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  • iPhone: Going from transformed layers to jpeg

    - by Devin Ross
    I have a bunch of images that are transformed (using touch gestures). I want to take the transformations the user does to the images and create a jpeg from it. (ie. if a user rotates a photo to the right, I want to get a jpeg of the photo rotate to the right just as the looks on screen). This takes into account that the photo could be bigger than whats displayed on screen too (no screenshots). I'm trying to use CGContext (CGContextRotateCTM specifically) but its not been too successful. Thanks for the help.

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  • Which trick uses Apple to show icons in the dock contextual menu ?

    - by Matthieu Riegler
    My question is quite simple : To use a custom menu for the apps icon on the dock, - (NSMenu*) applicationDockMenu: (id) sender; of the NSApplicationDelegate has to return the menu that the dock will display. Using setImage on a NSMenuItem, you can normaly add icons to the menu. They show up on the normal menu, but not on in contextual menu of the app's dock icon. Then how did Apple manage QuickTime, XCode, Preview to show icons in the list of recent opened files accessible in their dock contextual menu ? Thx.

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  • Optional Navigation Controller

    - by Kevin Sylvestre
    I have an application containing a variety of view controllers linked together in different ways (Welcome Browse Preview OR Browse Preview OR Settings Splash). The first view controller is presented modally using a navigation controller from a main controller, then the next set of view controllers are added using pop and push. This works correctly, but I need to be able to define my 'UINavigationBar' and 'UIToolbar' within interface builder, so they still work as expected if they are presented without using a navigation controller. Is this possible? Currently I get this if I try:

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  • UITableView - centering of Sections

    - by Raj
    Hi all, I am using a table view with its style set as "Grouped". I have only 2 sections to be displayed in the table view and the table view does not occupy full iPhone screen (It has some other views with it). So I would like to display those 2 sections centered in the table view rather than displaying the sections from the top of table view. One round about way is to set header and footer of the table view appropriately. But the disadvantage of this is, each sections will be equidistant (looks awkward!). Anybody with solutions to it? Thanks, Raj

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  • NSImage acting weird

    - by Chetan
    Why is this code setting artistImage to an image with 0 width and 0 height? NSURL *artistImageURL = [NSURL URLWithString:@"http://userserve-ak.last.fm/serve/252/8581581.jpg"]; NSImage *artistImage = [[NSImage alloc] initWithContentsOfURL:artistImageURL];

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  • How can I dismiss the view appeared by touching Add item in UINavigationController ?

    - by srikanth rongali
    I have added add(+ symbol button) button to my navigation controller. When I click it a view appears from bottom. I added a navigation bar and two buttons to it. One save and one cancel button. And the view have one textEdit box. After editing I can save or cancel. If I touch cancel I need the view to disappear like it should go down again. I think all iPhone , iPodTouch users use it. Like when they touch Add item then a view appears from bottom and when they cancel it goes down again. How can I make in this way in my application.

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  • Template apps for iPhone

    - by rob
    Is there a good place to get starter apps for iPhone, where you choose from any of a large set of permutations?...for instance with a nav bar and a flip screen and a 3 deep table view, with Core Data support etc. I guess what I was hoping for is some kind of wizard where you can check a few boxes and have a working app as a starting point....but more than just the 3 or 4 choices that come with xCode. If not a wizard, just a nice set of a couple dozen permutations. Also....is there any good sample apps out there that show the difference between identical apps, one which uses Interface Builder and one not? Aside from being handy for myself, I'd think these would be great as a teaching tool. I've googled a bit and come up with nothing.

