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  • How to write configurable Embedded C code which can run on multihardware platform

    - by Adnan
    Hello all , What are the techniques used to write an embedded C software which has multi features. Features can be configurable for multi-hardware platform. I have developed a firmware based on a RTOS for ARM7. Now i want to make it a baseline firmware which can be used with similar, more or less features (configurable) on different microcontrollers, like MSP, or AVR etc. Being more specific, if i want to change different features of firmware for one hardware and others for the second. What technique should i adopt and is there any study material available. Regards

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  • How to use Crypto++ to extract the textual information in a file?

    - by JL
    I have a file that is signed with a certificate located here. CrytoAPI has not worked out for me because of server differences in 2003 / 2008+, and different file inputs. I am now considering using Crypto++ to get the job done. Essentially, all I would like to do is extract the text information from this file, and others like it, and save it as XML. There are some bits in the XML that are marked as < encoded data but those sections are just base64 encoded, so before I can get to the XML envelope, I need to deal with the certificate thats obfuscating the plain text. Anyone with experience in Crypto++ know how this is done? With CrytoAPI, I was doing something like this : byte[] fileContents = File.ReadAllBytes(outFileName); var contentInfo = new ContentInfo(fileContents); var signedCms = new SignedCms(contentInfo); signedCms.Decode(fileContents); signedCms.RemoveSignature(0); byte[] outfileContent = signedCms.ContentInfo.Content;

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  • j2me or android file upload to jsp

    - by user313613
    hi i new to mobile development i like to upload the file from blackberry and android how to develop the mobile side to this jsp page. please do reply me thanks here i mention the jsp file from roseindia.net. <%@ page import="java.io.*" % <% //to get the content type information from JSP Request Header String contentType = request.getContentType(); //here we are checking the content type is not equal to Null and as well as the passed data from mulitpart/form-data is greater than or equal to 0 if ((contentType != null) && (contentType.indexOf("multipart/form-data") = 0)) { DataInputStream in = new DataInputStream(request. getInputStream()); //we are taking the length of Content type data int formDataLength = request.getContentLength(); byte dataBytes[] = new byte[formDataLength]; int byteRead = 0; int totalBytesRead = 0; //this loop converting the uploaded file into byte code while (totalBytesRead < formDataLength) { byteRead = in.read(dataBytes, totalBytesRead, formDataLength); totalBytesRead += byteRead; } String file = new String(dataBytes); //for saving the file name String saveFile = file.substring(file.indexOf("filename=\"") + 10); saveFile = saveFile.substring(0, saveFile.indexOf("\n")); saveFile = saveFile.substring(saveFile.lastIndexOf("\\") + 1,saveFile.indexOf("\"")); int lastIndex = contentType.lastIndexOf("="); String boundary = contentType.substring(lastIndex + 1, contentType.length()); int pos; //extracting the index of file pos = file.indexOf("filename=\""); pos = file.indexOf("\n", pos) + 1; pos = file.indexOf("\n", pos) + 1; pos = file.indexOf("\n", pos) + 1; int boundaryLocation = file.indexOf(boundary, pos) - 4; int startPos = ((file.substring(0, pos)).getBytes()).length; int endPos = ((file.substring(0, boundaryLocation)) .getBytes()).length; // creating a new file with the same name and writing the content in new file FileOutputStream fileOut = new FileOutputStream(saveFile); fileOut.write(dataBytes, startPos, (endPos - startPos)); fileOut.flush(); fileOut.close(); %><Br><table border="2"><tr><td><b>You have successfully upload the file by the name of: <% out.println(saveFile); % <% } %

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  • How to read binary column in database into image on asp.net page?

    - by marko
    I want to read from database where I've stored a image in binary field and display a image. while (reader.Read()) { byte[] imgarr = (byte[])reader["file"]; Stream s = new MemoryStream(imgarr); System.Drawing.Image image = System.Drawing.Image.FromStream(s); Graphics g = Graphics.FromImage(image); g.DrawImage(image, new Point(400, 10)); image.Save(Response.OutputStream, ImageFormat.Jpeg); g.Dispose(); image.Dispose(); } con.Close(); This piece of code doesn't work: System.Drawing.Image image = System.Drawing.Image.FromStream(s); What am I doing wrong?

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  • Simplest way to create a wrapper class around some strings for a WPF DataGrid?

