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  • How is a relative JMP (x86) implemented in an Assembler?

    - by Pindatjuh
    While building my assembler for the x86 platform I encountered some problems with encoding the JMP instruction: enc inst size in bytes EB cb JMP rel8 2 E9 cw JMP rel16 4 (because of 0x66 16-bit prefix) E9 cd JMP rel32 5 ... (from my favourite x86 instruction website, http://siyobik.info/index.php?module=x86&id=147) All are relative jumps, where the size of each encoding (operation + operand) is in the third column. Now my original (and thus fault because of this) design reserved the maximum (5 bytes) space for each instruction. The operand is not yet known, because it's a jump to a yet unknown location. So I've implemented a "rewrite" mechanism, that rewrites the operands in the correct location in memory, if the location of the jump is known, and fills the rest with NOPs. This is a somewhat serious concern in tight-loops. Now my problem is with the following situation: b: XXX c: JMP a e: XXX ... XXX d: JMP b a: XXX (where XXX is any instruction, depending on the to-be assembled program) The problem is that I want the smallest possible encoding for a JMP instruction (and no NOP filling). I have to know the size of the instruction at c before I can calculate the relative distance between a and b for the operand at d. The same applies for the JMP at c: it needs to know the size of d before it can calculate the relative distance between e and a. How do existing assemblers implement this, or how would you implement this? This is what I am thinking which solves the problem: First encode all the instructions to opcodes between the JMP and it's target, and if this region contains a variable-sized opcode, use the maximum size, i.e. 5 for JMP. Then in some conditions, the JMP is oversized (because it may fit in a smaller encoding): so another pass will search for oversized JMPs, shrink them, and move all instructions ahead), and set absolute branching instructions (i.e. external CALLs) after this pass is completed. I wonder, perhaps this is an over-engineered solution, that's why I ask this question.

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  • Disable auto resize this page when opening in IE

    - by Stan
    If open yahoo finance chart in IE, the chart will be resized to fit the viewing window, and making the chart viewable without scrolling down. However, this makes the chart become smaller for me. I would like to see original size, which requires me to click the setting bar and change something to make it restore original size. The chart shows original size in Chrome. Is it possible to view original size in IE by passing some parameters in url? I was trying looking into source code but found nothing.

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  • jquery with ASP.NET MVC - calling ajax enabled web service

    - by dcp
    This is a bit of a continuation of a previous question. Now I'm trying to make a call to an AJAX enabled web service which I have defined within the ASP.NET MVC application (i.e. the MovieService.svc). But the service is never being called in my getMovies javascript function. This same technique of calling the AJAX web service works ok if I try it in a non ASP.NET MVC application, so it makes me wonder if maybe the ASP MVC routes are interfering with things somehow when it tries to make the AJAX web service call. Do you have any idea why my web service isn't getting called? Code below. <script src="<%= ResolveClientUrl("~/scripts/jquery-1.4.2.min.js") %>" type="text/javascript"></script> <script src="<%= ResolveClientUrl("~/scripts/grid.locale-en.js") %>" type="text/javascript"></script> <script src="<%= ResolveClientUrl("~/scripts/jquery-ui-1.8.1.custom.min.js") %>" type="text/javascript"></script> <script src="<%= ResolveClientUrl("~/scripts/jquery.jqGrid.min.js") %>" type="text/javascript"></script> <script type="text/javascript"> var lastsel2; function successFunction(jsondata) { debugger var thegrid = jQuery("#editgrid"); for (var i = 0; i < jsondata.d.length; i++) { thegrid.addRowData(i + 1, jsondata.d[i]); } } function getMovies() { debugger // ***** the MovieService#GetMovies method never gets called $.ajax({ url: 'MovieService.svc/GetMovies', data: "{}", // For empty input data use "{}", dataType: "json", type: "GET", contentType: "application/json; charset=utf-8", success: successFunction }); } jQuery(document).ready(function() { jQuery("#editgrid").jqGrid({ datatype: getMovies, colNames: ['id', 'Movie Name', 'Directed By', 'Release Date', 'IMDB Rating', 'Plot', 'ImageURL'], colModel: [ { name: 'id', index: 'Id', width: 55, sortable: false, hidden: true, editable: false, editoptions: { readonly: true, size: 10} }, { name: 'Movie Name', index: 'Name', width: 250, editable: true, editoptions: { size: 10} }, { name: 'Directed By', index: 'Director', width: 250, align: 'right', editable: true, editoptions: { size: 10} }, { name: 'Release Date', index: 'ReleaseDate', width: 100, align: 'right', editable: true, editoptions: { size: 10} }, { name: 'IMDB Rating', index: 'IMDBUserRating', width: 100, align: 'right', editable: true, editoptions: { size: 10} }, { name: 'Plot', index: 'Plot', width: 150, hidden: false, editable: true, editoptions: { size: 30} }, { name: 'ImageURL', index: 'ImageURL', width: 55, hidden: true, editable: false, editoptions: { readonly: true, size: 10} } ], pager: jQuery('#pager'), rowNum: 5, rowList: [5, 10, 20], sortname: 'id', sortorder: "desc", height: '100%', width: '100%', viewrecords: true, imgpath: '/Content/jqGridCss/redmond/images', caption: 'Movies from 2008', editurl: '/Home/EditMovieData/', caption: 'Movie List' }); $("#bedata").click(function() { var gr = jQuery("#editgrid").jqGrid('getGridParam', 'selrow'); if (gr != null) jQuery("#editgrid").jqGrid('editGridRow', gr, { height: 280, reloadAfterSubmit: false }); else alert("Hey dork, please select a row"); }); }); </script> <h2> <%= Html.Encode(ViewData["Message"]) %></h2> <p> To learn more about ASP.NET MVC visit <a href="http://asp.net/mvc" title="ASP.NET MVC Website"> http://asp.net/mvc</a>. </p> <table id="editgrid"> </table> <div id="pager" style="text-align: center;"> </div> <input type="button" id="bedata" value="Edit Selected" /> Here's my RegisterRoutes code: public static void RegisterRoutes(RouteCollection routes) { routes.IgnoreRoute("{resource}.axd/{*pathInfo}"); routes.IgnoreRoute("*MovieService.svc*"); routes.MapRoute( "Default", // Route name "{controller}/{action}/{id}", // URL with parameters new { controller = "Home", action = "Index", id = "" } // Parameter defaults ); } Here's what my MovieService class looks like: namespace jQueryMVC { [ServiceContract(Namespace = "")] [AspNetCompatibilityRequirements(RequirementsMode = AspNetCompatibilityRequirementsMode.Allowed)] public class MovieService { // Add [WebGet] attribute to use HTTP GET [OperationContract] [WebGet(ResponseFormat = WebMessageFormat.Json)] public IList<Movie> GetMovies() { return Persistence.GetMovies(); } } }

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  • How to find subgroups statistics in pandas?

