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  • Good 3D Game Engine for the Horror Genre [on hold]

    - by James Wassall
    I am starting to think about and design (pencil drawings) a simple, horror game. I'm in need of a good engine which supports features like Dynamic Lighting (for a characters flashlight) and dynamic shadows. My first choice was obviously Unity3D, as its free and is (supposedly) the easiest to use. However, I believe that a lot of features are locked for the Pro version (a $1500 investment). Is there any good, free engines that support dynamic events? I have read a lot of posts recommending the Source engine but I don't want to make a mod, I would like to make a fully featured standalone game. I'm not looking for opinions on "Which engine you prefer" or "Which engine do you use", all I would like is to be presented with the facts. -James

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  • One to many problem with implementing 301 redirect after changed urls

    - by user16136
    I have a problem. I had an old dynamic url which I have now split into multiple static urls. e.g. www.mydomain.com/product.php?type=1&id=2 www.mydomain.com/product.php?type=2&id=3 www.mydomain.com/product.php?type=2&id=4, etc which I have changed to something like www.mydomain.com/electronics/radio www.mydomain.com/electronics/television www.mydomain.com/mobile/smartphone, etc. Google has previously indexed the dynamic urls and search results show the old urls. I want search to point to the new urls. I have kept the old url active, so both urls work. How can I set up a 301 redirect in this case? I run IIS and it only allows a page to be redirected to 1 url. Should I deactivate the old dynamic url? In that case I lose all the previous seo rankings..

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  • LLBLGen Pro feature highlights: automatic element name construction

    - by FransBouma
    (This post is part of a series of posts about features of the LLBLGen Pro system) One of the things one might take for granted but which has a huge impact on the time spent in an entity modeling environment is the way the system creates names for elements out of the information provided, in short: automatic element name construction. Element names are created in both directions of modeling: database first and model first and the more names the system can create for you without you having to rename them, the better. LLBLGen Pro has a rich, fine grained system for creating element names out of the meta-data available, which I'll describe more in detail below. First the model element related element naming features are highlighted, in the section Automatic model element naming features and after that I'll go more into detail about the relational model element naming features LLBLGen Pro has to offer in the section Automatic relational model element naming features. Automatic model element naming features When working database first, the element names in the model, e.g. entity names, entity field names and so on, are in general determined from the relational model element (e.g. table, table field) they're mapped on, as the model elements are reverse engineered from these relational model elements. It doesn't take rocket science to automatically name an entity Customer if the entity was created after reverse engineering a table named Customer. It gets a little trickier when the entity which was created by reverse engineering a table called TBL_ORDER_LINES has to be named 'OrderLine' automatically. Automatic model element naming also takes into effect with model first development, where some settings are used to provide you with a default name, e.g. in the case of navigator name creation when you create a new relationship. The features below are available to you in the Project Settings. Open Project Settings on a loaded project and navigate to Conventions -> Element Name Construction. Strippers! The above example 'TBL_ORDER_LINES' shows that some parts of the table name might not be needed for name creation, in this case the 'TBL_' prefix. Some 'brilliant' DBAs even add suffixes to table names, fragments you might not want to appear in the entity names. LLBLGen Pro offers you to define both prefix and suffix fragments to strip off of table, view, stored procedure, parameter, table field and view field names. In the example above, the fragment 'TBL_' is a good candidate for such a strip pattern. You can specify more than one pattern for e.g. the table prefix strip pattern, so even a really messy schema can still be used to produce clean names. Underscores Be Gone Another thing you might get rid of are underscores. After all, most naming schemes for entities and their classes use PasCal casing rules and don't allow for underscores to appear. LLBLGen Pro can automatically strip out underscores for you. It's an optional feature, so if you like the underscores, you're not forced to see them go: LLBLGen Pro will leave them alone when ordered to to so. PasCal everywhere... or not, your call LLBLGen Pro can automatically PasCal case names on word breaks. It determines word breaks in a couple of ways: a space marks a word break, an underscore marks a word break and a case difference marks a word break. It will remove spaces in all cases, and based on the underscore removal setting, keep or remove the underscores, and upper-case the first character of a word break fragment, and lower case the rest. Say, we keep the defaults, which is remove underscores and PasCal case always and strip the TBL_ fragment, we get with our example TBL_ORDER_LINES, after stripping TBL_ from the table name two word fragments: ORDER and LINES. The underscores are removed, the first character of each fragment is upper-cased, the rest lower-cased, so this results in OrderLines. Almost there! Pluralization and Singularization In general entity names are singular, like Customer or OrderLine so LLBLGen Pro offers a way to singularize the names. This will convert OrderLines, the result we got after the PasCal casing functionality, into OrderLine, exactly what we're after. Show me the patterns! There are other situations in which you want more flexibility. Say, you have an entity Customer and an entity Order and there's a foreign key constraint defined from the target of Order and the target of Customer. This foreign key constraint results in a 1:n relationship between the entities Customer and Order. A relationship has navigators mapped onto the relationship in both entities the relationship is between. For this particular relationship we'd like to have Customer as navigator in Order and Orders as navigator in Customer, so the relationship becomes Customer.Orders 1:n Order.Customer. To control the naming of these navigators for the various relationship types, LLBLGen Pro defines a set of patterns which allow you, using macros, to define how the auto-created navigator names will look like. For example, if you rather have Customer.OrderCollection, you can do so, by changing the pattern from {$EndEntityName$P} to {$EndEntityName}Collection. The $P directive makes sure the name is pluralized, which is not what you want if you're going for <EntityName>Collection, hence it's removed. When working model first, it's a given you'll create foreign key fields along the way when you define relationships. For example, you've defined two entities: Customer and Order, and they have their fields setup properly. Now you want to define a relationship between them. This will automatically create a foreign key field in the Order entity, which reflects the value of the PK field in Customer. (No worries if you hate the foreign key fields in your classes, on NHibernate and EF these can be hidden in the generated code if you want to). A specific pattern is available for you to direct LLBLGen Pro how to name this foreign key field. For example, if all your entities have Id as PK field, you might want to have a different name than Id as foreign key field. In our Customer - Order example, you might want to have CustomerId instead as foreign key name in Order. The pattern for foreign key fields gives you that freedom. Abbreviations... make sense of OrdNr and friends I already described word breaks in the PasCal casing paragraph, how they're used for the PasCal casing in the constructed name. Word breaks are used for another neat feature LLBLGen Pro has to offer: abbreviation support. Burt, your friendly DBA in the dungeons below the office has a hate-hate relationship with his keyboard: he can't stand it: typing is something he avoids like the plague. This has resulted in tables and fields which have names which are very short, but also very unreadable. Example: our TBL_ORDER_LINES example has a lovely field called ORD_NR. What you would like to see in your fancy new OrderLine entity mapped onto this table is a field called OrderNumber, not a field called OrdNr. What you also like is to not have to rename that field manually. There are better things to do with your time, after all. LLBLGen Pro has you covered. All it takes is to define some abbreviation - full word pairs and during reverse engineering model elements from tables/views, LLBLGen Pro will take care of the rest. For the ORD_NR field, you need two values: ORD as abbreviation and Order as full word, and NR as abbreviation and Number as full word. LLBLGen Pro will now convert every word fragment found with the word breaks which matches an abbreviation to the given full word. They're case sensitive and can be found in the Project Settings: Navigate to Conventions -> Element Name Construction -> Abbreviations. Automatic relational model element naming features Not everyone works database first: it may very well be the case you start from scratch, or have to add additional tables to an existing database. For these situations, it's key you have the flexibility that you can control the created table names and table fields without any work: let the designer create these names based on the entity model you defined and a set of rules. LLBLGen Pro offers several features in this area, which are described in more detail below. These features are found in Project Settings: navigate to Conventions -> Model First Development. Underscores, welcome back! Not every database is case insensitive, and not every organization requires PasCal cased table/field names, some demand all lower or all uppercase names with underscores at word breaks. Say you create an entity model with an entity called OrderLine. You work with Oracle and your organization requires underscores at word breaks: a table created from OrderLine should be called ORDER_LINE. LLBLGen Pro allows you to do that: with a simple checkbox you can order LLBLGen Pro to insert an underscore at each word break for the type of database you're working with: case sensitive or case insensitive. Checking the checkbox Insert underscore at word break case insensitive dbs will let LLBLGen Pro create a table from the entity called Order_Line. Half-way there, as there are still lower case characters there and you need all caps. No worries, see below Casing directives so everyone can sleep well at night For case sensitive databases and case insensitive databases there is one setting for each of them which controls the casing of the name created from a model element (e.g. a table created from an entity definition using the auto-mapping feature). The settings can have the following values: AsProjectElement, AllUpperCase or AllLowerCase. AsProjectElement is the default, and it keeps the casing as-is. In our example, we need to get all upper case characters, so we select AllUpperCase for the setting for case sensitive databases. This will produce the name ORDER_LINE. Sequence naming after a pattern Some databases support sequences, and using model-first development it's key to have sequences, when needed, to be created automatically and if possible using a name which shows where they're used. Say you have an entity Order and you want to have the PK values be created by the database using a sequence. The database you're using supports sequences (e.g. Oracle) and as you want all numeric PK fields to be sequenced, you have enabled this by the setting Auto assign sequences to integer pks. When you're using LLBLGen Pro's auto-map feature, to create new tables and constraints from the model, it will create a new table, ORDER, based on your settings I previously discussed above, with a PK field ID and it also creates a sequence, SEQ_ORDER, which is auto-assigns to the ID field mapping. The name of the sequence is created by using a pattern, defined in the Model First Development setting Sequence pattern, which uses plain text and macros like with the other patterns previously discussed. Grouping and schemas When you start from scratch, and you're working model first, the tables created by LLBLGen Pro will be in a catalog and / or schema created by LLBLGen Pro as well. If you use LLBLGen Pro's grouping feature, which allows you to group entities and other model elements into groups in the project (described in a future blog post), you might want to have that group name reflected in the schema name the targets of the model elements are in. Say you have a model with a group CRM and a group HRM, both with entities unique for these groups, e.g. Employee in HRM, Customer in CRM. When auto-mapping this model to create tables, you might want to have the table created for Employee in the HRM schema but the table created for Customer in the CRM schema. LLBLGen Pro will do just that when you check the setting Set schema name after group name to true (default). This gives you total control over where what is placed in the database from your model. But I want plural table names... and TBL_ prefixes! For now we follow best practices which suggest singular table names and no prefixes/suffixes for names. Of course that won't keep everyone happy, so we're looking into making it possible to have that in a future version. Conclusion LLBLGen Pro offers a variety of options to let the modeling system do as much work for you as possible. Hopefully you enjoyed this little highlight post and that it has given you new insights in the smaller features available to you in LLBLGen Pro, ones you might not have thought off in the first place. Enjoy!

