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  • Classifying captured data in unknown format?

    - by monch1962
    I've got a large set of captured data (potentially hundreds of thousands of records), and I need to be able to break it down so I can both classify it and also produce "typical" data myself. Let me explain further... If I have the following strings of data: 132T339G1P112S 164T897F5A498S 144T989B9B223T 155T928X9Z554T ... you might start to infer the following: possibly all strings are 14 characters long the 4th, 8th, 10th and 14th characters may always be alphas, while the rest are numeric the first character may always be a '1' the 4th character may always be the letter 'T' the 14th character may be limited to only being 'S' or 'T' and so on... As you get more and more samples of real data, some of these "rules" might disappear; if you see a 15 character long string, then you have evidence that the 1st "rule" is incorrect. However, given a sufficiently large sample of strings that are exactly 14 characters long, you can start to assume that "all strings are 14 characters long" and assign a numeric figure to your degree of confidence (with an appropriate set of assumptions around the fact that you're seeing a suitably random set of all possible captured data). As you can probably tell, a human can do a lot of this classification by eye, but I'm not aware of libraries or algorithms that would allow a computer to do it. Given a set of captured data (significantly more complex than the above...), are there libraries that I can apply in my code to do this sort of classification for me, that will identify "rules" with a given degree of confidence? As a next step, I need to be able to take those rules, and use them to create my own data that conforms to these rules. I assume this is a significantly easier step than the classification, but I've never had to perform a task like this before so I'm really not sure how complex it is. At a guess, Python or Java (or possibly Perl or R) are possibly the "common" languages most likely to have these sorts of libraries, and maybe some of the bioinformatic libraries do this sort of thing. I really don't care which language I have to use; I need to solve the problem in whatever way I can. Any sort of pointer to information would be very useful. As you can probably tell, I'm struggling to describe this problem clearly, and there may be a set of appropriate keywords I can plug into Google that will point me towards the solution. Thanks in advance

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  • Nice, clean, simple way of getting a dataset from ASP.NET to plain HTML jQuery or JavaScript library

    - by David S
    I know this is a probable open ended question, and I have tried looking around so much over the last year or two... maybe I am looking for a perfect place that doesn't exist! of course it's all about perception no less.. Anyway, just to clarify what I am trying to do and why: I want to be able to use (primarily for the moment) ASP.NET or services thereof to get a dataset - whatever the source data, I can obviously get a dataset of rows/Columns. I want to be able to, as simply as possible, get that data over to the client via xml/json/whatever, to then use in a "variety" of ways. "Variety" of ways meaning I would like to "easily" bind that data to say a grid, or a combo dropdown or just simply render to a textbox - BUT by referencing the dataset as I would say on the serverside. Now I know this all sounds simplistic, and I know there are lots of complications.. so I have tried the following so far over the last year or so: ExtJS - very good, nice solid framework, but just found it a bit too much to use in everyday basic apps - great if I was building a whole application with it Yahoo YUI - not looked recently, but I guess some of the concepts with ExtJS were similar? JQuery - of course to get data etc, it was ok, and I guess there are so many 3rd party plugins, that a mix and match might work? Adobe SPRY - ironically this was as close to getting a dataset style structure to Javascript/client, although it seemed to drop off/go quiet..? I maybe wrong.. I did have a very cursory play with Tibco GI and another one I cannot remember the name of! but again, it felt like it was great to build a whole app perhaps? Anyway, I am very amazed by all of the technologies coming out, and really not biased one way or the other, I really just want a very simple way of getting data from the server, and having a basic/very flexible way of working with that data in the client without using server technologies.. I need to keep the server flexible as I may need to use PHP, or java technologies not just .NET So again, sorry for the rambles, but if anyone out there has had a simple experience, or would like to share some ideas, it would be very welcomed!! David.

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  • How to retain the state of a activity that has a GLSurfaceView

    - by user348639
    My problem is our game can switch into menu and setting mode instantly but it will need 4-6 seconds to load texture, init GL render mode eventually I just used 6 simple textures to create 6 sprites in game. Please help me answer two questions: 1. How can I preload our assets in android os to start our game quicker? 2. In order to use a trick to create instance switch between activity, how can I retain my activity with GLSurfaceView state? I order to help you understanding my situation, please read the following code: The game using 3 activities as you can see in following configuration: <application android:label="@string/app_name" android:icon="@drawable/icon" android:allowBackup="true"> <activity android:name=".Menu" android:screenOrientation="portrait" android:theme="@android:style/Theme.NoTitleBar.Fullscreen" android:launchMode="singleTop"> <intent-filter> <action android:name="android.intent.action.MAIN" /> <category android:name="android.intent.category.LAUNCHER" /> </intent-filter> </activity> <activity android:name=".ReTouch" android:screenOrientation="portrait" /> <activity android:name=".Preference" android:screenOrientation="portrait" android:theme="@android:style/Theme.NoTitleBar.Fullscreen" /> </application> My .ReTouch class is a class that extended from RokonActivity (I am using rokon engine for my game), this engine will create a GLSurefaceView to render my game in OpenGL ES You can get RokonAcitivity's source code here: http://code.google.com/p/rokon/source/browse/tags/release/1.1.1/src/com/stickycoding/Rokon/RokonActivity.java public class ReTouch extends RokonActivity { public static final int REPLAY_DELAY_INTERVAL = 1000; private ReTouchGameBoard reTouchGame; and .Menu, .Preference are two normal standard activity in an android application. I am using this method to start and switch between activities: playButton.setOnClickListener(new OnClickListener() { public void onClick(View v) { soundPool.play(soundId, 1, 1, 1, 0, 1); startActivity(new Intent(Menu.this, ReTouch.class)); } }); settingButton.setOnClickListener(new OnClickListener() { public void onClick(View v) { soundPool.play(soundId, 1, 1, 1, 0, 1); startActivity(new Intent(Menu.this, Preference.class)); } }); quitButton.setOnClickListener(new OnClickListener() { public void onClick(View v) { soundPool.play(soundId, 1, 1, 1, 0, 1); finish(); } });

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  • Algorithm for finding symmetries of a tree

