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  • FRIDAY SPOTLIGHT: Oracle Linux and Virtualization Showcase @ Oracle OpenWorld

    - by Zeynep Koch
    Oracle Linux and Virtualization Showcase “aka.Pavilion" at Oracle Openworld will be amazing this year. You can find us in a spacious area in Moscone South (Booth #611), featuring many of our key partners. New this year in the Showcase, you will also find Oracle demopods showcasing Oracle Linux and Oracle Virtualization. In addition, we are also featuring OpenStack. A lot of exciting technologies and solutions in one stop! Oracle Linux and Virtualization partners will be on the floor with their latest integrations and solutions to help you better accelerate your infrastructure investments. Come by the Showcase to network, win some prizes and walk away with: Insights and real world implementation examples from participating ISV, IHV and SI partners Deeper knowledge on the latest developments of Oracle Linux and Oracle Virtualization and the Oracle OpenStack integrations Broader view of how Oracle and Partners are implementing OpenStack Whether you are modernizing your IT or planning an OpenStack deployment, join us in the Oracle Linux and Virtualization Showcase and our experts will help you visualize your future, simplify your IT life and realize further profitability for your business. Starting next week here on the Linux and Virtualization blogs, we’ll go into detail about the partners that you can visit in the Oracle Linux and Virtualization Showcase. In the meantime, don't forget to mark Moscone South, Booth: 611 as a place to visit this year.Hope to see you in our Oracle Linux and Virtualization Showcase!

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  • Developing iOS apps as web developer

    - by Keyo
    My Boss has sold a few 'iPhone apps' to clients, we are a web development shop. I have explained to him that I do not know the first thing about them, but it's such a powerful buzz-word and we need to meet clients expectations. I do have some experience in C, Java and Python which should help if I need to use objective-C. I have even done a few Android tutorials. These apps will more or less be HTML, in my mind they are not real apps, but faux apps which have the same functionality as the clients' websites. To me a real app is something that uses the phones hardware inputs and outputs, gps, accelerometer, speaker etc. What resources can I use to get up to speed iOS development and how to build apps in html. I have no idea where to begin.

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  • IIS7 Serving .mp4s, not playable on iOS devices.

    - by Danomite
    I've added the proper MIME type to the server, made sure it applies to not only the specific site but even the all of server's sites. The file is accessible and playable in my browser (Chrome) but when trying to pull it up on an iPhone , the debug mode warns me that the "movie could not be played" but on iPad it's "byte_range_error_message" I'm really at a loss here of why iOS devices won't load the video up. I know it's not the video files themselves because I had used the same file on a different server (on a shared hosting package). Any help is appreciated! -Dan

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  • Free Updates and Errata for Oracle Linux

    - by Lenz Grimmer
    ISO images of the Oracle Linux installation media as well as individual binary RPMs (and the sources) of major and minor releases (Updates) have always been freely available for download, use and distribution, ever since we started the Oracle Linux support program. We're now taking this a step further: in addition to the above, we will now also provide updated packages or errata for free from separate yum repositories on http://public-yum.oracle.com. If you would like to keep your Oracle Linux system up to date, you can now do so by subscribing your system to the respective "_latest" repository for your distribution, e.g. "ol6_latest" for Oracle Linux 6. See the installation instructions on the public yum front page for details on how enable these repositories. If you would like to also receive free updates to the Unbreakable Enterprise Kernel Release 2, make sure to enable the "[ol6_UEK_latest]" repository as well - updates to the kernel will be made available from this separate channel until it is included in the next set of installation media. Now what does this mean for Oracle Network Support? Getting access to the updates and errata was just one part of the offering – the following benefits will still only be available with an Oracle Linux Support Subscription only: Full indemnification against intellectual property claims. Use of base functionality in Enterprise Manager 12c for Linux and Enterprise Manager OpsCenter for provisioning, patching, management and monitoring of Oracle Linux Access to additional software channels on the Unbreakable Linux Network (ULN) (e.g. DTrace beta releases or ASM support packages) Wim also published a blog post with his take on the announcement.

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  • How do I choose a package format for Linux software distribution?

