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  • $PATH is not updated

    - by matr0sk1n
    It seems all about this was already discussed, but I can't resolve my problem. I have all necessary strings in /etc/paths /usr/bin /bin /usr/sbin /sbin /usr/local/bin in ~/.bash_profile export PATH=$PATH:/usr/local/mysql/bin export PATH=$PATH:$HOME/.rvm/bin export PATH="$(brew --prefix php54)/bin:$PATH" export PATH="$(brew --prefix)/bin:$PATH" But every time I execute echo $PATH in terminal, I get only /usr/local/bin if I put .bash_profile strings to .profile or .bashrc I have no effect.

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  • Upgrading VSTO project to .net 4 - What references do I actually need?

    - by Dana
    I'm developing an application for Office. It originally targeted .net 3.5, but I decided to upgrade to .net 4 because of some WPF issues that I've run into. When I switched all the projects in my solution and rebuilt, I got an error saying to include System.Xaml. I did that and rebuilt, and VS2010 told me to include another reference, so I did. This happened a couple more times, and finally it asked me to include Microsoft.Office.Tools.Common.v9.0, and when I did I got this error: Microsoft.Office.Tools.CustomTaskPaneCollection exists in both Microsoft.Office.Tools.Common.v9.0.dll and Microsoft.Office.Tools.Common.dll I have both Microsoft.Office.Tools.Common.v9.0 and Microsoft.Office.Tools.Common referenced in my project, but the problem is that if I remove either, I get an error. Am I doing something wrong? Is it odd that I would need both references? I find it strange that CustomTaskPaneCollection would be defined in two different binaries. If I remove Microsoft.Office.Tools.Common, the error that I get is "Cannot find the interop type that matches the embedded interop type 'Microsoft.Office.Tools.IAddInExtension'. Are you missing an assembly reference?"

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  • Creating and using a static lib in xcode (MacOSX)

    - by Alasdair Morrison
    I am trying to create a static library in xcode and link to that static library from another program. So as a test i have created a BSD static C library project and just added the following code: //Test.h int testFunction(); //Test.cpp #include "Test.h" int testFunction() { return 12; } This compiles fine and create a .a file (libTest.a). Now i want to use it in another program so I create a new xcode project (cocoa application) Have the following code: //main.cpp #include <iostream> #include "Testlib.h" int main (int argc, char * const argv[]) { // insert code here... std::cout << "Result:\n" <<testFunction(); return 0; } //Testlib.h extern int testFunction(); I right clicked on the project - add - existing framework - add other Selected the .a file and it added it into the project view. I always get this linker error: Build TestUselibrary of project TestUselibrary with configuration Debug Ld build/Debug/TestUselibrary normal x86_64 cd /Users/myname/location/TestUselibrary setenv MACOSX_DEPLOYMENT_TARGET 10.6 /Developer/usr/bin/g++-4.2 -arch x86_64 -isysroot /Developer/SDKs/MacOSX10.6.sdk -L/Users/myname/location/TestUselibrary/build/Debug -L/Users/myname/location/TestUselibrary/../Test/build/Debug -F/Users/myname/location/TestUselibrary/build/Debug -filelist /Users/myname/location/TestUselibrary/build/TestUselibrary.build/Debug/TestUselibrary.build/Objects-normal/x86_64/TestUselibrary.LinkFileList -mmacosx-version-min=10.6 -lTest -o /Users/myname/location/TestUselibrary/build/Debug/TestUselibrary Undefined symbols: "testFunction()", referenced from: _main in main.o ld: symbol(s) not found collect2: ld returned 1 exit status I am new to macosx development and fairly new to c++. I am probably missing something fairly obvious, all my experience comes from creating dlls on the windows platform. I really appreciate any help.