    - by Paxinum
    I have n sectors, enumerated 0 to n-1 counterclockwise. The boundaries between these sectors are infinite branches (n of them). The sectors live in the complex plane, and for n even, sector 0 and n/2 are bisected by the real axis, and the sectors are evenly spaced. These branches meet at certain points, called junctions. Each junction is adjacent to a subset of the sectors (at least 3 of them). Specifying the junctions, (in pre-fix order, lets say, starting from junction adjacent to sector 0 and 1), and the distance between the junctions, uniquely describes the tree. Now, given such a representation, how can I see if it is symmetric wrt the real axis? For example, n=6, the tree (0,1,5)(1,2,4,5)(2,3,4) have three junctions on the real line, so it is symmetric wrt the real axis. If the distances between (015) and (1245) is equal to distance from (1245) to (234), this is also symmetric wrt the imaginary axis. The tree (0,1,5)(1,2,5)(2,4,5)(2,3,4) have 4 junctions, and this is never symmetric wrt either imaginary or real axis, but it has 180 degrees rotation symmetry if the distance between the first two and the last two junctions in the representation are equal. Edit: This is actually for my research. I have posted the question at mathoverflow as well, but my days in competition programming tells me that this is more like an IOI task. Code in mathematica would be excellent, but java, python, or any other language readable by a human suffices. Here are some examples (pretend the double edges are single and we have a tree) http://www2.math.su.se/~per/files.php?file=contr_ex_1.pdf http://www2.math.su.se/~per/files.php?file=contr_ex_2.pdf http://www2.math.su.se/~per/files.php?file=contr_ex_5.pdf Example 1 is described as (0,1,4)(1,2,4)(2,3,4)(0,4,5) with distances (2,1,3). Example 2 is described as (0,1,4)(1,2,4)(2,3,4)(0,4,5) with distances (2,1,1). Example 5 is described as (0,1,4,5)(1,2,3,4) with distances (2). So, given the description/representation, I want to find some algorithm to decide if it is symmetric wrt real, imaginary, and rotation 180 degrees. The last example have 180 degree symmetry. (These symmetries corresponds to special kinds of potential in the Schroedinger equation, which has nice properties in quantum mechanics.)

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  • PHP sessions and class members.

    - by JDW
    Ok, messing about with classes in PHP and can't get it to work the way I'm used to as a C++/Java-guy. In the "_init" funtion, if I run a query at the "// query works here" line", everythong works, but in the "getUserID" function, all that happens is said warning... "getUserID" gets called from login.php (they are in the same dir): login.php <?php include_once 'sitehandler.php'; include_once 'dbhandler.php'; session_start(); #TODO: Safer input handling $t_userName = $_POST["name"]; $t_userId = $_SESSION['handler']['db']->getUserID($t_userName); if ($t_userId != -1) { $_SESSION['user']['name'] = $t_userName; $_SESSION['user']['id'] = $t_userId; } //error_log("user: " . $_SESSION['user']['name'] . ", id: ". $_SESSION['user']['id']); header("Location: " . $_SERVER["HTTP_REFERER"]); ? dbhandler.php <?php include_once 'handler.php'; class DBHandler extends HandlerAbstract { private $m_handle; function __construct() { parent::__construct(); } public function test() { #TODO: isdir liquibase #TODO: isfile liquibase-195/liquibase + .bat + execrights $this->m_isTested = true; } public function _init() { if (!$this->isTested()) $this->test(); if (!file_exists('files/data.db')) { #TODO: How to to if host is Windows based? exec('./files/liquibase-1.9.5/liquibase --driver=org.sqlite.JDBC --changeLogFile=files/data_db.xml --url=jdbc:sqlite:files/data.db update'); #TODO: quit if not success } #TODO: Set with default data try { $this->m_handle = new SQLite3('files/data.db'); } catch (Exception $e) { die("<hr />" . $e->getMessage() . "<hr />"); } // query works here $this->m_isSetup = true; } public function teardown() { } public function getUserID($name) { // PHP Warning: SQLite3::prepare(): The SQLite3 object has not been correctly initialised in $t_statement = $this->m_handle->prepare("SELECT id FROM users WHERE name = :name"); $t_statement->bindValue(":name", $name, SQLITE3_TEXT); $t_result = $t_statement->execute(); //var_dump($this->m_handle); return ($t_result)? (int)$t_result['id']: -1; } }

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  • What is a good platform for building a game framework targetting both web and native languages?

    - by fuzzyTew
    I would like to develop (or find, if one is already in development) a framework with support for accelerated graphics and sound built on a system flexible enough to compile to the following: native ppc/x86/x86_64/arm binaries or a language which compiles to them javascript actionscript bytecode or a language which compiles to it (actionscript 3, haxe) optionally java I imagine, for example, creating an API where I can open windows and make OpenGL-like calls and the framework maps this in a relatively efficient manner to either WebGL with a canvas object, 3d graphics in Flash, OpenGL ES 2 with EGL, or desktop OpenGL in an X11, Windows, or Cocoa window. I have so far looked into these avenues: Building the game library in haXe Pros: Targets exist for php, javascript, actionscript bytecode, c++ High level, object oriented language Cons: No support for finally{} blocks or destructors, making resource cleanup difficult C++ target does not allow room for producing highly optimized libraries -- the foreign function interface requires all primitive types be boxed in a wrapper object, as if writing bindings for a scripting language; these feel unideal for real-time graphics and audio, especially exporting low-level functions. Doesn't seem quite yet mature Using the C preprocessor to create a translator, writing programs entirely with macros Pros: CPP is widespread and simple to use Cons: This is an arduous task and probably the wrong tool for the job CPP implementations differ widely in support for features (e.g. xcode cpp has no variadic macros despite claiming C99 compliance) There is little-to-no room for optimization in this route Using llvm's support for multiple backends to target c/c++ to web languages Pros: Can code in c/c++ LLVM is a very mature highly optimizing compiler performing e.g. global inlining Targets exist for actionscript (alchemy) and javascript (emscripten) Cons: Actionscript target is closed source, unmaintained, and buggy. Javascript targets do not use features of HTML5 for appropriate optimization (e.g. linear memory with typed arrays) and are immature An LLVM target must convert from low-level bytecode, so high-level constructs are lost and bloated unreadable code is created from translating individual instructions, which may be more difficult for an unprepared JIT to optimize. "jump" instructions cause problems for languages with no "goto" statements. Using libclang to write a translator from C/C++ to web languages Pros: A beautiful parsing library providing easy access to the code structure Can code in C/C++ Has sponsored developer effort from Apple Cons: Incomplete; current feature set targets IDEs. Basic operators are unexposed and must be manually parsed from the returned AST element to be identified. Translating code prior to compilation may forgo optimizations assumed in c/c++ such as inlining. Creating new code generators for clang to translate into web languages Pros: Can code in C/C++ as libclang Cons: There is no API; code structure is unstable A much larger job than using libclang; the innards of clang are complex Building the game library in Common Lisp Pros: Flexible, ancient, well-developed language Extensive introspection should ease writing translators Translators exist for at least javascript Cons: Unfamiliar language No standardized library functions, widely varying implementations Which of these avenues should I pursue? Do you know of any others, or any systems that might be useful? Does a general project like this exist somewhere already? Thank you for any input.

