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  • Bind texture with pinned mapped memory in CUDA

    - by sjchoi
    I was trying to bind a host memory that was mapped for zero-copy to a texture, but it looks like it isn't possible. Here is a code sample: float* a; float* d_a; cudaSetDeviceFlags(cudaDeviceMapHost); cudaHostAlloc( (void **)&a, bytes, cudaHostAllocMapped); cudaHostGetDevicePointer((void **)&d_a, (void *)a, 0); texture<float, 2, cudaReadModeElementType> tex; cudaBindTexture2D( 0, &tex, d_a, &channelDesc, width, height, pitch); Is it recommended that you used pinned memory and just copy it over to device memory that is bind to texture?

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  • How to handle Application_BeginRequest using a custom filter in asp.net mvc?

    - by denis_n
    How to handle Application_BeginRequest using a custom filter in asp.net mvc? I want to restore session only for one route (~/my-url). I would be cool, if I could create a custom filter and handle that. protected void Application_BeginRequest(object sender, EventArgs e) { var context = HttpContext.Current; if (string.Equals("~/my-url", context.Request.AppRelativeCurrentExecutionFilePath, StringComparison.OrdinalIgnoreCase)) { string sessionId = context.Request.Form["sessionId"]; if (sessionId != null) { HttpCookie cookie = context.Request.Cookies.Get("ASP.NET_SessionId"); if (cookie == null) { cookie = new HttpCookie("ASP.NET_SessionId"); } cookie.Value = sessionId; context.Request.Cookies.Set(cookie); } }

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  • Simple XNA 2D demo: why is my F# version slower than C# version?

