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  • iphone - testing if an object exists

    - by Mike
    I have several apps in my app that can become nil at some point and I have methods that in theory are used to put these objects to nil. But, if I try to put to nil an object that does not exist, the app will crash. for example... [object1 release]; object1 = nil; //... and after that [object removeFromSuperview]; // this will crash Then I thought, why not testing to see if the object exists before removing... if (object1 != nil) [object removeFromSuperview]; // this will crash too, because object1 cannot be tested for nil because it does not exist How can I check if the object exists before testing if it is nil? something as if (object exists( { if(object != nil)) [object removeFromSuperview) } is this possible?

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  • iPhone & iPad versions of same app?

    - by 4thSpace
    I have an iPhone app and would like to create iPad version of it. What is the best way to setup the project when you want an iPhone and iPad version of the app? I don't see that I'm able to use the same code base since the iPad version will have features in it that the iPhone version doesn't. It seems as though maintenance is going to go up with two similar code bases for the same app.

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  • Displaying ppt, doc, and xls in UIWebView doesn't work but pdf does

    - by slugolicious
    It looks like a few people on stackoverflow get this to work but their code isn't posted. I'm using [web loadData:data MIMEType:MIMEType textEncodingName:@"UTF-8" baseURL:nil]; where MIMEType is: @"application/vnd.ms-powerpoint" @"application/vnd.ms-word" @"application/vnd.ms-excel" (BTW, I've seen DOC files use mimetype @"application/msword" but the "vnd" version seems more appropriate. I tried both just in case.) I verified that my 'data' is correct. PDF and TXT files work. When the UIWebView displays PPT, DOC, or XLS files, it's blank. I put NSLOG statements in my UIWebViewDelegate calls. shouldStartLoadWithRequest:<NSMutableURLRequest about:blank> navType:5 webViewDidStartLoad: didFailLoadWithError:Error Domain=NSURLErrorDomain Code=100 UserInfo=0x122503a0 "Operation could not be completed. (NSURLErrorDomain error 100.)" didFailLoadWithError:Error Domain=WebKitErrorDomain Code=102 UserInfo=0x12253840 "Frame load interrupted" so obviously the load is failing, but why? If I change my mimetype to @"text/plain" for a PPT file, the UIWebView loads fine and displays unprintable characters, as expected. That's telling me the 'data' passed to loadData: is ok. Meaning my mimetypes are bad? And just to make sure my PPT, DOC, and XLS files are indeed ok to display, I created a simple html file with anchor tags to the files. When the html file is displayed in Safari on the iPhone, clicking on the files displays correctly in Safari. I tried to research the error code displayed in didFailLoadWithError (100) but all the documented error codes are negative and greater than 1000 (as seen in NSURLError.h). -(void)webView:(UIWebView *)webView didFailLoadWithError:(NSError *)error { NSLog(@"didFailLoadWithError:%@", error); }

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  • Password protect iPhone app

    - by Thomas
    I'm starting a new app, and I'd like to know how to require a password to open it. I've been researching on Google and the Apple Dev Forums and haven't found anything. I was considering a UIActionSheet, but am unsure how to go about doing so. I'm going to keep trying though. Any suggestions here are greatly appreciated. Thanks! Thomas

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  • MkMapView setRegion animation prevents touch events on Annotation Views

    - by Vlad Gurovich
    Hi there! We have a MKmapView with a bunch of Image Annotation where each Image annotation responds to touch by overriding these methods of AnnotationView subclass: -(void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event; -(void) touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event Our map region is updated using [MkMapView setRegion:animated:] whenever the new location is received and is far enough from the old location to make a difference. What I noticed is that if we set animated flag to YES the touches on our annotation are rarely detected(probably due to the fact that main thread is busy animating between two map regions. When we set animated flag to NO, everything is fine, but map transition may(or may not) become jerky. The question I have is whether this is an expected behavior of animated flag of [MkMapView setRegion:animated] function or whether there is a workaround for this issue. Thanks in advance

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  • cocoa - making a UIImageView class act like a UIButton

    - by Mike
    For some reason that will take too much time to explain, I have to create a UIImageView based class that has some properties of a button. Imagine a class like the UISwitch (no I cannot base my class on the UISwitch) with two states, on and off. WHen the user selects one state, it runs a method like a button that was clicked and the method receives the sender id. I have already the class more or less working. The class is based on UIImageView. I am having difficulties to understand the following. WHen I create a new button I have a line that is like [myButton addTarget:self action:NSSelectorFromString(myMethod) forControlEvents:UIControlEventTouchUpInside]; This line defines a target and an action to run when the button is triggered. I my case I would need something like [myObject addTarget:self action:myMethod ifState:1] //or another thing ifState:2 I have no idea what kind of code I should put on the class to make this work. Remember that as a button the class should send the "sender" information to identify the object which triggered the action... Can you guys, transcendental gurus help? thanks for any help!

