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  • sql Database to save different contact details for a message sending site

    - by jagan
    I am working for a project to create a database for saving different persons contact details in sql. For example, X person saves 10 contacts, Y persons save 15 contacts, z persons save 20 contacts and so on. I cant create seperate tables to save contacts of x,y,z and so on. But i just want to know the alternative method to do that. Is there any easy method to save different cotacts and is there any easy method to retrieve it. I'm just a student, i don't know much about sql and don't have much experience in this. So i need your help to know much about this.

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  • How do you verify the correct data is in a data mart?

    - by blockcipher
    I'm working on a data warehouse and I'm trying to figure out how to best verify that data from our data cleansing (normalized) database makes it into our data marts correctly. I've done some searches, but the results so far talk more about ensuring things like constraints are in place and that you need to do data validation during the ETL process (E.g. dates are valid, etc.). The dimensions were pretty easy as I could easily either leverage the primary key or write a very simple and verifiable query to get the data. The fact tables are more complex. Any thoughts? We're trying to make this very easy for a subject matter export to run a couple queries, see some data from both the data cleansing database and the data marts, and visually compare the two to ensure they are correct.

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  • Saving highscores coupled to a facebook account

    - by Eiko
    I want to offer a "highscore" list for friends in my app (at this point iPhone/iPad), so that if the user connected to facebook, he will get a list with his/her friends scores. Connecting is easy, retrieving friends is easy, but figuring out the best way to store the scores is not. As it seems I need to the store the scores on my own server server, no big deal. But what is considered a reasonable safe way to transfer the data? When communicating with facebook, authentication is clear - but communicating with my server basically anyone could post scores for another user if I send user id and score. Obfuscation might help a bit, but is there any better way to make sure that the data comes from the fb-logged-in person? Scores can also go down, so changing scores for other persons won't necessary help them. Thanks :)

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  • How do I get Facebook Connect to alert me when people comment on my blog?

    - by andygeers
    I'm using Facebook Connect's "Comments Box" (http://wiki.developers.facebook.com/index.php/Comments_Box) to handle comments on my blog. However, there doesn't appear to be an easy way to find out when people comment - ideally I'd like to receive an email whenever it happens, but I'd settle for an RSS feed or similar. Is there an easy way to set this up? Officially as an admin you can enable "notifications" but these are just the passive things that show up when you log on to Facebook itself - I rarely do this, and anyway it doesn't seem to work for anonymous comments.

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  • Ruby vs Lua as scripting language for C++

    - by bl00dshooter
    I am currently building a game server (not an engine), and I want it to be extendable, like a plugin system. The solution I found is to use a scripting language. So far, so good. I'm not sure if I should use Ruby or Lua. Lua is easier to embed, but Ruby has a larger library, and better syntax (in my opinion). The problem is, there is no easy way I found to use Ruby as scripting language with C++, whereas it's very easy with Lua. Toughs about this? Suggestions for using Ruby as scripting language (I tried SWIG, but it isn't nearly as neat as using Lua)? Thanks.

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  • How can I create XML from Perl?

    - by pkaeding
    Hello I need to create XML in Perl. From what I read, XML::LibXML is great for parsing and using XML that comes from somewhere else. Does anyone have any suggestions for an XML Writer? Is XML::Writer still maintained? Does anyone like/use it? In addition to feature-completeness, I am interested an easy-to-use syntax, so please describe the syntax and any other reasons why you like that module in your answer. Please respond with one suggestion per answer, and if someone has already answered with your favorite, please vote that answer up. Hopefully it will be easy to see what is most popular. Thanks!

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  • How to string multiple TextReaders together?

    - by Ken
    I have 3 TextReaders -- a combination of StreamReaders and StringReaders. Conceptually, the concatenation of them is a single text document. I want to call a method (not under my control) that takes a single TextReader. Is there any built-in or easy way to make a concatenating TextReader from multiple TextReaders? (I could write my own TextReader subclass, but it looks like a fair amount of work. In that case, I'd just write them all out to a temp file and then open it with a single StreamReader.) Is there an easy solution to this that I'm missing?