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  • How can I tell groovy/grails not to try to "re-encode" binary data? (Revised title)

    - by ?????
    I have a groovy/grails application that needs to serve images It works fine on my dev box, the image is returned properly. Here's the start of the returned JPEG, as seen by od -cx 0000000 377 330 377 340 \0 020 J F I F \0 001 001 001 001 , d8ff e0ff 1000 464a 4649 0100 0101 2c01 but on the production box, there's some garbage in front, and the d8ff e0ff before the 1000 is missing 0000000 ? ** ** ? ** ** ? ** ** ? ** ** \0 020 J F bfef efbd bdbf bfef efbd bdbf 1000 464a 0000020 I F \0 001 001 001 \0 H \0 H \0 \0 ? ** ** ? 4649 0100 0101 4800 4800 0000 bfef efbd It's the exact same code. I just moved the .war over and run it on a different machine. (Isn't Java supposed to be write once, run everywhere?) Any ideas? An "encoding" problem? The code is sent to the response like this: response.contentType = "image/jpeg"; response.outputStream << out; Here's the code that locates the image on an internal application server and re-serves the image. I've pared down the code a bit to remove the error handling, etc, to make it easier to read. def show = { def address = "http://internal.application.server:9899/img?photoid=${params.id}" def out = new ByteArrayOutputStream() out << new URL(address).openStream() response.contentLength = out.size(); // XXX If you don't do this hack, "head" requests won't work! if (request.method == 'HEAD') { render( text : "", contentType : "image/jpeg" ); } else { response.contentType = "image/jpeg"; response.outputStream << out; } } Update: I tried setting the CharacterEncoding response.setCharacterEncoding("ISO-8859-1"); if (request.method == 'HEAD') { render( text : "", contentType : "image/jpeg" ); } else { response.contentType = "image/jpeg;charset=ISO-8859-1"; response.outputStream << out; } but it made no difference in the output. On my production machine, the binary bytes in the image are re-encoded/escaped as if they were UTF-8 (see Michael's explanation below). It works fine on my development machine.

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  • Get Ajax4JSF (a4j component) running on Glassfish

    - by yournamehere
    I'm trying to build an JEE6-application on Glassfish V3, using JSF 2.0, Weld, JPA2 and Maven. Now i'm having trouble getting a simple <a4j:support> running. This is the fragment of my little example. When typing something into the inputtext, the outputtext should automatically be updated. But nothing happens (not in Firefox, not in IE8). <ui:composition xmlns:a4j="https://ajax4jsf.dev.java.net/ajax" (...)> <h:inputText value="#{personHome.message}"> <a4j:support event="onkeyup" reRender="repeater"/> </h:inputText> <h:outputText id="repeater" value="#{personHome.message}"/> Beside that my example doesn't work, my problem is also that i don't really understand if i need a JSF implementation (MyFaces, Richfaces, Primefaces etc.) or not to use a4j elements. Is it "built-in" in glassfish? Until now, i only have the following dependencies i think i need in for JSF: <dependency> <groupId>com.sun.faces</groupId> <artifactId>jsf-api</artifactId> <version>2.0.2</version> </dependency> <dependency> <groupId>com.sun.faces</groupId> <artifactId>jsf-impl</artifactId> <version>2.0.2</version> </dependency>I'm trying to build an JEE6-application on Glassfish V3, using JSF 2.0, Weld, JPA2 and Maven. <dependency> <groupId>javax</groupId> <artifactId>javaee-api</artifactId> <version>6.0</version> <scope>provided</scope> </dependency> So... what do i have to do to get Ajax4JSF running on a simple JEE-App on Glassfish? Any help is highly appreciated!

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  • Hibernate can't load Custom SQL collection

    - by Geln Yang
    Hi, There is a table Item like, code,name 01,parent1 02,parent2 0101,child11 0102,child12 0201,child21 0202,child22 Create a java object and hbm xml to map the table.The Item.parent is a Item whose code is equal to the first two characters of its code : class Item{ String code; String name; Item parent; List<Item> children; .... setter/getter.... } <hibernate-mapping> <class name="Item" table="Item"> <id name="code" length="4" type="string"> <generator class="assigned" /> </id> <property name="name" column="name" length="50" not-null="true" /> <many-to-one name="parent" class="Item" not-found="ignore"> <formula> <![CDATA[ (select i.code,r.name from Item i where (case length(code) when 4 then i.code=SUBSTRING(code,1,2) else false end)) ]]> </formula> </many-to-one> <bag name="children"></bag> </class> </hibernate-mapping> I try to use formula to define the many-to-one relationship,but it doesn't work!Is there something wrong?Or is there other method? Thanks! ps,I use mysql database. add 2010/05/23 Pascal's answer is right,but the "false" value must be replaced with other expression,like "1=2".Because the "false" value would be considered to be a column of the table. select i.code from Item i where ( case length(code) when 4 then i.code=SUBSTRING(code,1,2) else 1=2 end) And I have another question about the children "bag" mapping.There isn't formula configuration option for "bag",but we can use "loader" to load a sql-query.I configure the "bag" as following.But it get a list whose size is 0.What's wrong with it? <class> ... ... <bag name="children"> <key /> <one-to-many class="Item"></one-to-many> <loader query-ref="getChildren"></loader> </bag> </class> <sql-query name="getChildren"> <load-collection alias="r" role="Item.children" /> <![CDATA[(select {r.*} from Item r join Item o where o.code=:code and ( case length(o.code) when 2 then (length(r.code)=4 and SUBSTRING(r.code,1,2)=o.code) else 1=2 end ))]]> </sql-query>

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  • onListItemClick with Mulitple Value/Retrieving Value

    - by JuniorFlip
    Hello, I am trying to retrieve the value from a Arraylist/ArrayAdapter that I have populated. I believe my issue is at the Onitemclick event. What I would like to accomplished is that when I click on Yasmin, I can return the value of 8. Please let me know if I am on the right track import java.util.ArrayList; import android.app.Activity; import android.os.Bundle; import android.view.View; import android.widget.AdapterView; import android.widget.ArrayAdapter; import android.widget.ListView; import android.widget.TextView; import android.widget.AdapterView.OnItemClickListener; public class lister extends Activity { /** Called when the activity is first created. */ TextView txHomeTeam; protected ListView mFavlist; protected ArrayList fakeFavs = new ArrayList(); @Override public void onCreate(Bundle icicle) { super.onCreate(icicle); this.setContentView(R.layout.main); this.txHomeTeam = (TextView)this.findViewById(R.id.title); fakeFavs.add(new Favorite("John", "1")); fakeFavs.add(new Favorite("Yasmin", "8")); fakeFavs.add(new Favorite("Jack", "10")); //this.mFavlist = (ListView) this.findViewById(R.id.list_favorites); this.mFavlist = (ListView) this.findViewById(R.id.list_favorites); initListView(); mFavlist.setTextFilterEnabled(true); mFavlist.setOnItemClickListener(new OnItemClickListener() { @Override public void onItemClick(AdapterView arg0, View view, int position, long id) { // user clicked a list item, //and read the value from <Favorite>.value //txHomeTeam.setText=???? } }); } public void refreshFavListItems() { mFavlist.setAdapter(new ArrayAdapter(this, android.R.layout.simple_list_item_1, fakeFavs)); } public void initListView() { /* Loads the items to the ListView. */ refreshFavListItems(); } protected class Favorite { protected String Detail; protected String value; protected Favorite(String Detail, String value) { this.Detail = Detail; this.value = value; } public String toString() { return Detail; } } }

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  • Is my fragment usage correct, seems to be slow on adnroid

