple code scanner is a tool for managing greps to be run over a source tree and correlating those greps to issues for bug generation. CSparse.NET: A Concise Sparse Matrix Package for .NETDocument Generation Utility: This is about extracting different XML entities and wrapping up with jumbled legal English alphabets and outputs as per File format defined in settings.DuinoExplorer: file manager, http, remote, copy & pasteGenomeOS: An experimental x86 object-oriented operanting system programmed in C/C++ and x86 intel assemblyHush.Project: DatabaseInvi: NALibreTimeTracker Client: Free alternative to the original TimeTracker Client.MO Virtual Router: Virtual Router For Windows 8My Word Game Publisher: This is a full web application which is developed in .NET 2.0 using c#, xml, MS SQL, aspx.MyWGP XmlDataValidator: This is designed and developed (in Silverlight 2, C#) to validate the requirements of data in xml files: the type & size of data, and the requirement status. It allows a user to choose the type of data, enter min & max size, and check the requirement status for data elements.OMX_AL_test_environment: OMX application layer simulation/testing environmentOrchard Coverflow: An Orchard CMS module that provides a way to create iTunes-like coverflow displays out of your Media items.SharePoint standart list form javascript utility (SPListFormUtility): SPListFormUtility is a small JavaScript library, that helps control the appearance and behavior of standart SharePoint list forms. SharePoint 2010, 2013 supportShuttle Core: Shuttle Core is a project that contains cross-cutting libraries for use in .net software development. The Prism architecture lack for the Interactions!: The Prism architecture lack for the Interactions! (Silverlight) The defect opens a popups more then once and creates memory leaks. Example of the lack here.YouCast: YouCast (from YouTube and Podcast) allows you to subscribe to video feeds on YouTube* as podcasts in any standard podcatcher like Zune PC, iTunes and so forth.ZEFIT: Zeiterfassungstool als Projekt im 4.Lehrjahr als Informatiker an der GIBB in Bern????: ?Windows Phone?????,??Windows Phone??????????????。

    Read the article

  • how to properly implement alpha blending in a complex 3d scene

    - by Gajet
    I know this question might sound a bit easy to answer but It's driving me crazy. There are too many possible situations that a good alpha blending mechanism should handle, and for each Algorithm I can think of there is something missing. these are the methods I've though about so far: first of I though about object sorting by depth, this one simply fails because Objects are not simple shapes, they might have curves and might loop inside each other. so I can't always tell which one is closer to camera. then I thought about sorting triangles but this one also might fail, thought I'm not sure how to implement it there is a rare case that might again cause problem, in which two triangle pass through each other. again no one can tell which one is nearer. the next thing was using depth buffer, at least the main reason we have depth buffer is because of the problems with sorting that I mentioned but now we get another problem. Since objects might be transparent, in a single pixel there might be more than one object visible. So for which Object should I store pixel depth? I then thought maybe I can only store the most front Object depth, and using that determine how should I blend next draw calls at that pixel. But again there was a problem, think about 2 semi transparent planes with a solid plane in middle of them. I was going to render the solid plane at the end, one can see the most distant plane. note that I was going to merge every two planes until there is only one color left for that pixel. Obviously I can use sorting methods too because of the same reasons I've explained above. Finally the only thing I imagine being able to work is to render all objects into different render targets and then sort those layers and display the final output. But this time I don't know how can I implement this algorithm.

    Read the article

  • What are some general guidelines for setting up an iOS project I will want to personally publish but sell in the future?