    - by user2808117
    I am grouping a DataFrame using multiple columns (e.g., columns A, B - my_df.groupby(['A','B']) ), is there a better (less lines of code, faster) way of finding how many rows are in each subgroup and how many subgroups are there in total? at the moment I am using: def get_grp_size(grp): grp['size'] = len(grp) return grp my_df = my_df.groupby(['A','B']).apply(get_grp_size) my_df[['A','B','size']].drop_duplicates().size

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  • Why won't my CATiledLayer scroll in a UIScrollView after zooming?

    - by Brodie4598
    I'm currently having the following problem with CATiledLayer: when the view first loads, the scrolling works perfectly, but then when you zoom once, the view snaps to the anchor point (top left corner) and it can no longer scroll at all. The zooming works in that it will zoom in and out, but it will only zoom to the top left corner. My code is as follows: #import <QuartzCore/QuartzCore.h> #import "PracticeViewController.h" @implementation practiceViewController //@synthesize image; - (void)viewDidLoad { NSString *path = [[NSBundle mainBundle] pathForResource:@"H-5" ofType:@"jpg"]; NSData *data = [NSData dataWithContentsOfFile:path]; image = [UIImage imageWithData:data]; CGRect pageRect = CGRectMake(0, 0, image.size.width, image.size.height); CATiledLayer *tiledLayer = [CATiledLayer layer]; tiledLayer.anchorPoint = CGPointMake(0.0f, 1.0f); tiledLayer.delegate = self; tiledLayer.tileSize = CGSizeMake(1000, 1000); tiledLayer.levelsOfDetail = 6; tiledLayer.levelsOfDetailBias = 0; tiledLayer.bounds = pageRect; tiledLayer.transform = CATransform3DMakeScale(1.0f, -1.0f, 0.3f); myContentView = [[UIView alloc] initWithFrame:self.view.bounds]; [myContentView.layer addSublayer:tiledLayer]; UIScrollView *scrollView = [[UIScrollView alloc] initWithFrame:self.view.bounds]; scrollView.delegate = self; scrollView.contentSize = pageRect.size; scrollView.minimumZoomScale = .2; scrollView.maximumZoomScale = 1; [scrollView addSubview:myContentView]; [self.view addSubview:scrollView]; } - (UIView *)viewForZoomingInScrollView:(UIScrollView *)scrollView { return myContentView; } - (void)drawLayer:(CALayer *)layer inContext:(CGContextRef)ctx { NSString *path = [[NSBundle mainBundle] pathForResource:@"H-5" ofType:@"jpg"]; NSData *data = [NSData dataWithContentsOfFile:path]; image = [UIImage imageWithData:data]; CGRect imageRect = CGRectMake (0.0, 0.0, image.size.width, image.size.height); CGContextDrawImage (ctx, imageRect, [image CGImage]); } @end

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  • linux new/delete, malloc/free large memory blocks

    - by brian_mk
    Hi folks, We have a linux system (kubuntu 7.10) that runs a number of CORBA Server processes. The server software uses glibc libraries for memory allocation. The linux PC has 4G physical memory. Swap is disabled for speed reasons. Upon receiving a request to process data, one of the server processes allocates a large data buffer (using the standard C++ operator 'new'). The buffer size varies depening upon a number of parameters but is typically around 1.2G Bytes. It can be up to about 1.9G Bytes. When the request has completed, the buffer is released using 'delete'. This works fine for several consecutive requests that allocate buffers of the same size or if the request allocates a smaller size than the previous. The memory appears to be free'd ok - otherwise buffer allocation attempts would eventually fail after just a couple of requests. In any case, we can see the buffer memory being allocated and freed for each request using tools such as KSysGuard etc. The problem arises when a request requires a buffer larger than the previous. In this case, operator 'new' throws an exception. It's as if the memory that has been free'd from the first allocation cannot be re-allocated even though there is sufficient free physical memory available. If I kill and restart the server process after the first operation, then the second request for a larger buffer size succeeds. i.e. killing the process appears to fully release the freed memory back to the system. Can anyone offer an explanation as to what might be going on here? Could it be some kind of fragmentation or mapping table size issue? I am thinking of replacing new/delete with malloc/free and use mallopt to tune the way the memory is being released to the system. BTW - I'm not sure if it's relevant to our problem, but the server uses Pthreads that get created and destroyed on each processing request. Cheers, Brian.

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  • Using max-width = 100% and max-height = 100% on an image, calculate the display width/height

    - by NatalieMac
    I am creating a slideshow for images of various sizes to display centered vertically and horizontally within a canvas area. In my CSS, I set the width and height of the image to 100% so that each image would proportionally fill the canvas. I want the canvas to auto-size itself to fit within the viewer's screensize as the original size of the images is quite large (up to 800 pixels tall). I am using jQuery 1.4, and using the height of the image to calculate the top value for absolute positioning it to the middle of the canvas. I have tried using jQuery to get the .height(), innerHeight(), and outerHeight(), but it always gets the full size of the image. I extracted the DOM element from the jQuery object and tried using .width, .offsetWidth, and .clientWidth, but that too always seems to return the full size of the image. Firebug displays the correct dimensions, so I know there's some way of calculating the actual display height of the image, I just can't figure out what it is. How do you get the actual display height of an image if you've set max-height = 100%? I didn't want to have to calculate and set the height of each image in the js, but if I have to, I will. It just seems like I should be able to set the canvas size and have the images auto-adjust.

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  • script to convert css sheet from px to em

    - by Sy Moen
    Anyone know of a script (php, python, perl, bash, whatever) that will convert a stylesheet from px to em? Like, it would take input of the filename and base font-size (default 16) and convert all px instances to em? eg: convertpx2ems --file stylesheet.css --base-font-size 16 would convert this: button { font-size:14px; padding:8px 19px 9px; } to something like this: button { font-size: .875em; padding: .5em 1.188em .563em; } ...maybe, is there a way to do this with sass?

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  • Java multiple connections downloading file

    - by weulerjunior
    Hello friends, I was wanting to add multiple connections in the code below to be able to download files faster. Could someone help me? Thanks in advance. public void run() { RandomAccessFile file = null; InputStream stream = null; try { // Open connection to URL. HttpURLConnection connection = (HttpURLConnection) url.openConnection(); // Specify what portion of file to download. connection.setRequestProperty("Range", "bytes=" + downloaded + "-"); // Connect to server. connection.connect(); // Make sure response code is in the 200 range. if (connection.getResponseCode() / 100 != 2) { error(); } // Check for valid content length. int contentLength = connection.getContentLength(); if (contentLength < 1) { error(); } /* Set the size for this download if it hasn't been already set. */ if (size == -1) { size = contentLength; stateChanged(); } // Open file and seek to the end of it. file = new RandomAccessFile("C:\\"+getFileName(url), "rw"); file.seek(downloaded); stream = connection.getInputStream(); while (status == DOWNLOADING) { /* Size buffer according to how much of the file is left to download. */ byte buffer[]; if (size - downloaded > MAX_BUFFER_SIZE) { buffer = new byte[MAX_BUFFER_SIZE]; } else { buffer = new byte[size - downloaded]; } // Read from server into buffer. int read = stream.read(buffer); if (read == -1) { break; } // Write buffer to file. file.write(buffer, 0, read); downloaded += read; stateChanged(); } /* Change status to complete if this point was reached because downloading has finished. */ if (status == DOWNLOADING) { status = COMPLETE; stateChanged(); } } catch (Exception e) { error(); } finally { // Close file. if (file != null) { try { file.close(); } catch (Exception e) { } } // Close connection to server. if (stream != null) { try { stream.close(); } catch (Exception e) { } } } }