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  • Code Explanation (MPICH)

    - by user243680
    #include "mpi.h" #include <stdio.h> #include <math.h> double f(double a) { return (4.0 / (1.0 + a*a)); } void main(int argc, char *argv[]) { int done = 0, n, myid, numprocs,i; double PI25DT = 3.141592653589793238462643; double mypi, pi, h, sum, x; double startwtime, endwtime; int namelen; char processor_name[MPI_MAX_PROCESSOR_NAME]; MPI_Init(&argc,&argv); MPI_Comm_size(MPI_COMM_WORLD,&numprocs); MPI_Comm_rank(MPI_COMM_WORLD,&myid); MPI_Get_processor_name(processor_name,&namelen); fprintf(stderr,"Process %d on %s\n", myid, processor_name); fflush(stderr); n = 0; while (!done) { if (myid == 0) { printf("Enter the number of intervals: (0 quits) ");fflush(stdout); scanf("%d",&n); startwtime = MPI_Wtime(); } MPI_Bcast(&n, 1, MPI_INT, 0, MPI_COMM_WORLD); if (n == 0) done = 1; else { h = 1.0 / (double) n; sum = 0.0; for (i = myid + 1; i <= n; i += numprocs) { x = h * ((double)i - 0.5); sum += f(x); } mypi = h * sum; MPI_Reduce(&mypi, &pi, 1, MPI_DOUBLE, MPI_SUM, 0, MPI_COMM_WORLD); if (myid == 0) { printf("pi is approximately %.16f, Error is %.16f\n", pi, fabs(pi - PI25DT)); endwtime = MPI_Wtime(); printf("wall clock time = %f\n", endwtime-startwtime); } } } MPI_Finalize(); } Can anyone explain me the above code what it does??I am in lab and my miss has asked me to explain and i dont know what it is.please help

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  • Loading machinecode from file into memory and executing in C -- mprotect failing

    - by chartreusekitsune
    Hi I'm trying to load raw machine code into memory and run it from within a C program, right now when the program executes it breaks when trying to run mprotect on the memory to make it executable. I'm also not entirely sure that if the memory does get set right it will execute. What I currently have is the following: #include <memory.h> #include <sys/mman.h> #include <stdio.h> int main ( int argc, char **argv ) { FILE *fp; int sz = 0; char *membuf; int output = 0; fp = fopen(argv[1],"rb"); if(fp == NULL) { printf("Failed to open file, aborting!\n"); exit(1); } fseek(fp, 0L, SEEK_END); sz = ftell(fp); fseek(fp, 0L, SEEK_SET); membuf = (char *)malloc(sz*sizeof(char)); if(membuf == NULL) { printf("Failed to allocate memory, aborting!\n"); exit(1); } memset(membuf, 0x90, sz*sizeof(char)); if( mprotect(membuf, sz*sizeof(char), PROT_EXEC | PROT_READ | PROT_WRITE) == -1) { printf("mprotect failed!!! aborting!\n"); exit(1); } if((sz*sizeof(char)) != fread(membuf, sz*sizeof(char), 1, fp)) { printf("Read failed, aborting!\n"); exit(1); } __asm__ ( "call %%eax;" : "=a" (output) : "a" (membuf) ); printf("Output = %x\n", output); return 0; }

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  • GDB not breaking on breakpoints set on object creation in C++

    - by Drew
    Hi all, I've got a c++ app, with the following main.cpp: 1: #include <stdio.h> 2: #include "HeatMap.h" 3: #include <iostream> 4: 5: int main (int argc, char * const argv[]) 6: { 7: HeatMap heatMap(); 8: printf("message"); 9: return 0; 10: } Everything compiles without errors, I'm using gdb (GNU gdb 6.3.50-20050815 (Apple version gdb-1346) (Fri Sep 18 20:40:51 UTC 2009)), and compiled the app with gcc (gcc version 4.2.1 (Apple Inc. build 5646) (dot 1)) with the commands "-c -g". When I add breakpoints to lines 7, 8, and 9, and run gdb, I get the following... (gdb) break main.cpp:7 Breakpoint 1 at 0x10000177f: file src/main.cpp, line 8. (gdb) break main.cpp:8 Note: breakpoint 1 also set at pc 0x10000177f. Breakpoint 2 at 0x10000177f: file src/main.cpp, line 8. (gdb) break main.cpp:9 Breakpoint 3 at 0x100001790: file src/main.cpp, line 9. (gdb) run Starting program: /DevProjects/DataManager/build/DataManager Reading symbols for shared libraries ++. done Breakpoint 1, main (argc=1, argv=0x7fff5fbff960) at src/main.cpp:8 8 printf("message"); (gdb) So, why of why, does anyone know, why my app does not break on the breakpoints for the object creation, but does break on the printf line? Drew J. Sonne.