    - by Ian C.
    We have a Java-based application that, to date, we've been distributing as a tarball with instructions for deploying. It's mostly self-contained so deployment is fairly straight-forward: Untar on the disk you'd like it to live on; Make sure Java is in your path and a suitable distro and version; Verify ownership and group on all the files Start up the server processes with our start script If the user wants to get in to start-on-boot stuff with SysV we have some written instructions and a template init file for it in our tarball. We'd like to make this installation process a little more seamless; take care of the permissions and the init script deployment. We're also going to start bundling our own JRE with the application so that we're mostly free of external dependencies. The question we're faced with now is: how do we pick a package format for distribution? Is RPM the standard? Can all package management tools deal with it now? Our clients primarily run RHEL and CentOS, but we do have some using SuSE and even Debian. If we can pick a distro-agnostic format we'd prefer that. What about a self-extracting shell script? Something akin to how Java is distributed. If we're dependency-free would the self-extracting script be sufficient? What features or conveniences would we lose out on going with the script versus a proper package format meant for use by a package manager?

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  • Smooth animation in Cocos2d for iOS

    - by MrDatabase
    I move a simple CCSprite around the screen of an iOS device using this code: [self schedule:@selector(update:) interval:0.0167]; - (void) update:(ccTime) delta { CGPoint currPos = self.position; currPos.x += xVelocity; currPos.y += yVelocity; self.position = currPos; } This works however the animation is not smooth. How can I improve the smoothness of my animation? My scene is exceedingly simple (just has one full-screen CCSprite with a background image and a relatively small CCSprite that moves slowly). I've logged the ccTime delta and it's not consistent (it's almost always greater than my specified interval of 0.0167... sometimes up to a factor of 4x). I've considered tailoring the motion in the update method to the delta time (larger delta = larger movement etc). However given the simplicity of my scene it's seems there's a better way (and something basic that I'm probably missing).

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  • Corona SDK (Lua) vs Native Obj-C for iPhone only word puzzle type game [closed]

    - by dodgy_coder
    I am trying to decide on whether to use the Corona SDK & Lua versus native Objective-C to develop an iOS app. This will be the first game on any smartphone I have developed and so its not that ambitious - a single player word puzzle type game - something sort of like scrabble. The advantages of Corona I can see are: Lua is probably easier to learn than Obj-C (shorter learning curve) meaning a possibly quicker development time Possibility to port to Android once its finished Advantages of native Obj-C are: Access to all and latest features of iOS More / faster available libraries Has anyone made this decision before? Are there any major advantages or disadvantages I've missed or got wrong here? Thanks.

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  • Is this possible to re-duplicate the hardware signal on Linux?

    - by Ted Wong
    Since that every things is a file on the UNIX system. If I have a hardware, for example, a mouse, move from left corner to right corner, it should produce some kinds of file to communicate with the system. So, if my assumption is correct, is this possible to do following things: Capture the raw data, which is about moving mouse cursor from left corner to right corner? Reduplicate the raw data, using a program, same producing speed, and data, in order to "redo" moving mouse cursor from left corner to right corner

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  • How do I reconfigure my GLES frame buffer after a rotation?

