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  • How to catch segmentation fault in Linux?

    - by Alex Farber
    I need to catch segmentation fault in third party library cleanup operations. This happens sometimes just before my program exits, and I cannot fix the real reason of this. In Windows programming I could do this with __try - __catch. Is there cross-platform or platform-specific way to do the same? I need this in Linux, gcc.

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  • How can one prevent MSBuild from rebuilding the entire project even when all targets are up to date?

    - by Billy ONeal
    I've got a Visual Studio solution I'd like to build using the commandline. MSBuild is usable for this purpose, and I've done a simple batch file that looks like this: msbuild ..\DDSCPP.sln /p:Configuration=Release /p:Platform=Win32 msbuild ..\DDSCPP.sln /p:Configuration=Release /p:Platform=x64 Unfortunately, that causes my entire solution to be rebuilt each time the command is run, rather than only building what has changed. Am I missing something here?

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  • XP boot timer=> set, but does nothing?

    - by mark
    My PC has XP Pro and the boot.ini file looks like this: [boot loader] timeout=30 default=multi(0)disk(0)rdisk(0)partition(2)\windows [operating systems] C:\CMDCONS\BOOTSECT.DAT="Microsoft Windows Recovery Console" /cmdcons multi(0)disk(0)rdisk(0)partition(2)\windows="eXPee Pro" /noexecute=optin /fastdetect Up until about a week ago it would just time-out and boot normally. I haven't made any hardware changes at all. Now, when the system boots it just sits there and waits for me to hit -enter-. I've searched all over for explanations & possible causes, but found nothing which seems to relate. Anyone here have any idea what may have caused the timer to simply quit working like that ? (BTW, the system clock works just as it ever did and keeps time precisely.) Thanks.

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  • NO such file or directory for the files -----stdarg.h and float.h ?

    - by balraj
    HI all I am using some files on .mm extension in the xcode project for compiling these files we have added the LLVM-GCC 4.2 in the build setting after adding this compiler this showing the error /Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator3.1.sdk/usr/include/stdarg.h:4:25: error: stdarg.h: No such file or directory /Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator3.1.sdk/usr/include/float.h:8:24: error: float.h: No such file or directory i have no idea how to remove this error any help to remove this error. thanks Balraj

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  • zsh right-justify in ps1

    - by Nate
    I'd like a multi-line zsh prompt with a right alined part, that will look something like this: 2.nate@host:/current/dir 16:00 -> I know about RPROMPT in zsh, but that has a right-aligned prompt opposite your normal prompt, which is on the same line of text as your typing. Is there a way to have a right-aligned portion to the first line of a multi-line command prompt? I'm looking for either a directive in the PS1 variable that says 'right align now' or a variable that is to PS1 what RPROMPT is to PROMPT. Thanks!

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  • Upgrade TFS 2008 to 2010 on different server

    - by Chen
    Hi, I have been looking for a way to migrate and upgrade our TFS 2008 server to 2010 server preferably without losing any data. I have been looking at the TFS Integration Platform http://tfsintegration.codeplex.com/ and also Visual Studio 2010 TFS Upgrade Guide vs2010upgradeguide.codeplex.com Looking at the document TFS Integration Platform - Migration Guidance.xps using the first link, it seems to suggest that I could preserve all the data by first migrating the TFS 2008 from one server to the other and then upgrade the TFS 2008 to 2010. Is this true? Thank you, Chen

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  • Managing the layout of a Java MainFrame of Canvas3d

