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  • md5 hash for file without File Attributes

    - by Glennular
    Using the following code to compute MD5 hashs of files: Private _MD5Hash As String Dim md5 As New System.Security.Cryptography.MD5CryptoServiceProvider Dim md5hash() As Byte md5hash = md5.ComputeHash(Me._BinaryData) Me._MD5Hash = ByteArrayToString(md5hash) Private Function ByteArrayToString(ByVal arrInput() As Byte) As String Dim sb As New System.Text.StringBuilder(arrInput.Length * 2) For i As Integer = 0 To arrInput.Length - 1 sb.Append(arrInput(i).ToString("X2")) Next Return sb.ToString().ToLower End Function We are getting different hashes depending on the create-date and modify-date of the file. We are storing the hash and the binary file in a SQL DB. This works fine when we upload the same instance of a file. But when we save a new instance of the file from the DB (with today's date as the create/modify) on the file-system and then check the new hash versus the MD5 stored in the DB they do not match, and therefor fail a duplicate check. How can we check for a file hash excluding the file attributes? or is there a different issue here?

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  • GNU ld removes section

    - by Jonatan
    I'm writing a boot script for an ARM-Cortex M3 based device. If I compile the assembler boot script and the C application code and then combine the object files and transfer them to my device everything works. However, if I use ar to create an archive (libboot.a) and combine that archive with the C application there is a problem: I've put the boot code in a section: .section .boot, "ax" .global _start _start: .word 0x10000800 /* Initial stack pointer (FIXME!) */ .word start .word nmi_handler .word hard_fault_handler ... etc ... I've found that ld strips this from the final binary (the section "boot" is not available). This is quite natural as there is no dependency on it that ld knows about, but it causes the device to not boot correctly. So my question is: what is the best way to force this code to be included?

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  • How was non-decimal money represented in software?

    - by dan04
    A lot of the answers to the questions about the accuracy of float and double recommend the use of decimal for monetary amounts. This works because today all currencies are decimal except MGA and MRO, and those have subunits of 1/5 so are still decimal-friendly. But what about the software used in U.S. stock markets when prices were in 1/16ths of dollar? The accuracy of binary data types wouldn't have been an issue, right? Going further back, how did pre-1971 British accounting software deal with pounds, shillings, and pence? Did their versions of COBOL have a special PIC clause for it? Were all amounts stored in pence? How was decimalisation handled?

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  • Multi-part gzip file random access (in Java)

    - by toluju
    This may fall in the realm of "not really feasible" or "not really worth the effort" but here goes. I'm trying to randomly access records stored inside a multi-part gzip file. Specifically, the files I'm interested in are compressed Heretrix Arc files. (In case you aren't familiar with multi-part gzip files, the gzip spec allows multiple gzip streams to be concatenated in a single gzip file. They do not share any dictionary information, it is simple binary appending.) I'm thinking it should be possible to do this by seeking to a certain offset within the file, then scan for the gzip magic header bytes (i.e. 0x1f8b, as per the RFC), and attempt to read the gzip stream from the following bytes. The problem with this approach is that those same bytes can appear inside the actual data as well, so seeking for those bytes can lead to an invalid position to start reading a gzip stream from. Is there a better way to handle random access, given that the record offsets aren't known a priori?

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  • download zip file using java?

    - by Mohamed
    I am downloading zip file from web server using Java but somehow I am loosing about 2kb in each file. I don't know why since same code works fine with other formats, e.g, text, mp3 and extra. any help is appreciated? here is my code. public void download_zip_file(String save_to) { try { URLConnection conn = this.url.openConnection(); conn.setDoOutput(true); conn.setDoInput(true); conn.setRequestProperty("content-type", "binary/data"); InputStream in = conn.getInputStream(); FileOutputStream out = new FileOutputStream(save_to + "tmp.zip"); byte[] b = new byte[1024]; int count; while ((count = in.read(b)) > 0) { out.write(b, 0, count); } out.close(); in.close(); } catch (IOException e) { e.printStackTrace(); } }

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  • Debugger does not break when debugging PowerShell console

    - by Adam Driscoll
    I'm developing a binary PowerShell module. I have a post build event that copies that module into the 'modules' directory in my "Documents\WindowsPowerShell" folder. I then have the project set to launch PowerShell.exe. My module is loaded via Import-Module and off I go. The problem is my break points are never hit and the debugger does not break on exceptions. If I run PowerShell outside of Visual Studio and then attach the debugger to the process I can break just fine. The other strange this is that my break points are not empty. Typically if different source versions are loaded they will be. I'm running Visual Studio 2010 on a Win 7 box. My module is currently targeting .NET 3.5. I've tried running both the x64 and x86 versions of PS with no luck.