    - by Joel
    I'm building a simple hex editor in C#, and I've decided to use each cell in a DataGrid to display a byte*. I know that DataGrid will take a list and display each object in the list as a row, and each of that object's properties as columns. I want to display rows of 16 bytes each, which will require a wrapper with 16 string properties. While doable, it's not the most elegant solution. Is there an easier way? I've already tried creating a wrapper around a public string array of size 16, but that doesn't seem to work. Thanks *The rational for this is that I can have spaces between each byte without having to strip them all out when I want to save my edited file. Also it seems like it'll be easier to label the rows and columns.

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  • Interconnecting Emulator Instances Android

    - by blah01
    Hi all I want to communicate two emulators via DatagramSocket in Android. Each of them is a Node in a P2P system. Thus each of them has a server Thread and client Thread (created per GUI event). This is how I create server public static final String SERVERIP = "10.0.2.15"; //... run() { InetAddress serverAddr = InetAddress.getByName(SERVERIP); DatagramSocket socket = new DatagramSocket(SERVERPORT,serverAddr); while(true) { byte[] buf = new byte[29]; DatagramPacket packet = new DatagramPacket(buf, buf.length); socket.receive(packet); //... } } The port is given by the user during initializing application. The client part (requesting some data) InetAddress serverAddr = InetAddress.getByName("10.0.2.2"); //... Log.i("Requester", "Trying to connect to device port = "+target); DatagramSocket socketJ = new DatagramSocket(); byte[] bufJ = Adaptor.createStringMsg(Adaptor.createJoingMsg(id, Location.getX(), Location.getY())).getBytes(); DatagramPacket packetJ = new DatagramPacket(bufJ, bufJ.length, serverAddr, target); Log.i("Requester", "Sending: '" + new String(bufJ) + "'"); socketJ.send(packetJ); Log.i("Requester", "Done."); Some additional info. The Node1 (emulatorA) has a server on port 8000 and Node2 (emulatorB) has a server on port 8001. The target port for "client part" is read properly. What tried to do is to set the redirection as such: //emulatorA redir add tcp:8000:8000 //emulatorB redir add tcp:8001:8001 However I can not get any communication beetwen those 2 emulators. As far as I understood the android tutorial about it should work like this redir add tcp:localhostPort:emulatorPort. I'm stuck with it :/. Can anyone point me the mistake or give some good advice. For the record while I was testing communication on a single device (client faking other node) everything worked, so I don't think there is a bug in the code. Btw does any one knows how can I get 2 set of logs for those 2 emulators (logA, logB)? It would help me a lot.

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  • converting from int to hex

    - by Catherine
    I want to convert some ints to hex,but i'm getting something like this : "?|???plL4?h??N{" from 12345. Why? int t = 12345; System.Security.Cryptography.MD5CryptoServiceProvider ano = new System.Security.Cryptography.MD5CryptoServiceProvider(); byte[] d_ano = System.Text.Encoding.ASCII.GetBytes(t.ToString()); byte[] d_d_ano = ano.ComputeHash(d_ano); string st_data1 = System.Text.Encoding.ASCII.GetString(d_d_ano); string st_data = st_data1.ToString(); I'm using it in window form,not in console.

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  • How to create an ARGB_8888 pixel value?

    - by vidstige
    Say I want to create an array of pixel values to pass into the createBitmap method described here. I have three int values r, g, b in the range 0 - 0xff. How do I transform those into a opaque pixel p? Does the alpha channel go in the high byte or the low byte? I googled up the documentation but it only states that: Each pixel is stored on 4 bytes. Each channel (RGB and alpha for translucency) is stored with 8 bits of precision (256 possible values.) This configuration is very flexible and offers the best quality. It should be used whenever possible. So, how to write this method? int createPixel(int r, int g, int b) { retrurn ? }

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  • Download Large Files using java

    - by angelina
    Dear All, I M building a application in which i want to download large files on handset (mobile),but if size of file is large i m getting exception socket exception-broken pipe . inputStream = new FileInputStream(path); byte[] buffer = new byte[1024]; int bytesRead = 0; do { bytesRead = inputStream.read(buffer, offset, buffer.length); resp.getOutputStream().write(buffer, 0, bytesRead); } while (bytesRead == buffer.length); resp.getOutputStream().flush(); }

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  • OpenGL texture shifted somewhat to the left when applied to a quad

