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  • Complex sound handling (I.E. pitch change while looping)

    - by Matthew
    Hi everyone I've been meaning to learn Java for a while now (I usually keep myself in languages like C and Lua) but buying an android phone seems like an excellent time to start. now after going through the lovely set of tutorials and a while spent buried in source code I'm beginning to get the feel for it so what's my next step? well to dive in with a fully featured application with graphics, sound, sensor use, touch response and a full menu. hmm now there's a slight conundrum since i can continue to use cryptic references to my project or risk telling you what the application is but at the same time its going to make me look like a raving sci-fi nerd so bare with me for the brief... A semi-working sonic screwdriver (oh yes!) my grand idea was to make an animated screwdriver where sliding the controls up and down modulate the frequency and that frequency dictates the sensor data it returns. now I have a semi-working sound system but its pretty poor for what its designed to represent and I just wouldn't be happy producing a sub-par end product whether its my first or not. the problem : sound must begin looping when the user presses down on the control the sound must stop when the user releases the control when moving the control up or down the sound effect must change pitch accordingly if the user doesn't remove there finger before backing out of the application it must plate the casing of there device with gold (Easter egg ;P) now I'm aware of how monolithic the first 3 look and that's why I would really appreciate any help I can get. sorry for how bad this code looks but my general plan is to create the functional components then refine the code later, no good painting the walls if the roofs not finished. here's my user input, he set slide stuff is used in the graphics for the control @Override public boolean onTouchEvent(MotionEvent event) { //motion event for the screwdriver view if(event.getAction() == MotionEvent.ACTION_DOWN) { //make sure the users at least trying to touch the slider if (event.getY() > SonicSlideYTop && event.getY() < SonicSlideYBottom) { //power setup, im using 1.5 to help out the rate on soundpool since it likes 0.5 to 1.5 SonicPower = 1.5f - ((event.getY() - SonicSlideYTop) / SonicSlideLength); //just goes into a method which sets a private variable in my sound pool class thing mSonicAudio.setPower(1, SonicPower); //this handles the slides graphics setSlideY ( (int) event.getY() ); @Override public boolean onTouchEvent(MotionEvent event) { //motion event for the screwdriver view if(event.getAction() == MotionEvent.ACTION_DOWN) { //make sure the users at least trying to touch the slider if (event.getY() > SonicSlideYTop && event.getY() < SonicSlideYBottom) { //power setup, im using 1.5 to help out the rate on soundpool since it likes 0.5 to 1.5 SonicPower = 1.5f - ((event.getY() - SonicSlideYTop) / SonicSlideLength); //just goes into a method which sets a private variable in my sound pool class thing mSonicAudio.setPower(1, SonicPower); //this handles the slides graphics setSlideY ( (int) event.getY() ); //this is from my latest attempt at loop pitch change, look for this in my soundPool class mSonicAudio.startLoopedSound(); } } if(event.getAction() == MotionEvent.ACTION_MOVE) { if (event.getY() > SonicSlideYTop && event.getY() < SonicSlideYBottom) { SonicPower = 1.5f - ((event.getY() - SonicSlideYTop) / SonicSlideLength); mSonicAudio.setPower(1, SonicPower); setSlideY ( (int) event.getY() ); } } if(event.getAction() == MotionEvent.ACTION_UP) { mSonicAudio.stopLoopedSound(); SonicPower = 1.5f - ((event.getY() - SonicSlideYTop) / SonicSlideLength); mSonicAudio.setPower(1, SonicPower); } return true; } and here's where those methods end up in my sound pool class its horribly messy but that's because I've been trying a ton of variants to get this to work, you will also notice that I begin to hard code the index, again I was trying to get the methods to work before making them work well. package com.mattster.sonicscrewdriver; import java.util.HashMap; import android.content.Context; import android.media.AudioManager; import android.media.SoundPool; public class SoundManager { private float mPowerLvl = 1f; private SoundPool mSoundPool; private HashMap mSoundPoolMap; private AudioManager mAudioManager; private Context mContext; private int streamVolume; private int LoopState; private long mLastTime; public SoundManager() { } public void initSounds(Context theContext) { mContext = theContext; mSoundPool = new SoundPool(2, AudioManager.STREAM_MUSIC, 0); mSoundPoolMap = new HashMap<Integer, Integer>(); mAudioManager = (AudioManager)mContext.getSystemService(Context.AUDIO_SERVICE); streamVolume = mAudioManager.getStreamVolume(AudioManager.STREAM_MUSIC); } public void addSound(int index,int SoundID) { mSoundPoolMap.put(1, mSoundPool.load(mContext, SoundID, 1)); } public void playUpdate(int index) { if( LoopState == 1) { long now = System.currentTimeMillis(); if (now > mLastTime) { mSoundPool.play(mSoundPoolMap.get(1), streamVolume, streamVolume, 1, 0, mPowerLvl); mLastTime = System.currentTimeMillis() + 250; } } } public void stopLoopedSound() { LoopState = 0; mSoundPool.setVolume(mSoundPoolMap.get(1), 0, 0); mSoundPool.stop(mSoundPoolMap.get(1)); } public void startLoopedSound() { LoopState = 1; } public void setPower(int index, float mPower) { mPowerLvl = mPower; mSoundPool.setRate(mSoundPoolMap.get(1), mPowerLvl); } } ah ha! I almost forgot, that looks pretty ineffective but I omitted my thread which actuality updates it, nothing fancy it just calls : mSonicAudio.playUpdate(1); thanks in advance, Matthew