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  • Organization &amp; Architecture UNISA Studies &ndash; Chap 4

    - by MarkPearl
    Learning Outcomes Explain the characteristics of memory systems Describe the memory hierarchy Discuss cache memory principles Discuss issues relevant to cache design Describe the cache organization of the Pentium Computer Memory Systems There are key characteristics of memory… Location – internal or external Capacity – expressed in terms of bytes Unit of Transfer – the number of bits read out of or written into memory at a time Access Method – sequential, direct, random or associative From a users perspective the two most important characteristics of memory are… Capacity Performance – access time, memory cycle time, transfer rate The trade off for memory happens along three axis… Faster access time, greater cost per bit Greater capacity, smaller cost per bit Greater capacity, slower access time This leads to people using a tiered approach in their use of memory   As one goes down the hierarchy, the following occurs… Decreasing cost per bit Increasing capacity Increasing access time Decreasing frequency of access of the memory by the processor The use of two levels of memory to reduce average access time works in principle, but only if conditions 1 to 4 apply. A variety of technologies exist that allow us to accomplish this. Thus it is possible to organize data across the hierarchy such that the percentage of accesses to each successively lower level is substantially less than that of the level above. A portion of main memory can be used as a buffer to hold data temporarily that is to be read out to disk. This is sometimes referred to as a disk cache and improves performance in two ways… Disk writes are clustered. Instead of many small transfers of data, we have a few large transfers of data. This improves disk performance and minimizes processor involvement. Some data designed for write-out may be referenced by a program before the next dump to disk. In that case the data is retrieved rapidly from the software cache rather than slowly from disk. Cache Memory Principles Cache memory is substantially faster than main memory. A caching system works as follows.. When a processor attempts to read a word of memory, a check is made to see if this in in cache memory… If it is, the data is supplied, If it is not in the cache, a block of main memory, consisting of a fixed number of words is loaded to the cache. Because of the phenomenon of locality of references, when a block of data is fetched into the cache, it is likely that there will be future references to that same memory location or to other words in the block. Elements of Cache Design While there are a large number of cache implementations, there are a few basic design elements that serve to classify and differentiate cache architectures… Cache Addresses Cache Size Mapping Function Replacement Algorithm Write Policy Line Size Number of Caches Cache Addresses Almost all non-embedded processors support virtual memory. Virtual memory in essence allows a program to address memory from a logical point of view without needing to worry about the amount of physical memory available. When virtual addresses are used the designer may choose to place the cache between the MMU (memory management unit) and the processor or between the MMU and main memory. The disadvantage of virtual memory is that most virtual memory systems supply each application with the same virtual memory address space (each application sees virtual memory starting at memory address 0), which means the cache memory must be completely flushed with each application context switch or extra bits must be added to each line of the cache to identify which virtual address space the address refers to. Cache Size We would like the size of the cache to be small enough so that the overall average cost per bit is close to that of main memory alone and large enough so that the overall average access time is close to that of the cache alone. Also, larger caches are slightly slower than smaller ones. Mapping Function Because there are fewer cache lines than main memory blocks, an algorithm is needed for mapping main memory blocks into cache lines. The choice of mapping function dictates how the cache is organized. Three techniques can be used… Direct – simplest technique, maps each block of main memory into only one possible cache line Associative – Each main memory block to be loaded into any line of the cache Set Associative – exhibits the strengths of both the direct and associative approaches while reducing their disadvantages For detailed explanations of each approach – read the text book (page 148 – 154) Replacement Algorithm For associative and set associating mapping a replacement algorithm is needed to determine which of the existing blocks in the cache must be replaced by a new block. There are four common approaches… LRU (Least recently used) FIFO (First in first out) LFU (Least frequently used) Random selection Write Policy When a block resident in the cache is to be replaced, there are two cases to consider If no writes to that block have happened in the cache – discard it If a write has occurred, a process needs to be initiated where the changes in the cache are propagated back to the main memory. There are several approaches to achieve this including… Write Through – all writes to the cache are done to the main memory as well at the point of the change Write Back – when a block is replaced, all dirty bits are written back to main memory The problem is complicated when we have multiple caches, there are techniques to accommodate for this but I have not summarized them. Line Size When a block of data is retrieved and placed in the cache, not only the desired word but also some number of adjacent words are retrieved. As the block size increases from very small to larger sizes, the hit ratio will at first increase because of the principle of locality, which states that the data in the vicinity of a referenced word are likely to be referenced in the near future. As the block size increases, more useful data are brought into cache. The hit ratio will begin to decrease as the block becomes even bigger and the probability of using the newly fetched information becomes less than the probability of using the newly fetched information that has to be replaced. Two specific effects come into play… Larger blocks reduce the number of blocks that fit into a cache. Because each block fetch overwrites older cache contents, a small number of blocks results in data being overwritten shortly after they are fetched. As a block becomes larger, each additional word is farther from the requested word and therefore less likely to be needed in the near future. The relationship between block size and hit ratio is complex, and no set approach is judged to be the best in all circumstances.   Pentium 4 and ARM cache organizations The processor core consists of four major components: Fetch/decode unit – fetches program instruction in order from the L2 cache, decodes these into a series of micro-operations, and stores the results in the L2 instruction cache Out-of-order execution logic – Schedules execution of the micro-operations subject to data dependencies and resource availability – thus micro-operations may be scheduled for execution in a different order than they were fetched from the instruction stream. As time permits, this unit schedules speculative execution of micro-operations that may be required in the future Execution units – These units execute micro-operations, fetching the required data from the L1 data cache and temporarily storing results in registers Memory subsystem – This unit includes the L2 and L3 caches and the system bus, which is used to access main memory when the L1 and L2 caches have a cache miss and to access the system I/O resources

