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Search found 6159 results on 247 pages for 'compile'.

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  • Free visual editor for a language that would compile to native windows exe

    - by luvieere
    I'm looking for a free visual editor for a language that would compile to native windows exe, no runtime. I'm looking for alternatives to the Delphi suite (so don't give it as an answer), something that would allow me to write Windows GUI applications with ease. I don't care about the language, as long as it gets the job done, but I would appreciate if your suggestions avoid functional languages. Even better if it abstracts the windowing system with something more simple than the winAPI.

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  • How to exclude files from Visual Studio compile?

    - by Larsenal
    I'm in the process of refactoring a project. I've got an entire subfolder which is known to be broken. Is there any declarative way to exclude that folder from the compile temporarily while I test the refactoring thus far? I realize I could delete the folder, but I'd like to do this through configuration if possible.

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  • How do I compile a module in User Mode Linux

    - by Zach
    Having a tough time compiling a module for User Mode Linux. I just need a basic way to compile a very basic module in user mode linux and cannot seem to get it to work. I checked out the how-to on sourceforge for UML but had no luck. Anyone have a working example of what it takes? Thanks!

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  • How to use Google's Closure to compile JavaScript

    - by Ted
    Google just released Closure, which is a compiler to minify JavaScript. On the product site, it says "The Closure Compiler has also been integrated with Page Speed". How do I use Page Speed to compile my web pages JavaScript with Closure? (Or, is there a web site that I can simply paste in my JavaScript to have closure minify it?

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  • Why my flex application can not compile sometimes?

    - by ablmf
    Sometimes when I compile my flex app, I got this error Unable to create source GeneratedAsset31_dataClass. WebCe line 25 1259045578886 1546 But after I cleaned the project, this error disappeared. It's not a big problem but very annoying and I can not find any clue by search the internet. Any suggestion?

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  • C++ type-checking at compile-time

    - by Masterofpsi
    Hi, all. I'm pretty new to C++, and I'm writing a small library (mostly for my own projects) in C++. In the process of designing a type hierarchy, I've run into the problem of defining the assignment operator. I've taken the basic approach that was eventually reached in this article, which is that for every class MyClass in a hierarchy derived from a class Base you define two assignment operators like so: class MyClass: public Base { public: MyClass& operator =(MyClass const& rhs); virtual MyClass& operator =(Base const& rhs); }; // automatically gets defined, so we make it call the virtual function below MyClass& MyClass::operator =(MyClass const& rhs); { return (*this = static_cast<Base const&>(rhs)); } MyClass& MyClass::operator =(Base const& rhs); { assert(typeid(rhs) == typeid(*this)); // assigning to different types is a logical error MyClass const& casted_rhs = dynamic_cast<MyClass const&>(rhs); try { // allocate new variables Base::operator =(rhs); } catch(...) { // delete the allocated variables throw; } // assign to member variables } The part I'm concerned with is the assertion for type equality. Since I'm writing a library, where assertions will presumably be compiled out of the final result, this has led me to go with a scheme that looks more like this: class MyClass: public Base { public: operator =(MyClass const& rhs); // etc virtual inline MyClass& operator =(Base const& rhs) { assert(typeid(rhs) == typeid(*this)); return this->set(static_cast<Base const&>(rhs)); } private: MyClass& set(Base const& rhs); // same basic thing }; But I've been wondering if I could check the types at compile-time. I looked into Boost.TypeTraits, and I came close by doing BOOST_MPL_ASSERT((boost::is_same<BOOST_TYPEOF(*this), BOOST_TYPEOF(rhs)>));, but since rhs is declared as a reference to the parent class and not the derived class, it choked. Now that I think about it, my reasoning seems silly -- I was hoping that since the function was inline, it would be able to check the actual parameters themselves, but of course the preprocessor always gets run before the compiler. But I was wondering if anyone knew of any other way I could enforce this kind of check at compile-time.

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  • Get Doxygen to show XCode compile errors if documentation is missing

    - by Rob
    I have been successful with this in the past but now I can't seem to find the setting that tells XCode or Doxygen (or both) to display compile errors if documentation is missing. I have looked at the Apple documentation that tells how to create docsets and that works fine but XCode does not throw compiling errors on missing comments in the source code. Anyone know how to get this turned on? Thanks, Rob

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  • Google Collections sources don't compile

    - by Carl Rosenberger
    I just downloaded the Google Collections sources and imported them into a new Eclipse project with JDK 1.6. They don't compile for a couple of reasons: javax.annotation.Nullable can not be found javax.annotation.ParametersAreNonnullByDefault can not be found Cannot reduce the visibility of the inherited method #createCollection() from AbstractMultimap + 11 similar ones Name clash: The method forcePut(K, V) of type AbstractBiMap has the same erasure as forcePut(Object, Object) of type BiMap but does not override it + 2 similar ones What am I missing? I also wonder if unit tests for these collections are available to the public.

