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  • Help me understand dynamic layouts in Sinatra

    - by thermans
    Help me understand this; I'm learning Sinatra (and Rails for that matter, er, and Ruby). Say I'm doing a search app. The search form is laid out in one div, and the results will be laid out in another. The search form is rendered into the div by a previous view (maybe from a login form). I want to process the form params, perform the search, and render the results into the results div. If I have a single "yield" in the layout and render the divs from different views, the results div erases the search div when it renders. If I define the divs in the default layout, then just render the content, obviously the layout will be messed up: there would have to be two "yields" and I don't think Sinatra supports passing blocks in to yields. I tried foca's sinatra-content-for plugin, and that seems closer to what I need. But I can't figure out where to place the "yield_content" statements. If I have this haml in my layout: #search -# search form = yield_content :search #results -# search results = yield_content :results ... this in my search view: - content_for :search do %form{:method => "post"... etc. ... and this in the results view: - content_for :results do %table{:class => 'results'... etc. This sort of works but when I render the results view, the search div is emptied out. I would like to have it remain. Am I doing something wrong? How should I set this up?

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  • Logback: What would cause DEBUG - WARN to append to file but NOT ERROR?

    - by Zombies
    I am running a Java program from Eclipe, and I am using the logback console plugin. I can see the ERROR level statements being appended to console (as well as all of the others). But for some reason my file, which is correctly recieving new DEBUG-WARN statements, is NOT recieving the ERROR level ones. Here is my logback.xml: <consolePlugin /> <appender name="FILE" class="ch.qos.logback.core.FileAppender"> <file>logs/main.log</file> <layout class="ch.qos.logback.classic.PatternLayout"> <Pattern>%date %level [%thread] %logger{10} [%file:%line] %msg%n</Pattern> </layout> </appender> <appender name="STDOUT" class="ch.qos.logback.core.ConsoleAppender"> <layout class="ch.qos.logback.classic.PatternLayout"> <Pattern>%msg%n</Pattern> </layout> </appender> <logger name="WebsiteChecker"> <appender-ref ref="FILE" /> </logger> <root> <level value="debug" /> <!--<appender-ref ref="STDOUT" />--> <appender-ref ref="FILE" /> </root> </configuration>

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  • Project Euler Problem #11

    - by SoulBeaver
    Source: http://projecteuler.net/index.php?section=problems&id=11 Quick overview: Take a 20x20 grid of numbers and compute the largest product of 4 pairs of numbers in either horizontal, vertical, or diagonal. My current approach is to divide the 20x20 grid up into single rows and single columns and go from there with a much more manageable grid. The code I'm using to divide the rows into rows is void fillRows ( string::const_iterator& fieldIter, list<int>& rowElements, vector<list<int>>& rows ) { int count(0); for( ; fieldIter < field.end(); ++fieldIter ) { if(isdigit(field[*fieldIter])) { rowElements.push_back(toInt(field[*fieldIter])); ++count; } if(count == 40) { rows.push_back(rowElements); count = 0; rowElements.clear(); } } } Short explanation: I have the field set as static const std::string field and I am filling a vector with lists of rows. Why a list? Because the queue doesn't have a clear function. Also practice using STL container lists and not ones I write myself. However, this thing isn't working. Oftentimes I see it omitting a character( function toInt parses the const char as int ) and I end up with 18 rows, two rows short of the 20x20 grid. The length of the rows seem good. Rows: 18 RowElements[0]: 40 (instead of pairs I saved each number individually. Will fix that later) What am I doing wrong?

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  • Silverlight MVVM Confusion: Updating Image Based on State

