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  • What's the best way to retrieve two pieces of data from an XML file?

    - by Morinar
    I've got an XML document that is in either a pre or post FO transformed state that I need to extract some information from. In the pre-case, I need to pull out two tags that represent the pageWidth and pageHeight and in the post case I need to extract the page-height and page-width parameters from a specific tag (I forget which one it is off the top of my head). What I'm looking for is an efficient/easily maintainable way to grab these two elements. I'd like to only read the document a single time fetching the two things I need. I initially started writing something that would use BufferedReader + FileReader, but then I'm doing string searching and it gets messy when the tags span multiple lines. I then looked at the DOMParser, which seems like it would be ideal, but I don't want to have to read the entire file into memory if I could help it as the files could potentially be large and the tags I'm looking for will nearly always be close to the top of the file. I then looked into SAXParser, but that seems like a big pile of complicated overkill for what I'm trying to accomplish. Anybody have any advice? Or simple implementations that would accomplish my goal? Thanks.

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  • OpenGL extensions available on different Android devices

    - by MH114
    I'm in the process of writing an OpenGL ES powered framework for my next Android game(s). Currently I'm supporting three different techniques of drawing sprites: the basic way: using vertex arrays (slow) using vertex-buffer-objects (VBOs) (faster) using the draw_texture extension (fastest, but only for basic sprites, i.e. no transforming) Vertex arrays are supported in OpenGL ES 1.0 and thus in every Android-device. I'm guessing most (if not all) of the current devices also support VBOs and draw_texture. Instead of guessing, I'd like to know the extensions supported by different devices. If majority of devices support VBOs, I could simplify my code and focus only on VBOs + draw_texture. It'd be helpful to know what different devices support, so if you have an Android-device, do report the extensions list please. :) String extensions = gl.glGetString(GL10.GL_EXTENSIONS); I've got a HTC Hero, so I can share those extensions next.

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  • How to set and get the id for the items in the spinner in Android

    - by Haresh Chaudhary
    I have a problem in my project that i am displaying a activity which would contain the details of the project which is previously added in Project Management System.. Now the fields in it are like: Fields of the Activity Name Of Project: ABC(EditText) Name Of Developer : ________(Spinner) Deadline : ________(Date Picker) Created On : _______(TextView) . . Now, the Spinner contains the Names of all developers working in the Company..I have used the ArrayAdapter with a array having the names of all the developers which is fetched from the database.. The problem is that when i update the Name Of Developer field, i get Only the Name of the Developer which is not enough to update the data as their can be multiple developers with the same name in the Company..So now I require the id of the developers to update it.. How to store that id of the developers with the Spinner so that i can achieve this.. Please help me to sort this out. Actually what i want to do like is as that we do in html:: <select> <option id="1">Developer1</option> <option id="2">Developer2</option> <option id="3">Developer2</option> <option id="4">Developer2</option> </select> where the id attached would be the database id....I want to imitate this in our android.... This the code that i have used to store the names in the array:: String alldevelopers = null; try { ArrayList<NameValuePair> postP = new ArrayList<NameValuePair>(); alldevelopers = CustomHttpClient.executeHttpPost( "/fetchdevelopers.php", postP); String respcl = alldevelopers.toString(); alldevelopersParser dev = new alldevelopersParser(); ow = dev.parseByDOM(respcl); } catch (Exception e) { e.printStackTrace(); } String developers[] = new String[ow.length]; //dev is a class object for (int n = 0; n < ow.length; n++) { developers[n] = ow.developer[n][2]; } This is the Spinner that would spin the array.. final Spinner devl = (Spinner) findViewById(R.id.towner); devl.setOnItemSelectedListener(managetasks.this); ArrayAdapter<String> b = new ArrayAdapter<String>getApplicationContext(), android.R.layout.simple_spinner_item,developers); b.setDropDownViewResource(android.R.layout.simple_dropdown_item_1line); devl.setAdapter(b);

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  • How to refresh an activity? Map View refresh fails

    - by poeschlorn
    Hi Guys, after implementing some Android Apps, including several Map activities, I try to refresh the activity when the GPS listener's onLocationChanged() mehtod is called. I have no idea how to tell the map activity to refresh on its own and display the new coords... the coords to store will have to be in global values, so that the location listener will have access to it. In my sample GPS-class (see code below) I just changed the text of a text view....but how to do that in map view? private class MyLocationListener implements LocationListener { @Override public void onLocationChanged(Location loc) { final TextView tv = (TextView) findViewById(R.id.myTextView); if (loc != null) { tv.setText("Location changed : Lat: " + loc.getLatitude() + " Lng: " + loc.getLongitude()); } } I think the solution of this Problem won't be very difficult, but I just need the beginning ;-) This whole app shall work like a really simple navigation system. It would be great if someone could help me a little bit further :) nice greetings, Poeschlorn

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  • Can it be done in a more elegant way with the Swing Timer?

