Search Results

Search found 9366 results on 375 pages for 'common lisp'.

Page 126/375 | < Previous Page | 122 123 124 125 126 127 128 129 130 131 132 133  | Next Page >

  • Community Day at SOS Kinderdorf Bambous

    Easter is not only an occassion of public holidays but an opportunity to share and celebrate with your neighborhood. The team of IOS Indian Ocean Software Ltd. spent Easter Monday with the children and "mothers" of SOS Children's Village in Bambous. Together with the employees' family members we enjoyed some wonderful hours together. Starting the community day with a common lunch, IOS contributed mainly stationery, educational gifts and games like Scrabble or Sudoku. And of course, a little give-away with chocolate eggs... The kids are aged between 5 and 18 years. They live together with their village mothers in so-called family houses. The SOS Kinderdorf in Bambous is quite new and started their operations back in 2003, with an official inauguration in May 2005. Actually, I'm really happy about this event and I am looking forward to IOS next community activity. Community off-line and for real people, not only virtual!   PS: Article in L'Express of 09.04.2010

    Read the article

  • EntSSO stopped working

    - by blomqvist
    My EntSSO (Enterprise Single Sign-On Server, part of BizTalk) did not start today, with the message: The SSO service failed to start. Error Code: 0x80131700 Could not create SSOSQL. To fix the problem, reinstall SSO or try 'regasm SSOSQL.dll' from a Visual Studio command prompt. Error Code: 0x80131700   The only reason for this that I can think of is that I have just installed the .net framework 4.0 RC but I have not verified this. The solution suggest in the error message works like a charm! Open a Visual Studio command prompt and run this command: regasm  ‘C:\Program Files\Common Files\Enterprise Single Sign-On\SSOSQL.dll’ Problem solved!

    Read the article

  • Is it possible to design a multiplayer game which can be played from different devices?

    - by user9820
    I want to design a online multiplayer game for all gaming devices e.g. Desktop PC, internet browser, android phones, android tablets, iphone, ipad, XBOX 360 etc. Now my main requirement is that, I want all devices can be used to play the game in multiplayer mode toghether i.e. One player can be connected using PC another using android phone and other may be with iphone or ipad. My doubts are - How to make all devices to connect to common game server? What will be the logic for graphics and texture because all devices screen will be of different aspect ratio?

    Read the article

  • Will mono be carried forward by upgrading to 12.04?

    - by vasa1
    I plan to upgrade from 11.10 to 12.04 when 12.04 is released. I noticed from my previous experience in upgrading from 11.04 to 11.10, that Synaptic, which was dropped in 11.10, was retained on my system presumably because I upgraded from 11.04 (which did have Synaptic by default) and didn't do a new install. Given that Synaptic was retained, my question relates to mono. According to the list here, I don't have any programs that need mono. (I've just purged Banshee.) If I don't remove mono, will it be carried forward when I upgrade to 12.04 just like Synaptic was? If the suggestion is to remove mono before the upgrade to 12.04, is sudo apt-get purge libmono* libgdiplus cli-common libglitz-glx1 libglitz1 still the recommended way to remove mono-associated material from 11.10?

    Read the article

  • How an LED-lit LCD Monitor Works [Video]

    - by Jason Fitzpatrick
    There’s a good chance you’re staring at one right now, the common LCD monitor. How exactly does it work? Find out by watching this informative video. Bill Hammack, the engineer behind the Engineer Guy video series, takes apart an LCD monitor and gives a detailed analysis of what’s going on inside as he rebuilds it–including how the pixels function, what the screen is constructed off, and how the light is diffused. LCD Monitor Teardown [YouTube via Hack A Day] HTG Explains: What’s the Difference Between the Windows 7 HomeGroups and XP-style Networking?Internet Explorer 9 Released: Here’s What You Need To KnowHTG Explains: How Does Email Work?

    Read the article

  • MVC helper functions business logic

    - by Menelaos Vergis
    I am creating some helper functions (mvc.net) for creating common controls that I need in almost every project such as alert boxes, dialogs etc. If these do not contain any business logic and it's just client side code (html, js) then it's ok. My problem arises when I need some business logic behind this helper. I want to create a 'rate my (web) application' control that will be visible every 3 days and the user may hide it for now, navigate to rate link or hide it for ever. To do this I need some sort of database access and a code that acts as business logic. Normally I would use a controller for this, with my DI and everything, but I don't know where to put this code now. This should be placed in the helper function or in a controller that responds objects instead of ActionResults?