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  • Can't give my custom prototype cells in tableview different heights

    - by kerbelda
    I've looked around at other questions here and many other sources online and just can't find a solution. I have 3 rows and no matter what I do, they all keep the width defined in the tableview. The first one is what I want, but the second and 3rd I can't give a custom height. Below is my code: #import "DetailTableViewController.h" #import "EventDetailTableViewCell.h" #import "EventDescriptionTableViewCell.h" #import "EventMapTableViewCell.h" @interface DetailTableViewController () @end @implementation DetailTableViewController - (void)viewDidLoad { [super viewDidLoad]; } #pragma mark - Table view data source - (NSInteger)numberOfSectionsInTableView:(UITableView *)tableView { // Return the number of sections. return 3; } - (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section { // Return the number of rows in the section. return 1; } - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { if (indexPath.section == 0) { static NSString *CellIdentifier = @"headerCell"; EventDetailTableViewCell *headerCell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier forIndexPath:indexPath]; headerCell.headerImage.image = [UIImage imageNamed:@"img4.png"]; return headerCell; } else if (indexPath.section == 1) { static NSString *CellIdentifier = @"descriptionCell"; EventDescriptionTableViewCell *descriptionCell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier forIndexPath:indexPath]; descriptionCell.descriptionImage.image = [UIImage imageNamed:@"img2.png"]; return descriptionCell; } else { static NSString *CellIdentifier = @"mapCell"; EventMapTableViewCell *mapCell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier forIndexPath:indexPath]; return mapCell; } } #pragma mark - Helper Methods - (NSString *)tableView:(UITableView *)tableView titleForHeaderInSection:(NSInteger)section { if (section == 1) { return @" "; } else if (section == 2) { return @" "; } else { return nil; } } -(CGFloat)tableView:(UITableView *)tableView heightForRowAtIndexPath:(NSIndexPath *)indexPath { if (indexPath.row == 0) { return 222; } else if (indexPath.row == 1) { return 80; } else { return 100; } } @end

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  • Clearing NSUserDefaults

    - by TonyNeallon
    I'm using +[NSUserDefaults standardUserDefaults] to store application settings. This consists of roughly a dozen string values. Is it possible to delete these values permanently instead of just setting them to a default value?

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  • How can I make a view get bigger again, as soon as the status bar goes back to normal height after a

    - by Thanks
    In the simulator I went to Hardware menu and activated the simulation of bigger status bar during phone call. Now, I tried to make a view in my nib that takes up the whole screen. As soon as the status bar gets smaller, I want my view to get bigger, so it uses that space up there. But regardless of any autoresizing settings, my view will keep pressed down after that status bar gets smaller. There is a empty slot left where the status bar was after hanging up the call. What's that actually supposed to be? Is my app recognizing the status bar as a view, or is the status bar indeed making my screen smaller? I mean...does it mess around with my views as if it was a view itself, or do my views not know about a status bar, but about a smaller screen size when the status bar gets bigger? How do you get your views big again when the status bar returns to normal height?

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  • Can't access UI from a delegate?

    - by Nick Brooks
    I got this code: GrooveOnDownload *dlg = [[GrooveOnDownload alloc] init]; NSURLDownload *dw = [[NSURLDownload alloc] initWithRequest:request delegate:dlg]; It starts the download in a delegate class with outlets for UI controls. But for some reason controls don't respond to direct messages from the delegate. //Header of the delegate @interface GrooveOnDownload : NSObject { IBOutlet id downloadButton; //... //Implementation //... [downloadButton setEnabled:FALSE]; // Doesn't work //... Any ideas?

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  • MKMapView maptype not changing!

    - by TheLearner
    I cannot understand why my MKMapView does not want to change to satellite view. This method is called and case 1 is called I have stepped over it but it simply does not change to satellite type it always changes to standard. It only works when it goes back to Map type. Anyone have any ideas? - (IBAction)mapSatelliteSegmentControlTapped:(UISegmentedControl *)sender { switch (sender.selectedSegmentIndex) { case 1: //Satellite self.mapView.mapType = MKMapTypeSatellite; default: //Map self.mapView.mapType = MKMapTypeStandard; } }

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  • Call instance method with objc_msgSend