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  • How can I place a ProgressBar in Android using Cocos 2d?

    - by Laxmipriya
    I want to place a horizontal progress bar in my Android application and I want to change its progress color. I used the following code, but the progress bar is not being displayed. CCProgressTimer progressBar = CCProgressTimer.progress("progressbar.png"); progressBar.setType(kCCProgressTimerTypeHorizontalBarLR); progressBar.setScale(5); progressBar.setAnchorPoint(CGPoint.ccp(0, 0)); progressBar.setPosition(CGPoint.ccp(0,0)); addChild(progressBar);

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  • problem with linked libraries or classes??

    - by hemant
    i recently finished one project..now when i create a new navigation project in xcode and try to run it in simulator the application crashes and error in debugger window shows that i am missing some classes which i had used in my previous project(not in this one) and in some cases it gives Couldn't register com.yourcompany.GuessGame with the bootstrap server. Error: unknown error code. This generally means that another instance of this process was already running or is hung in the debugger. is this some problem related to linked libraries??

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  • Problem with testing In App with sandbox test account

    - by Nava Carmon
    Hi, I created a test user account through the Manage User Accounts in iTunes Connect. When you create such an account you have to select a valid storefront for your account. I chose US Store. Now I signed out from the store in App Store settings on my device. Ran the application and tried to perform a purchase. I successfully login with my test account. After I press Confirm when entering my credentials I get an alert, that comes from SKPaymentTransactionStateFailed from the observer. It says "Your account is only valid for purchases in the US iTunes Store". The error state = 0 unknown. Second time when i try to perform the purchase, StoreKit only asks me for a password like the previous login was successful. After entering a password I can perform a purchase. My question is whether it's only because it's a testing account and the application is not actually on AppStore? What should I do to avoid this message or at least to continue the purchasing process? Thanks a lot, Nava

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  • How can I use this animation code?

    - by O.C.
    I'm a newbie and I need some help. I want to display a popup image over a given UIView, but I would like it to behave like the UIAlertView or like the Facebook Connect for iPhone modal popup window, in that it has a bouncy, rubbber-band-like animation to it. I found some code on the net from someone who was trying to do something similar. He/she put this together, but there was no demo or instructions. Being that I am so new, I don't have any idea as to how to incorporate this into my code. This is the routine where I need the bouncy image to appear: - (void) showProductDetail { . . . //////////////////////////////////////////////////////////////////////// // THIS IS A STRAIGHT SCALE ANIMATION RIGHT NOW. I WANT TO REPLACE THIS // WITH A BOUNCY RUBBER-BAND ANIMATION _productDetail.transform = CGAffineTransformMakeScale(0.1,0.1); [UIView beginAnimations:nil context:NULL]; [UIView setAnimationDuration:0.5]; _productDetail.transform = CGAffineTransformMakeScale(1,1); [UIView commitAnimations]; } . . . } This is the code I found: float pulsesteps[3] = { 0.2, 1/15., 1/7.5 }; - (void) pulse { self.transform = CGAffineTransformMakeScale(0.6, 0.6); [UIView beginAnimations:nil context:nil]; [UIView setAnimationDuration:pulsesteps[0]]; [UIView setAnimationDelegate:self]; [UIView setAnimationDidStopSelector:@selector(pulseGrowAnimationDidStop:finished:context:)]; self.transform = CGAffineTransformMakeScale(1.1, 1.1); [UIView commitAnimations]; } - (void)pulseGrowAnimationDidStop:(NSString *)animationID finished:(NSNumber *)finished context:(void *)context { [UIView beginAnimations:nil context:NULL]; [UIView setAnimationDuration:pulsesteps[1]]; [UIView setAnimationDelegate:self]; [UIView setAnimationDidStopSelector:@selector(pulseShrinkAnimationDidStop:finished:context:)]; self.transform = CGAffineTransformMakeScale(0.9, 0.9); [UIView commitAnimations]; } - (void)pulseShrinkAnimationDidStop:(NSString *)animationID finished:(NSNumber *)finished context:(void *)context { [UIView beginAnimations:nil context:NULL]; [UIView setAnimationDuration:pulsesteps[2]]; self.transform = CGAffineTransformIdentity; [UIView commitAnimations]; } Thanks in advance for any help that you can give me.