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  • Can you tell me why this generates time limit exceeded in spoj(Prime Number Generator)

    - by magiix
    #include<iostream> #include<string.h> #include<math.h> using namespace std; bool prime[1000000500]; void generate(long long end) { memset(prime,true,sizeof(prime)); prime[0]=false; prime[1]=false; for(long long i=0;i<=sqrt(end);i++) { if(prime[i]==true) { for(long long y=i*i;y<=end;y+=i) { prime[y]=false; } } } } int main() { int n; long long b,e; scanf("%d",&n); while(n--) { cin>>b>>e; generate(e); for(int i=b;i<e;i++) { if(prime[i]) printf("%d\n",i); } } return 0; } That's my code for spoj prime generator. Altought it generates the same output as another accepted code ..

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  • How will Arel affect rails' includes() 's capabilities.

    - by Tim Snowhite
    I've looked over the Arel sources, and some of the activerecord sources for Rails 3.0, but I can't seem to glean a good answer for myself as to whether Arel will be changing our ability to use includes(), when constructing queries, for the better. There are instances when one might want to modify the conditions on an activerecord :include query in 2.3.5 and before, for the association records which would be returned. But as far as I know, this is not programmatically tenable for all :include queries: (I know some AR-find-includes make t#{n}.c#{m} renames for all the attributes, and one could conceivably add conditions to these queries to limit the joined sets' results; but others do n_joins + 1 number of queries over the id sets iteratively, and I'm not sure how one might hack AR to edit these iterated queries.) Will Arel allow us to construct ActiveRecord queries which specify the resulting associated model objects when using includes()? Ex: User :has_many posts( has_many :comments) User.all(:include => :posts) #say I wanted the post objects to have their #comment counts loaded without adding a comment_count column to `posts`. #At the post level, one could do so by: posts_with_counts = Post.all(:select => 'posts.*, count(comments.id) as comment_count', :joins => 'left outer join comments on comments.post_id = posts.id', :group_by => 'posts.id') #i believe #But it seems impossible to do so while linking these post objects to each #user as well, without running User.all() and then zippering the objects into #some other collection (ugly) #OR running posts.group_by(&:user) (even uglier, with the n user queries)

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  • PlaySound linker error in C++

    - by logic-unit
    Hello, I'm getting this error: [Linker error] undefined reference to 'PlaySoundA@12' Id returned 1 exit status From this code: // c++ program to generate a random sequence of numbers then play corresponding audio files #include <windows.h> #include <mmsystem.h> #include <iostream> #pragma comment(lib, "winmm.lib") using namespace std; int main() { int i; i = 0; // set the value of i while (i <= 11) // set the loop to run 11 times { int number; number = rand() % 10 + 1; // generate a random number sequence // cycling through the numbers to find the right wav and play it if (number == 0) { PlaySound("0.wav", NULL, SND_FILENAME); // play the random number } else if (number == 1) { PlaySound("1.wav", NULL, SND_FILENAME); // play the random number } //else ifs repeat to 11... i++; // increment i } return 0; } I've tried absolute and relative paths for the wavs, the file size of them is under 1Mb each too. I've read another thread here on the subject: http://stackoverflow.com/questions/1565439/how-to-playsound-in-c As you may well have guessed this is my first C++ program, so my knowledge is limited with where to go next. I've tried pretty much every page Google has on the subject including MSDN usage page. Any ideas? Thanks in advance...

