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  • Strange monitor issue - screen goes black after a few seconds

    - by Scott Szretter
    My LCD monitor display is going black (turning off). It's a Samsung SYncMaster 2233 widescreen. I am trying to figure out if there is anything I can do about it, or if the monitor is junk. I have tried multiple computers, all have the same issue. I have tried a different vga cable, same issue. Power and video cables are tight / double checked. When I power on the monitor, the blue light turns on at the bottom. Then a second or two later the video comes up as expected and it looks fine. However, about 2-3 seconds after that, the screen goes black. The blue light is still on and solid at the bottom (blue light normally flashes when the monitor is sleeping). If I power cycle the monitor, same thing happens. With no computer connected or when I unplug the vga cable, I see the searching for signal message "digital", then the screen goes black. However it usually shows "digital" then "analog" after that and switches between the two a few times. The buttons on the side do not do anything, although they may be, I just can not see if they are or not. I can usually get the "digital" message by pressing the buttons on the side, but then it quickly goes black again. What is really strange is sometimes I can get it to work fine. I am not sure what the difference is. Last week I connected it up and it worked fine and it stayed fine for at least a week! I did not turn it off or anything, I just let the OS put the display to sleep. Then this week one morning I started having the screen going black issue again. Seems like something is either loose inside or beginning to fail. Do you think there is any hope for it? update: pushing the input select button causes the "digital" and "analog" messages to flash on the screen, but only for a few seconds then it goes black. When it was working properly, those messages would flash back and fourth for probably 10-20 seconds then a message would show saying check input signal, but now just a black screen.

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  • Scratch disks on solid state drives

    - by Kato
    For something like Final Cut Pro where you have scratch disks, is it absolutely a bad idea to use a solid state drive? There would be a lot of writing, but I'm thinking it would be less for video editing then say, programming? The read/write cycles for SSDs still seem pretty long...

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  • If Nvidia Shield can stream a game via wifi, why can I not do the same via ethernet to any other PC?

    - by Enigma
    I think it absurd that a wireless game streaming solution is the *first to hit the market when a 1000mbps+ Ethernet connection would accomplish the same feat with roughly 6x the available bandwidth. I can only assume that there must be some reason behind this or a limitation preventing this, but what? 150mbps wifi is in no way superior to a 1000mbps LAN connection aside from well wireless mobility. Not only that but I have a secondary laptop and desktop which should by hardware comparison completely outperform anything the Tegra in the Nvidia Shield can do. Is this all just a marketing scheme to force people to buy the shield for the streaming benefit? Chief among these is that NVIDIA’s Shield handheld game console will be getting a microconsole-like mode, dubbed “Shield Console Mode”, that will allow the handheld to be converted into a more traditional TV-connected console. In console mode Shield can be controlled with a Bluetooth controller, and in accordance with the higher resolution of TVs will accept 1080p game streaming from a suitably equipped PC, versus 720p in handheld mode. With that said 1080p streaming will require additional bandwidth, and while 720p can be done over WiFi NVIDIA will be requiring a hardline GigE connection for 1080p streaming (note that Shield doesn’t have Ethernet, so this is presumably being done over USB). Streaming aside, in console mode Shield will also support its traditional local gaming/application functionality. - http://www.anandtech.com/show/7435/nvidia-consolidates-game-streaming-tech-under-gamestream-brand-announces-shield-console-mode ^ This is not acceptable for me for a number of reasons not to mention the ridiculousness of having a little screen+controller unit sitting there while using a secondary controller and screen instead. That kind of redundant absurdity exemplifies how wrong of a solution that is. They need a second product for this solution without the screen or controller for it to make sense... at which point your just buying a little computer that does what most other larger computers do better. All that is required, by my understanding, is the ability to decode H.264 video compression and transmit control/feedback so by any logical comparison, one (Nvidia especially) should have no difficulty in creating an application for PC's (win32/64 environment) that does the exact same thing their android app does. I have 2 video cards capable of streaming (encoding) H.264 so by right they must be capable of decoding it I would think. I haven't found anything stating plans to allow non-shield owners to do this. Can a third party create this software or does it hinge on some limitation that only Nvidia can overcome? (*) - perhaps this isn't the first but afaik it is the first complete package.

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  • Not able to see Videos in Windows Vista.

    - by Amby
    I can run all different formats of videos in all different players but i dont get to see video in any, i can just hear the audio. Is it because of some codec or some missing driver? Also, i can see the videos online by running on any browser. Please help. Thanks.

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  • Not able to see Videos in Windows Vista.