    Read the article

  • Ogre3D : seeking advices about game files management

    - by Tibor
    I'm working on a new game, and its related level editor, based on Ogre3D. I was thinking about how i could manage the game files, knowing that Ogre use .mesh files for models, .material for materials/texture information etc... . At first i thought about a common .zip folder decompressed at runtime (the same way Torchlight and Ogre samples do). But this way the game assets become a monolithic archive, loading takes time, and could be difficult to eventually patch them. So, let's say i have a game object named "Cube" i want to load in my program. Going for modularity, what if i create a compressed file (using zlib compression routines) named Cube.extname, containing its sub-files Cube.mesh, Cube.material and so on ? Are there any alternatives or should i stick with compressed objects? PS: Just to clear things, the answer is unrelated to my program code, at the moment i'm using "resources.cfg" pointing to the OgreSDK media directory.

    Read the article

  • ASP.NET AJAX Release History : Q1 2010 SP2 (version 2010.1.519)

    Common for all controls What's Fixed Fixed: Problem with RegisterWithScriptManager=false (MVC) and browsers without gzip support Fixed: $telerik.getLocation implementation, in case the element is a child of an element with position:fixed Visual Studio Extensions What's New Improved: Visual Studio 2010 support for upgrade notifications What's Fixed Fixed: Code language selection in WebSite does not work. RadAjax What's Fixed Fixed: RadAjax controls break on AJAX callback with ToolkitScriptManager...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

    Read the article

  • How to work with scenes in a 2D game

    - by Anearion
    I'm a java/android programmer, but I don't have any experience in game programming, I'm already reading proper books, like "Pro Android Games", but my concerns are more about the ideas behind game programming than the techniques themselves. I'm working on a 2D game, something like Cluedo to let you understand the genre. I would like to know how should I act with the "scenes", for example, a room with a desk, TV, windows and a lamp. I need to make some items tappable and others not. Is it common to use one image (invisible to the user) with every different item a different color, then call the getColor() method on the image? Or use one image as background, and separate images for all the items? If the latter, how can I set the positioning? and should I use imageView or imageButton? I'm sorry if those are really low quality questions, but as "outsider" ( I'm 23 and still finishing my university ) it's pretty hard learn alone.

    Read the article

  • How to unit test image processing code?

    - by rold2007
    I'm working in image processing (mainly OCR) and I wonder how I should integrate unit tests in my development. I'm already using unit tests for more "common" type of code but when dealing with image processing code I'm not sure how to deal with it. This kind of code always need some image data input/output and mocking this is not obvious. For now I'm mostly doing integration tests but they take a while to run and I would like some ideas on how to break down this kind of code into unit tests so that I can run them more quickly.

    Read the article

  • Can't print, CUPS package corrupted and hangs on re-install

    - by Little Bobby Tables
    When I upgraded to Ubuntu 10.4 (Maverick), the upgrade process got stuck on the post-installation of the CUPS package. I had to kill processes and run several forced updates before I could finally get regular updated. Ever since I can't print - The printed file gets messed up and crashes the printer. I also can't re-install CUPS, as each time the installation hangs and I have to kill it before it completes. I tried to find a workaround for this problem, but in vain. Does anyone know how to bypass this? Or at least why can the post-installation hang, and how to re-install a problematic package? Some system specs and other hints: Dell D630 laptop running Ubuntu 10.4, Gnome desktop, standard LAN network, printing to an LPD server. Everything worked fine on 9.10. Also, the printed files themselves are not corrupted. The problem does not seem to be Evince-specific, but common to all printouts.