    - by John N
    Hi, Im trying to organise the layout of four canvas3d objects in a single MainFrame. Iv tried using some layout managers but none are working (or im doing it wrong). Can anyone give me advice or point me to a way to get this to display the four canvas's as a grid of four? Thanks, John public class Main { public static void Main(){ Window win = new Window(); } } import javax.media.j3d.BranchGroup; import javax.media.j3d.Canvas3D; import javax.media.j3d.Locale; import javax.media.j3d.PhysicalBody; import javax.media.j3d.PhysicalEnvironment; import javax.media.j3d.Transform3D; import javax.media.j3d.TransformGroup; import javax.media.j3d.View; import javax.media.j3d.ViewPlatform; import javax.media.j3d.VirtualUniverse; import javax.vecmath.Vector3f; import com.sun.j3d.utils.picking.PickCanvas; public class Universe { boolean camera = true; Canvas3D canvas1, canvas2, canvas3, canvas4; VirtualUniverse universe; Locale locale; TransformGroup vpTrans1, vpTransRight, vpTransFront, vpTransPers; TransformGroup mouseTransform = null; View view1, view2, view3, view4; BranchGroup scene; PickCanvas pickCanvas1 = null; PickCanvas pickCanvas2 = null; PickCanvas pickCanvas3 = null; PickCanvas pickCanvas4 = null; BranchGroup obj = new BranchGroup(); // Create a BranchGroup node for the view platform BranchGroup vpRoot = new BranchGroup(); //Temp vars for cam movement public Universe(Canvas3D c1, Canvas3D c2, Canvas3D c3, Canvas3D c4, BranchGroup scene) { this.canvas1 = c1; this.canvas2 = c2; this.canvas3 = c3; this.canvas4 = c4; this.scene = scene; // Establish a virtual universe that has a single // hi-res Locale universe = new VirtualUniverse(); locale = new Locale(universe); // Create a PhysicalBody and PhysicalEnvironment object PhysicalBody body = new PhysicalBody(); PhysicalEnvironment environment = new PhysicalEnvironment(); // Create a View and attach the Canvas3D and the physical // body and environment to the view. view1 = new View(); view1.addCanvas3D(c1); view1.addCanvas3D(c2); view1.addCanvas3D(c3); view1.addCanvas3D(c4); view1.setPhysicalBody(body); view1.setPhysicalEnvironment(environment); // Create a BranchGroup node for the view platform BranchGroup vpRoot = new BranchGroup(); // Create a ViewPlatform object, and its associated // TransformGroup object, and attach it to the root of the // subgraph. Attach the view to the view platform. Transform3D t = new Transform3D(); t.set(new Vector3f(0.0f, 0.0f, 2.0f)); ViewPlatform vp = new ViewPlatform(); vpTrans1 = new TransformGroup(t); vpTrans1.addChild(vp); vpRoot.addChild(vpTrans1); vpRoot.addChild(scene); view1.attachViewPlatform(vp); // Attach the branch graph to the universe, via the // Locale. The scene graph is now live! locale.addBranchGraph(vpRoot); } } import javax.media.j3d.BranchGroup; import javax.media.j3d.Canvas3D; import javax.media.j3d.Locale; import javax.media.j3d.PhysicalBody; import javax.media.j3d.PhysicalEnvironment; import javax.media.j3d.Transform3D; import javax.media.j3d.TransformGroup; import javax.media.j3d.View; import javax.media.j3d.ViewPlatform; import javax.media.j3d.VirtualUniverse; import javax.vecmath.Vector3f; import com.sun.j3d.utils.picking.PickCanvas; public class Universe { boolean camera = true; Canvas3D canvas1, canvas2, canvas3, canvas4; VirtualUniverse universe; Locale locale; TransformGroup vpTrans1, vpTransRight, vpTransFront, vpTransPers; TransformGroup mouseTransform = null; View view1, view2, view3, view4; BranchGroup scene; PickCanvas pickCanvas1 = null; PickCanvas pickCanvas2 = null; PickCanvas pickCanvas3 = null; PickCanvas pickCanvas4 = null; BranchGroup obj = new BranchGroup(); // Create a BranchGroup node for the view platform BranchGroup vpRoot = new BranchGroup(); //Temp vars for cam movement public Universe(Canvas3D c1, Canvas3D c2, Canvas3D c3, Canvas3D c4, BranchGroup scene) { this.canvas1 = c1; this.canvas2 = c2; this.canvas3 = c3; this.canvas4 = c4; this.scene = scene; // Establish a virtual universe that has a single // hi-res Locale universe = new VirtualUniverse(); locale = new Locale(universe); // Create a PhysicalBody and PhysicalEnvironment object PhysicalBody body = new PhysicalBody(); PhysicalEnvironment environment = new PhysicalEnvironment(); // Create a View and attach the Canvas3D and the physical // body and environment to the view. view1 = new View(); view1.addCanvas3D(c1); view1.addCanvas3D(c2); view1.addCanvas3D(c3); view1.addCanvas3D(c4); view1.setPhysicalBody(body); view1.setPhysicalEnvironment(environment); // Create a BranchGroup node for the view platform BranchGroup vpRoot = new BranchGroup(); // Create a ViewPlatform object, and its associated // TransformGroup object, and attach it to the root of the // subgraph. Attach the view to the view platform. Transform3D t = new Transform3D(); t.set(new Vector3f(0.0f, 0.0f, 2.0f)); ViewPlatform vp = new ViewPlatform(); vpTrans1 = new TransformGroup(t); vpTrans1.addChild(vp); vpRoot.addChild(vpTrans1); vpRoot.addChild(scene); view1.attachViewPlatform(vp); // Attach the branch graph to the universe, via the // Locale. The scene graph is now live! locale.addBranchGraph(vpRoot); } }

