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  • Message Driven Bean JMS integration

    - by Anthony Shorten
    In Oracle Utilities Application Framework V4.1 and above the product introduced the concept of real time JMS integration within the Framework for interfacing. Customer familiar with older versions of the Framework will recall that we used a component called the Multi-purpose Listener (MPL) which was a very light service bus for calling interface channels (including JMS). The MPL is not supplied with all products and customers prefer to use Oracle SOA Suite and native methods rather then MPL. In Oracle Utilities Application Framework V4.1 (and for Oracle Utilities Application Framework V2.2 via Patches 9454971, 9256359, 9672027 and 9838219) we introduced real time JMS integration natively for outbound JMS integration and using Message Driven Beans (MDB) for incoming integration. The outbound integration has not changed a lot between releases where you create an Outbound Message Type to indicate the record types to send out, create a JMS sender (though now you use the Real Time Sender) and then create an External System definition to complete the configuration. When an outbound message appears in the table of the type and external system configured (via a business event such as an algorithm or plug-in script) the Oracle Utilities Application Framework will place the message on the configured Queue linked to the JMS Sender. The inbound integration has changed. In the past you created XAI Receivers and specified configuration about what types of transactions to process. This is now all configuration file driven. The configuration files for the Business Application Server (ejb-jar.xml and weblogic-ejb-jar.xml) define Message Driven Beans and the queues to monitor. When a message appears on the queue, the MDB processes it through our web services interface. Configuration of the MDB can be native (via editing the configuration files) or through the new user exit capabilities (which is aimed at maintaining custom configuration across upgrades). The latter is better as you build fragments of configuration to make it easier to maintain. In the next few weeks a number of new whitepaper will be released to illustrate the features of the Oracle WebLogic JMS and Oracle SOA Suite integration capabilities.

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  • How to handle multiple effect files in XNA

    - by Adam 'Pi' Burch
    So I'm using ModelMesh and it's built in Effects parameter to draw a mesh with some shaders I'm playing with. I have a simple GUI that lets me change these parameters to my heart's desire. My question is, how do I handle shaders that have unique parameters? For example, I want a 'shiny' parameter that affects shaders with Phong-type specular components, but for an environment mapping shader such a parameter doesn't make a lot of sense. How I have it right now is that every time I call the ModelMesh's Draw() function, I set all the Effect parameters as so foreach (ModelMesh m in model.Meshes) { if (isDrawBunny == true)//Slightly change the way the world matrix is calculated if using the bunny object, since it is not quite centered in object space { world = boneTransforms[m.ParentBone.Index] * Matrix.CreateScale(scale) * rotation * Matrix.CreateTranslation(position + bunnyPositionTransform); } else //If not rendering the bunny, draw normally { world = boneTransforms[m.ParentBone.Index] * Matrix.CreateScale(scale) * rotation * Matrix.CreateTranslation(position); } foreach (Effect e in m.Effects) { Matrix ViewProjection = camera.ViewMatrix * camera.ProjectionMatrix; e.Parameters["ViewProjection"].SetValue(ViewProjection); e.Parameters["World"].SetValue(world); e.Parameters["diffuseLightPosition"].SetValue(lightPositionW); e.Parameters["CameraPosition"].SetValue(camera.Position); e.Parameters["LightColor"].SetValue(lightColor); e.Parameters["MaterialColor"].SetValue(materialColor); e.Parameters["shininess"].SetValue(shininess); //e.Parameters //e.Parameters["normal"] } m.Draw(); Note the prescience of the example! The solutions I've thought of involve preloading all the shaders, and updating the unique parameters as needed. So my question is, is there a best practice I'm missing here? Is there a way to pull the parameters a given Effect needs from that Effect? Thank you all for your time!