    - by Den
    When running this XNA application it should display a rotated rectangle that moves from top-left corner to bottom-right corner. It looks like my F# version is noticeably much slower. It seems that the Draw method skips a lot of frames. I am using VS 2012 RC, XNA 4.0, .NET 4.5, F# 3.0. I am trying to make it as functional as possible. What could be the reason for poor performance? C#: class Program { static void Main(string[] args) { using (var game = new FlockGame()) { game.Run(); } } } public class FlockGame : Game { private GraphicsDeviceManager graphics; private DrawingManager drawingManager; private Vector2 position = Vector2.Zero; public FlockGame() { graphics = new GraphicsDeviceManager(this); } protected override void Initialize() { drawingManager = new DrawingManager(graphics.GraphicsDevice); this.IsFixedTimeStep = false; } protected override void Update(GameTime gameTime) { position = new Vector2(position.X + 50.1f * (float)gameTime.ElapsedGameTime.TotalSeconds, position.Y + 50.1f * (float)gameTime.ElapsedGameTime.TotalSeconds); base.Update(gameTime); } protected override void Draw(GameTime gameTime) { //this.GraphicsDevice.Clear(Color.Lavender) drawingManager.DrawRectangle(position, new Vector2(100.0f, 100.0f), 0.7845f, Color.Red); base.Draw(gameTime); } } public class DrawingManager { private GraphicsDevice GraphicsDevice; private Effect Effect; public DrawingManager(GraphicsDevice graphicsDevice) { GraphicsDevice = graphicsDevice; this.Effect = new BasicEffect(this.GraphicsDevice) { VertexColorEnabled = true, Projection = Matrix.CreateOrthographicOffCenter(0.0f, this.GraphicsDevice.Viewport.Width, this.GraphicsDevice.Viewport.Height, 0.0f, 0.0f, 1.0f) }; } private VertexPositionColor[] GetRectangleVertices (Vector2 center, Vector2 size, float radians, Color color) { var halfSize = size/2.0f; var topLeft = -halfSize; var bottomRight = halfSize; var topRight = new Vector2(bottomRight.X, topLeft.Y); var bottomLeft = new Vector2(topLeft.X, bottomRight.Y); topLeft = Vector2.Transform(topLeft, Matrix.CreateRotationZ(radians)) + center; topRight = Vector2.Transform(topRight, Matrix.CreateRotationZ(radians)) + center; bottomRight = Vector2.Transform(bottomRight, Matrix.CreateRotationZ(radians)) + center; bottomLeft = Vector2.Transform(bottomLeft, Matrix.CreateRotationZ(radians)) + center; return new VertexPositionColor[] { new VertexPositionColor(new Vector3(topLeft, 0.0f), color), new VertexPositionColor(new Vector3(topRight, 0.0f), color), new VertexPositionColor(new Vector3(topRight, 0.0f), color), new VertexPositionColor(new Vector3(bottomRight, 0.0f), color), new VertexPositionColor(new Vector3(bottomRight, 0.0f), color), new VertexPositionColor(new Vector3(bottomLeft, 0.0f), color), new VertexPositionColor(new Vector3(bottomLeft, 0.0f), color), new VertexPositionColor(new Vector3(topLeft, 0.0f), color) }; } public void DrawRectangle(Vector2 center, Vector2 size, float radians, Color color) { var vertices = GetRectangleVertices(center, size, radians, color); foreach (var pass in this.Effect.CurrentTechnique.Passes) { pass.Apply(); this.GraphicsDevice.DrawUserPrimitives(PrimitiveType.LineList, vertices, 0, vertices.Length/2); } } } F#: namespace Flocking module FlockingProgram = open System open Flocking [<STAThread>] [<EntryPoint>] let Main _ = use g = new FlockGame() g.Run() 0 //------------------------------------------------------------------------------ namespace Flocking open System open System.Diagnostics open Microsoft.Xna.Framework open Microsoft.Xna.Framework.Graphics open Microsoft.Xna.Framework.Input type public FlockGame() as this = inherit Game() let mutable graphics = new GraphicsDeviceManager(this) let mutable drawingManager = null let mutable position = Vector2.Zero override Game.LoadContent() = drawingManager <- new Rendering.DrawingManager(graphics.GraphicsDevice) this.IsFixedTimeStep <- false override Game.Update gameTime = position <- Vector2(position.X + 50.1f * float32 gameTime.ElapsedGameTime.TotalSeconds, position.Y + 50.1f * float32 gameTime.ElapsedGameTime.TotalSeconds) base.Update gameTime override Game.Draw gameTime = //this.GraphicsDevice.Clear(Color.Lavender) Rendering.DrawRectangle(drawingManager, position, Vector2(100.0f, 100.0f), 0.7845f, Color.Red) base.Draw gameTime //------------------------------------------------------------------------------ namespace Flocking open System open System.Collections.Generic open Microsoft.Xna.Framework open Microsoft.Xna.Framework.Graphics open Microsoft.Xna.Framework.Input module Rendering = [<AllowNullLiteral>] type DrawingManager (graphicsDevice : GraphicsDevice) = member this.GraphicsDevice = graphicsDevice member this.Effect = new BasicEffect(this.GraphicsDevice, VertexColorEnabled = true, Projection = Matrix.CreateOrthographicOffCenter(0.0f, float32 this.GraphicsDevice.Viewport.Width, float32 this.GraphicsDevice.Viewport.Height, 0.0f, 0.0f, 1.0f)) let private GetRectangleVertices (center:Vector2, size:Vector2, radians:float32, color:Color) = let halfSize = size / 2.0f let mutable topLeft = -halfSize let mutable bottomRight = halfSize let mutable topRight = new Vector2(bottomRight.X, topLeft.Y) let mutable bottomLeft = new Vector2(topLeft.X, bottomRight.Y) topLeft <- Vector2.Transform(topLeft, Matrix.CreateRotationZ(radians)) + center topRight <- Vector2.Transform(topRight, Matrix.CreateRotationZ(radians)) + center bottomRight <- Vector2.Transform(bottomRight, Matrix.CreateRotationZ(radians)) + center bottomLeft <- Vector2.Transform(bottomLeft, Matrix.CreateRotationZ(radians)) + center [| new VertexPositionColor(new Vector3(topLeft, 0.0f), color) new VertexPositionColor(new Vector3(topRight, 0.0f), color) new VertexPositionColor(new Vector3(topRight, 0.0f), color) new VertexPositionColor(new Vector3(bottomRight, 0.0f), color) new VertexPositionColor(new Vector3(bottomRight, 0.0f), color) new VertexPositionColor(new Vector3(bottomLeft, 0.0f), color) new VertexPositionColor(new Vector3(bottomLeft, 0.0f), color) new VertexPositionColor(new Vector3(topLeft, 0.0f), color) |] let DrawRectangle (drawingManager:DrawingManager, center:Vector2, size:Vector2, radians:float32, color:Color) = let vertices = GetRectangleVertices(center, size, radians, color) for pass in drawingManager.Effect.CurrentTechnique.Passes do pass.Apply() drawingManager.GraphicsDevice.DrawUserPrimitives(PrimitiveType.LineList, vertices, 0, vertices.Length/2)