    - by Robertoq
    My app structure is that i have a menu with 5 menu-point om the left side, and the content on the right side. MainActivity.xml <RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android" xmlns:tools="http://schemas.android.com/tools" android:layout_width="match_parent" android:layout_height="match_parent" > <fragment android:id="@+id/fragmentMenu" android:name="com.example.FragmentMenu" android:layout_width="@dimen/MenuWidth" android:layout_height="match_parent" /> <LinearLayout android:id="@+id/content" android:layout_width="match_parent" android:layout_height="match_parent" android_layout_toRightOf="@+id/fragmentMenu" android:orientation="vertical"/> </RelativeLayout> MainActivity.java public class FragmentActivityMain extends FragmentActivity { @Override protected void onCreate(final Bundle arg0) { super.onCreate(arg0); setContentView(R.layout.fragment_activity_main); FragmentManager fm = getSupportFragmentManager(); FragmentMenu fragmentMenu = (FragmentMenu) fm.findFragmentById(R.id.fragmentMenu); fragmentMenu.init(); } } And certainly I have a FragmenMenu class, public class FragmentMenu extends ListFragment { @Override public View onCreateView(final LayoutInflater inflater, final ViewGroup container, final Bundle savedInstanceState) { View view = inflater.inflate(R.layout.fragment_menu, container, false); return view; } public init() { FragmentManager fm = getFragmentManager(); FragmentTransaction ft = fm.beginTransaction(); FragmentNowListView lw = new FragmentCarListView(); ft.add(R.id.content, lw); ft.commit(); } } The FragmentCarList is a simple list, now with static test data, only five items in a List My Problem: Slow. I tested the app on my phone (Galaxy S3) and I see white screen when app starting, around 0,5 second and this is the log: 10-29 11:43:44.093: D/dalvikvm(29710): GC_CONCURRENT freed 267K, 5% free 13903K/14535K, paused 10ms+2ms 10-29 11:43:44.133: D/dalvikvm(29710): GC_FOR_ALLOC freed 215K, 6% free 13896K/14663K, paused 12ms 10-29 11:43:44.233: D/dalvikvm(29710): GC_FOR_ALLOC freed 262K, 6% free 13901K/14663K, paused 12ms 10-29 11:43:44.258: D/dalvikvm(29710): GC_FOR_ALLOC freed 212K, 6% free 13897K/14663K, paused 13ms 10-29 11:43:44.278: D/dalvikvm(29710): GC_FOR_ALLOC freed 208K, 6% free 13897K/14663K, paused 12ms 10-29 11:43:44.328: D/dalvikvm(29710): GC_FOR_ALLOC freed 131K, 4% free 14098K/14663K, paused 12ms 10-29 11:43:44.398: D/dalvikvm(29710): GC_CONCURRENT freed 20K, 3% free 14559K/14919K, paused 1ms+4ms And when I tested on Xperia Ray, the whit screen appear longer time. How can I optimize my fragments? Thx

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  • Given a trace of packets, how would you group them into flows?

    - by zxcvbnm
    I've tried it these ways so far: 1) Make a hash with the source IP/port and destination IP/port as keys. Each position in the hash is a list of packets. The hash is then saved in a file, with each flow separated by some special characters/line. Problem: Not enough memory for large traces. 2) Make a hash with the same key as above, but only keep in memory the file handles. Each packet is then put into the hash[key] that points to the right file. Problems: Too many flows/files (~200k) and it might run out of memory as well. 3) Hash the source IP/port and destination IP/port, then put the info inside a file. The difference between 2 and 3 is that here the files are opened and closed for each operation, so I don't have to worry about running out of memory because I opened too many at the same time. Problems: WAY too slow, same number of files as 2 so also impractical. 4) Make a hash of the source IP/port pairs and then iterate over the whole trace for each flow. Take the packets that are part of that flow and place them into the output file. Problem: Suppose I have a 60 MB trace that has 200k flows. This way, I would process, say, a 60 MB file 200k times. Maybe removing the packets as I iterate would make it not so painful, but so far I'm not sure this would be a good solution. 5) Split them by IP source/destination and then create a single file for each one, separating the flows by special characters. Still too many files (+50k). Right now I'm using Ruby to do it, which might've been a bad idea, I guess. Currently I've filtered the traces with tshark so that they only have relevant info, so I can't really make them any smaller. I thought about loading everything in memory as described in 1) using C#/Java/C++, but I was wondering if there wouldn't be a better approach here, especially since I might also run out of memory later on even with a more efficient language if I have to use larger traces. In summary, the problem I'm facing is that I either have too many files or that I run out of memory. I've also tried searching for some tool to filter the info, but I don't think there is one. The ones I've found only return some statistics and wouldn't scan for every flow as I need.

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  • Recommendations for a C++ polymorphic, seekable, binary I/O interface

    - by Trevor Robinson
    I've been using std::istream and ostream as a polymorphic interface for random-access binary I/O in C++, but it seems suboptimal in numerous ways: 64-bit seeks are non-portable and error-prone due to streampos/streamoff limitations; currently using boost/iostreams/positioning.hpp as a workaround, but it requires vigilance Missing operations such as truncating or extending a file (ala POSIX ftruncate) Inconsistency between concrete implementations; e.g. stringstream has independent get/put positions whereas filestream does not Inconsistency between platform implementations; e.g. behavior of seeking pass the end of a file or usage of failbit/badbit on errors Don't need all the formatting facilities of stream or possibly even the buffering of streambuf streambuf error reporting (i.e. exceptions vs. returning an error indicator) is supposedly implementation-dependent in practice I like the simplified interface provided by the Boost.Iostreams Device concept, but it's provided as function templates rather than a polymorphic class. (There is a device class, but it's not polymorphic and is just an implementation helper class not necessarily used by the supplied device implementations.) I'm primarily using large disk files, but I really want polymorphism so I can easily substitute alternate implementations (e.g. use stringstream instead of fstream for unit tests) without all the complexity and compile-time coupling of deep template instantiation. Does anyone have any recommendations of a standard approach to this? It seems like a common situation, so I don't want to invent my own interfaces unnecessarily. As an example, something like java.nio.FileChannel seems ideal. My best solution so far is to put a thin polymorphic layer on top of Boost.Iostreams devices. For example: class my_istream { public: virtual std::streampos seek(stream_offset off, std::ios_base::seekdir way) = 0; virtual std::streamsize read(char* s, std::streamsize n) = 0; virtual void close() = 0; }; template <class T> class boost_istream : public my_istream { public: boost_istream(const T& device) : m_device(device) { } virtual std::streampos seek(stream_offset off, std::ios_base::seekdir way) { return boost::iostreams::seek(m_device, off, way); } virtual std::streamsize read(char* s, std::streamsize n) { return boost::iostreams::read(m_device, s, n); } virtual void close() { boost::iostreams::close(m_device); } private: T m_device; };

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  • Is it possible to reliably auto-decode user files to Unicode? [C#]

    - by NVRAM
    I have a web application that allows users to upload their content for processing. The processing engine expects UTF8 (and I'm composing XML from multiple users' files), so I need to ensure that I can properly decode the uploaded files. Since I'd be surprised if any of my users knew their files even were encoded, I have very little hope they'd be able to correctly specify the encoding (decoder) to use. And so, my application is left with task of detecting before decoding. This seems like such a universal problem, I'm surprised not to find either a framework capability or general recipe for the solution. Can it be I'm not searching with meaningful search terms? I've implemented BOM-aware detection (http://en.wikipedia.org/wiki/Byte_order_mark) but I'm not sure how often files will be uploaded w/o a BOM to indicate encoding, and this isn't useful for most non-UTF files. My questions boil down to: Is BOM-aware detection sufficient for the vast majority of files? In the case where BOM-detection fails, is it possible to try different decoders and determine if they are "valid"? (My attempts indicate the answer is "no.") Under what circumstances will a "valid" file fail with the C# encoder/decoder framework? Is there a repository anywhere that has a multitude of files with various encodings to use for testing? While I'm specifically asking about C#/.NET, I'd like to know the answer for Java, Python and other languages for the next time I have to do this. So far I've found: A "valid" UTF-16 file with Ctrl-S characters has caused encoding to UTF-8 to throw an exception (Illegal character?) (That was an XML encoding exception.) Decoding a valid UTF-16 file with UTF-8 succeeds but gives text with null characters. Huh? Currently, I only expect UTF-8, UTF-16 and probably ISO-8859-1 files, but I want the solution to be extensible if possible. My existing set of input files isn't nearly broad enough to uncover all the problems that will occur with live files. Although the files I'm trying to decode are "text" I think they are often created w/methods that leave garbage characters in the files. Hence "valid" files may not be "pure". Oh joy. Thanks.