    - by senfo
    I'm developing a Silverlight application and I'm trying to stick to the MVVM principals, but I'm running into some problems changing the source of an image based on the state of a property in the ViewModel. For all intents and purposes, you can think of the functionality I'm implementing as a play/pause button for an audio app. When in the "Play" mode, IsActive is true in the ViewModel and the "Pause.png" image on the button should be displayed. When paused, IsActive is false in the ViewModel and "Play.png" is displayed on the button. Naturally, there are two additional images to handle when the mouse hovers over the button. I thought I could use a Style Trigger, but apparently they're not supported in Silverlight. I've been reviewing a forum post with a question similar to mine where it's suggested to use the VisualStateManager. While this might help with changing the image for hover/normal states, the part missing (or I'm not understanding) is how this would work with a state set via the view model. The post seems to apply only to events rather than properties of the view model. Having said that, I also haven't successfully completed the normal/hover affects, either. Below is my Silverlight 4 XAML. It should also probably be noted I'm working with MVVM Light. <UserControl x:Class="Foo.Bar.MyUserControl" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:d="http://schemas.microsoft.com/expression/blend/2008" xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006" xmlns:i="clr-namespace:System.Windows.Interactivity;assembly=System.Windows.Interactivity" mc:Ignorable="d" d:DesignHeight="100" d:DesignWidth="200"> <UserControl.Resources> <Style x:Key="MyButtonStyle" TargetType="Button"> <Setter Property="IsEnabled" Value="true"/> <Setter Property="IsTabStop" Value="true"/> <Setter Property="Background" Value="#FFA9A9A9"/> <Setter Property="Foreground" Value="#FF000000"/> <Setter Property="MinWidth" Value="5"/> <Setter Property="MinHeight" Value="5"/> <Setter Property="Margin" Value="0"/> <Setter Property="HorizontalAlignment" Value="Left" /> <Setter Property="HorizontalContentAlignment" Value="Center"/> <Setter Property="VerticalAlignment" Value="Top" /> <Setter Property="VerticalContentAlignment" Value="Center"/> <Setter Property="Cursor" Value="Hand"/> <Setter Property="Template"> <Setter.Value> <ControlTemplate TargetType="Button"> <Grid> <Image Source="/Foo.Bar;component/Resources/Icons/Bar/Play.png"> <VisualStateManager.VisualStateGroups> <VisualStateGroup x:Name="Active"> <VisualState x:Name="MouseOver"> <Storyboard> <ObjectAnimationUsingKeyFrames Storyboard.TargetProperty="Source" Storyboard.TargetName="/Foo.Bar;component/Resources/Icons/Bar/Play_Hover.png" /> </Storyboard> </VisualState> </VisualStateGroup> </VisualStateManager.VisualStateGroups> </Image> </Grid> </ControlTemplate> </Setter.Value> </Setter> </Style> </UserControl.Resources> <Grid x:Name="LayoutRoot" Background="White"> <Button Style="{StaticResource MyButtonStyle}" Command="{Binding ChangeStatus}" Height="30" Width="30" /> </Grid> </UserControl> What is the proper way to update images on buttons with the state determined by the view model? Update I changed my Button to a ToggleButton hoping I could use the Checked state to differentiate between play/pause. I practically have it, but I ran into one additional problem. I need to account for two states at the same time. For example, Checked Normal/Hover and Unchecked Normal/Hover. Following is my updated XAML: <UserControl x:Class="Foo.Bar.MyUserControl" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:d="http://schemas.microsoft.com/expression/blend/2008" xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006" xmlns:i="clr-namespace:System.Windows.Interactivity;assembly=System.Windows.Interactivity" mc:Ignorable="d" d:DesignHeight="100" d:DesignWidth="200"> <UserControl.Resources> <Style x:Key="MyButtonStyle" TargetType="ToggleButton"> <Setter Property="IsEnabled" Value="true"/> <Setter Property="IsTabStop" Value="true"/> <Setter Property="Background" Value="#FFA9A9A9"/> <Setter Property="Foreground" Value="#FF000000"/> <Setter Property="MinWidth" Value="5"/> <Setter Property="MinHeight" Value="5"/> <Setter Property="Margin" Value="0"/> <Setter Property="HorizontalAlignment" Value="Left" /> <Setter Property="HorizontalContentAlignment" Value="Center"/> <Setter Property="VerticalAlignment" Value="Top" /> <Setter Property="VerticalContentAlignment" Value="Center"/> <Setter Property="Cursor" Value="Hand"/> <Setter Property="Template"> <Setter.Value> <ControlTemplate TargetType="ToggleButton"> <Grid> <VisualStateManager.VisualStateGroups> <VisualStateGroup x:Name="CommonStates"> <VisualState x:Name="Normal"> <Storyboard> <ObjectAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.Visibility)" Storyboard.TargetName="Pause"> <DiscreteObjectKeyFrame KeyTime="0"> <DiscreteObjectKeyFrame.Value> <Visibility>Collapsed</Visibility> </DiscreteObjectKeyFrame.Value> </DiscreteObjectKeyFrame> </ObjectAnimationUsingKeyFrames> </Storyboard> </VisualState> <VisualState x:Name="MouseOver"> <Storyboard> <ObjectAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.Visibility)" Storyboard.TargetName="PlayHover"> <DiscreteObjectKeyFrame KeyTime="0"> <DiscreteObjectKeyFrame.Value> <Visibility>Visible</Visibility> </DiscreteObjectKeyFrame.Value> </DiscreteObjectKeyFrame> </ObjectAnimationUsingKeyFrames> <ObjectAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.Visibility)" Storyboard.TargetName="Play"> <DiscreteObjectKeyFrame KeyTime="0"> <DiscreteObjectKeyFrame.Value> <Visibility>Collapsed</Visibility> </DiscreteObjectKeyFrame.Value> </DiscreteObjectKeyFrame> </ObjectAnimationUsingKeyFrames> </Storyboard> </VisualState> </VisualStateGroup> <VisualStateGroup x:Name="CheckStates"> <VisualState x:Name="Checked"> <Storyboard> <ObjectAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.Visibility)" Storyboard.TargetName="Pause"> <DiscreteObjectKeyFrame KeyTime="0"> <DiscreteObjectKeyFrame.Value> <Visibility>Visible</Visibility> </DiscreteObjectKeyFrame.Value> </DiscreteObjectKeyFrame> </ObjectAnimationUsingKeyFrames> <ObjectAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.Visibility)" Storyboard.TargetName="Play"> <DiscreteObjectKeyFrame KeyTime="0"> <DiscreteObjectKeyFrame.Value> <Visibility>Collapsed</Visibility> </DiscreteObjectKeyFrame.Value> </DiscreteObjectKeyFrame> </ObjectAnimationUsingKeyFrames> <ObjectAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.Visibility)" Storyboard.TargetName="PlayHover"> <DiscreteObjectKeyFrame KeyTime="0"> <DiscreteObjectKeyFrame.Value> <Visibility>Collapsed</Visibility> </DiscreteObjectKeyFrame.Value> </DiscreteObjectKeyFrame> </ObjectAnimationUsingKeyFrames> </Storyboard> </VisualState> <VisualState x:Name="Unchecked" /> </VisualStateGroup> </VisualStateManager.VisualStateGroups> <Image x:Name="Play" Source="/Foo.Bar;component/Resources/Icons/Bar/Play.png" /> <Image x:Name="Pause" Source="/Foo.Bar;component/Resources/Icons/Bar/Pause.png" Visibility="Collapsed" /> <Image x:Name="PlayHover" Source="/Foo.Bar;component/Resources/Icons/Bar/Play_Hover.png" Visibility="Collapsed" /> <Image x:Name="PauseHover" Source="/Foo.Bar;component/Resources/Icons/Bar/Pause_Hover.png" Visibility="Collapsed" /> </Grid> </ControlTemplate> </Setter.Value> </Setter> </Style> </UserControl.Resources> <Grid x:Name="LayoutRoot" Background="White"> <ToggleButton Style="{StaticResource MyButtonStyle}" IsChecked="{Binding IsPlaying}" Command="{Binding ChangeStatus}" Height="30" Width="30" /> </Grid> </UserControl>

