Search Results

Search found 8588 results on 344 pages for 'thread abort'.

Page 134/344 | < Previous Page | 130 131 132 133 134 135 136 137 138 139 140 141  | Next Page >

  • java code for capture the image by webcam

    - by Navneet
    I am using windows7 64 bit operating system. The source code is for capturing the image by webcam: import javax.swing.*; import javax.swing.event.*; import java.io.*; import javax.media.*; import javax.media.format.*; import javax.media.util.*; import javax.media.control.*; import javax.media.protocol.*; import java.util.*; import java.awt.*; import java.awt.image.*; import java.awt.event.*; import com.sun.image.codec.jpeg.*; public class SwingCapture extends Panel implements ActionListener { public static Player player = null; public CaptureDeviceInfo di = null; public MediaLocator ml = null; public JButton capture = null; public Buffer buf = null; public Image img = null; public VideoFormat vf = null; public BufferToImage btoi = null; public ImagePanel imgpanel = null; public SwingCapture() { setLayout(new BorderLayout()); setSize(320,550); imgpanel = new ImagePanel(); capture = new JButton("Capture"); capture.addActionListener(this); String str1 = "vfw:Logitech USB Video Camera:0"; String str2 = "vfw:Microsoft WDM Image Capture (Win32):0"; di = CaptureDeviceManager.getDevice(str2); ml = di.getLocator(); try { player = Manager.createRealizedPlayer(ml); player.start(); Component comp; if ((comp = player.getVisualComponent()) != null) { add(comp,BorderLayout.NORTH); } add(capture,BorderLayout.CENTER); add(imgpanel,BorderLayout.SOUTH); } catch (Exception e) { e.printStackTrace(); } } public static void main(String[] args) { Frame f = new Frame("SwingCapture"); SwingCapture cf = new SwingCapture(); f.addWindowListener(new WindowAdapter() { public void windowClosing(WindowEvent e) { playerclose(); System.exit(0);}}); f.add("Center",cf); f.pack(); f.setSize(new Dimension(320,550)); f.setVisible(true); } public static void playerclose() { player.close(); player.deallocate(); } public void actionPerformed(ActionEvent e) { JComponent c = (JComponent) e.getSource(); if (c == capture) { // Grab a frame FrameGrabbingControl fgc = (FrameGrabbingControl) player.getControl("javax.media.control.FrameGrabbingControl"); buf = fgc.grabFrame(); // Convert it to an image btoi = new BufferToImage((VideoFormat)buf.getFormat()); img = btoi.createImage(buf); // show the image imgpanel.setImage(img); // save image saveJPG(img,"c:\\test.jpg"); } } class ImagePanel extends Panel { public Image myimg = null; public ImagePanel() { setLayout(null); setSize(320,240); } public void setImage(Image img) { this.myimg = img; repaint(); } public void paint(Graphics g) { if (myimg != null) { g.drawImage(myimg, 0, 0, this); } } } public static void saveJPG(Image img, String s) { BufferedImage bi = new BufferedImage(img.getWidth(null), img.getHeight(null), BufferedImage.TYPE_INT_RGB); Graphics2D g2 = bi.createGraphics(); g2.drawImage(img, null, null); FileOutputStream out = null; try { out = new FileOutputStream(s); } catch (java.io.FileNotFoundException io) { System.out.println("File Not Found"); } JPEGImageEncoder encoder = JPEGCodec.createJPEGEncoder(out); JPEGEncodeParam param = encoder.getDefaultJPEGEncodeParam(bi); param.setQuality(0.5f,false); encoder.setJPEGEncodeParam(param); try { encoder.encode(bi); out.close(); } catch (java.io.IOException io) { System.out.println("IOException"); } } } This code is sucessfully compiled. On running the code, the following runtime error occurs: Exception in thread "VFW Request Thread" java.lang.UnsatisfiedLinkError:JMFSecurityManager: java.lang.UnsatisfiedLinkError:no jmvfw in java.library.path at com.sun.media.JMFSecurityManager.loadLibrary(JMFSecurityManager.java:206) at com.sun.media.protocol.vfw.VFWCapture.<clinit><VFWCapture.java:19> at com.sun.media.protocol.vfw.VFWSourceStream.doConnect(VFWSourceStream.java:241) at com.sun.media.protocol.vfw.VFWSourceStream.run(VFWSourceStream.java:763) at java.cdlang.Thread.run(Thread.java:619) Please send me solution of this problem/

    Read the article

  • How to automatically run in the background?

