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  • Cross Thread problem C#

    - by Frederik Witte
    Hello people - I got this code (lg_log is a listbox, and i want it to log the start_server.bat) Here is the code i got: public void bt_play_Click(object sender, EventArgs e) { lg_log.Items.Add("Starting Mineme server .."); string directory = Directory.GetCurrentDirectory(); var info = new ProcessStartInfo(directory + @"\start_base.bat") {UseShellExecute = false, RedirectStandardOutput = true, CreateNoWindow = true, WorkingDirectory = directory + @"\Servers\Base"}; var proc = new Process { StartInfo = info, EnableRaisingEvents = true }; proc.OutputDataReceived += (obj, args) => { if (args.Data != null) { lg_log.Items.Add(args.Data); } }; proc.Start(); proc.BeginOutputReadLine(); lg_log.Items.Add("Server is now running!"); proc.WaitForExit(); } When i run this, i'll get an error .. Anybody can help me? I'll rate the answer up! :D Edit: The error i get is this: System.InvalidOperationException Hope it helps :) The error comes at the lg_log.Items.Add(args.Data); code line

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  • How does Rails Plugin Storage work?

    - by Kevin
    Trying to figure out how to install rails plugins manually on windows so I have a few questions. What does the directory need to be named in vendor/plugins? Is it arbitrary or is it linked to something within the plugin config files or is that what you set in the environment.rb? Once I've copied the files to the correct directory, do I always need to run something inside like init.rb or is it good to go? What's the difference between 'require' and 'include'? Thanks!

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  • Zend, slow load, "waiting for response" for 20-80 seconds on local site

    - by Tony C.
    So I have several sites running under the same zend setup. All of the sites run pretty normally except one. Upon loading or reloading this one site, reguardless of which page your on (excluding the 404 page explanation later...) you get a serious pause before any content begins to download. Using firebugs net panel you can see that the first request which is www.(siteaddress).com.local you see a "waiting for response" bar (purple) that is going for anywhere from 20 to sometimes 80+ seconds and this isn't on a dev site, this is on a local site under localhost. What I've managed to figure out so far is that all the pages do this except my 404 page. The reason the 404 page doesn't succumb to this is because it uses a seperate controller (the error controller) and therefore bypasses much of the controller and functions the other parts of the site use. Using exit statements I've manged to figure out that the problem happens somewhere between my post dispatch and my main (top most) controllers Init function. If i exit in the main controllers init the page loads (then exits instantly, no wait). If i do the same in the pre or post dispatch the page waits the 20-80 seconds then exits. Is there a diagram or explanation somewhere or a way for me to find out what events fire inbetween the post dispatch and the main controllers init function? Or does anyone have any clue what might cause this? Any help would be greatly appreciated...

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  • Lock thread using somthing other than a object

    - by Scott Chamberlain
    when using a lock does the thing you are locking on have to be a object. For example is this legal static DateTime NextCleanup = DateTime.Now; const TimeSpan CleanupInterval = new TimeSpan(1, 0, 0); private static void DoCleanup() { lock ((object)NextCleanup) { if (NextCleanup < DateTime.Now) { NextCleanup = DateTime.Now.Add(CleanupInterval); System.Threading.ThreadPool.QueueUserWorkItem(new System.Threading.WaitCallback(cleanupThread)); } } return; } EDIT-- From reading SLaks' responce I know the above code would be not valid but would this be? static MyClass myClass = new MyClass(); private static void DoCleanup() { lock (myClass) { // } return; }

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  • How do I know if a boost thread is done ?

    - by jules
    I am using boost::thread to process messages in a queue. When a first message comes I start a message processing thread. When a second message comes I check if the message processing thread is done. if it is done I start a new one if it is not done I don nothing. How do I know if the thread is done ? I tried with joinable() but it is not working, as when the thread is done, it is still joinable. I also tried to interrupt the process at once, and add an interruption point at the end of my thread, but it did not work. Thanks

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  • SQL programming interface to external storage application

    - by Gopala
    My application is a non-relational database application with a tcl interface to retrieve data. I would like to add SQL programming interface to my application. Is there any library that converts SQL/PLSQL statements to API calls? It should also support stored procedures. SQLite(Embedded) has 'virtual table' mechanism that suits my requirement but it lacks stored procedure feature. -Gopala

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  • String Storage and Retrieval in Android

    - by dweebsonduty
    I have a program that has items with 3 attributes. Name(String) : Count(String) : Amount(String) Currently I am writing the database when someone is trying to access a section then reading from the database. The writing is taking too long. So my question is how can I perhaps create a nested array where I can say if name = carrot then print carrot['count'] and carrot['amount']. I am very new to Java so some sample code would be great. Or any other suggestions that you may have as far as tackling this issue.

