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  • Alternative ways to construct maps

    - by sideways8
    I've searched around and it seems like most people are using tile-based map systems. I suppose this question is more theoretical than practical (I am not very concerned about memory or performance speed), but I want to know: what other ways can a map be created in a game? A map being a graphic representation of terrain that can be navigated, has entrances and exits, and boundares (no-go zones). Besides using text files to store and arrays to load tile data, one idea I had was to store a map entirely as a graphic file and use queries on the pixel colour to determine boundaries (ie, you can only move in a certain direction if the way is bright enough in that direction). What other creative map systems are out there?

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  • SQL Server SQLCMD Basics

    Sqlcmd makes many SQL Server tasks, such as automating test runs and maintenance tasks, easier and quicker. The sqlcmd command-line utility is valuable to any database developer or DBA as the prime means of executing batches of SQL Statements to SQL servers, and saving results to file. Rob Sheldon gives you the basic facts about this great utility. Get your SQL Server database under version control now!Version control is standard for applications, but databases haven’t caught up. So how can you bring database development up to speed? Why should you start? Find out…

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  • Collisions and Lists

    - by user50635
    I've run into an issue that breaks my collisions. Here's my method: Gather Input Project Rectangle Check for intersection and ispassable Update The update method is built on object_position * seconds_passed * velocity * speed. Input changes velocity and is normalized if 1. This method works well with just one object comparison, however I pass a list or a for loop to the collision detector and velocity gets changed back to a non zero when the list hits an object that passes the test and the object can pass through. Any solutions would be much appreciated. Side note is there a more proper way to simulate movement?

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  • Estimating file transfer time over network?

    - by rocko
    I am transferring file from one server to another. So, to estimate the time it would take to transfer some GB's of file over the network, I am pinging to that IP and taking the average time. For ex: i ping to 172.26.26.36 I get the average round trip time to be x ms, since ping send 32 bytes of data each time. I estimate speed of network to be 2*32*8(bits)/x = y Mbps -- multiplication with 2 because its average round trip time. So transferring 5GB of data will take 5000/y seconds Am I correct in my method of estimating time. If you find any mistake or any other good method please share.

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  • Targeting a vehicle with complex movement?

    - by e100
    Targeting a vehicle with known constant velocity is simple, and collision is guaranteed. Imprecise AI can be modeled by adding a small error factor. But how would one go about targeting a vehicle whose movements are more complex? Perhaps it's evading the AI or another game object. I've been thinking about how I'd do it myself in a FPS (in which bullets have finite speed) and think there might need to be at least couple of targeting modes based on the target's movement in the previous second or so: If it's near linear (peak acceleration in a certain range) target with the linear model If it's highly irregular (perhaps size of bounding box of recent positions could be used?) , target at an average For now I can assume 2d space, AI is stationary and projectile moves linearly.

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  • What is the best way to INSERT a large dataset into a MySQL database (or any database in general)

    - by Joe
    As part of a PHP project, I have to insert a row into a MySQL database. I'm obviously used to doing this, but this required inserting into 90 columns in one query. The resulting query looks horrible and monolithic (especially inserting my PHP variables as the values): INSERT INTO mytable (column1, colum2, ..., column90) VALUES ('value1', 'value2', ..., 'value90') and I'm concerned that I'm not going about this in the right way. It also took me a long (boring) time just to type everything in and testing writing the test code will be equally tedious I fear. How do professionals go about quickly writing and testing these queries? Is there a way I can speed up the process?

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  • How can I run a complete application from RAM?

    - by pico
    When I do some stuff in background (unpacking, compiling, backup, etc.) my hdd is under load and for example, Firefox and Chromium take very long to start and react very slow. While my hdd is under load I have still plenty of free RAM and free CPU. How can I copy the whole Firefox or Chromium including all dependencies into RAM? I don't care about persistence, I just want to view some websites, videos, etc. There are instructions putting the cache into /dev/shm, but that didn't speed up so much. Getting the profile into the RAM drive might also be easy... But how to get the binaries with all dependencies into RAM?

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  • Determine which user initiated call in Asterisk

    - by adaptive
    I had the following code in my extensions.conf file: [local] exten => _NXXNXXXXXX,1,Set(CALLERID(name)=${OUTGOING_NAME}) exten => _NXXNXXXXXX,n,Set(CALLERID(num)=${OUTGOING_NUMBER}) Now I want to change this code to set the CallerID and number based on the user/extension that is making the call. In fact I have four(4) users/extensions in my sip.conf and only one of them (the one I use for business) is supposed to send a different caller id/number. Everything is in the same context (for simplicity) since all lines need to be able to pick up an incoming call. The only difference is when line1 needs to make a call, it has to send a different caller id/number and use a different provider. This is what I have so far: [local] exten => _NXXNXXXXXX,1,Set(line=${SIP_HEADER(From)}) exten => _NXXNXXXXXX,n,Verbose(line variable is <${line}>) exten => _NXXNXXXXXX,n,Set(CALLERID(name)=${IF($[ ${line} = line1 ]?${COMPANY_NAME}:${FAMILY_NAME})}) exten => _NXXNXXXXXX,n,Set(CALLERID(num)=${IF($[ ${line} = line1 ]?${COMPANY_NUMBER}:${FAMILY_NUMBER})}) exten => _NXXNXXXXXX,n,Dial(${IF($[ ${line} = line1]?SIP/${EXTEN}@${COMPANY_PROVIDER}:SIP/${EXTEN}@${FAMILY_PROVIDER})}) I really don't know if this is correct and I'm afraid to commit these changes to my extensions.conf before validating. Any help will be greatly appreciated.