    - by Panda Pajama
    I am implementing interface rotation for my GLES based game for iOS, written in Xamarin.iOS with OpenTK. I am detecting the rotation by overriding WillRotate, in my UIViewController, and I correctly re-setup all of my projection matrices. However, when drawing a sprite, the image looks a bit blurrier on the landscape version compared to the portrait version, as you can see in the following closeups magnified 10x. Portrait (before rotating) Landscape (after rotating) In both cases, I'm using the same texture with the same sampler, the same shader, and the same GL state. I just changed the order of the parameters in the projection matrix, so the resulting sizes should be exactly the same pixelwise. Since this could be thought of as a window resize, I suppose that the framebuffer has to be recreated to the new size. When working on desktop apps on Direct3D11 (SharpDX), I would have to call swapChain.ResizeBuffers() to do this. I have tried setting AutoResize = true in my iPhoneOSGameView, but then the framebuffer gets clipped as I rotate the interface, and then everything disappears when rotating the interface again. I'm not doing anything strange, my framebuffer initialization is pretty vanilla: int scaling = (int)UIScreen.MainScreen.Scale; DeviceWidth = (int)UIScreen.MainScreen.Bounds.Width * scaling; DeviceHeight = (int)UIScreen.MainScreen.Bounds.Height * scaling; Size = new System.Drawing.Size((int)(DeviceWidth), (int)(DeviceHeight)); Bounds = new System.Drawing.RectangleF(0, 0, DeviceWidth, DeviceHeight); Frame = new System.Drawing.RectangleF(0, 0, DeviceWidth, DeviceHeight); ContextRenderingApi = EAGLRenderingAPI.OpenGLES2; AutoResize = true; LayerRetainsBacking = true; LayerColorFormat = EAGLColorFormat.RGBA8; I get inconsistent results when changing Size, Bounds and Frame on my CreateFrameBuffer override, but since the documentation is so incomplete (it has nothing on Bounds and Frame), I have resorted to randomly changing stuff here and there without really knowing what is going on. There is a similar question which has no answers. However, I don't know if they're experiencing the same problem as I am. Is my supposition that recreating the framebuffer is necessary, correct? If so, does anybody know how to do it correctly in OpenTK for Xamarin.iOS?

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  • Apple Developer Enterprise Program?

    - by Gnial0id
    I'm building an iOS application for a client (not an enterprise but non-profit association with under than 500 employess), distributed in a free version and a "paid" one. The free version will be available with iTunes/AppStore, no problem with that. But about the paid one... the distribution my client wants is different. They want to distribute it to their clients as a bonus in their subscription, and so, to control this distribution. The first answer would be "iOS Developer Enterprise Program", but it's not an enterprise and have less than 500 employees. Will the fact that my client will distribute the app' with a subscription be a problem ? I spend a lot of time to read documentation, but it is not very clear. I'm a bit lost, I admit it. Any help would grateful.

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  • Apple publie la beta de Mac OS X Lion, une version pour les développeurs inspirée d'iOS

    Apple publie la beta Mac OS X Lion Une version de son OS pour les développeurs inspirée d'iOS Apple vient de mettre à la disposition des développeurs la première beta de son nouveau système d'exploitation Mac OS X Lion. Cette version s'inspire considérablement des idées qui ont donné naissance à l'iPad .« l'iPad a inspiré une nouvelle génération de fonctionnalités innovantes de Lion » affirme Philip Schiller, Vice président Marketing Produit. Au menu de ce nouveau système d'exploitation, on note l'arrivée du nouvel écran pour lancer les applications « Launchpad » qui permet d'accéder instantanément d'un simple clic à toutes les applications installées à la façon de l...

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  • Podcast with AJI about iOS development coming from a .NET background

    - by Tim Hibbard
    I talked with Jeff and John from AJI Software the other day about developing for the iOS platform. We chatted about learning Xcode and Objective-C, provisioning devices and the app publishing process. We all have a .NET background and made lots of comparisons between the two platforms/ecosystems/fanbois. They even let me throw in a plug for Christian Radio Locator. Jeff was my first contact with the Kansas City .NET community. It was probably about 10 years ago. He pushed me to talk more (and rescued me from my first talk that bombed) and blog more. One time a group of us took a 16 hour car trip to South Carolina for a code camp and live podcasted the whole thing. Good times.Listen to the show Click here to subscribe to more AJI Reports in the future.

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  • Issue with running apt-get clean && apt-get autoclean