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  • HTML5 Offline Storage on iPad and iPhone BUG

    - by scaraveos
    Hello everyone, I created a manifest file with 1000 items. Safari, Mozilla browsers are saving the files offline successfully and even Android saves the files correctly offline. On iPad and iPhone when I am trying to save more than 300 items in some point the applicationCache returns "error". When I am trying to save less (e.x.: 200) it saves the files correctly and the applicationCache returns "cached". Any ideas? Thank you.

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  • WCF methods sharing a dictionary

    - by YeomansLeo
    I'm creating a WCF Service Library and I have a question regarding thread-safety consuming a method inside this library, here is the full implementation that I have until now. namespace WCFConfiguration { [ServiceBehavior(InstanceContextMode = InstanceContextMode.PerCall, ConcurrencyMode = ConcurrencyMode.Single)] public class ConfigurationService : IConfigurationService { ConcurrentDictionary<Tuple<string,string>, string> configurationDictionary = new ConcurrentDictionary<Tuple<string,string>, string>(); public void Configuration(IEnumerable<Configuration> configurationSet) { Tuple<string, string> lookupStrings; foreach (var config in configurationSet) { lookupStrings = new Tuple<string, string>(config.BoxType, config.Size); configurationDictionary.TryAdd(lookupStrings, config.RowNumber); } } public void ScanReceived(string boxType, string size, string packerId = null) { } } } Imagine that I have a 10 values in my configurationDictionary and many people want to query this dictionary consuming ScanReceived method, are those 10 values be shared for each of the clients that request ScanReceived? Do I need to change my ServiceBehavior? The Configuration method is only consumed by one person by the way.

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  • how to use cherrpy built in data storage

    - by user291071
    Ok I have been reading the cherrypy documents for sometime and have not found a simple example yet. Let say I have a simple hello world site, how do I store data? Lets say I want to store a = 1, and b =2 to a dictionary using cherrypy. The config files are confusing as hell. Anyone have very simple example of storing values from a simple site in cherrypy?

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  • OpenThread() through diiferent thread numbers ?

    - by user354641
    Hi there . I'm confusing about opening different threads with OpenThread Function and examining them with NtQueryInformationThread native function . I have no problem with NtQueryInformationThread & I can examine them finely. the problem is I don't know how to loop through different number of threads using OpenThread (with SetDebugPrivilege Consideration) . suppose we have different threads from number 5100 to 5200 & we want to examine them sequentially : for example 5100, 5101, 5102, 5103, 5104, 5105 ... 5200 ... . I don't know how to use OpenThread Function in delphi in right way ... . I'm using this syntax & I found it wrong : OpenThread(THREAD_ALL_ACCESS,false,(DWORD)5100) . if anyone could guide me how to use OpenThread though different number of threads it would be great . thanks alot .

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  • XNA Multi-Thread Jitters

    - by Ice Phoenix
    Hi guys, brand new question. Just implemented multi-threading into my XNA game as it was unable to keep up with using 1 processor. MT is all implemented fine and everything, however the player seems to jitter all over the spot every now and then. I originally thought it was a loss of data between the update and render, but even when i did the player update in the render it did the same thing. It's not a memory/processor issue as i'm no where near maxing out my RAM or processors. It's strange aswell because none of the other entities in the game seem to have any of these issues. Any ideas at all??

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  • C - Error with read() of a file, storage in an array, and printing output properly