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  • Count max rectangles number, that can be placed inside character

    - by Nickolay
    Hi, I need a solution for quite complex problem. Exactly, I need to calculate the number of rectangles that can be placed inside letter/character with given size, considering that all rectangles are the same size, but it(the size) and the letter/character(of some regular specific font) itself can be changed by user(this will be used as webside calculator of signboard price). If describe this graphically, it looks like this. Any ideas or useful links will be much appreciated. Thanks in advance

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  • OpenGL particle system

    - by allan
    I'm really new with OpenGL, so bear with me. I'm trying to simulate a particle system using OpenGl but I can't get it to work, this is what I have so far: #include <GL/glut.h> int main (int argc, char **argv){ // data allocation, various non opengl stuff ............ glutInit(&argc, argv); glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE ); glutInitWindowPosition(100,100); glutInitWindowSize(size, size); glPointSize (4); glutCreateWindow("test gl"); ............ // initial state, not opengl ............ glViewport(0,0,size,size); glutDisplayFunc(display); glutIdleFunc(compute); glutMainLoop(); } void compute (void) { // change state not opengl glutPostRedisplay(); } void display (void) { glClear(GL_COLOR_BUFFER_BIT); glBegin(GL_POINTS); for(i = 0; i<nparticles; i++) { // two types of particles if (TYPE(particle[i]) == 1) glColor3f(1,0,0); else glColor3f(0,0,1); glVertex2f(X(particle[i]),Y(particle[i])); } glEnd(); glFlush(); glutSwapBuffers(); } I get a black window after a couple of seconds (the window has just the title bar before that). Where do I go wrong? Any help would be very much appreciated. Thanks. LE: the x and y coordinates of each particle are within the interval (0,size)

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  • Embed font in a mac bundle

    - by RW
    I have a program I am writing. I want to use a fancy font. Can I just embed my font into my bundle and use it from there. My code... NSMutableAttributedString *recOf; recOf = [[NSMutableAttributedString alloc] initWithString:@"In Recognition of"]; length = [recOf length]; [recOf addAttribute:NSFontAttributeName value:[NSFont fontWithName:@"Edwardian Script ITC" size:50] range:NSMakeRange(0, length)]; [[NSColor blackColor] set]; p.x = (bounds.size.width/2)- (([recOf size].width)/2); p.y = (bounds.size.height/1.7); [recOf drawAtPoint:p]; [recOf release];

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  • Add divs below a parent div using jquery...

    - by Pandiya Chendur
    Here is my parent div, <div id="ResultsDiv" class="resultsdiv"> <br /> <span id="EmployeeName" style="font-size:125%;font-weight:bolder;">Pandiyan</span><span style="font-size:100%;font-weight:bolder;padding-left:100px;">Category&nbsp;:</span>&nbsp;<span>Supervisor</span><br /><br /> <span id="SalaryBasis" style="font-size:100%;font-weight:bolder;">Salary Basis&nbsp;:</span>&nbsp;<span>Monthly</span><span style="font-size:100%;font-weight:bolder;padding-left:25px;">Salary&nbsp;:</span>&nbsp;<span>25,000</span> <span style="font-size:100%;font-weight:bolder;padding-left:25px;">Address&nbsp;:</span>&nbsp;<span>Madurai</span> </div> How to add divs below this parent div using jquery, function Iteratejsondata(HfJsonValue) { var jsonObj = eval('(' + HfJsonValue + ')'); for (var i = 0, len = jsonObj.Table.length; i < len; ++i) { var employee = jsonObj.Table[i]; //Add divs here based on length } }

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  • jquery $(window).width() and $(window).height() return different values when viewport has not been r

    - by Manca Weeks
    I am writing a site using jquery that repeatedly repeatedly calls $(window).width() and $(window).height() to position and size elements based on the viewport size... In troubleshooting I discovered that I am getting slightly different viewport size reports in repeated calls to the above jquery functions when the viewport is not resized... Wondering if there is any special case anyone knows of when this happens, or if this is just the way it is. The difference in sizes reported are 20px or less, it appears. It happens in Safari 4.0.4, Firefox 3.6.2 and Chrome 5.0.342.7 beta on Mac OS X 10.6.2... I didn't test other browsers yet because it doesn't appear to be specific to the browser. I was also unable to figure out what the difference depends upon - if it isn't the viewport size, could there be another factor that makes the results differ? Any insight would be appreciated... Thanks MAnca

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  • opengl 3d texture issue

    - by user1478217
    Hi i'm trying to use a 3d texture in opengl to implement volume rendering. Each voxel has an rgba colour value and is currently rendered as a screen facing quad.(for testing purposes). I just can't seem to get the sampler to give me a colour value in the shader. The quads always end up black. When I change the shader to generate a colour (based on xyz coords) then it works fine. I'm loading the texture with the following code: glGenTextures(1, &tex3D); glBindTexture(GL_TEXTURE_3D, tex3D); unsigned int colours[8]; colours[0] = Colour::AsBytes<unsigned int>(Colour::Blue); colours[1] = Colour::AsBytes<unsigned int>(Colour::Red); colours[2] = Colour::AsBytes<unsigned int>(Colour::Green); colours[3] = Colour::AsBytes<unsigned int>(Colour::Magenta); colours[4] = Colour::AsBytes<unsigned int>(Colour::Cyan); colours[5] = Colour::AsBytes<unsigned int>(Colour::Yellow); colours[6] = Colour::AsBytes<unsigned int>(Colour::White); colours[7] = Colour::AsBytes<unsigned int>(Colour::Black); glTexImage3D(GL_TEXTURE_3D, 0, GL_RGBA, 2, 2, 2, 0, GL_RGBA, GL_UNSIGNED_BYTE, colours); The colours array contains the correct data, i.e. the first four bytes have values 0, 0, 255, 255 for blue. Before rendering I bind the texture to the 2nd texture unit like so: glActiveTexture(GL_TEXTURE1); glBindTexture(GL_TEXTURE_3D, tex3D); And render with the following code: shaders["DVR"]->Use(); shaders["DVR"]->Uniforms["volTex"].SetValue(1); shaders["DVR"]->Uniforms["World"].SetValue(Mat4(vl_one)); shaders["DVR"]->Uniforms["viewProj"].SetValue(cam->GetViewTransform() * cam->GetProjectionMatrix()); QuadDrawer::DrawQuads(8); I have used these classes for setting shader params before and they work fine. The quaddrawer draws eight instanced quads. The vertex shader code looks like this: #version 330 layout(location = 0) in vec2 position; layout(location = 1) in vec2 texCoord; uniform sampler3D volTex; ivec3 size = ivec3(2, 2, 2); uniform mat4 World; uniform mat4 viewProj; smooth out vec4 colour; void main() { vec3 texCoord3D; int num = gl_InstanceID; texCoord3D.x = num % size.x; texCoord3D.y = (num / size.x) % size.y; texCoord3D.z = (num / (size.x * size.y)); texCoord3D /= size; texCoord3D *= 2.0; texCoord3D -= 1.0; colour = texture(volTex, texCoord3D); //colour = vec4(texCoord3D, 1.0); gl_Position = viewProj * World * vec4(texCoord3D, 1.0) + (vec4(position.x, position.y, 0.0, 0.0) * 0.05); } uncommenting the line where I set the colour value equal to the texcoord works fine, and makes the quads coloured. The fragment shader is simply: #version 330 smooth in vec4 colour; out vec4 outColour; void main() { outColour = colour; } So my question is, what am I doing wrong, why is the sampler not getting any colour values from the 3d texture? [EDIT] Figured it out but can't self answer (new user): As soon as I posted this I figured it out, I'll put the answer up to help anyone else (it's not specifically a 3d texture issue, and i've also fallen afoul of it before, D'oh!). I didn't generate mipmaps for the texture, and the default magnification/minification filters weren't set to either GL_LINEAR, or GL_NEAREST. Boom! no textures. Same thing happens with 2d textures.