    - by Roman
    Bellow is the code for the simplest GUI countdown. Can the same be done in a shorter and more elegant way with the usage of the Swing timer? import javax.swing.JFrame; import javax.swing.JLabel; import javax.swing.SwingUtilities; public class CountdownNew { static JLabel label; // Method which defines the appearance of the window. public static void showGUI() { JFrame frame = new JFrame("Simple Countdown"); frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); label = new JLabel("Some Text"); frame.add(label); frame.pack(); frame.setVisible(true); } // Define a new thread in which the countdown is counting down. public static Thread counter = new Thread() { public void run() { for (int i=10; i>0; i=i-1) { updateGUI(i,label); try {Thread.sleep(1000);} catch(InterruptedException e) {}; } } }; // A method which updates GUI (sets a new value of JLabel). private static void updateGUI(final int i, final JLabel label) { SwingUtilities.invokeLater( new Runnable() { public void run() { label.setText("You have " + i + " seconds."); } } ); } public static void main(String[] args) { SwingUtilities.invokeLater(new Runnable() { public void run() { showGUI(); counter.start(); } }); } }

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  • HibernateFilter.doFilter ServletException?

    - by Austin R
    I have pretty much zero experience setting up servers, but currently my job is to set one up (don't ask why). It's an an apache-tomcat6 server. I followed some instructions step by step, and when it came time to test that everything was working, here's what I got: I know this is a bit of a shot in the dark, but does anyone know what I can do to fix this? Please let me know if there's any further information I can provide to help!

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  • readObject() vs. readResolve() to restore transient fields

    - by Joonas Pulakka
    According to Serializable javadoc, readResolve() is intended for replacing an object read from the stream. But is it OK to use it for restoring transient fields, like so: private Object readResolve() { transientField = something; return this; } as opposed to using readObject(): private void readObject(ObjectInputStream s) { s.defaultReadObject(); transientField = something; } Is there any reason to choose one over other, when used to just restore transient fields?

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  • log4j/log4cxx : exclusive 1 to 1 relation between logger and appender

    - by Omry
    Using the xml configuration of log4cxx (which is identical in configuration to log4j). I want to have a certain logger output exclusively to a specific appender (have it the only logger which outputs to that appender). I found that it's possible to bind a logger to a specific appender like this: <logger name="LoggerName"> <level value="info"/> <appender-ref ref="AppenderName"/> </logger> but it that logger still outputs to the root appender because I have this standard piece in the conf file: <root> <priority value="DEBUG"/> <appender-ref ref="OtherAppender"/> </root> How can I exclude that logger from the root logger? in other words, how do I configure the log such that all loggers inherit the appenders of the root logger except a specific logger?

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  • using internationalization on list data

    - by singh
    i am using Struts2 in application. <s:iterator value="listObject"> <s:component template="abc.vm"> <s:param name="text" value="listValue" /> <s:param name="prefix" value="listIndex" /> </s:component> </s:iterator> listValue is a values of list. i am using iterator to traverse the list. now on listValue, i want to put here internationalization concept.so that all the list value can be display based on Locale which store in a list. please suggest!

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  • Does the JPQL avg aggregate function work with Integers?

    - by Kyle Renfro
    I have a JPA 2 Entity named Surgery. It has a member named transfusionUnits that is an Integer. There are two entries in the database. Executing this JPQL statement: Select s.transfusionUnits from Surgery s produces the expected result: 2 3 The following statement produces the expected answer of 5: Select sum(s.transfusionUnits) from Surgery s I expect the answer of the following statement to be 2.5, but it returns 2.0 instead. Select avg(s.transfusionUnits) from Surgery s If I execute the statement on a different (Float) member, the result is correct. Any ideas on why this is happening? Do I need to do some sort of cast in JPQL? Is this even possible? Surely I am missing something trivial here.