    - by Hun1Ahpu
    I'm not sure that it's not implemented yet, I hope that it is. But I know that in .Net programmers should manually run time-consuming task in the background thread. So every time we handle some UI event and we understand that this will take some time we also understand that this will hang UI thread and our application. And then we make all this Background work things and handle callbacks or whatever. So my question is: Is there in some language/platform a mechanism that will automatically run time-consuming tasks in the background and will do all related work itself? So we just write the code for handling specific UI event and this code will be somehow detected as time-consuming and will be executed in background. And if there isn't, then why?

    Read the article

  • some OVERLAPS using WSASend not returning in a timely manner using GetQueuedCompletionStatus?

    - by Geoffrey
    Background: I'm using CreateIoCompletionPort, WSASend/Recv, and GetQueuedCompletionStatus to do overlapped socket io on my server. For flow control, when sending to the client, I only allow several WSASend() to be called when all pending OVERLAPs have popped off the IOCP. Problem: Recently, there are occassions when the OVERLAPs do not get returned to the IOCP. The thread calling GetQueuedCompletionStatus does not get them and they remain in my local pending queue. I've verified that the client DOES receive the data off the socket and the socket is connected. No errors were returned when the WSASend() calls were made. The OVERLAPs simply "never" come back without an external stimulus like the following: Disconnecting the socket from the client or server, immediately allows the GetQueuedCompletionStatus thread to retrieve the OVERLAPs Making additional calls to WSASend(), sometimes several are needed, before all the OVERLAPs suddenly pop off the queue. Question: Has anyone seen this type of behavior? Any ideas on what is causing this? Thanks, Geoffrey

    Read the article

  • How to get application to use specific version of .NET?

    - by HN
    Hi, I am using pnunit to run nunit tests on remote machines, the pnunit agent loads the test and runs it in Windows 2008 but the test fails to load in Windows 2003, the agent error is INFO PNUnit.Agent.PNUnitAgent - Registering channel on port 9080 INFO PNUnit.Agent.PNUnitAgent - RunTest called for Test MyTest, AssemblyName test.dll, TestToRun test.Program.myDeployTest INFO PNUnit.Agent.PNUnitTestRunner - Spawning a new thread INFO PNUnit.Agent.PNUnitTestRunner - Thread entered for Test MyTest:test.Program.myDeployTest Assembly test.dll Unhandled Exception: System.BadImageFormatException: The format of the file 'test ' is invalid. File name: "test" Server stack trace: at System.Reflection.Assembly.nLoad(AssemblyName fileName, String codeBase, B oolean isStringized, Evidence assemblySecurity, Boolean throwOnFileNotFound, Ass embly locationHint, StackCrawlMark& stackMark) On running procmon and monitoring the agent process i could see that the agent executable was using .NET 1.1 assemblies on Windows 2003 and .NET 2.0 on Windows 2008 which could be an explanation for this behavior. How do I get the agent to use .NET 2.0 on Windows 2003?

    Read the article

  • Windows Power State change event notification in Qt

    - by Surjya Narayana Padhi
    Hi Geeks, I developing a GUI in QT where I have to show the battery status icon. To get the system power status, I am using the windows API. But to show status anytime , do i need to use a thread to continuously read and display the power status? I am thinking of using event handler. But not sure how to implement. I am thinking that for just one status icon I will run a thread. Anybody has any better suggestion, please share.

    Read the article

  • C# WinForms: How to load an image, then wait a few seconds, then play a mp3 sound ?

    - by ibmkahm
    Hello everybody, (after pressing a button) i would like to show an image (using a picturebox), wait a few seconds and then play a mp3 sound, but i dont get it to work. To wait a few seconds i use "System.Threading.Thread.Sleep(5000)". The problem is, the image alway appears AFTER the wait time, but i want it to show first, then wait, then play the mp3... i tried to use "WaitOnLoad = true" but it doesnt work, shouldn't it load the image first and the continue to read the next code line ?? Here is the code i've tried, that doesnt work: private void button1_Click(object sender, EventArgs e) { pictureBox1.WaitOnLoad = true; pictureBox1.Load("image.jpg"); System.Threading.Thread.Sleep(5000); MessageBox.Show("test"); //just to test, here should be the code to play the mp3 } (i also tried loading the image with "LoadAsync" and put the code to wait and play the mp3 in the "LoadCompleted" event, but that doesnt work either...) would be very nice if somebody helps me

    Read the article

  • Is re-using a Command and Connection object in ado.net a legitimate way of reducing new object creat

    - by Neil Trodden
    The current way our application is written, involves creating a new connection and command object in every method that access our sqlite db. Considering we need it to run on a WM5 device, that is leading to hideous performance. Our plan is to use just one connection object per-thread but it's also occurred to us to use one global command object per-thread too. The benefit of this is it reduces the overhead on the garbage collector created by instantiating objects all over the place. I can't find any advice against doing this but wondered if anyone can answer definitively if this is a good or bad thing to do, and why?