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  • Pre-filtering and shaping OData feeds using WCF Data Services and the Entity Framework - Part 2

    - by rajbk
    In the previous post, you saw how to create an OData feed and pre-filter the data. In this post, we will see how to shape the data. A sample project is attached at the bottom of this post. Pre-filtering and shaping OData feeds using WCF Data Services and the Entity Framework - Part 1 Shaping the feed The Product feed we created earlier returns too much information about our products. Let’s change this so that only the following properties are returned – ProductID, ProductName, QuantityPerUnit, UnitPrice, UnitsInStock. We also want to return only Products that are not discontinued.  Splitting the Entity To shape our data according to the requirements above, we are going to split our Product Entity into two and expose one through the feed. The exposed entity will contain only the properties listed above. We will use the other Entity in our Query Interceptor to pre-filter the data so that discontinued products are not returned. Go to the design surface for the Entity Model and make a copy of the Product entity. A “Product1” Entity gets created.   Rename Product1 to ProductDetail. Right click on the Product entity and select “Add Association” Make a one to one association between Product and ProductDetails.   Keep only the properties we wish to expose on the Product entity and delete all other properties on it (see diagram below). You delete a property on an Entity by right clicking on the property and selecting “delete”. Keep the ProductID on the ProductDetail. Delete any other property on the ProductDetail entity that is already present in the Product entity. Your design surface should look like below:    Mapping Entity to Database Tables Right click on “ProductDetail” and go to “Table Mapping”   Add a mapping to the “Products” table in the Mapping Details.   After mapping ProductDetail, you should see the following.   Add a referential constraint. Lets add a referential constraint which is similar to a referential integrity constraint in SQL. Double click on the Association between the Entities and add the constraint with “Principal” set to “Product”. Let us review what we did so far. We made a copy of the Product entity and called it ProductDetail We created a one to one association between these entities Excluding the ProductID, we made sure properties were not duplicated between these entities  We added a ProductDetail entity to Products table mapping (Entity to Database). We added a referential constraint between the entities. Lets build our project. We get the following error: ”'NortwindODataFeed.Product' does not contain a definition for 'Discontinued' and no extension method 'Discontinued' accepting a first argument of type 'NortwindODataFeed.Product' could be found …" The reason for this error is because our Product Entity no longer has a “Discontinued” property. We “moved” it to the ProductDetail entity since we want our Product Entity to contain only properties that will be exposed by our feed. Since we have a one to one association between the entities, we can easily rewrite our Query Interceptor like so: [QueryInterceptor("Products")] public Expression<Func<Product, bool>> OnReadProducts() { return o => o.ProductDetail.Discontinued == false; } Similarly, all “hidden” properties of the Product table are available to us internally (through the ProductDetail Entity) for any additional logic we wish to implement. Compile the project and view the feed. We see that the feed returns only the properties that were part of the requirement.   To see the data in JSON format, you have to create a request with the following request header Accept: application/json, text/javascript, */* (easy to do in jQuery) The result should look like this: { "d" : { "results": [ { "__metadata": { "uri": "http://localhost.:2576/DataService.svc/Products(1)", "type": "NorthwindModel.Product" }, "ProductID": 1, "ProductName": "Chai", "QuantityPerUnit": "10 boxes x 20 bags", "UnitPrice": "18.0000", "UnitsInStock": 39 }, { "__metadata": { "uri": "http://localhost.:2576/DataService.svc/Products(2)", "type": "NorthwindModel.Product" }, "ProductID": 2, "ProductName": "Chang", "QuantityPerUnit": "24 - 12 oz bottles", "UnitPrice": "19.0000", "UnitsInStock": 17 }, { ... ... If anyone has the $format operation working, please post a comment. It was not working for me at the time of writing this.  We have successfully pre-filtered our data to expose only products that have not been discontinued and shaped our data so that only certain properties of the Entity are exposed. Note that there are several other ways you could implement this like creating a QueryView, Stored Procedure or DefiningQuery. You have seen how easy it is to create an OData feed, shape the data and pre-filter it by hardly writing any code of your own. For more details on OData, Google it with your favorite search engine :-) Also check out the one of the most passionate persons I have ever met, Pablo Castro – the Architect of Aristoria WCF Data Services. Watch his MIX 2010 presentation titled “OData: There's a Feed for That” here. Download Sample Project for VS 2010 RTM NortwindODataFeed.zip

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  • Cisco ASA: How to route PPPoE-assigned subnet?