    - by Amby
    I can run all different formats of videos in all different players but i dont get to see video in any, i can just hear the audio. Is it because of some codec or some missing driver? Also, i can see the videos online by running on any browser. Please help. Thanks.

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  • Automated paste one word at a time?

    - by Dean
    Has anyone seen some copy/paste software with the feature to paste one word at a time? I am filming a demonstrative video and want it to appear I am typing a long-winded canned product description. I'm using Camtasia recording studio on Windows XP to record data input in a website.

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  • how to solve error processing /usr/lib/python2.7/dist-packages/pygst.pth:?

    - by ChitKo
    Error processing line 1 of /usr/lib/python2.7/dist-packages/pygst.pth: Traceback (most recent call last): File "/usr/lib/python2.7/site.py", line 161, in addpackage if not dircase in known_paths and os.path.exists(dir): File "/usr/lib/python2.7/genericpath.py", line 18, in exists os.stat(path) TypeError: must be encoded string without NULL bytes, not str Remainder of file ignored Error processing line 1 of /usr/lib/python2.7/dist-packages/pygtk.pth: Traceback (most recent call last): File "/usr/lib/python2.7/site.py", line 161, in addpackage if not dircase in known_paths and os.path.exists(dir): File "/usr/lib/python2.7/genericpath.py", line 18, in exists os.stat(path) TypeError: must be encoded string without NULL bytes, not str Remainder of file ignored Traceback (most recent call last): File "/usr/share/apport/apport-gtk", line 16, in <module> from gi.repository import GObject File "/usr/lib/python2.7/dist-packages/gi/importer.py", line 76, in load_module dynamic_module._load() File "/usr/lib/python2.7/dist-packages/gi/module.py", line 222, in _load version) File "/usr/lib/python2.7/dist-packages/gi/module.py", line 90, in __init__ repository.require(namespace, version) gi.RepositoryError: Failed to load typelib file '/usr/lib/girepository-1.0/GLib-2.0.typelib' for namespace 'GLib': Invalid magic header

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  • Can I use Ubuntu as a wireless media server which performs all decoding/processing server-side?

    - by AthloX
    I want to setup UBUNTU 12.04 desktop as Home media server. I have window 7 netbook and UBUNTU 12.04lts laptop even a samsun galaxy note tablet (android). Two desktop in other room with dualboot win7 and ubuntu. SHARP AQUOS Plasma Tv with Wi-Fi connected. I want to install ubuntu as media server to stream audio/video files over wi-fi. Not only this i want this media server to use its own processing power to decode ans stream so that on remote end only file can play without using their own resource. Is it possible to use ubuntu as media server to stream files without making the remote end to use there own resource. I want only bandwidth of Wi-Fi to be use in this and media center hardware resource.Remote end gadget should use only speaker and screen and not processing power of their own. Please any suggestion is it possible to do so ?

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  • image filters for iphone sdk development

    - by plsp
    Hi All, I am planning to develop an iphone app which makes use of image filters like blurring, sharpening,etc. I noticed that there are few approaches for this one, Use openGL ES. I even found an example code on apple iphone dev site. How easy is openGL for somebody who has never used it? Can the image filters be implemented using the openGL framework? There is a Quartz demo as well posted on apple iphone dev site. Has anybody used this framework for doing image processing? How is this approach compared to openGL framework? Don't use openGL and Quartz framework. Basically access the raw pixels from the image and do the manipulation myself. Make use of any custom built image processing libraries like this one. Do you know of any other libraries like this one? Can anybody provide insights/suggestions on which option is the best? Your opinions are highly appreciated. Thanks!

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  • GPGPU programming with OpenGL ES 2.0

    - by Albus Dumbledore
    I am trying to do some image processing on the GPU, e.g. median, blur, brightness, etc. The general idea is to do something like this framework from GPU Gems 1. I am able to write the GLSL fragment shader for processing the pixels as I've been trying out different things in an effect designer app. I am not sure however how I should do the other part of the task. That is, I'd like to be working on the image in image coords and then outputting the result to a texture. I am aware of the gl_FragCoords variable. As far as I understand it it goes like that: I need to set up a view (an orthographic one maybe?) and a quad in such a way so that the pixel shader would be applied once to each pixel in the image and so that it would be rendering to a texture or something. But how can I achieve that considering there's depth that may make things somewhat awkward to me... I'd be very grateful if anyone could help me with this rather simple task as I am really frustrated with myself. UPDATE It seems I'll have to use an FBO, getting one like this: glBindFramebuffer(...)

