Search Results

Search found 31954 results on 1279 pages for 'dependency object'.

Page 135/1279 | < Previous Page | 131 132 133 134 135 136 137 138 139 140 141 142  | Next Page >

  • Should I dispose GDI+ object before its creation?

    - by serhio
    Should I dispose GDI+ object before its creation? Is recommended to always Dispose GDI+ object after using it. by e.g. Pen p = new Pen(Color.Green); // use 'p' p.Dispose(); now, if I have this situation: Pen p = new Pen(Color.Green); // use green 'p' p = new Pen(Color.Red); // Should I Dispose my 'p' first? // use red 'p' p.Dispose();

    Read the article

  • Homework - C# - Creating an object instance with a button click

    - by Erica
    I'm new to learning Windows Programming with C#. My current assignment is to create a very simple bank account program: The user enters the accountholder name, account number and beginning balance, then presses a "Continue" button to work with that account by making deposits and withdrawals. I wrote a separate "BankAccount" class with the required data members and methods. I've put the code for the creation of the BankAccount object in the Continue button click event BankAccount currentAccount = new BankAccount(acctName, acctNum, beginningBalance); But that seems to make it local to that method only, and currentAccount is not recognized when I'm programming the click event for the "Record Transactions" (deposits and withdrawals) button. How and where should the creation of the BankAccount object be coded in order for it to be created when the "Continue" button is clicked and also recognized in the "Record Transactions" button click event? Please let me know if any clarification is needed, or if you need to see part or all of my code.

    Read the article

  • C# Using Reflection to Get a Generic Object's (and its Nested Objects) Properties

    - by Jimbo
    This is a scenario created to help understand what Im trying to achieve. I am trying to create a method that returns the specified property of a generic object e.g. public object getValue<TModel>(TModel item, string propertyName) where TModel : class{ PropertyInfo p = typeof(TModel).GetProperty(propertyName); return p.GetValue(item, null); } The code above works fine if you're looking for a property on the TModel item e.g. string customerName = getValue<Customer>(customer, "name"); However, if you want to find out what the customer's group's name is, it becomes a problem: e.g. string customerGroupName = getValue<Customer>(customer, "Group.name"); Hoping someone can give me some insight on this way out scenario - thanks.

    Read the article

  • How to avoid lost calls to an external JS file before loading it.

    - by David
    Hi, My issue is that multiple websites are going to include my JS file and when calling something like this: <script src="..."></script> hello.say("yay"); there going to be a race issue so sometimes it could make it sometimes not. i know that i can solve that easily by putting every function in a window.onload but that wouldn't be clean as i've seen other websites magically solve that like google analytics: .. Calling google analytics JS.. <script type="text/javascript"> try{ var pageTracker = _gat._getTracker("UA-xxxxxx-x"); <-- this an object ! pageTracker._trackPageview(); } catch(err) {} </script> How to do that?

    Read the article

  • looping through object properties in actionscript

    - by asawilliams
    I have a dynamic class that I have created public dynamic class SiteZoneFileUploadVO { public var destination:String = "sitezone"; public var siteZoneId:uint; public var fileType:String; public var fileContents:String; public function SiteZoneFileUploadVO() { } } when I try to iterate over this object's properties it only iterates the dynamically added properties. parameters.dynVar= "value"; for(var name:String in parameters) { trace(name); } Even though the object has all the properties equal to a value (ive checked this in the debugger) the only property that will be traced is dynVar. How can I iterate over all the properties and not just the dynamically added ones?

    Read the article

  • Send serialised object via socket

    - by RubbleFord
    Whats the best way to format a message to a server, at moment I'm serilising an object using the binaryformatter and then sending it to the server. At the server end its listening in an async fashion and then when the buffer size recieved is not 100% it assumes that the transfer has complete. This is working and the moment, and I can deserialise the object at the other end, I'm just concerned that if I start sending async this method will fail has message's could be blurred. I know that I need to mark the message somehow as to say that's the end of message one, this other bit belongs to message 2, but I'm unsure of the correct way to do this. Could anyone point me in the right direction and maybe give me some examples? Thanks

