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  • Implicit and Explicit implementations for Multiple Interface inheritance

    Following C#.NET demo explains you all the scenarios for implementation of Interface methods to classes. There are two ways you can implement a interface method to a class. 1. Implicit Implementation 2. Explicit Implementation. Please go though the sample. using System;   namespace ImpExpTest { class Program { static void Main(string[] args) { C o3 = new C(); Console.WriteLine(o3.fu());   I1 o1 = new C(); Console.WriteLine(o1.fu());   I2 o2 = new C(); Console.WriteLine(o2.fu());   var o4 = new C(); //var is considered as C Console.WriteLine(o4.fu());   var o5 = (I1)new C(); //var is considered as I1 Console.WriteLine(o5.fu());   var o6 = (I2)new C(); //var is considered as I2 Console.WriteLine(o6.fu());   D o7 = new D(); Console.WriteLine(o7.fu());   I1 o8 = new D(); Console.WriteLine(o8.fu());   I2 o9 = new D(); Console.WriteLine(o9.fu()); } }   interface I1 { string fu(); }   interface I2 { string fu(); }   class C : I1, I2 { #region Imicitly Defined I1 Members public string fu() { return "Hello C"; } #endregion Imicitly Defined I1 Members   #region Explicitly Defined I1 Members   string I1.fu() { return "Hello from I1"; }   #endregion Explicitly Defined I1 Members   #region Explicitly Defined I2 Members   string I2.fu() { return "Hello from I2"; }   #endregion Explicitly Defined I2 Members }   class D : C { #region Imicitly Defined I1 Members public string fu() { return "Hello from D"; } #endregion Imicitly Defined I1 Members } }.csharpcode, .csharpcode pre{ font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/}.csharpcode pre { margin: 0em; }.csharpcode .rem { color: #008000; }.csharpcode .kwrd { color: #0000ff; }.csharpcode .str { color: #006080; }.csharpcode .op { color: #0000c0; }.csharpcode .preproc { color: #cc6633; }.csharpcode .asp { background-color: #ffff00; }.csharpcode .html { color: #800000; }.csharpcode .attr { color: #ff0000; }.csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em;}.csharpcode .lnum { color: #606060; }Output:-Hello C Hello from I1 Hello from I2 Hello C Hello from I1 Hello from I2 Hello from D Hello from I1 Hello from I2 span.fullpost {display:none;}

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  • Generic Sorting using C# and Lambda Expression

    - by Haitham Khedre
    Download : GenericSortTester.zip I worked in this class from long time and I think it is a nice piece of code that I need to share , it might help other people searching for the same concept. this will help you to sort any collection easily without needing to write special code for each data type , however if you need special ordering you still can do it , leave a comment and I will see if I need to write another article to cover the other cases. I attached also a fully working example to make you able to see how do you will use that .     public static class GenericSorter { public static IOrderedEnumerable<T> Sort<T>(IEnumerable<T> toSort, Dictionary<string, SortingOrder> sortOptions) { IOrderedEnumerable<T> orderedList = null; foreach (KeyValuePair<string, SortingOrder> entry in sortOptions) { if (orderedList != null) { if (entry.Value == SortingOrder.Ascending) { orderedList = orderedList.ApplyOrder<T>(entry.Key, "ThenBy"); } else { orderedList = orderedList.ApplyOrder<T>(entry.Key,"ThenByDescending"); } } else { if (entry.Value == SortingOrder.Ascending) { orderedList = toSort.ApplyOrder<T>(entry.Key, "OrderBy"); } else { orderedList = toSort.ApplyOrder<T>(entry.Key, "OrderByDescending"); } } } return orderedList; } private static IOrderedEnumerable<T> ApplyOrder<T> (this IEnumerable<T> source, string property, string methodName) { ParameterExpression param = Expression.Parameter(typeof(T), "x"); Expression expr = param; foreach (string prop in property.Split('.')) { expr = Expression.PropertyOrField(expr, prop); } Type delegateType = typeof(Func<,>).MakeGenericType(typeof(T), expr.Type); LambdaExpression lambda = Expression.Lambda(delegateType, expr, param); MethodInfo mi = typeof(Enumerable).GetMethods().Single( method => method.Name == methodName && method.IsGenericMethodDefinition && method.GetGenericArguments().Length == 2 && method.GetParameters().Length == 2) .MakeGenericMethod(typeof(T), expr.Type); return (IOrderedEnumerable<T>)mi.Invoke (null, new object[] { source, lambda.Compile() }); } } .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; }

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  • Lies, damned lies, and statistics Part 2

    - by Maria Colgan
    There was huge interest in our OOW session last year on Managing Optimizer Statistics. It seems statistics and the maintenance of them continues to baffle people. In order to help dispel the mysteries surround statistics management we have created a two part white paper series on Optimizer statistics.  Part one of this series was released in November last years and describes in detail, with worked examples, the different concepts of Optimizer statistics. Today we have published part two of the series, which focuses on the best practices for gathering statistics, and examines specific use cases including, the fears that surround histograms and statistics management of volatile tables like Global Temporary Tables. Here is a quick look at the Introduction and the start of the paper. You can find the full paper here. Happy Reading! Normal 0 false false false EN-US X-NONE X-NONE /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0in 5.4pt 0in 5.4pt; mso-para-margin:0in; mso-para-margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:12.0pt; font-family:"Times New Roman","serif";} Introduction The Oracle Optimizer examines all of the possible plans for a SQL statement and picks the one with the lowest cost, where cost represents the estimated resource usage for a given plan. In order for the Optimizer to accurately determine the cost for an execution plan it must have information about all of the objects (table and indexes) accessed in the SQL statement as well as information about the system on which the SQL statement will be run. This necessary information is commonly referred to as Optimizer statistics. Understanding and managing Optimizer statistics is key to optimal SQL execution. Knowing when and how to gather statistics in a timely manner is critical to maintaining acceptable performance. This whitepaper is the second of a two part series on Optimizer statistics. The first part of this series, Understanding Optimizer Statistics, focuses on the concepts of statistics and will be referenced several times in this paper as a source of additional information. This paper will discuss in detail, when and how to gather statistics for the most common scenarios seen in an Oracle Database. The topics are · How to gather statistics · When to gather statistics · Improving the efficiency of gathering statistics · When not to gather statistics · Gathering other types of statistics How to gather statistics The preferred method for gathering statistics in Oracle is to use the supplied automatic statistics-gathering job. Automatic statistics gathering job The job collects statistics for all database objects, which are missing statistics or have stale statistics by running an Oracle AutoTask task during a predefined maintenance window. Oracle internally prioritizes the database objects that require statistics, so that those objects, which most need updated statistics, are processed first. The automatic statistics-gathering job uses the DBMS_STATS.GATHER_DATABASE_STATS_JOB_PROC procedure, which uses the same default parameter values as the other DBMS_STATS.GATHER_*_STATS procedures. The defaults are sufficient in most cases. However, it is occasionally necessary to change the default value of one of the statistics gathering parameters, which can be accomplished by using the DBMS_STATS.SET_*_PREF procedures. Parameter values should be changed at the smallest scope possible, ideally on a per-object bases. You can find the full paper here. Happy Reading! +Maria Colgan