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  • Sever 2008R2 404 - cannot load basic HTML file

    - by user66827
    Hello, I have a fresh Server 2008 R2 installation that cannot load a basic HTML or ASP file. I can however load .jpg and .gif images, so I know the file paths are setup correctly. ModuleName IIS Web Core Notification 16 HttpStatus 404 HttpReason Not Found HttpSubStatus 0 ErrorCode 2147942402 ConfigExceptionInfo Notification MAP_REQUEST_HANDLER ErrorCode The system cannot find the file specified. (0x80070002) Not sure what this is, any ideas?

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  • Rails 3 shows 404 error instead of index.html (nginx + unicorn)

    - by Miko
    I have an index.html in public/ that should be loading by default but instead I get a 404 error when I try to access http://example.com/ The page you were looking for doesn't exist. You may have mistyped the address or the page may have moved. This has something to do with nginx and unicorn which I am using to power Rails 3 When take unicorn out of the nginx configuration file, the problem goes away and index.html loads just fine. Here is my nginx configuration file: upstream unicorn { server unix:/tmp/.sock fail_timeout=0; } server { server_name example.com; root /www/example.com/current/public; index index.html; keepalive_timeout 5; location / { try_files $uri @unicorn; } location @unicorn { proxy_pass http://unicorn; proxy_set_header X-Forwarded-For $proxy_add_x_forwarded_for; proxy_set_header Host $host; proxy_redirect off; } } My config/routes.rb is pretty much empty: Advertise::Application.routes.draw do |map| resources :users end The index.html file is located in public/index.html and it loads fine if I request it directly: http://example.com/index.html To reiterate, when I remove all references to unicorn from the nginx conf, index.html loads without any problems, I have a hard time understanding why this occurs because nginx should be trying to load that file on its own by default. -- Here is the error stack from production.log: Started GET "/" for 68.107.80.21 at 2010-08-08 12:06:29 -0700 Processing by HomeController#index as HTML Completed in 1ms ActionView::MissingTemplate (Missing template home/index with {:handlers=>[:erb, :rjs, :builder, :rhtml, :rxml, :haml], :formats=>[:html], :locale=>[:en, :en]} in view paths "/www/example.com/releases/20100808170224/app/views", "/www/example.com/releases/20100808170224/vendor/plugins/paperclip/app/views", "/www/example.com/releases/20100808170224/vendor/plugins/haml/app/views"): /usr/local/rvm/gems/ruby-1.9.2-rc2/gems/actionpack-3.0.0.beta4/lib/action_view/paths.rb:14:in `find' /usr/local/rvm/gems/ruby-1.9.2-rc2/gems/actionpack-3.0.0.beta4/lib/action_view/lookup_context.rb:79:in `find' /usr/local/rvm/gems/ruby-1.9.2-rc2/gems/actionpack-3.0.0.beta4/lib/action_view/base.rb:186:in `find_template' /usr/local/rvm/gems/ruby-1.9.2-rc2/gems/actionpack-3.0.0.beta4/lib/action_view/render/rendering.rb:45:in `_determine_template' /usr/local/rvm/gems/ruby-1.9.2-rc2/gems/actionpack-3.0.0.beta4/lib/action_view/render/rendering.rb:23:in `render' /usr/local/rvm/gems/ruby-1.9.2-rc2/gems/haml-3.0.15/lib/haml/helpers/action_view_mods.rb:13:in `render_with_haml' etc... -- nginx error log for this virtualhost comes up empty: 2010/08/08 12:40:22 [info] 3118#0: *1 client 68.107.80.21 closed keepalive connection My guess is unicorn is intercepting the request to index.html before nginx gets to process it.