    Read the article

  • ASP.NET application stopping event?

    - by Barguast
    I have a ASP.NET application which implements a custom in-memory cache. I'm using this as opposed to ASP.NET's caching mechanism as I needed a more complex way to handle what to drop from the cache. Part of this custom cache is a separate thread which occasionally searches for data to drop from the cache whenever it gets too large. What I need to do is signal this cache maintenance thread to stop whenever the ASP.NET application 'exits'. I guess this basically amounts to when the web site is stopped in IIS. Is there a pre-existing event I can utilise to do this? Thanks.

    Read the article

  • remote function with pthread

    - by user311130
    Hi all, I wrote some code in c, using pthread (I configured the linker and compiler in eclipse IDE first). #include <pthread.h> #include "starter.h" #include "UI.h" Page* MM; Page* Disk; PCB* all_pcb_array; void* display_prompt(void *id){ printf("Hello111\n"); return NULL; } int main(int argc, char** argv) { printf("Hello\n"); pthread_t *thread = (pthread_t*) malloc (sizeof(pthread_t)); pthread_create(thread, NULL, display_prompt, NULL); printf("Hello\n"); return 1; } that works fine. However, when I move display_prompt to UI.h no "Hello111 " output is printed. anyone know how to solve that? Elad

    Read the article

  • Multiplying matrices: error: expected primary-expression before 'struct'

    - by justin
    I am trying to write a program that is supposed to multiply matrices using threads. I am supposed to fill the matrices using random numbers in a thread. I am compiling in g++ and using PTHREADS. I have also created a struct to pass the data from my command line input to the thread so it can generate the matrix of random numbers. The sizes of the two matrices are also passed in the command line as well. I keep getting: main.cpp:7: error: expected primary-expression before 'struct' my code @ line 7 =: struct a{ int Arow; int Acol; int low; int high; }; My inpust are : Sizes of two matrices ( 4 arguments) high and low ranges in which o generate the random numbers between. Complete code: [headers] using namespace std; void *matrixACreate(struct *); void *status; int main(int argc, char * argv[]) { int Arow = atoi(argv[1]); // Matrix A int Acol = atoi(argv[2]); // WxX int Brow = atoi(argv[3]); // Matrix B int Bcol = atoi(argv[4]); // XxZ, int low = atoi(argv[5]); // Range low int high = atoi(argv[6]); struct a{ int Arow; // Matrix A int Acol; // WxX int low; // Range low int high; }; pthread_t matrixAthread; //pthread_t matrixBthread; pthread_t runner; int error, retValue; if (Acol != Brow) { cout << " This matrix cannot be multiplied. FAIL" << endl; return 0; } error = pthread_create(&matrixAthread, NULL, matrixACreate, struct *a); //error = pthread_create(&matrixAthread, NULL, matrixBCreate, sendB); retValue = pthread_join(matrixAthread, &status); //retValue = pthread_join(matrixBthread, &status); return 0; } void matrixACreate(struct * a) { struct a *data = (struct a *) malloc(sizeof(struct a)); data->Arow = Arow; data->Acol = Acol; data->low = low; data->high = high; int range = ((high - low) + 1); cout << Arow << endl<< Acol << endl; }// just trying to print to see if I am in the thread

    Read the article

  • Unresponsive UI when using BeginInvoke

    - by Kazoom
    Bckground I have a networked application written in C#. my server program has a UI and several communication threads, that read from tcp sockets and display messages on controller UI. Communication with each client is done through a seprate thread. When i recieve some stream of messages from one client , the thread for that client writes on UI, which is a richtextbox on a Form. I call SetTextHelper(string text) method of the form. which looks like this private delegate void MyTextUpdateHandler(string text); public void SetTextHelper(string text) { BeginInvoke(new MyTextUpdateHandler(SetText), new object[] { text }); } public setText(string text) { richtext.Text= text; } Question - If i use BeginInvoke my UI is entirely unresponsive when i m writing large stream of data to UI - Invoke solves that problem, but i read that for multi threaded environment where many thereads are sharing same resource Invoke can lead to deadlocks I share the common ichtextbox between around 16 threads - What would be a good desing for my situation?

