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  • Accessing weakly typed facebook sdk result object properties in .NET 3.5 using the API?

    - by John K
    Consider the following in .NET 3.5 (using the Bin\Net35\Facebook*.dll assemblies): var app = new FacebookApp(); var result = app.Get("me"); // want to access result properties with no dynamic ... in the absence of the C# 4.0 dynamic keyword this provides only a generic object. How best should I access the properties of this result value? Are there helper or utility methods or stronger types in the facebook C# sdk, or should I use standard .NET reflection techniques?

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  • Why does my git push hang after successfully pushing?

    - by John
    On a newly set up ssh git repo, whenever I push, I get normal output like this: ? git push Counting objects: 15, done. Delta compression using up to 4 threads. Compressing objects: 100% (9/9), done. Writing objects: 100% (9/9), 989 bytes, done. Total 9 (delta 7), reused 0 (delta 0) It happens very quickly, and the changes are immediately available on the server repo. But the output hangs there for about a minute, and then finishes with: To [email protected]:baz.git c8c391c..1de5e80 branch_name -> branch_name If I control-c before it finishes, everything seems to continue to be normal and healthy, locally and remotely. What is it doing while hanging? Is something configured incorrectly on the server side?

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  • Sharing memory between modules

    - by John Holecek
    Hi, I was wondering how to share some memory between different program modules - lets say, I have a main application (exe), and then some module (dll). They both link to the same static library. This static library will have some manager, that provides various services. What I would like to achieve, is to have this manager shared between all application modules, and to do this transparently during the library initialization. Between processes I could use shared memory, but I want this to be shared in the current process only. Could you think of some cross-platform way to do this? Possibly using boost libraries, if they provide some facilities to do this. Only solution I can think of right now, is to use shared library of the respective OS, that all other modules will link to at runtime, and have the manager saved there.

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  • Is there any way to validate the Open Graph protocol meta tags for Facebook integration?

    - by John
    Is there any way to validate the Facebook Open Graph protocol meta tags in the head section of my website? Code below. <meta property="og:title" content="my content" /> <meta property="og:type" content="company" /> <meta property="og:url" content="http://mycompany.com/" /> <meta property="og:image" content="http://mycompany.com/image.png" /> <meta property="og:site_name" content="my site name" /> <meta property="fb:admins" content="my_id" /> <meta property="og:description" content="my description" /> -edit- I mean validating the html. Sorry for the confusion! Right now my site isn't valid because of these tags.

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  • Changing style sheets depending on useragent

    - by John Vasiliou
    <script language="Javascript"> var deviceIphone = "iPhone"; var deviceIpod = "iPod"; //Initialize our user agent string to lower case. var uagent = navigator.userAgent.toLowerCase(); //************************** // Detects if the current device is an iPhone. function DetectiPhone() { if (uagent.search(deviceIphone) > -1) {document.write('<link rel="stylesheet" type="text/css" href="ui/mobile/css/site.css">'); } etc... Above is the start of my code. I am trying to change the CSS file depending on what platform the user is using. I currently use media="screen ... " but it doesn't work with the amount of platforms I'm trying to use. I need something a lot more detailed/complex that is why I'm turning to useragents. Any ideas why the css file doesn't change on my iPhone using the above code? Better yet, any ideas on another way to change style sheets depending on the users platform/screen resolution?

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  • call_user_function_array() and __construct

    - by John
    I'm working on a simple framework, and I'm having a slight problem. I'd like to use call_user_function_array() to pass parameters to a function. That's fine, except the function I want to pass it to is __construct. I can't create an instance of an object with cufa(), and by instantiating an object, and then using cufa to call that instance's __construct(), I run into problems with a broken class because I'm calling the constructor twice (and one time it's called wrong.)

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  • Assigning a pointer variable to a const int in C++?