    - by RLH
    I have an idea for a personal iOS project that I would like to write and release to the iOS store. I'm the type of developer who enjoys developing and publishing. I want to write quality software and take care of my customers. Assuming that I wrote an application that had reasonable success, there is a fair chance that I would want to sell the ownership rights of the app to another party and I'd use the proceeds to develop my next personal project which, in turn, I'd probably want to sell in the future. With that said, what are some general guidelines for creating, making and publishing an iOS project that I will eventually want to transfer to another company/developer? I know this is a bit of a broad question, but I request that the given advice be a general list of tips, suggestions and pitfalls to avoid. If any particular bullet point on your list needs more explanation, I'll either search for the answer or post a new question specific to that requirement. Thank you! Note Regarding this Question I am posting this question on Programmers.SO because I think that this is an issue of software architecting, seeking advice for setting a new application project and publishing a project to the Apple iOS store-- all within the requirements for questions on this site.

    Read the article

  • How safe is it to rely on thirdparty Python libs in a production product?

    - by skyler
    I'm new to Python and come from the write-everything-yourself world of PHP (at least this is how I always approached it). I'm using Flask, WTForms, Jinja2, and I've just discovered Flask-Login which I want to use. My question is about the reliability of using thirdparty libraries for core functionality in a project that is planned to be around for several years. I've installed these libraries (via pip) into a virtualenv environment. What happens if these libraries stop being distributed? Should I back up these libraries (are they eggs)? Can I store these libraries in my project itself, instead of relying on pip to install them in a virtualenv? And should I store these separately? I'm worried that I'll rely on a library for core functionality, and then one day I'll download an incompatible version through pip, or the author or maintainer will stop distributing it and it'll no longer be available. How can I protect against this, and ensure that any thirdparty libraries that I use in my projects will always be available as they are now?

    Read the article

  • Avoid overwriting all the methods in the child class

    - by Heckel
    The context I am making a game in C++ using SFML. I have a class that controls what is displayed on the screen (manager on the image below). It has a list of all the things to draw like images, text, etc. To be able to store them in one list I created a Drawable class from which all the other drawable class inherit. The image below represents how I would organize each class. Drawable has a virtual method Draw that will be called by the manager. Image and Text overwrite this method. My problem is that I would like Image::draw method to work for Circle, Polygon, etc. since sf::CircleShape and sf::ConvexShape inherit from sf::Shape. I thought of two ways to do that. My first idea would be for Image to have a pointer on sf::Shape, and the subclasses would make it point onto their sf::CircleShape or sf::ConvexShape classes (Like on the image below). In the Polygon constructor I would write something like ptr_shape = &polygon_shape; This doesn't look very elegant because I have two variables that are, in fact, just one. My second idea is to store the sf::CircleShape and sf::ConvexShape inside the ptr_shape like ptr_shape = new sf::ConvexShape(...); and to use a function that is only in ConvexShape I would cast it like so ((sf::ConvexShape*)ptr_shape)->convex_method(); But that doesn't look very elegant either. I am not even sure I am allowed to do that. My question I added details about the whole thing because I thought that maybe my whole architecture was wrong. I would like to know how I could design my program to be safe without overwriting all the Image methods. I apologize if this question has already been asked; I have no idea what to google.

    Read the article

  • Windows 8 Developer Camp - Raleigh September 25th

    - by Jim Duffy
    Time is ticking away and the time to act is now! How's that for some motivation? :-)  Microsoft Developer Evangelist Brian Hitney and I want to help you get your app in the store in time for the October 26 Windows 8 launch. Come join us on Tuesday, September 25, at 9:00 AM in the Microsoft RTP offices to learn how simple it can be to construct a world class Windows 8 application. Don't think you can be ready to join the Windows 8 launch? Come anyway. You might be surprised. Don't have any idea what kind of app to build? Come anyway. They're are plenty of places to look for inspiration. Either way you can learn what it takes to create or tune an app for Windows 8 and publish it in the Windows App Store. Learn more about this free event on the registration page. Registration is now open and space is limited. Have a day.