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  • Compile/use unrar C++ source for iphone app?

    - by greypoint
    Writing an app that will include the ability to decompress zip and rar files. I think I'm OK on how to handle the .zips but .rars seem a little more trouble. I noticed that rarlabs has source available but it's C++. Is there a way to compile, wrap or otherwise use this code within an iPhone app? Reference: http://www.rarlab.com/rar_add.htm Open to alternate suggestions on how to handle .rar files as well. I'm still pretty much a newbie so please explain in small words :)

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  • What C++ library do I need to get this program to compile

    - by Phenom
    When I try to compile my program I get these errors: btio.c:19: error: ‘O_RDWR’ was not declared in this scope btio.c:19: error: ‘open’ was not declared in this scope btio.c: In function ‘short int create_tree()’: btio.c:56: error: ‘creat’ was not declared in this scope btio.c: In function ‘short int create_tree(int, int)’: btio.c:71: error: ‘creat’ was not declared in this scope what library do I need to include to fix these errors?

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  • Compile error while adding items to nested dictionary

    - by anshu
    I am trying to created nested dictionary variable like the below, But I get compile error stating that it needs "}" at line where I am adding items (line #2) to my nested dictionary. What Am I missing here? Thanks. Dim myNestedDictionary As Dictionary(Of String, Dictionary(Of String, Integer)) = New Dictionary(Of String, Dictionary(Of String, Integer))() myNestedDictionary.Add("A", New Dictionary("A", 4)())

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  • GTK+ Compile Error

    - by Alon
    When trying to compile GTK+ with target for DirectFB, it throws: configure: error: conditional "XINPUT_NONE" was never defined. Usually this means the macro was only invoked conditionally. Any ideas? Thanks.

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  • c++ compile error

    - by Niranjan
    Hi, I am trying to develop abstract design pattern code for one of my project as below.. But, I am not able to compile the code ..giving some compile errors(like "conversion from 'ProductA1 *' to 'ProductA *' exists, but is inaccessible" ).. Can any one please help me out in this... #include "stdafx.h" #include <iostream> using namespace std; class ProductA { public: virtual void Operation1()=0; virtual void Operation2()=0; }; class ProductA1 : ProductA { public: virtual void Operation1() {cout<<"PD ProductA1 Operation1"<<endl; } virtual void Operation2() {cout<<"PD ProductA1 Operation2"<<endl; } }; class ProductA2 : ProductA { public: virtual void Operation1() {cout<<"DT ProductA2 Operation1"<<endl; } virtual void Operation2() {cout<<"DT ProductA2 Operation2"<<endl; } }; //------------------------------------------------------------- class ProductB { public: virtual void Operation3()=0; virtual void Operation4()=0; }; class ProductB1 : ProductB { public: void Operation3() { cout<<"PD ProductB1 Operation3"<<endl; } void Operation4() { cout<<"PD ProductB1 Operation4"<<endl; } }; class ProductB2 : ProductB { public: void Operation3() { cout<<"DT ProductB2 Operation3"<<endl; } void Operation4() { cout<<"DT ProductB2 Operation4"<<endl; } }; //--------------- abstrct factory --------------------------- class Factory { public: virtual ProductA* CreateA () =0; virtual ProductB* CreateB ()=0; }; class Factory1 : Factory { public: ProductA* CreateA () { return new ProductA1(); } ProductB* CreateB () { return new ProductB1(); } }; class Factory2 : Factory { public: ProductA* CreateA () { return new ProductA2(); } ProductB* CreateB () { return new ProductB2(); } }; //--------------------- client -------------------------------- int _tmain(int argc, _TCHAR* argv[]) { Factory* pf = new Factory1(); ProductA *pa = pf->CreateA(); pa->Operation1(); pa->Operation2(); ProductB *pb = pf->CreateB(); pb->Operation3(); pb->Operation4(); return 0; }

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  • Can't see how to compile a header file with /clr switch in a mixed class

    - by MattN
    When creating a mixed mode class, on compilation the header file complains that it needs to be complied with the /clr switch as it is a mixed mode class, however, I can't see any option to specifically compile that header with /clr from visual studio, and I don't want to set the entire project with a /clr flag, Does anyone know how I can specify that this header file is compiled correctly with /clr? Thanks in advance!

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