    - by ns1
    I am new to C, so I am not exactly sure where my error is. However, I do know that the great portion of the issue lies either in how I am storing the doubles in the d_buffer (double) array or the way I am printing it. Specifically, my output keeps printing extremely large numbers (with around 10-12 digits before the decimal point and a trail of zeros after it. Additionally, this is an adaptation of an older program to allow for double inputs, so I only really added the two if statements (in the "read" for loop and the "printf" for loop) and the d_buffer declaration. I would appreciate any input whatsoever as I have spent several hours on this error. #include <stdio.h> #include <fcntl.h> #include <sys/types.h> #include <unistd.h> #include <string.h> struct DataDescription { char fieldname[30]; char fieldtype; int fieldsize; }; /* ----------------------------------------------- eof(fd): returns 1 if file `fd' is out of data ----------------------------------------------- */ int eof(int fd) { char c; if ( read(fd, &c, 1) != 1 ) return(1); else { lseek(fd, -1, SEEK_CUR); return(0); } } void main() { FILE *fp; /* Used to access meta data */ int fd; /* Used to access user data */ /* ---------------------------------------------------------------- Variables to hold the description of the data - max 10 fields ---------------------------------------------------------------- */ struct DataDescription DataDes[10]; /* Holds data descriptions for upto 10 fields */ int n_fields; /* Actual # fields */ /* ------------------------------------------------------ Variables to hold the data - max 10 fields.... ------------------------------------------------------ */ char c_buffer[10][100]; /* For character data */ int i_buffer[10]; /* For integer data */ double d_buffer[10]; int i, j; int found; printf("Program for searching a mini database:\n"); /* ============================= Read in meta information ============================= */ fp = fopen("db-description", "r"); n_fields = 0; while ( fscanf(fp, "%s %c %d", DataDes[n_fields].fieldname, &DataDes[n_fields].fieldtype, &DataDes[n_fields].fieldsize) > 0 ) n_fields++; /* --- Prints meta information --- */ printf("\nThe database consists of these fields:\n"); for (i = 0; i < n_fields; i++) printf("Index %d: Fieldname `%s',\ttype = %c,\tsize = %d\n", i, DataDes[i].fieldname, DataDes[i].fieldtype, DataDes[i].fieldsize); printf("\n\n"); /* --- Open database file --- */ fd = open("db-data", O_RDONLY); /* --- Print content of the database file --- */ printf("\nThe database content is:\n"); while ( ! eof(fd) ) { /* ------------------ Read next record ------------------ */ for (j = 0; j < n_fields; j++) { if ( DataDes[j].fieldtype == 'I' ) read(fd, &i_buffer[j], DataDes[j].fieldsize); if ( DataDes[j].fieldtype == 'F' ) read(fd, &d_buffer[j], DataDes[j].fieldsize); if ( DataDes[j].fieldtype == 'C' ) read(fd, &c_buffer[j], DataDes[j].fieldsize); } double d; /* ------------------ Print it... ------------------ */ for (j = 0; j < n_fields; j++) { if ( DataDes[j].fieldtype == 'I' ) printf("%d ", i_buffer[j]); if ( DataDes[j].fieldtype == 'F' ) d = d_buffer[j]; printf("%lf ", d); if ( DataDes[j].fieldtype == 'C' ) printf("%s ", c_buffer[j]); } printf("\n"); } printf("\n"); printf("\n"); } Post edits output: 16777216 0.000000 107245694331284094976.000000 107245694331284094976.000000 Pi 33554432 107245694331284094976.000000 2954938175610156848888276006519501238173891974277081114627768841840801736306392481516295906896346039950625609765296207682724801406770458881439696544971142710292689518104183685723154223544599940711614138798312668264956190761622328617992192.000000 2954938175610156848888276006519501238173891974277081114627768841840801736306392481516295906896346039950625609765296207682724801406770458881439696544971142710292689518104183685723154223544599940711614138798312668264956190761622328617992192.000000 Secret Key 50331648 2954938175610156848888276006519501238173891974277081114627768841840801736306392481516295906896346039950625609765296207682724801406770458881439696544971142710292689518104183685723154223544599940711614138798312668264956190761622328617992192.000000 -0.000000 -0.000000 The number E Expected Output: 3 rows of data ending with the number "e = 2.18281828" To reproduce the problem, the following two files need to be in the same directory as the lookup-data.c file: - db-data - db-description

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  • [Android] Thread Button sleep

    - by user557475
    Hello For my project,i´am trying to execute a Method every 10 seconds when i click a button "A" and it should stop when i click the button again (kind of on/off). this is what i reached :-/ : ButtonA.setOnClickListener(new OnClickListener() { @Override public void onClick(View v) { Handler handler = new Handler(); handler.postDelayed(new Runnable() { public void run() { showCurrentLocation(); Methodexecute(); } }, 10000); } } }); how can i repeat executing this method every 10 seconds until the button is clicked again. thanks

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  • Create ImageButton programatically depending on local database records

    - by user2507920
    As i described in title, i have a local db in sqlite. I want to create ImageButton parametrically. How many times is local database loop executing? Please see code below : RelativeLayout outerRelativeLayout = (RelativeLayout)findViewById(R.id.relativeLayout2_making_dynamically); db.open(); Cursor c = db.getAllLocal_Job_Data(); if(c!=null){ if(c.moveToFirst()){ do { RelativeLayout innerRelativeLayout = new RelativeLayout(CalendarActivity.this); innerRelativeLayout.setGravity(Gravity.CENTER); ImageButton imgBtn = new ImageButton(CalendarActivity.this); imgBtn.setBackgroundResource(R.drawable.color_001); RelativeLayout.LayoutParams imageViewParams = new RelativeLayout.LayoutParams(ViewGroup.LayoutParams.WRAP_CONTENT, ViewGroup.LayoutParams.WRAP_CONTENT); imgBtn.setLayoutParams(imageViewParams); // Adding the textView to the inner RelativeLayout as a child innerRelativeLayout.addView(imgBtn, new RelativeLayout.LayoutParams( ViewGroup.LayoutParams.WRAP_CONTENT, ViewGroup.LayoutParams.WRAP_CONTENT)); outerRelativeLayout.addView(innerRelativeLayout, new RelativeLayout.LayoutParams(ViewGroup.LayoutParams.WRAP_CONTENT, ViewGroup.LayoutParams.WRAP_CONTENT)); } while (c.moveToNext()); } } db.close(); But when i run the project, i can see only one button created there. I think there are many buttons but here image button is creating on last created image button. I think i should use android:layout_toRightOf with previous created button but i cant find how to place it here. I have tried some ideas but it did not change any thing. So please anybody has any idea to solve my problem then please share it with me.