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  • Fabric "TypeError: not all arguments converted during string formatting"

    - by Brian Carpio
    I have the following fabric task: @task def deploy_west_ec2_ami(name, puppetClass, size='m1.small', region='us-west-1', basedn='joe', ldap='arch-ldap-01', secret='secret', subnet='subnet-d43b8ab d', sgroup='sg-926578fe'): execute(deploy_ec2_ami, name='%s',puppetClass='%s',size='%s',region='%s',basedn='%s',ldap='%s',secret='%s',subnet='%s',sgroup='%s' %(name, puppetClass , size, region, basedn, ldap, secret, subnet, sgroup)) However when I run the command: fab deploy_west_ec2_ami:test,java I get the following Traceback: Traceback (most recent call last): File "/usr/local/lib/python2.6/dist-packages/fabric/main.py", line 710, in main *args, **kwargs File "/usr/local/lib/python2.6/dist-packages/fabric/tasks.py", line 321, in execute results['<local-only>'] = task.run(*args, **new_kwargs) File "/usr/local/lib/python2.6/dist-packages/fabric/tasks.py", line 113, in run return self.wrapped(*args, **kwargs) File "/home/bcarpio/Projects/githubenterprise/awsdeploy/fabfile.py", line 35, in deploy_west_ec2_ami execute(deploy_ec2_ami, name='%s',puppetClass='%s',size='%s',region='%s',basedn='%s',ldap='%s',secret='%s',subnet='%s',sgroup='%s' %(name, puppetClass, size, region, basedn, ldap, secret, subnet, sgroup)) TypeError: not all arguments converted during string formatting I am not sure I understand why. I am pretty sure I have all the values defined here just fine. Also when I run the execute task deploy_ec2_ami as so: deploy_ec2_ami:test,java,m1.small,us-west-1,'dc\=test\,dc\=net',ldap-01,secret,subnet-d43b8abd,sg-926578fe It works just fine

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  • how to create a DataAccessLayer ?