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  • Using game of life or other virtual environment for artificial (intelligence) life simulation? [clos

    - by Berlin Brown
    One of my interests in AI focuses not so much on data but more on biologic computing. This includes neural networks, mapping the brain, cellular-automata, virtual life and environments. Described below is an exciting project that includes develop a virtual environment for bots to evolve in. "Polyworld is a cross-platform (Linux, Mac OS X) program written by Larry Yaeger to evolve Artificial Intelligence through natural selection and evolutionary algorithms." http://en.wikipedia.org/wiki/Polyworld " Polyworld is a promising project for studying virtual life but it still is far from creating an "intelligent autonomous" agent. Here is my question, in theory, what parameters would you use create an AI environment? Possibly a brain environment? Possibly multiple self contained life organisms that have their own "brain" or life structures. I would like a create a spin on the game of life simulation. What if you have a 64x64 game of life grid. But instead of one grid, you might have N number of grids. The N number of grids are your "life force" If all of the game of life entities die in a particular grid then that entire grid dies. A group of "grids" makes up a life form. I don't have an immediate goal. First, I want to simulate an environment and visualize what is going on in the environment with OpenGL and see if there are any interesting properties to the environment. I then want to add "scarce resources" and see if the AI environment can manage resources adequately.

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  • Assemble an image browser side with JavaScript or Flash?

    - by Kris Walker
    Would it be possible to assemble an image on the browser by 'concatenating' other downloaded images together? The use case is this. The page will display 36 different tiles (small images). The user should be able to arrange those tiles into a 6 x 6 grid and save the resulting grid to disk as an image. The best solution would be to do it all in the browser without Flash. The next best solution would be to allow the user to create the grid in the browser with simple JavaScript drag and drop functionality and then send the coordinates to the server for image processing. The last solution would be to do it all in the browser with Flash. Is it even possible for Flash to create an image and then allow the user to save it from the browser? I am familiar with the Pixastic JavaScript library ( http://www.pixastic.com/ ), but it relies on getting image data to and from a canvas element which is not very well supported. What if I send the tile images to the browser as base64 encoded strings? Could I use JavaScript to create the 6 x 6 grid image? And if so, is there some way of allowing the user to get it onto disk without relying on the canvas element?