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  • C++ password masking

    - by blaxc
    hi... i'm writing a code to receive password input. Below is my code... the program run well but the problem is other keys beside than numerical and alphabet characters also being read, for example delete, insert, and etc. can i know how can i avoid it? tq... string pw=""; char c=' '; while(c != 13) //Loop until 'Enter' is pressed { c = _getch(); if(c==13) break; if(c==8) { if(pw.size()!=0) //delete only if there is input { cout<<"\b \b"; pw.erase(pw.size()-1); } } if((c>47&&c<58)||(c>64&&c<91)||(c>96&&c<123)) //ASCii code for integer and alphabet { pw += c; cout << "*"; } }

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  • Template metaprogram converting type to unique number

    - by daramarak
    I just started playing with metaprogramming and I am working on different tasks just to explore the domain. One of these was to generate a unique integer and map it to type, like below: int myInt = TypeInt<AClass>::value; I want to know if this is at all possible, and in that case how. Because although I have learned much about exploring this subject I still have failed to come up with an answer. (P.S. A yes/no answer is much more gratifying than a c++ solution that doesn't use metaprogramming, as this is the domain that I am exploring)

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  • CakePHP 'Cake is NOT able to connect to the database'

    - by kand
    I've looked at this post about a similar issue: CakePHP: Can't access MySQL database and I've tried everything they mentioned in there including: Changing my database.php so that the 'port' attribute for both $default and $test are the location of my mysqld.sock file Changing the 'port' attribute to the actual integer that represents the port in my my.cnf mysql config Changing the mysql socket locations in php.ini to the location of my mysqld.sock file I'm using ubuntu 11.04, apache 2.2.17, mysql 5.1.54, and CakePHP 1.3.10. My install of mysql and apache don't seem to match any conventions, as in, all the config files are there, they are all just in really weird places--I'm not sure why that is, but I've tried reinstalling both programs multiple times with the same results... At any rate, I can log into mysql from the terminal and use it normally, and apache is working because I can see the CakePHP default homepage. I just can't get it to change the message 'Cake is NOT able to connect to the database'. SOLVED: Figured it out, had to change php.ini so that extension_dir pointed to the correct directory and had to add a line extension=mysql.so.