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  • 30 Steps to Master ASP.NET MVC Application development

    - by Rajesh Pillai
    Normal 0 false false false EN-US X-NONE X-NONE MicrosoftInternetExplorer4 st1\:*{behavior:url(#ieooui) } /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0in 5.4pt 0in 5.4pt; mso-para-margin:0in; mso-para-margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:10.0pt; font-family:"Times New Roman","serif";} Welcome Readers!,   I am starting out a new series on ASP.NET  MVC skill building which will be posted over the next couple of weeks.  Let me know your thoughts on the content, which I have planned and a couple of them has been taken from ASP.NET MVC2 Cookbook. (NOTE: Only the heading has been taken, the content will be not :)).   Do let me know what you would like to see, or any additional inputs or ideas to cover in this topics.  The 30 steps are oultined below for quick reference.  Will start filling this out quickly.   Outlined is the ‘30’ step to master ASP.NET MVC.   A Peek Into Model What is a model? Different types of model Presentation/ViewModel Model Mapping (AutoMapper)   A Peak into View How view works in ASP.NET MVC? View Engine Design Custom View Engine View Best Practices Templated Helpers Partial Views   A Peak into Controller Introduction Controller Design Controller Best Practices Asynchronous Controller Custom Action Result Action Filters Controller Factory to use with IOC   Routes Explanation Routes from the database Routes from XML More complex routing   Master Pages Basics Setting Master Page Dynamically   Working with data in the view Repeating Views Array of check boxes Array of radio buttons Paged data CRUD Client side action Confirmation Dialog (modal window) jqGrid   Working with Forms   Validation Model Validation with DataAnnotations Using the xVal validation framework Client side validation with jQuery Validation Fluent Validation Model Binders   Templating Create strongly typed helper using T4 Custom View Templates with T4 Create custom MVC project template using T4   IOC AutoFac Ninject Unity Application   Areas   jQuery, Ajax and jQuery Plugins   State Maintenance Application State User state Cookies Webfarm   Error Handling View error handling Controller error handling ELMAH (Error Logging Modules and Handlers)   Authentication and Authorization User Registration form SignOn Process Password Reminder Membership and Roles Windows authentication Restricting access to all pages Restricting access to selected pages Restricting access to pages by role Restricting access to a controller Restricting access to selected area   Profiles and Themes Using Profiles Inheriting a Profile Migrating an anonymous profile Creating custom themes Using themes User personalized themes   Configuration Adding custom application settings in web.config Displaying custom error messages Accessing other web.config configuration elements Adding custom configuration elements to web.config Encrypting web.config sections   Tracing, Debugging and Logging   Caching Caching a whole page Caching pages based on route details Caching pages based on browser type and version Caching pages based custom strings Caching partial pages Caching application data Object Caching Using Microsoft Velocity Using MemCache Using AppFabric cache   Localization   HTTP Handlers and Modules   Security XSS/CSRF AnitForgery Encoding   HtmlHelpers Strongly typed helpers Writing custom helpers   Repository Pattern (Data access)   WF/WCF   Unit Testing   Mocking Framework   Integration Testing   Load / Performance Testing   Deployment    Once again let me know your thoughts on this.   Till then, Enjoy MVC'ing!!!

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  • LWJGL SlickUtil Texture Binding