    Read the article

  • TFS SQL Deployment Data Script

    - by Greg
    We are using TFS and SQL 2005 (looking to upgrade to SQL 2012 if that makes a difference). We store our database schema in a Visual Studio Database project (VS 2010). When code is released to live we currently use the Visual Studio Database Project to build a script for all our schema changes. The problem we have been getting is having to alter or add to that script to add/fix data for the deployment. For example if we add a new non-nullable column to an existing table we need to populate that column with data during the insert. Other times we may want to create new records in transactional tables (e.g. assign specific users to a new security access). Do Visual Studio Database Projects have a way to store these scripts that only need to be run once and somehow include them in the build? Does it know which scripts need to be run (for example if we are inserting default data we don't want to do that again a second time)? OR Is there a better way to manage these scripts?

    Read the article

  • MongoDB: Replicate data in documents vs. “join”

    - by JavierCane
    Disclaimer: This is a question derived from this one. What do you think about the following example of use case? I have a table containing orders. These orders has a lot of related information needed by my current queries (think about the products; the buyer information; the region, country and state of the sale point; and so on) In order to think with a de-normalized approach, I don't have to put identifiers of these related items in my main orders collection. Instead, I have to repeat all the information for each order (ie: I will repeat the buyer's name, surname, etc. for each of its orders). Assuming the previous premise, I'm committing to maintain all the data related to an order without a lot of updates (because if I modify the buyer's name, I'll have to iterate through all orders updating the ones made by the same buyer, and as MongoDB blocks at a document level on updates, I would be blocking the entire order at the update moment). I'll have to replicate all the products' related data? (ie: category, maker and optional attributes like color, size…) What if a new feature is requested and I've to make a lot of queries with the products "as the entry point of the query"? (ie: reports showing the products' sales performance grouping by region, country, or whatever) Is it fair enough to apply the $unwind operation to my orders original collection? (What about the performance?) I should have to do another collection with these queries in mind and replicate again all the products' information (and their orders)? Wouldn't be better to store a product_id in the original orders collection in order to be more tolerable to requirements change? (What about emulating JOINs?) The optimal approach would be a mixed solution with a RDBMS system like MySQL in order to retrieve the complete data? I mean: store products, users, and location identifiers in the orders collection and have queries in MySQL like getAllUsersDataByIds in which I would perform a SELECT * FROM users WHERE user_id IN ( :identifiers_retrieved_from_the_mongodb_query )

    Read the article

  • Trouble with Collada bones

    - by KyleT
    I have a Collada file with a rigged mesh. I've read the node tags in the library_visual_scenes tag and extracted the matrix for each node and stored everything in a hierarchical bone structure. My Matrix container is "row major", so I'd store the first float of a matrix tag in the 1st row, 1st column, the second in the 1st row, 2nd column, etc. From what I gather this is the Bind Pose Matrix. After that I went through the tag and extracted the float array in the source tag of the skin tag of the controller for the mesh. I stored each matrix from this float array in their corresponding Bone as the Inverse Bind Matrix. I also extracted the bind-shape-matrix and stored it. Now I'd like to draw the skeleton with OpenGL to see if everything is working correctly before I go about skinning. I iterate once over my bones and multiply a bone's Bind Pose Matrix by it's parents and store that. After that I iterate again over the bones and multiply the result of the previous matrix multiplication by the Inverse Bind Matrix and then by the Bind Shape Matrix. The results look something like this: [0.2, 9.2, 5.8, 1.2 ] [4.6, -3.3, -0.2, -0.1 ] [-1.8, 0.2, -4.2, -3.9 ] [0, 0, 0, 1 ] I've had to go to various sources to get the little understanding of Collada I have and books about 3d transform matricies can get pretty intense. I've hit a brick wall and if you could please read through this and see if there is something I'm doing wrong, and how I'd go about getting an X,Y,Z to draw a point for each of these joints once I've calculated the final transform, I'd really appreciate it.