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  • MAAS/JuJu Clarifications

    - by ectoskeleton
    I really love the concept of MAAS underlying an OpenStack implementation, but there are a few questions about MAAS that I am not entirely clear on. Should all hosts be set to network boot at all times or after they have been registered and allocated as a service, should they boot to disk? After juju bootstrap is executed, I turn on the machine that has been allocated (note WoL isn't working, I suspect it's being blocked on the network), the machine boot's up and then juju status executes correct, agent running and all that good stuff. If I 'reboot' the machine (testing power failure/problem whatever), juju status comes back but the agent-state is no longer in running state, and so far I have to destroy the environment and restart. In all cases I have never been able to deploy any services to any of the other nodes. I deploy the service with juju, note which node it was assigned, and then start the system. The system just boots up into a basic node. If I SSH to it I have to enter password, so it's not setting up the ssh key or anything. This is on Ubuntu 12.04.1 LTS systems and HP GL360G7 hosts. The MAAS management server is running as a VM but all on the same network. At this point I am not sure if I am doing something wrong or if there is a problem somewhere else. Is the idea that anytime a host is rebooted it should be rebuilt from the ground up, or is something else going on behind the scene to tell it to boot the local image. If the latter, why doesn't the agent start on a system that has been successfully setup before (juju bootstrapped system)?

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  • Implmenting RLE into a tilemap or how to create a large 3D array?

    - by Smallbro
    Currently I've been using a 3D array for my tiles in a 2D world but the 3D side comes in when moving down into caves and whatnot. Now this is not memory efficient and I switched over to a 2D array and can now have much larger maps. The only issue I'm having now is that it seems that my tiles cannot occupy the same space as a tile on the same z level. My current structure means that each block has its own z variable. This is what it used to look like: map.blockData[x][y][z] = new Block(); however now it works like this map.blockData[x][y] = new Block(z); I'm not sure why but if I decide to use the same space on say the floor below it wont allow me to. Does anyone have any ideas on how I can add a z-axis to my 2D array? I'm using java but I reckon the concept carries across different languages. Edit: As Will posted, RLE sounds like the best method for achieving a fast 3D array. However I'm struggling to understand how I would even start to implement it? Would I create a 4D array the 4th being something which controls how many to skip? Or would the x-axis simply change altogether and have large gaps in between - for example [5][y][z] would skip 5 tiles? Is there something really obvious here which I am missing? The number of z levels I'm trying to have is around 66, it would be preferably that I can have up to or more than 1000 in x and y.

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  • Questions about Code Reviews

    - by bamboocha
    My team plans to do Code Review and asked me to make a concept what and how we are going to make our Code Reviews. We are a little group of 6 team members. We use an SVN repository and write programs in different languages (mostly: VB.NET, Java, C#), but the reviews should be also possible for others, yet not defined. Basically I am asking you, how are you doing it, to be more precise I made a list of some questions I got: 1. Peer Meetings vs Ticket System? Would you tend to do meetings with all members, rather than something like a ticket system, where the developer can add a new code change and some or all need to check and approve it? 1. What tool? I made some researches on my own and it showed that Rietveld seems to be the program to use for non-git solutions. Do you agree/disagree and why? 2. A good workflow to follow? 3. Are there good ways to minimize the effort for those meetings even more? 4. What are good questions, every code reviewer should follow? I already made a list with some questions, what would you append/remove? are there any magic numbers in the code? do all variable and method names make sense and are easily understandable? are all querys using prepared statement? are all objects disposed/closed when they are not needed anymore? 5. What are your general experiences with it? What's important? Things to consider/prevent/watch out?

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  • Dealing with institutionalized programmers.

    - by Singleton
    Some times programmers who work in a project for long time tend to get institutionalized. It is difficult to convince them with reasoning. Even if we manage to convince them they will be adamant to take suggestion on board. How do we handle the situation without developing friction in team? Institutionalized in terms of practices. I recently joined in a project where build &release process was made so complicated with unnecessary roadblocks. My suggestion was we can get rid of some of the development overheads(like filling few spreadsheets) just by integrating defect management and version controlling tools (both are IBM-Rational tools integration can be very easy and one-off effort). Also by using tools like Maven & Ant (project involves java and some COTS products) build & release can be simplified and reduce manual errors& intervention. I managed to convince and ready to put efforts for developing proof of concept. But the ‘Senior’ developer is not willing to take it on board. One reason could be the current process makes him valuable in team.

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  • Can I remove the systems from a component entity system?