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  • Populate struct values with function argument

    - by adohertyd
    I am working on a program and part of it requires me to create a struct called DETAILS with the fields name, age, and height. I want to populate the record with data using a function argument. When I run my code I get compiler errors. I have put the errors in comment form beside the lines it is returned for but I can't fix them. Really could do with some help here guys thanks so much. Here is my code: #include <cstdlib> #include <iostream> #include <iomanip> using namespace std; const int LEN=100; struct DETAILS { char name[LEN]; int age; double height; }; person fillperson(struct DETAILS, char[LEN], int, double); int main() { struct person David; fillperson(David, "David Greene", 38, 180.0); //deprecated conversion from string constant to char * [-Wwrite-Strings] } person fillperson(struct DETAILS, char[LEN] name, int age, double height) //expected , or ... before 'name' { cin>>David.name>>name; cin>>David.age>>age; cin>>David.height>>height; cout<<"Done"<<endl; }

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  • problems with openGl on eclipse

    - by lego69
    I'm working on Windows XP I have portable version of Eclipse Galileo, but I didn't find there glut so I decided to add it using this link I made all steps and and now I'm trying to compile this code #include "GL/glut.h" #include "GL/gl.h" #include "GL/glu.h" /////////////////////////////////////////////////////////// // Called to draw scene void RenderScene(void) { // Clear the window with current clearing color glClear(GL_COLOR_BUFFER_BIT); // Flush drawing commands glFlush(); } /////////////////////////////////////////////////////////// // Setup the rendering state void SetupRC(void) { glClearColor(0.0f, 0.0f, 1.0f, 1.0f); } /////////////////////////////////////////////////////////// // Main program entry point void main(int argc, char* argv[]) { glutInit(&argc, argv); glutInitDisplayMode(GLUT_SINGLE | GLUT_RGB); glutInitWindowSize(800,600); glutCreateWindow("Simple"); glutDisplayFunc(RenderScene); SetupRC(); glutMainLoop(); } and I have this errors Simple.o: In function `RenderScene': C:/Documents and Settings/Administrator/Desktop/workspace/open/Debug/../Simple.c:16: undefined reference to `_imp__glClear' C:/Documents and Settings/Administrator/Desktop/workspace/open/Debug/../Simple.c:20: undefined reference to `_imp__glFlush' Simple.o: In function `SetupRC': C:/Documents and Settings/Administrator/Desktop/workspace/open/Debug/../Simple.c:27: undefined reference to `_imp__glClearColor' Simple.o: In function `main': C:/Documents and Settings/Administrator/Desktop/workspace/open/Debug/../Simple.c:34: undefined reference to `glutInit' C:/Documents and Settings/Administrator/Desktop/workspace/open/Debug/../Simple.c:35: undefined reference to `glutInitDisplayMode' C:/Documents and Settings/Administrator/Desktop/workspace/open/Debug/../Simple.c:36: undefined reference to `glutInitWindowSize' C:/Documents and Settings/Administrator/Desktop/workspace/open/Debug/../Simple.c:37: undefined reference to `glutCreateWindow' C:/Documents and Settings/Administrator/Desktop/workspace/open/Debug/../Simple.c:38: undefined reference to `glutDisplayFunc' C:/Documents and Settings/Administrator/Desktop/workspace/open/Debug/../Simple.c:42: undefined reference to `glutMainLoop' collect2: ld returned 1 exit status please can somebody help me, thanks in advance

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  • Override ActiveRecord#save, Method Alias? Trying to mixin functionality into save method...

    - by viatropos
    Here's the situation: I have a User model, and two modules for authentication: Oauth and Openid. Both of them override ActiveRecord#save, and have a fair share of implementation logic. Given that I can tell when the user is trying to login via Oauth vs. Openid, but that both of them have overridden save, how do "finally" override save such that I can conditionally call one of the modules' implementations of it? Here is the base structure of what I'm describing: module UsesOauth def self.included(base) base.class_eval do def save puts "Saving with Oauth!" end def save_with_oauth save end end end end module UsesOpenid def self.included(base) base.class_eval do def save puts "Saving with OpenID!" end def save_with_openid save end end end end module Sequencer def save if using_oauth? save_with_oauth elsif using_openid? save_with_openid else super end end end class User < ActiveRecord::Base include UsesOauth include UsesOpenid include Sequencer end I was thinking about using alias_method like so, but that got too complicated, because I might have 1 or 2 more similar modules. I also tried using those save_with_oauth methods (shown above), which almost works. The only thing that's missing is that I also need to call ActiveRecord::Base#save (the super method), so something like this: def save_with_oauth # do this and that super.save # the rest end But I'm not allowed to do that in ruby. Any ideas for a clever solution to this?