    Read the article

  • CodePlex Daily Summary for Monday, November 11, 2013

    CodePlex Daily Summary for Monday, November 11, 2013Popular ReleasesULS Log Viewer Feature: ULS Log Viewer Feature: What's getting installed? - The solution include Custom Action (New action in Site Menu). Features: - Only Site Administrators can see Custom Action in site menu. - Multi-Language SUPPORT! (English, Hebrew). - Works against Secure Store Service to use administrator rights for getting access to ULS Logs Path on farm servers (Use the guide for creating new SSA). - Load only the last log file from ULS log path. - Gets automatically the ULS log path from Central Administration. - Choose from whi...Lib.Web.Mvc & Yet another developer blog: Lib.Web.Mvc 6.3.3: Lib.Web.Mvc is a library which contains some helper classes for ASP.NET MVC such as strongly typed jqGrid helper, XSL transformation HtmlHelper/ActionResult, FileResult with range request support, custom attributes and more. Release contains: Lib.Web.Mvc.dll with xml documentation file Standalone documentation in chm file and change log Library source code Sample application for strongly typed jqGrid helper is available here. Sample application for XSL transformation HtmlHelper/ActionRe...Magick.NET: Magick.NET 6.8.7.501: Magick.NET linked with ImageMagick 6.8.7.5. Breaking changes: - Refactored MagickImageStatistics to prepare for upcoming changes in ImageMagick 7. - Renamed MagickImage.SetOption to SetDefine.Media Companion: Media Companion MC3.587b: Fixed* TV - Locked shows display correctly after refresh * TV - missing episodes display in correct colour for missed or to be aired * TV - Rescrape of Multi-episodes working. * TV - Cache fix where was writing episodes multiple times * TV - Fixed Cache writing missing episodes when Display missing eps was disabled. Revision HistoryGenerate report of user mailbox size for Exchange 2010: Script Download: Script Download http://gallery.technet.microsoft.com/scriptcenter/Generate-report-of-user-e4e9afcaCheck SQL Server a specified database index fragmentation percentage (SQL): Script Download: Script Download http://gallery.technet.microsoft.com/scriptcenter/Check-SQL-Server-a-a5758043Save attachments from multiple selected items in Outlook (VBA): Script Download: Script Download: http://gallery.technet.microsoft.com/scriptcenter/Save-attachments-from-5b6bf54bRemove Windows Store apps in Windows 8: Script Download: Script Download http://gallery.technet.microsoft.com/scriptcenter/Remove-Windows-Store-Apps-a00ef4a4PCSX-Reloaded: 1.9.94: General changes:Support for compressed audio in cue files. ECM support. OS X changes:32-bit support has been dropped Partial French and Hungarian translationsDynamics AX 2012 R2 Kitting: AX 2012 R2 CU7 release of Kitting: Here is the AX 2012 R2 CU7 release of kitting. Released both as a XPO and a model.VidCoder: 1.5.12 Beta: Added an option to preserve Created and Last Modified times when converting files. In Options -> Advanced. Added an option to mark an automatically selected subtitle track as "Default". Updated HandBrake core to SVN 5878. Fixed auto passthrough not applying just after switching to it. Fixed bug where preset/profile/tune could disappear when reverting a preset.Toolbox for Dynamics CRM 2011/2013: XrmToolBox (v1.2013.9.25): XrmToolbox improvement Correct changing connection from the status dropdown Tools improvement Updated tool Audit Center (v1.2013.9.10) -> Publish entities Iconator (v1.2013.9.27) -> Optimized asynchronous loading of images and entities MetadataDocumentGenerator (v1.2013.11.6) -> Correct system entities reading with incorrect attribute type Script Manager (v1.2013.9.27) -> Retrieve only custom events SiteMapEditor (v1.2013.11.7) -> Reset of CRM 2013 SiteMap ViewLayoutReplicator (v1.201...Microsoft SQL Server Product Samples: Database: SQL Server 2014 CTP2 In-Memory OLTP Sample, based: This sample showcases the new In-Memory OLTP feature, which is part of SQL