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  • passing array of structs from c# to regular dll

    - by buzz
    Hi there I have a regular dll with the followign fucntion exported. extern "C" __declspec(dllexport) int FindNearestStuff(double _latitude, double _longitude , LocationStruct * locations[]) LocationStruct is very simple struct LocationStruct { long positionIndex; long item; }; I'm tryign to call it from c# using [DllImport("myclever.dll", CharSet = CharSet.None)] private static extern int FindNearestStuff(double _latitude, double _longitude, ref LocationStruct [] locations); Its all cool and funky and i can step into the dll function from the debugger. Inside the dll the LocationStruct array is populated correctly and all is very good. the problem i have is when it returns back from the dll, the LocationStruct array is not coming back with the data - just empty values... what am i missing? cheers Buzz

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  • Does margin-left:2px; render faster than margin:0 0 0 2px;?

    - by Christopher Altman
    Douglas Crockford describes the consequence of Javascript inquiring a node's style. How simply asking for the margin of a div causes the browser to 'reflow' the div in the browser's rendering engine four times. So that made me wonder, during the initial rendering of a page (or in Crockford's jargon a "web scroll") is it faster to write CSS that defines only the non-zero/non-default values? To provide an example: div{ margin-left:2px; } Than div{ margin:0 0 0 2px; } I know consequence of this 'savings' is insignificant, but I think it is still important to understand how the technologies are implemented. Also, this is not a question about formatting CSS--this is a question about the implementations of browsers rendering CSS. Reference: http://developer.yahoo.com/yui/theater/video.php?v=crockonjs-4

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  • C# SendMessage to C++ WinProc

    - by jws
    I need to send a string from C# to a C++ WindowProc. There are a number of related questions on SO related to this, but none of the answers have worked for me. Here's the situation: PInvoke: [DllImport("user32", CharSet = CharSet.Auto)] public extern static int SendMessage(IntPtr hWnd, uint wMsg, IntPtr wParam, string lParam); C#: string lparam = "abc"; NativeMethods.User32.SendMessage(handle, ConnectMsg, IntPtr.Zero, lparam); C++: API LRESULT CALLBACK HookProc (int code, WPARAM wParam, LPARAM lParam) { if (code >= 0) { CWPSTRUCT* cwp = (CWPSTRUCT*)lParam; ... (LPWSTR)cwp->lParam <-- BadPtr ... } return ::CallNextHookEx(0, code, wParam, lParam); } I've tried a number of different things, Marshalling the string as LPStr, LPWStr, also tried creating an IntPtr from unmanaged memory, and writing to it with Marshal.WriteByte. The pointer is the correct memory location on the C++ side, but the data isn't there. What am I missing?

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  • MacBook for django development?

    - by Fernando
    Hi, I'm about to buy a new laptop (Asus G62) to replace my old ubuntu desktop. I will use it mostly for django development (and some legacy win32 stuff in a virtualbox). However, since I will need to do some iPhone development in the near future, I'm starting to think that it might be a wiser to buy a MacBook Pro, instead of the Asus and later a cheap (so to speak...) MacBook. How well suited is a MacBook Pro for Django development? I currently use WingIDE on Linux and love it, how does the Mac version compare to the linux one? Is the Ubuntu - Mac OS transition complicated? Will I be able to leverage my Linux knowledge? OTOH, I'm your average nerd, so I'm not sure if I'm cool enough for a Mac. Besides, having a double chin, a black turtle neck is completely out of question. Thanks in advance!