    - by nishanche
    root@T60ubuntuSVR:~# apt-get clean && apt-get autoclean Reading package lists... Done Building dependency tree Reading state information... Done root@T60ubuntuSVR:~# deborphan | xargs aptitude --purge remove The program 'deborphan' is currently not installed. You can install it by typing: apt-get install deborphan The following packages will be REMOVED: amarok-help-en{pu} dnsmasq-base{pu} kvpnc-data{pu} libnetfilter-conntrack3{pu} libutouch-evemu1{pu} libutouch-frame1{pu} libutouch-geis1{pu} libutouch-grail1{pu} linux-headers-3.2.0-24{pu} linux-headers-3.2.0-24-generic-pae{pu} linux-headers-3.2.0-25{pu} linux-headers-3.2.0-25-generic-pae{pu} linux-headers-3.2.0-26{pu} linux-headers-3.2.0-26-generic-pae{pu} linux-headers-3.2.0-27{pu} linux-headers-3.2.0-27-generic-pae{pu} linux-headers-3.2.0-29{pu} linux-headers-3.2.0-29-generic-pae{pu} linux-headers-3.2.0-31{pu} linux-headers-3.2.0-31-generic-pae{pu} linux-headers-3.2.0-32{pu} linux-headers-3.2.0-32-generic-pae{pu} linux-headers-3.2.0-33{pu} linux-headers-3.2.0-33-generic-pae{pu} modemmanager{pu} usb-modeswitch{pu} usb-modeswitch-data{pu} The following partially installed packages will be configured: linux-generic-pae linux-image-generic-pae{b} 0 packages upgraded, 0 newly installed, 27 to remove and 50 not upgraded. Need to get 0 B of archives. After unpacking 554 MB will be freed. The following packages have unmet dependencies: linux-image-generic-pae : Depends: linux-image-3.2.0-34-generic-pae but it is not going to be installed. The following actions will resolve these dependencies: Remove the following packages: 1) linux-generic-pae 2) linux-image-generic-pae Please tell me how to fix it.

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  • How much C/C++ knowledge is needed for Objective-C/iPhone development?

    - by BFree
    First, a little background. I'm a .Net developer (C#) and have over 5 years experience in both web development and desktop applications. I've been wanting to look into iPhone development for some time now, but for one reason or another always got side tracked. I finally have a potential project on the horizon, and I'm now going full steam ahead learning this stuff. My question is this: I haven't done any C/C++ programming since my schooling days, I've been living in managed land ever since. How much knowledge if any is needed to be successful as an iOS developer? Obviously memory management is something that I'll have to be conscious about (although with iOS 5 there seems to be something called ARC which should make my life easier), but what else? I'm not just talking about the C API (for example, in order to get the sin of a number, I call the sin() function), that's what Google is for. I'm talking about fundamental C/C++ idioms that the average C# developer is unaware of.

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  • Service to test app on all the iPhones?

    - by David
    I have some developers creating an iPhone app, often the app will not work on one type of iPhone even though it worked on another one using the same version of iOS. Therefore, I am looking for a service where I can test the app natively on all the iPhone versions running various versions of iOS. I would like to be able to interact with the iPhones myself, so that I know that a specific bug has actually been fixed before, pushing to App Store and waiting 9 days for the review before I can hear the sad news from customers. Googling got me nowhere. Do such services exist?

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  • Clean SOAP Calls from iOS - SudzC

    - by Richard Jones
    This is worth another mention. If you need to call SOAP web-services from iOS or Javascript, and lets face who doesn't. http://SudzC.com really delivers. You give it the URL to you're WSDL file (or upload a file) and it just spits out a ready to go Xcode project. I would point out that to get it to work 100% I changed line 204, in Soap.m (commented out line is old version, mine is below) //if([child respondsToSelector:@selector(name)] && [[child name] isEqual: name]) { if([child respondsToSelector:@selector(name)] && [[child name] hasSuffix: name]) { I consumed a Microsoft Dynamics NAV set of web-service pages no problem (and they tend to be fairly complex WSDL definitions).

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  • New to iPhone Development - iOS5 Storyboard

    - by Peter
    I'm new here and pretty new to iOS development. My question is basically, should I learn the old school development methods or just learn how to do things using the latest tools (i.e. Storyboard)? I've had a go with the Storyboard feature of XCode 4.2 and it's very powerful. My only concern is that it requires iOS 5. I don't mind learning the old way of doing things but I've been having trouble finding tutorials/examples for XCode 4.2 that don't use the storyboard. An example would be the with my trouble finding a good tutorial on how to embed a Navigation Controller into a TabBarController. A lot of the material out there seems to be for older version of XCode. Using the storyboard I'm able to set this up with seconds but still haven't managed to get it working without it. So in short :) would you guys suggest I continue my project using the Storyboard or make the extra effort to do things a little more manually?