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  • WPF DataGridRow Template - how to achieve Selected event

    - by user1809972
    I would like to override the DataGridRow template depending on the datatype of object bound to the grid. If the type is label, it just shows a Label. Otehrwise, it shows the cells. Follwing is the xaml. <DataTrigger Binding="{Binding Path=IsLabel, UpdateSourceTrigger=PropertyChanged}" Value="True"> <Setter Property="Template"> <Setter.Value> <ControlTemplate TargetType="{x:Type DataGridRow}"> <Grid> <Label HorizontalAlignment="Center" Padding="3,3,3,3" FontWeight="Bold" Content="{Binding Id}"/> </Grid> </ControlTemplate> </Setter.Value> </Setter> </DataTrigger> The grid looks ok. But, when the Label is clicked, it doesnt raise the Selection changed event for the DataGridRow. How do I achieve this behaviour? This label should just behave as any other DataGridRow(with the default template). Thanks

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  • Get updated size of QGraphicsView

    - by onurozcelik
    Hi, In my Qt Application I am dynamically creating QGraphicsView(s) and adding them inside a QGridLayout. When I add first view inside grid, the view covers all the available space inside grid. Then I add second view and there are now two equally sized views inside grid. Then I add third view and there are now three equally sized views inside grid. And so on. How can I get updated size of first view? Below is my trial but I think this is not working. //Definition of viewsPerRow static const int viewsPerRow = 3; void window::newViewRequested() { QGraphicsView *view = new QGraphicsView; view->setVisible(true); viewVector.push_back(view); for(int i = viewGrid->count(); i < viewVector.count(); i++) { viewGrid->addWidget(view,i / viewsPerRow ,i % viewsPerRow); } qDebug()<<viewGrid->cellRect(0,0); }

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  • Borderless ImageButtons in WrapPanel

    - by Bill
    I am attempting to create a WrapPanel with seamless ImageButtons containing Artwork. I put together the following ContentTemplate in the hopes that it would provide the seamless look required; however a thin white-line remained around each of the buttons. Can anyone steer me in the right direction? <Button.ContentTemplate> <DataTemplate DataType="{x:Type local:ArtInfo}"> <Border Name="border" BorderThickness="0" BorderBrush="blue" Height="280" Width="250" Background="#262c40"> <StackPanel> <Grid> <Grid.Resources> <local:MyConverter x:Key="MyConverter"></local:MyConverter> <ObjectDataProvider x:Key="Properties.Settings" ObjectType="{x:Type lcl:Properties.Settings}" /> </Grid.Resources> <Image Name="ArtImage" Margin="10,15,0,0" Height="195" Width="195" VerticalAlignment="Top" > <Image.Source> <Binding Path="ArtImage"/> </Image.Source> </Image> </Grid> <TextBlock Text="{Binding Path=ArtClass}" Margin="10,-17,0,0" FontSize="11" Foreground="white" /> <TextBlock Text="{Binding Path=Student}" Margin="10,0,0,0" FontSize="11" Foreground="white" /> <TextBlock Text="1998" Margin="10,0,0,0" FontSize="11" Foreground="white" /> </StackPanel> </Border> </DataTemplate> </Button.ContentTemplate>

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  • How can I bind another DependencyProperty to the IsChecked Property of a CheckBox?

    - by speedmetal
    Here's an example of what I'm trying to accomplish: <Window x:Class="CheckBoxBinding.MainWindow" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" Title="MainWindow" Height="350" Width="525"> <StackPanel> <CheckBox Name="myCheckBox">this</CheckBox> <Grid> <Grid.Resources> <Style TargetType="ListBox"> <Style.Triggers> <Trigger Property="{Binding ElementName=myCheckBox, Path=IsChecked}" Value="True"> <Setter Property="Background" Value="Red" /> </Trigger> </Style.Triggers> </Style> </Grid.Resources> <ListBox> <ListBoxItem>item</ListBoxItem> <ListBoxItem>another</ListBoxItem> </ListBox> </Grid> </StackPanel> </Window> When I try to run it, I get this XamlParseException: A 'Binding' cannot be set on the 'Property' property of type 'Trigger'. A 'Binding' can only be set on a DependencyProperty of a DependencyObject. So how can I bind a property on the ListBox to the IsChecked property of a CheckBox?

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  • Howto create dynamic named folders with Maven2 Archetype?