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  • If statement within If statement's else

    - by maebe
    Still new to Java/android so trying to figure out the best way to code a multilevel if statement. What I'm trying to do is for a combat system that needs to check if player/npc is alive. If they are alive it then will check to see if they scored a critical hit. If they didn't critical hit then will see if they hit or missed. combat = mydbhelper.getCombat(); startManagingCursor(combat); if(playerCurHp == 0){ combat.moveToPosition(11); npcCombatStory = combat.getString(combat.getColumnIndex(dbhelper.KEY_COMBATDESC));} else{ if(playerCritFlag.equals("Critical")){ combat.moveToPosition(2); playerCombatStory = combat.getString(combat.getColumnIndex(dbhelper.KEY_COMBATDESC));} else{ if(playerHitFlag.equals("Hit")){ combat.moveToPosition(1); playerCombatStory = combat.getString(combat.getColumnIndex(dbhelper.KEY_COMBATDESC));} if(playerHitFlag.equals("Miss")){ combat.moveToPosition(3); playerCombatStory = combat.getString(combat.getColumnIndex(dbhelper.KEY_COMBATDESC));} }} if (npcCurHp == 0){ combat.moveToPosition(10); npcCombatStory = combat.getString(combat.getColumnIndex(dbhelper.KEY_COMBATDESC));} else{ if(npcCritFlag.equals("Critical")){ combat.moveToPosition(5); npcCombatStory = combat.getString(combat.getColumnIndex(dbhelper.KEY_COMBATDESC));} else{ if(npcHitFlag.equals("Hit")){ combat.moveToPosition(4); npcCombatStory = combat.getString(combat.getColumnIndex(dbhelper.KEY_COMBATDESC));} if(npcHitFlag.equals("Miss")){ combat.moveToPosition(6); npcCombatStory = combat.getString(combat.getColumnIndex(dbhelper.KEY_COMBATDESC));} }} } Is what I'm using. Was working when I had the if statements all separate. But it would check each one and do actions I don't need (If they hit, pull String, if crit pull another, then if dead pull again). Trying to make it stop when it finds the "Flag" that matches. When doing my rolls if the player hits it sets the flag to "Hit" like below code. Random attackRandom = new Random(); int attackRoll = attackRandom.nextInt(100); totalAtt = attackRoll + bonusAttack + weaponAtt + stanceAtt; Random defensiveRandom = new Random(); int defenseRoll = defensiveRandom.nextInt(100); npcDef = defenseRoll + npcDodge + npcBonusDodge; if (totalAtt > npcDef){ playerHitFlag = "Hit"; playerDamage();} else{playerHitFlag = "Miss"; npcAttack();} At the end it takes these playerCombatStory and npcCombatStory strings and uses them to setText to show the player what happened on that turn of combat.

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  • Is there a path of least resistance that a newcomer to graphics-technology-adoption can take at this point in the .NET graphics world?

    - by Rao
    For the past 5 months or so, I've spent time learning C# using Andrew Troelsen's book and getting familiar with stuff in the .NET 4 stack... bits of ADO.NET, EF4 and a pinch of WCF to taste. I'm really interested in graphics development (not for games though), which is why I chose to go the .NET route when I decided choose from either Java or .NET to learn... since I heard about WPF and saw some sexy screenshots and all. I'm even almost done with the 4 WPF chapters in Troelsen's book. Now, all of a sudden I saw some post on a forum about how "WPF was dead" in the face of something called Silverlight. I searched more and saw all the confusion going on at present... even stuff like "Silverlight is dead too!" wrt HTML5. From what I gather, we are in a delicate period of time that will eventually decide which technology will stabilize, right? Even so, as someone new moving into UI & graphics development via .NET, I wish I could get some guidance from people more experienced people. Maybe I'm reading too much? Maybe I have missed some pieces of information? Maybe a path exists that minimizes tears of blood? In any case, here is a sample vomiting of my thoughts on which I'd appreciate some clarification or assurance or spanking: My present interest lies in desktop development. But on graduating from college, I wish to market myself as a .NET developer. The industry seems to be drooling for web stuff. Can Silverlight do both equally well? (I see on searches that SL works "out of browser"). I have two fair-sized hobby projects planned that will have hawt UIs with lots of drag n drop, sliding animations etc. These are intended to be desktop apps that will use reflection, database stuff using EF4, networking over LAN, reading-writing of files... does this affect which graphics technology can be used? At some laaaater point, if I become interested in doing a bit of 3D stuff in .NET, will that affect which technologies can be used? Or what if I look up to the heavens, stick out my middle finger, and do something crazy like go learn HTML5 even though my knowledge of it can be encapsulated in 2 sentences? Sorry I seem confused so much, I just want to know if there's a path of least resistance that a newcomer to graphics-technology-adoption can take at this point in the graphics world.

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  • HelloWebView Sample: now using SDK 3 and getting killed