    Read the article

  • How to handle all unhandled exceptions when using Task Parallel Library?

    - by Buu Nguyen
    I'm using the TPL (Task Parallel Library) in .NET 4.0. I want to be able to centralize the handling logic of all unhandled exceptions by using the Thread.GetDomain().UnhandledException event. However, in my application, the event is never fired for threads started with TPL code, e.g. Task.Factory.StartNew(...). The event is indeed fired if I use something like new Thread(threadStart).Start(). This MSDN article suggests to use Task#Wait() to catch the AggregateException when working with TPL, but that is not I want because it is not "centralized" enough a mechanism. Does anyone experience same problem at all or is it just me? Do you have any solution for this?

    Read the article

  • android, google map errors: BaseTileRequest, Server returned: 3

    - by Tung Mai Le
    I got some strange errors while develop some custom map overlays, anyone experience these? pls help, tks in advance. BaseTileRequest.readResponseData(BaseTileRequest.java:115) MapService$MapTileRequest.readResponseData(MapService.java:1473) MapService$MapTileRequest.readResponseData(MapService.java:1473) 09-17 00:53:25.933: WARN/System.err(32480): java.io.IOException: Server returned: 3 09-17 00:53:25.933: WARN/System.err(32480): at android_maps_conflict_avoidance.com.google.googlenav.map.BaseTileRequest.readResponseData(BaseTileRequest.java:115) 09-17 00:53:25.938: WARN/System.err(32480): at android_maps_conflict_avoidance.com.google.googlenav.map.MapService$MapTileRequest.readResponseData(MapService.java:1473) 09-17 00:53:25.938: WARN/System.err(32480): at android_maps_conflict_avoidance.com.google.googlenav.datarequest.DataRequestDispatcher.processDataRequest(DataRequestDispatcher.java:1117) 09-17 00:53:25.943: WARN/System.err(32480): at android_maps_conflict_avoidance.com.google.googlenav.datarequest.DataRequestDispatcher.serviceRequests(DataRequestDispatcher.java:994) 09-17 00:53:25.943: WARN/System.err(32480): at android_maps_conflict_avoidance.com.google.googlenav.datarequest.DataRequestDispatcher$DispatcherServer.run(DataRequestDispatcher.java:1702) 09-17 00:53:25.948: WARN/System.err(32480): at java.lang.Thread.run(Thread.java:856)

    Read the article

  • AudioRecord doesn't work for Motorola Milestone

    - by hcpl
    I'm having this problem only on Motorola Milestone. Code: // init recorder recordInstance = new AudioRecord(MediaRecorder.AudioSource.MIC, 8000, AudioFormat.CHANNEL_CONFIGURATION_MONO, AudioFormat.ENCODING_PCM_16BIT, 8000); recordInstance.startRecording(); //more code here recordInstance.stop(); The errorinformation I have (can't find more for the moment since I don't have a milestone myself for debugging): Uncaught handler: thread main exiting due to uncaught exception java.lang.IllegalStateException: stop() called on an uninitialized AudioRecord. at android.media.AudioRecord.stop(AudioRecord.java:51 6) Apparantly I'm not the only one with this problem. Some very similar threads I found (without solution): http://groups.google.com/group/android-developers/browse_thread/thread/6dd24aeb484b2e40 http://androidcommunity.com/forums/f2/problem-using-audiorecord-in-motorola-milestone-30935/ http://community.developer.motorola.com/t5/Android-App-Development-for/Problem-using-AudioRecord-on-Milestone-device/m-p/3889 http://www.fring.com/forums/showthread.php?t=16194

    Read the article

  • Java: How to test methods that call System.exit()?

    - by Chris Conway
    I've got a few methods that should call System.exit() on certain inputs. Unfortunately, testing these cases causes JUnit to terminate! Putting the method calls in a new Thread doesn't seem to help, since System.exit() terminates the JVM, not just the current thread. Are there any common patterns for dealing with this? For example, can I subsitute a stub for System.exit()? [EDIT] The class in question is actually a command-line tool which I'm attempting to test inside JUnit. Maybe JUnit is simply not the right tool for the job? Suggestions for complementary regression testing tools are welcome (preferably something that integrates well with JUnit and EclEmma).