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  • Why is Microsoft not developing a Halo-like next gen title using C#? [closed]

    - by Joan Venge
    The question might look subjective but considering Microsoft: Owns the Xbox 360 platform Owns the Windows platform Have their own game studio (MGS) Own other 3rd party developers Is a major publisher makes me wonder why Microsoft doesn't push their flagship language to prove that not only you can cut down significant development time, and therefore money, but also show that you can release a next gen title where the real time interactivity doesn't suffer. If Microsoft were to do this once, I am sure many AAA developers would jump on that wagon too.

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  • J2ME JAD file analog in Android

    - by Arkaha
    When my server gaves apk file to user, I need to put some values In this file, for j2me platform I use JAD file, and put my values there: MY_KEY: SomeKeyValue MY_KEY2: SomeKeyValue2 When j2me application starts on device, I can access this values through System.getProperty. How can I do the same on android platform?

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  • Which mobile operating system should I code for?

    - by samgoody
    It seems as though mobile computing has fully arrived. I would like to rewrite two of our programs for mobile devices, but am a bit lost as to which platform to target. Complicating this decision: I would need to learn the relevant languages and IDEs - my coding to date has been almost all web based (PHP, JS, Actionscript, etc. Some ASPX). Most users seem to be religious about their mobile decision, so oral conversations leave me more confused then enlightened. I do not yet own a smartphone - will have to buy one once I know which platform to be aiming for. Both of my programs are more for business users, (one is only useful for C.P.A.s). I am a single developer, and cannot develop for more than one platform at a time. Getting it right is important. Based on what I've found on the web, I would've expected RIM to be a shoo-in, and the general order to be as follows: RIM Blackberry - More of them than any other brand. Despite naysayers, they've had double the sales (or perhaps 5X the sales) of any other smartphone, and have continued to grow. And, they have business users. Android - According to Schmidt, they have outsold everyone else except RIM (though I can't find where I read that now), and they are just getting started. According to Comscore, they are already at 8% of the market and expected to hit Shcmidt's claims within six months. Nokia - The largest worldwide. If they would just make up between Maemo or Symbian, I would be far less confused. iPhone - Much more competition by other apps, fewer sales to be had, and a overlord that can delay or cancel my app at any time. Is Cocoa hard to learn? Windows Mobile - Word is that version 7 will not be backwards compatible and losing market share. Palm WebOS - Perhaps this should go first, as it is the only one that offers tools to make my life easy as a web application developer. No competition in marketplace. But not very many users either. However, a search on StackOverflow shows a hugely disproportionate number of iPhone questions versus Blackberry. Likewise, there are clearly more apps on iPhone, so it must be getting developer love. What is the one platform I should develop for? Please back up your answer with the logic.

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  • Which CI is suitable for .Net

    - by Nasser Hajloo
    I want to Automate the build process of my company. We are Using.Net platform for developing softwares and currently using VisualSourceSafe as source control. So I want to know that which tools is the best CI for .net Platform. Based on my Researches I found that CrouseControl.Net is better than others so What Do you think. note: I also ask a question about : integrating Sourcesafe with a CI tool but that's different than this question. TeamCity - CrouseControl.Net - or etc

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  • Get Cygwin installation path in a Python script

    - by chris.nullptr
    I'm writing a cross-platform python script that needs to know if and where Cygwin is installed if the platform is NT. Right now I'm just using a naive check for the existence of the default install path 'C:\Cygwin'. I would like to be able to determine the installation path programmatically. The Windows registry doesn't appear to be an option since Cygwin no longer stores it's mount points in the registry. Because of this is it even possible to programmatically get a Cygwin installation path?