    - by Tim
    Hey Folks, Well I was trying to get the HelloWebview example working with SDK 7 with no success (see HelloWebView Sample: java.lang.SecurityException: Permission Denial thread), so I decided just out of curiosity to back off to SDK3 to see if I could learn anything. I have been able to get all the "Layout" samples to work and decided to try something a little harder. Unfortunately, I still cannot get the simple HelloWebView app to run. I no longer get a Permission Denial but now the app is getting killed. Killed usually implies that there are not enough resources (memory etc.) for an application to run.... Any thoughts? Are there any other log files I can look at either on my computer or on the emulator? The main.xml, manifest, and console output are below. Let me know if you need more information. Thanks, Tim main.xml: <?xml version="1.0" encoding="utf-8"?> <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:orientation="vertical" android:layout_width="fill_parent" android:layout_height="fill_parent" > <WebView android:id="@+id/webview" android:layout_width="fill_parent" android:layout_height="fill_parent"/> </LinearLayout> mainfest file: <uses-permission android:name="android.permission.INTERNET" /> <uses-sdk android:minSdkVersion="3" /> <application android:icon="@drawable/icon" android:label="@string/app_name"> <activity android:name=".HelloWebView3" android:label="@string/app_name"> <intent-filter> <action android:name="android.intent.action.MAIN" /> <category android:name="android.intent.category.LAUNCHER" /> </intent-filter> </activity> <activity android:name=".HelloWebView3" android:label="@string/app_name" android:theme="@android:style/Theme.NoTitleBar"> </activity> </application> Console output: [2010-06-05 08:43:37 - HelloWebView3] ------------------------------ [2010-06-05 08:43:37 - HelloWebView3] Android Launch! [2010-06-05 08:43:37 - HelloWebView3] adb is running normally. [2010-06-05 08:43:37 - HelloWebView3] Performing com.example.hellowebview3.HelloWebView3 activity launch [2010-06-05 08:43:37 - HelloWebView3] Automatic Target Mode: launching new emulator with compatible AVD 'Android1.5' [2010-06-05 08:43:37 - HelloWebView3] Launching a new emulator with Virtual Device 'Android1.5' [2010-06-05 08:43:42 - HelloWebView3] New emulator found: emulator-5554 [2010-06-05 08:43:42 - HelloWebView3] Waiting for HOME ('android.process.acore') to be launched... [2010-06-05 08:45:04 - HelloWebView3] HOME is up on device 'emulator-5554' [2010-06-05 08:45:04 - HelloWebView3] Uploading HelloWebView3.apk onto device 'emulator-5554' [2010-06-05 08:45:04 - HelloWebView3] Installing HelloWebView3.apk... [2010-06-05 08:45:19 - HelloWebView3] Success! [2010-06-05 08:45:19 - HelloWebView3] Starting activity com.example.hellowebview3.HelloWebView3 on device [2010-06-05 08:45:23 - HelloWebView3] ActivityManager: Starting: Intent { action=android.intent.action.MAIN categories={android.intent.category.LAUNCHER} comp={com.example.hellowebview3/com.example.hellowebview3.HelloWebView3} } [2010-06-05 08:45:23 - HelloWebView3] ActivityManager: [1] Killed am start -n com....

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  • embedded Italic, bold fonts don't look the same in flex as in Windows...

    - by Mark
    ...unless they're something like "Times New Roman" or some other established font with a fully designed italic and bold, presumably in seperate files. Let me explain what I mean (though why no one has commented on this before I have no idea.) Numerous, numerous fonts do not have a seperate file for italic and bold, and in fact to the best of my knowledge don't even have italic and bold defined as such. But if you install them on windows (for example) and then use them in an app, You can still make use of italic and bold with those fonts. For italic, and oblique angle is just given to it, presumably by Windows, and it looks the same in all Windows apps, and the bold is just given a heavier weight. OK, well here's the problem: if you embed a font like that in a Flex app, as a "SystemFont" the italic and bold will not look the same as they do in Windows. Specifically, the oblique angle is invariably much less than in Windows (i.e the italic slant is much less) and the bold version is not bold enough. I vaguely recall thinking that there was some flex mechanism to assign custom oblique angles for italic (and weight for bold) but now can't recall what it is. Does anyone know the correct established way to do this. The following is actually a seperate (but related) font question (in case anyone is expert in all this.) Its rather a lengthy question and can be skipped, but its something that's plagued me for a long time. I mention above embedding as a "SystemFont", so iow something like this: package fonts { import flash.display.Sprite; public class FLW_Script_I extends Sprite { [Embed(systemFont='FLW Script', fontName='FLW Script', fontStyle='italic', fntWeight='normal', mimeType='application/x-font-truetype')] public var wrFont:Class; } } The other alternative to SystemFont for embedding, is "Source" followed by the name of an actual font file. If you try to embed one of the aformentioned single file fonts as a Source file (as opposed to SystemFont) and specify fontStyle='italic', then the mxmlc compiler will return an error and say there is no italic info in the font file. So up to now I have only been embedding these fonts as "SystemFont". The problem is, flex uses two different font compilers internally for Source embedding and SystemFont embedding. For source font embeds it uses the "Batik" compiler and for SystemFont, the JRE (Java Runtime) font compiler. Well actually the Batik is considered a superior compiler and generally produces better looking fonts. And also if you mix normal fonts compiled with Batik and italic compiled with JRE, sometimes the line spacing is different for the two, and it doesn't look right. So does anyone have an idea how to get mxmlc to do italic and bold for these single file fonts when embedding as "Source". Would there be a way using C++ or whatever to construct an "italic" font file from the SystemFont for such a font in windows.

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  • JavaFX - question regarding binding button's disabled state

    - by jamiebarrow
    I'm trying to create a dummy application that maintains a list of tasks. For now, all I'm trying to do is add to the list. I enter a task name in a text box, click on the add task button, and expect the list to be updated with the new item and the task name input to be cleared. I only want to be able to add tasks if the task name is not empty. The below code is my implementation, but I have a question regarding the binding. I'm binding the textbox's text variable to a string in my view model, and the button's disable variable to a boolean in my view model. I have a trigger to update the disabled state when the task name changes. When the binding of the task name happens the boolean is updated accordingly, but the button still appears disabled. But then when I mouse over the button, it becomes enabled. I believe this is due to JavaFX 1.3's binding being lazy - only updates the bound variable when it is read. Also, when I've added the task, I clear the task name in the model, but the textbox's text doesn't change - even though I'm using bind with inverse. Is there a way to make the textbox's text and the button's disabled state update automatically via the binding as I was expecting? Thanks, James AddTaskViewModel.fx: package jamiebarrow; import java.lang.System; public class AddTaskViewModel { function logChange(prop:String,oldValue,newValue):Void { println("{System.currentTimeMillis()} : {prop} [{oldValue}] to [{newValue}] "); } public var newTaskName: String on replace old { logChange("newTaskName",old,newTaskName); isAddTaskDisabled = (newTaskName == null or newTaskName.trim().length() == 0); }; public var isAddTaskDisabled: Boolean on replace old { logChange("isAddTaskDisabled",old,isAddTaskDisabled); }; public var taskItems = [] on replace old { logChange("taskItems",old,taskItems); }; public function addTask() { insert newTaskName into taskItems; newTaskName = ""; } } Main.fx: package jamiebarrow; import javafx.scene.control.Button; import javafx.scene.control.TextBox; import javafx.scene.control.ListView; import javafx.scene.Scene; import javafx.scene.layout.VBox; import javafx.stage.Stage; import javafx.scene.layout.HBox; def viewModel = AddTaskViewModel{}; var txtName: TextBox = TextBox { text: bind viewModel.newTaskName with inverse onKeyTyped: onKeyTyped }; function onKeyTyped(event): Void { txtName.commit(); // ensures model is updated cmdAddTask.disable = viewModel.isAddTaskDisabled;// the binding only occurs lazily, so this is needed } var cmdAddTask = Button { text: "Add" disable: bind viewModel.isAddTaskDisabled with inverse action: onAddTask }; function onAddTask(): Void { viewModel.addTask(); } var lstTasks = ListView { items: bind viewModel.taskItems with inverse }; Stage { scene: Scene { content: [ VBox { content: [ HBox { content: [ txtName, cmdAddTask ] }, lstTasks ] } ] } }

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  • problem with select boxes - second options based on first selection