    - by Matthew Dockerty
    I am making a 3D game using LWJGL and I have a texture class with static variables so that I only need to load textures once, even if I need to use them more than once. I am using Slick Util for this. When I bind a texture it works fine, but then when I try to render something else after I have rendered the model with the texture, the texture is still being bound. How do I unbind the texture and set the rendermode to the one that was in use before any textures were bound? Some of my code is below. The problem I am having is the player texture is being used in the box drawn around the player after it the model has been rendered. Model.java public class Model { public List<Vector3f> vertices = new ArrayList<Vector3f>(); public List<Vector3f> normals = new ArrayList<Vector3f>(); public ArrayList<Vector2f> textureCoords = new ArrayList<Vector2f>(); public List<Face> faces = new ArrayList<Face>(); public static Model TREE; public static Model PLAYER; public static void loadModels() { try { TREE = OBJLoader.loadModel(new File("assets/model/tree_pine_0.obj")); PLAYER = OBJLoader.loadModel(new File("assets/model/player.obj")); } catch (Exception e) { e.printStackTrace(); } } public void render(Vector3f position, Vector3f scale, Vector3f rotation, Texture texture, float shinyness) { glPushMatrix(); { texture.bind(); glColor3f(1, 1, 1); glTranslatef(position.x, position.y, position.z); glScalef(scale.x, scale.y, scale.z); glRotatef(rotation.x, 1, 0, 0); glRotatef(rotation.y, 0, 1, 0); glRotatef(rotation.z, 0, 0, 1); glMaterialf(GL_FRONT, GL_SHININESS, shinyness); glBegin(GL_TRIANGLES); { for (Face face : faces) { Vector2f t1 = textureCoords.get((int) face.textureCoords.x - 1); glTexCoord2f(t1.x, t1.y); Vector3f n1 = normals.get((int) face.normal.x - 1); glNormal3f(n1.x, n1.y, n1.z); Vector3f v1 = vertices.get((int) face.vertex.x - 1); glVertex3f(v1.x, v1.y, v1.z); Vector2f t2 = textureCoords.get((int) face.textureCoords.y - 1); glTexCoord2f(t2.x, t2.y); Vector3f n2 = normals.get((int) face.normal.y - 1); glNormal3f(n2.x, n2.y, n2.z); Vector3f v2 = vertices.get((int) face.vertex.y - 1); glVertex3f(v2.x, v2.y, v2.z); Vector2f t3 = textureCoords.get((int) face.textureCoords.z - 1); glTexCoord2f(t3.x, t3.y); Vector3f n3 = normals.get((int) face.normal.z - 1); glNormal3f(n3.x, n3.y, n3.z); Vector3f v3 = vertices.get((int) face.vertex.z - 1); glVertex3f(v3.x, v3.y, v3.z); } texture.release(); } glEnd(); } glPopMatrix(); } } Textures.java public class Textures { public static Texture FLOOR; public static Texture PLAYER; public static Texture SKYBOX_TOP; public static Texture SKYBOX_BOTTOM; public static Texture SKYBOX_FRONT; public static Texture SKYBOX_BACK; public static Texture SKYBOX_LEFT; public static Texture SKYBOX_RIGHT; public static void loadTextures() { try { FLOOR = TextureLoader.getTexture("PNG", new FileInputStream(new File("assets/model/floor.png"))); FLOOR.setTextureFilter(GL11.GL_NEAREST); PLAYER = TextureLoader.getTexture("PNG", new FileInputStream(new File("assets/model/tree_pine_0.png"))); PLAYER.setTextureFilter(GL11.GL_NEAREST); SKYBOX_TOP = TextureLoader.getTexture("PNG", new FileInputStream(new File("assets/textures/skybox_top.png"))); SKYBOX_TOP.setTextureFilter(GL11.GL_NEAREST); SKYBOX_BOTTOM = TextureLoader.getTexture("PNG", new FileInputStream(new File("assets/textures/skybox_bottom.png"))); SKYBOX_BOTTOM.setTextureFilter(GL11.GL_NEAREST); SKYBOX_FRONT = TextureLoader.getTexture("PNG", new FileInputStream(new File("assets/textures/skybox_front.png"))); SKYBOX_FRONT.setTextureFilter(GL11.GL_NEAREST); SKYBOX_BACK = TextureLoader.getTexture("PNG", new FileInputStream(new File("assets/textures/skybox_back.png"))); SKYBOX_BACK.setTextureFilter(GL11.GL_NEAREST); SKYBOX_LEFT = TextureLoader.getTexture("PNG", new FileInputStream(new File("assets/textures/skybox_left.png"))); SKYBOX_LEFT.setTextureFilter(GL11.GL_NEAREST); SKYBOX_RIGHT = TextureLoader.getTexture("PNG", new FileInputStream(new File("assets/textures/skybox_right.png"))); SKYBOX_RIGHT.setTextureFilter(GL11.GL_NEAREST); } catch (Exception e) { e.printStackTrace(); } } } Player.java public class Player { private Vector3f position; private float yaw; private float moveSpeed; public Player(float x, float y, float z, float yaw, float moveSpeed) { this.position = new Vector3f(x, y, z); this.yaw = yaw; this.moveSpeed = moveSpeed; } public void update() { if (Keyboard.isKeyDown(Keyboard.KEY_W)) walkForward(moveSpeed); if (Keyboard.isKeyDown(Keyboard.KEY_S)) walkBackwards(moveSpeed); if (Keyboard.isKeyDown(Keyboard.KEY_A)) strafeLeft(moveSpeed); if (Keyboard.isKeyDown(Keyboard.KEY_D)) strafeRight(moveSpeed); if (Mouse.isButtonDown(0)) yaw += Mouse.getDX(); LowPolyRPG.getInstance().getCamera().setPosition(-position.x, -position.y, -position.z); LowPolyRPG.getInstance().getCamera().setYaw(yaw); } public void walkForward(float distance) { position.setX(position.getX() + distance * (float) Math.sin(Math.toRadians(yaw))); position.setZ(position.getZ() - distance * (float) Math.cos(Math.toRadians(yaw))); } public void walkBackwards(float distance) { position.setX(position.getX() - distance * (float) Math.sin(Math.toRadians(yaw))); position.setZ(position.getZ() + distance * (float) Math.cos(Math.toRadians(yaw))); } public void strafeLeft(float distance) { position.setX(position.getX() + distance * (float) Math.sin(Math.toRadians(yaw - 90))); position.setZ(position.getZ() - distance * (float) Math.cos(Math.toRadians(yaw - 90))); } public void strafeRight(float distance) { position.setX(position.getX() + distance * (float) Math.sin(Math.toRadians(yaw + 90))); position.setZ(position.getZ() - distance * (float) Math.cos(Math.toRadians(yaw + 90))); } public void render() { Model.PLAYER.render(new Vector3f(position.x, position.y + 12, position.z), new Vector3f(3, 3, 3), new Vector3f(0, -yaw + 90, 0), Textures.PLAYER, 128); GL11.glPushMatrix(); GL11.glTranslatef(position.getX(), position.getY(), position.getZ()); GL11.glRotatef(-yaw, 0, 1, 0); GL11.glScalef(5.8f, 21, 2.2f); GL11.glDisable(GL11.GL_LIGHTING); GL11.glLineWidth(3); GL11.glBegin(GL11.GL_LINE_STRIP); GL11.glColor3f(1, 1, 1); glVertex3f(1f, 0f, -1f); glVertex3f(-1f, 0f, -1f); glVertex3f(-1f, 1f, -1f); glVertex3f(1f, 1f, -1f); glVertex3f(-1f, 0f, 1f); glVertex3f(1f, 0f, 1f); glVertex3f(1f, 1f, 1f); glVertex3f(-1f, 1f, 1f); glVertex3f(1f, 1f, -1f); glVertex3f(-1f, 1f, -1f); glVertex3f(-1f, 1f, 1f); glVertex3f(1f, 1f, 1f); glVertex3f(1f, 0f, 1f); glVertex3f(-1f, 0f, 1f); glVertex3f(-1f, 0f, -1f); glVertex3f(1f, 0f, -1f); glVertex3f(1f, 0f, 1f); glVertex3f(1f, 0f, -1f); glVertex3f(1f, 1f, -1f); glVertex3f(1f, 1f, 1f); glVertex3f(-1f, 0f, -1f); glVertex3f(-1f, 0f, 1f); glVertex3f(-1f, 1f, 1f); glVertex3f(-1f, 1f, -1f); GL11.glEnd(); GL11.glEnable(GL11.GL_LIGHTING); GL11.glPopMatrix(); } public Vector3f getPosition() { return new Vector3f(-position.x, -position.y, -position.z); } public float getX() { return position.getX(); } public float getY() { return position.getY(); } public float getZ() { return position.getZ(); } public void setPosition(Vector3f position) { this.position = position; } public void setPosition(float x, float y, float z) { this.position.setX(x); this.position.setY(y); this.position.setZ(z); } } Thanks for the help.

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  • What's New in 5.6 RC and more from MySQL Connect conference

    - by Rob Young
    Keeping with the tradition of great MySQL Community events, the first annual MySQL Connect conference is now in the books.  It was great to see so many familiar faces in the crowd and at the podium sharing their ideas and thoughts on the evolution of MySQL under Oracle. The headliner of the conference was Tomas' keynote announcement of the fully featured and fully enabled MySQL 5.6 Release Candidate.  This new article on the MySQL DevZone summarizes all of the great new features ready for Community adoption, all MySQL Engineering blogs and where and how to download all of the bits. As always, early adoption and feedback on the 5.6 RC is appreciated and the sooner we get your feedback the sooner we release the "ready for production" sanctioned GA product.    Also available now, Cluster 7.3 provides support for Foreign Keys, node.js NoSQL access to underlying data and a new Auto Installer that helps you quickly and easily get up and running with Cluster 7.2 and 7.3.  The 7.3 downloads are provided in the first 7.3 Development Milestone Release (under "Development Releases" tab) and via the MySQL Labs. Oracle also announced key new additions to MySQL Enterprise Edition: New policy-based compliance Auditing. MySQL Enterprise Edition Audit adds policy-based auditing compliance to existing MySQL applications without the need to change any code.  This new plugin is available for MySQL 5.5.28 and higher; existing MySQL Enterprise Edition customers can download the upgrade from the My Oracle Support portal and all can download for evaluation from Oracle's Software Delivery Cloud. New MySQL Enterprise High Available additions provide even more options for ensuring MySQL applications remain available and running a their peak: Oracle Linux + DRBD Oracle Solaris Clustering for MySQL All in all, the first MySQL Connect conference was a great success and with refinements planned in response to attendee, sponsor and speaker feedback we expect it to grow and improve going forward. As always, thanks for your continued support of MySQL!