    - by NIGHIL DAS
    hi, i am creating a database applicatin in .Net. I am using a DataAccessLayer for communicating .net objects with database but i am not sure that this class is correct or not Can anyone cross check it and rectify any mistakes namespace IDataaccess { #region Collection Class public class SPParamCollection : List<SPParams> { } public class SPParamReturnCollection : List<SPParams> { } #endregion #region struct public struct SPParams { public string Name { get; set; } public object Value { get; set; } public ParameterDirection ParamDirection { get; set; } public SqlDbType Type { get; set; } public int Size { get; set; } public string TypeName { get; set; } // public string datatype; } #endregion /// <summary> /// Interface DataAccess Layer implimentation New version /// </summary> public interface IDataAccess { DataTable getDataUsingSP(string spName); DataTable getDataUsingSP(string spName, SPParamCollection spParamCollection); DataSet getDataSetUsingSP(string spName); DataSet getDataSetUsingSP(string spName, SPParamCollection spParamCollection); SqlDataReader getDataReaderUsingSP(string spName); SqlDataReader getDataReaderUsingSP(string spName, SPParamCollection spParamCollection); int executeSP(string spName); int executeSP(string spName, SPParamCollection spParamCollection, bool addExtraParmas); int executeSP(string spName, SPParamCollection spParamCollection); DataTable getDataUsingSqlQuery(string strSqlQuery); int executeSqlQuery(string strSqlQuery); SPParamReturnCollection executeSPReturnParam(string spName, SPParamReturnCollection spParamReturnCollection); SPParamReturnCollection executeSPReturnParam(string spName, SPParamCollection spParamCollection, SPParamReturnCollection spParamReturnCollection); SPParamReturnCollection executeSPReturnParam(string spName, SPParamCollection spParamCollection, SPParamReturnCollection spParamReturnCollection, bool addExtraParmas); int executeSPReturnParam(string spName, SPParamCollection spParamCollection, ref SPParamReturnCollection spParamReturnCollection); object getScalarUsingSP(string spName); object getScalarUsingSP(string spName, SPParamCollection spParamCollection); } } using IDataaccess; namespace Dataaccess { /// <summary> /// Class DataAccess Layer implimentation New version /// </summary> public class DataAccess : IDataaccess.IDataAccess { #region Public variables static string Strcon; DataSet dts = new DataSet(); public DataAccess() { Strcon = sReadConnectionString(); } private string sReadConnectionString() { try { //dts.ReadXml("C:\\cnn.config"); //Strcon = dts.Tables[0].Rows[0][0].ToString(); //System.Configuration.Configuration config = ConfigurationManager.OpenExeConfiguration(ConfigurationUserLevel.None); //Strcon = config.ConnectionStrings.ConnectionStrings["connectionString"].ConnectionString; // Add an Application Setting. //Strcon = "Data Source=192.168.50.103;Initial Catalog=erpDB;User ID=ipixerp1;Password=NogoXVc3"; Strcon = System.Configuration.ConfigurationManager.AppSettings["connection"]; //Strcon = System.Configuration.ConfigurationSettings.AppSettings[0].ToString(); } catch (Exception) { } return Strcon; } public SqlConnection connection; public SqlCommand cmd; public SqlDataAdapter adpt; public DataTable dt; public int intresult; public SqlDataReader sqdr; #endregion #region Public Methods public DataTable getDataUsingSP(string spName) { return getDataUsingSP(spName, null); } public DataTable getDataUsingSP(string spName, SPParamCollection spParamCollection) { try { using (connection = new SqlConnection(Strcon)) { connection.Open(); using (cmd = new SqlCommand(spName, connection)) { int count, param = 0; if (spParamCollection == null) { param = -1; } else { param = spParamCollection.Count; } for (count = 0; count < param; count++) { cmd.Parameters.AddWithValue(spParamCollection[count].Name, spParamCollection[count].Value); } cmd.CommandType = CommandType.StoredProcedure; cmd.CommandTimeout = 60; adpt = new SqlDataAdapter(cmd); dt = new DataTable(); adpt.Fill(dt); return (dt); } } } finally { connection.Close(); } } public DataSet getDataSetUsingSP(string spName) { return getDataSetUsingSP(spName, null); } public DataSet getDataSetUsingSP(string spName, SPParamCollection spParamCollection) { try { using (connection = new SqlConnection(Strcon)) { connection.Open(); using (cmd = new SqlCommand(spName, connection)) { int count, param = 0; if (spParamCollection == null) { param = -1; } else { param = spParamCollection.Count; } for (count = 0; count < param; count++) { cmd.Parameters.AddWithValue(spParamCollection[count].Name, spParamCollection[count].Value); } cmd.CommandType = CommandType.StoredProcedure; cmd.CommandTimeout = 60; adpt = new SqlDataAdapter(cmd); DataSet ds = new DataSet(); adpt.Fill(ds); return ds; } } } finally { connection.Close(); } } public SqlDataReader getDataReaderUsingSP(string spName) { return getDataReaderUsingSP(spName, null); } public SqlDataReader getDataReaderUsingSP(string spName, SPParamCollection spParamCollection) { try { using (connection = new SqlConnection(Strcon)) { connection.Open(); using (cmd = new SqlCommand(spName, connection)) { int count, param = 0; if (spParamCollection == null) { param = -1; } else { param = spParamCollection.Count; } for (count = 0; count < param; count++) { cmd.Parameters.AddWithValue(spParamCollection[count].Name, spParamCollection[count].Value); } cmd.CommandType = CommandType.StoredProcedure; cmd.CommandTimeout = 60; sqdr = cmd.ExecuteReader(); return (sqdr); } } } finally { connection.Close(); } } public int executeSP(string spName) { return executeSP(spName, null); } public int executeSP(string spName, SPParamCollection spParamCollection, bool addExtraParmas) { try { using (connection = new SqlConnection(Strcon)) { connection.Open(); using (cmd = new SqlCommand(spName, connection)) { int count, param = 0; if (spParamCollection == null) { param = -1; } else { param = spParamCollection.Count; } for (count = 0; count < param; count++) { SqlParameter par = new SqlParameter(spParamCollection[count].Name, spParamCollection[count].Value); if (addExtraParmas) { par.TypeName = spParamCollection[count].TypeName; par.SqlDbType = spParamCollection[count].Type; } cmd.Parameters.Add(par); } cmd.CommandType = CommandType.StoredProcedure; cmd.CommandTimeout = 60; return (cmd.ExecuteNonQuery()); } } } finally { connection.Close(); } } public int executeSP(string spName, SPParamCollection spParamCollection) { return executeSP(spName, spParamCollection, false); } public DataTable getDataUsingSqlQuery(string strSqlQuery) { try { using (connection = new SqlConnection(Strcon)) connection.Open(); { using (cmd = new SqlCommand(strSqlQuery, connection)) { cmd.CommandType = CommandType.Text; cmd.CommandTimeout = 60; adpt = new SqlDataAdapter(cmd); dt = new DataTable(); adpt.Fill(dt); return (dt); } } } finally { connection.Close(); } } public int executeSqlQuery(string strSqlQuery) { try { using (connection = new SqlConnection(Strcon)) { connection.Open(); using (cmd = new SqlCommand(strSqlQuery, connection)) { cmd.CommandType = CommandType.Text; cmd.CommandTimeout = 60; intresult = cmd.ExecuteNonQuery(); return (intresult); } } } finally { connection.Close(); } } public SPParamReturnCollection executeSPReturnParam(string spName, SPParamReturnCollection spParamReturnCollection) { return executeSPReturnParam(spName, null, spParamReturnCollection); } public int executeSPReturnParam() { return 0; } public int executeSPReturnParam(string spName, SPParamCollection spParamCollection, ref SPParamReturnCollection spParamReturnCollection) { try { SPParamReturnCollection spParamReturned = new SPParamReturnCollection(); using (connection = new SqlConnection(Strcon)) { connection.Open(); using (cmd = new SqlCommand(spName, connection)) { int count, param = 0; if (spParamCollection == null) { param = -1; } else { param = spParamCollection.Count; } for (count = 0; count < param; count++) { cmd.Parameters.AddWithValue(spParamCollection[count].Name, spParamCollection[count].Value); } cmd.CommandType = CommandType.StoredProcedure; foreach (SPParams paramReturn in spParamReturnCollection) { SqlParameter _parmReturn = new SqlParameter(paramReturn.Name, paramReturn.Size); _parmReturn.Direction = paramReturn.ParamDirection; if (paramReturn.Size > 0) _parmReturn.Size = paramReturn.Size; else _parmReturn.Size = 32; _parmReturn.SqlDbType = paramReturn.Type; cmd.Parameters.Add(_parmReturn); } cmd.CommandTimeout = 60; intresult = cmd.ExecuteNonQuery(); connection.Close(); //for (int i = 0; i < spParamReturnCollection.Count; i++) //{ // spParamReturned.Add(new SPParams // { // Name = spParamReturnCollection[i].Name, // Value = cmd.Parameters[spParamReturnCollection[i].Name].Value // }); //} } } return intresult; } finally { connection.Close(); } } public SPParamReturnCollection executeSPReturnParam(string spName, SPParamCollection spParamCollection, SPParamReturnCollection spParamReturnCollection) { return executeSPReturnParam(spName, spParamCollection, spParamReturnCollection, false); } public SPParamReturnCollection executeSPReturnParam(string spName, SPParamCollection spParamCollection, SPParamReturnCollection spParamReturnCollection, bool addExtraParmas) { try { SPParamReturnCollection spParamReturned = new SPParamReturnCollection(); using (connection = new SqlConnection(Strcon)) { connection.Open(); using (cmd = new SqlCommand(spName, connection)) { int count, param = 0; if (spParamCollection == null) { param = -1; } else { param = spParamCollection.Count; } for (count = 0; count < param; count++) { //cmd.Parameters.AddWithValue(spParamCollection[count].Name, spParamCollection[count].Value); SqlParameter par = new SqlParameter(spParamCollection[count].Name, spParamCollection[count].Value); if (addExtraParmas) { par.TypeName = spParamCollection[count].TypeName; par.SqlDbType = spParamCollection[count].Type; } cmd.Parameters.Add(par); } cmd.CommandType = CommandType.StoredProcedure; foreach (SPParams paramReturn in spParamReturnCollection) { SqlParameter _parmReturn = new SqlParameter(paramReturn.Name, paramReturn.Value); _parmReturn.Direction = paramReturn.ParamDirection; if (paramReturn.Size > 0) _parmReturn.Size = paramReturn.Size; else _parmReturn.Size = 32; _parmReturn.SqlDbType = paramReturn.Type; cmd.Parameters.Add(_parmReturn); } cmd.CommandTimeout = 60; cmd.ExecuteNonQuery(); connection.Close(); for (int i = 0; i < spParamReturnCollection.Count; i++) { spParamReturned.Add(new SPParams { Name = spParamReturnCollection[i].Name, Value = cmd.Parameters[spParamReturnCollection[i].Name].Value }); } } } return spParamReturned; } catch (Exception ex) { return null; } finally { connection.Close(); } } public object getScalarUsingSP(string spName) { return getScalarUsingSP(spName, null); } public object getScalarUsingSP(string spName, SPParamCollection spParamCollection) { try { using (connection = new SqlConnection(Strcon)) { connection.Open(); using (cmd = new SqlCommand(spName, connection)) { int count, param = 0; if (spParamCollection == null) { param = -1; } else { param = spParamCollection.Count; } for (count = 0; count < param; count++) { cmd.Parameters.AddWithValue(spParamCollection[count].Name, spParamCollection[count].Value); cmd.CommandTimeout = 60; } cmd.CommandType = CommandType.StoredProcedure; return cmd.ExecuteScalar(); } } } finally { connection.Close(); cmd.Dispose(); } } #endregion } }

