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  • JavaScript: why `null == 0` is false?

    - by lemonedo
    I had to write a routine that increments the value of a variable by 1 if it is a number, or assigns 0 to the variable if it is not a number. The variable can be incremented by the expression, or be assigned null. No other write access to the variable is allowed. So, the variable can be in three states: it is 0, a positive integer, or null. My first implementation was: v >= 0 ? v += 1 : v = 0 (Yes, I admit that v === null ? v = 0 : v += 1 is the exact solution, but I wanted to be concise then.) It failed since null >= 0 is true. I was confused, since if a value is not a number, an numeric expression involving it must be false always. Then I found that null is like 0, since null + 1 == 1, 1 / null == Infinity, Math.pow(2.718281828, null) == 1, ... Strangely enough, however, null == 0 is evaluated to false. I guess null is the only value that makes the following expression false: (v == 0) === (v >= 0 && v <= 0) So why null is so special in JavaScript?

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  • C++ Interpreter: How to emit error messages?

    - by Rawr
    I want to emit dynamic error messages like all interpreters do nowadays, for example: Name error: Undefined variable would be constant, however what I want to reach is: Name error: Undefined variable 'X', in line 1 Okay. The line number was really no problem: Every error message must have a line number, so I added it to the error emitter function: Error( ErrType type, string msg, int line ); So where is my problem? How do I get the 'X' into Undefined variable *? I can't use sprintf as it doesn't support strings yet I use them everywhere I can't simply use cout and connect everything as I want error messages to be supressable I'd like to get everything into one function like above, Error() How do I put together dynamic error messages? For example: Error( Name, sprintf("Undefined variable %s", myVariableName ), lineNum ); (But myVariableName is a string and sprintf will mess things up)

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  • Difference of function argument as (const int &) and (int & a) in C++

    - by Narek
    I know that if you write void function_name(int& a), then function will not do local copy of your variable passed as argument. Also have met in literature that you should write void function_name(const int & a) in order to say compiler, that I dont want the variable passed as argument to be copied. So my question: what is the difference with this two cases (except that "const" enshures that the variable passes will not be changed by function!!!)???

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  • Does it should be in a namespace?

    - by Knowing me knowing you
    Do I have to put code from .cpp in a namespace from corresponding .h or it's enough to just write using declaration? //file .h namespace a { /*interface*/ class my { }; } //file .cpp using a::my; // Can I just write in this file this declaration and // after that start to write implementation, or // should I write: namespace a //everything in a namespace now { //Implementation goes here } Thanks.

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  • C++ error message output format

    - by sub
    If I want to trigger an error in my interpreter I call this function: Error( ErrorType type, ErrorSeverity severity, const char* msg, int line ); However, with that I can only output Name error: Undefined variable in line 1 instead of Name error: Undefined variable 'someVariableName' in line 1 I'm working entirely with strings (except for the error messages as they all are constant at the moment), so sprintf won't work. What is the best way to create an efficient error function that can output a constant message combined with a string that describes which object, e.g.: a non-existing variable, triggered the error?

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  • Looping through NSArray while subtracting values from each object? [on hold]

    - by Julian
    I have NSNumber objects stored in an NSMutableArray. I am attempting to perform a calculation on each object in the array. What I want to do is: 1) Take a random higher number variable and keep subtracting a smaller number variable in increments until the value of the variable is equal to the value in the array. For example: NSMutableArray object is equal to 2.50. I have an outside variable of 25 that is not in the array. I want to subtract 0.25 multiple times from the variable until I reach less than or equal to 2.50. I also need a parameter so if the number does not divide evenly and goes below the array value, it resorts to the original array value of 2.50. Lastly, for each iteration, I want to print the values as they are counting down as a string. I was going to provide code, but I don't want to make this more confusing than it has to be. So my output would be: VALUE IS: 24.75 VALUE IS: 24.50 VALUE IS: 24.25 … VALUE IS: 2.50 END

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  • What is the difference between as="element()+" and as="element()*" in XSL?

    - by Rachel
    What is the difference between using as="element(data)+" and as="element(data)" in xsl:variable. The below XSL solution works if use "+" but not when i use "". Can some one clarify. XSL code: <xsl:variable name="insert-data" as="element(data)+"> <xsl:for-each select="$insert-file/insert-data/data"> <xsl:sort select="xsd:integer(@index)"/> <xsl:variable name="index" select="xsd:integer(@index)" /> <xsl:variable name="nodeName" select="@nodeName" /> <data nodeName="{$nodeName}" index="{@index}" text-id="{$main-root/*//*[@id=$nodeName]/text()[sum((preceding::text(), .)/string-length(.)) ge $index]/generate-id(.)}"> <xsl:copy-of select="node()"/> </data> </xsl:for-each>

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  • How to default-initialize local variables of built-in types in C++?