    - by nathan
    After reading a lot about entity/component based engines. I feel like there is no real definition for this kind of engine. Reading this thread: Implementing features in an Entity System and the linked article made me think a lot. I did not feel that comfortable using System concept so I'll write something else, inspired by this pattern. I'd like to know if you think it's a good way to organize game code and what improvements can be made. Regarding a more strict implementation of entity/component based engine, is my solution viable? Do I risk getting stuck at any point due to the lack of flexibility of this implementation (or anything else)? My engine, as for entity/component patterns has entities and components, no systems since the game logic is handled by components. Also, I think the main difference is the fact that my engine will use inherence and OOP concepts in general, I mean, I don't try to minimize them. Entity: an entity is an abstract class. It holds his position, width and height, scale and a list of linked components. The current implementation can be found here (java). Every frame, the entity will be updated (i.e all the components linked to this entity will be updated), and rendered, if a render component is specified. Component: like for entity, a component is an abstract class that must be extended to create new components. The behavior of an entity is created through his components collection. The component implementation can be found here. Components are updated when the owning entity is updated or for only one specific component (render component), rendered. Here is an example of a logic component (i.e not a renderable component, a component that's updated each frame) in charge of listening for keyboard events and a render component in charge of display a plain sprite (i.e not animated).

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  • Drivers for Ubuntu 13.10 [on hold]

    - by Fernando De Souza Martins
    I just installed Ubuntu 13.10, my screen resolution is not fitting my screen as the ubuntu interface is all around stretching over the screen, so i thought i might install nvidia's driver that i know can let me adjust the exact resolution i need. So i began a 2 hour quest, i downloaded the driver hoping i would have a wizard to instal it, but yeah, so i tried to do a bit of research and i found that feature, i think its called in english additional drivers, but it wont show the nvidia drivers, i tried the terminal, but once i write the commands i found it asks for a password but i cant type anything once the password is asked. So, my question, obviously, how do i install this driver? I am not sure if this is appropriate, but why doesnt ubuntu have a wizard to install things? I feel like im working for the OS, when it should be the other way around, but i love the concept of linux, so im pushing forward and trying to use it. Another thing is, i had to install a bunch of drivers and applications for the drivers in windows, do i need to install any other driver? I cant change my mouse's sensibility in the os, it seems, so how do i do it? I'm sorry i'm asking all of this, but it seems necessary.

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  • ODI 11g – Faster Files

    - by David Allan
    Deep in the trenches of ODI development I raised my head above the parapet to read a few odds and ends and then think why don’t they know this? Such as this article here – in the past customers (see forum) were told to use a staging route which has a big overhead for large files. This KM is an example of the great extensibility capabilities of ODI, its quite simple, just a new KM that; improves the out of the box experience – just build the mapping and the appropriate KM is used improves out of the box performance for file to file data movement. This improvement for out of the box handling for File to File data integration cases (from the 11.1.1.5.2 companion CD and on) dramatically speeds up the file integration handling. In the past I had seem some consultants write perl versions of the file to file integration case, now Oracle ships this KM to fill the gap. You can find the documentation for the IKM here. The KM uses pure java to perform the integration, using java.io classes to read and write the file in a pipe – it uses java threading in order to super-charge the file processing, and can process several source files at once when the datastore's resource name contains a wildcard. This is a big step for regular file processing on the way to super-charging big data files using Hadoop – the KM works with the lightweight agent and regular filesystems. So in my design below transforming a bunch of files, by default the IKM File to File (Java) knowledge module was assigned. I pointed the KM at my JDK (since the KM generates and compiles java), and I also increased the thread count to 2, to take advantage of my 2 processors. For my illustration I transformed (can also filter if desired) and moved about 1.3Gb with 2 threads in 140 seconds (with a single thread it took 220 seconds) - by no means was this on any super computer by the way. The great thing here is that it worked well out of the box from the design to the execution without any funky configuration, plus, and a big plus it was much faster than before, So if you are doing any file to file transformations, check it out!

