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  • A follow up on type coercion in C++, as it may be construed by type conversion

    - by David
    This is a follow up to my previous question. Consider that I write a function with the following prototype: int a_function(Foo val); Where foo is believed to be a type defined unsigned int. This is unfortunately not verifiable for lack of documentation. So, someone comes along and uses a_function, but calls it with an unsigned int as an argument. Here the story takes a turn. Foo turns out to actually be a class, which can take an unsigned int as a single argument of unsigned int in an explicit constructor. Is it a standard and reliable behavior for the compiler to render the function call by doing a type conversion on the argument. I.e. is the compiler supposed to recognize the mismatch and insert the constructor? Or should I get a compile time error reporting the type mismatch.

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  • How to debug macruby?

    - by Dan
    Hi, I've encountered an inconsistent bug with MacRuby and have no idea how to go about debugging this. If anyone could help would be great. I don't know if this is due to my own code or is it a bug in the MacRuby framework. I have a feeling it's my own code, something about over-retaining a piece of memory and hence the garbage collection failed. This is the error from Xcode. Thanks. CSV Wizard(30245,0x7fff704f7ca0) malloc: resurrection error for object 0x20199da20 while assigning {conservative-block}[196608](0x302360060)[117616] = Array[64](0x20199da20) garbage pointer stored into reachable memory, break on auto_zone_resurrection_error to debug CSV Wizard(30245,0x103781000) malloc: garbage block 0x20199da20(Array[64]) was over-retained during finalization, refcount = 1 This could be an unbalanced CFRetain(), or CFRetain() balanced with -release. Break on auto_zone_resurrection_error() to debug. CSV Wizard(30245,0x103781000) malloc: fatal resurrection error for garbage block 0x20199da20(Array[64]): over-retained during finalization, refcount = 1

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  • How to iterate javascript object properties in the order they were written.

    - by Jenea
    Hi. I identified a bug in my code which I hope to solve with minimal refactoring effort. This bug occurs in Chrome and Opera browsers. Problem: var obj = {23:"AA",12:"BB"}; //iterating through obj's properties for(i in obj) document.write("Key: "+i +" "+"Value: "+obj[i]); Output in FF,IE Key: 23 Value: AA Key: 12 Value: BB Output in Opera and Chrome (Wrong) Key: 12 Value BB Key: 23 Value AA I attempted to make an inverse ordered object like this var obj1={"AA":23,"BB":12}; for(i in obj1) document.write("Key: "+obj[i] +" "+"Value: "+i); However the output is the same. Is there a way to get for all browser the same behaviour with small changes?

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  • What guides or standards do you use for version control in your team ?

    - by PaulHurleyuk
    I'm starting to do a small amount of development within my company. I'm intending to use Git for version control, and I'm interested to see what guidelines or standards people are using around version in their groups, similar to coding standards are often written within the group for the group. I'm assuming there will be things like; Commit often (at least every day/week/meeting etc) Release builds are always made from the master branch Prior to release, a new branch will be created for Testing and tagged as such. only bug fixes from this point onwards. The final release of this will be tagged as such and the bug fixes merged back into the trunk Each developer will have a public repo New features should get their own branch Obviously a lot of this will depend on what cvs you're using and how you've structured it. Similar Questions; http://stackoverflow.com/questions/273695/git-branch-naming-best-practices http://stackoverflow.com/questions/2006265/is-there-an-standard-naming-convention-for-git-tags

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  • how to manage svn repositories in xcode

    - by ratnasomu
    hellow all , i am using svn for my xcode project. now i added two files into current project and added to repository and commit changes for classes folder. But,when i am trying to commit entire project i am getting error like "Error: 155005 (Working copy not locked; this is probably a bug, please report) Description: Commit failed (details follow): Error: 155005 (Working copy not locked; this is probably a bug, please report) Description: Directory '/Users/gopalmadhu/Desktop/All My data/Schduler current code/build/Debug-iphonesimulator/scheduler.app.dSYM/.svn' containing working copy admin area is missing " due to this the classes that are already checked -in also not getting visible when i check out my code . the files are in the project but not visible.so i need to add them again from the project floder to classes folder. this is not correct way of managing the svn.. so wht can i do to solve my problem .coud anyone help me solve this. Thanks ..