    - by sharptooth
    How do I default-initialize a local variable of primitive type in C++? For example if a have a typedef: typedef unsigned char boolean;//that's Microsoft RPC runtime typedef I'd like to change the following line: boolean variable = 0; //initialize to some value to ensure reproduceable behavior retrieveValue( &variable ); // do actual job into something that would automagically default-initialize the variable - I don't need to assign a specific value to it, but instead I only need it to be intialized to the same value each time the program runs - the same stuff as with a constructor initializer list where I can have: struct Struct { int Value; Struct() : Value() {} }; and the Struct::Value will be default-initialized to the same value every time an instance is cinstructed, but I never write the actual value in the code. How can I get the same behavior for local variables?

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  • get $_SERVER['HTTP_X_REQUESTED_WITH'] with iframe

    - by keith
    I'm working with Colorbox and if I specify to use an iframe with it then the $_SERVER['HTTP_X_REQUESTED_WITH'] variable is no longer available to me. I need that in order to detect if ajax has loaded so then I can include a header/footer or not. Anyway to get this variable or is there another variable that I can get when I use iframe? Thanks.

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  • What is the relationship between a R.V N(0,1) and others continuous random variables

    - by calejero
    Hello. I have a question. I need to kwon what is the relationship between a Random Variable with Normal distribuation (N(0,1)) and others continuous random variables. Can you write to me an example? Thank You Hola a todos. Necesito saber qué relación existe entre una variable aleatoria Normal (0,1) y cualquier variable aleatoria continua. Además, me vendría bien un ejemplo. Gracias por vuestra ayuda

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  • Table Variables in SSIS

    - by aceinthehole
    In one SQL Task can I create a table variable DELCARE @TableVar TABLE (...) Then in another SQL Task or DataSource destination and select or insert into the table variable? The other option I have considered is using a Temp Table. CREATE TABLE #TempTable (...) I would prefer to use Table Variable so that it remains in memory. But can use temp table if it is not possible to use table variable. Also I cannot use the record set destination as I need to preform straight SQL tasks on it later on.

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  • VB.net SyncLock Object

    - by Budius
    I always seen on SyncLock examples people using Private Lock1 As New Object ' declaration SyncLock Lock1 ' usage but why? In my specific case I'm locking a Queue to avoid problems on mult-threading Enqueueing and Dequeueing my data. Can I lock the Queue object itself, like this? Private cmdQueue As New Queue(Of QueueItem) ' declaration SyncLock cmdQueue ' usage Any help appreciated. Thanks.

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  • NHibernate Mapping in Asp.Net

    - by Siva
    Hi guys, I'm new to NHibernate. I'm trying to save the information in MySql Database. Here I got the error in class file. That is "Missing partial modifier on declaration of type 'WebApplication1.Personal.Personal_info'; another partial declaration of this type exists". Help me to fix it

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  • Destroy Session in an application

    - by Jibu P C_Adoor
    I have several pages in my application. I have used a session variable called "Session["Variable"]" that is set in page1 and page2. That means The scope should be in page1 and page2. If you go out any of these page will clear the above session variable. Is there any solution to clear the particular session varible in the application level. i.e i don't want to write the code for each and every pages...

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  • Does binding temporary to a reference require a copy constructor in C++?

    - by vitaut
    Consider the following code: class A { A(const A&); public: A() {} }; int main() { const A &a = A(); } This code compiles fine with GCC, but fails to compile with Visual C++ with the following error: test.cc(8) : error C2248: 'A::A' : cannot access private member declared in class 'A' test.cc(2) : see declaration of 'A::A' test.cc(1) : see declaration of 'A' So is it necessary to have a copy constructor accessible when binding a temporary to a reference?

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  • Returning std::vector by value

    - by deft_code
    It is oft said that in C++11 it is sane to return std::vector by value. In C++03 this was mostly true as RVO should optimize away the copy. But that should scared most developers away. In C++11 will a returned std::vector local variable always be moved? What if that vector is a member of a local variable instead of a local variable itself? Obviously returning a global variable will not be moved. What other cases will it not be moved?