    Read the article

  • Best way to store motion changes to reduce memory

    - by Andrew Simpson
    I am comparing jpeg to jpeg in a constant 'video-stream'. i am using EMGU/OpenCV to compare each pixels at the byte level. There are 3 channels to each image (RGB). I had heard that it is common practice to store only the pixels that have changed between frames as a way of conserving memory space. But, if for instance/example I say EVERY pixel has changed (pls note i am using an exaggerated example to make my point and i would normally discard such large changes) then the resultant bytes saved is 3 times larger than the original jpeg. How can I store such motion changes efficiently? thanks

    Read the article

  • Orthographic Projection with variable FOV

    - by cubrman
    We are building agame with orthographic view. The problem we face is the fact that with different resolution you can see different area of the game world. E.g. if you have higher resolution you can see more around you. To solve this we currently use a common scale factor that every model is scaled by, depending on resolution. But this has drawbacks when drawing shadows - I cannot set a higher view angle for the orthographic shadow camera, while when using the perspective shadow camera I get significantly worse shadow quality. So the question is is there any way to controll FOV when using orthographic projection, or, more specifically, what is the easiest way to scale the world uniformly up or down with orthographic projection matrix? I saw that in 3ds MAX you can control FOV for an orthographic camera I wonder how they implemented it.

    Read the article

  • HLSL problem with divide by homogeneous component

    - by Berend
    When I try to divide my position.z by my position.w in HLSL I get as result always 1.0f or higher. Is this a common problem for some reason? When I divide my position.x or y by the w this works fine. But the divide for the z gives a wrong result. I use the view matrix for my camera and the projection matrix as i use it in the game because I want to create a depthmap from the cameraposition. Can anybody explain what I'm doing wrong? Do I need another view matrix?

    Read the article

  • Should you document everything or just most?

    - by TheLQ
    It seems a bit of a controversial subject to document everything, including the "JavaBean" syntax of getters and setters for fields: People say its needlessly long and repetitive breaking DRY (don't repeat yourself), that the naming convention should explain everything, and it clutters code/documentation. Sometimes those arguments work. But other times, you end up with this: Above is common to open source projects that do boldly follow those principles. Your left with entirely useless documentation. That doesn't explain anything about whats going on underneath, the possible effects, or even what the expected value is (could it be null or never null? I don't know, the Javadoc doesn't tell me). So when should I document? Do I document everything even if it occasionally clutters code? Or do I document nothing since in my eyes its "obvious"?

    Read the article

  • Why doesn't Microsoft support virtualizing a Server OS on Windows 7?

    - by Nathan DeWitt
    Microsoft doesn't support any server operating systems in Windows Virtual PC. Virtual Server 2005 doesn't run on Windows 7. Hyper-V is great, but I don't want to run Server 2008 as my main OS, and I love having Windows 7 run on the bare metal. I don't want to mess around with a dual boot. My only option to continue developing in Windows 7 with a virtual server environment on hand is VMWare or VirtualBox. Other members in my team use Hyper-V, and VHDs are common. I'd prefer to be able to use their VHDs, so that leaves me VirtualBox. Does anyone know if Microsoft is planning on bringing server virtualization back to the workstation?

    Read the article

  • Simpler alternative to AngelScript

    - by Vee
    I want to give players the ability to create and share bullet patterns for a shoot'em up. The pattern scripts should have all the common programming stuff like loops, if/else, variables, and so on. But in the end, I just want them to call a "spawn bullet at X, Y with Z angle and A speed" in the C++ game. To spawn a circle of bullets, the user should only have to write a script with a for loop that goes from 0 to 360 and calls the spawn bullet function on every iteration. I tried integrating AngelScript, but I am getting nowhere - it looks way to complex for a simple task like this one. Is there an easy to integrate library that can solve my problem? Thanks.

    Read the article

  • What constitutes proper use of threads in programming?

    - by Smith
    I am tired of hearing people recommend that you should use only one thread per process, while many programs use up to 100 per process! take for example some common programs vb.net ide uses about 25 thread when not debugging System uses about 100 chrome uses about 19 Avira uses more than about 50 Any time I post a thread related question, I am reminded almost every time that I should not use more that one thread per process, and all the programs I mention above are ruining on my system with a single processor. What constitutes proper use of threads in programming? Please make general comment, but I'd prefer .NET framework thanks EDIT changed processor to process