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  • JCombobox containing enum values inside a table

    - by Edan
    Hello, I have a class containing Enum with values. (names) In other class I would like to enter inside a table a cell type of JCombobox that will use these enums values. my problem is to combain between string values and the enum. for example the enum class: enum item_Type {entree, main_Meal, Dessert, Drink} for example the table class: setTitle("Add new item" ); setSize(300, 80); setBackground( Color.gray ); // Create a panel to hold all other components topPanel = new JPanel(); topPanel.setLayout( new BorderLayout() ); getContentPane().add( topPanel ); //new JComboBox(item_Type.values()); JComboBox aaa = new JComboBox(); aaa = new JComboBox(item_Type.values()); TableColumn sportColumn = table.getColumnModel().getColumn(2); // Create columns names String columnNames[] = {"Item Description", "Item Type", "Item Price"}; // Create some data String dataValues[][] = {{ "0", aaa, "0" }}; // Create a new table instance table = new JTable( dataValues, columnNames ); // Add the table to a scrolling pane scrollPane = new JScrollPane( table ); topPanel.add( scrollPane, BorderLayout.CENTER ); I know that at the dataValues array I cant use aaa (the enum jcombobox). How can I do that? thanks in advance.

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  • Change spring bean properties at configuration time

    - by Nick Gerakines
    In a spring servlet xml file, I'm using org.springframework.scheduling.quartz.SchedulerFactoryBean to regularly fire a set of triggers. <bean class="org.springframework.scheduling.quartz.SchedulerFactoryBean"> <property name="triggers"> <list> <ref local="AwesomeTrigger" /> <ref local="GreatTrigger" /> <ref local="FantasticTrigger"/> </list> </property> </bean> The issue is that in different environments, I don't want certain triggers firing. Is there a way to include some sort of configuration or variable defined either in my build.properties for the environment or in a spring custom context properties file that assists the bean xml to determine which triggers should be included in the list? That way, for example, AwesomeTrigger would be called in development but not qa.

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  • Why won't this println command start a new line?

    - by David
    Here's the relevant code: public static void printBoarders (Territory x) { int t = 0 ; int n = 0 ; for (int i = 0; i<x.borders.length; i++) { if (x.borders[i] == -1) t = i ; } for (int j = 0; j<x.borders.length; j++) { if (x.borders[j] == 1) n++ ; } Territory.translate (t) ; System.out.print (" has " + n + " borders: ") ; Territory.translate (x.borders) ; System.out.println (" ") ; } When I run this, I get everything on one line without a line break. Why isn't the System.out.println (" ") ; creating a line break? Here is an example of what the output winds up being: Northwest Territory, Alberta, Kamchatka, hidavid-names-macbook-pro:~ davidname$ EDIT: the problem was that this method was never being invoked. A different one which i was replacing was. All is well.

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  • JUnit confusion: use 'extend Testcase' or '@Test' ?

    - by Rabarberski
    I've found the proper use (or at least the documentation) of JUnit very confusing. This question serves both as a future reference and as a real question. If I've understood correctly, there are two main approaches to create and run a JUnit test: Approach A: create a class that extends TestCase, and start test methods with the word test. When running the class as a JUnit Test (in Eclipse), all methods starting with the word test are automatically run. import junit.framework.TestCase; public class DummyTestA extends TestCase { public void testSum() { int a = 5; int b = 10; int result = a + b; assertEquals(15, result); } } Approach B: create a 'normal' class and prepend a @Test annotation to the method. Note that you do NOT have to start the method with the word test. import org.junit.*; import static org.junit.Assert.*; public class DummyTestB { @Test public void Sum() { int a = 5; int b = 10; int result = a + b; assertEquals(15, result); } } Mixing the two seems not to be a good idea, see e.g. this stackoverflow question: Now, my questions(s): What is the preferred approach, or when would you use one instead of the other? Approach B allows for testing for exceptions by extending the @Test annotation like in @Test(expected = ArithmeticException.class). But how do you test for exceptions when using approach A? When using approach A, you can group a number of test classes in a test suite. TestSuite suite = new TestSuite("All tests");<br/> suite.addTestSuite(DummyTestA.class); suite.addTestSuite(DummyTestAbis.class);` But this can't be used with approach B (since each testclass should subclass TestCase). What is the proper way to group tests for approach B?

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  • Wrap output of struts2 ServletDispatcherResult ?