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  • Agile project management, agile development: early integration

    - by Matías Fidemraizer
    I believe that agile works if everything is agile. In software development area, in my opinion, if team members' code is integrated early, code will be more in sync and this has a lot of pros: Early integration helps team members to avoid painful merges. Encourages better coding habits, because everyone makes sure that they don't break co-workers' code everyday. Both developers and architects (code reviewers) may detect bad design decisions or just wrong development directions in real-time, preventing useless work. Actually I'm talking about getting the latest version of code base and checking-in your own code to the source control in a daily basis. When you start your coding day (i.e. you arrive to your work), your first action is updating your code base with the latest version from the source control. In the other hand, when you're about an hour to leave from your work and go home, your last action is checking-in your code to the source control and be sure that your day work doesn't break the project's build process. Rather than updating and checking-in your code once you finished an entire task, I believe the best approach is fixing small and flexible personal milestones and checking-in the code once you finish one of these. I really believe that this coding approach fits better in the agile project management concept. Do you know some document, blog post, wiki, article or whatever that you can suggest me that could be in sync with my opinion?. And, do you find any problem working with this approach?. Thank you in advance.

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  • github team workflow - to fork or not?

    - by aporat
    We're a small team of web developers currently using subversion but soon we're making a switch to github. I'm looking at different types of github workflows, and we're not sure if the whole forking concept in github for each developer is such a good idea for us. If we use forks, I understand each developer will have his own private remote & local repositories. I'm worried it will make pushing changesets hard and too complex. Also, my biggest concern is that it will force each developer to have 2 remotes: origin (which is the remote fork) and an upstream (which is used to "sync" changes from the main repository). Not sure if it's such a easy way to do things. This is similar to the workflow explained here: https://github.com/usm-data-analysis/usm-data-analysis.github.com/wiki/Git-workflow If we don't use forks, we can probably get by fine by using a central repo creating a branch for each task we're working on, and merge them into the development branch on the same repository. It means we won't be able to restrict merging of branches and might be a little messy to have many branches on the central repository. Any suggestions from teams who tried both workflow?

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  • What triggered the popularity of lambda functions in modern mainstream programming languages?

    - by Giorgio
    In the last few years anonymous functions (AKA lambda functions) have become a very popular language construct and almost every major / mainstream programming language has introduced them or is planned to introduce them in an upcoming revision of the standard. Yet, anonymous functions are a very old and very well-known concept in Mathematics and Computer Science (invented by the mathematician Alonzo Church around 1936, and used by the Lisp programming language since 1958, see e.g. here). So why didn't today's mainstream programming languages (many of which originated 15 to 20 years ago) support lambda functions from the very beginning and only introduced them later? And what triggered the massive adoption of anonymous functions in the last few years? Is there some specific event, new requirement or programming technique that started this phenomenon? IMPORTANT NOTE The focus of this question is the introduction of anonymous functions in modern, main-stream (and therefore, maybe with a few exceptions, non functional) languages. Also, note that anonymous functions (blocks) are present in Smalltalk, which is not a functional language, and that normal named functions have been present even in procedural languages like C and Pascal for a long time. Please do not overgeneralize your answers by speaking about "the adoption of the functional paradigm and its benefits", because this is not the topic of the question.

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  • Deferred Rendering With Diffuse,Specular, and Normal maps

    - by John
    I have been reading up on deferred rendering and I am trying to implement a renderer using the Sponza atrium model, which can be found here, as my sandbox.Note I am also using OpenGL 3.3 and GLSL. I am loading the model from a Wavefront OBJ file using Assimp. I extract all geometry information including tangents and bitangents. For all the aiMaterials,I extract the following information which essentially comes from the sponza.mtl file. Ambient/Diffuse/Specular/Emissive Reflectivity Coefficients(Ka,Kd,Ks,Ke) Shininess Diffuse Map Specular Map Normal Map I understand that I must render vertex attributes such as position ,normals,texture coordinates to textures as well as depth for the second render pass. A lot of resources mention putting colour information into a g-buffer in the initial render pass but do you not require the diffuse,specular and normal maps and therefore lights to determine the fragment colour? I know that doesnt make since sense because lighting should be done in the second render pass. In terms of normal mapping, do you essentially just pass the tangent,bitangents, and normals into g-buffers and then construct the tangent matrix and apply it to the sampled normal from the normal map. Ultimately, I would like to know how to incorporate this material information into my deferred renderer.