    - by Martijn Heemels
    We've just received a fiber uplink, and I'm trying to configure our Cisco ASA 5505 to properly use it. The provider requires us to connect via PPPoE, and I managed to configure the ASA as a PPPoE client and establish a connection. The ASA is assigned an IP address by PPPoE, and I can ping out from the ASA to the internet, but I should have access to an entire /28 subnet. I can't figure out how to get that subnet configured on the ASA, so that I can route or NAT the available public addresses to various internal hosts. My assigned range is: 188.xx.xx.176/28 The address I get via PPPoE is 188.xx.xx.177/32, which according to our provider is our Default Gateway address. They claim the subnet is correctly routed to us on their side. How does the ASA know which range it is responsible for on the Fiber interface? How do I use the addresses from my range? To clarify my config; The ASA is currently configured to default-route to our ADSL uplink on port Ethernet0/0 (interface vlan2, nicknamed Outside). The fiber is connected to port Ethernet0/2 (interface vlan50, nicknamed Fiber) so I can configure and test it before making it the default route. Once I'm clear on how to set it all up, I'll fully replace the Outside interface with Fiber. My config (rather long): : Saved : ASA Version 8.3(2)4 ! hostname gw domain-name example.com enable password ****** encrypted passwd ****** encrypted names name 10.10.1.0 Inside-dhcp-network description Desktops and clients that receive their IP via DHCP name 10.10.0.208 svn.example.com description Subversion server name 10.10.0.205 marvin.example.com description LAMP development server name 10.10.0.206 dns.example.com description DNS, DHCP, NTP ! interface Vlan2 description Old ADSL WAN connection nameif outside security-level 0 ip address 192.168.1.2 255.255.255.252 ! interface Vlan10 description LAN vlan 10 Regular LAN traffic nameif inside security-level 100 ip address 10.10.0.254 255.255.0.0 ! interface Vlan11 description LAN vlan 11 Lab/test traffic nameif lab security-level 90 ip address 10.11.0.254 255.255.0.0 ! interface Vlan20 description LAN vlan 20 ISCSI traffic nameif iscsi security-level 100 ip address 10.20.0.254 255.255.0.0 ! interface Vlan30 description LAN vlan 30 DMZ traffic nameif dmz security-level 50 ip address 10.30.0.254 255.255.0.0 ! interface Vlan40 description LAN vlan 40 Guests access to the internet nameif guests security-level 50 ip address 10.40.0.254 255.255.0.0 ! interface Vlan50 description New WAN Corporate Internet over fiber nameif fiber security-level 0 pppoe client vpdn group KPN ip address pppoe ! interface Ethernet0/0 switchport access vlan 2 speed 100 duplex full ! interface Ethernet0/1 switchport trunk allowed vlan 10,11,30,40 switchport trunk native vlan 10 switchport mode trunk ! interface Ethernet0/2 switchport access vlan 50 speed 100 duplex full ! interface Ethernet0/3 shutdown ! interface Ethernet0/4 shutdown ! interface Ethernet0/5 switchport access vlan 20 ! interface Ethernet0/6 shutdown ! interface Ethernet0/7 shutdown ! boot system disk0:/asa832-4-k8.bin ftp mode passive clock timezone CEST 1 clock summer-time CEDT recurring last Sun Mar 2:00 last Sun Oct 3:00 dns domain-lookup inside dns server-group DefaultDNS name-server dns.example.com domain-name example.com same-security-traffic permit inter-interface same-security-traffic permit intra-interface object network inside-net subnet 10.10.0.0 255.255.0.0 object network svn.example.com host 10.10.0.208 object network marvin.example.com host 10.10.0.205 object network lab-net subnet 10.11.0.0 255.255.0.0 object network dmz-net subnet 10.30.0.0 255.255.0.0 object network guests-net subnet 10.40.0.0 255.255.0.0 object network dhcp-subnet subnet 10.10.1.0 255.255.255.0 description DHCP assigned addresses on Vlan 10 object network Inside-vpnpool description Pool of assignable addresses for VPN clients object network vpn-subnet subnet 10.10.3.0 255.255.255.0 description Address pool assignable to VPN clients object network dns.example.com host 10.10.0.206 description DNS, DHCP, NTP object-group service iscsi tcp description iscsi storage traffic port-object eq 3260 access-list outside_access_in remark Allow access from outside to HTTP on svn. access-list outside_access_in extended permit tcp any object svn.example.com eq www access-list Insiders!_splitTunnelAcl standard permit 10.10.0.0 255.255.0.0 access-list iscsi_access_in remark Prevent disruption of iscsi traffic from outside the iscsi vlan. access-list iscsi_access_in extended deny tcp any interface iscsi object-group iscsi log warnings ! snmp-map DenyV1 deny version 1 ! pager lines 24 logging enable logging timestamp logging asdm-buffer-size 512 logging monitor warnings logging buffered warnings logging history critical logging asdm errors logging flash-bufferwrap logging flash-minimum-free 4000 logging flash-maximum-allocation 2000 mtu outside 1500 mtu inside 1500 mtu lab 1500 mtu iscsi 9000 mtu dmz 1500 mtu guests 1500 mtu fiber 1492 ip local pool DHCP_VPN 10.10.3.1-10.10.3.20 mask 255.255.0.0 ip verify reverse-path interface outside no failover icmp unreachable rate-limit 10 burst-size 5 asdm image disk0:/asdm-635.bin asdm history enable arp timeout 14400 nat (inside,outside) source static any any destination static vpn-subnet vpn-subnet ! object network inside-net nat (inside,outside) dynamic interface object network svn.example.com nat (inside,outside) static interface service tcp www www object network lab-net nat (lab,outside) dynamic interface object network dmz-net nat (dmz,outside) dynamic interface object network guests-net nat (guests,outside) dynamic interface access-group outside_access_in in interface outside access-group iscsi_access_in in interface iscsi route outside 0.0.0.0 0.0.0.0 192.168.1.1 1 timeout xlate 3:00:00 timeout conn 1:00:00 half-closed 0:10:00 udp 0:02:00 icmp 0:00:02 timeout sunrpc 0:10:00 h323 0:05:00 h225 1:00:00 mgcp 0:05:00 mgcp-pat 0:05:00 timeout sip 0:30:00 sip_media 0:02:00 sip-invite 0:03:00 sip-disconnect 0:02:00 timeout sip-provisional-media 0:02:00 uauth 0:05:00 absolute timeout tcp-proxy-reassembly 0:01:00 dynamic-access-policy-record DfltAccessPolicy aaa-server SBS2003 protocol radius aaa-server SBS2003 (inside) host 10.10.0.204 timeout 5 key ***** aaa authentication enable console SBS2003 LOCAL aaa authentication ssh console SBS2003 LOCAL aaa authentication telnet console SBS2003 LOCAL http server enable http 10.10.0.0 255.255.0.0 inside snmp-server host inside 10.10.0.207 community ***** version 2c snmp-server location Server room snmp-server contact [email protected] snmp-server community ***** snmp-server enable traps snmp authentication linkup linkdown coldstart snmp-server enable traps syslog crypto ipsec transform-set TRANS_ESP_AES-256_SHA esp-aes-256 esp-sha-hmac crypto ipsec transform-set TRANS_ESP_AES-256_SHA mode transport crypto ipsec transform-set ESP-AES-256-MD5 esp-aes-256 esp-md5-hmac crypto ipsec transform-set ESP-DES-SHA esp-des esp-sha-hmac crypto ipsec transform-set ESP-DES-MD5 esp-des esp-md5-hmac crypto ipsec transform-set ESP-AES-192-MD5 esp-aes-192 esp-md5-hmac crypto ipsec transform-set ESP-3DES-MD5 esp-3des esp-md5-hmac crypto ipsec transform-set ESP-AES-256-SHA esp-aes-256 esp-sha-hmac crypto ipsec transform-set ESP-AES-128-SHA esp-aes esp-sha-hmac crypto ipsec transform-set ESP-AES-192-SHA esp-aes-192 esp-sha-hmac crypto ipsec transform-set ESP-AES-128-MD5 esp-aes esp-md5-hmac crypto ipsec transform-set ESP-3DES-SHA esp-3des esp-sha-hmac crypto ipsec security-association lifetime seconds 28800 crypto ipsec security-association lifetime kilobytes 4608000 crypto dynamic-map outside_dyn_map 20 set pfs group5 crypto dynamic-map outside_dyn_map 20 set transform-set TRANS_ESP_AES-256_SHA crypto dynamic-map SYSTEM_DEFAULT_CRYPTO_MAP 65535 set transform-set ESP-AES-128-SHA ESP-AES-128-MD5 ESP-AES-192-SHA ESP-AES-192-MD5 ESP-AES-256-SHA ESP-AES-256-MD5 ESP-3DES-SHA ESP-3DES-MD5 ESP-DES-SHA ESP-DES-MD5 crypto map outside_map 65535 ipsec-isakmp dynamic SYSTEM_DEFAULT_CRYPTO_MAP crypto map outside_map interface outside crypto isakmp enable outside crypto isakmp policy 1 authentication pre-share encryption 3des hash sha group 2 lifetime 86400 telnet 10.10.0.0 255.255.0.0 inside telnet timeout 5 ssh scopy enable ssh 10.10.0.0 255.255.0.0 inside ssh timeout 5 ssh version 2 console timeout 30 management-access inside vpdn group KPN request dialout pppoe vpdn group KPN localname INSIDERS vpdn group KPN ppp authentication pap vpdn username INSIDERS password ***** store-local dhcpd address 10.40.1.0-10.40.1.100 guests dhcpd dns 8.8.8.8 8.8.4.4 interface guests dhcpd update dns interface guests dhcpd enable guests ! threat-detection basic-threat threat-detection scanning-threat threat-detection statistics host number-of-rate 2 threat-detection statistics port number-of-rate 3 threat-detection statistics protocol number-of-rate 3 threat-detection statistics access-list threat-detection statistics tcp-intercept rate-interval 30 burst-rate 400 average-rate 200 ntp server dns.example.com source inside prefer webvpn group-policy DfltGrpPolicy attributes vpn-tunnel-protocol IPSec l2tp-ipsec group-policy Insiders! internal group-policy Insiders! attributes wins-server value 10.10.0.205 dns-server value 10.10.0.206 vpn-tunnel-protocol IPSec l2tp-ipsec split-tunnel-policy tunnelspecified split-tunnel-network-list value Insiders!_splitTunnelAcl default-domain value example.com username martijn password ****** encrypted privilege 15 username marcel password ****** encrypted privilege 15 tunnel-group DefaultRAGroup ipsec-attributes pre-shared-key ***** tunnel-group Insiders! type remote-access tunnel-group Insiders! general-attributes address-pool DHCP_VPN authentication-server-group SBS2003 LOCAL default-group-policy Insiders! tunnel-group Insiders! ipsec-attributes pre-shared-key ***** ! class-map global-class match default-inspection-traffic class-map type inspect http match-all asdm_medium_security_methods match not request method head match not request method post match not request method get ! ! policy-map type inspect dns preset_dns_map parameters message-length maximum 512 policy-map type inspect http http_inspection_policy parameters protocol-violation action drop-connection policy-map global-policy class global-class inspect dns inspect esmtp inspect ftp inspect h323 h225 inspect h323 ras inspect http inspect icmp inspect icmp error inspect mgcp inspect netbios inspect pptp inspect rtsp inspect snmp DenyV1 ! service-policy global-policy global smtp-server 123.123.123.123 prompt hostname context call-home profile CiscoTAC-1 no active destination address http https://tools.cisco.com/its/service/oddce/services/DDCEService destination address email [email protected] destination transport-method http subscribe-to-alert-group diagnostic subscribe-to-alert-group environment subscribe-to-alert-group inventory periodic monthly subscribe-to-alert-group configuration periodic monthly subscribe-to-alert-group telemetry periodic daily hpm topN enable Cryptochecksum:a76bbcf8b19019771c6d3eeecb95c1ca : end asdm image disk0:/asdm-635.bin asdm location svn.example.com 255.255.255.255 inside asdm location marvin.example.com 255.255.255.255 inside asdm location dns.example.com 255.255.255.255 inside asdm history enable

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  • iPhone Objective C - error: pointer value used where a floating point value was expected

    - by Mausimo
    I do not understand why i am getting this error. Here is the related code: Photo.h #import <CoreData/CoreData.h> @class Person; @interface Photo : NSManagedObject { } @property (nonatomic, retain) NSData * imageData; @property (nonatomic, retain) NSNumber * Latitude; @property (nonatomic, retain) NSString * ImageName; @property (nonatomic, retain) NSString * ImagePath; @property (nonatomic, retain) NSNumber * Longitude; @property (nonatomic, retain) Person * PhotoToPerson; @end Photo.m #import "Photo.h" #import "Person.h" @implementation Photo @dynamic imageData; @dynamic Latitude; @dynamic ImageName; @dynamic ImagePath; @dynamic Longitude; @dynamic PhotoToPerson; @end This is a mapViewController.m class i have created. If i run this, the CLLocationDegrees CLLat and CLLong lines: CLLocationDegrees CLLat = (CLLocationDegrees)photo.Latitude; CLLocationDegrees CLLong = (CLLocationDegrees)photo.Longitude; give me the error : pointer value used where a floating point value was expected. for(int i = 0; i < iPerson; i++) { //get the person that corresponds to the row indexPath that is currently being rendered and set the text Person * person = (Person *)[myArrayPerson objectAtIndex:i]; //get the photos associated with the person NSArray * PhotoArray = [person.PersonToPhoto allObjects]; int iPhoto = [PhotoArray count]; for(int j = 0; j < iPhoto; j++) { //get the first photo (all people will have atleast 1 photo, else they will not exist). Set the image Photo * photo = (Photo *)[PhotoArray objectAtIndex:j]; if(photo.Latitude != nil && photo.Longitude != nil) { MyAnnotation *ann = [[MyAnnotation alloc] init]; ann.title = photo.ImageName; ann.subtitle = photo.ImageName; CLLocationCoordinate2D cord; CLLocationDegrees CLLat = (CLLocationDegrees)photo.Latitude; CLLocationDegrees CLLong = (CLLocationDegrees)photo.Longitude; cord.latitude = CLLat; cord.longitude = CLLong; ann.coordinate = cord; [mkMapView addAnnotation:ann]; } } }

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  • A problem with the asp.net create user control