    - by Charles Marsh
    Hello All, I just posted a question about opening in a new window but if I use window.location it doesn't work?? is there a problem with my javascript? <script type="text/javascript"> function setOptions(chosen){ var selbox = document.formName.table; selbox.options.length = 0; if (chosen == " ") { selbox.options[selbox.options.length] = new Option('No diploma selected',' '); } if (chosen == "1") { selbox.options[selbox.options.length] = new Option('first choice - option one','http://www.pitman-training.com'); selbox.options[selbox.options.length] = new Option('first choice - option two','onetwo'); } if (chosen == "2") { selbox.options[selbox.options.length] = new Option('second choice - option one','twoone'); selbox.options[selbox.options.length] = new Option('second choice - option two','twotwo'); selbox.options[selbox.options.length] = new Option('second choice - option three','twothree'); selbox.options[selbox.options.length] = new Option('second choice - option four','twofour'); } if (chosen == "3") { selbox.options[selbox.options.length] = new Option('third choice - option one','threeone'); selbox.options[selbox.options.length] = new Option('third choice - option two','threetwo'); } } </script> Its a little messy I know... <form name="formName" method="post" action="<?php echo $_SERVER['PHP_SELF']; ?>"> <select name="optone" size="1" onchange="setOptions(document.formName.optone.options[document.formName.optone.selectedIndex].value);"> <option value=" " selected="selected">Please select a diploma</option> <option value="1">First Choice</option> <option value="2">Second Choice</option> <option value="3">Third Choice</option> </select> <select name="table" size="1" > <option value=" " selected="selected">No diploma selected</option> </select> <input type="submit" onclick="ob=this.form.table;window.location(ob.options[ob.selectedIndex].value)"/> </form> to be honest I'm not happy with this anyway I want a way to hide the Submit button until the second selected box has been selected...but I'm no java expert! Can anyone point me in the right direction?

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  • Postgres Stored procedure using iBatis

    - by Om Yadav
    --- The error occurred while applying a parameter map. --- Check the newSubs-InlineParameterMap. --- Check the statement (query failed). --- Cause: org.postgresql.util.PSQLException: ERROR: wrong record type supplied in RETURN NEXT Where: PL/pgSQL function "getnewsubs" line 34 at return next the function detail is as below.... CREATE OR REPLACE FUNCTION getnewsubs(timestamp without time zone, timestamp without time zone, integer) RETURNS SETOF record AS $BODY$declare v_fromdt alias for $1; v_todt alias for $2; v_domno alias for $3; v_cursor refcursor; v_rec record; v_cpno bigint; v_actno int; v_actname varchar(50); v_actid varchar(100); v_cpntypeid varchar(100); v_mrp double precision; v_domname varchar(100); v_usedt timestamp without time zone; v_expirydt timestamp without time zone; v_createdt timestamp without time zone; v_ctno int; v_phone varchar; begin open v_cursor for select cpno,c.actno,usedt from cpnusage c inner join account s on s.actno=c.actno where usedt = $1 and usedt < $2 and validdomstat(s.domno,v_domno) order by c.usedt; fetch v_cursor into v_cpno,v_actno,v_usedt; while found loop if isactivation(v_cpno,v_actno,v_usedt) IS TRUE then select into v_actno,v_actname,v_actid,v_cpntypeid,v_mrp,v_domname,v_ctno,v_cpno,v_usedt,v_expirydt,v_createdt,v_phone a.actno,a.actname as name,a.actid as actid,c.descr as cpntypeid,l.mrp as mrp,s.domname as domname,c.ctno as ctno,b.cpno,b.usedt,b.expirydt,d.createdt,a.phone from account a inner join cpnusage b on a.actno=b.actno inner join cpn d on b.cpno=d.cpno inner join cpntype c on d.ctno=c.ctno inner join ssgdom s on a.domno=s.domno left join price_class l ON l.price_class_id=b.price_class_id where validdomstat(a.domno,v_domno) and b.cpno=v_cpno and b.actno=v_actno; select into v_rec v_actno,v_actname,v_actid,v_cpntypeid,v_mrp,v_domname,v_ctno,v_cpno,v_usedt,v_expirydt,v_createdt,v_phone; return next v_rec; end if; fetch v_cursor into v_cpno,v_actno,v_usedt; end loop; return ; end;$BODY$ LANGUAGE 'plpgsql' VOLATILE; ALTER FUNCTION getnewsubs(timestamp without time zone, timestamp without time zone, integer) OWNER TO radius If i am running the function from the console it is running fine and giving me the correct response. But when using through java causing the above error. Can ay body help in it..Its very urgent. Please response as soon as possible. Thanks in advance.

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  • Android HelloGoogleMaps to OSMdroid (Open Street Maps)

    - by birgit
    I am trying to reproduce a working HelloGoogleMaps app in Open Street Maps - but I have trouble including the itemized overlay in OSMdroid. I have looked at several resources but I cannot figure out how to fix the error on OsmItemizedOverlay - I guess I am constructing OsmItemizedOverlay wrongly or have a mixup with OsmItemizedOverlay and ItemizedOverlay? But everything I tried to change just raised more errors... "Implicit super constructor ItemizedOverlay() is undefined. Must explicitly invoke another constructor" "Cannot make a static reference to the non-static method setMarker(Drawable) from the type OverlayItem" - I hope someone can help me getting the class definition straight? Thanks so much! package com.example.osmdroiddemomap; import java.util.ArrayList; import android.app.AlertDialog; import android.content.Context; import android.graphics.Point; import android.graphics.drawable.Drawable; import org.osmdroid.api.IMapView; import org.osmdroid.views.*; import org.osmdroid.views.overlay.*; import org.osmdroid.views.overlay.OverlayItem.HotspotPlace; public class OsmItemizedOverlay extends ItemizedOverlay<OverlayItem> { Context mContext; private ArrayList<OverlayItem> mOverlays = new ArrayList<OverlayItem>(); //ERRORS are raised by the following 3 lines: public OsmItemizedOverlay(Drawable defaultMarker, Context context) { OverlayItem.setMarker(defaultMarker); OverlayItem.setMarkerHotspot(HotspotPlace.CENTER); mContext = context; } public void addOverlay(OverlayItem overlay) { mOverlays.add(overlay); populate(); } @Override protected OverlayItem createItem(int i) { return mOverlays.get(i); } @Override public int size() { return mOverlays.size(); } protected boolean onTap(int index) { OverlayItem item = mOverlays.get(index); AlertDialog.Builder dialog = new AlertDialog.Builder(mContext); dialog.setTitle(item.getTitle()); dialog.setMessage(item.getSnippet()); dialog.show(); return true; } @Override public boolean onSnapToItem(int arg0, int arg1, Point arg2, IMapView arg3) { // TODO Auto-generated method stub return false; } }

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  • Changing backgroundcolor in listview (expandable listview)