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  • Warning message in boot.ini

    - by MA1
    Hi everyone, I have a dual boot system with Windows XP Pro and Windows 7. Following are the contents of my system's boot.ini. ;Warning: Boot.ini is used on Windows XP and earlier operating systems. ;Warning: Use BCDEDIT.exe to modify Windows Vista boot options. ; [boot loader] timeout=30 default=multi(0)disk(0)rdisk(0)partition(1)\WINDOWS [operating systems] multi(0)disk(0)rdisk(0)partition(1)\WINDOWS="Microsoft Windows XP Professional" /NOEXECUTE=OPTIN /FASTDETECT I just want to know about first two warning lines, whether these two lines are always present in dual boot system when the boot process is different for installed operating systems, for example xp + vista/w7 or windows2000 + vista/w7 etc? Regards,

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  • Any good open source online RPG starter kit for development ?

    - by Andrew Sky
    Hi there, Does anyone know of a good open source toolkit that allows level designer and graphic designer or someone with basic programming experience to create multiplayer online Role Playing Game ? The game can be a simple 2D interface in a 2d virtual world. I know Microsoft have a starter kit something like the following : http://creators.xna.com/en-US/starterkit/roleplayinggame that allows developer to create RPG game running on XBox platform but i am looking more on multiplayer role playing game on the web platform where player can play directly with their browser. regards Andrew

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  • How to secure an AJAX call from a facebook canvas application.

    - by user259349
    Reading this Ajax example, http://wiki.developers.facebook.com/index.php/FBJS/Examples/Ajax#Working_Example I found the following line. I'm not sure what to understand out of it, how do you "check the sig values per Platform spec"? "Note: For brevity's sake we are trusting $_POST['fb_sig_user'] without checking the full signature. This is unsafe as anyone could easily forge a user's action. Always be sure to either use the Facebook object which is supplied with the client libraries, or check the sig values per Platform spec"

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  • Open PDF file on fly from Java application

    - by Mr CooL
    Is there any way to have a code where it can be used to open PDF file in Java application but do not side to any platform. I mean using batch file in Windows could do that. Can it be any other way to have platform independent code to open PDF on fly.

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  • Gentoo baselayout-2 problem with module parameters

    - by Alakdae
    I recently switched to baselayout-2 on my Gentoo machine but I have one problem. I autoload a module bttv with paramater: card=77,77 The problem is that at boot the module is loaded without the parameter which makes the video feed useless. I cannot find the cause because the funny thing is that when I put an echo in /etc/init.d/modules to see what is passed to modprobe, this is what I got: szymanowicz ~ # /etc/init.d/modules restart * WARNING: you are stopping a boot service * Caching service dependencies ... [ ok ] * Loading module bttv ... bttv card=77,77 [ ok ] * Autoloaded 1 module(s) It indicates that everything is OK, but dmesg shows that at boot time there are no parameters. bttv0: using: *** UNKNOWN/GENERIC *** [card=0,autodetected] ... bttv1: using: *** UNKNOWN/GENERIC *** [card=0,autodetected] Whereas when I run it manually I get: bttv0: using: GrandTec Multi Capture Card (Bt878) [card=77,insmod option] ... bttv1: using: GrandTec Multi Capture Card (Bt878) [card=77,insmod option] Please help me because reloading the modules every time there is a reboot is very anoying (not many reboots, but I need to remember about the module)

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  • What programming language should I use to create small, native Windows Applications?

    - by Xinxua
    I want to develop an application that runs on any Windows platform (Windows XP, Vista, or Windows 7) but does not require a dependency like the .NET Framework or JVM. I have given the other requirements below: Runs in any windows platform Must have GUI libraries to create windows/primitive controls The output .exe should also be very small, which negates the use of the .NET Framework. Any suggestions for this requirement?

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  • How to download eclair sources with repo

    - by Clive
    hi ive tried both of the following: repo init -u git://android.git.kernel.org/platform/manifest.git -b android-2.1 repo init -u git://android.git.kernel.org/platform/manifest.git -b eclair Both give the same: Getting repo ... from git://android.git.kernel.org/tools/repo.git fatal: The remote end hung up unexpectedly Any ideas what I am doing wrong? Clive

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  • How to display a person record just after saving his data to iPhone Address Book?