    - by chrsk
    Hey, i try to build a structure like this +---src +---main +---webapp +---WEB-INF +---cfg ¦ +---log4j ¦ +---resources ¦ +---extensions ¦ +---${artifactIdKey}-business ¦ +---${artifactIdKey}-layout +---lib I added a required property to my archetype-metadata.xml to have an short-name for the project, which is used among other things for generating unique folders. <requiredProperties> <requiredProperty key="artifactIdKey" /> </requiredProperties> The property artifactIdKey i use in a fileSet: <fileSet> <directory>[..]/resources/extensions/${artifactIdKey}-business</directory> </fileSet> <fileSet> <directory>[..]/resources/extensions/${artifactIdKey}-layout</directory> </fileSet> The command to generate the archetype: mvn archetype:generate -B \ -DgroupId=com.stackoverflow \ -DartifactId=stackoverflow-question -DarchetypeGroupId=com.stackoverflow \ -DarchetypeArtifactId=stackoverflow-archetype -DarchetypeVersion=1.0 \ -DartifactIdKey=soq I assume to get the following folder structure, but i get the ${artifactIdKey} property as folder. Without beeing replaces. ..\ +---soq-business +---soq-layout ..\ +---${artifactIdKey}-business +---${artifactIdKey}-layout How can i achieve this? And how can i place files below soq-business? Without knowing the folder name at this time?

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  • Silverlight 3: ListBox DataTemplate HorizontalAlignment

    - by Lee
    I have a ListBox with it's ItemTemplate bound to a DataTemplate. My problem is I cannot get the elements in the template to stretch to the full width of the ListBox. <ListBox x:Name="listPeople" VerticalAlignment="Stretch" HorizontalAlignment="Stretch" Margin="0,0,0,0" Background="{x:Null}" SelectionMode="Extended" Grid.Row="1" ItemTemplate="{StaticResource PersonViewModel.BrowserDataTemplate}" ItemsSource="{Binding Mode=OneWay, Path=SearchResults}" > </ListBox> <DataTemplate x:Key="PersonViewModel.BrowserDataTemplate"> <ListBoxItem HorizontalAlignment="Stretch" VerticalAlignment="Stretch"> <Grid HorizontalAlignment="Stretch" VerticalAlignment="Stretch" Margin="5,5,5,5"> <Border Opacity=".1" x:Name="itemBorder" Background="#FF000000" HorizontalAlignment="Stretch" VerticalAlignment="Stretch" CornerRadius="5,5,5,5" MinWidth="100" Height="50"/> </Grid> </ListBoxItem> </DataTemplate> As you can see, I have added a border within the grid to indicate the width of the template. My goal is to see this border expand to the full width of the listbox. Currently its width is determined by its contents or MinWidth, which is the only thing at the moment keeping it visible at all.

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  • Python: Convert format string to regular expression

    - by miracle2k
    The users of my app can configure the layout of certain files via a format string. For example, the config value the user specifies might be: layout = '%(group)s/foo-%(locale)s/file.txt' I now need to find all such files that already exist. This seems easy enough using the glob module: glob_pattern = layout % {'group': '*', 'locale': '*'} glob.glob(glob_pattern) However, now comes the hard part: Given the list of glob results, I need to get all those filename-parts that matched a given placeholder, for example all the different "locale" values. I thought I would generate a regular expression for the format string that I could then match against the list of glob results (or then possibly skipping glob and doing all the matching myself). But I can't find a nice way to create the regex with both the proper group captures, and escaping the rest of the input. For example, this might give me a regex that matches the locales: regex = layout % {'group': '.*', 'locale': (.*)} But to be sure the regex is valid, I need to pass it through re.escape(), which then also escapes the regex syntax I have just inserted. Calling re.escape() first ruins the format string. I know there's fnmatch.translate(), which would even give me a regex - but not one that returns the proper groups. Is there a good way to do this, without a hack like replacing the placeholders with a regex-safe unique value etc.? Is there possibly some way (a third party library perhaps?) that allows dissecting a format string in a more flexible way, for example splitting the string at the placeholder locations?

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  • [Delphi] How would you refactor this code?

    - by Al C
    This hypothetical example illustrates several problems I can't seem to get past, even though I keep trying!! ... Suppose the original code is a long event handler, coded in the UI, triggered when a user clicks a cell in a grid. Expressed as pseudocode it's: if Condition1=true then begin //loop through every cell in row, //if aCell/headerCellValue>1 then //color aCell red end else if Condition2=true then begin //do some other calculation adding cell and headerCell values, and //if some other product>2 then //color the whole row green end else show an error message I look at this and say "Ah, refactor to the strategy pattern! The code will be easier to understand, easier to debug, and easier to later extend!" I get that. And I can easily break the code into multiple procedures. The problem is ultimately scope related. Assume the pseudocode makes extensive use of grid properties, values displayed in cells, maybe even built-in grid methods. How do you move all that to another unit, without referencing the grid component in the UI--which would break all the "rules" about loose coupling that make OOP valuable? ... I'm really looking forward to responses. Thanks, as always -- Al C.