    - by John
    I'm wondering if anyone can explain the following to me: If I write int i = 0; float* pf = i; I get a compile error (gcc 4.2.1): error: invalid conversion from ‘int’ to ‘float*’ Makes sense - they are obviously two completely different types. But if instead I write const int i = 0; float* pf = i; It compiles without error. Why should the 'const' make a difference on the right hand side of the assignment? Isn't part of the idea of the 'const' keyword to be able to enforce type constraints for constant values? Any explanation I have been able to come up with feels kind of bogus. And none of my explanations also explain the fact that const int i = 1; float* pf = i; fails to compile. Can anyone offer an explanation?

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  • SVN: change a past revision and have the change in current

    - by John Isaacks
    ok say I am on revision 4. I check it out, make some change and commit it. I am not on revision 5. I check it out again, am making some changes, but I am informed that there was a typo from revision 5 that needs to be changed right away. I don't want to fix it in my current working copy because I am in the middle of something and it wont be ready to commit yet. But I don't want to revert back to revision 5 and loose all my work. what I want to do is go back to revision 5, make the small change, commit it. And ALSO have that change made to my current working copy as well. I hope that makes sense. Is there a way to do that?

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  • Speed up PostGreSQL createdb?

    - by John
    Is there a way to speed up PostgreSQL's createdb command? Normally I wouldn't care, but doing unit testing in Django creates a database every time, and it takes about 5 seconds. I'm using openSUSE 11.2 64-bit, PostgreSQL 8.4.2

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  • Creating dynamic icons based on data entered into database from django forms

    - by John Hoke
    So I'm using Django to create a projects page with multiple forms for each project. Let's call them form 1, 2, 3, and 4. Once you create a project you can fill out any of these forms. I want to create "buttons" or links for each one of the forms that would show up on the main page. Now this is the part I need help with: Step 1. I want it so that if you click on a button for a form (say form 1) and none exists for that project yet a pop up would come up saying "This form does not exist yet, are you sure you want to create one?". And if you'd answer yes you would be directed to the form page. Step 2. But if that form does exist, I don't want any pop up to open and I want the link to take the user directly to that page. Step 3. My next problem is this. These forms are in order, so if you didn't create form 1 but created form 2, I don't want to give the user access to form 1. So in this scenario, if you click on form 1 I want a pop up to open and say "This form can no longer be created", and the link wouldn't function anymore. Basically the button will have 3 function. First it should look at the database and if data for that specific form exists it should do "Step 2", if data for that form and the proceeding forms don't exist it should do "Step 1", and if data for that form doesn't exist but data for proceeding form's does exist is should do "Step 3". Is this possible? Please help as I need to find a solution to this soon. Any help would be highly appreciated. Thank you

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  • What are you supposed to do with old SVN branches?

    - by John
    We had a SVN branch recently that had been merged back to trunk, and some more work on that feature/functional area was needed. I suggested using the same branch but was told you shouldn't re-use a branch once it has been integrated into trunk (a reference in SVN docs was given, I can't find it now). That suggests a branch is fairly useless once you merge back to trunk, so my question is once a branch is no longer needed, should it simply be deleted or kept?

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  • How to update (append to) an href in jquery?

    - by John Isaacks
    I have a list of links that all go to a google maps api. the links already have the daddr (destination) parameter in them as static. I am using Geo-Location to find the users position and I want to add the saddr (source address) to the links once I get the data. so basically I will need to add something like &saddr=50.1234567,-50.03452 at the tail end of all the links pointing to google maps All the links have a class called directions-link and from this page I have figured out how to change them: $("a.directions-link").attr("href", "http://www.google.com/"); However I only want to append my value to the end of the href without changing what the href already is. How can I do that? Thanks!!

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  • How do I stop and empty tag in XML serializer?

    - by John
    I have an object like this, public class UserObj { public string First {get; set;} public string Last {get; set;} public addr Address {get; set;} } public class addr { public street {get; set;} public town {get; set;} } Now when I use XmlSerializer on it and street and town are empty I get this in the XML output, <Address /> Is there a way not to output this empty tag? Thanks

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  • What's the advantage of an Adobe AIR app over a traditional desktop app?