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  • Transfering site from shared to vps account

    - by N e w B e e
    I got a hosting account at HOSTGATOR. it was a shared account and i had three websites present over there. now, i have upgraded my account to VPS at HOSTGATOR and i want to transfer only ONE website over the new VPS. say, mydom.net. this website includes wordpress installation and other custom pages and setup can somebody please guide me How can I transfer the web to my new account? with speed, accuracy, and such that my website remains in working condition.. what will I do about wordpress? simply copy it will work?(I dont thnk so), if not how can I move it? I need guideline. and I am asking the question with a hope that many others will also learn the things just as i am learning,, and one quick thing, answering it like creating a manual can help people a lot...that's my thinking.. thanks to all

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  • NetAdvantage - jQuery, ASP .NET MVC and HTML5 UI Components released for Web Developers

    Built for speed and portability across operating systems, iPad/tablets, desktops and multi-browser support. Includes controls for ASP .NET MVC and uses the latest technologies like HTML 5 & CSS 3. This preview includes a sampling of powerful UI controls: grid, date picker, rating, editors, even a video player! All work with the popular WebKit engine that underpins many modern desktop browsers without requiring plug-ins or extensions. The grid embraces the latest Web techniques and frameworks like jQuery Client Templates and DOM virtualization. Download these essentials for jQuery and ASP .NET MVC from us today. span.fullpost {display:none;}

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  • Images from remote source - is it possible or is really a bad practice?

    - by user1620696
    I'm building a management system for websites and I had an idea related to image galleries that I'm not sure it's a good approach. Since images might need good deals of space depending on how much images a user uploads an so on, I thought on using cloud services like dropbox, mega and google drive to store images and load then when needed. The obvious problem is that for me this seems a useless solution because it would be slow to download the images from the remote source, making the user experience not so good. Is there any way to save images of a image gallery on remote source without getting the user experience bad because of speed? Or this is really not a good practice?

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  • Calculating Values within a Rolling Window in Transact SQL

    Before the SQL Window functions were implemented, it was tricky to calculate rolling totals or moving averages efficiently in SQL Server. There are now a number of techniques, but which has the best performance? Dwain Camps gets out the metaphorical stopwatch. Get your SQL Server database under version control now!Version control is standard for applications, but databases haven’t caught up. So how can you bring database development up to speed? Why should you start? Find out…

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  • Sharing Large Database Backup Among Team

    - by MattGWagner
    I work on a team of three - five developers that work on an ASP.net web application remotely. We currently run a full local database from a recent backup on all of our machines during development. The current backup, compressed, is about 18 GB. I'm looking to see if there's an easier way to keep all of our local copies relatively fresh without each of us individually downloading the 18 GB file over HTTP from our web server on a regular basis. I guess FTP is an option, but it won't speed the process up at all. I'm familiar with torrents and the thought keeps hitting me that something like that would be effective, but I'm unsure of the security or the process.

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  • Want A Faster Installation? Use The 3-Step Update

    Heres tip to speed up DXperience installations. Use the Update option when upgrading between minor versions. The process is easier than uninstalling and reinstalling. In fact, there are only 4 screens to click through. Check out the screenshots below from my recent upgrade from the DXperience v2010.1.2 to v2010.1.3 release: Step 1: The installer will detect if you have a previous version installed that can be updated. If an update is possible then youll be presented with one option, Update: ...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Slow tranfer to external USB3 hard drive

    - by JMP
    Trying to backup data from hard drive before reloading windows following some issue with its load. Having trouble with the file transfer to a USB3/2 external hard drive NTFS. Getting transfer speed of about 116.7kB/sec. In other words its taking about 5 hours to tranfer 1.4GB. I've got about 80GB to go. So the transfer is going to take 11days. Seems a little on the slow side. Am I missing something? Is there a way to make this faster. No issue with the external drive tranferring this amount in windows. But don't have that option at the moment.

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  • Rendering trillions of "atoms" instead of polygons?

    - by Baring
    I just saw a video about what the publishers call the "next major step after the invention of 3D". According to the person speaking in it, they use a huge amount of atoms grouped into clouds instead of polygons, to reach a level of unlimited detail. They tried their best to make the video understandable for persons with no knowledge of any rendering techniques, and therefore or for other purposes left out all details of how their engine works. The level of detail in their video does look quite impressive to me. How is it possible to render scenes using custom atoms instead of polygons on current hardware? (Speed, memory-wise) If this is real, why has nobody else even thought about it so far? I'm, as an OpenGL developer, really baffled by this and would really like to hear what experts have to say. Therefore I also don't want this to look like a cheap advert and will include the link to the video only if requested, in the comments section.