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  • Interesting interview question. .Net

    - by rahul
    Coding Problem NumTrans There is an integer K. You are allowed to add to K any of its divisors not equal to 1and K. The same operation can be applied to the resulting number and so on. Notice that starting from the number 4, we can reach any composite number by applying several such operations. For example, the number 24 can be reached starting from 4 using 5 operations: 468121824 You will solve a more general problem. Given integers n and m, return the minimal number of the described operations necessary to transform n into m. Return -1 if m can't be obtained from n. Definition Method signature: int GetLeastCount (int n, int m) Constraints N will be between 4 and 100000, inclusive. M will be between N and 100000, inclusive. Examples 1) 4 576 Returns: 14 The shortest order of operations is: 468121827365481108162243324432576 2) 8748 83462 Returns: 10 The shortest order of operations is: 874813122196832624439366590497873283106834488346083462 3) 4 99991 Returns: -1 The number 99991 can't be obtained because it’s prime!

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  • Reading a text file in c++

    - by Yavuz Karacabey
    string numbers; string fileName = "text.txt"; ifstream inputFile; inputFile.open(fileName.c_str(),ios_base::in); inputFile >> numbers; inputFile.close(); cout << numbers; And my text.txt file is: 1 2 3 4 5 basically a set of integers separated by tabs. The problem is the program only reads the first integer in the text.txt file and ignores the rest for some reason. If I remove the tabs between the integers it works fine, but with tabs between them, it won't work. What causes this? As far as I know it should ignore any white space characters or am I mistaken? If so is there a better way to get each of these numbers from the text file?

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  • Are there any modern platforms with non-IEEE C/C++ float formats?

    - by Patrick Niedzielski
    Hi all, I am writing a video game, Humm and Strumm, which requires a network component in its game engine. I can deal with differences in endianness easily, but I have hit a wall in attempting to deal with possible float memory formats. I know that modern computers have all a standard integer format, but I have heard that they may not all use the IEEE standard for floating-point integers. Is this true? While certainly I could just output it as a character string into each packet, I would still have to convert to a "well-known format" of each client, regardless of the platform. The standard printf() and atod() would be inadequate. Please note, because this game is a Free/Open Source Software program that will run on GNU/Linux, *BSD, and Microsoft Windows, I cannot use any proprietary solutions, nor any single-platform solutions. Cheers, Patrick

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  • memory alignment issues with union

    - by confucius
    Hi all, Is there guarantee, that memory for this object will be properly aligned if we create this object of this type in stack? union my_union { int value; char bytes[4]; }; If we create char bytes[4] in stack and then try to cast it to integer there might be alignment problem. We can avoid that problem by creating it in heap, however, is there such guarantee for union objects? Logically there should be, but I would like to confirm. Thanks.

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  • Resolving type parameter values passed to ancester type using reflection

    - by Tom Tucker
    I've asked a similar question before, but this one is much more challenging. How do I find a value of a specific type parameter that is passed to an ancestor class or an interface implemented by one of its ancestor classes using reflection? I basically need to write a method that looks like this. // Return the value of the type parameter at the index passed to the parameterizedClass from the clazz. Object getParameterValue(Class<?> clazz, Class<?> parameterizedClass, int index) For the example below, getParameterValue(MyClass.class, Map.class, 1) would return String.class public class Foo<K, V> implements Map<K, V>{ } public class Bar<V> extends Foo<Integer, V> { } public class MyClass extends Bar<String> { } Thanks!

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  • Python Beginner: Selective Printing in loops