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  • Building an application that includes a DB, and need recommendations

    - by Rubys
    I'm going to build a little system for personal use, and I want it to save data to a database. The language is going to be C#, and so I'd like to use this opportunity to get my head around LINQ to SQL. I have some DB experience and I know my SQL, but it was all in school using Access, which is giving me trouble, and so I'd like to use another DB, something that is small in size, easy to install, and should work with LINQ to SQL. The problem is: I don't know any except Access, and am looking for recommendations. To sum it up: I need a lightweight, easy to install, linq-to-sql supporting database for a small system on a home computer, any recommendations?

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  • Extracting an interface from .NEt System classes

    - by Thomas
    When using Visual Studio it is easy to extract an interface from a class that I have written myself. I right click on the class and select 'Refactor' then select 'Extract Interface'. Let's assume for a second that I wanted to create a ConfigurationManager wrapper and write some tests around it. A quick way to do that would be to extract an interface from ConfigurationManager by right clicking it, then 'Go To Definition' and then from inside the class select 'Refactor' then select 'Extract Interface'. Then I would simply create my wrapper class, inherit from my newly created interface, and then implement it and I have a great starting point for my wrapper class. However, extracting an interface from any .NET system classes is not possible, probably because it's just meta data about the classes and not the classes themselves (or I am doing it wrong). Is there an easy way to do what I am trying to accomplish? I want to ensure I am not wasting time typing what I don't need to be typing. Thanks

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  • Getting Parent Layout in Qt

    - by Austin
    Hi, quick question. Is there any way to (easily) retrieve the parent layout of a widget in Qt? PS: QObject::parent() won't work, for logical reasons. EDIT: I'm positive the widget has a parent layout, because I added it to a layout earlier in the code. Now, I have many other layouts in the window and while it is possible for me to keep track of them, I just want to know if there is an easy and clean way to get the parent layout. EDIT2: Sorry, "easy and clean" was probably not the best way of putting. I meant using the Qt API. EDIT3: I'm adding the widget to the layout like this: QHBoxLayout* layout = new QHBoxLayout; layout-addWidget(button);

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  • How do you pronounce large hex numbers?