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  • Managing of shared resources between classes?

    - by Axarydax
    Imagine that I have a several Viewer component that are used for displaying text and they have few modes that user can switch (different font presets for viewing text/binary/hex). What would be the best approach for managing shared objects - for example fonts, find dialog, etc? I figured that static class with lazily initialized objects would be OK, but this might be the wrong idea. static class ViewerStatic { private static Font monospaceFont; public static Font MonospaceFont { get { if (monospaceFont == null) //TODO read font settings from configuration monospaceFont = new Font(FontFamily.GenericMonospace, 9, FontStyle.Bold); return monospaceFont; } } private static Font sansFont; public static Font SansFont { get { if (sansFont == null) //TODO read font settings from configuration sansFont = new Font(FontFamily.GenericSansSerif, 9, FontStyle.Bold); return sansFont; } } }

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  • Why does mysqldump need to be fully pathed when called from a controller or model?

    - by Kris
    When I call mysqldump from a controller or model I need to fully path the binary, when I call it from Rake I don't need to. If I do not fully path I get a zero byte file... I can confirm both processes are run using the same user. # Works in a controller, model and Rake task system "/usr/local/mysql/bin/mysqldump -u root #{w.database_name} > #{target_file}" # Only works in a Rake task system "mysqldump -u root #{w.database_name} > #{target_file}" If I call the Rake task from the action it also fails (zero byte file). OS: Mac Ruby 1.8.6 EDIT: I use Etc.getpwuid(Process.uid).name to get the User of the current process

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  • svn commit is hung at start of commit

    - by jwhitlock
    I'm commiting a large changeset, including a large binary file (180 MB) over a slow VPN connection. It looks for all the world like it is stalled. How can I diagnose where it is stuck? The output is: $ svn commit -m "My commit message" Connecting to deprecated signal QDBusConnectionInterface::serviceOwnerChanged(QString,QString,QString)` Local subversion is 1.6.9 on Linux, KDE 4.3, and svn status shows ML . L ws M ws/manage.py L ws/locales L ws/locales/ja_JP L ws/locales/ja_JP/LC_MESSAGES The process isn't using much of any resources. The server is Linux, served by Apache and mod_dav_svn, same subversion 1.6.9. I can't see any process that is handling the commit.

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  • Python with PIL and Libjpeg on Leopard

    - by thescreamingdrills
    I'm having trouble getting pictures supported with PIL - it throws me this: "IOError: decoder jpeg not available" I installed PIL from binary, not realizing I needed libjpeg. I installed libjpeg and freetype2 through fink. I tried to reinstall PIL using instructions from http://timhatch.com/ (bottom of the page) "* Download PIL 1.1.6 source package and have the Developer Tools already installed * Patch setup.py with this patch so it can find the Freetype you already have. (patch -p0 < leopard_freetype2.diff) * sudo apt-get install libjpeg if you have fink (otherwise, build by hand and adjust paths)" But I'm still getting the same error. I'm on Leopard PPC.

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  • Combining GPL with MPL and BSD

    - by thr
    I have a software project I want to release under GPLv3, it uses two pieces of code that other parties have developed (one is the DLR by Microsoft, which is under the Microsoft Public License and the other piece of code is under the New BSD License). The BSD licensed code is compiled into the same binary as my code (but none of it is changed) The Ms-PL licensed code is compiled into another assembly next to my code and linked at runtime (and none of it is changed what so ever). Can I release my software under GPLv3 and without any legal problems?

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  • svn reintegrate a branch with externals fails

    - by dnndeveloper
    using svn 1.6.6 with tortoisesvn 1.6.6 what I am doing: 1) Apply external properties to a folder in the trunk (both single file and folder external, externals are binary files) 2) Create a branch from the trunk and update the entire project 3) Modify a file on the branch and commit the changes, then update the entire project. 4) Merge - "Reintegrate a branch" when I get to the last screen I click "test merge" and get this error: Error: Cannot reintegrate into mixed-revision working copy; try updating first I update the entire project and still the same error. other observations: If I "Merge a range of revisions" everything works fine. If I remove the externals everything works fine using either "Merge a range of revisions" or "Reintegrate a branch" Anyone else having this issue?

