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  • How do you detect when the mouse leaves the stage in ActionScript 2?

    - by Theo
    I have the bad luck of having to downport some ActionScript 3 code to ActionScript 2 and I have a problem with detecting when the mouse leaves the stage. In ActionScript 3 there is an event called Event.MOUSE_LEAVE, which can be used to detect when the mouse leaves the stage, but there is no equivalent in ActionScript 2 as far as I can see. How would you best emulate the same functionality? Listening for mouse movement and checking the mouse coordinates against the bounds of the stage doesn't work because the mouse coordinates stop updating when the mouse leaves the stage.

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  • Moving 2d objects on a 3d plane - AS3

    - by Borkz
    I have a 2d plane rotated on its x axis, with 2d display objects I want to move around on the plane. Its pretty similar to a chess board: http://static.open.salon.com/files/chess011237853612.jpg The board is a rotated rectangle, and the pieces are just 2d display objects. Whats the easiest way to manipulate those objects so they appear to be moving on the board?

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  • Does anyone know of a good free bulk upload tool for web apps?

    - by Ev
    I have a web application in which a user has to upload images to a gallery. At the moment they need to upload one image at a time so it's pretty tedious. I'd like to implement a system where they could potentially drag and drop files into the browser, or select a folder to upload. Any ideas? Thanks in advance! (By the way; it's a .Net App if it makes a difference, but I was thinking most of the work would be happening client side so shouldn't matter) -Ev

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  • What is the "proper" method for determining if a swf is running within an AIR application?

    - by Michael Prescott
    I've got a Flex Web project and a Flex AIR project that use a common code-base. The common code defines several run-time loaded Flex Modules. I want the Flex Modules to behave differently depending on whether the running base application is WEB or AIR. What is the proper method for determining from the module code whether the module is running in a WEB or AIR application? (I found that Security.sandboxType.toString() returns "application", but I haven't found anything better in the documentation, yet.)

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  • Is there a Chromeless player solution for videos hosted elsewhere besides Youtube?

    - by Classer
    I am looking for the abilities that Youtube's Chromeless player has to offer but for non-Youtube hosted videos such as Metacafe, Vimeo, Viddler, etc. Abilities I will need are : Mute/Unmute (toggle) Volume Loop Resize video dimensions Current play back position Load bar Can I use Chromeless player for videos hosted on other sites besides Youtube? If not is there a solution out there? If not, what languages/APIs would I need use and know to create such an application?

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  • AIR File.resolvePath won't work anymore

    - by Palleas
    Hi all, I'm having a very strange issue, it looks like my application can't create file anymore. It works w/ directories, but the so-many-times-used resolvePath() methods doesn't. Here is what I do : var databaseFileContent : File = new File(File.desktopDirectory.nativePath + "/testing"); databaseFileContent.createDirectory(); databaseFileContent.resolvePath("test"); (Here I'm trying on desktop but that's the same w/ applicationStorageDirectory) When I execute this, it works only for the "testing" folder which is actually created, but my file isn't. I tried to create another application, doing this : trace(File.desktopDirectory.resolvePath("maiswtf.db").exists); trace(File.applicationStorageDirectory.resolvePath("wtf.db").exists); Both are displaying "false". Am I missing something here? I have another application with this code : var databaseFileContent : File = File.applicationStorageDirectory.resolvePath(File.separator + "sitra.db"); When I run this one, it works perfectly! My file is created at /sitra.db! Any hints? I thinks I'm going mad :/ Thanks!

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  • Storing Instances of Classes in Flex Shared Objects

    - by babyangel86
    Is it possible to store instances of a class in a cookie or in shared objects. Basically in my application I have an object "Diagram" that the user can create. If they hit save, I want to store the current instance as a cookie and allows them to reload it later. Alternatively, I could see about getting them to store the saved version on the hard disk. But even then, all I want to save and retreive is my actionscript object. Is this possible? I've tried storing the object to SharedObject.data.diag, but when I try to retrieve the object from the cookie doing SharedObject.data.diag as Diag returns null.

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  • AS3: resizing as a result of an eventListener

    - by Jaimie
    Hi everyone, I have coded a map that when a province object is clicked on, it should move to the center of the screen and grow a percentage of the width, along with displaying a number of different things. The problem is that in order for the image to resize it needs to be clicked on twice. It moves, and all of the children display just as they were designed to do, but the resize doesn't work on the first try. Any ideas how to fix this problem? ... menuItem4_mc.addEventListener(MouseEvent.CLICK, onClick); ... public function onClick(mc:MouseEvent):void { menuItem4_mc.width = width * .65; menuItem4_mc.height = height * .7; //brings Ontario To the front of the stage setChildIndex(menuItem4_mc,numChildren - 1); menuItem4_mc.x= 670/2; menuItem4_mc.y= 480/2; ... } Thank you!