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  • Oracle Virtual Developer Day: Oracle Fusion Development

    - by rituchhibber
    Get up to date and learn everything you wanted to know about Oracle ADF & Fusion Development plus live Q&A chats with Oracle technical staff. Oracle Application Development Framework (ADF) is the standards based, strategic framework for Oracle Fusion Applications and Oracle Fusion Middleware. Oracle ADF's integration with the Oracle SOA Suite, Oracle WebCenter and Oracle BI creates a complete productive development platform for your custom applications. Join us at this FREE virtual event and learn the latest in Fusion Development including: Is Oracle ADF development faster and simpler than Forms, Apex or .Net? Mobile Application Development with ADF Mobile Oracle ADF development with Eclipse Oracle WebCenter Portal and ADF Development Application Lifecycle Management with ADF Building Process Centric Applications with ADF and BPM Oracle Business Intelligence and ADF Integration Live Q&A chats with Oracle technical staff Developer lead, manager or architect - this event has something for everyone. Don't miss this opportunity. December 11th, 2012, at 9:00 – 13:00 GMT/ 10:00 - 14:00 CET Register online now for this FREE event! Agenda 9:00 am - 9:30 am Opening 9:30 am - 10:00 am Keynote Oracle Fusion Development Track 1 Introduction to Fusion Development Track 2 What's New in Fusion Development Track 3 Fusion Development in the Enterprise Track 4 Hands On Lab - WebCenter Portal and ADF Lab w/ JDeveloper 10:00 am - 11:00 am Is Oracle ADF development faster and simpler than Forms, Apex or .Net? Mobile Application Development with ADF Mobile Oracle WebCenter Portal and ADF Development Lab materials can be found on event wiki here. Q&A about the lab is available throughout the event. 11:00 am - 12:00 pm Rich Web UI made simple - an ADF Faces Overview Oracle Enterprise Pack for Eclipse - ADF Development Building Process Centric Applications with ADF and BPM 12:00 pm - 1:00 pm Next Generation Controller for JSF Application Lifecycle Management for ADF Oracle Business Intelligence and ADF Integration Click here to view session Abstracts. We look forward to welcoming you at this free event!

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  • Creating shapes on the fly

    - by Bertrand Le Roy
    Most Orchard shapes get created from part drivers, but they are a lot more versatile than that. They can actually be created from pretty much anywhere, including from templates. One example can be found in the Layout.cshtml file of the ThemeMachine theme: WorkContext.Layout.Footer .Add(New.BadgeOfHonor(), "5"); .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } What this is really doing is create a new shape called BadgeOfHonor and injecting it into the Footer global zone (that has not yet been defined, which in itself is quite awesome) with an ordering rank of "5". We can actually come up with something simpler, if we want to render the shape inline instead of sending it into a zone: @Display(New.BadgeOfHonor()) Now let's try something a little more elaborate and create a new shape for displaying a date and time: @Display(New.DateTime(date: DateTime.Now, format: "d/M/yyyy")) For the moment, this throws a "Shape type DateTime not found" exception because the system has no clue how to render a shape called "DateTime" yet. The BadgeOfHonor shape above was rendering something because there is a template for it in the theme: Themes/ThethemeMachine/Views/BadgeOfHonor.cshtml. We need to provide a template for our new shape to get rendered. Let's add a DateTime.cshtml file into our theme's Views folder in order to make the exception go away: Hi, I'm a date time shape. Now we're just missing one thing. Instead of displaying some static text, which is not very interesting, we can display the actual time that got passed into the shape's dynamic constructor. Those parameters will get added to the template's Model, so they are easy to retrieve: @(((DateTime)Model.date).ToString(Model.format)) Now that may remind you a little of WebForm's user controls. That's a fair comparison, except that these shapes are much more flexible (you can add properties on the fly as necessary), and that the actual rendering is decoupled from the "control". For example, any theme can override the template for a shape, you can use alternates, wrappers, etc. Most importantly, there is no lifecycle and protocol abstraction like there was in WebForms. I think this is a real improvement over previous attempts at similar things.

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  • Userful Resources on ADF/JSF/JDEVELOPER

    - by vijaykumar.yenne
    In most of my interactions with the partner developer community who are working on either Webcenter Projects or ADF related Projects, there are constant questions that come up on the documentation or samples or step by step instructions for novices. Though most of the resources are available online on the OTN site, there seems to be a difficulty in getting hold of the right resource for their job to be done, which i am yet to solve. However here is a list of resources that you should have been to if you in the oracle world and building rich internet based applications using JSF/ADF. 1. If you have just started with JDeveloper and wanted to the different nuances of ADF developement and want to deepen your knowledge you should definitely go through these tutorials: http://www.oracle.com/technology/products/jdev/11/cuecards111/index.html 2. Everything about JDEV - includes the IDE download, demos, sample code, best practices etc. http://www.oracle.com/technology/products/jdev/index.html 3. All About ADF: http://www.oracle.com/technology/products/adf/index.html 4. Know more about ADF Faces : http://www.oracle.com/technology/products/adf/index.html 5. If you want to deepen your knowledge here is the aggregate list of all the blogs by our internal development teams and experts from around the globe. This is really an interesting feed especially when you want to do a deep dive on various aspects and want to be an expert in the oracle UI world. http://www.connotea.org/user/jdeveloper Last but not the least, you should always leverage the entire community whenever you run into any issues : http://forums.oracle.com

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  • ADF sessions at UKOUG conference by Grant Ronald

    - by JuergenKress
    For those in the UK, or those who have a few travel dollars left in their budget I just wanted to hi-light a couple of reasons you might want to present to your management as to why you should attend the UKOUG conference this year to get your ADF fill. Firstly, there are three days packed with the ADF content from the brightest minds in ADF-land. In no particular order, some of the stand out sessions for me will be: Duncan Mills presenting a keynote on the Future of Oracle's Fusion Development Luc Bors will be demoing ADF Mobile Frank Nimphius will be giving a tour around JDeveloper 12c Steven Davelaar of JHeadstart fame will be giving an insight on task flows and ADF Faces. Aino Andriessen will focus on build and deployment Frank Houweling will tell us how he can make your ADF application run 70% faster Chris Muir will give a masterclass on ADF architecture. In addition, the UKOUG will be running a 3 days of ADF Mobile hands-on sessions. Mobile is just about the hottest development topic at this time so this is an ideal opportunity to roll up your sleeves and build on-device mobile applications. There will also be a roundtable discussion on which development tool is right for you, and a roundtable on the strategic importance of ADF. Of course, the conference is not all about ADF; Tom Kyte will be there, Cliff Godwin (SVP who looks after Oracle Applications) and a host of others. This might be a great opportunity to get some ADF education. For more adf information visit Grant Ronald’s blog. WebLogic Partner Community For regular information become a member in the WebLogic Partner Community please visit: http://www.oracle.com/partners/goto/wls-emea ( OPN account required). If you need support with your account please contact the Oracle Partner Business Center. BlogTwitterLinkedInMixForumWiki Technorati Tags: ADF,UKOUG,conference,WebLogic Community,Oracle,OPN,Jürgen Kress