    - by krosenvold
    I'd like to do much the same thing as the Struts2 sitemesh servlet-filter does, i.e. wrap the output of an action with some chosen content. The "problem" with the sitemesh approach is that it AFIK it does not have any relationship to the ActionInvocation, and I would like to be able to query information from the ActionInvocation when determining which content to add. I have looked through the ServletDispatcherResult, and I'm not entirly sure what's the best way to achieve this. Any suggestions ?

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  • Navigating MainMenu with arrow keys or controller

    - by Phil Royer
    I'm attempting to make my menu navigable with the arrow keys or via the d-pad on a controller. So Far I've had no luck. The question is: Can someone walk me through how to make my current menu or any libgdx menu keyboard accessible? I'm a bit noobish with some stuff and I come from a Javascript background. Here's an example of what I'm trying to do: http://dl.dropboxusercontent.com/u/39448/webgl/qb/qb.html For a simple menu that you can just add a few buttons to and it run out of the box use this: http://www.sadafnoor.com/blog/how-to-create-simple-menu-in-libgdx/ Or you can use my code but I use a lot of custom styles. And here's an example of my code: import aurelienribon.tweenengine.Timeline; import aurelienribon.tweenengine.Tween; import aurelienribon.tweenengine.TweenManager; import com.badlogic.gdx.Game; import com.badlogic.gdx.Gdx; import com.badlogic.gdx.Screen; import com.badlogic.gdx.graphics.GL20; import com.badlogic.gdx.graphics.Texture; import com.badlogic.gdx.graphics.g2d.Sprite; import com.badlogic.gdx.graphics.g2d.SpriteBatch; import com.badlogic.gdx.graphics.g2d.TextureAtlas; import com.badlogic.gdx.math.Vector2; import com.badlogic.gdx.scenes.scene2d.Actor; import com.badlogic.gdx.scenes.scene2d.InputEvent; import com.badlogic.gdx.scenes.scene2d.InputListener; import com.badlogic.gdx.scenes.scene2d.Stage; import com.badlogic.gdx.scenes.scene2d.ui.Skin; import com.badlogic.gdx.scenes.scene2d.ui.Table; import com.badlogic.gdx.scenes.scene2d.ui.TextButton; import com.badlogic.gdx.scenes.scene2d.utils.Align; import com.badlogic.gdx.scenes.scene2d.utils.ClickListener; import com.project.game.tween.ActorAccessor; public class MainMenu implements Screen { private SpriteBatch batch; private Sprite menuBG; private Stage stage; private TextureAtlas atlas; private Skin skin; private Table table; private TweenManager tweenManager; @Override public void render(float delta) { Gdx.gl.glClearColor(0, 0, 0, 1); Gdx.gl.glClear(GL20.GL_COLOR_BUFFER_BIT); batch.begin(); menuBG.draw(batch); batch.end(); //table.debug(); stage.act(delta); stage.draw(); //Table.drawDebug(stage); tweenManager.update(delta); } @Override public void resize(int width, int height) { menuBG.setSize(width, height); stage.setViewport(width, height, false); table.invalidateHierarchy(); } @Override public void resume() { } @Override public void show() { stage = new Stage(); Gdx.input.setInputProcessor(stage); batch = new SpriteBatch(); atlas = new TextureAtlas("ui/atlas.pack"); skin = new Skin(Gdx.files.internal("ui/menuSkin.json"), atlas); table = new Table(skin); table.setBounds(0, 0, Gdx.graphics.getWidth(), Gdx.graphics.getHeight()); // Set Background Texture menuBackgroundTexture = new Texture("images/mainMenuBackground.png"); menuBG = new Sprite(menuBackgroundTexture); menuBG.setSize(Gdx.graphics.getWidth(), Gdx.graphics.getHeight()); // Create Main Menu Buttons // Button Play TextButton buttonPlay = new TextButton("START", skin, "inactive"); buttonPlay.addListener(new ClickListener() { @Override public void clicked(InputEvent event, float x, float