    - by Stofke
    I'm trying to dynamically change a backgroundcolor in a part of a listview, I have on example that works fine in a listview when I try to replicate it in another part with an expandable listview it fails This piece of code works and displays a different color if a student is online or not ... map.put(KEY_FIRSTNAME, temp.firstName); map.put(KEY_NAME, temp.name); map.put(KEY_EMAIL, temp.email); map.put(KEY_ISONLINE, temp.isOnLine); // change image if student is online or not Log.d("demo", "is on line= " + temp.isOnLine); if (temp.isOnLine.equalsIgnoreCase("1")) { map.put(KEY_IMAGE_ISONLINE, R.color.greenColor); } else { map.put(KEY_IMAGE_ISONLINE, R.color.greyColor); } listItem.add(map); } myListView = (ListView) findViewById(R.id.listViewTabLeerlingen); SimpleAdapter adapter = new SimpleAdapter(StudentTab.this, listItem, R.layout.list_item_student, new String[] { KEY_FIRSTNAME, KEY_NAME, KEY_IMAGE_ISONLINE }, new int[] { R.id.firstNameTextView, R.id.lastNameTextView, R.id.logo }); myListView.setAdapter(adapter); the xml that goes along with it <ImageView android:id="@+id/logo" android:layout_width="85dp" android:layout_height="match_parent" android:background="@color/greenColor" android:contentDescription="Image if student is online or not" android:src="@drawable/transparent_pixel" /> The above works fine however the following code (just part of the code) ... ArrayList<Map<String, Object>> children = new ArrayList<Map<String, Object>>(); for (int i = 0; i < _data.length(); i++) { try { JSONArray tmp = _data.getJSONArray(i); HashMap<String, Object> map = new HashMap<String, Object>(); // change image if student is online or not if (tmp.getString(3).equalsIgnoreCase("0")) { map.put(KEY_POINTS,R.color.redColor); }else{ map.put(KEY_POINTS,R.color.greenColor); } map.put(KEY_QUESTIONTEXT, tmp.getString(1)); map.put(KEY_ANSWER, tmp.getString(2)); children.add(map); } catch (JSONException e) { e.printStackTrace(); } childData.add(children); ... ... ArrayList<ArrayList<Map<String, Object>>> childData) { SimpleExpandableListAdapter listAdapter = new SimpleExpandableListAdapter( this, groupData, R.layout.list_item_results_students, new String[] { KEY_FIRSTNAME, KEY_NAME, KEY_ISJUIST }, new int[] { R.id.firstnameResults, R.id.nameResults, R.id.resultsTextView }, childData, R.layout.list_item_results_results, new String[] { KEY_QUESTIONTEXT, KEY_ANSWER, KEY_POINTS }, new int[] { R.id.questionTextView, R.id.answerTextTextView, R.id.score }); ExpandableListView myListView = (ExpandableListView) findViewById(R.id.listViewTabResultaten); myListView.setAdapter(listAdapter); with xml: <ImageView android:id="@+id/score" android:layout_width="16dp" android:layout_height="match_parent" android:background="@color/greenColor" android:contentDescription="Image if student has correct answer" android:src="@drawable/transparent_pixel" /> I will get this error: 06-09 10:35:21.490: E/AndroidRuntime(4406): java.lang.ClassCastException: android.widget.ImageView cannot be cast to android.widget.TextView

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  • JSF 2.0: Preserving component state across multiple views

    - by tlind
    The web application I am developing using MyFaces 2.0.3 / PrimeFaces 2.2RC2 is divided into a content and a navigation area. In the navigation area, which is included into multiple pages using templating (i.e. <ui:define>), there are some widgets (e.g. a navigation tree, collapsible panels etc.) of which I want to preserve the component state across views. For example, let's say I am on the home page. When I navigate to a product details page by clicking on a product in the navigation tree, my Java code triggers a redirect using navigationHandler.handleNavigation(context, null, "/detailspage.jsf?faces-redirect=true") Another way of getting to that details page would be by directly clicking on a product teaser that is shown on the home page. The corresponding <h:link> would lead us to the details page. In both cases, the expansion state of my navigation tree (a PrimeFaces tree component) and my collapsible panels is lost. I understand this is because the redirect / h:link results in the creation of a new view. What is the best way of dealing with this? I am already using MyFaces Orchestra in my project along with its conversation scope, but I am not sure if this is of any help here (since I'd have to bind the expansion/collapsed state of the widgets to a backing bean... but as far as I know, this is not possible). Is there a way of telling JSF which component states to propagate to the next view, assuming that the same component exists in that view? I guess I could need a pointer into the right direction here. Thanks! Update 1: I just tried binding the panels and the tree to a session-scoped bean, but this seems to have no effect. Also, I guess I would have to bind all child components (if any) manually, so this doesn't seem like the way to go. Update 2: Binding UI components to non-request scoped beans is not a good idea (see link I posted in a comment below). If there is no easier approach, I might have to proceed as follows: When a panel is collapsed or the tree is expanded, save the current state in a session-scoped backing bean (!= the UI component itself) The components' states are stored in a map. The map key is the component's (hopefully) unique, relative ID. I cannot use the whole absolute component path here, since the IDs of the parent naming containers might change if the view changes, assuming these IDs are generated programmatically. As soon as a new view gets constructed, retrieve the components' states from the map and apply them to the components. For example, in case of the panels, I can set the collapsed attribute to a value retrieved from my session-scoped backing bean.

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  • Bluetooth service problem

    - by hara
    hi I need to create a custom bluetooth service and I have to develop it using c++. I read a lot of examples but I didn't success in publishing a new service with a custom UUID. I need to specify a UUID in order to be able to connect to the service from an android app. This is what i wrote: GUID service_UUID = { /* 00000003-0000-1000-8000-00805F9B34FB */ 0x00000003, 0x0000, 0x1000, {0x80, 0x00, 0x00, 0x80, 0x5F, 0x9B, 0x34, 0xFB} }; SOCKET s, s2; SOCKADDR_BTH sab if (WSAStartup(MAKEWORD(2, 2), &wsd) != 0) return 1; printf("installing a new service\n"); s = socket(AF_BTH, SOCK_STREAM, BTHPROTO_RFCOMM); if (s == INVALID_SOCKET) { printf ("Socket creation failed, error %d\n", WSAGetLastError()); return 1; } memset (&sab, 0, sizeof(sab)); sab.addressFamily = AF_BTH; sab.port = BT_PORT_ANY; sab.serviceClassId = service_UUID; if (0 != bind(s, (SOCKADDR *) &sab, sizeof(sab))) { printf ("bind() failed with error code %d\n", WSAGetLastError()); closesocket (s); return 1; } int result=sizeof(sab); getsockname(s,(SOCKADDR *) &sab, &result ); printSOCKADDR_BTH(sab); if(listen (s, 5) == 0) printf("listen() is OK! Listening for connection... :)\n"); else printf("listen() failed with error code %d\n", WSAGetLastError()); printf("waiting connection"); for ( ; ; ) { int ilen = sizeof(sab2); s2 = accept (s, (SOCKADDR *)&sab2, &ilen); printf ("accepted"); } if(closesocket(s) == 0) printf("closesocket() pretty fine!\n"); if(WSACleanup () == 0) printf("WSACleanup() is OK!\n"); return 0; When i print the SOCKADDR_BTH structure retrieved with get getsockname i get an UUID that is not the mine. Furthermore if i use the UUID read from getsockname to connect the Android application the connection fails with this exception: java.io.IOException: Service discovery failed Could you help me?? Thanks!

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