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  • Any good tutorials all this web programming stuff for a GUI person? [closed]

    - by supercheetah
    For some reason, I am having a hard time understanding all this web programming stuff--from AJAX to JSON, etc. I've got plenty of experience programming GUIs. I'm currently working on a project in Python, and I thought that maybe I could just use PyJS (since it's GWT for Python, it uses an API that's very familiar to experienced GUI programmers like myself) to compile it with a Javascript interface on top, but alas, the compiler gave me a spectacular failure. It's obviously not meant to handle much of any Python beyond itself, and some of the core Python library. It would have been nice if it could, but I will admit, it would have been the lazy way to do it. I tried to learn Django, but for some reason, I'm just having a hard time understanding the tutorial on their website, and what it's all doing. Maybe it's not the best framework to learn, perhaps? Anyway, does anyone have a good primer/tutorial explaining all this stuff, especially for Python, and especially for someone coming from a GUI background?

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  • I'm looking to learn how to apply traditional animation techniques to my graphics engine - are there any tutorials or online-resources that can help?

    - by blueberryfields
    There are many traditional animation techniques - such as blurring of motion, motion along an elliptical curve rather than a straight line, counter-motion before beginning of movement - which help with creating the appearance of a realistic 3D animated character. I'm looking to incorporate tools and short cuts for some of these into my graphics engine, to make it easier for my end users to use these techniques in their animations. Is there a good resource listing the techniques and the principles behind them, especially how they might apply to a graphics engine or 3D animation?

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  • Where can I find Cinema4D for game development tutorials ?

    - by George Profenza
    Hi, I started to learn Cinema 4D. I've noticed it's really easy to use for motion graphics, but I want to use it for modeling for games/realtime 3d engines. Before I used 3dsmax and it was easy to estimate how a model would look/behave in a 3d engine. The two main things I did was displaying Polygon triangles and displaying the Polygon Count. I've found the Total Polygons tick in HUD settings in Cinema 4D, but I can't find any display mode that will show triangles. Is there there a way to display triangle faces/not quads in Cinema4D ? If so how ? There is a Triangulate function, but I'd rather not Triangulate/Untriangulate all the time, especially since it's converting back and forth between the two doesn't always produce the same result. I imagine I'm asking for old school techniques, but I plan to use these to make low poly models for web(canvas/webGL) and mobile.

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  • Is there any place to find real-world usage-style tutorials for programming languages?

    - by OleDid
    Let's face it. When you want to learn something completely new, be it mathematics or foreign languages, it's easiest to learn when you get real world scenarios in front of you, with theory applied. For example, trigonometry can be extremely interesting when applied to creation of 2D platform games. Norwegian can be really interesting to learn if you live in Norway. When I try to look at a new programming language, I always find these steps the hardest: What tools do I need to compile and how do I do it Introduction-step: Why is this programming language so cool? Where and how is it used? (The step I am looking for, real-world scenarios) The rest, deep diving into the language, pure theory and such, is often much easier if you have completed step 1 and 2. Because now you know what it's all about, and can just read the specification when you need to. What I ask is, do you have any recommendations for places I can find such material for programming languages? Be it websites or companies selling books in this style, I'm interested. Also, I am interested in all languages. (If I had found a "real-world usage" explained for even INTERCAL, I would be interested). In some other thread here, I found a book called "Seven Languages in Seven Weeks". This is kind of what I am looking for, but I believe there must be "more like this".

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  • I'm looking to learn how to apply traditional animation techniques to my graphics engine - are there any tutorials or online-resources that can help?

    - by blueberryfields
    There are many traditional animation techniques - such as blurring of motion, motion along an elliptical curve rather than a straight line, counter-motion before beginning of movement - which help with creating the appearance of a realistic 3D animated character. I'm looking to incorporate tools and short cuts for some of these into my graphics engine, to make it easier for my end users to use these techniques in their animations. Is there a good resource listing the techniques and the principles behind them, especially how they might apply to a graphics engine or 3D animation?