    - by warrenm
    This question might be subjective, but I'm hoping there's some consensus that I just don't know about. Short hex numbers are relatively easy to spell out (e.g., 0xC4A might be "cee-four-ay"). Hex numbers ending with a multiple of three zeros are likewise pretty easy (e.g., 0xC000 might be "cee-thousand"). But is there a concise way to pronounce 0xFFFF0000 or 0xCA000000? Magic numbers like 0xDEADBEEF are popular for their pronounceability, but I'm mostly asking about large-ish, round numbers that seem like they should have a more concise pronunciation.

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  • Should I bundle C libraries with my Python application?

    - by oceanhug
    If I have a Python package that depends on some C libraries (like say the Gnu Scientific Library (GSL) for numerical computations), is it a good idea to bundle the library with my code? I'd like to make my package as easy to install as possible for users and I don't want them to have to download C libraries by hand and supply include-paths. Also I could always ensure that the version of the library that I ship is compatible with my code. However, is it possible that there are clashes if the user has the library installed already, or ar there any other reasons why I shouldn't do this? I know that I can make it easier for users by just providing a binary distribution, but I'd like to avoid having to maintain binary distributions for all possible OSs. So, I'd like to stick to a source distribution, but for the user (who proudly owns a C compiler) installation should be as easy as python setup.py install.

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  • Using finch first time. How to play mp3,ogg or other formats (wav files to big) ?

    - by Allisone
    My *.wav's work as expected. But wav files are to big, so I want to play *.mp3 or *.ogg but it doesn't work. I use this lines of code found in the finch Demo project engine = [[Finch alloc] init]; sitar = [[Sound alloc] initWithFile:RSRC(@"sitar.wav")]; [sitar play]; So I only change sitar.wav into my .mp3 filename. Note 1: It mustn't be mp3 or ogg, any file format not as huge as wav should be ok, but which ? Note 2: I didn't know how to use sound, so I searched and found finch here at stackoverflow. It looks easy, so I would like to use that, but if you know some other easy way to play that sound files (ambient + effects sound with compressed codec) I would also switch to that other technique.

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  • Grid sorting with persistent master sort

    - by MikeWyatt
    I have a UI with a grid. Each record in the grid is sorted by a "master" sort column, let's call it a page number. Each record is a story in a magazine. I want the user to be able to drag and drop a record to a new position in the grid and automatically update the page number field to reflect the updated position. Easy enough, right? Now imagine that I also want to have the grid sortable by any other column (story title, section, author name, etc.). How does the drag and drop operation work now? Revert to page number sort during or after the drag and drop operation? This could confuse the user (why did my sort just change?). It would also result in arbitrary row positioning. Would the story now be before the row that was after it when the user dropped it? Or, would it be after the row that was before it? Those rows may now be widely separated after the master order sort. Disable the drag and drop feature if the grid isn't currently sorted by the page number? This would be easy, but the user might wonder why he can't drag and drop at certain times. Knowing to first sort by page number may not be very intuitive. Let the user rearrange his rows, but not make any changes to the page number? Require the user to enter a "Arrange Stories" mode, in which the grid sort is temporarily switched to page number and drag and drop is enabled? They would then exit the mode, and the previous sort would be reapplied. The big difference between this and the second option is that it would be more explicit than simply clicking on a column header. Any other ideas, or reasons why one of the above is the way to go? EDIT I'd like to point out that any of the above is technically possible, and easy to implement. My question is design-related. What is the most intuitive way to solve this problem, from the user's perspective?