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  • Keyboard input: how to separate keycodes received from user

    - by Iulian Serbanoiu
    Hello, I am writing an application involving user input from the keyboard. For doing it I use this way of reading the input: #include <stdio.h> #include <termios.h> #include <unistd.h> int mygetch( ) { struct termios oldt, newt; int ch; tcgetattr( STDIN_FILENO, &oldt ); newt = oldt; newt.c_lflag &= ~( ICANON | ECHO ); tcsetattr( STDIN_FILENO, TCSANOW, &newt ); ch = getchar(); tcsetattr( STDIN_FILENO, TCSANOW, &oldt ); return ch; } int main(void) { int c; do{ c = mygetch(); printf("%d\n",c); }while(c!='q'); return 0; } Everyting works fine for letters digits,tabs but when hiting DEL, LEFT, CTRL+LEFT, F8 (and others) I receive not one but 3,4,5 or even 6 characters. The question is: Is is possible to make a separation of these characters (to actually know that I only hit one key or key combination). What I would like is to have a function to return a single integer value for any type of input (letter, digit, F1-F12, DEl, PGUP, PGDOWN, CTRL+A, CTRL+ALT+A, ALT+LEFT, etc). Is this possible? I'm interested in an idea to to this, the language doesn't matter much, though I'd prefer perl or c. Thanks, Iulian

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  • Svn repository split problem

    - by Tuminoid
    I want to split a directory from a large Subversion repository to a repository of its own, and keep the history of the files in that directory. I tried the regular way of doing it first svnadmin dump /path/to/repo > largerepo.dump cat largerepo.dump | svndumpfilter include my/directory >mydir.dump but that does not work, since the directory has been moved and copied over the years and files have been moved into and out of it to other parts of the repository. The result is a lot of these: svndumpfilter: Invalid copy source path '/some/old/path' Next thing I tried is to include those /some/old/path as they appear and after a long, long list of files and directories included, the svndumpfilter completes, BUT importing the resulting dump isn't producing the same files as the current directory has. So, how do I properly split the directory from that repository while keeping the history? EDIT: I specifically want trunk/myproj to be the trunk in a new repository PLUS have the new repository include none of the other old stuff, ie. there should not be possibility for anyone to update to old revision before the split and get/see the files. The svndumpfilter solution I tried would achieve exactly that, sadly its not doable since the path/files have been moved around. The solution by ng isn't accetable since its basically a clone+removal of extras which keeps ALL the history, not just relevant myproj history. BUMP C'moon, there must be someone who definitely knows if this is doable or not, and how!

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  • Overcoming maximum file path length restrictions in Windows

    - by Christopher Edwards
    One of our customers habitually use very long path names (several nested folders, with long names) and we routinely encounter "user education issues" in order to shorten the path to less than 260 characters. Is there a technical solution available, can we flick some sort of switch in Windows 7 and Windows 2008 R2 to say "yeah just ignore these historical problems, and make +260 character path name work". P.S. I have read and been totally unedified by Naming Files, Paths, and Namespaces

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  • WiX: Define made in included file not avaible from wxs-fragment-file.

    - by leiflundgren
    I have a defines.wxi-file which contains some good definitions used in all my wxs-files. When I attempt to reference the defined value from one of the <Fragment>-files I get Undefined preprocessor variable '$(var.IMAGE_FOLDER)' back in my face. I guess there is something trivial I am missing here... Any ideas? Edit 19:th April. Found that issue only occurs if reference from a Fragment-file. Re-wrote sample to match that. defines.wxi <Include> <?define IMAGE_FOLDER="Images" ?> </Include> some-Fragment.wxs <Fragment> <?Include defines.wxi ?> <Component Id='c.Images' Guid=".." Directory='INSTALLDIR.Images' > <File Id='f.sample.jpg' Source='$(var.IMAGE_FOLDER)sample.jpg' Name='sample.jpg' /> </Component>