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  • Serving up a RSS feed in MVC using WCF Syndication

    - by brian_ritchie
    With .NET 3.5, Microsoft added the SyndicationFeed class to WCF for generating ATOM 1.0 & RSS 2.0 feeds.  In .NET 3.5, it lives in System.ServiceModel.Web but was moved into System.ServiceModel in .NET 4.0. Here's some sample code on constructing a feed: .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: Consolas, "Courier New", Courier, Monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } 1: SyndicationFeed feed = new SyndicationFeed(title, description, new Uri(link)); 2: feed.Categories.Add(new SyndicationCategory(category)); 3: feed.Copyright = new TextSyndicationContent(copyright); 4: feed.Language = "en-us"; 5: feed.Copyright = new TextSyndicationContent(DateTime.Now.Year + " " + ownerName); 6: feed.ImageUrl = new Uri(imageUrl); 7: feed.LastUpdatedTime = DateTime.Now; 8: feed.Authors.Add(new SyndicationPerson() { Name = ownerName, Email = ownerEmail }); 9:   10: var feedItems = new List<SyndicationItem>(); 11: foreach (var item in Items) 12: { 13: var sItem = new SyndicationItem(item.title, null, new Uri(link)); 14: sItem.Summary = new TextSyndicationContent(item.summary); 15: sItem.Id = item.id; 16: if (item.publishedDate != null) 17: sItem.PublishDate = (DateTimeOffset)item.publishedDate; 18: sItem.Links.Add(new SyndicationLink() { Title = item.title, Uri = new Uri(link), Length = item.size, MediaType = item.mediaType }); 19: feedItems.Add(sItem); 20: } 21: feed.Items = feedItems;   Then, we create a custom ContentResult to serialize the feed & stream it to the client: 1: public class SyndicationFeedResult : ContentResult 2: { 3: public SyndicationFeedResult(SyndicationFeed feed) 4: : base() 5: { 6: using (var memstream = new MemoryStream()) 7: using (var writer = new XmlTextWriter(memstream, System.Text.UTF8Encoding.UTF8)) 8: { 9: feed.SaveAsRss20(writer); 10: writer.Flush(); 11: memstream.Position = 0; 12: Content = new StreamReader(memstream).ReadToEnd(); 13: ContentType = "application/rss+xml" ; 14: } 15: } 16: } Finally, we wire it up through the controller: 1: public class RssController : Controller 2: { 3: public SyndicationFeedResult Feed() 4: { 5: var feed = new SyndicationFeed(); 6: // populate feed... 7: return new SyndicationFeedResult(feed); 8: } 9: }   In the next post, I'll discuss how to add iTunes markup to the feed to publish it on iTunes as a Podcast. 

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  • Drawing transparent glyphs on the HTML canvas

    - by Bertrand Le Roy
    The HTML canvas has a set of methods, createImageData and putImageData, that look like they will enable you to draw transparent shapes pixel by pixel. The data structures that you manipulate with these methods are pseudo-arrays of pixels, with four bytes per pixel. One byte for red, one for green, one for blue and one for alpha. This alpha byte makes one believe that you are going to be able to manage transparency, but that’s a lie. Here is a little script that attempts to overlay a simple generated pattern on top of a uniform background: var wrong = document.getElementById("wrong").getContext("2d"); wrong.fillStyle = "#ffd42a"; wrong.fillRect(0, 0, 64, 64); var overlay = wrong.createImageData(32, 32), data = overlay.data; fill(data); wrong.putImageData(overlay, 16, 16); .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } where the fill method is setting the pixels in the lower-left half of the overlay to opaque red, and the rest to transparent black. And here’s how it renders: As you can see, the transparency byte was completely ignored. Or was it? in fact, what happens is more subtle. What happens is that the pixels from the image data, including their alpha byte, replaced the existing pixels of the canvas. So the alpha byte is not lost, it’s just that it wasn’t used by putImageData to combine the new pixels with the existing ones. This is in fact a clue to how to write a putImageData that works: we can first dump that image data into an intermediary canvas, and then compose that temporary canvas onto our main canvas. The method that we can use for this composition is drawImage, which works not only with image objects, but also with canvas objects. var right = document.getElementById("right").getContext("2d"); right.fillStyle = "#ffd42a"; right.fillRect(0, 0, 64, 64); var overlay = wrong.createImageData(32, 32), data = overlay.data; fill(data); var overlayCanvas = document.createElement("canvas"); overlayCanvas.width = overlayCanvas.height = 32; overlayCanvas.getContext("2d").putImageData(overlay, 0, 0); right.drawImage(overlayCanvas, 16, 16); And there is is, a version of putImageData that works like it should always have:

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  • Why isn't my lighting working properly? Are my normals messed up?

    - by Radek Slupik
    I'm relatively new to OpenGL and I am trying to draw a 3D model (loaded from a 3ds file using lib3ds) using OpenGL with lighting, but about half of it is drawn in black. I set up the light as such: glEnable(GL_LIGHTING); glShadeModel(GL_SMOOTH); GLfloat ambientColor[] = {0.2f, 0.2f, 0.2f, 1.0f}; glLightModelfv(GL_LIGHT_MODEL_AMBIENT, ambientColor); glEnable(GL_LIGHT0); GLfloat lightColor0[] = {1.0f, 1.0f, 1.0f, 1.0f}; GLfloat lightPos0[] = {4.0f, 0.0f, 8.0f, 0.0f}; glLightfv(GL_LIGHT0, GL_DIFFUSE, lightColor0); glLightfv(GL_LIGHT0, GL_POSITION, lightPos0); The model is in a VBO and drawn using glDrawArrays. The normals are in a separate VBO, and the normals are calculated using lib3ds_mesh_calculate_vertex_normals: std::vector<std::array<float, 3>> normals; for (std::size_t i = 0; i < model->nmeshes; ++i) { auto& mesh = *model->meshes[i]; std::vector<float[3]> vertex_normals(mesh.nfaces * 3); lib3ds_mesh_calculate_vertex_normals(&mesh, vertex_normals.data()); for (std::size_t j = 0; j < mesh.nfaces; ++j) { auto& face = mesh.faces[j]; normals.push_back(make_array(vertex_normals[j])); } } glBindBuffer(GL_ARRAY_BUFFER, normal_vbo_); glBufferData(GL_ARRAY_BUFFER, normals.size() * sizeof(decltype(normals)::value_type), normals.data(), GL_STATIC_DRAW); The problem isn't the vertices; the model is drawn correctly when drawing it as a wireframe. I also fixed the normals in Blender using controlN. What could be the problem? Should I store the normals in a different order?