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  • custom flex component, visual controls in design view

    - by bo
    Do you know how if you drag an <mx:Label> or <s:Label> component into your Flex project, when you go to design mode you get this panel on the right to set its properties like text etc. I have a custom component that I can call with actionscript, or with mxml like this: <comps:TheComp field1="OK" field2="Yes" /> The component takes this input and uses it for its internal operation private var field1:String; private var field2:String; private function initializeit() { // component takes the input and lays it out as needed } When I go to design mode, I can see the component under custom components, I can drag it to the stage and see it, but can't set its values field1 and field visually on the right like a normal <s:Label> or <mx:Label> would have. Any idea how I can add that? Do I need to make it inherit something or anything else

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  • How to pass array via ExternalInterface.call in Actionscript 2.0

    - by Beck
    ExternalInterface.call("create_platform",var1,var2,var3...); I need: ExternalInterface.call("create_platform",mycars); Tried like that: mycars = new Array(); mycars["fast"] = "peugoet 306"; mycars["sporty"] = "citreon saxo"; mycars["old"] = "ford fiesta"; ExternalInterface.call("create_platform",mycars); Javascript shows empty array; Thanks.

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  • How to create beautiful Screencasts for your web apps?

    - by Abs
    Hello all, I am trying to create a screen cast for my new web app. I have just come across a great example of a screencast and I am wondering what is used to do this: Click on the video to play on this page. I am impressed with the animation when the mouse is clicked and zooming into images from different angles. Is this done with Actionscript or is there software that will make my life easier to do this? Thanks all for any help

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  • Am I doing AS3 reference cleanup correctly?

    - by Ólafur Waage
    In one frame of my fla file (let's call it frame 2), I load a few xml files, then send that data into a class that is initialized in that frame, this class creates a few timers and listeners. Then when this class is done doing it's work. I call a dispatchEvent and move to frame 3. This frame does some things as well, it's initialized and creates a few event listeners and timers. When it's done, I move to frame 2 again. This is supposed to repeat as often as I need so I need to clean up the references correctly and I'm wondering if I'm doing it correctly. For sprites I do this. world.removeChild(Background); // world is the parent stage Background = null; For instances of other classes I do this. Players[i].cleanUp(world); // do any cleanup within the instanced class world.removeChild(PlayersSelect[i]); For event listeners I do this. if(Background != null) { Background.removeEventListener(MouseEvent.CLICK, deSelectPlayer); } For timers I do this. if(Timeout != null) { Timeout.stop(); Timeout.removeEventListener(TimerEvent.TIMER, queueHandler); Timeout.removeEventListener(TimerEvent.TIMER_COMPLETE, queueCompleted); Timeout = null; } And for library images I do this if(_libImage!= null) { s.removeChild(Images._libImage); // s is the stage _libImage= null; } And for the class itself in the main timeline, I do this Frame2.removeEventListener("Done", IAmDone); Frame2.cleanUp(); // the cleanup() does all the stuff above Frame2= null; Even if I do all this, when I get to frame 2 for the 2nd time, it runs for 1-2 seconds and then I get a lot of null reference errors because the cleanup function is called prematurely. Am I doing the cleanup correctly? What can cause events to fire prematurely?

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  • delete XML node, keep original

    - by marzsman
    I need to delete some nodes from an XML variable and I want to keep the original intact. So I pass the XML to a new variable and delete the nodes from that one but the original changes with it. Is there a way to protect the XML from the original variable?

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  • Error 2025: The supplied DisplayObject must be a child of the caller

    - by Mocca
    Hi, sorry, new to actionscript 3. I have a display() function for an object rotator(image based like a QT object movie). It first saves the current image in a helper variable and then allocates a new image, from the library, beneath the old one. To get a nice crossfade effect, the old image's alpha is looped down via enter_frame and then removed. Which is where there seems to be an issue with the display list, maybe recognizing oldImg's value as being already added? (it's not a first pass error) Btw, do i have to remove the old image or can i leave it, for when it's being called up via the mouse position again? (the image number can get fairly large) Does anyone have further insight? Thanks! function display(num:Number):void //num: image number { ... oldImg = newImg; ClassReference = getDefinitionByName("Class"+num) as Class; imgBD = new ClassReference(0,0); newImg = new Bitmap(imgBD); images.addChild(newImg); newImg.x=0; newImg.y=0; } function onEnter(evt:Event):void { if (oldImg) { if (oldImg.alpha > 0) oldImg.alpha -= 0.15; **else images.removeChild(oldImg);** } ... }

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  • How to combine several movieclips into one scene?