    Read the article

  • Need recommendation for object serialization library in c++

    - by michael
    Hi, I am looking for recommendation for object serialization/deserialization library in c++? Which one are the most advanced and open-sourced? Can it handle Any class that users defined? Object hierarchy (parent and child classes)? A Tree of objects? Class A has an attribute of Class B which has an attribute of Class C? STL containers? Class A has a vector of Class B? A cyclic of objects? Class A has a pointer pointing to B which has a pointer to A? I find boost serialization library. I am not sure what is its limitation from http://www.boost.org/doc/libs/1_42_0/libs/serialization/doc/tutorial.html

    Read the article

  • Can I bypass an intermediate object in hibernate

    - by Jherico
    I have top level entities TRACK, MEDIA_GROUP and MEDIA, each with an integer primary key. I also have a join table from TRACK to MEDIA_GROUP which is 1:1 and MEDIA has a FK column into MEDIA_GROUP. I'm trying to find a way in hibernate to map a collection of Media directly into the Track object, bypassing the creation of a MediaGroup object. Basically I want to turn this: TRACK <-> MEDIA_TRACK_MAP <-> MEDIA_GROUP <-> MEDIA into this: TRACK <-> MEDIA_TRACK_MAP <-> MEDIA But the join column between MEDIA_TRACK_MAP and MEDIA isn't the primary key of MEDIA.

    Read the article

  • looping through object property names in actionscript

    - by asawilliams
    I have a dynamic class that I have created public dynamic class SiteZoneFileUploadVO { public var destination:String = "sitezone"; public var siteZoneId:uint; public var fileType:String; public var fileContents:String; public function SiteZoneFileUploadVO() { } } when I try to iterate over this object's property names it only iterates the dynamically added properties. parameters.dynVar= "value"; for(var name:String in parameters) { trace(name); } Even though the object has all the properties equal to a value (ive checked this in the debugger) the only property name that will be traced is dynVar. How can I iterate over all the property names and not just the dynamically added ones?

    Read the article

  • Saving a modified object from ASP.NET MVC View Using Entity-Franework 4

    - by Dani
    I retrieve an object graph from DB using EF4. The context is closed as soon as the data retrieve and the data passes to the controller, and then to the view. in the view the data is modified, and then the controller gets it back. From the controller I run Repository.Update(MyEmp); and in my repository the code goes: using (var context = new mydb()) { if (myEmp.ID != 0) // Checking if it's modified or new { context.Emp.Attach(MyEmp); int result = context.SaveChanges(); return myEmp.ID; } } The problem - once attached, the object entityState goes to unchanged, and not modified, and of course - nothing is saved to the database. What am I doing wrong ?

    Read the article

  • What's the best way to store custom objects in relational database?

    - by user342610
    I have my objects with their properties. Objects could change their structure: properties may be added/removed/changed. Objects could be absolutely dropped. So object's metadata (description, classes, call them like you want :) )could be changed. The database should store objects schemas and instances of these objects. What's the best way to organise a relational database structure to store data mentioned above? Currently I see only two ways: 1) Store objects schemas in a few tables: schema general data,schema properties, possible properties types. Store instances in their tables: instance general data, a few tables - per each type from possible properties types table to store instance properties data. And so on. 2) store objects schemas like in p1 but store instances like XML files in one table: one table for general instance info and one table with instance XML. please, don't ask why/for what I need this. Just need to store custom objects and DB should work fast :)

    Read the article

  • can we assign object value to the label?

    - by user334294
    I have a label for that i have to assign object value which is returned by stored procedure.my code as following object returnvalue; SqlConnection con = new SqlConnection("Data Source=vela21; Initial Catalog=MilkDb;Integrated Security=True"); con.Open(); string sa; sa = textBox1.Text; SqlCommand cmd = new SqlCommand("custname", con); cmd.CommandType = CommandType.StoredProcedure; cmd.Parameters.Add("Cid", SqlDbType.Int).Value = sa; cmd.Parameters.Add("cname", SqlDbType.NVarChar, 20); cmd.Parameters["cname"].Direction = ParameterDirection.Output; returnvalue = cmd.ExecuteNonQuery(); label3.Text = Convert.ToString(returnvalue); con.Close(); can anyone help me? plz........