    - by Jonathan Straus
    Hi there. I'm a very new python user (had only a little prior experience with html/javascript as far as programming goes), and was trying to find some ways to output only intermittent numbers in my loop for a basic bicycle racing simulation (10,000 lines of biker positions would be pretty excessive :P). I tried in this loop several 'reasonable' ways to communicate a condition where a floating point number equals its integer floor (int, floor division) to print out every 100 iterations or so: for i in range (0,10000): i = i + 1 t = t + t_step #t is initialized at 0 while t_step is set at .01 acceleration_rider1 = (power_rider1 / (70 * velocity_rider1)) - (force_drag1 / 70) velocity_rider1 = velocity_rider1 + (acceleration_rider1 * t_step) position_rider1 = position_rider1 + (velocity_rider1 * t_step) force_drag1 = area_rider1 * (velocity_rider1 ** 2) acceleration_rider2 = (power_rider2 / (70 * velocity_rider1)) - (force_drag2 / 70) velocity_rider2 = velocity_rider2 + (acceleration_rider2 * t_step) position_rider2 = position_rider2 + (velocity_rider2 * t_step) force_drag2 = area_rider1 * (velocity_rider2 ** 2) if t == int(t): #TRIED t == t // 1 AND OTHER VARIANTS THAT DON'T WORK HERE:( print t, "biker 1", position_rider1, "m", "\t", "biker 2", position_rider2, "m"

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  • Reading a triangle of numbers into a 2d array of ints in Python

    - by Gabriel Silk
    I want to read a triangle of integer values from a file into a 2D array of ints using Python. The numbers would look like this: 75 95 64 17 47 82 18 35 87 10 20 04 82 47 65 ... The code I have so far is as follows: f = open('problem18.input', 'r') arr = [] for i in range(0, 15): arr.append([]) str = f.readline() a = str.split(' ') for tok in a: arr[i].append(int(tok[:2])) print arr I have a feeling this could be done in a tighter, more Pythonesque way. How would you do it?

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  • Invalid conversion from int to int** C++

    - by user69514
    Not sure why I'm getting this error. I have the following: int* arr = new int[25]; int* foo(){ int* i; cout << "Enter an integer:"; cin >> *i; return i; } void test(int** myInt){ *myInt = foo(); } This call here is where I get the error: test(arr[0]); //here i get invalid conversion from int to int**

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  • MVP - asp.net - passing information via views - confused

    - by ekynox
    Hi, I've just started to play around with MVP in asp.net. One thing I quite cant figure out is how do I pass information, i.e. an integer variable from one view(webform) to another. Let's I have a customerlistView which is mapped to a customerlist.aspx page. From it I select a customer and it's record id. Say I want to display the customer's details in another view (i.e customerDetailView, customerdetail.aspx). How do I achieve that ? Does that mean customerlistView would call the presenter of the customerdetail and cause a page redirect ? Any ideas ? thanks

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  • Encode/compress sequence of repeating integers

    - by Alex
    Hey there! I have very long integer sequences that look like this (arbitrary length!): 0000000001110002220033333 Now I need some algorithm to convert this string into something compressed like a9b3a3c3a2d5 Which means "a 9 times, then b 3 times, then a 3 times" and so on, where "a" stands for 0, "b" for 1, "c" for 2 and "d" for 3. How would you do that? So far nothing suitable came to my mind, and I had no luck with google because I didn't really know what to search for. What is this kind of encoding / compression called? PS: I am going to do the encoding with PHP, and the decoding in JavaScript.

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  • Creating an array & outputting its code definition for preloading

    - by user422318
    I want to create a 2d array that represents my 2d canvas. For each pixel, I will look up the value and then save an integer {0, 1, 2, 3, 4} as each element of the array. Unfortunately, this takes way too friggin' long to run each time I load the game. How can I write a script that creates this array for me and outputs the array code so I can just paste it in a js file and have it preloaded? (I'm prototyping a game, so I just need to run this for my test map or two.)

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  • [C++]Advantage of using a static member function instead of an equivalent non-static member function

    - by jonathanasdf
    I was wondering whether there's any advantages to using a static member function when there is a non-static equivalent. Will it result in faster execution (because of not having to care about all of the member variables), or maybe less use of memory (because of not being included in all instances)? Basically, the function I'm looking at is an utility function to rotate an integer array representing pixel colours an arbitrary number of degrees around an arbitrary centre point. It is placed in my abstract Bullet base class, since only the bullets will be using it and I didn't want the overhead of calling it in some utility class. It's a bit too long and used in every single derived bullet class, making it probably not a good idea to inline. How would you suggest I define this function? As a static member function of Bullet, of a non-static member function of Bullet, or maybe not as a member of Bullet but defined outside of the class in Bullet.h? What are the advantages and disadvantages of each?