    - by user772349
    I'm trying to use the objc_msgSend method to call some method dynamically. Say I want call some method in Class B from Class A and there are two methods in class B like: - (void) instanceTestWithStr1:(NSString *)str1 str2:(NSString *)str1; + (void) methodTestWithStr1:(NSString *)str1 str2:(NSString *)str1; And I can call the class method like this in Class A successfully: objc_msgSend(objc_getClass("ClassB"), sel_registerName("methodTestWithStr1:str2:"), @"111", @"222"); And I can call the instance method like this in Class A successfully as well: objc_msgSend([[objc_getClass("ClassB") alloc] init], sel_registerName("instanceTestWithStr1:str2:"), @"111", @"222"); But the thing is to get a instance of Class B I have to call "initWithXXXXX:XXXXXX:XXXXXX" instead of "init" so that to pass some necessary parameters to class B to do the init stuff. So I stored a instance of ClassB in class A as variable: self.classBInstance = [[ClassB alloc] initWithXXXXX:XXXXXX:XXXXXX]; And then I call the method like this (successfully): The problem is, I want to call a method by simply applying the classname and the method sel like "ClassName" and "SEL" and then call it dynamically: If it's a class method. then call it like: objc_msgSend(objc_getClass("ClassName"), sel_registerName("SEL")); If it's a instance method, find the existing class instance variable in the calling class then: objc_msgSend([self.classInstance, sel_registerName("SEL")); So I want to know if there is any way to: Check if a class has a given method (I found "responseToSelector" will be the one) Check if a given method in class method or instance method (maybe can use responseToSelector as well) Check if a class has a instance variable of a given class So I can call a instance method like: objc_msgSend(objc_getClassInstance(self, "ClassB"), sel_registerName("SEL"));

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  • Time Zone conversion form stringdate

    - by Kishore
    Hi, I have a stringdate 16-MAY-2010 23:04:44 which i need to convert to gmt time zone that is the out put required is 17-May-2010 12:03:03. I used date formatters to convert but the result i am getting is not in the format i required.I am sending the code please let me know if i am doing correct or not Here is the code: NSString *timeStamp = [format stringFromDate:[NSDate date]]; NSString *output = [timeConv dateStringFromString:timeStamp]; (NSString *)dateStringFromString:(NSString *)sourceString { NSDateFormatter *dateFormatter = [[[NSDateFormatter alloc] init] autorelease]; [dateFormatter setFormatterBehavior:NSDateFormatterBehavior10_4]; [dateFormatter setDateFormat:@"dd-MMMM-yyyy HH:MM:ss"]; NSTimeZone *gmt = [NSTimeZone timeZoneWithAbbreviation:@"GMT"]; [dateFormatter setTimeZone:gmt]; NSDate *date = [dateFormatter dateFromString:sourceString]; return [dateFormatter stringFromDate:date]; } The out put i am getting is the same old time without conversion. so please let me know the correct solution.

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  • Object in NSMutableArray crushed in memory

    - by Yoot
    Hi, I have some big problem with an NSMutableArray I'm filling with objects in a database. I'm using [appDelegate.myArray addObject:myObject], then somehow the object gets crushed in the memory, I don't know why, I didn't release anything... Thanks for your answers (and sorry for my poor english xD)

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  • Graph generation on iPhone

    - by Parrots
    Anyone have experience with drawing graphs on the iPhone? Looks like GraphKit isn't an option, so it's up to the programmer to either write his own library (using OpenGL, I guess), or an existing library. I can't seem to find any libraries that are confirmed to work on the iPhone. If you've written your own how did you go about it (opengl, quartz, etc), or if you used a library which one?

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  • What does that mean? "mi_cmd_stack_list_frames: Not enough frames in stack."

    - by HelloMoon
    Debugger is telling me this, when I run my app on device: Program received signal: “EXC_BAD_ACCESS”. mi_cmd_stack_list_frames: Not enough frames in stack. mi_cmd_stack_list_frames: Not enough frames in stack. I don't get information about where in code that happens. That's all I get. Any idea what that could mean? The app crashes after that. When the device is not connected to the mac, it still crashes, so not a debugger problem.

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