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  • Creating and using a static lib in xcode

    - by Alasdair Morrison
    I am trying to create a static library in xcode and link to that static library from another program. So as a test i have created a BSD static C library project and just added the following code: //Test.h int testFunction(); //Test.cpp #include "Test.h" int testFunction() { return 12; } This compiles fine and create a .a file (libTest.a). Now i want to use it in another program so I create a new xcode project (cocoa application) Have the following code: //main.cpp #include <iostream> #include "Testlib.h" int main (int argc, char * const argv[]) { // insert code here... std::cout << "Result:\n" <<testFunction(); return 0; } //Testlib.h extern int testFunction(); I right clicked on the project - add - existing framework - add other Selected the .a file and it added it into the project view. I always get this linker error: Build TestUselibrary of project TestUselibrary with configuration Debug Ld build/Debug/TestUselibrary normal x86_64 cd /Users/myname/location/TestUselibrary setenv MACOSX_DEPLOYMENT_TARGET 10.6 /Developer/usr/bin/g++-4.2 -arch x86_64 -isysroot /Developer/SDKs/MacOSX10.6.sdk -L/Users/myname/location/TestUselibrary/build/Debug -L/Users/myname/location/TestUselibrary/../Test/build/Debug -F/Users/myname/location/TestUselibrary/build/Debug -filelist /Users/myname/location/TestUselibrary/build/TestUselibrary.build/Debug/TestUselibrary.build/Objects-normal/x86_64/TestUselibrary.LinkFileList -mmacosx-version-min=10.6 -lTest -o /Users/myname/location/TestUselibrary/build/Debug/TestUselibrary Undefined symbols: "testFunction()", referenced from: _main in main.o ld: symbol(s) not found collect2: ld returned 1 exit status I am new to macosx development and fairly new to c++. I am probably missing something fairly obvious, all my experience comes from creating dlls on the windows platform. I really appreciate any help.

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  • PHP Parse Error Help Needed

    - by adcmarti
    I am receiving this PHP parse error on the last line of this php file. What am I missing? Here is the last 15 lines or so. <div id="footer"> <br /> <p><b>Member Total:</b><?php echo $database->getNumMembers(); ?> <br>There are <?php echo $database->num_active_users; ?> registered members and <?php $database->num_active_guests; ?> guests viewing the site.<br><br> <?php include("include/view_active.php"); ?> </p> </div><!-- #footer --> <? } ?> </div><!-- #main --> <?php include("_footer.html"); ?> Any help would be appreciated. Thank you!

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  • string Comparison

    - by muhammad-aslam
    I want to compare two user input strings, but not able to do so... #include "stdafx.h" #include "iostream" #include "string" using namespace std; int _tmain(int argc, _TCHAR* argv0[]) { string my_string; string my_string2; cout<<"Enter string"<<endl; cin>>my_string; cout<<"Enter 2nd string"<<endl; cin>>my_string2; cout<<my_string<<" "<<my_string2; strcmp(my_string,my_string2); int result; result= strcmp(my_string,my_string2); cout<<result<<endl; return 0; } This error is appearing. Error 1 error C2664: 'strcmp' : cannot convert parameter 1 from 'std::string' to 'const char *' c:\users\asad\documents\visual studio 2008\projects\string\string\string.cpp 23 String

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  • Using pipes in Linux with C

    - by Dave
    Hi, I'm doing a course in Operating Systems and we're supposed to learn how to use pipes to transfer data between processes. We were given this simple piece of code which demonstrates how to use pipes,but I'm having difficulty understanding it. #include <stdio.h> #include <stdlib.h> #include <unistd.h> main() { int pipefd [2], n; char buff[100] ; if( pipe( pipefd) < 0) { printf("can not create pipe \n"); } printf("read fd = %d, write fd = %d \n", pipefd[0], pipefd[1]); if ( write (pipefd[1],"hello world\n", 12)!= 12) { printf("pipe write error \n"); } if( ( n = read ( pipefd[0] , buff, sizeof ( buff) ) ) <= 0 ) { printf("pipe read error \n"); } write ( 1, buff, n ) ; exit (0); } What does the write function do? It seems to send data to the pipe and also print it to the screen (at least it seems like the second time the write function is called it does this). Does anyone have any suggestions of good websites for learning about topics such as this, FIFO, signals, other basic linux commands used in C?