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  • Traverse list to add elements using .NET

    - by Addie
    I have a list of objects. Each object has an integer quantity and a DateTime variable which contains a month and year value. I'd like to traverse the list and pad the list by adding missing months (with quantity 0) so that all consecutive months are represented in the list. What would be the best way to accomplish this? Example: Original List { Jan10, 3 }, { Feb10, 4 }, { Apr10, 2 }, { May10, 2 }, { Aug10, 3 }, { Sep10, -3 }, { Oct10, 6 }, { Nov10, 3 }, { Dec10, 7 }, { Feb11, 3 } New List { Jan10, 3 }, { Feb10, 4 }, {Mar10, 0}, { Apr10, 2 }, { May10, 2 }, { Jun10, 0 }, { Jul10, 0 } { Aug10, 3 }, { Sep10, -3 }, { Oct10, 6 }, { Nov10, 3 }, { Dec10, 7 }, { Jan11, 0 }, { Feb11, 3 }

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  • Memory Management - Objective C NSString

    - by reising1
    I have an NSMutableDictionary called "output" and I am adding an NSString into it that is an integer. What is the proper way to do this? I can't figure it out. Everything I've tried ends up giving memory leaks. This is what I currently have: val is an int countryName is an NSString Here is how I declare "output": NSMutableDictionary *output = [[[NSMutableDictionary alloc] init] autorelease]; Here is the code that causes a memory leak: NSString *temp = [NSString stringWithFormat:@"%d",val]; [output setValue:temp forKey:countryName];

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  • How to define a varying length of the string in XSD pattern?

    - by infant programmer
    The input XML tag must be validated for a pattern which is like this: type : positive int / decimal, minimum length is 0, max length is 12(before decimal point), fraction digits are optional if exist then precision must be 2. This means both positive integer and Decimal numbers(2 digit precision) are allowed. so the acceptable values can be like, null, 0, 0.00, 1234567890, 123456789012, 123456789012.12, invalid values are: 0.000, 1234567890123(13 digits - invalid), The pattern I have designed is: <xs:pattern value="|([0-9]){12}|([0-9]){12}[.][0-9][0-9]"/> The problem with this pattern is, it doesn't allow the number with string-length less than 12, it says "1234567890" is an invalid value, where as it must be allowed!

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  • i'm trying to solve an equation using gfortran but i keep getting error

    - by sameon
    i'm using the below program but i keep getting error.What is wrong with my progam? real x complex y real m1,H0,Ms,P1,P2,P3,w0,wm,wh complex w1,w2,o1,o2 integer i,n real pi n=4000000000 pi=4*atan(1.0) m1=4*pi*1e-7 H0=39.79e3 Ms=1400e3 P1=0.7*0.12 P2=0.3*0.12 P3=P1-P2 w0=m1*(1.76e11)*H0 wm=m1*(1.76e11)*Ms wh=w0-P3*wm im=cmplx(0,1) w1=wm/2+wh-im*0.06*2*pi*x w2=wm/2-wh-im*0.06*2*pi*x o1=x**2-x*(2*wh-(P3*wm)/2)-w1*w2+(wm/2)*(P1*w2+P2*w1) o2=x**2+x*(2*wh-(P3*wm)/2)-w1*w2+(wm/2)*(P1*w2+P2*w1) do i=0,n x=i y=1+wm*(P1*w1*((w2)**2-x**2))/(o1*o2) & +wm*(P2*w2*((w1)**2-x**2))/(o1*o2) & -wm*((wm/2)*((P1*w2+P2*w1)**2)))/(o1*o2) & +wm*((wm/2)*((P3*x)**2))/(o1*o2) write(10,*)x,y enddo return end

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  • Does the JPQL avg aggregate function work with Integers?