    Read the article

  • Good books or tutorials on building projects without an IDE?

    - by CodexArcanum
    While I'm certainly under no illusions that building software without an IDE is possible, I don't actually know much about doing it well. I've been using graphical tools like Visual Studio or Code::Blocks so long that I'm pretty well lost without them. And that really stinks when I want to change environments or languages. I couldn't really do anything in D until someone made a Visual Studio plugin, and now that I'm trying to do more development on Mac, I can't use D again because the XCode plugins don't work. I'm sick of being lost when I see a .make file and having no idea what I'm supposed to do with a folder full of source files. People can't be compiling them one by one using the console and then linking them one by one. You'd spend more time typing file names than code. So what are the automation and productivity tools of the non-IDE user? How do you manage a project when you're writing all the code in emacs or vim or nano or whatever? I would love it if there was a book or a guide online that spells some of this out.

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  • WMI, WQL, Management Event Objects, MEWatcher Etc, Tutorials (C#)???

    - by IbrarMumtaz
    Anybody got any any tutorials that cover these subjects ... the official MS 70-536 book covers this but I don't want to take any chances as I want additional reading materials problem is, its proving difficult to find anything on it. It's a fairly big subject so am hoping somone on here as here as got some good reading materials on that cover these subjects. At this very moment in time, im reading this; Tutorial01 Its not much, but its a good starting point. I'm not a big fan MSDN and the way its structured and layout, I mainly use it for framework related questions like classes and interfaces and etc. WHen it comes to tutorials, i prefer thrid party websites. Lastly, this extra reading which I am asking for is really revision for the 70-536 exam. TIA. Ibrar

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  • Are there any examples/tutorials of using Spring 3.0 with Cassandra as a backend?

    - by zeroDivisible
    Hello, As I had written in title, I am trying to learn Spring 3.0 (I already know Django, Pylons and few simpler MVC frameworks) and try to use Cassandra as a backend for my web application. Are there any real world examples of doing this? Or maybe some tutorials? I know about the existence of documentation of both technologies, yet I am looking for something "faster" to read and get me rolling.

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  • Socket.io - Tutorials? Better docs?

    - by mattbasta
    I've been toying around with nodejs for some of my COMET stuff and stumbled across Socket.io. Unfortunately, the documentation is fairly lacking and there is only one "real" example. Is anyone familiar with some decent tutorials on some of the intricacies of this library? Maybe just some better docs? I'd really like to use it, but I'm probably going to avoid it if I can't figure how to use it properly.

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  • Are there any GOOD Chef, Chef-Server and Chef-Client tutorials out there?

    - by btelles
    Hi there, Chef from Opscode seems to be really useful for configuring servers and such, but trying to follow their documentation is a little difficult. Some terms are defined after they are used, and definitions sometimes reference new terms that you haven't yet encountered. Anyone know of any GOOD tutorials/walk-throughs for getting a good understanding of Chef, Chef-Server and Chef-Client? I remember seeing one video presentation online, but it barely scratched the surface.

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  • Is there any good tutorials to convert HTML+ CSS to wordpress?

    - by metal-gear-solid
    Is there any good tutorials to convert HTML+ CSS to wordpress? not PSD 2 HTML? I mean if HTML CSS is available wejust need to convert a XHTML CSS template to installable Wordpress 3.0 Theme? I'm not talking about PSD 2 HTML. For example this is free CSS template http://www.freecsstemplates.org/preview/regeneracy/ I just want to download it and convert this css template into Wordpress 3.0 installable theme.

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  • Do you have any recommendations on Blend/XAML books/tutorials for designers?

    - by Lenik
    There are a lot of WPF resources that are aiming developers. We are trying to get our designer up-to speed, and I have been researching some of the options on the market. The only two reasonable options that I found were "Expression Blend Unleashed" and "APress Foundation Expression Blend 2 Building Applications in WPF and SilverLight". Do people have any recommendations on blend/xaml books/tutorials for designers?

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