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  • MongoDB query to return only embedded document

    - by Matt
    assume that i have a BlogPost model with zero-to-many embedded Comment documents. can i query for and have MongoDB return only Comment objects matching my query spec? eg, db.blog_posts.find({"comment.submitter": "some_name"}) returns only a list of comments. edit: an example: import pymongo connection = pymongo.Connection() db = connection['dvds'] db['dvds'].insert({'title': "The Hitchhikers Guide to the Galaxy", 'episodes': [{'title': "Episode 1", 'desc': "..."}, {'title': "Episode 2", 'desc': "..."}, {'title': "Episode 3", 'desc': "..."}, {'title': "Episode 4", 'desc': "..."}, {'title': "Episode 5", 'desc': "..."}, {'title': "Episode 6", 'desc': "..."}]}) episode = db['dvds'].find_one({'episodes.title': "Episode 1"}, fields=['episodes']) in this example, episode is: {u'_id': ObjectId('...'), u'episodes': [{u'desc': u'...', u'title': u'Episode 1'}, {u'desc': u'...', u'title': u'Episode 2'}, {u'desc': u'...', u'title': u'Episode 3'}, {u'desc': u'...', u'title': u'Episode 4'}, {u'desc': u'...', u'title': u'Episode 5'}, {u'desc': u'...', u'title': u'Episode 6'}]} but i just want: {u'desc': u'...', u'title': u'Episode 1'}

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  • PHP math gets crazy, need explanation, my brain is melting

    - by derei
    I know that playing with php float can give strange results if you try to add "goats + apples", but please take a look to the following case: $val = 1232.81; $p1 = 1217.16; $p2 = 15.65; $sum = $p1 + $p2; $dif = $val - $sum; echo $dif; It will give you -2.2737367544323E-13 ... yeah, ALMOST zero, but then why it doesn't say 0 ? This freaks me out big time. Please, I need some valid explanation.

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  • Implicit parameter in Scalaz

    - by Thomas Jung
    I try to find out why the call Ø in scalaz.ListW.<^> works def <^>[B: Zero](f: NonEmptyList[A] => B): B = value match { case Nil => Ø case h :: t => f(Scalaz.nel(h, t)) } My minimal theory is: trait X[T]{ def y : T } object X{ implicit object IntX extends X[Int]{ def y = 42 } implicit object StringX extends X[String]{ def y = "y" } } trait Xs{ def ys[T](implicit x : X[T]) = x.y } class A extends Xs{ def z[B](implicit x : X[B]) : B = ys //the call Ø } Which produces: import X._ scala> new A().z[Int] res0: Int = 42 scala> new A().z[String] res1: String = y Is this valid? Can I achieve the same result with fewer steps?

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  • Get the ID of a Child in a cascade="all" relationship, while adding it to a collection, in Hibernate

    - by Marco
    Hi, i have two Entities, "Parent" and "Child", that are linked through a bidirectional one-to-many relationship with the cascade attribute set to "all". When adding a Child object to the Parent children collection using the code below, i can't get the ID of the persisted child until i commit the transaction: Parent p = (Parent) session.load(Parent.class, pid); Child c = new Child(); p.addChild(c); // "c" hasn't an ID (is always zero) However, when i persist a child entity by explicitly calling the session.save() method, the ID is created and set immediately, even if the transaction hasn't been committed: Child c = new Child(); session.save(c); // "c" has an ID Is there a way to get the ID of the child entity immediately without calling the session.save() method? Thanks

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  • PagedDataSource does not support serialization - how can I enforce this ?

    - by Darkyo
    Sounds like I want to override a physics law, but at least it is the most reasonnable solution, cpu / HDD and Ram effective for my asp.net project. In fact, I got a pageddataSource and a customDataReader that supports paginated data. The truth is my data are in a viewstate variable, because it is re-used in an update panel. When I intend to use it into my pageddatasource, asp.net 3.5 kills me with a System.Web.UI.WebControls.PagedDataSource' in Assembly 'System.Web, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a' is not marked as serializable. cool exception... So I'd rather not offend newton because I know he'll always win, but I would need some help to enforce this pagedDataSource law, that seems so unbelievable, except if someone has an explanation.

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  • How to replace values in multi-valued ESE column?

    - by Soonts
    I have a multi-valued short ASCII text column in one of the tables in my ESE database, that holds the person's phone numbers. I have the new set of values, and I'd like to wipe the old values completely, and only use the new values. The JET_bitSetRevertToDefaultValue bit doesn't seem to work. While the MSDN documentation says "It causes the column to return the default column value on subsequent retrieve column operations. All existing column values are removed.", I found that it does nothing (no return value is returned). Or, is there an easy way to find out how many values does the column contain (this could be zero, e.g. when I'm doing an insertion, not update)? If it was, I could just run a loop from 'nValues' to 1, erasing the value by setting it to the null while providing the itagSequence value, to achieve what I want. I'm programming C#, and using the latest version of ManagedEsent library. Thanks in advance!