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  • Building XCode From Command Line Issues (Updating Entitlements file location)

    - by michaellindahl
    The first error is a warning for complier 'com.apple.compilers.gcc.4_0' I don't know if this is okay and I can just not worry about it. The second tells me that my entitlements file is no longer at that location. I know this and I thought I had correctly updated it in Xcode's info window. This project builds fine in Xcode. Michael-Lindahls-Mac:~ michaellindahl$ xcodebuild -project /Users/michaellindahl/Dropbox/Xcode/App/app.xcodeproj -alltargets 2011-01-03 11:41:51.591 xcodebuild[15162:60f] warning: compiler 'com.apple.compilers.gcc.4_0' is based on missing compiler 'com.apple.compilers.gcc.4_0' === BUILD NATIVE TARGET app OF PROJECT app WITH THE DEFAULT CONFIGURATION (Release) === Check dependencies [BEROR]CodeSign error: The entitlements file '/Users/michaellindahl/Dropbox/Xcode/deletedAppFile/Entitlements.plist' is missing ** BUILD FAILED **

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  • MS Dev Studio 2005 Ignores Preprocessor directives during compile

    - by miked
    We just got a new developer and I'm trying to set him up with Dev Studio 2005 (The version we all use at this office), and we're running into a weird problem that I've never seen before. I have some code that works perfectly on my system, and he can't seem to get it compiled. We've tracked the issue down to his copy of dev studio ignoring the preprocessor directives. For example, in the project properties under C/C++|Preprocessor|Preprocessor Directives, I add DEFINE_ME. Which should translate to a /D"DEFINE_ME" for the compiler. And it does in my development environment, but it doesn't on his. I verified that when he checks out the code from the source repository, that he has the same version of the code I do. And if I look in his Project Properties, all of the directives are there. For some reason they're just not getting passed down to the compiler. Any Ideas?

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  • Infinite gtk warnings when I right click on the icon --CLOSED

    - by Runner
    From this tuto: #include <gtk/gtk.h> int main( int argc, char *argv[]) { GtkWidget *window; gtk_init(&argc, &argv); window = gtk_window_new(GTK_WINDOW_TOPLEVEL); gtk_widget_show(window); gtk_main(); return 0; } I run the executable and right click on the icon,then infinite warnings(the same) reported: GLib-WARNING **: g_main_context_check() called recursively from within a source's check() or prepare() member. Anyone knows how to fix this warning? UPDATE This problem also exists with gtk-demo , is it a gtk bug? Can someone verify that? Platform: windows XP UPDATE AGAIN This is indeed a gtk bug,which is un-fixable.

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  • How do I compile for windows XP under windows 7 / visual studio 2008

    - by Jon Cage
    I'm running Windows 7 and Visual Studio 2008 Pro and trying to get my application to work on Windows XP SP3. It's a really minimal command line program so should have any ridiculous dependencies: // XPBuild.cpp : Defines the entry point for the console application. // #include "stdafx.h" int _tmain(int argc, _TCHAR* argv[]) { printf("Hello world"); getchar(); return 0; } I read somewhere that defining several constants such as WINVER should allow me to compile for other platforms. I've tried the added the following to my /D compiler options: ;WINVER=0x0501;_WIN32_WINNT 0x0501;NTDDI_VERSION=NTDDI_WINXP But that made no difference. When I run it on my Windows XP machine (actually running in a virtualbox) I get the following error: This application has failed to start because the application configuration is incorrect. Reinstalling the application may fix this problem. So what have I missed? Is there something else required to run MSVC compiled programs or a different compiler option or something else?