    - by user308226
    I'm a bit new to OpenGL and I've been having a problem with using textures. The texture seems to load fine, but when I run the program, the texture displays shifted a couple pixels to the left, with the section cut off by the shift appearing on the right side. I don't know if the problem here is in the my TGA loader or if it's the way I'm applying the texture to the quad. Here is the loader: #include "texture.h" #include <iostream> GLubyte uncompressedheader[12] = {0,0, 2,0,0,0,0,0,0,0,0,0}; GLubyte compressedheader[12] = {0,0,10,0,0,0,0,0,0,0,0,0}; TGA::TGA() { } //Private loading function called by LoadTGA. Loads uncompressed TGA files //Returns: TRUE on success, FALSE on failure bool TGA::LoadCompressedTGA(char *filename,ifstream &texturestream) { return false; } bool TGA::LoadUncompressedTGA(char *filename,ifstream &texturestream) { cout << "G position status:" << texturestream.tellg() << endl; texturestream.read((char*)header, sizeof(header)); //read 6 bytes into the file to get the tga header width = (GLuint)header[1] * 256 + (GLuint)header[0]; //read and calculate width and save height = (GLuint)header[3] * 256 + (GLuint)header[2]; //read and calculate height and save bpp = (GLuint)header[4]; //read bpp and save cout << bpp << endl; if((width <= 0) || (height <= 0) || ((bpp != 24) && (bpp !=32))) //check to make sure the height, width, and bpp are valid { return false; } if(bpp == 24) { type = GL_RGB; } else { type = GL_RGBA; } imagesize = ((bpp/8) * width * height); //determine size in bytes of the image cout << imagesize << endl; imagedata = new GLubyte[imagesize]; //allocate memory for our imagedata variable texturestream.read((char*)imagedata,imagesize); //read according the the size of the image and save into imagedata for(GLuint cswap = 0; cswap < (GLuint)imagesize; cswap += (bpp/8)) //loop through and reverse the tga's BGR format to RGB { imagedata[cswap] ^= imagedata[cswap+2] ^= //1st Byte XOR 3rd Byte XOR 1st Byte XOR 3rd Byte imagedata[cswap] ^= imagedata[cswap+2]; } texturestream.close(); //close ifstream because we're done with it cout << "image loaded" << endl; glGenTextures(1, &texID); // Generate OpenGL texture IDs glBindTexture(GL_TEXTURE_2D, texID); // Bind Our Texture glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); // Linear Filtered glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); glTexImage2D(GL_TEXTURE_2D, 0, type, width, height, 0, type, GL_UNSIGNED_BYTE, imagedata); delete imagedata; return true; } //Public loading function for TGA images. Opens TGA file and determines //its type, if any, then loads it and calls the appropriate function. //Returns: TRUE on success, FALSE on failure bool TGA::loadTGA(char *filename) { cout << width << endl; ifstream texturestream; texturestream.open(filename,ios::binary); texturestream.read((char*)header,sizeof(header)); //read 6 bytes into the file, its the header. //if it matches the uncompressed header's first 6 bytes, load it as uncompressed LoadUncompressedTGA(filename,texturestream); return true; } GLubyte* TGA::getImageData() { return imagedata; } GLuint& TGA::getTexID() { return texID; } And here's the quad: void Square::show() { glEnable(GL_TEXTURE_2D); glBindTexture(GL_TEXTURE_2D, texture.texID); //Move to offset glTranslatef( x, y, 0 ); //Start quad glBegin( GL_QUADS ); //Set color to white glColor4f( 1.0, 1.0, 1.0, 1.0 ); //Draw square glTexCoord2f(0.0f, 0.0f); glVertex3f( 0, 0, 0 ); glTexCoord2f(1.0f, 0.0f); glVertex3f( SQUARE_WIDTH, 0, 0 ); glTexCoord2f(1.0f, 1.0f); glVertex3f( SQUARE_WIDTH, SQUARE_HEIGHT, 0 ); glTexCoord2f(0.0f, 1.0f); glVertex3f( 0, SQUARE_HEIGHT, 0 ); //End quad glEnd(); //Reset glLoadIdentity(); }

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  • Serialize a C# class to binary be used by C++. How to handle alignment?