    Read the article

  • Saving part of audio file (java)

    - by m159701m
    Hi evryone, While playing an audio file (.wav) I want , if I resort to ctrl+c , to stop the playback and save part of the audio file in a file called "file2.wav". Here's the thread I'd like to add to my code. Unfortunately it doesn't work at all. Thanks in advance class myThread extends Thread{ public void run(){ try { PipedOutputStream poStream = new PipedOutputStream(); PipedInputStream piStream = new PipedInputStream(); poStream.connect(piStream); File cutaudioFile = new File ("file2.wav"); AudioInputStream ais = new AudioInputStream(piStream, AudioFileFormat.Type.WAVE , cutaudioFile); poStream.write(ais,AudioFileFormat.Type.WAVE,cutaudioFile); }catch (Exception e){ e.printStackTrace(); } } // end run } // end myThread

    Read the article

  • In JSF, how to handle repeating over a list that mutates

    - by Jon
    Hello, In a JSF page, I am iterating over a list of items provided by a session-scoped backing bean. The list needs to be kept up-to-date, so it is replaced with a fresh list every X minutes by a thread (in a thread-safe way). On my page, for each item I provide some text inputs and an "Update" button. If the list is refreshed before I hit "Update", the update does not happen (which is my problem). I happen to be using a4j:repeat, but I think this could also apply to other methods of iteration, including using dataTables. Any thoughts on how I can do this in a non-hackish way? Thanks!

    Read the article

  • Gapless (looping) audio playback with DirectX in C#

    - by horsedrowner
    I'm currently using the following code (C#): private static void PlayLoop(string filename) { Audio player = new Audio(filename); player.Play(); while (player.Playing) { if (player.CurrentPosition >= player.Duration) { player.SeekCurrentPosition(0, SeekPositionFlags.AbsolutePositioning); } System.Threading.Thread.Sleep(100); } } This code works, and the file I'm playing is looping. But, obviously, there is a small gap between each playback. I tried reducing the Thread.Sleep it to 10 or 5, but the gap remains. I also tried removing it completely, but then the CPU usage raises to 100% and there's still a small gap. Is there any (simple) way to make playback in DirectX gapless? It's not a big deal since it's only a personal project, but if I'm doing something foolish or otherwise completely wrong, I'd love to know. Thanks in advance.

    Read the article

  • Registering a delegate function with an ISO C++ callback (on mono)

    - by Stick it to THE MAN
    I am thinking of wrapping ISO C++ code in C# class. The only problem so far is how to deal with the C++ callbacks. In .Net languages (C# and Vb.Net), I believe the callback equivalent. Sticking with C# for now, can anyone recommend a way that I can register the C# delegate functions with my ISO C++ code. The ISO C++ code is a notification library, and I want to be able to "push" the notifications to the mono framework (i.e. C# delegates in this case). My underlying assumption is that the mechanism/steps to implement this would be the same for the .Net languages - I'll just have to code the actual delegates in the .Net language of choice - is that assumption correct? Last but not the least, is the question of thread saftey. The underlying ISO C++ code that I am exposing to .Net (mono to be more specific), is both re-ntrant and thread safe - do I have to do anything "extra" to call .Net delegate from my ISO C++ code?

    Read the article

  • Custom SQL Server driver

    - by hoodoos
    I had a crazy thought about writing my own SQL Server driver to make it work something like non-blocking http client, so it won't be thread thirsty and could handle lots of db queries within one thread. I tried to look over google for some guidelines about implementing SQL Server client protocol, but found none really, where do those guys get information about it when they write own implementations for PHP or python? I need a really low level to be documented so I can implement all phases of working with a connection through sockets. And would be really nice to have a an example in c# language. :)

    Read the article

  • tomcat multithreading problem

    - by jutky
    Hi all I'm writing a java application that runs in Tomcat, on a multi-core hardware. The application executes an algorithm and returns the answer to the user. The problem is that even when I run two requests simultaneously, the tomcat process uses at most one CPU core. As far as I understand each request in Tomcat is executed in separate thread, and JVM should run each thread on separate CPU core. What could be the problem that bounds the JVM or Tomcat to use no more than one core? Thanks in advance.