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  • Deploy Oracle Management Agent using RPM File

    - by cristiano.toni
    Normal 0 21 false false false EN-US JA X-NONE /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Tableau Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-parent:""; mso-padding-alt:0cm 5.4pt 0cm 5.4pt; mso-para-margin:0cm; mso-para-margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:10.0pt; font-family:"Times","serif"; mso-ansi-language:FR;} 1) Create a rpm package on Enterprise Manager 12c a) as Root : # yum install rpmbuild # mkdir /usr/lib/oracle b) as oracle user # cd $<OMS_HOME>/bin/ # emcli get_supported_platforms ----------------------------------------------- Version = 12.1.0.3.0  Platform = Linux x86-64 ----------------------------------------------- Platforms list displayed successfully. #  emcli get_agentimage_rpm -destination=/tmp/agentRPM -platform="Linux x86-64" \ -version=12.1.0.3.0 Platform:Linux x86-64 Destination:/tmp/agentRPM Exalogic:false  Checking for disk space requirements...  === Partition Detail === Space free : 6 GB Space required : 1 GB RPM creation in progress ... Check the logs at /Oracle/gc_inst/em/EMGC_OMS1/sysman/emcli/setup/.emcli/get_agentimage_rpm_date-PM.log Copying agent image from software library to /tmp/agentRPM Setting property ORACLE_HOME to:/Oracle/middleware/oms calling pulloneoffs with arguments:/Oracle/middleware/oms/Oracle/middleware/oms/sysman/agent/ \ 12.1.0.3.0_AgentCore_226.zip12.1.0.3.0Linux x86-64/tmp/agentRPMtrue Agent Image copied successfully... Creation of RPM started... RPM creation successful. Agent image to rpm conversion completed successfully 2) Copy it on all new hosts and install it.  As Root user : c) check and install rpm file # rpm -ivh --test oracle-agt-12.1.0.3.0-1.0.x86_64.rpm  Preparing...                ########################################### [100%] # rpm -ivh oracle-agt-12.1.0.3.0-1.0.x86_64.rpm  Preparing...                ########################################### [100%] Running the prereq    1:oracle-agt             ########################################### [100%] Agent RPM installation is completed successfully. Now to configure the agent follow the below steps: 1. Edit the properties file: /usr/lib/oracle/agent/agent.properties with the correct values 2. Execute the script /etc/init.d/oracle-agt RESPONSE_FILE=/usr/lib/oracle/agent/agent.properties d) create a user for the agent: # useradd -m -d /home/em12adm -s /bin/bash -g dba -G oinstall em12adm # passwd em12adm e) Edit file /usr/lib/oracle/agent/agent.properties # vi /usr/lib/oracle/agent/agent.properties  OMS_HOST=<host_Enterprise_Manager> OMS_PORT=<HTTPS Upload Port > AGENT_REGISTRATION_PASSWORD=oracle AGENT_USERNAME=em12adm AGENT_GROUP=dba ORACLE_HOSTNAME=oraclevm-mgmt # chown -R em12adm:dba /usr/lib/oracle/agent/ Start agent and register the new host server on EM12c   #  /etc/init.d/oracle-agt RESPONSE_FILE=/usr/lib/oracle/agent/agent.properties Now you have registered on EM12C your new target host.

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  • What are the factors affecting a new programming language?

    - by Saurav Sengupta
    I am developing a new general-purpose programming language of my own design. It's currently my own personal project. I have read of some experts saying that new languages do not usually survive (unfortunately I can't find a reference to that right now). What are the most substantial problems that a new language faces? The language syntax is similar to C/Python families, it does not use S-expressions, and it is an imperative language, but I'm doing first-class functions in it to provide the facilities of currying. In particular, I am concentrating on translating the source language to an intermediate language for execution by an interpreter, but I'm not in a position to translate to native code yet. What would be the issues with that? I've not personally used many non-native code languages, so I'm not well aware of the performance issues on today's machines. I also can't decide upon a lexer and parser generator. What would be the pros and cons of Flex and Yacc vs. hand-made? And what benefits will LLVM provide? I need to get the interpreter ready as quickly as possible. Finally, what factors will affect the language's use post release? I am planning a small library of essentials and full documentation for the first phase.

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  • Simple ADF page using BAM Data Control

    - by [email protected]
    var gaJsHost = (("https:" == document.location.protocol) ? "https://ssl." : "http://www."); document.write(unescape("%3Cscript src='" + gaJsHost + "google-analytics.com/ga.js' type='text/javascript'%3E%3C/script%3E")); try { var pageTracker = _gat._getTracker("UA-15829414-1"); pageTracker._trackPageview(); } catch(err) {} Purpose : In this blog I will walk you through very simple steps to create an ADF page using BAM data control connection.Details : Create the projectOpen JDeveloper (make sure you have installed the SOA extension for JDev)Create new Application using "Generic Application" template.Click on "Next"Shuttle  "ADF Faces" to right pane for the project technology.Click "Finish"Create a BAM connectionIn the resource palette click on "Folder->New Connection -> BAM"Enter the connection name and click "Next"Enter Connection details Click on "Test connection" and "Finish"Create the BAM Data Control Open the IDE connection created in above step.Drag and drop "Employees" to "Data controls" palette.Select "Flat Query" and Click "Finish".Create the View Create a new JSF page.From Data control Panel drag and drop "Employees->Query->ADF Read Only table"Right click and Run the page.

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  • [Silverlight] How to watermark a WriteableBitmap with a text