    - by NKelly
    Hi everyone, I'm creating a website that allows kids to designs a tshirt. I will have four section, colour, graphic, text and print. I have created these sections on demos and they are all working. I now need to properly create them all on one movie clip. I'm having problems with it, when i select the chosen tshirt colour and move onto the graphic section the shirt is white again and hasnt came through blue. Its the same for every section, when I select a grahic they dont come through either etc when I click the next button it refreshs the page. Does anyone know how to create this kind of design on one movie clip using different frames and so that the colour etc transfers onto each new page? PLEASE HELP!!!

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  • Actionscript: How Can I Know When The Source Property Of An Image Is Completely Updated

    - by Joshua
    var I:Image=new Image(); I.source='C:\\Abc.png'; var H:int=I.height; H is always Zero! I am presuming this is because the image hasn't finished reading the png file off the disk yet. What event can I monitor to know when it's width and height will have the right values? The 'Complete' event only seems to work for DOWNLOADED images. The 'Render' event happens EVERY FRAME. The (undocumented?) 'sourceChanged', happens as soon as source changes, and has the same problem! What event do I watch that will let me know when the image's width and height properties will have valid values? Or is there some Synchronous version of I.source='xxx.png', that I don't know about? P.S. Yes, I know I shouldn't use "C:\" in an Air Program. This was just for illustrative purposes, so that you won't suggest I use "Complete", which never even seems to fire when the file indicated by source is local.

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  • Find most right and left point of a horizontal circle in 3d Vector environment

    - by Olivier de Jonge
    I'm drawing a 3D pie chart that is rendered with in 3D vectors, projected to 2D vectors and then drawn on a Graphics object. I want to calculate the most left and right point of the circle The method to create a vector, draw and project to a 2d vector are below. Anyone knows the answer? public class Vector3d { public var x:Number; public var y:Number; public var z:Number; //the angle that the 3D is viewed in tele or wide angle. public static var viewDist:Number = 700; function Vector3d(x:Number, y:Number, z:Number){ this.x = x; this.y = y; this.z = z; } public function project2DNew():Vector { var p:Number = getPerspective(); return new Vector(p * x, p * y); } public function getPerspective():Number{ return viewDist / (this.z + viewDist); } }

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  • Problem when compressing SWF in Linux with java.util.zip

    - by CaioToOn
    Hi! I've created a servlet that changes the binaries of a SWF file and output it to the user. The SWF is compressed by ZLIB by default. Then I inflate, change the binaries, deflate and output the result. Everything was running right on a Windows Server 2008 (also in 2003). Currently, we need change the server to Linux, and then, this servlet is somehow outputing a corrupted SWF File... what could be the problem? What intrigues me more is that there is no difference between the Windows and Linux servlet versions. Is there any undocumented linux specific behaviour for the java.util.zip package? My Windows Server is (where the servlet is working): Windows Server 2008 (6.0 - x86) Apache 2.2.11 Tomcat 6.0.16.0 Java JDK 1.6.0_12-b04 My CentOS Server is (where te servlet doesn't work) CentOS 5.4 (2.6.18-164.15.1.el5 - i386) Apache 2.2.3 Tomcat 6.0.16.0 Java JDK 1.6.0_12-b04 Any lead would be appreciated! Cheers, CaioToOn!

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  • Looking for ideas on automatically arranging a set of objects (furniture) in a virtual room in AS3

    - by raf
    First of all, I don't want to visually arrange 3D models dragging them with the mouse, all I want is: Given a room of certain dimensions (L,W,H) and given a set of elements like beds, chairs, etc (with L,W,H dimensions, of course) I want to automatically arrange those elements to take advantage of the space as much as I can. So I want to be able to put as much furniture as I can in a given room. At the end I need to represent the arranged items visually, inside the room. My first thought was to use an array of items and sorting it with array.sortOn(["l","w","h"] Array.NUMERIC) and then define a gap between the objects and make the maths to put the objects one next to another, etc. but that isn't a good approach because some items may be placed on top of another ones (boxes of the same size, boxes on top of tables, etc). I really don't have experience on 3D programming, that's why I'm asking for help. Thanks in advance.

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