    - by glenn.danthi
    I am currently serializing a C# class into a binary stream using BinaryWriter. I take each element of the class and write it out using BinaryWriter. This worked fine as the C++ application reading this binary file supported packed structs and hence the binary file could be loaded directly. Now I have got a request to handle alignment as a new application has popped up which cannot support packed structs. What's the best way to convert the C# class and exporting it out as a binary keeping both 2 byte as well as 4 byte alignment in mind? The user can choose the alignment.

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  • HttpSessionState Where, How, Advantages?

    - by blgnklc
    You see the code below, how I did use the session variable; So the three questions are; 1- Where are they stored? (Server or Client side) 2- Are they unique for each web page visitor? 3- Can I remove it using ajax or simple js code when my job is done with it? or it will be removed automatically..? sbyte[][] arrImages = svc.getImagesForFields(new String[] { "CustomerName", "CustomerSurName" }); Dictionary<string, byte[]> smartImageData = new Dictionary<string, byte[]>(); int i = 0; foreach (sbyte[] bytes in arrImages) { smartImageData.Add(fieldNames[i], ConvertToByte(bytes)); i++; } Session.Add("SmartImageData", smartImageData);

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  • reStructuredText for SQL?

    - by Chris
    I am trying to use DocUtils and reStructuredText to comment SQL code. I can get this to work when I include the markup inside multi-line comments. I then use --Some text:: to introduce each block of code. I cannot get internal hyperlinks to work. I would like to write -- .. Step1_: but the parser ignores this because of the leading comment. Using a multi-line style also fails. Is there a way to get this to work? Here's an example: /* ========== this query ========== :Author: Me Outline ========== - Create table 1 - Create table 2 - Output the result */ -- _Step1: build the table:: create table table1 -- _Step2: use Step1_ to build table 2:: create table table2

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  • WAMP & WordPress - Having issues after installing plugins

    - by user1786083
    I am using WAMP (Apache 2.2.17, PHP 5.4.3) & WordPress 3.4.2. Everything was fine until I started to add and activate plugins now I get different sort of errors on the front-end/Admin e.g. "Notice: Undefined index: plugin_version in C:\repo\wpdev\wp-content\plugins\wp-rss-multi-importer\inc\upgrade.php on line 11" And "Warning: Illegal string offset 'feedslug' in C:\repo\wpdev\wp-content\plugins\wp-rss-multi-importer\inc\rss_feed.php on line 21." IF I deactivate the plugins everything seems to be fine. I have installed WAMP & WP 2X. The plugins work fine on MediaTemple. The error messages vary depending on the plugins. Search Google and came up empty. Thanks in advance.

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  • Multivalue parametres in SSRS- display in the report

    - by pfeffer
    I just started working with SSRS, so this question might seem silly. Anyway, for now I'm trying to avoid multi-valued parameters, because I want my parameters to be able to be NULL. So I'm just passing a comma-separated string of ID values to my stored procedure, and everything works. The problem I encountered is that I want to display the actual values, not IDs, in the report, so that users can see, what filter was used. If that were a multi-valued parameter, I would simply use JOIN function, but now I am out of ideas and would really appreciate some help. Thanks!

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  • How to read a XML format file to memory in C#?

    - by Nano HE
    // .net 2.0 and vs2005 used. I find some code below. I am not sure I can extended the sample code or not? thank you. if (radioButton.Checked) { MemoryStream ms=new MemoryStream(); byte[] data=ASCIIEncoding.ASCII.GetBytes(textBox1.Text); ms.Write(data,0,data.Length); reader = new XmlTextReader(ms); //some procesing code ms.Close(); reader.Close(); } BTW, Could you please help me to do some dissection about the line below. byte[] data=ASCIIEncoding.ASCII.GetBytes(textBox1.Text);

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  • Java serial comm notifyOnDataAvailable configure receive buffer size?

    - by fred basset
    Hi All, I have a Java serial driver that's using the notifyOnDataAvailable mode to enable async. receive notification. I see an occasional problem where the SerialPortEvent.DATA_AVAILABLE serial event is not called until a relatively large no. of characters have been received (e.g. 34). The problem is that the sender sent a 20 byte packet, so the Java receiver did not send an ACK until the sender did a retry of the 20 byte send. Is there any way in Java COMM to configure the size of the receive buffer?