    - by John
    I'm pretty familiar with using Adobe Flex & AS3, and compared with writing apps in JS/HTML I think it's very cool. However, since AIR is essentially a non-browser version of Flex with benefits like local storage, it seems to be competing as a cross-platform desktop application platform... and in that space it's much less mature than more established desktop technologies. So what's the advantage of creating a desktop application using AIR compared to something like Java (or C++ using a cross-platform GUI library like wxWidgets)? Java's equally capable of communicating with the server for instance, I'm not quite sure what AIR adds when competing head-to-head in the desktop development world?

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  • font-smoothing not applied to buttons

    - by David
    I have used this snippet to prevent webkit from changing antialiasing when using CSS transforms: html{ -webkit-font-smoothing: antialiased; } This works fine for most cases, however I noticed some weirdness in chrome when playing around with Bootstrap using this HTML: <button class="btn btn-inverse">John Doe</button> <a class="btn btn-inverse">John Doe</a>? This is how it looks in OSX/Chrome: Fiddle: http://jsfiddle.net/hY2J7/. In fact, it seems that it is not applied to buttons at all. Is there a safer technique to trigger the same antialiasing in webkit for all elements?

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  • 2 dimensional arrays passed to a function in c++

    - by John Marcus
    I'm working on doing calculations in a two dimensional array but keep getting a nasty error. i call the function by : if(checkArray(array)) and try to pass it in like this: bool checkArray(double array[][10]) //or double *array[][10] to no avail the error is error: cannot convert ‘double ()[(((unsigned int)(((int)n) + -0x00000000000000001)) + 1)]’ to ‘double’ for argument ‘1’ to ‘bool checkArray(double*)’ code snippet //array declaration int n = 10; double array[n][n]; //function call to pass in array while(f != 25) { cout<<endl; cout<<endl; if(checkArray(array)) //this is the line of the error { cout<<"EXIT EXIT EXIT"<<endl; } f++; } //function declaration bool checkArray(double *array)//, double newArray[][10]) { double length = sizeof(array); for(int i = 0; i < length; i++) for(int j = 0; j < length;j++) { double temp = array[i][j]; } }

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  • transition background-image/css change on hover?

    - by John Isaacks
    I have a thumb nail inside another div, when the thumbnail is hovered I want the parent div to fade/transition to the background of the thumbnail, then fade back to the original image after hover. I have this so far which changes the parent background to that of the thumbnail and back but with no transition. $(document).ready(function() { var originalBG; var hoverBG; $(".alt-img").hover( function () { originalBG = $(this).parent().css('backgroundImage'); hoverBG = $(this).css('backgroundImage'); $(this).parent().css('backgroundImage',hoverBG); }, function () { $(this).parent().css('backgroundImage',originalBG); } ); });

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  • Generate a valid array key from an URL string in PHP

    - by John Riche
    I have a PHP array with some predefined values: $aArray = array( 0 => 'value0', 1 => 'value1' ); I need to create a function where the string input will always return the same, valid, array key so that when I call: GiveMeAKey('http://www.google.com'); // May return 0 or 1 I receive always the same key (I don't care which one) from the array. Obvisously I can't store the relationship in a database and the string passed to the GiveMeAKey method can be any URL. I wonder if there is a way of doing that ?

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  • Forcing size of a complex Flash object.

    - by John
    As I've found recently, setting width/height properties on a Sprite only forces the Sprite to fit the given dimensions by scaling the actual size, which is calculated by Flash based on the rendered content. This leaves me confused. If I have a custom Sprite subclass which draws using Graphics, how can I do layout before an initial render - the size will be zero until it is first drawn? For a more complex issue, let's say I have a 2D game world with objects spread over a wide area with world coordinates from (0,0) to (5000,5000), where each object has a size of maybe up to 100x100. I want to have a Flash component which is the "game window", and has a fixed size like 400x300, rendering part of the game world. So how do I force the game window size to 400x300 pixels? I can draw a 400x300 rectangle to get the size correct but then if I draw any objects which are partly in-view, they can screw this up. Is the right approach to provide a custom setSize(w,h) method which is used rather than width & height setters? But even so, is there no way to make a Sprite force to the size I want? Do you really have to catch it every render and re-scale it?

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