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  • jQuery UL sortable list, CSS how to align column style data

    - by Brett
    Hi, I'm using jQuery UI, sortable on an ul element. All good, except over time the data in my li elements has become table like, in the sense there are multiple columns of data. They aren't aligning correctly because this seems to be hard to do in ul, and indeed not what ul's are designed for. I have 2 choices the way I see Work out some really cool css to make my ul / li format nicely Work out how to convert this to a sortable table With option 2., looking at a few plugins that exist (tablednd for example), they seem very old. I don't believe the jQuery UI Anyone got any recommendations as far as a direction I should head?

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  • Where can an absolute beginner of Kohana PHP go to learn how to use it from the ground up?

    - by Sergio Tapia
    Hi guys! I have a month of free time and I've decided to launch my own website. It's going to be big and have dymanic content where different users with different roles can perform modifications to the site. Place comments, rate stores, list items, etc. This sound like a perfect opportunity for me to expand my horizons and learn a PHP Framework. I've used PHP bare bones before but nothing too complex. As of now, do you think Kohana is a mature framework to use? I've used Zend in the past for a course in Uni but it sucked horribly, I was new to the MVC model, but Zend had pretty much zero workable tutorials and guides for newbies. That's why I hated it. Where can I go to learn how to use Kohana from a retarded starting point? Thank you very much for your time.

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  • Cannot read app.config, why???

    - by user46503
    Hello, I'm trying to get data from app.config and I always get zero. The App.config is here: <?xml version="1.0" encoding="utf-8"?> <configuration> <connectionStrings> <add name="ExplorerContext" connectionString="metadata=res://*/ExplorerData.csdl|res://*/ExplorerData.ssdl|res://*/ExplorerData.msl;provider=System.Data.SqlClient;provider connection string=&quot;Data Source=MYT\SQLEXPRESS;Initial Catalog=Explorer;Integrated Security=True;MultipleActiveResultSets=True&quot;" providerName="System.Data.EntityClient" /> </connectionStrings> </configuration> Could someone explain what is wrong, why I cannot get the values, System.Configuration.ConfigurationManager.AppSettings.Count is always 0 Thanks

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  • PHP and MS Access: Number of Records returned by SELECT query

    - by VarunGupta
    I am running following PHP code to interact with a MS Access database. $odbc_con = new COM("ADODB.Connection"); $constr = "DRIVER={Microsoft Access Driver (*.mdb)}; DBQ=" . $db_path . ";"; $odbc_con -> open($constr); $rs_select = $odbc_con -> execute ("SELECT * FROM Main"); Using ($rs_select - RecordCount) gives -1 though the query is returning non-zero records. (a) What can be the reason? (b) Is there any way out? I have also tried using count($rs_select -> GetRows()). This satisfies the need but looks inefficient as it will involve copying of all the records into an array first.

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  • HTML5 Doctype Support

    - by Metropolis
    Hey Everyone, For a long time I have been using XHTML1.1 because I thought I was cool (yeah right). However, today I read Ian Hickson's Article about how everyone uses the wrong MIME type with XHTML and it opened my eyes a lot. I happen to be one of those people who are serving XHTML with text/html MIME, because like a lot of people, W3C says its "ok" to serve it this way. At the top of that article he says that "now" he would serve it using the HTML5 doctype (!DOCTYPE HTML). What are your thoughts about doing this? If I did not use unsupported functionality, would it be ok? What would the MIME type be in this case? Thanks for any help, Metropolis

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  • When are dynamically loaded NIBs assigned frames and bounds data?

    - by thebossman
    In one of my UIViewControllers, I am calling initWithNibName:bundle: for several other UIViewControllers. I am grabbing the view property in each of those dynamically created controllers and placing them, one after the other, in my parent view. For instance, the y offset of viewControllerB should be equal to the height of viewControllerA. The y offset of viewControllerC should be equal to the height of viewControllerB, and so on. I am initalizing these nibs in viewDidLoad, yet none of them have any meaningful bounds or frame properties. The sizes and positions of each are all zero. Where is the 'correct' place to do this type of operation so that I can grab meaningful values from these properties?