    Read the article

  • how to transform child elements position into a world position

    - by MrGreg
    So Im making a 2d space game and I have a bunch of spaceships that have turrets. Objects have a position and orientation, the ships being in world coordinates while the turrets are children and coordinates are relative to their parents. How do I efficiently calculate the position of a turret in world coordinates (i.e. when it fires and I need to know where to place a bullet in the world)? Calculating the turrets orientation is trivial - I just add the turrets relative angle to its parents. For position though, I guess I could do a bunch of trigonometry but this MUST be a common problem with a good/fast general solution? Should I be relearning how to do matrix math again? :) btw - Im creating the game in javascript+canvas but its the math/algorithm im interested in here Cheers, Greg

    Read the article

  • Wubi 12.04 boot error message

    - by Leandro
    Im having a boot problem with my Wubi 12.04 system. When Ubuntu starts to boot up, a message will appear in my screen and it's something like: T#s..... does not exist Sorry, I couldn't read all the message. Then another message pop-out after Ubuntu loading screen this time the message is this: Gave up waiting for root device. Common problems: -Boot args (cat /proc/cmdline) -check rootdelay= (did the system wait long enough?) -check root= (did the system wait for the right device?) -missing module (cat /proc/module: ls /dev) ALERT! /dev/disk/by/by_uuid/EODC2345DC231576 does not exist. Dropping to a shell

    Read the article

  • How to copyright and license individual code files

    - by Hand-E-Food
    I have a habit of writing small, reusable components in my spare time. I reuse these components with my clients' code bases. It occurs to me there's a potential issue that using identical code for multiple clients may bite me back in the future. I don't care who uses the code. I just don't want a situation where one company tries to sue another for copyright infringement due to my actions. I'm not familiar with common licensing schemes. What do I need to specify in my code files to indicate that these protions are copyrighted to myself and usable by anyone, while differentiating them from the code specificly written for the client? Where can I find more information on this scenario?

    Read the article

  • Is there a list of shortcuts which are not reserved in any major browser?

    - by MainMa
    In the past, when I implemented shortcuts for web applications, I used different ones for different browsers: for example Ctrl+Shift+A was used in Chrome, but would be something else, like Ctrl+Shift+C in Firefox, since Firefox reserves the Ctrl+Shift+A shortcut for add-ons. Actually, I have a project where it would be nice to have the same shortcuts for every browser. Is there a list of shortcuts which are not reserved in any major browser (Chrome, Firefox, Safari, IE and Opera) or do I have to do my own by listing? Google wasn't helpful, since it rather shows the list of shortcuts which are common to all major browsers.

    Read the article

  • Upgrading from Express Edition to Standard Edition

    - by TiborKaraszi
    Say you encounter an SQL Server which is Express Edition, and it really should have been some higher edition. Sounds familiar? It is common for me as a consultant to find plenty of SQL Servers at a customer's site. Many of the databases in these will be moved (typically using backup and restore) to a "real" SQL Server. But in some cases, this might not be desirable. You want to convert the whole instance, from Express to a "real" SQL Server edition. I'm attending a great SharePoint course for Daniel...(read more)

    Read the article

  • Why are so many questions closed? [closed]

    - by Kim Jong Woo
    Why is there so many questions on this stackexchange site closed? I mean far more than usual. Even very high quality discussions are closed. Doesn't this high number of closed questions with high number of views and good quality of content seem like that the current policy that governs the criteria for appropriate question might be going against nature? I mean it feels as if lot of questions or discussions are everything surrounding programmer, programming, and need not be objective or seeking definitive answer. It appears lot of questions are of inquisitive nature seeking insight into other programmers and finding common subjects of interest. Is it possible for mods to relax a bit? I mean lot of great questions with [closed] tag everywhere doesn't do justice. This question in itself is a perfect example of what I am talking about and it will be closed. But I think my point is clear.

    Read the article

  • How do I simulate the mouse and keyboard using C# or C++?

    - by Art
    I want to start develop for Kinect, but hardest theme for it - how to send keyboard and mouse input to any application. In previous question I got an advice to develop my own driver for this devices, but this will take a while. I imagine application like a gate, that can translate SendMessage's into system wide input or driver application with API to send this inputs. So I wonder, is there are drivers or simulators that can interact with C# or C++? Small edition: SendMessage, PostMessage, keybd_event will work only on Windows application with common messages loop. So I need driver application that will work on low, kernel, level.

    Read the article

< Previous Page | 122 123 124 125 126 127 128 129 130 131 132 133  | Next Page >