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  • Const parameter at constructor causes stackoverflow

    - by Luca
    I've found this strange behavior with VS2005 C++ compiler. Here is the situation: I cannot publish the code, but situation is very simple. Here is initial code: it work perfectly class Foo { public: Foo(Bar &bar) { ... } } The constructor implementation stores a reference, setup some members... indeed nothing special. If I change the code in the following way: class Foo { public: Foo(const Bar &bar) { ... } } I've added a const qualifier to the only constructor routine parameter. It compiles correctly, but the compiler outputs a warning saying that the routine Foo::Foo will cause a stackoverflow (even if the execution path doesn't construct any object Foo); effectively this happens. So, why the code without the const parameter works perfectly, while the one with the const qualifier causes a stackoverflow? What can cause this strange behavior?

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  • Does a C++ destructor always or only sometimes call data member destructors?

    - by Magnus
    I'm trying to validate my understanding of C++ destructors. I've read many times that C++ supplies a default destructor if I don't write one myself. But does this mean that if I DO write a destructor that the compiler WON'T still provide the default cleanup of stack-allocated class fields? My hunch is that the only sane behavior would be that all class fields are destroyed no matter what, whether I provide my own destructor or not. In which case the statement I've read so many times is actually a little misleading and could be better stated as: "Whether or not you write your own destructor, the C++ compiler always writes a default destructor-like sequence to deallocate the member variables of your class. You may then specify additional deallocations or other tasks as needed by defining your own destructor" Is this correct?

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  • RAII: Initializing data member in const method

    - by Thomas Matthews
    In RAII, resources are not initialized until they are accessed. However, many access methods are declared constant. I need to call a mutable (non-const) function to initialize a data member. Example: Loading from a data base struct MyClass { int get_value(void) const; private: void load_from_database(void); // Loads the data member from database. int m_value; }; int MyClass :: get_value(void) const { static bool value_initialized(false); if (!value_initialized) { // The compiler complains about this call because // the method is non-const and called from a const // method. load_from_database(); } return m_value; } My primitive solution is to declare the data member as mutable. I would rather not do this, because it suggests that other methods can change the member. How would I cast the load_from_database() statement to get rid of the compiler errors?

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  • Processing an n-ary ANTLR AST one child at a time

    - by Chris Lieb
    I currently have a compiler that uses an AST where all children of a code block are on the same level (ie, block.children == {stm1, stm2, stm3, etc...}). I am trying to do liveness analysis on this tree, which means that I need to take the value returned from the processing of stm1 and then pass it to stm2, then take the value returned by stm2 and pass it to stm3, and so on. I do not see a way of executing the child rules in this fashion when the AST is structured this way. Is there a way to allow me to chain the execution of the child grammar items with my given AST, or am I going to have to go through the painful process of refactoring the parser to generate a nested structure and updating the rest of the compiler to work with the new AST? Example ANTLR grammar fragment: block : ^(BLOCK statement*) ; statement : // stuff ; What I hope I don't have to go to: block : ^(BLOCK statementList) ; statementList : ^(StmLst statement statement+) | ^(StmLst statement) ; statement : // stuff ;

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  • Visual Studio 2005 Ignores Preprocessor directives during compile

    - by miked
    We just got a new developer and I'm trying to set him up with Dev Studio 2005 (The version we all use at this office), and we're running into a weird problem that I've never seen before. I have some code that works perfectly on my system, and he can't seem to get it compiled. We've tracked the issue down to his copy of dev studio ignoring the preprocessor directives. For example, in the project properties under C/C++|Preprocessor|Preprocessor Directives, I add DEFINE_ME. Which should translate to a /D"DEFINE_ME" for the compiler. And it does in my development environment, but it doesn't on his. I verified that when he checks out the code from the source repository, that he has the same version of the code I do. And if I look in his Project Properties, all of the directives are there. For some reason they're just not getting passed down to the compiler. Any Ideas?

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  • Is there a "Language-Aware" diff?