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  • Google : nouvelles applications Gmail pour Android et iOS et nouveau Youtube pour les iDevices d'Apple

    Gmail : nouvelles applications pour Android et iOS Et nouveau Youtube pour les iDevices d'Apple La fragmentation touche également les applications de Google pour son propre OS mobile. Son nouveau Gmail pour Android - qui vient de sortir - n'est en effet disponible que pour les versions 4.0 et ultérieures (aujourd'hui la 4.1) du système. Parmi les améliorations du client de messagerie mobile, on notera pêle-mêle : un nouvel aperçu des photos dans les mails, la possibilité de mettre une vidéo ou une photo directement en pièce jointe, l'ajustement automatique de la taille de la police à l'écran ou le glisser des messages vers la droite pour les trier ou les supprimer. ...

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  • Learning C++ but wanting to develop iOS Apps

    - by DiscreteGenius
    I'm a computer engineering student and taking my second programming class. I'm learning C++ using "C++ Primer Plus" 5th edition by Prata. I want to develop for iOS. I understand the main language for Xcode is Objective-C. Am I hurting myself by learning C++ before any other language (notably before my desired lang Objective-C)? There's got to be a reason the university requires C++ to learn as a basis language. Please offer any helpful guidance or how I should go about this. Thanks//

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  • How to Install WebLogic 12c ZIP on Linux

    - by Bruno.Borges
    I knew that WebLogic had this small ZIP distribution, of only 184M, but what I didn't know was that it is so easy to install it on Linux machines, specially for development purposes, that I thought I had to blog about it. You may want to check this blog, where I found the missing part on this how to, but I'm blogging this again because I wanted to put it in a simpler way, straight to the point. And if you are looking for a how to for Mac, check Arun Gupta's post.  So, here's the step-by-step: 1 - Download the ZIP distribution (don't worry if your system is x86_64)Don't forget to accept the OTN Free Developer License Agreement! 2 - Choose where to install your WebLogic server and your domain, and set as your MW_HOME environment variableI will use /opt/middleware/weblogic for this how to export MW_HOME=/opt/middleware/weblogicMake sure this path exists in your system. 'mydomains' will be used to keep your WebLogic domain. mkdir -p $MW_HOME/mydomain 3 - If you don't have your JAVA_HOME environment variable still configured, do it. Point it to where your JDK is installed. export JAVA_HOME=/usr/lib/jvm/default-java 4 - Unzip the downloaded file into MW_HOME unzip wls1211_dev.zip -d $MW_HOME 5 - Go to that directory and run configure.sh cd $MW_HOME ./configure.sh 6 - Call the setEnvs.sh script . $MW_HOME/wlserver/server/bin/setWLSEnv.sh7 - Create your development domain. It will ask you for username and password. I like to use weblogic / welcome1cd $MW_HOME/mydomain $JAVA_HOME/bin/java $JAVA_OPTIONS -Xmx1024m \ -Dweblogic.management.allowPasswordEcho=true weblogic.Server8 - Start WebLogic and access its web console(sh startWebLogic.sh &); sleep 10; firefox http://localhost:7001/consoleUsually, it takes only 10 seconds to start a domain, and 5 more to deploy the Administration Console (on my laptop). :-)Enjoy!

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  • Why do we use networking libraries instead of plain NSURLRequests and NSURLConnection ?

    - by Amogh Talpallikar
    in iOS development, I have often seen people creating a networking module to interact with their APIs. This module generally sits on top of a networking framework like MKNetWorkKit or AFNetWorking. In most of the cases, It's all about sending GET,POST request and parsing the response which is in most cases JSON. What extra practical benefits that these libraries provide that an iOS developer should be leveraging which the plain Cocoa Networking APIs lack ? I can understand RESTKit as one exception where it takes care of the conversion of JSON to native objects and also interfaces with Core Data but what about others ?

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  • How to set up a mail server on Linux only for sending admin/debug emails?

    - by ChocoDeveloper
    I need to send server reports to myself from my remote servers, and I don't mind them going to spam, so I don't need SPF, DKIM, etc. I tried using mailutils to send something like this: uptime | mail -s "uptime" [email protected], but the emails don't go through. In /var/mail/root I received a message saying the HELO was invalid. So then I tried also adding -r root@my-ip, and now I don't get any error messages but I don't receive the email either. How can I do this?