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  • Using Thor for generators in a Ruby Gem

    - by David Burrows
    How do I setup a Gem to have a binary command eg. "project newProject" that uses Thor's set of generator commands to create files etc.? A good answer would describe how to layout the skeleton of a gem that that when run from the command line "project newProject" creates 1 file named "newProject.txt" in the directory it's run from. I've seen that Rails 3 is using Thor to power it's generators, seems like a really good solution and i'd like to use a similar approach in non-Rails ruby gem i'm working on. Tried looking at the Rails 3 source but it's a bit labyrinthine hence the question.

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  • Using Mapped Memory Files in C# to store reference types

    - by Khash
    I need to store a dictionary to a file as fast as possible. Both key and value are objects and not guaranteed to be marked as Serializable. Also I prefer a method faster than serializing thousands of objects. So I looked into Mapped Memory Files support in .NET 4. However, it seems MemoryMappedViewAccessor only allows storage of structs and not reference types. Is there a way of storing the memory used by a reference type of a file and reconstructing the object from that blob of memory (without binary serialization)?

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  • Log4cxx sample program and steps to compile

    - by Jake
    Hi guys Hoping someone can help out.. I've been scouring the net for a simple how-to to get a good log4cxx program working, with steps on setting up the libraries, dependants, directives, library paths etc etc.. as of yet i've found a lot of valuable but disjointed information.. trying to pull it all together has been a bit of a nightmare, so i'm reaching out and wondering if any kind soul knows of, or could put together a simple how-to, to get a standard win32 console app running with either static or dynamically linked release mode log4cxx.. I have win32 binary releases of the libraries, and thanks to a very cool dude from "Must a blog have a name" I have a win32 project which can build log4cxx.. i just cant bloody use it :) It would be really helpful to me, and probably to others, to be able to refer to something like this and not 20 different pages, with different lists of libraries needed to download and install.. :) Here's hoping Thanks guys J

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  • removing duplicate strings from a massive array in java efficiently?

    - by Preator Darmatheon
    I'm considering the best possible way to remove duplicates from an (Unsorted) array of strings - the array contains millions or tens of millions of stringz..The array is already prepopulated so the optimization goal is only on removing dups and not preventing dups from initially populating!! I was thinking along the lines of doing a sort and then binary search to get a log(n) search instead of n (linear) search. This would give me nlogn + n searches which althout is better than an unsorted (n^2) search = but this still seems slow. (Was also considering along the lines of hashing but not sure about the throughput) Please help! Looking for an efficient solution that addresses both speed and memory since there are millions of strings involved without using Collections API!

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  • ffmpeg screen capture

    - by Mirai
    I wrote this script for some basic screen capture; it gets the window dimensions then uses the ffmpeg binary to record. I suspect there is a better way (maybe with the ffmpeg library), but scripting is what I know and ffmpeg generally works. Any software (other than recordmydesktop), or improvements to the script are welcome. info=`xwininfo -frame` H=`echo "$info" | grep Height | sed -E "s/^.*: ([[:digit:]]+)$/\1/"` W=`echo "$info" | grep Width | sed -E "s/^.*: ([[:digit:]]+)$/\1/"` offset=:0.0+`echo "$info" | grep Corners | sed -E "s/^.*:[[:space:]]+\+([[:digit:]]+\+[[:digit:]]+)[[:space:]]+.+/\1/" | tr + ,` /usr/local/bin/ffmpeg -f x11grab -s ${W}x${H} -r 45 -i $offset -sameq -f avi ~/videos/`date +%Y-%m-%d-%H%M%s`_vid & echo $! > /tmp/$(basename $0)-$USER

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  • What is the best way to transmit Java objects over a network

    - by tomdee
    I am trying to transmit objects of a particular class from one server to another. The options I'm looking at are: Serialize the data as JSON and send it over the wire using HTTP, and de-serialize at the other end. Serialize the data into some binary form and transmit using TCP sockets. What are the best practices in this area? What are the gotchas? Ideally I would like the interface to be versioned, so the sender and receiver can be upgraded independently. I'm considering the JSON approach as I already have code that will serialize/deserialize the objects into JSON.

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  • flv video flex core

    - by user153506
    i have a flv video file i loaded the binary data of this flv file to memory by using var myFile:File = File.documentsDirectory.resolvePath("AIR Test/video.flv"); var myFileStream:FileStream = new FileStream(); myFileStream.open(myFile, FileMode.READ); var bytes:ByteArray = new ByteArray(); myFileStream.readBytes(bytes); myFileStream.close(); now i like to change some header of this loaded flv in bytes memory variable. but after changing header, changed header was stored in bytes memory variable that is overwritten. now how can i play that flv file from this memory (bytes memory variable)

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  • IPv6 parsing in C

    - by The Stig
    I wanted to know how i can parse an IPv6 address in 'C' and convert it to a 128 bit value? So a hex address like 1:22:333:aaaa:b:c:d:e:f needs to be converted to its 128 bit equivalent binary. The problem is the IP address could be of the type ::2 and its variant since they are valid IPv6 address. The input is from the keyboard and hence is in ASCII format. Any suggestions or pointers will be appreciated. Thanks!!!