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  • K-12 and Cloud considerations

    - by user736511
    Much like every other Public Sector organization, school districts in the US and Canada are under tremendous pressure to deliver consistent and modern services while operating with reduced budgets, IT personnel shortages, and staff attrition.  Electronic/remote learning and the need for immediate access to resources such as grades, calendars, curricula etc. are straining IT environments that were already burdened with meeting privacy requirements imposed by both regulators and parents/students.  One area viewed as a solution to at least some of the challenges is the use of "Cloud" in education.  Although the concept of "Cloud" is nothing new in education with many providers supplying educational material over the web, school districts defer previously-in-house-hosted services to established commercial vendors to accommodate document sharing, app hosting, and even e-mail.  Doing so, however, does not reduce an important risk, that of privacy.  As always, Cloud implementations are viewed in a skeptical manner because of the perceived reduction in sensitive data management and protection thereof, although with a careful approach and the right tooling, the benefits realized by Clouds can expand to security and privacy.   Oracle's comprehensive approach to data privacy and identity management ensures that the necessary tools are available to support regulations, operational efficiencies and strong security regardless of where the sensitive data is stored - on premise or a Cloud.  Common management tools, role-based access controls, access policy management and engineered systems provided by Oracle can be the foundational pieces on which school districts can build their Cloud implementations without having to worry about security itself. Their biggest challenge, and it is a positive one, is how to best take advantage of Oracle's DB Security and IDM functionality to reduce operational costs while enabling modern applications and data delivery to those who needs access to it. For more information please refer to http://www.oracle.com/us/products/middleware/identity-management/overview/index.html and http://www.oracle.com/us/products/database/security/overview/index.html.

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  • AutoVue 20.2 for Agile Released

    - by Angus Graham
    Normal 0 false false false EN-CA X-NONE X-NONE MicrosoftInternetExplorer4 /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0cm 5.4pt 0cm 5.4pt; mso-para-margin:0cm; mso-para-margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:10.0pt; font-family:"Calibri","sans-serif";} Oracle’s AutoVue 20.2 for Agile PLM is now available on Oracle’s Software Delivery Cloud. This latest release allows Agile PLM customers to take advantage of new AutoVue 20.2 features in the following Agile PLM environments: 9.3.1.x; 9.3.0.  AutoVue 20.2 delivers improvements in the following areas. New Format Support: AutoVue 20.2 adds support for the latest versions of popular file formats including: ECAD: Cadence Concept HDL 16.5, Allegro Layout 16.5, Orcad Capture 16.5, Board Station ASCII Symbol Geometry, Cadence Cell Library MCAD: CATIA V5 R21, PTC Creo Parametric 1.0, Creo Element\Direct Modeling 17.10, 17.20, 17.25, 17.30, 18.00, SolidWorks 2012, SolidEdge ST3 & ST4, PLM XML 2D CAD: Creo Element/Direct Drafting 17.10 to 18.00 Office: MS Office 2010: Word, Excel, PowerPoint, Outlook Enhancements to AutoVue enterprise readiness: reliability and performance improvements, as well as security enhancements which adhere to Oracle’s Software Security Assurance standards Updated version of AutoVue Document Print Service offerings, which include the ability to select CAD layers for printing  For further details, check out the What’s New in AutoVue 20.2 datasheet

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  • How to Rotate different data in days of the week in php [migrated]

    - by shihon
    I am working on a project in which i have to distribute different ad's per day, the ad's in form of array are: $ad = array( 'attribute1_value' => "12", 'attribute2_value' => "xyz", 'attribute3_value' => 'http://example.com', 'attribute4_value' => 'data'); The logic i am using with switch case : $day = date('w',time()); switch ($day) { case '0': if($day == '0') { $count = 0; echo $ad; $count++; } else { $count = 7; echo $ad; } break; case '1': if($day == '1') { $count = 1; echo $ad; $count++; } else { $count = 8; echo $ad; } break; Problem is if i have ~15 ad's then i want to distribute ad/day, date('w') output's the present day but after day 7 i.e saturday, on sunday ad number 8 initiate. I have to implement this scenario using date function. Also i have to send ad's to those user who are not experience this ad before. I am not expert in php, as a beginner working in php/mysql. Kindly help me to improve this concept

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  • Why is NDA so hard to understand?