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  • Performance characteristics of pthreads vs ucontext

    - by Robert Mason
    I'm trying to port a library that uses ucontext over to a platform which supports pthreads but not ucontext. The code is pretty well written so it should be relatively easy to replace all the calls to the ucontext API with a call to pthread routines. However, does this introduce a significant amount of additional overhead? Or is this a satisfactory replacement. I'm not sure how ucontext maps to operating system threads, and the purpose of this facility is to make coroutine spawning fairly cheap and easy. So, question is: Does replacing ucontext calls with pthread calls significantly change the performance characteristics of a library?

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  • Best way to pass a 2d array into javascript from php?

    - by 133794m3r
    Ok, what i'm trying to do here is to pass a 2d array from php to javascript in the easiest way possible. The main reason for this is because i have the array which is previously filled with data via the phpscript and doing it one by one and just "calling it as it's needed" will not work out too well since well there's more than just one row required when it's called and i'd rather not do something like for all of the elements in it as it's number is unknown until it gets said data from the database. I was going to do a while loop to write in some of the data into elements sot hat it coudl be later pulled up more easily but i cannot seem to find an easy way to do this currently. If anyone has an easy way to transfer this to javascript without having to do what i previously said.

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  • GitHub on windows :|

    - by Sonic Soul
    i've been experimenting with github as my personal code rep.. and it has been a bit of a disaster with windows. i've used Subversion, CVS, and Perforce in the past.. none were as annoying to use as github. i've figured out the PGP part, although my workstation no longer lets me check in, and after searching around it turns out that github bash is using putty which is not that reliable and should be configured with something else.. i was not able to configure it with windows shell extension for a nice visual of what is part of the repository, what is modified, and easy check ins, and easy pushes.. has anyone successfully configured some kind of windows shell client and can efficiently and quickly synchronize various machines? It just seems to be more pain to use than it is worth..

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  • Bitfield With 3 States...?

    - by TheCloudlessSky
    I'm trying to create an authorization scheme for my ASP.NET MVC application where an Enum is used to set permissions. For example: [Flags] enum Permissions { ReadAppointments = 1, WriteAppointments = 2 | ReadAppointments, ReadPatients = 4, WritePatients = 8 | ReadPatients, ReadInvoices = 16, WriteInvoices = 32 | ReadInvoices ... } But I don't really like that because it really doesn't make it clear that Write always includes Read. I then realized that a requirement would be that a user might have NO access to, for example, Appointments. Essentially, I'd want a "bitfield" with 3 states: none, readonly, full (read/write). I'd like to still use an enum bitfield since it's easy to store in a DB (as an int). Also it's very easy to see if a permission is set. Does anyone have any idea how this could be easily accomplished using an Enum... or am I going in the completely wrong direction?

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  • What database is a good progression from MS Access for Coldfusion?

    - by Saul
    All my (home) CF learning has so far been done using Access as a database, and as far as the DB goes I "get it". There's no database server, and no need to log on to the database or anything, and setting up table relationships is easy and visual. Oh and its essentially free to deploy. However, I'm now working on an application that's likely to be used across several businesses and probably up to 50 concurrent users. I've heard that Access really isn't up to multi user use or production use on an app. What would you recommend as more suitable, preferably easy to grasp, with minimal tweeking needed for my SQL (I used a tool to convert to MySQL and it certainly handles concatenation differently, I dont want to have to do too much debugging), visual interface available, scalable, backupable, and whatever else I need that I don't yet know I need!

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  • Scripting language to embed into a Java server application

    - by Alexey Kalmykov
    I want to make a business logic of server side Java application as a set of scripts. So I need from a scripting engine: Maximum Java interoperability (i.e. Spring framework) Script reloading and recompiling Easy DB access from scripting language Clear and simple syntax (some DSL capabilities would be nice to have), easy learning curve for non-hardcore developers Performance and stability I had some experience in the similar project with Rhino and it was pretty good. But I want to see if there is something better. Currently I'm looking into Groovy. JRuby and Jython are a bit more complex than I need for this task. Any other suggestion? What to take into consideration?

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