Server 2014 CTP2. It shows the new memory-optimized tables and natively-compiled stored procedures, and can be used to show the performance benefit of in-memory OLTP. Installation instructions for the sample are included in the file ‘awinmemsample.doc’, which is part of the download. You can ask a question about this sample at the SQL Server Samples Forum Composite C1 CMS - Open Source on .NET: Composite C1 4.1: Composite C1 4.1 (4.1.5058.34326) Write a review for this release - help us improve, recommend us. Getting started If you are new to Composite C1 and want to install it: http://docs.composite.net/Getting-started What's new in Composite C1 4.1 The following are highlights of major changes since Composite C1 4.0: General user features: Drag-and-drop images and files like PDF and Word directly from own your desktop and folders into page content Allow you to install Composite Form Builder ...CS-Script for Notepad++ (C# intellisense and code execution): Release v1.0.9.0: Implemented Recent Scripts list Added checking for plugin updates from AboutBox Multiple formatting improvements/fixes Implemented selection of the CLR version when preparing distribution package Added project panel button for showing plugin shortcuts list Added 'What's New?' panel Fixed auto-formatting scrolling artifact Implemented navigation to "logical" file (vs. auto-generated) file from output panel To avoid the DLLs getting locked by OS use MSI file for the installation.Resources Editor: Resources Editor: Stable releaseWPF Extended DataGrid: WPF Extended DataGrid 2.0.0.10 binaries: Now row summaries are updated whenever autofilter value sis modified.Social Network Importer for NodeXL: SocialNetImporter(v.1.9.1): This new version includes: - Include me option is back - Fixed the login bug reported latelyVeraCrypt: VeraCrypt version 1.0c: Changes between 1.0b and 1.0c (11 November 2013) : Set correctly the minimum required version in volumes header (this value must always follow the program version after any major changes). This also solves also the hidden volume issueCaptcha MVC: Captcha MVC 2.5: v 2.5: Added support for MVC 5. The DefaultCaptchaManager is no longer throws an error if the captcha values was entered incorrectly. Minor changes. v 2.4.1: Fixed issues with deleting incorrect values of the captcha token in the SessionStorageProvider. This could lead to a situation when the captcha was not working with the SessionStorageProvider. Minor changes. v 2.4: Changed the IIntelligencePolicy interface, added ICaptchaManager as parameter for all methods. Improved font size ...New ProjectsASP.NET Web API: ASP.NET Web API is a framework that makes it easy to build HTTP services that reach a broad range of clients, including browsers and mobile devices. ASP.NET WebDungeonPaper: DungeonPaper will be a platform for RPG players to utilize computers to replace traditional pen and paper in their campaigns.EMS: demoEvent Dispatcher: Event Dispatcher is a powershell module for centralized logging. Supports filtering events, and outputs to flat files or the Windows event log.Koopakiller.Numerics: A growing Math-Library for .NET, provided as a portable class library.NetroTrix: NetroTrix is a LAN Messenger Project.....Sharp Explorer: Sort of an alpha Play with C# to make a treeView Windows explorer. Currently multi-threaded dbl click to explore, r-click to preview some text files.TI Sensor Tag Library: A library to access the Texas Instruments Sensor Tag in Windows Store apps with Bluetooth GATT. Written in C#.ULS Log Viewer Feature: "ULS Log Viewer Feature" used by SharePoint Administrators, Developers and SharePoint Site Managers for get easily the real error behind the Correlation ID.Visual Studio Code Line Counter: VS Code Line Counter parses a Visual Studio solution file (.sln), reads each included project, and counts the number of lines in each included file.Vulcanus: TODOWax - The WiX Setup Project Editor: An interactive editor for WiX setup projects.