    - by Sir Psycho
    Hi, I've customised the asp.net login control and it seems to create new accounts fine, but if I duplicate the user id thats already registered or enter an email thats already used, the error messages arn't displaying. Its driving me crazy. The page just refreshes without showing an error. I've included the as instructed on the MSDN site but nothing. http://msdn.microsoft.com/en-us/library/ms178342.aspx <asp:CreateUserWizard ErrorMessageStyle-BorderColor="Azure" ID="CreateUserWizard1" runat="server" ContinueDestinationPageUrl="~/home.aspx"> <WizardSteps> <asp:CreateUserWizardStep ID="CreateUserWizardStep1" runat="server"> <ContentTemplate> <asp:Literal ID="ErrorMessage" runat="server"></asp:Literal> <div class="fieldLine"> <asp:Label ID="lblFirstName" runat="server" Text="First Name:" AssociatedControlID="tbxFirstName"></asp:Label> <asp:Label ID="lblLastName" runat="server" Text="Last Name:" AssociatedControlID="tbxLastName"></asp:Label> </div> <div class="fieldLine"> <asp:TextBox ID="tbxFirstName" runat="server"></asp:TextBox> <asp:TextBox ID="tbxLastName" runat="server"></asp:TextBox> </div> <asp:Label ID="lblEmail" runat="server" Text="Email:" AssociatedControlID="Email"></asp:Label> <asp:TextBox ID="Email" runat="server" CssClass="wideInput"></asp:TextBox><br /> <asp:RequiredFieldValidator ID="RequiredFieldValidator1" runat="server" CssClass="aspValidator" Display="Dynamic" ControlToValidate="Email" ErrorMessage="Required"></asp:RequiredFieldValidator> <asp:RegularExpressionValidator ID="RegularExpressionValidator1" runat="server" Display="Dynamic" CssClass="aspValidator" ControlToValidate="Email" SetFocusOnError="true" ValidationExpression="^(?:[a-zA-Z0-9_'^&amp;/+-])+(?:\.(?:[a-zA-Z0-9_'^&amp;/+-])+)*@(?:(?:\[?(?:(?:25[0-5]|2[0-4][0-9]|[01]?[0-9][0-9]?))\.){3}(?:(?:25[0-5]|2[0-4][0-9]|[01]?[0-9][0-9]?)\]?)|(?:[a-zA-Z0-9-]+\.)+(?:[a-zA-Z]){2,}\.?)$" ErrorMessage="Email address not valid"></asp:RegularExpressionValidator> <asp:Label ID="lblEmailConfirm" runat="server" Text="Confirm Email Address:" AssociatedControlID="tbxEmailConfirm"></asp:Label> <asp:TextBox ID="tbxEmailConfirm" runat="server" CssClass="wideInput"></asp:TextBox><br /> <asp:RequiredFieldValidator ID="RequiredFieldValidator2" runat="server" CssClass="aspValidator" Display="Dynamic" ControlToValidate="tbxEmailConfirm" ErrorMessage="Required"></asp:RequiredFieldValidator> <asp:RegularExpressionValidator ID="RegularExpressionValidator2" runat="server" Display="Dynamic" CssClass="aspValidator" ControlToValidate="tbxEmailConfirm" SetFocusOnError="true" ValidationExpression="^(?:[a-zA-Z0-9_'^&amp;/+-])+(?:\.(?:[a-zA-Z0-9_'^&amp;/+-])+)*@(?:(?:\[?(?:(?:25[0-5]|2[0-4][0-9]|[01]?[0-9][0-9]?))\.){3}(?:(?:25[0-5]|2[0-4][0-9]|[01]?[0-9][0-9]?)\]?)|(?:[a-zA-Z0-9-]+\.)+(?:[a-zA-Z]){2,}\.?)$" ErrorMessage="Email address not valid"></asp:RegularExpressionValidator> <asp:CompareValidator ID="CompareValidator1" runat="server" Display="Dynamic" SetFocusOnError="true" CssClass="aspValidator" ControlToCompare="Email" ControlToValidate="tbxEmailConfirm" ErrorMessage="Email address' do not match"></asp:CompareValidator> <asp:Label ID="lblUsername" runat="server" Text="Username:" AssociatedControlID="UserName"></asp:Label> <asp:TextBox ID="UserName" runat="server" MaxLength="12"></asp:TextBox><br /> <asp:CustomValidator ID="CustomValidatorUserName" runat="server" Display="Dynamic" SetFocusOnError="true" CssClass="aspValidator" ValidateEmptyText="true" ControlToValidate="UserName" ErrorMessage="Username can be between 6 and 12 characters." ClientValidationFunction="ValidateLength" OnServerValidate="ValidateUserName"></asp:CustomValidator> <div class="fieldLine"> <asp:Label ID="lblPassword" runat="server" Text="Password:" AssociatedControlID="Password"></asp:Label> <asp:Label ID="lblPasswordConfirm" runat="server" Text="Confirm Password:" AssociatedControlID="ConfirmPassword" CssClass="confirmPassword"></asp:Label> </div> <div class="fieldLine"> <asp:TextBox ID="Password" runat="server" TextMode="Password"></asp:TextBox> <asp:TextBox ID="ConfirmPassword" runat="server" TextMode="Password"></asp:TextBox><br /> <asp:CustomValidator ID="CustomValidatorPassword" runat="server" Display="Dynamic" SetFocusOnError="true" CssClass="aspValidator" ControlToValidate="Password" ValidateEmptyText="true" ErrorMessage="Password can be between 6 and 12 characters" ClientValidationFunction="ValidateLength" OnServerValidate="ValidatePassword"></asp:CustomValidator> <asp:CustomValidator ID="CustomValidatorConfirmPassword" runat="server" Display="Dynamic" SetFocusOnError="true" CssClass="aspValidator" ControlToValidate="ConfirmPassword" ValidateEmptyText="true" ErrorMessage="Password can be between 6 and 12 characters" ClientValidationFunction="ValidateLength" OnServerValidate="ValidatePassword"></asp:CustomValidator> <asp:CompareValidator ID="CompareValidator2" runat="server" Enabled="false" Display="Dynamic" SetFocusOnError="true" CssClass="aspValidator" ControlToCompare="Password" ControlToValidate="ConfirmPassword" ErrorMessage="Passwords do not match"></asp:CompareValidator> </div> <asp:Label ID="lblCaptch" runat="server" Text="Captcha:" AssociatedControlID="imgCaptcha"></asp:Label> <div class="borderBlue" style="width:200px;"> <asp:Image ID="imgCaptcha" runat="server" ImageUrl="~/JpegImage.aspx" /><br /> </div> <asp:TextBox ID="tbxCaptcha" runat="server" CssClass="captchaText"></asp:TextBox> <asp:RequiredFieldValidator ControlToValidate="tbxCaptcha" CssClass="aspValidator" ID="RequiredFieldValidator3" runat="server" ErrorMessage="Required"></asp:RequiredFieldValidator> <asp:CustomValidator ID="CustomValidator1" ControlToValidate="tbxCaptcha" runat="server" OnServerValidate="ValidateCaptcha" ErrorMessage="Captcha incorrect"></asp:CustomValidator> </ContentTemplate> <CustomNavigationTemplate> <div style="float:left;"> <asp:Button ID="CreateUser" runat="server" Text="Register Now!" CausesValidation="true" CommandName="CreateUser" OnCommand="CreateUserClick" CssClass="registerButton" /> </div> </CustomNavigationTemplate> </asp:CreateUserWizardStep> <asp:CompleteWizardStep ID="CompleteWizardStep1" runat="server"> <ContentTemplate> <table border="0" style="font-size: 100%; font-family: Verdana" id="TABLE1" > <tr> <td align="center" colspan="2" style="font-weight: bold; color: white; background-color: #5d7b9d; height: 18px;"> Complete</td> </tr> <tr> <td> Your account has been successfully created.<br /> </td> </tr> <tr> <td align="right" colspan="2"> <asp:Button ID="Button1" PostBackUrl="~/home.aspx" runat="server" Text="Button" /> </td> </tr> </table> </ContentTemplate> </asp:CompleteWizardStep> </WizardSteps> </asp:CreateUserWizard>

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  • Asp.net mvc 2 .net 4.0 error when View model type is Tuple with more than 4 items

    - by Bojan
    When I create strongly typed View in Asp.net mvc 2, .net 4.0 with model type Tuple I get error when Tuple have more than 4 items example 1: type of view is Tuple<string, string, string, string> (4-tuple) and everything works fine view: <%@ Page Title="" Language="C#" MasterPageFile="~/Views/Shared/WebUI.Master" Inherits="System.Web.Mvc.ViewPage<Tuple<string, string, string, string>>" %> controller: var tuple = Tuple.Create("a", "b", "c", "d"); return View(tuple); example 2: type of view is Tuple<string, string, string, string, string> (5-tuple) and I have this error: Compiler Error Message: CS1003: Syntax error, '>' expected view: <%@ Page Title="" Language="C#" MasterPageFile="~/Views/Shared/WebUI.Master" Inherits="System.Web.Mvc.ViewPage<Tuple<string, string, string, string, string>>" %> controller: var tuple = Tuple.Create("a", "b", "c", "d", "e"); return View(tuple); example 3 if my view model is of type dynamic I can use both 4-tuple and 5-tuple and there is no error on page view: <%@ Page Title="" Language="C#" MasterPageFile="~/Views/Shared/WebUI.Master" Inherits="System.Web.Mvc.ViewPage<dynamic>" %> controller: dynamic model = new ExpandoObject(); model.tuple = Tuple.Create("a", "b", "c", "d"); return View(model); or view: <%@ Page Title="" Language="C#" MasterPageFile="~/Views/Shared/WebUI.Master" Inherits="System.Web.Mvc.ViewPage<dynamic>" %> controller: dynamic model = new ExpandoObject(); model.tuple = Tuple.Create("a", "b", "c", "d", "e"); return View(model); Even if I have something like Tuple<string, Tuple<string, string, string>, string> 3-tuple and one of the items is also a tuple and sum of items in all tuples is more than 4 I get the same error, Tuple<string, Tuple<string, string>, string> works fine

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  • How To: Group Column Headings In WPF.