    Read the article

  • java socket programming problem

    - by mk.persia
    Hi, what's wrong with my code? sorry about my bad English package sockettest; import java.io.*; import java.net.*; class sevr implements Runnable{ public void run() { ServerSocket sSkt = null; Socket skt = null; BufferedReader br = null; BufferedWriter bw = null; try{ System.out.println("Server: is about to create socket"); sSkt = new ServerSocket(6666); System.out.println("Server: socket created"); } catch(IOException e){ System.out.println("Server: socket creation failure"); } try{ System.out.println("Server: is listening"); skt = sSkt.accept(); System.out.println("Server: Connection Established"); } catch(IOException e){ System.out.println("Server: listening failed"); } try{ System.out.println("Server: creating streams"); br = new BufferedReader(new InputStreamReader(skt.getInputStream())); bw = new BufferedWriter(new OutputStreamWriter(skt.getOutputStream())); System.out.println("Server: stream done"); } catch(IOException e){ System.out.println("Server: stream failed"); } System.out.println("Server: reading the request"); try{ String line = null; while((line =br.readLine()) != null){ System.out.println("Server: client said- "+ line); } } catch(IOException e){ System.out.println("Server: reading failed"); } System.out.println("Server: reading fished"); System.out.println("Server: responding"); try{ bw.write("Hi! I am server!"); } catch(IOException e){ System.out.println("Server: responding failed"); } System.out.println("Server: responding finished"); System.out.println("Server: is finishing"); try { br.close(); bw.close(); skt.close(); sSkt.close(); } catch (IOException e) { System.out.println("Server: finishing failed"); } System.out.println("Server: done"); } } class clnt implements Runnable{ public void run() { Socket skt = null; BufferedReader br = null; BufferedWriter bw = null; try{ System.out.println("Client: about to create socket"); skt = new Socket(InetAddress.getLocalHost(),6666); System.out.println("Client: socket created"); } catch(IOException e){ System.out.println("Client: socket creation failure"); } try{ System.out.println("Client: creating streams"); br = new BufferedReader(new InputStreamReader(skt.getInputStream())); bw = new BufferedWriter(new OutputStreamWriter(skt.getOutputStream())); System.out.println("Client: stream done"); } catch(IOException e){ System.out.println("Client: stream failed"); } System.out.println("Client: requesting"); try{ bw.write("Hi! I am Client!"); } catch(IOException e){ System.out.println("Client: requesting failed"); } System.out.println("Client: requesting finished"); System.out.println("Client: reading the respond"); try{ String line = null; while((line =br.readLine()) != null){ System.out.println("Client: server said- "+ line); } } catch(IOException e){ System.out.println("Client: reading failed"); } System.out.println("Client: reading fished"); System.out.println("Clientrver: is finishing"); try { br.close(); bw.close(); skt.close(); } catch (IOException e) { System.out.println("Client: finishing failed"); } System.out.println("Client: done"); } } public class Main { public static void main(String[] args) { System.out.println("Main started"); Thread sThread = new Thread(new sevr()); Thread cThread = new Thread(new clnt()); sThread.start(); cThread.start(); try { sThread.join(); cThread.join(); } catch (InterruptedException ex) { System.out.println("joining failed"); } System.out.println("Main done"); } } output: Main started Server: is about to create socket Client: about to create socket Client: socket created Client: creating streams Server: socket created Server: is listening Server: Connection Established Server: creating streams Server: stream done Server: reading the request Client: stream done Client: requesting Client: requesting finished Client: reading the respond and it waits here forever!

    Read the article

  • pthreads recursively calling system command and segfault appears

    - by jess
    I have a code base where i am creating 8 threads and each thread just calls system command to display date in a continuous cycle, as shown below: void * system_thread(void *arg) { int cpu = (int)arg; printf("thread : start %d\n", cpu); for (;;) { // date ã³ãã³ãã®å®è¡ if (mode == 0) { system("date"); } else { f_hfp_nlc_Fsystem("date"); } } sleep(timerval); return NULL; } This application segfaults after running for 2-3 seconds, due to following 2 reasons: 1. read access, where the address is out of VM area 2. write acces, where it does not of write permission and its trying to modify some structure.

    Read the article

  • Postgres : Post statement (or insert) asynchronous, non-blocking processing.

    - by Hassan Syed
    I'm wondering if it is possible, that after a collection of rows is inserted, to initiate an operation that is executed asynchronously, is non-blocking, and doesn't need to inform the originator of the request - of the result. I am working with large amounts of events and I can guarantee that the post-insert logic will not fail -- I just want to have a single insert thread in my event-sources, and I want this thread to keep flying without blocking, and without being responsible for any post-delivery book-keeping. I can tell you that I would potentially have a 100 of these jobs executing concurrently and each job might operate on 5 tables with anywhere between 200-1000 inserts on each of these tables. A hint in the right direction should be enough.

    Read the article

< Previous Page | 130 131 132 133 134 135 136 137 138 139 140 141  | Next Page >