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  • How to compile Open Flash Chart v.1?

    - by geehertush01
    Let me just say, that I'm a total beginner in anything related to flash. I would like to compile latest version of OFC1 (v.1.9.7). It can be downloaded here: link. Unfortunately no tutorial of how to do it can be found anywhere. I succeeded in compiling OFC2 (v.Lug-Wyrm-Charmer). I installed FlashDevelop, then I found .proj file in the OFC2 package, opened it in FlashDevelop and built the project. It worked fine (although I had to fix some code errors, but it was simple). Unfortunately there is no project file in OFC1 package. I tried to create a new project (Project-New Project-AS3 Project). It created .proj file and few folders (src,bin...). I deleted 'Main.as' from 'src' folder. Then I copied all files from 'actionscript' folder from OFC1 to 'src' project folder. I opened the project and set 'open-flash-char.as' as Document Class (right click on the file in the project tree and 'Set Document Class'). Then I tried to build the project, but got an syntax error with (in 'open-flash-char.as'): #include "prototype.drawCircle.as" #include "prototype.fillCircle.as" #include "String.prototype.replace.as" So I removed "#" signs. But then I got an error ...\ofc1\projtest4\src\open-flash-chart.as: Error: A file found in a source-path must have an externally visible definition. If a definition in the file is meant to be externally visible, please put the definition in a package. I have no idea of how to continue. Maybe I'm doing everything wrong, because OFC1 is written in AS2 (probably), not AS3. I don't know. So my question is: How to compile OFC v.1.9.7?

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  • how do I make a portable isnan/isinf function.

    - by monkeyking
    I've been using isinf,isnan functions on linux platforms which worked perfectly. But this didn't work on osx, so I decided to use std::isinf std::isnan which works on both linux and osx. But the intel compiler doesn't recognize it, and I guess its a bug in the intel compiler according to http://software.intel.com/en-us/forums/showthread.php?t=64188 So now I just want to avoid the hassle and define my own isinf,isnan implementation. Does anyone know how this could be done Thanks edit: I ended up doing this in my sourcecode for making isinf/isnan working #include <iostream> #include <cmath> #ifdef __INTEL_COMPILER #include <mathimf.h> #endif int isnan_local(double x) { #ifdef __INTEL_COMPILER return isnan(x); #else return std::isnan(x); #endif } int isinf_local(double x) { #ifdef __INTEL_COMPILER return isinf(x); #else return std::isinf(x); #endif } int myChk(double a){ std::cerr<<"val is: "<<a <<"\t"; if(isnan_local(a)) std::cerr<<"program says isnan"; if(isinf_local(a)) std::cerr<<"program says isinf"; std::cerr<<"\n"; return 0; } int main(){ double a = 0; myChk(a); myChk(log(a)); myChk(-log(a)); myChk(0/log(a)); myChk(log(a)/log(a)); return 0; }

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  • getchar does not stop when using scanf

    - by Oz123
    I am have a difficulty understanding getchar(). In the following program getchar works as expected: #include <stdio.h> int main() { printf("Type Enter to continue..."); getchar(); return 0; } However, in the following program, getchar does not create a delay and the program ends: #include <stdio.h> int main() { char command[100]; scanf("%s", command ); printf("Type Enter to continue..."); getchar(); return 0; } I have the following weired workaround, which works, but I understand why: #include <stdio.h> int main() { char command[100]; int i; scanf("%s", command ); printf("Type Enter to continue..."); while ( getchar() != '\n') { i=0; } getchar(); return 0; } So my questions are: 1. What is scanf doing? Why does scanf do this ? 2. Why is my work around working? 3. What is a good way to emulate the following Python code: raw_input("Type Enter to continue")

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