    - by Kyle Renfro
    I have a JPA 2 Entity named Surgery. It has a member named transfusionUnits that is an Integer. There are two entries in the database. Executing this JPQL statement: Select s.transfusionUnits from Surgery s produces the expected result: 2 3 The following statement produces the expected answer of 5: Select sum(s.transfusionUnits) from Surgery s I expect the answer of the following statement to be 2.5, but it returns 2.0 instead. Select avg(s.transfusionUnits) from Surgery s If I execute the statement on a different (Float) member, the result is correct. Any ideas on why this is happening? Do I need to do some sort of cast in JPQL? Is this even possible? Surely I am missing something trivial here.

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  • need to open an image open in web browser

    - by manish
    byte.eml file is having image base64 encoded value ..and i am tring to open it in browser ...but this is not populating image file....plz help me out.. this is code... Dim oFile As System.IO.File Dim orEAD As System.IO.StreamReader orEAD = oFile.OpenText("E:\mailbox\P3_hemantd.mbx\byte.eml") Dim content As String content = "" ''Dim intsinglechr As Integer ''Dim csinglechr As String While orEAD.Peek <> -1 content = content & Chr(orEAD.Read) content = Replace(content, vbCrLf, "") content = Replace(content, vbTab, "") content = Replace(content, " ", "") End While Response.ContentType = "image/jpeg" Response.BinaryWrite(Convert.FromBase64String(content))

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  • SQLITE basic syntax

    - by Doori Bar
    I seem to misunderstand a basic syntax, why this sample works: sqlite3_prepare_v2(db, "insert into test values('boo','boo',0);", strlen(querystring)+1 , &stmt, NULL); if ((rc = sqlite3_step(stmt)) != SQLITE_DONE) fprintf(stderr, "Error: sqlite3_step() %d. Error Message %s;\n",rc,sqlite3_errmsg(db)); But when I try this query: "insert into test(strtest) values('boo');" I get an error: Error: sqlite3_step() 19. Error Message constraint failed; What am I missing? table test is: "create table test (blobtest BLOB(4) NOT NULL, strtest VARCHAR NOT NULL, inttest INTEGER NOT NULL );" Thanks, Doori Bar

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  • Is there any way to put extras to Intent from preferences ?

    - by Alex Volovoy
    Hi i'm launching activity from preferences screen. Activity is shared among three preferences. I wonder if i can set extras for this activity in xml <Preference android:key="action_1" android:title="@string/action_1_title" > <intent android:action="com.package.SHAREDACTION" > </intent> </Preference> i wonder if i can do something like <extras> <item android:name="" android:value=""/> </extras> All i need to do to pass an integer really. I can different actions and check action instead of extras.

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  • SQLAlchemy - how to map against a read-only (or calculated) property

    - by Jeff Peck
    I'm trying to figure out how to map against a simple read-only property and have that property fire when I save to the database. A contrived example should make this more clear. First, a simple table: meta = MetaData() foo_table = Table('foo', meta, Column('id', String(3), primary_key=True), Column('description', String(64), nullable=False), Column('calculated_value', Integer, nullable=False), ) What I want to do is set up a class with a read-only property that will insert into the calculated_value column for me when I call session.commit()... import datetime def Foo(object): def __init__(self, id, description): self.id = id self.description = description @property def calculated_value(self): self._calculated_value = datetime.datetime.now().second + 10 return self._calculated_value According to the sqlalchemy docs, I think I am supposed to map this like so: mapper(Foo, foo_table, properties = { 'calculated_value' : synonym('_calculated_value', map_column=True) }) The problem with this is that _calculated_value is None until you access the calculated_value property. It appears that SQLAlchemy is not calling the property on insertion into the database, so I'm getting a None value instead. What is the correct way to map this so that the result of the "calculated_value" property is inserted into the foo table's "calculated_value" column?

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