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  • How to install a new CA certificate on Linux?

    - by Dail
    I have bought a cheap SSL certificate to run my website using NGINX. They sent me 4 .crt files: www_mywebsite_it.crt AddTrustExternalCARoot.crt PositiveSSLCA.crt UTNAddTrustServerCA.crt I have configurate www_mywebsite_it.crt and my .key on NGinx, but I also have to install the others .crt files. How can I do it? I'm using Ubuntu. (The problem is that I see correctly the SSL certificate using Firefox, Chrome and Opera but if I use Firefox 4.0.1 (the last) I get the default Firefox alert for insecure website.) Thank you!

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  • Cocos2d iOS A* Star Path finding help

    - by user32581
    Hello I need help implementing this class https://github.com/sqlboy/tiled-games/tree/master/src into my iOS game. Im using the suggested code of: AStarPathFinder pathFinder = [[AStarPathFinder alloc] initWithTileMap:tileMap collideLayer:@"collide"]; // Optionally, you can set the name of the collide property key and the value it expects. [pathFinder setCollideKey:@"collidable"] // defaults to COLLIDE [pathFinder setCollideValue:@"True"] // defaults to 1 // highlight a path (src and dst are tile coorindates) [pathFinder highlightPathFrom:srcTile to:dstTile]; // move a sprite [pathFinder moveSprite:player from:srcTile to:dstTile atSpeed:0.1f]; I get the following error: Instance method '-initWithTileMap:collideLayer:' not found (return defaults to 'id') This is the official post for the class: http://www.cocos2d-iphone.org/forums/topic/just-pushed-a-cctmxtiledmap-a-pathfinding-class-to-github/ The only other code I added was: #import "AStarPathFinder.h" I think I am perhaps missing something! I am grateful for any help!

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  • C++ compiler errors in xamltypeinfo.g.cpp

    - by Richard Banks
    I must be missing something obvious but I'm not sure what. I've created a blank C++ metro app and I've just added a model that I will bind to in my UI however I'm getting a range of compiler warnings related to xamltypeinfo.g.cpp and I'm not sure what I've missed. My header file looks like this: #pragma once #include "pch.h" #include "MyColor.h" using namespace Platform; namespace CppDataBinding { [Windows::UI::Xaml::Data::Bindable] public ref class MyColor sealed : Windows::UI::Xaml::Data::INotifyPropertyChanged { public: MyColor(); ~MyColor(); virtual event Windows::UI::Xaml::Data::PropertyChangedEventHandler^ PropertyChanged; property Platform::String^ RedValue { Platform::String^ get() { return _redValue; } void set(Platform::String^ value) { _redValue = value; RaisePropertyChanged("RedValue"); } } protected: void RaisePropertyChanged(Platform::String^ name); private: Platform::String^ _redValue; }; } and my cpp file looks like this: #include "pch.h" #include "MyColor.h" using namespace CppDataBinding; MyColor::MyColor() { } MyColor::~MyColor() { } void MyColor::RaisePropertyChanged(Platform::String^ name) { if (PropertyChanged != nullptr) { PropertyChanged(this, ref new Windows::UI::Xaml::Data::PropertyChangedEventArgs(name)); } } Nothing too tricky, but when I compile I get errors in xamltypeinfo.g.cpp indicating that MyColor is not defined in CppDataBinding. The relevant generated code looks like this: if (typeName == "CppDataBinding.MyColor") { userType = ref new XamlUserType(this, typeName, GetXamlTypeByName("Object")); userType->Activator = ref new XamlTypeInfo::InfoProvider::Activator( []() -> Platform::Object^ { return ref new CppDataBinding::MyColor(); }); userType->AddMemberName("RedValue", "CppDataBinding.MyColor.RedValue"); userType->SetIsBindable(); xamlType = userType; } If I remove the Bindable attribute from MyColor the code compiles. Can someone tell me what blindingly obvious thing I've missed so I can give myself a facepalm and fix the problem?

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