    - by VoidDweller
    -------------------------------------------------------------------------- |[ Common Category ]|[ Dynamic Category 0 ]|[ Dynamic Category N ]| -------------------------------------------------------------------------- |[Header 1]|[Header 2]|[ Type 0 ]|[ Type N ]|[ Type 0 ]|[ Type N ]| -------------------------------------------------------------------------- |[Data 2 Group] | -------------------------------------------------------------------------- | Data A | Data 2 || Null | Data 1 || Data 0 | Data 1 || | Data B | Data 2 || Data 0 | Null || Data 0 | Data 1 || -------------------------------------------------------------------------- |[Data 1 Group] | -------------------------------------------------------------------------- | Data C | Data 1 || Null | Data 1 || Data 0 | Data 1 || | Data D | Data 1 || Null | Null || Data 0 | Null || -------------------------------------------------------------------------- Dynamic Category: Columns can be 0 or more. Must contain 1 or more Type Columns. Will only be displayed if any row contains Type Column data associated with it. Data Rows: Will be added Asynchronously. Will be grouped by a Common Category column. Will add a Dynamic Category if it does not yet exist. Will add a Type Column if it does not yet exist within its appropriate Dynamic Category. Platform Info: WPF .Net 3.5 sp1 C# I have a few partially functional prototypes, but each has it's own major set of problems. Can any of you give me some guidance on this? A working prototype would be even better! Envision this nicely styled. :-)

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  • How are DynamicResources built and their use in contextmenus.

    - by miguel
    Are dynamic resources truly dynamic? If I define a DynamicResource, I realise that an expression is created (where?) that is not translated into a resource until runtime, however, What I do not understans is whether this dynamicresouce, once built, is now "Static" For instance, if I create a context menu via a dynamicresource, are the menuitems which are created at runtime on access then static, even if they are bound? If so, how can i create a dynamic context menu in XAML?

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  • Best way to translate from IDictionary to a generic IDictionary

    - by George Mauer
    I've got an IDictionary field that I would like to expose via a property of type IDictionary<string, dynamic> the conversion is surprisingly difficult since I have no idea what I can .Cast<>() the IDictionary to. Best I've got: IDictionary properties; protected virtual IDictionary<string, dynamic> Properties { get { return _properties.Keys.Cast<string>() .ToDictionary(name=>name, name=> _properties[name] as dynamic); } }

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  • How are DynamicResources built? Use in contextmenus.

    - by miguel
    Are dynamic resources truly dynamic? If I define a DynamicResource, I realise that an expression is created (where?) that is not translated into a resource until runtime, however, What I do not understans is whether this dynamicresouce, once built, is now "Static" For instance, if I create a context menu via a dynamicresource, are the menuitems which are created at runtime on access then static, even if they are bound? If so, how can i create a dynamic context menu in XAML?

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  • Druapl & Regular PHP Integration

    - by user333128
    I'm building a new website which has one core application and many content pages. Content pages are mostly dynamic and I require a way to manage this dynamic content on a regular basis. The core application's main functionality is a 3 step process or reading user data (input page), reading data from MySQL (product page) and submitting an application to an email address (application page). Ideally I would like to build the core application in regular PHP and leverage Drupal for its content management capabilities. Can Drupal and regular PHP be integrated as I suggest easily? My feeling is that coding the core application as a Drupal module(s) will add layers of complexity that could be difficult to code from the outset and maintain later on as the system matures - so I would really like to just use regular PHP. Let me explain where dynamic content (managed by the CMS) intersects with the core application: Dynamic content such as FAQ data is used both on the 'normal' help pages and also within a mini-feed displayed within core application pages down a right hand side column. In this column, 3 random questions are pulled from the database and displayed as a feed. When users click on FAQ question they are not taken away from the core application product page but are instead shown data in a pop-up window displaying the question and answer. In addition, users can browse other questions and answers through a simple navigation menu within this popup. There are 3 such like feeds as I describe above that I require on the core application product page. So, what is the ideal solution here in terms of 'keeping things simple' for both the management of dynamic content and the ease of coding the core application? Can 'regular PHP' and Drupal co-exist 'peacefully'? If so, how is this technically possible? Because there is some content managed by Drupal contained within core application pages, can the core application still be coded in regular PHP? Any advice / suggestions? Thank you! Jim.

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  • Want to check fields for data fast.

    - by Tom
    We have a database setup that consists of two parts: a static structure, and dynamic additions. For each database, the dynamic can be different, and sometimes we don't have data for all the dynamic fields. Rigt now, we check for empties by looking at the total count of records in the entire table, but we want to move to a more refined method of checking for empties if possible. Is it possible to quickly check through several hundred fields and see which ones are empty and which ones are populated?

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  • Standards Corner: OAuth WG Client Registration Problem

    - by Tanu Sood
    Phil Hunt is an active member of multiple industry standards groups and committees (see brief bio at the end of the post) and has spearheaded discussions, creation and ratifications of  Normal 0 false false false EN-US X-NONE X-NONE MicrosoftInternetExplorer4 /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0in 5.4pt 0in 5.4pt; mso-para-margin:0in; mso-para-margin-bottom:.0001pt; mso-pagination:widow-orphan; font-family:"Calibri","sans-serif"; mso-ascii- mso-ascii-theme-font:minor-latin; mso-fareast-font-family:"Times New Roman"; mso-fareast-theme-font:minor-fareast; mso-hansi- mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi;} industry standards including the Kantara Identity Governance Framework, among others. Being an active voice in the industry standards development world, we have invited him to share his discussions, thoughts, news & updates, and discuss use cases, implementation success stories (and even failures) around industry standards on this monthly column. Author: Phil Hunt This afternoon, the OAuth Working Group will meet at IETF88 in Vancouver to discuss some important topics important to the maturation of OAuth. One of them is the OAuth client registration problem.OAuth (RFC6749) was initially developed with a simple deployment model where there is only monopoly or singleton cloud instance of a web API (e.g. there is one Facebook, one Google, on LinkedIn, and so on). When the API publisher and API deployer are the same monolithic entity, it easy for developers to contact the provider and register their app to obtain a client_id and credential.But what happens when the API is for an open source project where there may be 1000s of deployed copies of the API (e.g. such as wordpress). In these cases, the authors of the API are not the people running the API. In these scenarios, how does the developer obtain a client_id? An example of an "open deployed" API is OpenID Connect. Connect defines an OAuth protected resource API that can provide personal information about an authenticated user -- in effect creating a potentially common API for potential identity providers like Facebook, Google, Microsoft, Salesforce, or Oracle. In Oracle's case, Fusion applications will soon have RESTful APIs that are deployed in many different ways in many different environments. How will developers write apps that can work against an openly deployed API with whom the developer can have no prior relationship?At present, the OAuth Working Group has two proposals two consider: Dynamic RegistrationDynamic Registration was originally developed for OpenID Connect and UMA. It defines a RESTful API in which a prospective client application with no client_id creates a new client registration record with a service provider and is issued a client_id and credential along with a registration token that can be used to update registration over time.As proof of success, the OIDC community has done substantial implementation of this spec and feels committed to its use. Why not approve?Well, the answer is that some of us had some concerns, namely: Recognizing instances of software - dynamic registration treats all clients as unique. It has no defined way to recognize that multiple copies of the same client are being registered other then assuming if the registration parameters are similar it might be the same client. Versioning and Policy Approval of open APIs and clients - many service providers have to worry about change management. They expect to have approval cycles that approve versions of server and client software for use in their environment. In some cases approval might be wide open, but in many cases, approval might be down to the specific class of software and version. Registration updates - when does a client actually need to update its registration? Shouldn't it be never? Is there some characteristic of deployed code that would cause it to change? Options lead to complexity - because each client is treated as unique, it becomes unclear how the clients and servers will agree on what credentials forms are acceptable and what OAuth features are allowed and disallowed. Yet the reality is, developers will write their application to work in a limited number of ways. They can't implement all the permutations and combinations that potential service providers might choose. Stateful registration - if the primary motivation for registration is to obtain a client_id and credential, why can't this be done in a stateless fashion using assertions? Denial of service - With so much stateful registration and the need for multiple tokens to be issued, will this not lead to a denial of service attack / risk of resource depletion? At the very least, because of the information gathered, it would difficult for service providers to clean up "failed" registrations and determine active from inactive or false clients. There has yet to be much wide-scale "production" use of dynamic registration other than in small closed communities. Client Association A second proposal, Client Association, has been put forward by Tony Nadalin of Microsoft and myself. We took at look at existing use patterns to come up with a new proposal. At the Berlin meeting, we considered how WS-STS systems work. More recently, I took a review of how mobile messaging clients work. I looked at how Apple, Google, and Microsoft each handle registration with APNS, GCM, and WNS, and a similar pattern emerges. This pattern is to use an existing credential (mutual TLS auth), or client bearer assertion and swap for a device specific bearer assertion.In the client association proposal, the developer's registration with the API publisher is handled by having the developer register with an API publisher (as opposed to the party deploying the API) and obtaining a software "statement". Or, if there is no "publisher" that can sign a statement, the developer may include their own self-asserted software statement.A software statement is a special type of assertion that serves to lock application registration profile information in a signed assertion. The statement is included with the client application and can then be used by the client to swap for an instance specific client assertion as defined by section 4.2 of the OAuth Assertion draft and profiled in the Client Association draft. The software statement provides a way for service provider to recognize and configure policy to approve classes of software clients, and simplifies the actual registration to a simple assertion swap. Because the registration is an assertion swap, registration is no longer "stateful" - meaning the service provider does not need to store any information to support the client (unless it wants to). Has this been implemented yet? Not directly. We've only delivered draft 00 as an alternate way of solving the problem using well-known patterns whose security characteristics and scale characteristics are well understood. Dynamic Take II At roughly the same time that Client Association and Software Statement were published, the authors of Dynamic Registration published a "split" version of the Dynamic Registration (draft-richer-oauth-dyn-reg-core and draft-richer-oauth-dyn-reg-management). While some of the concerns above are addressed, some differences remain. Registration is now a simple POST request. However it defines a new method for issuing client tokens where as Client Association uses RFC6749's existing extension point. The concern here is whether future client access token formats would be addressed properly. Finally, Dyn-reg-core does not yet support software statements. Conclusion The WG has some interesting discussion to bring this back to a single set of specifications. Dynamic Registration has significant implementation, but Client Association could be a much improved way to simplify implementation of the overall OpenID Connect specification and improve adoption. In fairness, the existing editors have already come a long way. Yet there are those with significant investment in the current draft. There are many that have expressed they don't care. They just want a standard. There is lots of pressure on the working group to reach consensus quickly.And that folks is how the sausage is made.Note: John Bradley and Justin Richer recently published draft-bradley-stateless-oauth-client-00 which on first look are getting closer. Some of the details seem less well defined, but the same could be said of client-assoc and software-statement. I hope we can merge these specs this week. Normal 0 false false false EN-US X-NONE X-NONE MicrosoftInternetExplorer4 /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0in 5.4pt 0in 5.4pt; mso-para-margin:0in; mso-para-margin-bottom:.0001pt; mso-pagination:widow-orphan; font-family:"Calibri","sans-serif"; mso-ascii- mso-ascii-theme-font:minor-latin; mso-fareast-font-family:"Times New Roman"; mso-fareast-theme-font:minor-fareast; mso-hansi- mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi;} About the Writer: Phil Hunt joined Oracle as part of the November 2005 acquisition of OctetString Inc. where he headed software development for what is now Oracle Virtual Directory. Since joining Oracle, Phil works as CMTS in the Identity Standards group at Oracle where he developed the Kantara Identity Governance Framework and provided significant input to JSR 351. Phil participates in several standards development organizations such as IETF and OASIS working on federation, authorization (OAuth), and provisioning (SCIM) standards.  Phil blogs at www.independentid.com and a Twitter handle of @independentid.