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  • Automatically rebuild external cmake project after edit_cache

    - by arunkd13
    I have a main cmake project which has a PROJECT_INCLUDE_PATH which is a cached variable. I pass this variable as a CMAKE_ARGS parameter to an external project that I add using ExternalProject_Add(). The problem is, when I change the value of the PROJECT_INCLUDE_PATH using 'make edit_cache' the external project is not reconfigured. Is there any way make the external project to be reconfigured and built automatically when the cached variable is changed in the main project?

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  • Double use of variables?

    - by Vaccano
    I have read that a variable should never do more than one thing. Overloading a variable to do more than one thing is bad. Because of that I end up writing code like this: (With the customerFound variable) bool customerFound = false; Customer foundCustomer = null; if (currentCustomer.IsLoaded) { if (customerIDToFind = currentCustomer.ID) { foundCustomer = currentCustomer; customerFound = true; } } else { foreach (Customer customer in allCustomers) { if (customerIDToFind = customer.ID) { foundCustomer = customer; customerFound = true; } } } if (customerFound) { // Do something } But deep down inside, I sometimes want to write my code like this: (Without the foundCustomer variable) Customer foundCustomer = null; if (currentCustomer.IsLoaded) { if (customerIDToFind = currentCustomer.ID) { foundCustomer = currentCustomer; } } else { foreach (Customer customer in allCustomers) { if (customerIDToFind = customer.ID) { foundCustomer = customer; } } } if (foundCustomer != null) { // Do something } Does this secret desires make me an evil programmer? (i.e. is the second case really bad coding practice?)

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  • Xerces conflicts string.h

    - by Velthune
    Compiling my program I have this error: /usr/include/xercesc/util/Compilers/GCCDefs.hpp:133:60: error: declaration of ‘int strcasecmp(const char*, const char*)’ has a different exception specifier /usr/include/string.h:536:12: error: from previous declaration ‘int strcasecmp(const char*, const char*) throw ()’ make: *** [src/test/VFTImageMaterial.o] Error 1 Any idea about this conflict with string.h?

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  • Vim: How do I tell where a function is defined? (

    - by sixtyfootersdude
    I just installed macvim yesterday and I installed vim latex today. One of the menu items is calling a broken fuction (TeX-Suite -> view). When I click on the menu-time it makes this call: :silent! call Tex_ViewLatex() Question: Where can I find that function? Is there some way to figure out where it is defined? Just for curiosity sake I removed the silent part and ran this: :call Tex_ViewLatex() Which produces: Error detected while processing function Tex_ViewLaTeX: line 34: E121: Undefined variable: s:viewer E116: Invalid arguments for function strlen(s:viewer) E15: Invalid expression: strlen(s:viewer) line 39: E121: Undefined variable: appOpt E15: Invalid expression: 'open '.appOpt.s:viewer.' $*.'.s:target line 79: E121: Undefined variable: execString E116: Invalid arguments for function substitute(execString, '\V$*', mainfname, 'g' ) E15: Invalid expression: substitute(execString, '\V$*', mainfname, 'g') line 80: E121: Undefined variable: execString E116: Invalid arguments for function Tex_Debug line 82: E121: Undefined variable: execString E15: Invalid expression: 'silent! !'.execString Press ENTER or type command to continue I suspect that if I could see the source function I could figure out what inputs are bad or what it is looking for. Thanks.

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  • Doesn't this defeat the whole purpose of having read-only properties?

    - by flockofcode
    I know how to use properties and I understand that they implicitly call underlying get and set accessors, depending on whether we are writing to or reading from a property. static void Main(string[] args) { A a = new A(); (a.b).i = 100; } class A { private B _b = new B(); public B b { get { return _b; } } } class B { public int i; } What code (a.b).i = 100; essentially does is that first property’s get accessor returns a reference to an object _b, and once we have this reference, we are able to access _b’s members and change their values. Thus, in our example, having read only property only prevents outside code from changing the value of a reference variable _b, but it doesn’t prevent outside code from accessing _b’s members. So it seems that property can only detect whether we are trying to read from or write to a variable ( in our case variable _b ) located on the stack, while it’s not able to detect whether we’re trying to also write to members of an object to which the variable on the stack ( assuming this variable is of reference type ) points to. a) But doesn’t that defeat the whole purpose of having read-only properties? Wouldn’t it be more effective if properties had the ability to also detect whether we’re trying to access members of an object returned by get accessor( assuming backing field is of a reference type )? thank you

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