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  • SSAS Cube reprocessing fails - then succeeds if I try again

    - by EdgarVerona
    So I'm basically brand new to the concept of BI, and I've inherited an existing ETL process that is a two step process: 1) Loads the data into a database that is only used by the cube processing 2) Starts off the SSAS cube processing against said database It seems pretty well isolated, but occasionally (once a week, sometimes twice) it will fail with the following exception: "Errors in the OLAP storage engine: The attribute key cannot be found" Now the interesting thing is that: 1) The dimension having the issue is not usually the same one (i.e. there's no single dimension that consistently has this failure) 2) The source table, when I inspect it, does actually contain the attribute key that it says could not be found And, most interestingly... 3) If I then immediately reprocess the dimensions and cubes manually through SSMS, they reprocess successfully and without incident. In both the aforementioned job and when I reprocess them through SSMS, I am using "ProcessFull", so it should be reprocessing them completely. Has anyone run into such an issue? I'm scratching my head about it... because if it was a genuine data integrity issue, reprocessing the cube again wouldn't fix it. What on earth could be happening? I've been tasked with finding out why this happens, but I can neither reproduce it consistently nor can I point to a data integrity problem as the root cause. Thanks for any input you can provide!

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  • How to pass dynamic parameters to .pde file

    - by Kalpana
    class Shape contains two methods drawCircle() and drawTriangle(). Each function takes different set of arguments. At present, I invoke this by calling the pde file directly. How to pass these arguments from a HTML file directly if I have to control the arguments being passed to the draw function? 1) Example.html has (current version) <script src="processing-1.0.0.min.js"></script> <canvas data-processing-sources="example.pde"></canvas> 2) Example.pde has class Shape { void drawCircle(intx, int y, int radius) { ellipse(x, y, radius, radius); } void drawTriangle(int x1, int y1, int x2, int y2, int x3, int y3) { rect(x1, y1, x2, y2, x3, y3); } } Shape shape = new Shape(); shape.drawCircle(10, 40, 70); I am looking to do something like this in my HTML file, so that I can move all the functions into a separate file and call them with different arguments to draw different shapes (much similar to how you would do it in Java) A.html <script> Shape shape = new Shape(); shape.drawCircle(10, 10, 3); </script> B.html <script> Shape shape = new Shape(); shape.drawTriangle(30, 75, 58, 20, 86, 75); </script> 2) Iam using Example2.pde has void setup() { size(200,200); background(125); fill(255); } void rectangle(int x1, int y1, int x2, int y2) { rect(x1, y1, x2, y2); } My Example2.html has var processingInstance; processingInstance.rectangle(30, 20, 55, 55); but this is not working. How to pass these parameters dynamically from html.

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  • BufferedImage & ColorModel in Java

    - by spol
    I am using a image processing library in java to manipulate images.The first step I do is I read an image and create a java.awt.Image.BufferedImage object. I do it in this way, BufferedImage sourceImage = ImageIO.read( new File( filePath ) ); The above code creates a BufferedImage ojbect with a DirectColorModel: rmask=ff0000 gmask=ff00 bmask=ff amask=0. This is what happens when I run the above code on my macbook. But when I run this same code on a linux machine (hosted server), this creates a BufferedImage object with ColorModel: #pixelBits = 24 numComponents = 3 color space = java.awt.color.ICC_ColorSpace@c39a20 transparency = 1 has alpha = false isAlphaPre = false. And I use the same jpg image in both the cases. I don't know why the color model on the same image is different when run on mac and linux. The colormodel for mac has 4 components and the colormodel for linux has 3 components.There is a problem arising because of this, the image processing library that I use always assumes that there are always 4 components in the colormodel of the image passed, and it throws array out of bounds exception when run on linux box. But on macbook, it runs fine. I am not sure if I am doing something wrong or there is a problem with the library. Please let me know your thoughts. Also ask me any questions if I am not making sense!

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  • Ubuntu: Failure to login with multiple video adapters