    - by Dave Campbell
    Maybe this concept is simpler for me because of all the jobs I've been on over the years requiring security clearances. I've signed quite a few NDA forms. Some for big companies, some for small, but the meaning of "NDA" remains constant: Non-Disclosure Agreement. To me, that takes no further explanation, but apparently it's confusing to some people, and I don't understand how you can be confused. The papers I signed with the U.S. Army in 1970 read "10 years and $10,000" for a violation... can't imagine what it's up to now, but THAT is a strict NDA :) So those things I've been told, I cannot talk about, period. Even if the entire world knows about them, I cannot speak about them until the information goes off NDA. An example was a Silverlight release a while back. It might have been Silverlight 3, I don't remember. Everyone was anxiously awaiting the release so they could post their material. Of course the entire world knew it was coming out and imminently so. Some enterprising folks had even found the bits on a server before the official announcement. So then the situation became: everyone knew about it, some were even coding with it and blogging about it and yet we couldn't talk about it. Scott Guthrie's posting about it opened the flood gates and then it went off NDA, but up until that moment, we were locked. Sitting out on the edge you're uninstalling and re-installing all the time and you get frustrated when things that used to work don't, but hey... those bits were still warm when you got 'em, and that's the fun. But that fun comes at a price, and the price is the NDA. Awkward yes, confusing no... See you at MIX10, and Stay in the 'Light! MIX10

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  • @CodeStock 2012 Review: Leon Gersing ( @Rubybuddha ) - "You"

    "YOU"Speaker: Leon GersingTwitter: @Rubybuddha Site: http://about.me/leongersing I honestly had no idea what I was getting in to when I sat down in to this session. I basically saw the picture of the speaker and knew that it would be a good session. I was completely wrong; it was the BEST SESSION of CodeStock 2012.  In fact it was so good, I texted another coworker attending the conference to get over and listen to Leon. Leon took on the concept of growth in the software development community. He specifically referred David Hansson in his ability to stick to his beliefs when the development community thought that he was crazy for creating Ruby on Rails. If you do not know this story Ruby on Rails is one of the fastest growing web languages today. In addition, he also touched on the flip side of this argument in that we must be open to others ideas and not discard them so quickly because we all come from differing perspectives and can add value to a project/team/community. This session left me with two very profound concepts/quotes: “In order to learn you must do it badly in front of a crowed and fail.” - @Rubybuddha I can look back on my career so far and say that he is correct; I think I have learned the most after failing, especially when I achieved this failure in front of other. “Experts must be able to fail.” - @Rubybuddha I think we can all learn from our own mistakes but we can also learn from others. When respected experts fail it is a great learning opportunity for the entire team as well as the person who failed. When expert admit mistakes and how they worked through them can be great learning tools for other developers so that they know how to avoid specific scenarios and if they do become stuck in the same issue they will know how to properly work their way out of them.

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  • Similar domains using my business' content, and stealing SEO results

    - by Murciano
    I've been hired to create a website for a restaurant in my city, let's call it "Flying Dragon" Chinese restaurant. The restaurant has never had a website, though the business itself is about ten years old. However, if you Google the restaurant's name, the first site that comes up seems to be affiliated with the restaurant itself, even though it is not. This site - let's say, flyingdragonchinese.com - is also the one that Google has apparently selected, in its results, to be the official website of the restaurant - in essence, the first Google result is flyingdragonchinese.com, and directly beneath it, within the same entry, are the Google reviews and contact information. Upon visiting flyingdragonchinese.com (again, not the actual name), I see that the website has taken the menu content from the restaurant, in the same manner that Yelp does, but it also seems (to the untrained eye) to be the restaurant's official site. Basically, someone has created a fake website for the business (I am not sure why) using its actual menu and contact information, and is hogging the search results. The concept is similar to a "scraping site" except that the information seems to have been stolen manually. The main problem is that visitors to this site will have an inaccurate impression of the restaurant. I feel like the obvious solution is to register a new domain for my site, and simply beat out this competitor (or whatever it is) with smarter SEO and business verification with Google. However, the Conan-the-Barbarian-web-designer part of me wants to somehow bash this other site (deservedly?) into oblivion. But I don't know what I can really do, besides maybe issuing a cease-and-desist letter, or trying to contact the web host for the site, although there is no contact information available on this "fake" site for the site owner. Has anyone ever experienced something like this? Is there any solution?