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  • Android How to get position of selected item from gridview without using onclicklistner, using ontouchlistner instead

    - by zonemikel
    I have a gridview, I need to do stuff on motioneven.action_down and do something for motioneven.action_up ... using onclicklistener is great but does not give me this needed functionality. Is there anyway to easily call the gridview and get its selected item in a ontouchlistener ? I've been having limited success with making my own implementation. Its hard to get the right x,y because if i call the child it gives me the x and y relative to the child so a button would be 0,0 to 48,48 but it does not tell you the actual location on the screen relative to the gridview or the screen itself. this is what i've been doing, its partially working so far. Grid.setOnTouchListener(new OnTouchListener() { public boolean onTouch(View v, MotionEvent event) { if (event.getAction() == MotionEvent.ACTION_DOWN) { int x = (int)event.getX(); int y = (int)event.getY(); int position = 0; int childCount = Grid.getChildCount(); Message msg = new Message(); Rect ButtonRect = new Rect(); Grid.getChildAt(0).getDrawingRect(ButtonRect); int InitialLeft = ButtonRect.left + 10; ButtonRect.offsetTo(InitialLeft, ButtonRect.top); // while(position < childCount){ if(ButtonRect.contains(x,y)){break;} if(ButtonRect.right + ButtonRect.width() > Grid.getWidth()) { ButtonRect.offsetTo(InitialLeft, ButtonRect.bottom);} position++; ButtonRect.offsetTo(ButtonRect.right, ButtonRect.top); } msg.what = position; msg.arg1 = ButtonRect.bottom; msg.arg2 = y; cHandler.sendMessage(msg); }// end if action up if (event.getAction() == MotionEvent.ACTION_UP) { } return false; } });

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  • how to scroll in android???

    - by antony
    I create a program to add check boxes dynamically.But i cant scroll down.I add the code here ,Pls HELP...... package dyntodo.pack; import android.app.Activity; import android.os.Bundle; import android.view.View; import android.widget.CheckBox; import android.widget.EditText; import android.widget.LinearLayout; import android.widget.Button; import android.widget.TextView; public class dynact extends Activity { @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); TextView tv = (TextView)findViewById(R.id.textview); final EditText task = (EditText)findViewById(R.id.task); Button add = (Button)findViewById(R.id.add); add.setOnClickListener(new View.OnClickListener() { public void onClick(View v) { addTask(task.getText().toString()); } }); } public void addTask(String task) { LinearLayout layout = (LinearLayout) findViewById(R.id.layout); final CheckBox chk = new CheckBox(this); //Creating checkbox objects….. chk.setText(task); layout.addView(chk); chk.setOnClickListener(new View.OnClickListener() { public void onClick(View v) { chk.setVisibility(5); } }); } }

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  • Why might a silverlight ListBox on Windows Phone not allow me scroll all the way down to the bottom?

    - by Byron Sommardahl
    I have a ListBox in a grid that gets databound when the page loads... pretty straightforward. The problem I'm having is that, after the box is databound, I can scroll... but not all the way to the bottom of the list. It stops an item or two short and won't let me scroll anymore. Here's the listbox XAML: <Grid x:Name="ContentGrid" Grid.Row="2"> <ListBox x:Name="lbFeed" ItemsSource="{Binding Items}" SelectionChanged="lbFeed_SelectionChanged" VerticalAlignment="Top" Width="480"> <ListBox.ItemTemplate> <DataTemplate x:Key="MyDataTemplate"> <StackPanel Orientation="Vertical" Width="430"> <TextBlock Text="Some text" TextAlignment="Center" /> </StackPanel> </DataTemplate> </ListBox.ItemTemplate> </ListBox> </Grid> I can post more code, but I'm still getting my feet wet in XAML and I'm not sure what might be causing this. If you need more context, let me know and I'll add it here.

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  • TypeError when using v 0.8.1 of FLOT library, but no error with v. 0.7

    - by DanielAttard
    I need some help to figure out why I am getting an error when trying to create a simple graph using the jQuery FLOT library. When I reference version 0.7 of the FLOT library, the page renders correctly: http://attardpropertytax.ca/flot07.html But when I switch to version 0.8.1 of the FLOT library, the page returns an error saying: Uncaught TypeError: Cannot read property 'left' of null http://attardpropertytax.ca/flot81.html The HTML is the same for both pages, so I cannot figure out why the new version 0.8.1 of FLOT returns an error, but the old version 0.7 does not. Any ideas? I somehow stumbled across a work-around that managed to fix my problem. I'm nut sure why, but I had to comment-out the following two sections of code from the v. 0.8.1 FLOT library: This was the first spot: // If the grid is visible, add its border width to the offset for (var a in plotOffset) { if(typeof(options.grid.borderWidth) == "object") { plotOffset[a] += showGrid ? options.grid.borderWidth[a] : 0; } else { plotOffset[a] += showGrid ? options.grid.borderWidth : 0; } } And this was the second spot: if (isNaN(v) || v < axis.min || v > axis.max // skip those lying on the axes if we got a border || (t == "full" && ((typeof bw == "object" && bw[axis.position] > 0) || bw > 0) && (v == axis.min || v == axis.max))) continue; I'm sure eventually @DNS will be taking a look at this question and maybe he will be able to help me understand what is going wrong with my code. Thanks.