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  • What is the most efficient way to read many bytes from SQL Server using SqlDataReader (C#)

    - by eccentric
    Hi everybody! What is the most efficient way to read bytes (8-16 K) from SQL Server using SqlDataReader. It seems I know 2 ways: byte[] buffer = new byte[4096]; MemoryStream stream = new MemoryStream(); long l, dataOffset = 0; while ((l = reader.GetBytes(columnIndex, dataOffset, buffer, 0, buffer.Length)) > 0) { stream.Write(buffer, 0, buffer.Length); dataOffset += l; } and reader.GetSqlBinary(columnIndex).Value The data type is IMAGE

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  • Which is faster in memory, ints or chars? And file-mapping or chunk reading?

    - by Nick
    Okay, so I've written a (rather unoptimized) program before to encode images to JPEGs, however, now I am working with MPEG-2 transport streams and the H.264 encoded video within them. Before I dive into programming all of this, I am curious what the fastest way to deal with the actual file is. Currently I am file-mapping the .mts file into memory to work on it, although I am not sure if it would be faster to (for example) read 100 MB of the file into memory in chunks and deal with it that way. These files require a lot of bit-shifting and such to read flags, so I am wondering that when I reference some of the memory if it is faster to read 4 bytes at once as an integer or 1 byte as a character. I thought I read somewhere that x86 processors are optimized to a 4-byte granularity, but I'm not sure if this is true... Thanks!

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  • unused memory using 32 bit integer in C

    - by endmade
    I have the folowing struct of integers (32 bit environment): struct rgb { int r; int g; int b; }; Am I correct in saying that, since rgb component values (0-255) only require 8-bits(1 byte) to be represented, I am only using 1 byte of memory and leaving 3 bytes unused for each component? Also, if I instead did the following: struct rgb{ unsigned int r:8; unsigned int g:8; unsigned int b:8; }; Assuming that what I said above is correct, would using this new struct reduce the number of unused bytes to 1?

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  • How to change size of STL container in C++

    - by Jaime Pardos
    I have a piece of performance critical code written with pointers and dynamic memory. I would like to rewrite it with STL containers, but I'm a bit concerned with performance. Is there a way to increase the size of a container without initializing the data? For example, instead of doing ptr = new BYTE[x]; I want to do something like vec.insert(vec.begin(), x, 0); However this initializes every byte to 0. Isn't there a way to just make the vector grow? I know about reserve() but it just allocates memory, it doesn't change the size of the vector, and doesn't allows me to access it until I have inserted valid data. Thank you everyone.

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  • delete & new in c++

    - by singh
    Hi This may be very simple question,But please help me. i wanted to know what exactly happens when i call new & delete , For example in below code char * ptr=new char [10]; delete [] ptr; call to new returns me memory address. Does it allocate exact 10 bytes on heap, Where information about size is stored.When i call delete on same pointer,i see in debugger that there are a lot of byte get changed before and after the 10 Bytes. Is there any header for each new which contain information about number of byte allocated by new. Thanks a lot

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  • How do I read UTF-8 characters via a pointer?

    - by Jen
    Suppose I have UTF-8 content stored in memory, how do I read the characters using a pointer? I presume I need to watch for the 8th bit indicating a multi-byte character, but how exactly do I turn the sequence into a valid Unicode character? Also, is wchar_t the proper type to store a single Unicode character? This is what I have in mind: wchar_t readNextChar (char** p) { char ch = *p++; if (ch & 128) { // This is a multi-byte character, what do I do now? // char chNext = *p++; // ... but how do I assemble the Unicode character? ... } ... }

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  • JSP: I am doing an application in which i have to download ppt file .

    - by Sanjeev
    I am doing an application in which i have to download ppt file using a jsp page. I am using The following code but its not working <% try { String filename = "file/abc.ppt"; // set the http content type to "APPLICATION/OCTET-STREAM response.setContentType("APPLICATION/OCTET-STREAM"); // initialize the http content-disposition header to // indicate a file attachment with the default filename // "myFile.txt" String disHeader = "Attachment Filename=\"abc.ppt\""; response.setHeader("Content-Disposition", disHeader); // transfer the file byte-by-byte to the response object File fileToDownload = new File(filename); FileInputStream fileInputStream = new FileInputStream(fileToDownload); int i; while ((i=fileInputStream.read())!=-1) { out.write(i); } fileInputStream.close(); out.close(); }catch(Exception e) // file IO errors { e.printStackTrace(); } % can anybody solve this problem...........

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