    - by Benjamin Roux
    Hello, In my current project, I needed to watermark a WriteableBitmap with a text. As I couldn’t find anything I decided to create a small extension method to do so. public static class WriteableBitmapEx { /// <summary> /// Creates a watermark on the specified image /// </summary> /// <param name="input">The image to create the watermark from</param> /// <param name="watermark">The text to watermark</param> /// <param name="color">The color - default is White</param> /// <param name="fontSize">The font size - default is 50</param> /// <param name="opacity">The opacity - default is 0.25</param> /// <param name="hasDropShadow">Specifies if a drop shadow effect must be added - default is true</param> /// <returns>The watermarked image</returns> public static WriteableBitmap Watermark(this WriteableBitmap input, string watermark, Color color = default(Color), double fontSize = 50, double opacity = 0.25, bool hasDropShadow = true) { var watermarked = GetTextBitmap(watermark, fontSize, color == default(Color) ? Colors.White : color, opacity, hasDropShadow); var width = watermarked.PixelWidth; var height = watermarked.PixelHeight; var result = input.Clone(); var position = new Rect(input.PixelWidth - width - 20 /* right margin */, input.PixelHeight - height, width, height); result.Blit(position, watermarked, new Rect(0, 0, width, height)); return result; } /// <summary> /// Creates a WriteableBitmap from a text /// </summary> /// <param name="text"></param> /// <param name="fontSize"></param> /// <param name="color"></param> /// <param name="opacity"></param> /// <param name="hasDropShadow"></param> /// <returns></returns> private static WriteableBitmap GetTextBitmap(string text, double fontSize, Color color, double opacity, bool hasDropShadow) { TextBlock txt = new TextBlock(); txt.Text = text; txt.FontSize = fontSize; txt.Foreground = new SolidColorBrush(color); txt.Opacity = opacity; if (hasDropShadow) txt.Effect = new DropShadowEffect(); WriteableBitmap bitmap = new WriteableBitmap((int)txt.ActualWidth, (int)txt.ActualHeight); bitmap.Render(txt, null); bitmap.Invalidate(); return bitmap; } } For this code to run, you need the WritableBitmapEx library. As you can see, it’s quite simple. You just need to call the Watermark method and pass it the text you want to add in your image. You can also pass optional parameters like the color, the opacity, the fontsize or if you want a drop shadow effect. I could have specify other parameters like the position or the the font family but you can change the code if you need to. Here’s what it can give Hope this helps.

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  • How to create per-vertex normals when reusing vertex data?

    - by Chris Smith
    I am displaying a cube using a vertex buffer object (gl.ELEMENT_ARRAY_BUFFER). This allows me to specify vertex indicies, rather than having duplicate vertexes. In the case of displaying a simple cube, this means I only need to have eight vertices total. Opposed to needing three vertices per triangle, times two triangles per face, times six faces. Sound correct so far? My question is, how do I now deal with vertex attribute data such as color, texture coordinates, and normals when reusing vertices using the vertex buffer object? If I am reusing the same vertex data in my indexed vertex buffer, how can I differentiate when vertex X is used as part of the cube's front face versus the cube's left face? In both cases I would like the surface normal and texture coordinates to be different. I understand I could average the surface normal, however I would like to render a cube. Also, this still doesn't work for texture coordinates. Is there a way to save memory using a vertex buffer object while being able to provide different vertex attribute data based on context? (Per-triangle would be idea.) Or should I just duplicate each vertex for each context in which it gets rendered. (So there is a one-to-one mapping between vertex, normal, color, etc.) Note: I'm using OpenGL ES.

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  • Flip rotation matrix

    - by azer89
    right now i'm doing character control with kinect. Basically i need to mirror the joint orientation because the character faces the player. Somehow by googling through internet i've done it and everything works very well. But i have little idea about how the math works, here's my code: //------------------------------------------------------------------------------------- Ogre::Quaternion JointOrientationCalculator::buildQuaternion(Ogre::Vector3 xAxis, Ogre::Vector3 yAxis, Ogre::Vector3 zAxis) { Ogre::Matrix3 mat; if(isMirror) { mat = Ogre::Matrix3(xAxis.x, yAxis.x, zAxis.x, xAxis.y, yAxis.y, zAxis.y, xAxis.z, yAxis.z, zAxis.z); Ogre::Matrix3 flipMat(1, 0, 0, 0, 1, 0, 0, 0, -1); mat = flipMat * mat * flipMat; } else { mat = Ogre::Matrix3(xAxis.x, -yAxis.x, zAxis.x, -xAxis.y, yAxis.y, -zAxis.y, xAxis.z, -yAxis.z, zAxis.z); } Ogre::Quaternion q; q.FromRotationMatrix(mat); return q; } when i need to mirror/flip it by axes z i calculate mat = flipMat * mat * flipMat; but i don't understand how this equation works.

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  • Frustum culling with third person camera

    - by Christian Frantz
    I have a third person camera that contains two matrices: view and projection, and two Vector3's: camPosition and camTarget. I've read up on frustum culling and it makes it seem easy enough for a first person camera, but how would I implement this for a third person camera? I need to take into effect the objects I can see behind me too. How would I implement this into my camera class so it runs at the same time as my update method? public void CameraUpdate(Matrix objectToFollow) { camPosition = objectToFollow.Translation + (objectToFollow.Backward *backward) + (objectToFollow.Up * up); camTarget = objectToFollow.Translation; view = Matrix.CreateLookAt(camPosition, camTarget, Vector3.Up); } Can I just create another method within the class which creates a bounding sphere with a value from my camera and then uses the culling based on that? And if so, which value am I using to create the bounding sphere from? After this is implemented, I'm planning on using occlusion culling for the faces of my objects adjacent to other objects. Will using just one or the other make a difference? Or will both of them be better? I'm trying to keep my framerate as high as possible

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  • The New OEPE 12.1.1.2 is Out - ADF Development and More

    - by Juan Camilo Ruiz
    Yes you are reading it right. Having announced just last week the general availability of our OEPE release 12.1.1.1.1 which includes support for developing applications to the Oracle Cloud. Today we are happy to announce the release of OEPE 12c (12.1.1.2) which includes various improvements for Webservices policies and security, and new features for implementing ADF applications in Eclipse Juno (3.8.1 and 4.2.1) as well as, bug fixes for other areas of the product - all of the above on top of Oracle Cloud support from the previous release. Many of the new features on this release have been added based on the feedback that we got from the ADF community, so, many thanks to you all and please, keep them coming! The main new features for this release are: ADF Bindings support on Taskflow activities on the diagram. Support for multi-node tree component bidings. Automatic ID generation for ADF Faces components. Support drag-n-drop of components and bindings into the page outline in addition to the regular jsp editor. Improved Webservices policies and security.  You can download the new versión from here. Remenber that you can send us your feedback or post your questions on our forum on OTN The OEPE Team. 

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  • Ubuntu 14.04 ATI Radeon open source driver with distorted video playback

    - by Bwog
    Video in VLC or SMplayer is often in black and white with washed-out colors in the wrong place (translated considerably). Moreover, the last video image is often visible when a new video is started and persist as long as the new video is running. Colors have a recognizable shape (e.g. a persons clothes or face), but can be obviously incorrect (e.g. green or purples faces). This is independent of the format of the videos (mp4, mkv, wmv). Sometimes all problems disappear when a new video is started, but often only a reboot restores normal video. Ubuntu was upgraded to 14.04 and is fully updated. Processor intel core i5-2500K cpu. gpu: amd/ati Radeon HD 7950. graphics: gallium 0.4 on AMD Tahiti. xorg xserver amd/ati display driver wrapper from xserver-xorg-video-ati. :~$ Xorg -version X.Org X Server 1.15.1 Release Date: 2014-04-13 X Protocol Version 11, Revision 0 Build Operating System: Linux 3.2.0-37-generic x86_64 Ubuntu Current Operating System: Linux Mare 3.13.0-29-generic #53-Ubuntu SMP Wed Jun 4 21:00:20 UTC 2014 x86_64 Kernel command line: BOOT_IMAGE=/boot/vmlinuz-3.13.0-29-generic.efi.signed root=UUID=number ro Build Date: 16 April 2014 01:36:29PM xorg-server 2:1.15.1-0ubuntu2 Current version of pixman: 0.30.2 ~$ lspci | grep VGA 01:00.0 VGA compatible controller: Advanced Micro Devices, Inc. [AMD/ATI] Tahiti PRO [Radeon HD 7950/8950 OEM / R9 280] Question: how to restore regular video playback?