    - by JS
    (Appologies for the poor title. I'm open to suggestions for a better one. "Language-gnostic", perhaps?) Does there exist a diff utility (preferably *nix-based) that will diff files based on how a (selectable) language compiler would view the code? For example, to a Python compiler, these two 'graphs are identical: # The quick brown fox jumped vs: # The quick brown # fox jumped Telling most diffs (at least the one's I'm familiar with) to ignore spaces and linebreaks still causes them to flag a difference due to the extra '#'. "Language-sensitivity" would sure help to cut down on the "noise". Ideally, it would work in xemacs....(<-- probably pushing my luck? :-)

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  • Source control Branching needs

    - by Mükremin
    Hello, we are creating hospital information system software. The project will be different hospital to hospital and contain different use cases. But lots of parts will be the same. So we will use branching mechanism of the source control. If we find a bug in one hospital, how can we know the other branches have the same bug or not. Resim The numbers in the picture which we attached show the each hospital software. Do you have a solution about this problem ? Which source control(SVN,Git,Hg) we will be suitable about this problem ? Thank you.!

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  • linq "let" translation

    - by luke
    I understand that when the C# compiler sees a linq query comprehension, it basically does a straight translation to the corresponding Linq Extension methods and lambdas. i.e. from x in list select x.property gets translated to: list.Select(x => x.property) my question is what do let clauses get translated to. for example how would this get translated by the compiler. from x in list let v = SomeComplexExpressionDependingOnx select v (p.s. i know this could be reduced to just select SomeComplexExpressionDependingOnx but i want to know how this is done in general) Thanks!

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  • Different return value of an overridden class

    - by Samer Afach
    I have a simple but confusing question here. Is it legal to have a different return value type for overridden methods than the abstact ones defined in the base class?? I did that and the compiler didn't complain... could someone please explain? class MyBaseClass { int value; public: virtual int getValue() = 0; }; class MyClass : public MyBaseClass { double value; public: virtual double getValue(); // here!!! return is double, not int }; double MyClass::getValue() { return this->value; } The compiler totally accepted something similar (MSVC und MinGW)... could anyone please exaplain to what extent this is legal?

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  • C++ initializing constants and inheritance

    - by pingvinus
    I want to initialize constant in child-class, instead of base class. And use it to get rid of dynamic memory allocation (I know array sizes already, and there will be a few child-classes with different constants). So I try: class A { public: const int x; A() : x(0) {} A(int x) : x(x) {} void f() { double y[this->x]; } }; class B : A { B() : A(2) {} }; Pretty simple, but compiler says: error C2057: expected constant expression How can I say to compiler, that it is really a constant?

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  • How to make pdb recognize that the source has changed between runs?

    - by user88028
    From what I can tell, pdb does not recognize when the source code has changed between "runs". That is, if I'm debugging, notice a bug, fix that bug, and rerun the program in pdb (i.e. without exiting pdb), pdb will not recompile the code. I'll still be debugging the old version of the code, even if pdb lists the new source code. So, does pdb not update the compiled code as the source changes? If not, is there a way to make it do so? I'd like to be able to stay in a single pdb session in order to keep my breakpoints and such. FWIW, gdb will notice when the program it's debugging changes underneath it, though only on a restart of that program. This is the behavior I'm trying to replicate in pdb.

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  • Any reason why NGEN should hang and never complete for a particular assembly?

    - by Lasse V. Karlsen
    I have a class library project for .NET 3.5 built with Visual Studio 2008. If I try to NGEN the core assembly in this solution file, NGEN never completes, or at least not in the time I've bothered to let it run (like overnight). Has anyone else experienced this? And if so, did you solve it? And if you did, how? What steps did you take? If this is a bug in NGEN, how do I post this to Microsoft? I have a connect account, but where do I post a bug-report for this particular product, instead of a .NET class (which I know where to go for.) The class library in question can be found here: http://svn.vkarlsen.no:81/svn/LVK/LVK_3_5/trunk (subversion 1.6 repository) The problematic assembly is the LVK.Core assembly.

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  • Relvance of 'public' contructor in abstract class.

    - by Amby
    Is there any relevance of a 'public' constructor in an abstract class? I can not think of any possible way to use it, in that case shouldn't it be treated as error by compiler (C#, not sure if other languages allow that). Sample Code: internal abstract class Vehicle { public Vehicle() { } } The C# compiler allows this code to compile, while there is no way i can call this contructor from the outside world. It can be called from derived classes only. So shouldn't it allow 'protected' and 'private' modifiers only. Please comment.

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