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  • Set focus to a button in a new TabItem

    - by Jan
    I use a TabControl to display a list of items. The ItemView is a separate control I wrote. <TabControl SelectedItem="{Binding CurrentItem}" IsSynchronizedWithCurrentItem="True" ItemsSource="{Binding ItemList}"> <TabControl.ContentTemplate> <DataTemplate> <ctrls:ItemView/> </DataTemplate> </TabControl.ContentTemplate> <TabControl.ItemTemplate> <DataTemplate> <TextBlock Text="{Binding ShortItemDescription}"/> </DataTemplate> </TabControl.ItemTemplate> </TabControl> If the user presses a Button a new ViewModel is added to the list of ViewModels and the TabControl displays it as a new tab. After adding the new tab is selected. <Button Command="{Binding AddItemCommand}" Content="Add item"/> Inside of the new ViewModel is a button that needs to be focused each time a new tab is added. I have tried to use the FocusManager and the Initialized event in the ItemView but these are only called for the first time I add a new tab. <UserControl x:Class="ItemView" ... Initialized="ViewInitialized"> <Grid> ... <!-- Set focus to this button --> <Button Content="Search" Command="{Binding SearchCommand}" Name="SearchButton" Grid.Column="0" Grid.Row="0"/> </Grid> </UserControl> Any ideas?

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  • Haml Inherit Templates

    - by kjfletch
    I'm using Haml (Haml/Sass 3.0.9 - Classy Cassidy) stand-alone to generate static HTML. I want to create a shared layout template that all my other templates inherit. Layout.haml %html %head %title Test Template %body .Content Content.haml SOMEHOW INHERIT Layout.haml SOMEHOW Change the title of the page "My Content". %p This is my content To produce: Content.html <html> <head> <title>My Content</title> </head> <body> <div class="Content"> <p>This is my content</p> </div> </body> </html> But this doesn't seem possible. I have seen the use of rendering partials when using Haml with Rails but can't find any solution when using Haml stand-alone. Having to put the layout code in all of my templates would be a maintenance nightmare; so my question is how do I avoid doing this? Is there a standard way to solve this problem? Have I missed something fundamental?

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  • how to retreive the row value on click

    - by kumar
    var RowClick = function() { ("#Grid").click( var s = $("#Grid").jqGrid('getGridParam', 'selarrrow').toString(); alert(s); $("#showgrid").load('/Inventory/Products/List/' + s)); }; on RowClick i am trying to get the value of that row to send throw URL.. to access this Row value in my Actionresult method. but I am getting null value for the row? is this right what I am doing here? Thanks When I am doing somethign like this.. var value; $("#Grid").click(function(e) { var row = jQuery(e.target).parent(); value= row.attr("id"); }); var RowClick = function() { ("#Grid").click( $("#showgrid").load('/Inventory/Products/List/' + value)); }; on alert I am getting the row value perfectly but in my action result method Its showing me null value? Public Actionresult List(string value) { return View(); } can anybody help me out.. thanks

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  • How can I bind a List as ItemSource to ListView in XAML?

    - by Jonas
    I'm learning WPF and would like to have a collection similar to a LinkedList, to where I can add and remove strings. And I want to have a ListView that listen to that collection with databinding. How can I do bind a simple list collection to a ListView in XAML? My idea (not working) is something like this: <Window x:Class="TestApp.MainWindow" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" Title="MainWindow" Height="350" Width="525"> <Window.Resources> <LinkedList x:Key="myList"></LinkedList> //Wrong <Window.Resources> <Grid> <ListView Height="100" HorizontalAlignment="Left" Margin="88,134,0,0" Name="listView1" VerticalAlignment="Top" Width="120" ItemsSource="{Binding Source={StaticResource myList}}"/> //Wrong </Grid> </Window> All my code (updated version, not working): <Window x:Class="TestApp.MainWindow" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" Title="MainWindow" Height="350" Width="525"> <Grid> <TextBox Height="23" HorizontalAlignment="Left" Margin="12,12,0,0" Name="textBox1" VerticalAlignment="Top" Width="120" /> <Button Content="Button" Height="23" HorizontalAlignment="Right" Margin="0,12,290,0" Name="button1" VerticalAlignment="Top" Width="75" Click="button1_Click" /> <ListView Height="100" HorizontalAlignment="Left" Margin="88,134,0,0" Name="listView1" VerticalAlignment="Top" Width="120" ItemsSource="{Binding myList}"/> </Grid> </Window> C#-code: namespace TestApp { public partial class MainWindow : Window { ObservableCollection<string> myList = new ObservableCollection<string>(); public MainWindow() { InitializeComponent(); myList.Add("first string"); } private void button1_Click(object sender, RoutedEventArgs e) { myList.Add(textBox1.Text); textBox1.Text = myList.Count+"st"; } } }

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  • log4j rootLogger seems to inherit log level of other logger. Why?