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  • CodePlex Daily Summary for Saturday, June 09, 2012

    CodePlex Daily Summary for Saturday, June 09, 2012Popular ReleasesARCBots API Program: ARCBots API Program v3 STABLE: Stable Release, you can find the update notes in the source code.Microsoft SQL Server Product Samples: Database: AdventureWorks Sample Reports 2008 R2: AdventureWorks Sample Reports 2008 R2.zip contains several reports include Sales Reason Comparisons SQL2008R2.rdl which uses Adventure Works DW 2008R2 as a data source reference. For more information, go to Sales Reason Comparisons report.RULI Chain Code Image Generator: RULI Chain Code BW Image Generator v. 0.4: added features: - 3x3 bitmask support - 7x7 bitmask support - app icon added some refactoring for later library-creationThe Chronicles of Asku: Alpha Test v1.1: Welcome to the Chronicles of Asku alpha test. The current state of the game is 2 tomb floors, level 10 cap, and almost all core systems in the game, excluding a store that you buy armor in. This is just a test for downloading the game, and severe bug hunts... INSTRUCTIONS: When you download the folder, right click within the folder and select EXTRACT ALL Run Setup.exe Follow any on screen instructions DO NOT TRY TO LOAD A CHARACTER IF YOU HAVE NEVER SAVED ONE BEFORE Patch 1.1 -Added a...Json.NET: Json.NET 4.5 Release 7: Fix - Fixed Metro build to pass Windows Application Certification Kit on Windows 8 Release Preview Fix - Fixed Metro build error caused by an anonymous type Fix - Fixed ItemConverter not being used when serializing dictionaries Fix - Fixed an incorrect object being passed to the Error event when serializing dictionaries Fix - Fixed decimal properties not being correctly ignored with DefaultValueHandlingLINQ Extensions Library: 1.0.3.0: New to release 1.0.3.0:Combinatronics: Combinations (unique) Combinations (with repetition) Permutations (unique) Permutations (with repetition) Convert jagged arrays to fixed multidimensional arrays Convert fixed multidimensional arrays to jagged arrays ElementAtMax ElementAtMin ElementAtAverage New set of array extension (1.0.2.8):Rotate Flip Resize (maintaing data) Split Fuse Replace Append and Prepend extensions (1.0.2.7) IndexOf extensions (1.0.2.7) Ne...Audio Pitch & Shift: Audio Pitch And Shift 4.5.0: Added Instruments tab for modules Open folder content feature Some bug fixesPython Tools for Visual Studio: 1.5 Beta 1: We’re pleased to announce the release of Python Tools for Visual Studio 1.5 Beta. Python Tools for Visual Studio (PTVS) is an open-source plug-in for Visual Studio which supports programming with the Python language. PTVS supports a broad range of features including: • Supports CPython, IronPython, Jython and PyPy • Python editor with advanced member, signature intellisense and refactoring • Code navigation: “Find all refs”, goto definition, and object browser • Local and remote debugging •...Circuit Diagram: Circuit Diagram 2.0 Beta 1: New in this release: Automatically flip components when placing Delete components using keyboard delete key Resize document Document properties window Print document Recent files list Confirm when exiting with unsaved changes Thumbnail previews in Windows Explorer for CDDX files Show shortcut keys in toolbox Highlight selected item in toolbox Zoom using mouse scroll wheel while holding down ctrl key Plugin support for: Custom export formats Custom import formats Open...Umbraco CMS: Umbraco CMS 5.2 Beta: The future of Umbracov5 represents the future architecture of Umbraco, so please be aware that while it's technically superior to v4 it's not yet on a par feature or performance-wise. What's new? For full details see our http://progress.umbraco.org task tracking page showing all items complete for 5.2. In a nutshellPackage Builder Starter Kits Dynamic Extension Methods Querying / IsHelpers Friendly alt template URLs Localization Various bug fixes / performance enhancements Gett...JayData - The cross-platform HTML5 data-management library for JavaScript: JayData 1.0.5: JayData is a unified data access library for JavaScript developers to query and update data from different sources like WebSQL, IndexedDB, OData, Facebook or YQL. See it in action in this 6 minutes video New features in JayData 1.0.5http://jaydata.org/blog/jaydata-1.0.5-is-here-with-authentication-support-and-more http://jaydata.org/blog/release-notes Sencha Touch 2 module (read-only)This module can be used to bind data retrieved by JayData to Sencha Touch 2 generated user interface. (exam...32feet.NET: 3.5: This version changes the 32feet.NET library (both desktop and NETCF) to use .NET Framework version 3.5. Previously we compiled for .NET v2.0. There are no code changes from our version 3.4. See the 3.4 release for more information. Changes due to compiling for .NET 3.5Applications should be changed to use NET/NETCF v3.5. Removal of class InTheHand.Net.Bluetooth.AsyncCompletedEventArgs, which we provided on NETCF. We now just use the standard .NET System.ComponentModel.AsyncCompletedEvent...DotNetNuke® Links: 06.02.01: Added new DNN 6.2.0 beta social feature "friends" BugfixesApplication Architecture Guidelines: Application Architecture Guidelines 3.0.7: 3.0.7Jolt Environment: Jolt v2 Stable: Many new features. Follow development here for more information: http://www.rune-server.org/runescape-development/rs-503-client-server/projects/298763-jolt-environment-v2.html Setup instructions in downloadSharePoint Euro 2012 - UEFA European Football Predictor: havivi.euro2012.wsp (1.5): New fetures:Multilingual Support Max users property in Standings Web Part Games time zone change (UTC +1) bug fix - Version 1.4 locking problem http://euro2012.codeplex.com/discussions/358262 bug fix - Field Title not found (v.1.3) German SP http://euro2012.codeplex.com/discussions/358189#post844228 Bug fix - Access is denied.for users with contribute rights Bug fix - Installing on non-English version of SharePoint Bug fix - Title Rules Installing SharePoint Euro 2012 PredictorSharePoint E...myManga: myManga v1.0.0.4: ChangeLogUpdating from Previous Version: Extract contents of Release - myManga v1.0.0.4.zip to previous version's folder. 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An updated Nuget package is also available at http://nuget.org/packages/MvvmLightLibsPreviewExtAspNet: ExtAspNet v3.1.7: +2012-06-03 v3.1.7 -?????????BUG,??????RadioButtonList?,AJAX????????BUG(swtseaman、????)。 +?Grid?BoundField、HyperLinkField、LinkButtonField、WindowField??HtmlEncode?HtmlEncodeFormatString(TiDi)。 -HtmlEncode?HtmlEncodeFormatString??????true,??????HTML????????。 -??????Asp.Net??GridView?BoundField?????????。 -http://msdn.microsoft.com/en-us/library/system.web.ui.webcontrols.boundfield.htmlencode -?Grid?HyperLinkField、WindowField??UrlEncode??,????URL??(???true)。 -?????????????,?????????????...LiveChat Starter Kit: LCSK v1.5.2: New features: Visitor location (City - Country) from geo-location Pass configuration via javascript for the chat box New visitor identification (no more using the IP address as visitor identification) To update from 1.5.1 Run the /src/1.5.2-sql-updates.txt SQL script to update your database tables. 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Extremamente útil para logs, verificações de transações, etc. DOP (Dynamic Object Proxy) is a library that contains classes that makes it possible that any method of any object can be intercepted by a dynamic proxy. By interceptin...EAIP: ???????? Flatland: Artificial life, or A-Life, is a broad and ever emerging field that has found its applications in almost any field: economics, medicine, traffic planning, shopping habits, patterns in music. And it is evident that work with modelling logical life in artificial environments is a necessity for the future software developer. 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  • Domain Validation in a CQRS architecture