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  • How to analyze data

    - by Subhash Dike
    We are working on an application that allows user to search/read some content in a particular domain. We wanted to add some capability in the app which can suggest user some content based on the usage pattern (analyze data based on frequency and relevance). Currently every time user search or read something we do store that information in backend database. We would like to use this data to present some additional content to user. Could someone explain what kind of tools will be required for such a job and any example? And what this concept is called, data analysis? data mining? business intelligence? or something else? Update: Sorry for being too broad, here is an example SQL Database (Just to give an idea, actual db is little different with normalization and stuff) Table: UserArticles Fields: UserName | ArticleId | ArticleTitle | DateVisited | ArticleCategory Table: CategoryArticles Fields: Category | Article Title | Author etc. One Category may have one more articles. One user may have read the same article multiple times (in this case we place additional entry in the user article table. Task: Use the information availabel in UserArticle table and rank categories in order which would be presented to user automatically in other part of application. Factors to be considered are frequency and recency. This might be possible through simple queries or may require specialized tools. Either way, the task is what mention above. I am not too sure which route to take, hence the question. Thoughts??

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  • C++ Numerical Recipes &ndash; A New Adventure!

    - by JoshReuben
    I am about to embark on a great journey – over the next 6 weeks I plan to read through C++ Numerical Recipes 3rd edition http://amzn.to/YtdpkS I'll be reading this with an eye to C++ AMP, thinking about implementing the suitable subset (non-recursive, additive, commutative) to run on the GPU. APIs supporting HPC, GPGPU or MapReduce are all useful – providing you have the ability to choose the correct algorithm to leverage on them. I really think this is the most fascinating area of programming – a lot more exciting than LOB CRUD !!! When you think about it , everything is a function – we categorize & we extrapolate. As abstractions get higher & less leaky, sooner or later information systems programming will become a non-programmer task – you will be using WYSIWYG designers to build: GUIs MVVM service mapping & virtualization workflows ORM Entity relations In the data source SharePoint / LightSwitch are not there yet, but every iteration gets closer. For information workers, managed code is a race to the bottom. As MS futures are a bit shaky right now, the provider agnostic nature & higher barriers of entry of both C++ & Numerical Analysis seem like a rational choice to me. Its also fascinating – stepping outside the box. This is not the first time I've delved into numerical analysis. 6 months ago I read Numerical methods with Applications, which can be found for free online: http://nm.mathforcollege.com/ 2 years ago I learned the .NET Extreme Optimization library www.extremeoptimization.com – not bad 2.5 years ago I read Schaums Numerical Analysis book http://amzn.to/V5yuLI - not an easy read, as topics jump back & forth across chapters: 3 years ago I read Practical Numerical Methods with C# http://amzn.to/V5yCL9 (which is a toy learning language for this kind of stuff) I also read through AI a Modern Approach 3rd edition END to END http://amzn.to/V5yQSp - this took me a few years but was the most rewarding experience. I'll post progress updates – see you on the other side !

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  • What calls trigger a new batch?

    - by sebf
    I am finding my project is starting to show performance degradation and I need to optimize it. The answer to my previous question and this presentation from NVidia have helped greatly in understanding the performance characteristics of code using the GPU but there are a couple of things that aren't clear that I need to know to optimize my drawing. Specifically, what calls make the distinction between batches. I know that any state changes cause a new batch, so that includes: Render State Changes Buffer Changes Shader Changes Render Target Changes Correct? What else counts as a 'state change'? Does each Draw**Primitive() call constitute a new batch? Even if I were to issue the same call twice, with no state changes, or call it once on on part of the buffer, then again on another? If I were to update a buffer, but not change the bindings, would that be a new batch? That presentation and a DX9 page suggest using all of the texture slots available, which I take to mean loading multiple objects in 'parallel' by mapping their buffers/shaders/textures to slots 1-16. But I am not sure how this works - surely to do this you would need to change the buffer binding and that would count as a state change? (or is it a case of you do but it saves 16 calls so its OK?)