    - by AndrewR
    I've got a log4J setup in which the root logger is supposed to log ERROR level messages and above to the console and another logger logs everything to syslog. log4j.properties is: # Root logger option log4j.rootLogger=ERROR,R log4j.appender.R=org.apache.log4j.ConsoleAppender log4j.appender.R.layout=org.apache.log4j.PatternLayout log4j.appender.R.layout.ConversionPattern=%d %p %t %c - %m%n log4j.logger.SGSearch=DEBUG,SGSearch log4j.appender.SGSearch=org.apache.log4j.net.SyslogAppender log4j.appender.SGSearch.SyslogHost=localhost log4j.appender.SGSearch.Facility=LOCAL6 log4j.appender.SGSearch.layout=org.apache.log4j.PatternLayout log4j.appender.SGSearch.layout.ConversionPattern=[%-5p] %m%n In code I do private static final Logger logger = Logger.getLogger("SGSearch"); . . . logger.info("Commencing snapshot index [" + args[1] + " -> " + args[2] + "]"); What is happening is that I get the console logging for all logging levels. What seems to be happening is that the level for SGSearch overrides the level set for the root logger somehow. I can't figure it out. I have confirmed that Log4J is reading then properties file I think it is, and no other (via the -Dlog4j.debug option)

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  • What corresponds to the Unity 'registration name' in the unity configuration section?

    - by unanswered
    When registering and resolving types in a Unity Container using code you can use 'Registration Names' to disambiguate your references that derive from an interface or base class hierarchy. The 'registration name' text would be provided as a parameter to the register and resolve methods: myContainer.RegisterType<IMyService, CustomerService>("Customers"); and MyServiceBase result = myContainer.Resolve<MyServiceBase>("Customers"); However when I register types in the configuration files I do not see where the 'registration name' can be assigned I register an Interface: <typeAlias alias="IEnlistmentNotification" type="System.Transactions.IEnlistmentNotification, System.Transactions, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" /> Then two types that I happen to know implement that interface: <typeAlias alias="PlaylistManager" type="Sample.Dailies.Grid.Workers.PlaylistManager, Sample.Dailies.Grid.Workers, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null" /> <typeAlias alias="FlexAleManager" type="Sample.Dailies.Grid.Workers.FlexAleManager, Sample.Dailies.Grid.Workers, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null" /> Then I provide mappings between the interface and the two types: <type type="IEnlistmentNotification" mapTo="FlexAleManager"><lifetime type="singleton"/></type> <type type="IEnlistmentNotification" mapTo="PlaylistManager"><lifetime type="singleton"/></type> That seems to correspond to this code: myContainer.RegisterType<IEnlistmentNotification, FlexAleManager>(); myContainer.RegisterType<IEnlistmentNotification, PlaylistManager>(); but clearly what I need is a disambiguating config entry that corresponds to this code: myContainer.RegisterType<IEnlistmentNotification, FlexAleManager>("Flex"); myContainer.RegisterType<IEnlistmentNotification, PlaylistManager>("Play"); Then when I get into my code I could do this: IEnlistmentNotification flex = myContainer.Resolve<IEnlistmentNotification>("Flex"); IEnlistmentNotification play = myContainer.Resolve<IEnlistmentNotification>("Play"); See what I mean? Thanks, Kimball

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  • Custom Android control with children

    - by Gromix
    Hi, I'm trying to create a custom Android control that contains a LinearLayout. You can think of it as an extended LinearLayout with fancy borders, a background, an image on the left... I could do it all in XML (works great) but since I have dozens of occurences in my app it's getting hard to maintain. I thought it would be nicer to have something like this: /* Main.xml */ <MyFancyLayout> <TextView /> /* what goes inside my control's linear layout */ </MyfancyLayout> How would you approach this? I'd like to avoid re-writing the whole linear layout onMeasure / onLayout methods. This is what I have for the moment: /* MyFancyLayout.xml */ <TableLayout> <ImageView /> <LinearLayout id="container" /> /* where I want the real content to go */ </TableLayout> and /* MyFancyLayout.java */ public class MyFancyLayout extends LinearLayout { public MyFancyLayout(Context context) { super(context); View.inflate(context, R.layout.my_fancy_layout, this); } } How would you go about inserting the user-specified content (the TextView in main.xml) in the right place (id=container)? Cheers! Romain ----- edit ------- Still no luck on this, so I changed my design to use a simpler layout and decided to live with a bit of repeated XML. Still very interested in anyone knows how to do this though!

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