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  • Using Teleriks new LINQ implementation to connect to MySQL

    Last week Telerik released a new LINQ implementation that is simple to use and produces domain models very fast. Built on top of the enterprise grade OpenAccess ORM, you can connect to any database that OpenAccess can connect to such as: SQL Server, MySQL, Oracle, SQL Azure, VistaDB, etc. Today I will show you how to build a domain model using MySQL as your back end. To get started, you have to download MySQL 5.x and the MySQL Workbench and also, as my colleague Alexander Filipov at Telerik reminded me, make sure you install the MySQL .NET Connector, which is available here.  I like to use Northwind, ok it gives me the warm and fuzzies, so I ran a script to produce Northwind on my MySQL server. There are many ways you can get Northwind on your MySQL database, here is a helpful blog to get your started. I also manipulated the first record to indicate that I am in MySQL and gave a look via the MySQL Workbench. Ok, time to build our model! Start up the Domain Model wizard by right clicking on the project in Visual Studio (I have a Web project) and select Add|New Item and choose Telerik OpenAccess Domain Model from the new item list. When the wizard comes up, choose MySQL as your back end and enter in the name of your saved MySQL connection. If you dont have a saved MySQL connection set up in Visual Studio, click on New Connection and enter in the proper connection information. *Note, this is where you need to have the MySQL .NET connector installed. After you set your connection to the MySQL database server, you have to choose which tables to include in your model. Just for fun, I will choose all of them. Give your model a name, like NorthwindEntities and click finish. That is it. Now lets consume the model with ASP .net. I created a simple page that also has a GridView on it. On my page load I wrote this code, by now it should look very familiar, a simple LINQ query filtering customers by country (Germany) and binding the results to the grid.  1: protected void Page_Load(object sender, EventArgs e) 2: { 3: if (!IsPostBack) 4: { 5: //a reference to the data context 6: NorthwindEntities dat = new NorthwindEntities(); 7: //LINQ Statement 8: var result = from c in dat.Customers 9: where c.Country == "Germany" 10: select c; 11: //Databinding to the Gridview 12: GridView1.DataSource = result; 13: GridView1.DataBind(); 14: } 15: } .csharpcode, .csharpcode pre{ font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/}.csharpcode pre { margin: 0em; }.csharpcode .rem { color: #008000; }.csharpcode .kwrd { color: #0000ff; }.csharpcode .str { color: #006080; }.csharpcode .op { color: #0000c0; }.csharpcode .preproc { color: #cc6633; }.csharpcode .asp { background-color: #ffff00; }.csharpcode .html { color: #800000; }.csharpcode .attr { color: #ff0000; }.csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em;}.csharpcode .lnum { color: #606060; } F5 produces the following. Tomorrow Ill show how to take the same model and create an Astoria/OData data feed. Technorati Tags: MySQL Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • jerky walljump in unity rigidbody2d

    - by Lilz Votca Love
    hey there i know people have encountered issues with it before i looked upon the different solutions provided but i couldnt get any fix at all.im making a 2d game and am stuck with the walljump.i detect the wall wonderfully i also detect the jump and it works the player jumps off the wall when facing right with the use of rigidbody.addforce(new vector2(-1,2)*jumpforce) now when jumping on the oposite wall using the same vector with the sign in x axis changed to 1,the player jumps too but it goes more in the y axis than it should.Here is an image to show you the curves it(the player) follows. check the following url to see the behaviour https://scontent-b-mad.xx.fbcdn.net/hphotos-xpf1/t1.0-9/1470386_10152415957141154_156025539179003805_n.jpg voila the green one is happennig when player faces right and the other one happens when he is not here is the section of code if (wall) { if (wallJump) { if (facingRight) { rigidbody2D.velocity = Vector2.zero; flip (); rigidbody2D.AddForce (new Vector2 (-1f, 2f) * Jumpforce / 1.5f); Debug.Log ("saut mural gauche" + new Vector2 (-1f, 2f) * Jumpforce / 1.5f); } else { rigidbody2D.velocity = Vector2.zero; flip (); rigidbody2D.AddForce (new Vector2 (1f, 2f) * Jumpforce / 1.5f); Debug.Log ("saut mural droit--" + new Vector2 (Mathf.Sign (1f), 2f) * Jumpforce / 1.5f + "jump" + jump); } } } else { wallJump = false; } here the code is not optimized yet but i assure you it works so guys any help would be so awesome!! thanks

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  • ArchBeat Link-o-Rama for 11/11/2011

    - by Bob Rhubart
    3 SOA business cases, explained in a 2-minute elevator speech | Joe McKendrick Impress your CEO — maybe even the CFO — with some quick examples of SOA making a difference to the business. ADF Faces - a logic bomb in the order of bean instantiations | Chris Muir Oracle ACE Director Chris Muir shares the details on "an interesting ADF logic bomb" discovered by one of his colleagues. 5 key trends in cloud computing's future | David Linthicum "'Cloud computing' will become just 'computing' at some point," says Linthicum, "but it will still be around as an approach to computing." What's New with XBRL? | John O'Rourke John O'Rourke shares highlights and key take-aways from the XBRL US Conference in Nashville and the XBRL International Conference in Montreal. Siri-ous Business: Enterprise Apps and Global UX Considerations | Ultan O'Broin Ultan O'Broin ponders "the enterprise applications user experience (UX) implications of Siri" and "the global UX aspects to the Siri potential." These are 11 of my favorite things! | Mike Gerdts Gerdts introduces his 11 favorite things about zones in Solaris 11. The Power of Social Recommendations | Peter Reiser "Do you really want to invest to drive YOUR audience trough public social networks," asks Reiser, "or do you want to have YOUR audience on your own social network which is seamless integrated with your web properties and business applications." Fourth Key Attribute of Cloud Computing - Provisioning | Tom Laszewski "Self-service provisioning of computing infrastructure in a cloud infrastructure is also very desirable as it can cut down the time it takes to deploy new infrastructure for a new application or scale up/down infrastructure for an existing application," says Tom Laszewski. Oracle Utilities Application Framework Whitepaper List as of November 2011 | Anthony Shorten Anthony Shorten shares an updated and nicely detailed list of Oracle Utilities Application Framework white papers. Down from the Tower; Information Integration Conversation; By the Time the Architects get to Phoenix This week on the Oracle Technology Network Architect Home Page.

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