    Read the article

  • How to develop a Windows 8 app in 30 days!

    - by Scott Spradlin
    Begin your 30-day journey to create a Windows Store style app. Sign up to get started and receive: Insider tips and tricks on Windows 8 application development. Personal on-the-phone access to a Windows 8 architect*. An exclusive one-on-one Windows Store design consultation*. An opportunity to get expert help from a Microsoft Services Engineer at an App Excellence Lab. Sign up today and get started. Your new Windows 8 app could be mere days away. * Offer good only to legal residents in the 50 United States & D.C., age 18 or older to hobbyists, professionals or developers in the field of software tech who sign up for building a Windows 8 application on www.generationapp.com. Offer limited to 250 design consultations per month and 500 technical review consultations per month, on a first come first served basis. Limit of one session of each offer type per person. This offer is non-transferable and cannot be combined with any other offer. This offer ends when supplies are exhausted, and is not redeemable for cash.

    Read the article

  • Storing Tiled Level Data in J2ME game

    - by Alex
    I'm developing a J2ME game which uses tiled backgrounds for the levels. My question is how do I store this tile information in my game. At the moment it is stored as an array; with each number representing a different tile from the tile-sheet. This works well enough, however I don't like the fact that it is 'hard-coded' into the game because (at least in my opinion) it is harder to edit the levels, or design new ones. I was also thinking that it would be difficult if you wanted to add a 'level pack', I'm not sure on how this would be achieved though; it's not something I was planning on doing, I'm just curious. I was wondering if there was a way I could store level data in some external file and then load this in to the game. The problem is I don't know what the limitations are for J2ME regarding file I/O, can it read in any file like Java? I am aware of the RMS, but from my experience I don't think this would work (unless I am mistaken). Also, would loading the data in this way be too big a performance hit? Or is there another way I can achieve what I am trying to do. As I said, the way I have it at the moment works fine, and if this is the only viable option then it will suffice.

    Read the article

  • Using ConcurrentQueue for thread-safe Performance Bookkeeping.

    - by Strenium
    Just a small tidbit that's sprung up today. I had to book-keep and emit diagnostics for the average thread performance in a highly-threaded code over a period of last X number of calls and no more. Need of the day: a thread-safe, self-managing stats container. Since .NET 4.0 introduced new thread-safe 'Collections.Concurrent' objects and I've been using them frequently - the one in particular seemed like a good fit for storing each threads' performance data - ConcurrentQueue. But I wanted to store only the most recent X# of calls and since the ConcurrentQueue currently does not support size constraint I had to come up with my own generic version which attempts to restrict usage to numeric types only: unfortunately there is no IArithmetic-like interface which constrains to only numeric types – so the constraints here here aren't as elegant as they could be. (Note the use of the Average() method, of course you can use others as well as make your own).   FIFO FixedSizedConcurrentQueue using System;using System.Collections.Concurrent;using System.Linq; namespace xxxxx.Data.Infrastructure{    [Serializable]    public class FixedSizedConcurrentQueue<T> where T : struct, IConvertible, IComparable<T>    {        private FixedSizedConcurrentQueue() { }         public FixedSizedConcurrentQueue(ConcurrentQueue<T> queue)        {            _queue = queue;        }         ConcurrentQueue<T> _queue = new ConcurrentQueue<T>();         public int Size { get { return _queue.Count; } }        public double Average { get { return _queue.Average(arg => Convert.ToInt32(arg)); } }         public int Limit { get; set; }        public void Enqueue(T obj)        {            _queue.Enqueue(obj);            lock (this)            {                T @out;                while (_queue.Count > Limit) _queue.TryDequeue(out @out);            }        }    } }   The usage case is straight-forward, in this case I’m using a FIFO queue of maximum size of 200 to store doubles to which I simply Enqueue() the calculated rates: Usage var RateQueue = new FixedSizedConcurrentQueue<double>(new ConcurrentQueue<double>()) { Limit = 200 }; /* greater size == longer history */   That’s about it. Happy coding!