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  • Math with interpolated variables?

    - by Idan Gazit
    Consider the following sass: $font-size: 18; $em: $font-size; $column: $font-size * 3; // The column-width of my grid in pixels $gutter: $font-size * 1; // The gutter-width of my grid in pixels $gutter-em: #{$gutter / $em}em; // The gutter-width in ems. $column-em: #{$column / $em}em; // The column-width in ems; $foo = $gutter-em / 2; // This results in a value like "1em/2". :( $bar = ($gutter-em / 2); // this doesn't work either, same as above. How can I generate a $foo that works, and that I can reuse further in other expressions?

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  • How could I get an .ear's filesize at runtime?

    - by adam
    I started out attempting to do this with the Length ant task, but realized that that would be done before the ear is packaged. Packaging the ear, then checking the file size, and then placing it in the ear would effect the size of the ear. Is there a way to get the ear's size programmatically at run-time? Or perhaps an MBean that would have that information?

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  • Public class DiscoLight help

    - by luvthug
    Hi All, If some one can point me in the right direction for this code for my assigment I would really appreciate it. I have pasted the whole code that I need to complete but I need help with the following method public void changeColour(Circle aCircle) which is meant to allow to change the colour of the circle randomly, if 0 comes the light of the circle sgould change to red, 1 for green and 2 for purple. public class DiscoLight { /* instance variables */ private Circle light; // simulates a circular disco light in the Shapes window private Random randomNumberGenerator; /** * Default constructor for objects of class DiscoLight */ public DiscoLight() { super(); this.randomNumberGenerator = new Random(); } /** * Returns a randomly generated int between 0 (inclusive) * and number (exclusive). For example if number is 6, * the method will return one of 0, 1, 2, 3, 4, or 5. */ public int getRandomInt(int number) { return this.randomNumberGenerator.nextInt(number); } /** * student to write code and comment here for setLight(Circle) for Q4(i) */ public void setLight(Circle aCircle) { this.light = aCircle; } /** * student to write code and comment here for getLight() for Q4(i) */ public Circle getLight() { return this.light; } /** * Sets the argument to have a diameter of 50, an xPos * of 122, a yPos of 162 and the colour GREEN. * The method then sets the receiver's instance variable * light, to the argument aCircle. */ public void addLight(Circle aCircle) { //Student to write code here, Q4(ii) this.light = aCircle; this.light.setDiameter(50); this.light.setXPos(122); this.light.setYPos(162); this.light.setColour(OUColour.GREEN); } /** * Randomly sets the colour of the instance variable * light to red, green, or purple. */ public void changeColour(Circle aCircle) { //student to write code here, Q4(iii) if (getRandomInt() == 0) { this.light.setColour(OUColour.RED); } if (this.getRandomInt().equals(1)) { this.light.setColour(OUColour.GREEN); } else if (this.getRandomInt().equals(2)) { this.light.setColour(OUColour.PURPLE); } } /** * Grows the diameter of the circle referenced by the * receiver's instance variable light, to the argument size. * The diameter is incremented in steps of 2, * the xPos and yPos are decremented in steps of 1 until the * diameter reaches the value given by size. * Between each step there is a random colour change. The message * delay(anInt) is used to slow down the graphical interface, as required. */ public void grow(int size) { //student to write code here, Q4(iv) } /** * Shrinks the diameter of the circle referenced by the * receiver's instance variable light, to the argument size. * The diameter is decremented in steps of 2, * the xPos and yPos are incremented in steps of 1 until the * diameter reaches the value given by size. * Between each step there is a random colour change. The message * delay(anInt) is used to slow down the graphical interface, as required. */ public void shrink(int size) { //student to write code here, Q4(v) } /** * Expands the diameter of the light by the amount given by * sizeIncrease (changing colour as it grows). * * The method then contracts the light until it reaches its * original size (changing colour as it shrinks). */ public void lightCycle(int sizeIncrease) { //student to write code here, Q4(vi) } /** * Prompts the user for number of growing and shrinking * cycles. Then prompts the user for the number of units * by which to increase the diameter of light. * Method then performs the requested growing and * shrinking cycles. */ public void runLight() { //student to write code here, Q4(vii) } /** * Causes execution to pause by time number of milliseconds */ private void delay(int time) { try { Thread.sleep(time); } catch (Exception e) { System.out.println(e); } } }

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  • Scrollbar still is painted after it should be removed