y) { ((Game) Gdx.app.getApplicationListener()).setScreen(new LevelMenu()); } }); buttonPlay.addListener(new InputListener() { public boolean keyDown (InputEvent event, int keycode) { System.out.println("down"); return true; } }); buttonPlay.padBottom(12); buttonPlay.padLeft(20); buttonPlay.getLabel().setAlignment(Align.left); // Button EXTRAS TextButton buttonExtras = new TextButton("EXTRAS", skin, "inactive"); buttonExtras.addListener(new ClickListener() { @Override public void clicked(InputEvent event, float x, float y) { ((Game) Gdx.app.getApplicationListener()).setScreen(new ExtrasMenu()); } }); buttonExtras.padBottom(12); buttonExtras.padLeft(20); buttonExtras.getLabel().setAlignment(Align.left); // Button Credits TextButton buttonCredits = new TextButton("CREDITS", skin, "inactive"); buttonCredits.addListener(new ClickListener() { @Override public void clicked(InputEvent event, float x, float y) { ((Game) Gdx.app.getApplicationListener()).setScreen(new Credits()); } }); buttonCredits.padBottom(12); buttonCredits.padLeft(20); buttonCredits.getLabel().setAlignment(Align.left); // Button Settings TextButton buttonSettings = new TextButton("SETTINGS", skin, "inactive"); buttonSettings.addListener(new ClickListener() { @Override public void clicked(InputEvent event, float x, float y) { ((Game) Gdx.app.getApplicationListener()).setScreen(new Settings()); } }); buttonSettings.padBottom(12); buttonSettings.padLeft(20); buttonSettings.getLabel().setAlignment(Align.left); // Button Exit TextButton buttonExit = new TextButton("EXIT", skin, "inactive"); buttonExit.addListener(new ClickListener() { @Override public void clicked(InputEvent event, float x, float y) { Gdx.app.exit(); } }); buttonExit.padBottom(12); buttonExit.padLeft(20); buttonExit.getLabel().setAlignment(Align.left); // Adding Heading-Buttons to the cue table.add().width(190); table.add().width((table.getWidth() / 10) * 3); table.add().width((table.getWidth() / 10) * 5).height(140).spaceBottom(50); table.add().width(190).row(); table.add().width(190); table.add(buttonPlay).spaceBottom(20).width(460).height(110); table.add().row(); table.add().width(190); table.add(buttonExtras).spaceBottom(20).width(460).height(110); table.add().row(); table.add().width(190); table.add(buttonCredits).spaceBottom(20).width(460).height(110); table.add().row(); table.add().width(190); table.add(buttonSettings).spaceBottom(20).width(460).height(110); table.add().row(); table.add().width(190); table.add(buttonExit).width(460).height(110); table.add().row(); stage.addActor(table); // Animation Settings tweenManager = new TweenManager(); Tween.registerAccessor(Actor.class, new ActorAccessor()); // Heading and Buttons Fade In Timeline.createSequence().beginSequence() .push(Tween.set(buttonPlay, ActorAccessor.ALPHA).target(0)) .push(Tween.set(buttonExtras, ActorAccessor.ALPHA).target(0)) .push(Tween.set(buttonCredits, ActorAccessor.ALPHA).target(0)) .push(Tween.set(buttonSettings, ActorAccessor.ALPHA).target(0)) .push(Tween.set(buttonExit, ActorAccessor.ALPHA).target(0)) .push(Tween.to(buttonPlay, ActorAccessor.ALPHA, .5f).target(1)) .push(Tween.to(buttonExtras, ActorAccessor.ALPHA, .5f).target(1)) .push(Tween.to(buttonCredits, ActorAccessor.ALPHA, .5f).target(1)) .push(Tween.to(buttonSettings, ActorAccessor.ALPHA, .5f).target(1)) .push(Tween.to(buttonExit, ActorAccessor.ALPHA, .5f).target(1)) .end().start(tweenManager); tweenManager.update(Gdx.graphics.getDeltaTime()); } public static Vector2 getStageLocation(Actor actor) { return actor.localToStageCoordinates(new Vector2(0, 0)); } @Override public void dispose() { stage.dispose(); atlas.dispose(); skin.dispose(); menuBG.getTexture().dispose(); } @Override public void hide() { dispose(); } @Override public void pause() { } }