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  • How does this C# asp.net random password code work?

    - by quakkels
    Hello all, I'm new to .NET and C# and I'm trying to figure out how this code works: public static string CreateRandomPassword(int PasswordLength) { String _allowedChars = "abcdefghijkmnopqrstuvwxyzABCDEFGHJKLMNOPQRSTUVWXYZ23456789"; Byte[] randomBytes = new Byte[PasswordLength]; RNGCryptoServiceProvider rng = new RNGCryptoServiceProvider(); rng.GetBytes(randomBytes); char[] chars = new char[PasswordLength]; int allowedCharCount = _allowedChars.Length; for(int i = 0;i<PasswordLength;i++) { /// /// I don't understand how this line works: /// chars[i] = _allowedChars[(int)randomBytes[i] % allowedCharCount]; } return new string(chars); } I think I've got a pretty good handle on most of this. I haven't been able to understand the following line: chars[i] = _allowedChars[(int)randomBytes[i] % allowedCharCount]; I understand that the code generates random binary numbers and uses those random numbers in the for loop to select a character from the _allowedChars string. What I don't get is why this code uses the modulous operator (%) to get the _allowedChars index value. Thanks for any help

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  • Cinema4D XML scene not rendering texture

    - by George Profenza
    I was playing with the Cinema 4D command line options and ran into a problem that might not be specific to the command line options. I saved a basic scene(a textured cube) in two formats: the original .c4d(binary) format and .xml(Cinema 4D XML via File Export). the .c4d file renders with the texture applied, while the .xml file renders without the texture applied. I had a look at the xml file, and there is a node that holds a reference to the image used as texture, and there is another node which seems to store the pixels in xml. When I opened the .xml document in Cinema 4D, the document did store the material with the texture, but it was not applied to the object. Am I missing something when I export to XML ? How can I export a Cinema 4D XML that can render with the texture applied ?

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  • Pros and cons of ways of storing an unsigned int without an unsigned int data type

    - by fields
    I have values that are 64-bit unsigned ints, and I need to store them in mongodb, which has no unsigned int type. I see three main possibilities for storing them in other field types, and converting on going in and out: Using a signed int is probably easiest and most space efficient, but has the disadvantage that they're not human readable and if someone forgets to do the conversion, some of them will work, which may obscure errors. Raw binary is probably most difficult for inexperienced programmers to deal with, and also suffers from non-human-readability. A string representation is the least space efficient (~40 bytes in unicode vs 8 bytes per field), but then at least all of the possible values will map properly, and for querying only a conversion to string is required instead of a more complicated conversion. I need these values to be available from different platforms, so a single driver-specific solution isn't an option. Any major pros and cons I've missed? Which one would you use?

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  • Installing GDAL for Python

    - by Nate
    I am trying to install GDAL for python on a Windows XP machine (Python 2.6 currently installed) following the instructions at http://trac.osgeo.org/gdal/wiki/GdalOgrInPython (as is mirrored in a hundred other places). It says I need both the GDAL source (or Windows binary) and the python bindings. The python binding are be downloaded from the python cheeseshop (http://pypi.python.org/pypi/Python_GDAL/1.3.1). I don't see a download link on this page nor can I locate the python binding elsewhere - all instruction I can find seem to point to the same cheeseshop page. This seems like I'm either missing something embarrassingly simple or the bindings file has disappeared. Any thoughts on which it is? Thanks.

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  • Writing Facebook apps in C#

    - by Water Cooler v2
    Hi, I am a C# developer and fancy the idea of writing a C# app or two to integrate with the Facebook API. I read from this page: http://wiki.developers.facebook.com/index.php/User:C_Sharp that there's this Microsoft SDK for Facebook Platform that has binary assemblies that I can use to write my C# app. As a start, I want to try out the example mentioned on the above-mentioned page -- one that gets me a friend list. The problem is: I am completely new to this Facebook development thing and I see I am going to need, at the very least, an API Key and some Facebook service Secret key or some such, to begin writing some code. Do I also need a developer account? Where do I get all these things from?

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