    Read the article

  • jump pads problem

    - by Pasquale Sada
    I'm trying to make a character jump on a landing pad who stays above him. Here is the formula I've used (everything is pretty much self-explainable, maybe except character_MaxForce that is the total force the character can jump ): deltaPosition = target - character_position; sqrtTerm = Sqrt(2*-gravity.y * deltaPosition.y + MaxYVelocity* character_MaxForce); time = (MaxYVelocity-sqrtTerm) /gravity.y; speedSq = jumpVelocity.x* jumpVelocity.x + jumpVelocity.z *jumpVelocity.z; if speedSq < (character_MaxForce * character_MaxForce) we have the right time so we can store the value jumpVelocity.x = deltaPosition.x / time; jumpVelocity.z = deltaPosition.z / time; otherwise we try the other solution time = (MaxYVelocity+sqrtTerm) /gravity.y; and then store it jumpVelocity.x = deltaPosition.x / time; jumpVelocity.z = deltaPosition.z / time; jumpVelocity.y = MaxYVelocity; rigidbody_velocity = jumpVelocity; The problem is that the character is jumping away from the landing pad or sometime he jumps too far never hitting the landing pad.

    Read the article

  • Essbase Analytics Link (EAL) - Performance of some operation of EAL could be improved by tuning of EAL Data Synchronization Server (DSS) parameters

    - by Ahmed Awan
    Generally, performance of some operation of EAL (Essbase Analytics Link) could be improved by tuning of EAL Data Synchronization Server (DSS) parameters. a. Expected that DSS machine will be 64-bit machine with 4-8 cores and 5-8 GB of RAM dedicated to DSS. b. To change DSS configuration - open EAL Configuration Tool on DSS machine.     ->Next:     and define: "Job Units" as <Number of Cores dedicated to DSS> * 1.5 "Max Memory Size" (if this is 64-bit machine) - ~1G for each Job Unit. If DSS machine is 32-bit - max memory size is 2600 MB. "Data Store Size" - depends on number of bridges and volume of HFM applications, but in most cases 50000 MB is enough. This volume should be available in defined "Data Store Dir" driver.   Continue with configuration and finish it. After that, DSS should be restarted to take new definitions.  

    Read the article

  • Design practice for securing data inside Azure SQL

    - by Sid
    Update: I'm looking for a specific design practice as we try to build-our-own database encryption. Azure SQL doesn't support many of the encryption features found in SQL Server (Table and Column encryption). We need to store some sensitive information that needs to be encrypted and we've rolled our own using AesCryptoServiceProvider to encrypt/decrypt data to/from the database. This solves the immediate issue (no cleartext in db) but poses other problems like Key rotation (we have to roll our own code for this, walking through the db converting old cipher text into new cipher text) metadata mapping of which tables and which columns are encrypted. This is simple when it's just couple of columns (send an email to all devs/document) but that quickly gets out of hand ... So, what is the best practice for doing application level encryption into a database that doesn't support encryption? In particular, what is a good design to solve the above two bullet points? If you had specific schema additions would love it if you could give details ("Have a NVARCHAR(max) column to store the cipher metadata as JSON" or a SQL script/commands). If someone would like to recommend a library, I'd be happy to stay away from "DIY" too. Before going too deep - I assume there isn't any way I can add encryption support to Azure by creating a stored procedure, right?

    Read the article

  • Python Web Applications: What is the way and the method to handle Registrations, Login-Logouts and Cookies? [on hold]

    - by Phil
    I am working on a simple Python web application for learning purposes. I have chosen a very minimalistic and simple framework. I have done a significant amount of research but I couldn't find a source clearly explaining what I need, which is as follows: I would like to learn more about: User registration User Log-ins User Log-outs User auto-logins I have successfully handled items 1 and 3 due to their simple nature. However, I am confused with item 2 (log-ins) and item 4 (auto-logins). When a user enters username and password, and after hashing with salts and matching it in the DB; What information should I store in the cookies in order to keep the user logged in during the session? Do I keep username+password but encrypt them? Both or just password? Do I keep username and a generated key matching their password? If I want the user to be able to auto-login (when they leave and come back to the web page), what information then is kept in the cookies? I don't want to use modules or libraries that handle these things automatically. I want to learn basics and why something is the way it is. I would also like to point out that I do not mind reading anything you might offer on the topic that explains hows and whys. Possibly with algorithm diagrams to show the process. Some information: I know about setting headers, cookies, encryption (up to some level, obviously not an expert!), request objects, SQLAlchemy etc. I don't want any data kept in a single web application server's store. I want multiple app-servers to be handle a user, and whatever needs to be kept on the server to be done with a Postgres/MySQL via SQLAlchemy (I think, this is called stateless?) Thank you.