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  • Getting a nicely formatted timestamp without lots of overhead?

    - by Brad Hein
    In my app I have a textView which contains real-time messages from my app, as things happen, messages get printed to this text box. Each message is time-stamped with HH:MM:SS. Up to now, I had also been chasing what seemed to be a memory leak, but as it turns out, it's just my time-stamp formatting method (see below), It apparently produces thousands of objects that later get gc'd. For 1-10 messages per second, I was seeing 500k-2MB of garbage collected every second by the GC while this method was in place. After removing it, no more garbage problem (its back to a nice interval of about 30 seconds, and only a few k of junk typically) So I'm looking for a new, more lightweight method for producing a HH:MM:SS timestamp string :) Old code: /** * Returns a string containing the current time stamp. * @return - a string. */ public static String currentTimeStamp() { String ret = ""; Date d = new Date(); SimpleDateFormat timeStampFormatter = new SimpleDateFormat("hh:mm:ss"); ret = timeStampFormatter.format(d); return ret; }

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  • Pageview implementation

    - by The Elite Gentleman
    Hi everyone I want to add a pageview feature on my current web application. This page view is based on the count of user viewing the page. It must be unique, i.e. I must not view a person's page 10000 times and record it as 10000 views, just record 1 view instead. My question is, should I base my pageview count on IP address? If not, what is/are the best approach in doing this? I know that if the person has logged in to my system, I can simply use the user id stored in the session and check on the record if the user has/hasn't viewed the page and update accordingly. But for "anonymous" viewers, what is the best approach? Thanks. PS How does Youtube does it?

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  • Inserting the record into Data Base through JPA

    - by vinay123
    In my code I am using JSF - Front end , EJB-Middile Tier and JPA connect to DB.Calling the EJB using the Webservices.Using MySQL as DAtabase. I have created the Voter table in which I need to insert the record. I ma passing the values from the JSF to EJB, it is working.I have created JPA controller class (which automatcally generates the persistence code based on the data base classes) Ex: getting the entity manager etc., em = getEntityManager(); em.getTransaction().begin(); em.persist(voter); em.getTransaction().commit(); I have created the named query also: @NamedQuery(name = "Voter.insertRecord", query = "INSERT INTO Voter v values v.voterID = :voterID,v.password = :password,v.partSSN = :partSSN,v.address = :address, v.zipCode = :zipCode,v.ssn = :ssn, v.vFirstName = :vFirstName,v.vLastName = :vLastName,v.dob = :dob"),But still not able to insert the record? Can anyone help me in inserting the record into the Data base through JPA.(Persistence object)?

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  • Antlr MismatchedSetException During Interpretation

    - by user1646481
    I am new to Antlr and I have defined a basic grammar using Antlr 3. The grammar compiles and ANTLRWorks generates the Parser and Lexer code without any problems. The grammar can be seen below: grammar i; @header { package i; } module : 'Module1'| 'Module2'; object : 'I'; objectType : 'Name'; filters : EMPTY | 'WHERE' module; table : module object objectType; STRING : ('a'..'z'|'A'..'Z')+; EMPTY : ' '; The problem is that when I interpret the table Parser I get a MismatchedSetException. This is due to having the EMPTY. As soon as I remove EMPTY from the grammar, the interpretation works. I have looked on the Antlr website and some other examples and the Empty space is ' '. I am not sure what to do. I need this EMPTY. As soon as I change the EMPTY to be the following: EMPTY : ''; instead of: EMPTY : ' '; It actually interprets it. However, I am getting the following Exception: Interpreting... [10:57:23] problem matching token at 1:4 NoViableAltException(' '@[1:1: Tokens : ( T__4 | T__5 | T__6 | T__7 | T__8 | T__9 | T__10 | T__11 | T__12 | T__13 | T__14 | T__15 | T__16 );]) [10:57:23] problem matching token at 1:9 NoViableAltException(' '@[1:1: Tokens : ( T__4 | T__5 | T__6 | T__7 | T__8 | T__9 | T__10 | T__11 | T__12 | T__13 | T__14 | T__15 | T__16 );]) When I take out the EMPTY, there are no problems at all. I hope you can help.

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  • OPTICS Clustering algorithm. How to get the best epsilon

    - by Marco Galassi
    I am implementing a project which needs to cluster geographical points. OPTICS algorithm seems to be a very nice solution. It needs just 2 parameters as input(MinPts and Epsilon), which are, respectively, the minimum number of points needed to consider them as a cluster, and the distance value used to compare if two points are in can be placed in same cluster. My problem is that, due to the extreme variety of the points, I can't set a fixed epsilon. Just look at the image below. The same points structure but in a different scale would result very different. Suppose to set MinPts=2 and epsilon = 1Km. On the left, the algorithm would create 2 clusters(red and blue), but on the right it would create one single cluster containing all of the points(red), but I would like to obtain 2 clusters even on the right. So my question is: is there any kind of way to calculate dynamically the epsilon value to get this result? Thank you very much and excuse my for my poor english. Marco

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