    - by Walter Williams
    I have the following custom control and can place on a form (with AutoScroll set to true and the control anchored left, top and right). If the form is too short for the control, the form correctly resizes the control (to make room for the scroll) and displays the scroll bar. When the control is closed using the close glyph, the control is resized and the scroll bar is removed, but occasionally the scroll bar appears to remain painted. If the form is minimized or moved off-screen, the leftover paint is removed. I've tried Parent.Invalidate and have toyed with it in many ways but to no avail. Any suggestions? (Using VS 2008 Standard) using System; using System.ComponentModel; using System.Drawing; using System.Drawing.Drawing2D; using System.Windows.Forms; namespace GroupPanelTest { public class GroupPanel : GroupBox { #region Members private const Int32 iHeaderHeight = 20; private Int32 iFullHeight = 200; private Boolean bClosed = false; private Rectangle rectCloseGlyphBounds = Rectangle.Empty; private Boolean bIsMoveOverCloseGlyph = false; #endregion #region Properties [DefaultValue(false)] public Boolean Closed { get { return (this.bClosed); } set { if (this.bClosed != value) { this.bClosed = value; if (this.bClosed) { this.iFullHeight = base.Height; base.Height = GroupPanel.iHeaderHeight; } else { base.Height = this.iFullHeight; } foreach (Control con in base.Controls) con.Visible = !this.bClosed; this.Invalidate(); } } } public new Int32 Height { get { return (base.Height); } set { if (value != base.Height) { if (this.Closed) { this.iFullHeight = value; } else { Int32 iOldHeight = base.Height; base.Height = value; } } } } [DefaultValue(typeof(Size), "350,200")] public new Size Size { get { return (base.Size); } set { if (base.Size != value) { base.Size = value; if (!this.Closed) this.iFullHeight = value.Height; } } } [DefaultValue(typeof(Padding), "0,7,0,0")] public new Padding Padding { get { return (base.Padding); } set { base.Padding = value; } } #endregion #region Construction public GroupPanel () { SetStyle(ControlStyles.UserPaint, true); SetStyle(ControlStyles.ResizeRedraw, true); SetStyle(ControlStyles.AllPaintingInWmPaint, true); SetStyle(ControlStyles.OptimizedDoubleBuffer, true); SetStyle(ControlStyles.Selectable, true); this.Size = new Size(350, 200); this.Padding = new Padding(0, 7, 0, 0); // the groupbox will add to that this.rectCloseGlyphBounds = new Rectangle(base.ClientSize.Width - 24, 2, 16, 16); } #endregion #region Overrides protected override void OnSizeChanged (EventArgs e) { this.rectCloseGlyphBounds = new Rectangle(base.ClientSize.Width - 24, 2, 16, 16); base.OnSizeChanged(e); } protected override void OnPaint (PaintEventArgs e) { base.OnPaint(e); // we want all the delegates to receive the events, but we do this first so we can paint over it Graphics g = e.Graphics; g.FillRectangle(SystemBrushes.Window, this.ClientRectangle); Rectangle rectTitle = new Rectangle(0, 0, this.ClientRectangle.Width, GroupPanel.iHeaderHeight); g.FillRectangle(SystemBrushes.Control, rectTitle); g.DrawString(this.Text, this.Font, SystemBrushes.ControlText, new PointF(5.0f, 3.0f)); if (this.bIsMoveOverCloseGlyph) { g.FillRectangle(SystemBrushes.ButtonHighlight, this.rectCloseGlyphBounds); Rectangle rectBorder = this.rectCloseGlyphBounds; rectBorder.Inflate(-1, -1); g.DrawRectangle(SystemPens.Highlight, rectBorder); } using (Pen pen = new Pen(SystemColors.ControlText, 1.6f)) { if (this.Closed) { g.DrawLine(pen, this.rectCloseGlyphBounds.Left + 3, this.rectCloseGlyphBounds.Top + 3, this.rectCloseGlyphBounds.Left + 8, this.rectCloseGlyphBounds.Top + 8); g.DrawLine(pen, this.rectCloseGlyphBounds.Left + 13, this.rectCloseGlyphBounds.Top + 3, this.rectCloseGlyphBounds.Left + 8, this.rectCloseGlyphBounds.Top + 8); g.DrawLine(pen, this.rectCloseGlyphBounds.Left + 3, this.rectCloseGlyphBounds.Top + 7, this.rectCloseGlyphBounds.Left + 8, this.rectCloseGlyphBounds.Top + 12); g.DrawLine(pen, this.rectCloseGlyphBounds.Left + 13, this.rectCloseGlyphBounds.Top + 7, this.rectCloseGlyphBounds.Left + 8, this.rectCloseGlyphBounds.Top + 12); } else { g.DrawLine(pen, this.rectCloseGlyphBounds.Left + 3, this.rectCloseGlyphBounds.Top + 8, this.rectCloseGlyphBounds.Left + 8, this.rectCloseGlyphBounds.Top + 3); g.DrawLine(pen, this.rectCloseGlyphBounds.Left + 13, this.rectCloseGlyphBounds.Top + 8, this.rectCloseGlyphBounds.Left + 8, this.rectCloseGlyphBounds.Top + 3); g.DrawLine(pen, this.rectCloseGlyphBounds.Left + 3, this.rectCloseGlyphBounds.Top + 12, this.rectCloseGlyphBounds.Left + 8, this.rectCloseGlyphBounds.Top + 7); g.DrawLine(pen, this.rectCloseGlyphBounds.Left + 13, this.rectCloseGlyphBounds.Top + 12, this.rectCloseGlyphBounds.Left + 8, this.rectCloseGlyphBounds.Top + 7); } } } protected override void OnMouseDown (MouseEventArgs e) { if (e.Button == MouseButtons.Left && this.rectCloseGlyphBounds.Contains(e.Location)) this.Closed = !this.Closed; // close will call invalidate base.OnMouseDown(e); } protected override void OnMouseMove (MouseEventArgs e) { this.bIsMoveOverCloseGlyph = this.rectCloseGlyphBounds.Contains(e.Location); this.Invalidate(this.rectCloseGlyphBounds); base.OnMouseMove(e); } #endregion } }

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  • keyDown works but i get beeps