    Read the article

  • Developing an iOS app for a single device - licensing issue

    - by bfavaretto
    I'm developing an iOS app for a museum as a freelancer. It's a very simple video player, to be installed on a single iPad that will be part of a permanent exhibition, basically acting as a kiosk. It turns out the iPad is the ideal device for that if you're looking for a small and affordable touchscreen. The problem is: as far as I can tell, none of the Apple Developer Program options available will allow me to distribute an app like that. The relevant options are (from the link above): iOS Developer Program ($99/year) Select this program if you would like to distribute apps on the App Store as an individual, sole proprietor, company, organization, government entity or educational institution. iOS Developer Enterprise Program ($299/year) Select this program if you would like to develop proprietary apps for internal distribution within your company, organization, government entity or educational institution. The regular program requires distribution through the App Store. The Enterprise version is for internal distribution within my own organization. Neither is the case here! It seems like I'm doomed to violate Apple's terms of service (and I can think of at least two ways of doing that: jailbreaking, or changing the iPad's date so it won't know the provisioning profile expired). Is that really so, or did I get the descriptions wrong? Has anyone here been in a similar situation?

    Read the article

  • Setting up a LAMP VM server for Development and Testing?

    - by TdotThomas
    Info: I would like to set up a VM server on my local computer which will serve pages in the exact same way as my current hosting (but only to me on my local computer). I currently pay a big web hosting company to host my website & web store and they are doing a great job, but I would like to be able to work on my Web site and its corresponding MySQL DB, HTML, and PHP code without being at risk of messing something completely up on the live servers. My current plan of action: Set up a VM webserver with Debian, MySQL, PHP, Apache. Copy web store (PHP/HTML) code to VM server. Copy my current MySQL databases from my hosting provider and install on VM server. Modify and test new features on VM server. Upload MySQL DB and HTML/PHP code back to web host's server where it should work as before but with new modifications. Questions: Now I'm pretty sure I have steps one and two down correctly but I can't for the life of me figure out how to proceed next, so here are my questions. I have my /etc/host file set up so www.MySite.test redirects to the IP address of the local VM webserver. Once I import my PHP/HTML files and MySQL file whats the best way to navigate around the fact that all of my files and DBs will reference www.MySite.com. I can export my MySQL dbs but do I also have to export my MySQL users and passwords to access those db or are those coded into my html/php code?

    Read the article

  • Registering in the iOS developer program as a minor

    - by maxluzuriaga
    Hi there. Recently I started learning to develop Apps for iOS, and while the simulator is fine for starting out, I've gotten to the point that I really should be testing the Apps I write on an actual device. As I'm sure you are well aware, to do this you must be a member of the $99/year iOS developer program, which also allows you to publish on the App Store. I'm more than happy to pay the fee, but my problem is that I'm still a minor, and to join the developer program you must be over 18 in the U.S. (I'm not sure how it works in other countries). I've talked to a few others that were in a similar position, but their responses have been varied. From what I've gathered, the best course of action is to register in the name of one of my parents. My problem with this is that if I were to ever publish an App on the store, it would be ideal to have my name as the seller instead of my Dad's. It wouldn't be the end of the world if this happened, but as I said, this wouldn't be ideal. Now I turn to you; is this a good plan? Have any of you been in this position or known somebody who has? Any other tips would be greatly appreciated. Thanks!

    Read the article

< Previous Page | 120 121 122 123 124 125 126 127 128 129 130 131  | Next Page >