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  • nVidia GT 220 not working properly with Ubuntu 12.10

    - by Glaedr
    I used to enable proprietary nVidia drivers on every previous Ubuntu release to get it working properly (elseway I was forced to a very low resolution and no graphic acceleration), and everything worked fine then. In particular, I noticed - still I don't know why - that the GPU fan on every OS gets noisy until the video drivers are loaded (runlevel 5, it seems, in Linux), and then slows down to a normal speed. Today I installed 12.10. Running the Live CD, surprisingly, everything was working fine: full resolution, acceleration, silent fan, and so on. The running driver was nvidia-current (GT 216). After installing and booting I found that the fan was overrunning. The installed driver is nouveau. I tried installing nvidia-current, or any other proprietary driver, even installing the kernel headers & source and then the drivers (as suggested here), but all I'm getting with proprietary drivers is, the irony, low resolution, noisy fan and no acceleration (thus obviously unity and compiz refusing to start). Does anybody know a way out?

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  • How can I disable as much "flair" as possible in Unity?

    - by UlfR
    I'm running Ubuntu 11.10 from a fresh install on a somewhat aged computer, so I have some speed problems. But since I do want to use the new cool way to work with things that Unity introduces I do not want to fiddle with getting another desktop environment. My idea is to disable as much flair as possible, but there are tonnes of options that I do not understand or have the time to read up on when I launch CompizConfig Settings Manager. Which of these could safely be disabled? Are there other places where performance could be gained by disabling things? So how can I make the whole thing a little more snappy?

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  • Sensitive middle-button (mouse)

    - by Gilead
    Whenever I click on the middle-button on my mouse-wheel, it seems that multiple click events are being sent in succession. Case in point: when I middle-click a bookmark folder in Chrome (to open up all the bookmarks in tabs), Chrome opens up the same set of bookmarks three times. This is very annoying. Is there a way in X or Gnome to detune the sensitivity of my mouse's middle button to prevent multiple click events from being sent? Maybe like a double-click speed adjustment for the middle-button?

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  • How do I reserve bandwidth?

    - by Kaktarua
    In windows there is a registry entry called Reserve bandwidth. With that system was reserved some bandwidth from my INTERNET connection so that when i am downloading all other connected application can run with minimum INTERNET support. Like reserve bandwidth help to keep other application (all kind of messenger) on-line when i was downloading. But in Ubuntu my connection speed is good enough but problem arise when i am downloading a file, all my messenger gets off-line status. Can any one tell how can i fix such problem? Or why this is happening?

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  • for vs. foreach vs. LINQ

    - by beccoblu
    When I write code in Visual Studio, ReSharper (God bless it!) often suggests me to change my old-school for loop in the more compact foreach form. And often, when I accept this change, ReSharper goes a step forward, and suggests me to change it again, in a shiny LINQ form. So, I wonder: are there some real advantages, in these improvements? In pretty simple code execution, I cannot see any speed boost (obviously), but I can see the code becoming less and less readable... So I wonder: is it worth it?

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  • Simulating a sine wave/oscillating pattern for enemies

    - by Sun
    I'm creating a simple top down shooter, right now I have an enemy which simply follows the player. I'd like to change things up and have the enemies move towards the player but in a wave like motion. I have looked at some similar questions like this but they don't take into account for the Y changing. How can I simulate a wave like pattern for my enemies whilst they are homing into their target. Edit: Sample code In my update method I have the following: Vector2 trackingPos = position - target; trackingPos.Normalize(); position -= trackingPos * elaspedTime * speed;

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  • Getting wifi working on 14.04

    - by user286114
    I have installed Ubuntu 14.04 on my laptop. When I plug in the ethernet cable the internet works fine, but I can't see any wireless network in the networking manager. The wifi switch is definitely on on my laptop! It's a Dell XPS M1330. I'm not sure what the network card is - how can I find out? nm-tool gives me this: NetworkManager Tool State: connected (global) - Device: eth0 [Wired connection 1] ------------------------------------------- Type: Wired Driver: tg3 State: connected Default: yes HW Address: 00:23:AE:28:FE:A2 Capabilities: Carrier Detect: yes Speed: 100 Mb/s Wired Properties Carrier: on IPv4 Settings: Address: 192.168.1.26 Prefix: 24 (255.255.255.0) Gateway: 192.168.1.254 DNS: 192.168.1.254

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  • What is the easiest and fastest way to display an SDL_Surface in a window with SDL2?

    - by Semmu
    I would like to have an SDL_Surface representing the contents of the window, just like in the old days with SDL1.2. What is the best and fastest way to do it in SDL2? What I found is that I need an SDL_Window, an SDL_Renderer for that window, an SDL_Texture to render, and an SDL_Surface to create a texture from. This seems a bit too much to me, since I just want to display a single image on the screen. Not to mention the impact on the performance. On my machine (Lenovo Y510p laptop) this whole procedure takes 9ms, without any memory allocation, only using pre-allocated variables and totally black SDL_Surface. Is there a way I could speed up things?

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