    - by tsilb
    Forgive my ignorance, for I am a complete linux noob. I have a computer with three video cards and six monitors. Works great on Windows. Trying to get it to run Ubuntu as well. It loads fine when I have it configured to run on one adapter; detects both screens, runs ok. But I want to turn the other 4 monitors on and run the whole thing as one extended desktop (one session, etc). So I downloaded and installed the newest ATI driver for Linux, which seems to work, kinda. I ran this to set up the screens: aticonfig --adapter=all --initial -f Now when I boot, Ubuntu seems to turn on all the screens (3 viewports, each with two cloned displays from what I can tell). When I enter my login info OR move the mouse off the main screen, the screens freeze and the kbd/ms become unresponsive. aticonfig generated xorg.conf included below. Have tried the following: aticonfig -initial -f - works, but only detects the primary adapter and 2 screens aticccle - Tells me I have to reboot after enabling the other cards. Then goes into above described freezing state. aticonfig --adapter=all --initial -f - see above Manually editing xorg.conf file with my limited knowledge - Was able to get two adapters running, but only the second adapter initialized while the primary stopped at the Ubuntu boot screen. Was unable to see the login prompt. Froze after I logged in blindly (was able to hear the login sound). Using generic "radeon" driver instead of ATI Proprietary driver with the above init attempts Toggling xinerama Various combinations of the above Hardware: Intel Core 2 Quad q6600 8GB DDR2 (3x) ATI Radeon HD 4680 5 monitors (21W, 21W, 22W Portrait, 22W Portrait, 19")and an HDTV (26"W, HDMI) in a horizontal arrangement I know next to nothing about Linux/Ubuntu aside from basic filesystem navigation, editing text files, and accessing my local and networked Windows stores and shares. Basically this is the most advanced thing I've had to do. I installed today. Please advise how to make this configuration work. my xorg.conf: Section "ServerLayout" Identifier "Layout0" Screen 0 "aticonfig-Screen[0]-0" 0 0 Screen "aticonfig-Screen[1]-0" RightOf "aticonfig-Screen[0]-0" Screen "aticonfig-Screen[2]-0" RightOf "aticonfig-Screen[1]-0" Option "RenderAccel" "true" Option "AllowGLXWithComposite" "true" EndSection Section "Files" EndSection Section "Module" EndSection Section "ServerFlags" Option "Xinerama" "0" EndSection Section "Monitor" Identifier "aticonfig-Monitor[0]-0" Option "VendorName" "ATI Proprietary Driver" Option "ModelName" "Generic Autodetecting Monitor" Option "DPMS" "true" EndSection Section "Monitor" Identifier "aticonfig-Monitor[1]-0" Option "VendorName" "ATI Proprietary Driver" Option "ModelName" "Generic Autodetecting Monitor" Option "DPMS" "true" EndSection Section "Monitor" Identifier "aticonfig-Monitor[2]-0" Option "VendorName" "ATI Proprietary Driver" Option "ModelName" "Generic Autodetecting Monitor" Option "DPMS" "true" EndSection Section "Device" Identifier "aticonfig-Device[0]-0" Driver "fglrx" BusID "PCI:1:0:0" EndSection Section "Device" Identifier "aticonfig-Device[1]-0" Driver "fglrx" BusID "PCI:3:0:0" EndSection Section "Device" Identifier "aticonfig-Device[2]-0" Driver "fglrx" BusID "PCI:4:0:0" EndSection Section "Screen" Identifier "aticonfig-Screen[0]-0" Device "aticonfig-Device[0]-0" Monitor "aticonfig-Monitor[0]-0" DefaultDepth 24 SubSection "Display" Viewport 0 0 Depth 24 EndSubSection EndSection Section "Screen" Identifier "aticonfig-Screen[1]-0" Device "aticonfig-Device[1]-0" Monitor "aticonfig-Monitor[1]-0" DefaultDepth 24 SubSection "Display" Viewport 0 0 Depth 24 EndSubSection EndSection Section "Screen" Identifier "aticonfig-Screen[2]-0" Device "aticonfig-Device[2]-0" Monitor "aticonfig-Monitor[2]-0" DefaultDepth 24 SubSection "Display" Viewport 0 0 Depth 24 EndSubSection EndSection

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  • LDAP groups not applying to filesystem permissions

    - by BeepDog
    System is ArchLinux, and I'm using nss-pam-ldapd (0.8.13-4) to connect myself to ldap. I've got my users and some groups in LDAP: [root@kain tmp]# getent group <localgroups snipped> dkowis:*:10000: mp3s:*:15000:rkowis,dkowis music:*:15002:rkowis,dkowis video:*:15003:transmission,rkowis,dkowis,sickbeard software:*:15004:rkowis,dkowis pictures:*:15005:rkowis,dkowis budget:*:15006:rkowis,dkowis rkowis:*:10001: And I have some directories that are setgid video so that the video group stays, and they're configured g=rwx so that members of the video group can write to them: [root@kain video]# ls -ld /srv/video drwxrwxr-x 8 root video 208 Oct 19 20:49 /srv/video However, members of that group, say dkowis cannot write into that directory: [root@kain video]# groups dkowis mp3s music video software pictures dkowis Total number of groups that dkowis is in is like 7, I redacted a few here. [dkowis@kain wat]$ cd /srv/video [dkowis@kain video]$ touch something touch: cannot touch 'something': Permission denied [dkowis@kain video]$ groups dkowis mp3s music video software pictures I'm at a loss as to why my groups show up in getent groups, but my filesystem permissions are not being respected. I've tried making a new directory in /tmp and setting it's group permissions to rwx, and then trying to write a file in there, it doesn't work. The only time it does work is if I open it wide up allowing o=rwx. That's obviously not what I want, and I'm not able to figure out what my missing piece is. Thanks in advance.