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  • Benefits of classic OOP over Go-like language

    - by tylerl
    I've been thinking a lot about language design and what elements would be necessary for an "ideal" programming language, and studying Google's Go has led me to question a lot of otherwise common knowledge. Specifically, Go seems to have all of the interesting benefits from object oriented programming without actually having any of the structure of an object oriented language. There are no classes, only structures; there is no class/structure inheritance -- only structure embedding. There aren't any hierarchies, no parent classes, no explicit interface implementations. Instead, type casting rules are based on a loose system similar to duck-typing, such that if a struct implements the necessary elements of a "Reader" or a "Request" or an "Encoding", then you can cast it and use it as one. Does such a system obsolete the concept of OOP? Or is there something about OOP as implemented in C++ and Java and C# that is inherently more capable, more maintainable, somehow more powerful that you have to give up when moving to a language like Go? What benefit do you have to give up to gain the simplicity that this new paradigm represents?

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  • Understanding Box2d Restitution & Bouncing

    - by layzrr
    I'm currently trying to implement basketball bouncing into my game using Box2d (jBox2d technically), but I'm a bit confused about restitution. While trying to create the ball in the testbed first, I've run into infinite bouncing, as described in this question, however obviously not using my own implementation. The Box2d manual describes restitution as follows: Restitution is used to make objects bounce. The restitution value is usually set to be between 0 and 1. Consider dropping a ball on a table. A value of zero means the ball won't bounce. This is called an inelastic collision. A value of one means the ball's velocity will be exactly reflected. This is called a perfectly elastic collision. My confusion lies in that I am still getting infinite bouncing with restitution values at 0.75/0.8. The same behavior can be seen in the testbed under Collision Watching - Varying Restitution, on the 6th and 7th balls. I believe the last one has restitution of 1, which makes sense, but I don't understand why the second to last ball bounces infinitely (as is happening with my working basketball I've created). I am looking to understand the restitution concept more fully, as well as look for a solution to infinite bouncing with the Box2d framework. My instinct was to sleep objects that appeared to be moving in very small increments, but this seems like a misuse of the engine. Should I just work with lower restitution values altogether?

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  • invite: WEBLOGIC 12c HANDS-ON WORKSHOP IN PARIS

    - by mseika
    Oracle WebLogic 12c InnovationWorkshopApril 24-26, 2012: Colombes, France Workshop Description Oracle Fusion Middleware is the #1 application infrastructure foundation and WebLogic Server is the #1 Application Server across conventional and cloud environments. It enables enterprises to create and run agile and intelligent business applications and maximize IT efficiency by exploiting modern hardware and software architectures. Do you want to learn more about innovative features, capabilities and roadmap of WebLogic Server 12c? Then this technical hands-on workshop is for you. Agenda Outline WebLogic introduction WebLogic Topology WebLogic Clustering and High Availibility Coherence Troubleshooting Entreprise Messaging Development Tools & Productivity Performance Exalogic Introduction Entreprise Manager Grid Control Oracle Public Cloud Oracle Traffic Director Lab Outline WebLogic Installation & Configuration WebLogic Clustering & HA Coherence Use Cases & Monitoring WebLogic Active GridLink for RAC Integration Messaging: JMS Audience WebLogic Consultants & Architects Prerequisites Basic knowledge in Java and JavaEE Understanding the Application Server concept Basic knowledge in older releases of WebLogic Server would be beneficial Equipment Requirements This workshop requires attendees to provide their own laptops for this class. Attendee laptops must meet the following minimum hardware/software requirements: Minimum 4GB RAM, 30GB free disk space Internet Explorer 7 or Firefox 3 or higher Download and install Oracle VM VirtualBox 4.1.8 AgendaThis workshop is 3 days. 8:30 am Sign-In and technical set up9:00 am: Workshop starts5:00 pm: Workshop ends This workshop is Free but space is limited. Register now!Register Here!

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