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  • Track mass email campaigns

    - by daeliur
    Litmus released an email analytics service last month (may 2010). See here: http://litmusapp.com/email-analytics They boast a very cool "read rate" tracking: they can track normal reads, Skims, and Glanced/Deleted. How can they track skims and glanced/deleted? This to me seems impossible :) They also track forwards and prints. Prints are easy (they include a css @media print query with a bg image). But forwards? I think this might be a combo between subsequent opens and different IPs/reffering URLs. However, this means that if I open my mail and re-read it from another computer, it counts as a forward. Any ideas on this one? To summarize: Litmus Email Analytics says they can track email reads, skims, glanced/deleted, prints and forwards. How do they do it (skims, glanced/deleted and forwards)?

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  • Looking for a syntactic shortcut for accessing dictionaries

    - by Sisiutl
    I have an abstract base class that holds a Dictionary. I'd like inherited classes to be able to access the dictionary fields using a convenient syntax. Currently I have lots of code like this: string temp; int val; if (this.Fields.TryGetValue("Key", out temp)) { if (int.TryParse(temp, out val)) { // do something with val... } } Obviously I can wrap this in utility functions but I'd like to have a cool, convenient syntax for accessing the dictionary fields where I can simply say something like: int result = @Key; Is there any way to do something like this in C# (3.5)?

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  • JS 2 minute countdown then execute a function?

    - by Cyprus106
    I'm not that great at Javascript, for the record! I DO know how to use ajax. I just need a bit of help. I'm having a hard time figuring out how to display a 5 minute countdown, and once the countdown hits zero, to run a function. I need to pass a variable to the function that needs to run. I tried SetInterval but this isn't exactly my strong suit. Does anyone have any suggestions? I can post the code I've got, but I would equate it to a gorilla fumbling in the dark at a typewriter!

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  • Can I do transactions and locks in CouchDB?

    - by damian
    I need to do transactions (begin, commit or rollback), locks (select for update). How can I do it in a document model db? Edit: The case is this: I want to run an auctions site. And I think how to direct purchase as well. In a direct purchase I have to decrement the quantity field in the item record, but only if the quantity is greater than zero. That is why I need locks and transactions. I don't know how to address that without locks and/or transactions. Can I solve this with CouchDB?

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  • Warning as Error - How to rid these

    - by coffeeaddict
    I cannot figure out how to get rid of errors that basically should not be halting my compile in VS 2010 and should not be show stoppers, or at least I will fix them later but I don't want the compile to just error and halt on these kinds of problems. For example I'm getting the following error: Error 1 Warning as Error: XML comment on 'ScrewTurn.Wiki.SearchEngine.Relevance.Finalize(float)' has a paramref tag for 'IsFinalized', but there is no parameter by that name C:\www\Wiki\Screwturn3_0_2_509\SearchEngine\Relevance.cs 60 70 SearchEngine for this code: /// /// Normalizes the relevance after finalization. /// /// The normalization factor. /// If is false ( was not called). public void NormalizeAfterFinalization(float factor) { if(factor < 0) throw new ArgumentOutOfRangeException("factor", "Factor must be greater than or equal to zero"); if(!isFinalized) throw new InvalidOperationException("Normalization can be performed only after finalization"); value = value * factor; } I looked in Tools | Options and I don't see where I can tweak the compiler and tell it not to worry about comment or XHTML based errors.

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  • StructureMap - Injecting a dependency into a base class?

    - by David
    In my domain I have a handful of "processor" classes which hold the bulk of the business logic. Using StructureMap with default conventions, I inject repositories into those classes for their various IO (databases, file system, etc.). For example: public interface IHelloWorldProcessor { string HelloWorld(); } public class HelloWorldProcessor : IHelloWorldProcessor { private IDBRepository _dbRepository; public HelloWorldProcessor(IDBRepository dbRepository) { _dbRepository = dbrepository; } public string HelloWorld(){ return _dbRepository.GetHelloWorld(); } } Now, there are some repositories that I'd like to be available to all processors, so I made a base class like this: public class BaseProcessor { protected ICommonRepository _commonRepository; public BaseProcessor(ICommonRepository commonRepository) { _commonRepository = commonRepository; } } But when my other processors inherit from it, I get a compiler error on each one saying that there's no constructor for BaseProcessor which takes zero arguments. Is there a way to do what I'm trying to do here? That is, to have common dependencies injected into a base class that my other classes can use without having to write the injections into each one?

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