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  • To connect Gstreamer with Qt in order to play a gstreamer video in the Qt Widget

    - by raggio
    I tried using phonon to play the video but could not succeed. Off-late came to know through the Qt forums that even the latest version of Qt does not support phonon. Thats when i started using Gstreamer.Any suggestions as to how to connect the Gstreamer window with the Qt widget?My aim is to play a video using Gstreamer on the Qt widget.So how do i link the gstreamer window and the Qt widget? I am successful in getting the Id of the widget through winid(). Further with the help of Gregory Pakosz, I have added the below 2 lines of code in my application - QApplication::syncX(); gst_x_overlay_set_xwindow_id(GST_X_OVERLAY(sink), widget->winId()); However am not able to link the Qt widget with the gstreamer video window. This is what my sample code would look like :- int main(int argc, char *argv[]) { printf("winid=%d\n", w.winId()); gst_init (NULL,NULL); /* create a new bin to hold the elements */ bin = gst_pipeline_new ("pipeline"); /* create a disk reader */ filesrc = gst_element_factory_make ("filesrc", "disk_source"); g_assert (filesrc); g_object_set (G_OBJECT (filesrc), "location", "PATH_TO_THE_EXECUTABLE", NULL); demux = gst_element_factory_make ("mpegtsdemux", "demuxer"); if (!demux) { g_print ("could not find plugin \"mpegtsmux\""); return -1; } vdecoder = gst_element_factory_make ("mpeg2dec", "decode"); if (!vdecoder) { g_print ("could not find plugin \"mpeg2dec\""); return -1; } videosink = gst_element_factory_make ("xvimagesink", "play_video"); g_assert (videosink); /* add objects to the main pipeline */ gst_bin_add_many (GST_BIN (bin), filesrc, demux, vdecoder, videosink, NULL); /* link the elements */ gst_element_link_many (filesrc, demux, vdecoder, videosink, NULL); gst_element_set_state(videosink, GST_STATE_READY); QApplication::syncX(); gst_x_overlay_set_xwindow_id(GST_X_OVERLAY(videosink), w.winId()); /* start playing */ gst_element_set_state (bin, GST_STATE_PLAYING); } Could you explain more in detail about the usage of gst_x_overlay_set_xwindow_id() wrt my context? Could i get any hint as to how i can integrate gstreamer under Qt? Please help me solve this problem

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  • HTTP Live Streaming, FFMPEG & FFSERVER, and iPhone OS 3

    - by jcnnghm
    In iPhone OS 3, Apple has introduced HTTP Live Streaming which should allow live streaming of video from the internet. I am currently operating a webcam, which feeds into my server, and is then converted into a flv stream by ffmpeg, and streamed back out using ffserver. Does anyone know how to setup a video stream the iPhone can use using ffmpeg and ffserver? I should be able to re-encode into just about any format on the fly.

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  • video file download issue

    - by George2
    Hello everyone, I am using VSTS 2008 + C# + .Net 3.5 + Silverlight 3.0 + ASP.Net to develop a Silverlight application (a video media player) in browser and the function is simple, just use MediaElement to play a remote video file. The remote server is Windows Server 2008 + IIS 7.0 + IIS Media Bit Rate Throttling Control. Since the request media URL can be discovered (e.g. from traffic sniffer), and I want to know how to prevent from download directly from the Url? i.e. I want end user to use my Silverlight media player application in browser to play the file, prevent them from download to local directly. Any easy and quick solution or reference code/documents? thanks in advance, George

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  • ipad video format

    - by Mike
    When you use iTunes to sync your videos with the iPhone the videos are always saved with no more than 640 pixels wide, if I am not wrong. What about the iPad? What is the size of videos iTunes syncs with iPad? 1024x768? and what if the video has a dimension below 1024x768? Will it scale up? or will it keep the video at low res and scale when you play? The question is because I am using the MPMoviePlayerController and I need to know what resolutions to expect, so I can adjust the interface. thanks.

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