    - by Oscar
    I just got my keydown method to work. But i get system beep everytime i press key. i have no idea whats wrong. Googled for hours and all people say is that if you have your keyDown method you should also implement the acceptsFirstResponder. did that to and it still doesn't work. #import <Cocoa/Cocoa.h> #import "PaddleView.h" #import "BallView.h" @interface GameController : NSView { PaddleView *leftPaddle; PaddleView *rightPaddle; BallView * ball; CGPoint ballVelocity; int gameState; int player1Score; int player2Score; } @property (retain) IBOutlet PaddleView *leftPaddle; @property (retain) IBOutlet PaddleView *rightPaddle; @property (retain) IBOutlet BallView *ball; - (void)reset:(BOOL)newGame; @end #import "GameController.h" #define GameStateRunning 1 #define GameStatePause 2 #define BallSpeedX 0.2 #define BallSpeedY 0.3 #define CompMoveSpeed 15 #define ScoreToWin 5 @implementation GameController @synthesize leftPaddle, rightPaddle, ball; - (id)initWithCoder:(NSCoder *)aDecoder { self = [super initWithCoder:aDecoder]; if(self) { gameState = GameStatePause; ballVelocity = CGPointMake(BallSpeedX, BallSpeedY); [NSTimer scheduledTimerWithTimeInterval:0.001 target:self selector:@selector(gameLoop) userInfo:nil repeats:YES]; } return self; } - (void)gameLoop { if(gameState == GameStateRunning) { [ball setFrameOrigin:CGPointMake(ball.frame.origin.x + ballVelocity.x, ball.frame.origin.y + ballVelocity.y)]; if(ball.frame.origin.x + 15 > self.frame.size.width || ball.frame.origin.x < 0) { ballVelocity.x =- ballVelocity.x; } if(ball.frame.origin.y + 35 > self.frame.size.height || ball.frame.origin.y < 0) { ballVelocity.y =- ballVelocity.y; } } if(CGRectIntersectsRect(ball.frame, leftPaddle.frame)) { if(ball.frame.origin.x > leftPaddle.frame.origin.x) { ballVelocity.x =- ballVelocity.x; } } if(CGRectIntersectsRect(ball.frame, rightPaddle.frame)) { if(ball.frame.origin.x +15 > rightPaddle.frame.origin.x) { ballVelocity.x =- ballVelocity.x; } } if(ball.frame.origin.x <= self.frame.size.width / 2) { if(ball.frame.origin.y < leftPaddle.frame.origin.y + 75 && leftPaddle.frame.origin.y > 0) { [leftPaddle setFrameOrigin:CGPointMake(leftPaddle.frame.origin.x, leftPaddle.frame.origin.y - CompMoveSpeed)]; } if(ball.frame.origin.y > leftPaddle.frame.origin.y +75 && leftPaddle.frame.origin.y < 700 - leftPaddle.frame.size.height ) { [leftPaddle setFrameOrigin:CGPointMake(leftPaddle.frame.origin.x, leftPaddle.frame.origin.y + CompMoveSpeed)]; } } if(ball.frame.origin.x <= 0) { player2Score++; [self reset:(player2Score >= ScoreToWin)]; } if(ball.frame.origin.x + 15 > self.frame.size.width) { player1Score++; [self reset:(player1Score >= ScoreToWin)]; } } - (void)reset:(BOOL)newGame { gameState = GameStatePause; [ball setFrameOrigin:CGPointMake((self.frame.size.width + 7.5) / 2, (self.frame.size.height + 7.5)/2)]; if(newGame) { if(player1Score > player2Score) { NSLog(@"Player 1 Wins!"); } else { NSLog(@"Player 2 Wins!"); } player1Score = 0; player2Score = 0; } else { NSLog(@"Press key to serve"); } NSLog(@"Player 1: %d",player1Score); NSLog(@"Player 2: %d",player2Score); } - (void)moveRightPaddleUp { if(rightPaddle.frame.origin.y < 700 - rightPaddle.frame.size.height) { [rightPaddle setFrameOrigin:CGPointMake(rightPaddle.frame.origin.x, rightPaddle.frame.origin.y + 20)]; } } - (void)moveRightPaddleDown { if(rightPaddle.frame.origin.y > 0) { [rightPaddle setFrameOrigin:CGPointMake(rightPaddle.frame.origin.x, rightPaddle.frame.origin.y - 20)]; } } - (BOOL)acceptsFirstResponder { return YES; } - (void)keyDown:(NSEvent *)theEvent { if ([theEvent modifierFlags] & NSNumericPadKeyMask) { NSString *theArrow = [theEvent charactersIgnoringModifiers]; unichar keyChar = 0; if ( [theArrow length] == 0 ) { return; // reject dead keys } if ( [theArrow length] == 1 ) { keyChar = [theArrow characterAtIndex:0]; if ( keyChar == NSLeftArrowFunctionKey ) { gameState = GameStateRunning; } if ( keyChar == NSRightArrowFunctionKey ) { } if ( keyChar == NSUpArrowFunctionKey ) { [self moveRightPaddleUp]; } if ( keyChar == NSDownArrowFunctionKey ) { [self moveRightPaddleDown]; } [super keyDown:theEvent]; } } else { [super keyDown:theEvent]; } } - (void)drawRect:(NSRect)dirtyRect { } - (void)dealloc { [ball release]; [rightPaddle release]; [leftPaddle release]; [super dealloc]; } @end

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  • Problem evaluating NULL in an IIF statement (Access)

    - by Mohgeroth
    Item in the recordset rstImportData("Flat Size") is = Null With that, given the following statement: IIF(IsNull(rstImportData("Flat Size")), Null, cstr(rstImportData("Flat Size"))) Result: Throws error 94: Invalid use of Null If I change the statement by removing the type conversion upon a false comparison: IIF(IsNull(rstImportData("Flat Size")), Null, 0) Result: Null It returns Null as it should have the first time. It appears that I cannot do a type conversion in an IIF if the value passed in should ever be null even if it passes an IIF test, it still attempts to evaluate it at both the true and false answer. The only reason I'm using IIF like this is because I have a 25 line comparison to compare data from an Import against a matching record in a database to see if I need to append the prior to history. Any thoughts? The way data is imported there will be null dates and where the spreadsheet import is in a string format I must convert either side to the other to compare the values properly but if either side is null this exception occurs :(

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  • jboss connection pooling

    - by Web
    I have a question related to Prepared Steatement pooling (across all connections). Here's the config file <datasources> <local-tx-datasource> <jndi-name>JNDI-NAME</jndi-name> <connection-url>jdbc:mysql://<server_name>/<database_name>?useServerPrepStmts=true</connection-url> <driver-class>com.mysql.jdbc.Driver</driver-class> <user-name>xxx</user-name> <password>xxxxx</password> <min-pool-size>10</min-pool-size> <max-pool-size>20</max-pool-size> <idle-timeout-minutes>20</idle-timeout-minutes> <exception-sorter-class-name>org.jboss.resource.adapter.jdbc.vendor.MySQLExceptionSorter</exception-sorter-class-name> <valid-connection-checker-class-name>org.jboss.resource.adapter.jdbc.vendor.MySQLValidConnectionChecker</valid-connection-checker-class-name> <background-validation>true</background-validation> <background-validation-minutes>5</background-validation-minutes> <prepared-statement-cache-size>100</prepared-statement-cache-size> <share-prepared-statements>true</share-prepared-statements> <!-- sql to call when connection is created <new-connection-sql>some arbitrary sql</new-connection-sql> --> <!-- sql to call on an existing pooled connection when it is obtained from pool - MySQLValidConnectionChecker is preferred for newer drivers <check-valid-connection-sql>some arbitrary sql</check-valid-connection-sql> --> <!-- corresponding type-mapping in the standardjbosscmp-jdbc.xml --> <metadata> <type-mapping>mySQL</type-mapping> </metadata> </local-tx-datasource> </datasources> It seems that this line: <background-validation-minutes>5</background-validation-minutes> doesn't cause any problems with Prepared Statements, but: <idle-timeout-minutes>20</idle-timeout-minutes> causes that all connections are removed and re-created if there was no traffic for the last 20 minutes. Because of that existing Prepared Statements are removed from the pool of cached Prepared Statements. How to overcome this issue? I have to use idle-timeout-minutes because MySQL server closes the connection after 8h

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