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  • iphone - forcing button to acknowledge touch programmatically

    - by Mike
    When you touch a UIButton it hides for a fraction of second and then it executes its action. This fast "blink" is the feedback the user needs to know that the button has been clicked. In the project I am doing, I need to select the button programmatically, as if the user had clicked it. In other words, the same behavior has the button had been clicked by the user... a fast blink and execution of its action. Is this possible? thanks for any help.

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  • Share photo/video via facebook, twitter android intent error occurred

    - by flybyword
    I have a problem when share from my app android via to facebook, twitter, gmail. Code: Intent share = new Intent(android.content.Intent.ACTION_SEND); share.setType("image/video"); share.putExtra(Intent.EXTRA_STREAM, Uri.parse(mediaPath)); startActivity(Intent.createChooser(share, "Share")); Share to gmail is OK. But when share, upload photo/video to facebook or twitter so error occurred. Pls help me!

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  • problem while finding iphone memory programatically

    - by sneha
    I am facing a strange problem with my iphone. It shows available memory as 278 Mb from settings and also in the itunes . But when i find it programatically like this NSDictionary *fileSystemAttributes = [[NSFileManager defaultManager] attributesOfFileSystemForPath:NSHomeDirectory() error:&error]; double availableSpace = [[fileSystemAttributes objectForKey:NSFileSystemFreeSize] floatValue]; I am getting it as 458.0 Mb. Can any one help me out why i m having so much difference between both the values ?? As both the values should be same Thanks in advance

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  • Sqlite3 update statement problem

    - by xcodemaddy
    how to create SQl statement for update using 'where' condition with 'name', how to bind this name to sql statement... ///example const char *sql = "update profile set name = ? ,Lname = ?, date = ?,phno = ? ,image = ? , id= ? where name=?;";

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  • Showing IPhone keyboard in different languages based on user input.

    - by itsaboutcode
    Hi, My question is related to the following question, and can be said almost same. http://stackoverflow.com/questions/330542/setting-the-iphone-keyboard-language But here are my requirement. I am writing dictionary app for IPhone, which support multiple languages. So my requirement is to display the English keyboard when user has selected English language and show Dutch keyboard when user has selected Dutch and so on. So i was wondering if this is possible? Thanks.

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  • creating a new distribution profile for a application after deleting it from iphone??

    - by hemant
    i created a distribution profile of my application,installed and tested it on my iphone and uploaded the binary to app store...due to some usual reasons apple rejected it and asked me to make a few changes...meanwhile i deleted the application from my iphone...now when i reinstall it says valid provisioning profile is not present so will i have to repeat the whole process of making a distribution profile and then upload it to the store...provisional profile cannot change so should i create the new distribution profile with the same one and delete the old distribution profile i made??

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  • Frame load interrupted error while loading a word document in UIWebView

    - by Mugunth Kumar
    I want to load a word document using UIWebView. I used the code provided in http://developer.apple.com/iphone/library/qa/qa2008/qa1630.html to load the document. But not all the documents load successfully. Sometimes I get an error Error Domain=WebKitErrorDomain Code=102 UserInfo=0x145bc10 "Frame load interrupted" The error seems to be very sporadic and I get this error only for some documents. However the same document loads correctly in mail.app. What am I missing?

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  • Would it be possible to speed up Android Emulator by removing unnecessary apps\

    - by Stan
    I am using Android SDK 1.6 and developing some simple apps. It seems everytime Android Emulator loads every default apps, like message music browser etc... I guess this cause the booting process slow (takes 1 minute overhead for me to test the code every time). Would it be possible to take these apps out and just have my apps on the emulator? My purpose is to have a faster boot up time on emulator. Thanks.

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