    - by camelCase
    this is my code and it works flawless, where my_value is a string with separator ','. everythign works fin but i'd like to display the person record from the address book after i saved it, so in the function if(isSaved) { // **** code here *** } here the complete function - (void) addToAgenda: (NSString*) my_value{ //NSArray *strings = [my_value componentsSeparatedByString: @","]; NSArray *dati=[[NSArray alloc] initWithArray:[my_value componentsSeparatedByString:@","]]; NSString *userwebsite = [dati objectAtIndex:0]; NSString *fname = [dati objectAtIndex:1]; NSString *lname = [dati objectAtIndex:2]; NSString *useremail = [dati objectAtIndex:3];; NSString *usermobile = [dati objectAtIndex:4]; NSString *usercompany = @"xxx"; ABRecordRef aRecord = ABPersonCreate(); CFErrorRef anError = NULL; // fisrst name ABRecordSetValue(aRecord, kABPersonFirstNameProperty, fname, &anError); // last name ABRecordSetValue(aRecord, kABPersonLastNameProperty, lname, &anError); // Phone Number. ABMutableMultiValueRef multi = ABMultiValueCreateMutable(kABMultiStringPropertyType); ABMultiValueAddValueAndLabel(multi, (CFStringRef)usermobile, kABWorkLabel, NULL); ABRecordSetValue(aRecord, kABPersonPhoneProperty, multi, &anError); CFRelease(multi); // Company ABRecordSetValue(aRecord, kABPersonDepartmentProperty, usercompany, &anError); // email NSLog(@"%@", useremail); ABMutableMultiValueRef multiemail = ABMultiValueCreateMutable(kABMultiStringPropertyType); ABMultiValueAddValueAndLabel(multiemail, (CFStringRef)useremail, kABWorkLabel, NULL); ABRecordSetValue(aRecord, kABPersonEmailProperty, multiemail, &anError); CFRelease(multiemail); // website NSLog(@"%@", userwebsite); ABMutableMultiValueRef multiweb = ABMultiValueCreateMutable(kABMultiStringPropertyType); ABMultiValueAddValueAndLabel(multiweb, (CFStringRef)userwebsite, kABWorkLabel, NULL); ABRecordSetValue(aRecord, kABPersonURLProperty, multiweb, &anError); CFRelease(multiemail); if (anError != NULL) NSLog(@"error while creating.."); CFStringRef personname, personlname, personcompind, personemail, personwebsite, personcontact; personname = ABRecordCopyValue(aRecord, kABPersonFirstNameProperty); personlname = ABRecordCopyValue(aRecord, kABPersonLastNameProperty); personcompind = ABRecordCopyValue(aRecord, kABPersonDepartmentProperty); personemail = ABRecordCopyValue(aRecord, kABPersonEmailProperty); personwebsite = ABRecordCopyValue(aRecord, kABPersonURLProperty); personcontact = ABRecordCopyValue(aRecord, kABPersonPhoneProperty); ABAddressBookRef addressBook; CFErrorRef error = NULL; addressBook = ABAddressBookCreate(); BOOL isAdded = ABAddressBookAddRecord (addressBook, aRecord, &error); if(isAdded){ NSLog(@"added.."); } if (error != NULL) { NSLog(@"ABAddressBookAddRecord %@", error); } error = NULL; BOOL isSaved = ABAddressBookSave (addressBook, &error); if(isSaved) { // **** code here *** } if (error != NULL) { NSLog(@"ABAddressBookSave %@", error); UIAlertView *alertOnChoose = [[UIAlertView alloc] initWithTitle:@"Unable to save this time" message:nil delegate:self cancelButtonTitle:nil otherButtonTitles:@"Ok", nil]; [alertOnChoose show]; [alertOnChoose release]; } CFRelease(aRecord); CFRelease(personname); CFRelease(personlname); CFRelease(personcompind); CFRelease(personcontact); CFRelease(personemail); CFRelease(personwebsite); CFRelease(addressBook); }

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  • Howto ignore specific undefined variables in Pydev (eclipse)

    - by chris.nullptr
    I'm writing a crossplatform python script on windows using Eclipse with the Pydev plugin. The script makes use of the os.symlink() and os.readlink() methods if the current platform isn't NT. Since the os.symlink() and os.readlink() methods aren't available on the windows platform Pydev flags them as undefined variables--like so: Is there a way to explicitly ignore certain undefined variable name errors (e.g. os.symlink())?

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