    - by Jupaol
    Basically I want to know if there is a better way to validate my domain entities. This is how I am planning to do it but I would like your opinion The first approach I considered was: class Customer : EntityBase<Customer> { public void ChangeEmail(string email) { if(string.IsNullOrWhitespace(email)) throw new DomainException(“...”); if(!email.IsEmail()) throw new DomainException(); if(email.Contains(“@mailinator.com”)) throw new DomainException(); } } I actually do not like this validation because even when I am encapsulating the validation logic in the correct entity, this is violating the Open/Close principle (Open for extension but Close for modification) and I have found that violating this principle, code maintenance becomes a real pain when the application grows up in complexity. Why? Because domain rules change more often than we would like to admit, and if the rules are hidden and embedded in an entity like this, they are hard to test, hard to read, hard to maintain but the real reason why I do not like this approach is: if the validation rules change, I have to come and edit my domain entity. This has been a really simple example but in RL the validation could be more complex So following the philosophy of Udi Dahan, making roles explicit, and the recommendation from Eric Evans in the blue book, the next try was to implement the specification pattern, something like this class EmailDomainIsAllowedSpecification : IDomainSpecification<Customer> { private INotAllowedEmailDomainsResolver invalidEmailDomainsResolver; public bool IsSatisfiedBy(Customer customer) { return !this.invalidEmailDomainsResolver.GetInvalidEmailDomains().Contains(customer.Email); } } But then I realize that in order to follow this approach I had to mutate my entities first in order to pass the value being valdiated, in this case the email, but mutating them would cause my domain events being fired which I wouldn’t like to happen until the new email is valid So after considering these approaches, I came out with this one, since I am going to implement a CQRS architecture: class EmailDomainIsAllowedValidator : IDomainInvariantValidator<Customer, ChangeEmailCommand> { public void IsValid(Customer entity, ChangeEmailCommand command) { if(!command.Email.HasValidDomain()) throw new DomainException(“...”); } } Well that’s the main idea, the entity is passed to the validator in case we need some value from the entity to perform the validation, the command contains the data coming from the user and since the validators are considered injectable objects they could have external dependencies injected if the validation requires it. Now the dilemma, I am happy with a design like this because my validation is encapsulated in individual objects which brings many advantages: easy unit test, easy to maintain, domain invariants are explicitly expressed using the Ubiquitous Language, easy to extend, validation logic is centralized and validators can be used together to enforce complex domain rules. And even when I know I am placing the validation of my entities outside of them (You could argue a code smell - Anemic Domain) but I think the trade-off is acceptable But there is one thing that I have not figured out how to implement it in a clean way. How should I use this components... Since they will be injected, they won’t fit naturally inside my domain entities, so basically I see two options: Pass the validators to each method of my entity Validate my objects externally (from the command handler) I am not happy with the option 1 so I would explain how I would do it with the option 2 class ChangeEmailCommandHandler : ICommandHandler<ChangeEmailCommand> { public void Execute(ChangeEmailCommand command) { private IEnumerable<IDomainInvariantValidator> validators; // here I would get the validators required for this command injected, and in here I would validate them, something like this using (var t = this.unitOfWork.BeginTransaction()) { var customer = this.unitOfWork.Get<Customer>(command.CustomerId); this.validators.ForEach(x =. x.IsValid(customer, command)); // here I know the command is valid // the call to ChangeEmail will fire domain events as needed customer.ChangeEmail(command.Email); t.Commit(); } } } Well this is it. Can you give me your thoughts about this or share your experiences with Domain entities validation EDIT I think it is not clear from my question, but the real problem is: Hiding the domain rules has serious implications in the future maintainability of the application, and also domain rules change often during the life-cycle of the app. Hence implementing them with this in mind would let us extend them easily. Now imagine in the future a rules engine is implemented, if the rules are encapsulated outside of the domain entities, this change would be easier to implement

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  • Where'd My Data Go? (and/or...How Do I Get Rid of It?)

    - by David Paquette
    Want to get a better idea of how cascade deletes work in Entity Framework Code First scenarios? Want to see it in action? Stick with us as we quickly demystify what happens when you tell your data context to nuke a parent entity. This post is authored by Calgary .NET User Group Leader David Paquette with help from Microsoft MVP in Asp.Net James Chambers. We got to spend a great week back in March at Prairie Dev Con West, chalk full of sessions, presentations, workshops, conversations and, of course, questions.  One of the questions that came up during my session: "How does Entity Framework Code First deal with cascading deletes?". James and I had different thoughts on what the default was, if it was different from SQL server, if it was the same as EF proper and if there was a way to override whatever the default was.  So we built a set of examples and figured out that the answer is simple: it depends.  (Download Samples) Consider the example of a hockey league. You have several different entities in the league including games, teams that play the games and players that make up the teams. Each team also has a mascot.  If you delete a team, we need a couple of things to happen: The team, games and mascot will be deleted, and The players for that team will remain in the league (and therefore the database) but they should no longer be assigned to a team. So, let's make this start to come together with a look at the default behaviour in SQL when using an EDMX-driven project. The Reference – Understanding EF's Behaviour with an EDMX/DB First Approach First up let’s take a look at the DB first approach.  In the database, we defined 4 tables: Teams, Players, Mascots, and Games.  We also defined 4 foreign keys as follows: Players.Team_Id (NULL) –> Teams.Id Mascots.Id (NOT NULL) –> Teams.Id (ON DELETE CASCADE) Games.HomeTeam_Id (NOT NULL) –> Teams.Id Games.AwayTeam_Id (NOT NULL) –> Teams.Id Note that by specifying ON DELETE CASCADE for the Mascots –> Teams foreign key, the database will automatically delete the team’s mascot when the team is deleted.  While we want the same behaviour for the Games –> Teams foreign keys, it is not possible to accomplish this using ON DELETE CASCADE in SQL Server.  Specifying a ON DELETE CASCADE on these foreign keys would cause a circular reference error: The series of cascading referential actions triggered by a single DELETE or UPDATE must form a tree that contains no circular references. No table can appear more than one time in the list of all cascading referential actions that result from the DELETE or UPDATE – MSDN When we create an entity data model from the above database, we get the following:   In order to get the Games to be deleted when the Team is deleted, we need to specify End1 OnDelete action of Cascade for the HomeGames and AwayGames associations.   Now, we have an Entity Data Model that accomplishes what we set out to do.  One caveat here is that Entity Framework will only properly handle the cascading delete when the the players and games for the team have been loaded into memory.  For a more detailed look at Cascade Delete in EF Database First, take a look at this blog post by Alex James.   Building The Same Sample with EF Code First Next, we're going to build up the model with the code first approach.  EF Code First is defined on the Ado.Net team blog as such: Code First allows you to define your model using C# or VB.Net classes, optionally additional configuration can be performed using attributes on your classes and properties or by using a Fluent API. Your model can be used to generate a database schema or to map to an existing database. Entity Framework Code First follows some conventions to determine when to cascade delete on a relationship.  More details can be found on MSDN: If a foreign key on the dependent entity is not nullable, then Code First sets cascade delete on the relationship. If a foreign key on the dependent entity is nullable, Code First does not set cascade delete on the relationship, and when the principal is deleted the foreign key will be set to null. The multiplicity and cascade delete behavior detected by convention can be overridden by using the fluent API. For more information, see Configuring Relationships with Fluent API (Code First). Our DbContext consists of 4 DbSets: public DbSet<Team> Teams { get; set; } public DbSet<Player> Players { get; set; } public DbSet<Mascot> Mascots { get; set; } public DbSet<Game> Games { get; set; } When we set the Mascot –> Team relationship to required, Entity Framework will automatically delete the Mascot when the Team is deleted.  This can be done either using the [Required] data annotation attribute, or by overriding the OnModelCreating method of your DbContext and using the fluent API. Data Annotations: public class Mascot { public int Id { get; set; } public string Name { get; set; } [Required] public virtual Team Team { get; set; } } Fluent API: protected override void OnModelCreating(DbModelBuilder modelBuilder) { modelBuilder.Entity<Mascot>().HasRequired(m => m.Team); } The Player –> Team relationship is automatically handled by the Code First conventions. When a Team is deleted, the Team property for all the players on that team will be set to null.  No additional configuration is required, however all the Player entities must be loaded into memory for the cascading to work properly. The Game –> Team relationship causes some grief in our Code First example.  If we try setting the HomeTeam and AwayTeam relationships to required, Entity Framework will attempt to set On Cascade Delete for the HomeTeam and AwayTeam foreign keys when creating the database tables.  As we saw in the database first example, this causes a circular reference error and throws the following SqlException: Introducing FOREIGN KEY constraint 'FK_Games_Teams_AwayTeam_Id' on table 'Games' may cause cycles or multiple cascade paths. Specify ON DELETE NO ACTION or ON UPDATE NO ACTION, or modify other FOREIGN KEY constraints. Could not create constraint. To solve this problem, we need to disable the default cascade delete behaviour using the fluent API: protected override void OnModelCreating(DbModelBuilder modelBuilder) { modelBuilder.Entity<Mascot>().HasRequired(m => m.Team); modelBuilder.Entity<Team>() .HasMany(t => t.HomeGames) .WithRequired(g => g.HomeTeam) .WillCascadeOnDelete(false); modelBuilder.Entity<Team>() .HasMany(t => t.AwayGames) .WithRequired(g => g.AwayTeam) .WillCascadeOnDelete(false); base.OnModelCreating(modelBuilder); } Unfortunately, this means we need to manually manage the cascade delete behaviour.  When a Team is deleted, we need to manually delete all the home and away Games for that Team. foreach (Game awayGame in jets.AwayGames.ToArray()) { entities.Games.Remove(awayGame); } foreach (Game homeGame in homeGames) { entities.Games.Remove(homeGame); } entities.Teams.Remove(jets); entities.SaveChanges();   Overriding the Defaults – When and How To As you have seen, the default behaviour of Entity Framework Code First can be overridden using the fluent API.  This can be done by overriding the OnModelCreating method of your DbContext, or by creating separate model override files for each entity.  More information is available on MSDN.   Going Further These were simple examples but they helped us illustrate a couple of points. First of all, we were able to demonstrate the default behaviour of Entity Framework when dealing with cascading deletes, specifically how entity relationships affect the outcome. Secondly, we showed you how to modify the code and control the behaviour to get the outcome you're looking for. Finally, we showed you how easy it is to explore this kind of thing, and we're hoping that you get a chance to experiment even further. For example, did you know that: Entity Framework Code First also works seamlessly with SQL Azure (MSDN) Database creation defaults can be overridden using a variety of IDatabaseInitializers  (Understanding Database Initializers) You can use Code Based migrations to manage database upgrades as your model continues to evolve (MSDN) Next Steps There's no time like the present to start the learning, so here's what you need to do: Get up-to-date in Visual Studio 2010 (VS2010 | SP1) or Visual Studio 2012 (VS2012) Build yourself a project to try these concepts out (or download the sample project) Get into the community and ask questions! There are a ton of great resources out there and community members willing to help you out (like these two guys!). Good luck! About the Authors David Paquette works as a lead developer at P2 Energy Solutions in Calgary, Alberta where he builds commercial software products for the energy industry.  Outside of work, David enjoys outdoor camping, fishing, and skiing. David is also active in the software community giving presentations both locally and at conferences. David also serves as the President of Calgary .Net User Group. James Chambers crafts software awesomeness with an incredible team at LogiSense Corp, based in Cambridge, Ontario. A husband, father and humanitarian, he is currently residing in the province of Manitoba where he resists the urge to cheer for the Jets and maintains he allegiance to the Calgary Flames. When he's not active with the family, outdoors or volunteering, you can find James speaking at conferences and user groups across the country about web development and related technologies.