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  • Accessing C++ Functions From Text storage

    - by Undawned
    I'm wondering if anyone knows how to accomplish the following: Let's say I have a bunch of data stored in SQL, lets say one of the fields could be called funcName, function name would contain data similar to "myFunction" What I'm wondering is, is there a way I can than in turn extract the function name and actually call that function? There's a few ways I can think of to accomplish this, one is changing funcName to funcId and linking up with an array or similar, but I'm looking for something a bit more dynamic that would allow me to add the data on fly without having to update the actual source code every time I add a call to a new function assuming of course that the function already exists and is accessible via scope location we call it from. Any help would be greatly appreciated.

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  • using thread to load xsl transformation gives error.

    - by infant programmer
    I had to use threading to avoid "XSL Compilation time-out error" Now the problem I am facing is: It gives error, saying the output-string(generated as a result of transformation) is null!! Here is my C# code : [click_me] And the errors I am getting is copied in this text file : [click_me] And the original code without threading .. [click_me]

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  • PHP & MySQL username validation and storage problem.

    - by php
    For some reason when a user enters a brand new username the error message <p>Username unavailable</p> is displayed and the name is not stored. I was wondering if some can help find the flaw in my code so I can fix this error? Thanks Here is the PHP code. if($_POST['username'] && trim($_POST['username'])!=='') { $u = "SELECT * FROM users WHERE username = '$username' AND user_id <> '$user_id'"; $r = mysqli_query ($mysqli, $u) or trigger_error("Query: $u\n<br />MySQL Error: " . mysqli_error($mysqli)); if (mysqli_num_rows($r) == TRUE) { echo '<p>Username unavailable</p>'; $_POST['username'] = NULL; } else if(isset($_POST['username']) && mysqli_num_rows($r) == 0 && strlen($_POST['username']) <= 255) { $username = mysqli_real_escape_string($mysqli, $_POST['username']); } else if($_POST['username'] && strlen($_POST['username']) >= 256) { echo '<p>Username can not exceed 255 characters</p>'; } }

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  • How to prevent GUI blocking?

    - by Kovu
    Hi, I have a timer that ticks every 3 seconds. If the timer found something a messagebox will show. Then the timer should wait 30 seconds, before he show again the messagebox (the user of course must have time to react). How can I handle this? I tried a Thread.Sleep(30000), but the GUI blocks of course. My other Idea is a second timer that will be activated after the first ticks and reactivate the first timer in the tick-method. So: t1 tick - msg box - after click - t2 enable (30 sec tick) - t2 tick, enable t1 But I think thats not a good idea, is there a better way?

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  • Content Provider and Image storage

    - by Paru
    I want to share some image Icons between two applications. I stored the icons in a folder from Application 1 and tried use the folder from application 2. That time i got some permission issue. I was not able add the permission also because it is not a rooted device. So i am now trying to store the icons in a content provider. Is it possible to store the images in a Content provider ? Is there any other good method to implement this ? Please help.

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  • Android thread handler NullPointerException

    - by Realn0whereman
    So this null pointer is confusing me. I believe it is a scope issue. My main activity looks like this: public class App extends Activity { ProgressDialog progressDialog; ProgressThread progressThread; Then inside of the oncreate I do this: ProgressDialog progressDialog = new ProgressDialog(this); progressDialog.setProgressStyle(ProgressDialog.STYLE_SPINNER); progressDialog.setMessage("Fetching Images..."); ProgressThread progressThread = new ProgressThread(handler,mImageIds,mImages); progressThread.start(); progressDialog.show(); THEN inside progressThread which is a separate class I do mHandler.sendMessage(mHandler.obtainMessage()); Now up until this point i believe it behaves as it should. I have my handler hanging out in class scope right underneath my oncreate final Handler handler = new Handler() { public void handleMessage(Message msg){ progressDialog.hide(); progressThread.interrupt(); } }; The program thinks that progressDialog and progressThread are declared, but are null. Why would they be null if I instantiate in my oncreate.

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