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  • Entity component system -> handling components that depend on one another

    - by jtedit
    I really like the idea of an entity component system and feel it has great flexibility, but have a question. How should dependent components be handled? I'm not talking about how components should communicate with other components they depend on, I have that sorted, but rather how to ensure components are present. For example, an entity cannot have a "velocity" component if it doesn't have a "position" component, in the same way it cant have an "acceleration" component if it doesn't have a "velocity" component. My first idea was every component class overrides an "onAddedToEntity(Entity ent)" function. Then in that function it checks that prerequisite components are also added to the entity, eg: struct EntCompVelocity() : public EntityComponent{ //member variables here void onAddedToEntity(Entity ent){ if(!ent.hasComponent(EntCompPosition::Id)){ ent.addComponent(new EntCompPosition()); } } } This has the nice property that if the acceleration component adds the velocity component, the velocity component will itself add the position component to the entity so dependency "trees" will sort themselves out. However my concern is if I do this components will silently be added with default values and, in the example of adding position, many entities will appear at the origin. Another idea was to simple have the "Entity.addComponent();" function return false if the component's prerequisite components aren't already on the entity, this would force you to manually add the position component and set its value before adding the velocity component. Finally I could simply not ensure a components prerequisite components are added, the "UpdatePosition" system only deals with entities with both a position and velocity component, so therefore adding a velocity component without having a position component wont be a problem (it wont cause crashes due to null pointer/etc), but it does mean entities will carry useless unused data if you add components but not their prerequisite components. Does anyone have experience with this problem and/or any of these methods to solve it? How did you solve the problem?

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  • How to update entity states and animations in a component-based game

    - by mivic
    I'm trying to design a component-based entity system for learning purposes (and later use on some games) and I'm having some troubles when it comes to updating entity states. I don't want to have an update() method inside the Component to prevent dependencies between Components. What I currently have in mind is that components hold data and systems update components. So, if I have a simple 2D game with some entities (e.g. player, enemy1, enemy 2) that have Transform, Movement, State, Animation and Rendering components I think I should have: A MovementSystem that moves all the Movement components and updates the State components And a RenderSystem that updates the Animation components (the animation component should have one animation (i.e. a set of frames/textures) for each state and updating it means selecting the animation corresponding to the current state (e.g. jumping, moving_left, etc), and updating the frame index). Then, the RenderSystem updates the Render components with the texture corresponding to the current frame of each entity's Animation and renders everything on screen. I've seen some implementations like Artemis framework, but I don't know how to solve this situation: Let's say that my game has the following entities. Each entity have a set of states and one animation for each state: player: "idle", "moving_right", "jumping" enemy1: "moving_up", "moving_down" enemy2: "moving_left", "moving_right" What are the most accepted approaches in order to update the current state of each entity? The only thing that I can think of is having separate systems for each group of entities and separate State and Animation components so I would have PlayerState, PlayerAnimation, Enemy1State, Enemy1Animation... PlayerMovementSystem, PlayerRenderingSystem... but I think this is a bad solution and breaks the purpose of having a component-based system. As you can see, I'm quite lost here, so I'd very much appreciate any help.

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  • NHibernate Tools: Visual NHibernate

    - by Ricardo Peres
    You probably know that I’m a big fan of Slyce Software’s Visual NHibernate. To me, it is the best tool for generating your entities and mappings from an existing database (it also allows you to go the other way, but I honestly have never used it that way). What I like most about it: Great support: folks at Slyce always listen to your suggestions, give you feedback in a timely manner, and I was even lucky enough to have some of my suggestions implemented! The templating engine, which is very powerful, and more user-friendly than, for example, MyGeneration’s; one of the included templates is Sharp Architecture; Advanced model validations: it even warns you about having lazy properties declared in non-lazy entities; Integration with NHibernate Validator and generation of validation rules automatically based on the database, or on user-defined model settings; The designer: they opted for not displaying all entities in a single screen, which I think was a good decision; has support for all inheritance strategies (table per class hierarchy, table per class, table per concrete class); Generation of FluentNHibernate mappings as well as hbm.xml. I could name others, but… why don’t you see for yourself? There is a demo version available for downloading. By the way, I am in no way related to Slyce, I just happen to like their software!

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  • Quaternion LookAt for camera

    - by Homar
    I am using the following code to rotate entities to look at points. glm::vec3 forwardVector = glm::normalize(point - position); float dot = glm::dot(glm::vec3(0.0f, 0.0f, 1.0f), forwardVector); float rotationAngle = (float)acos(dot); glm::vec3 rotationAxis = glm::normalize(glm::cross(glm::vec3(0.0f, 0.0f, 1.0f), forwardVector)); rotation = glm::normalize(glm::quat(rotationAxis * rotationAngle)); This works fine for my usual entities. However, when I use this on my Camera entity, I get a black screen. If I flip the subtraction in the first line, so that I take the forward vector to be the direction from the point to my camera's position, then my camera works but naturally my entities rotate to look in the opposite direction of the point. I compute the transformation matrix for the camera and then take the inverse to be the View Matrix, which I pass to my OpenGL shaders: glm::mat4 viewMatrix = glm::inverse( cameraTransform->GetTransformationMatrix() ); The orthographic projection matrix is created using glm::ortho. What's going wrong?

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  • Entity system in Lua, communication with C++ and level editor. Need advice.

    - by Notbad
    Hi!, I know this is a really difficult subject. I have been reading a lot this days about Entity systems, etc... And now I'm ready to ask some questions (if you don't mind answering them) because I'm really messed. First of all, I have a 2D basic editor written in Qt, and I'm in the process of adding entitiy edition. I want the editor to be able to receive RTTI information from entities to change properties, create some logic being able to link published events to published actions (Ex:A level activate event throws a door open action), etc... Because all of this I guess my entity system should be written in scripting, in my case Lua. In the other hand I want to use a component based design for my entities, and here starts my questions: 1) Should I define my componentes en C++? If I do this en C++ won't I loose all the RTTI information I want for my editor?. In the other hand, I use box2d for physics, if I define all my components in script won't it be a lot of work to expose third party libs to lua? 2) Where should I place the messa system for my game engine? Lua? C++?. I'm tempted to just have C++ object to behave as servers, offering services to lua business logic. Things like physics system, rendering system, input system, World class, etc... And for all the other things, lua. Creation/Composition of entities based on components, game logic, etc... Could anyone give any insight on how to accomplish this? And what aproach is better?. Thanks in advance, HexDump.

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  • Proper method to update and draw from game loop?

    - by Lost_Soul
    Recently I've took up the challenge for myself to create a basic 2d side scrolling monster truck game for my little brother. Which seems easy enough in theory. After working with XNA it seems strange jumping into Java (which is what I plan to program it in). Inside my game class I created a private class called GameLoop that extends from Runnable, then in the overridden run() method I made a while loop that handles time and such and I implemented a targetFPS for drawing as well. The loop looks like this: @Override public void run() { long fpsTime = 0; gameStart = System.currentTimeMillis(); lastTime = System.currentTimeMillis(); while(game.isGameRunning()) { currentTime = System.currentTimeMillis(); long ellapsedTime = currentTime - lastTime; if(mouseState.leftIsDown) { que.add(new Dot(mouseState.getPosition())); } entities.addAll(que); game.updateGame(ellapsedTime); fpsTime += ellapsedTime; if(fpsTime >= (1000 / targetedFPS)) { game.drawGame(ellapsedTime); } lastTime = currentTime; } The problem I've ran into is adding of entities after a click. I made a class that has another private class that extends MouseListener and MouseMotionListener then on changes I have it set a few booleans to tell me if the mouse is pressed or not which seems to work great but when I add the entity it throws a CME (Concurrent Modification Exception) sometimes. I have all the entities stored in a LinkedList so later I tried adding a que linkedlist where I later add the que to the normal list in the update loop. I think this would work fine if it was just the update method in the gameloop but with the repaint() method (called inside game.drawGame() method) it throws the CME. The only other thing is that I'm currently drawing directly from the overridden paintComponent() method in a custom class that extends JPanel. Maybe there is a better way to go about this? As well as fix my CME? Thanks in advance!!!

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