    Read the article

  • Serialze an Object to a String

    - by Vaccano
    I have the following method to save an Object to a file: // Save an object out to the disk public static void SerializeObject<T>(this T toSerialize, String filename) { XmlSerializer xmlSerializer = new XmlSerializer(toSerialize.GetType()); TextWriter textWriter = new StreamWriter(filename); xmlSerializer.Serialize(textWriter, toSerialize); textWriter.Close(); } I confess I did not write it (I only converted it to a extension method that took a type parameter). Now I need it to give the xml back to me as a string (rather than save it to a file). I am looking into it, but I have not figured it out yet. I thought this might be really easy for someone familiar with these objects. If not I will figure it out eventually.

    Read the article

  • How to cast/convert form Object in an byte[] array

    - by maddash
    I've got a maybe simple problem, but at the moment I am not able to solve it. I have an Object and I need to convert it into a byte[]. public byte[] GetMapiPropertyBytes(string propIdentifier) { return (byte[])this.GetMapiProperty(propIdentifier); //InvalidCastException } Exception: Unable to cast COM object of type 'System.__ComObject' to class type 'System.Byte[]'. Instances of types that represent COM components cannot be cast to types that do not represent COM components; however they can be cast to interfaces as long as the underlying COM component supports QueryInterface calls for the IID of the interface. So far so good - I've tried to serialize it, but I got another exception - NOT serializable Could someone help me? I need a method to convert it...

    Read the article

  • How is this relation in 4th normal form? Is the dependency trivial?

    - by squ
    I have a question that concerns multi value dependency. The relation looks like this: R(A,B) with A -->> B (A multi value determines B) I've been told that this relation is in 4th normal form, but I don't really se how. I know that if the multi value dependency is trivial, then it doesn't violate the 4th normal form. But is this trivial? It would be trivial if it, for example, looked like this: {A,B} -->> B But the first dependency example shouldn't be trivial. The other rule for 4th NF says that A in this case needs to be a super key of the relation, but it isn't. As far as I can tell, A isn't a super key, since {A,B} is needed to identify a tuple. So the question is, why is this in 4th normal form? It seems to be violating both of the rules.

    Read the article

  • javascript object creating

    - by Md. Shohel Rana
    I have a javascript object like this var student = function () { this.id = 1; this.Name = "Shohel"; this.Roll = "04115407"; this.Session = "03-04"; this.Subject = "CSE"; }; and i have a javascript array list like this var students = []; now i want to push student into students, this is shown below students.push(new student()) //no prolem students.push(new student[id = 3]) //Problem here second line occurs exceptions, how can i push javascript object like as c# add list, which is representing second line? thanks

    Read the article

  • Singelton restricted to instance of dll

    - by codeySmurf
    If I create a singleton class in the context of a dll, the singleton class is instantiated once and used by all instances of the dll. I am using a dll as a plug-in for an application. Now the following thing came to my mind: If I use a singleton Class, it will be shared across multiple instances of the plug-in. However, this makes it difficult to manage the lifetime of the singleton class efficiently. The only way I could think of would be to use a reference count and to make the singleton delete its self when the reference count is 0. Does anyone have any better ideas on that? Is there any good way to restrict the singleton object to one instance of the dll? Language is c++

    Read the article

  • ActionScript - Automatic containment and repositioning of object bounds

    - by TheDarkIn1978
    when adding objects arbitrarily to the stage with mouse clicks, is there a more simple way to making sure the object's bounds do not exceed those of the stage? currently i'm calling something like this before adding the object to the display list: var newSwatchRect:Rectangle = newSwatch.getBounds(this); if (newSwatchRect.x < stage.x) {newSwatchRect.x = stage.x;} if (newSwatchRect.y < stage.y) {newSwatchRect.y = stage.y;} if (newSwatchRect.x + newSwatchRect.width > stage.stageWidth) {newSwatchRect.x = stage.stageWidth - newSwatchRect.width;} if (newSwatchRect.y + newSwatchRect.height > stage.stageHeight) {newSwatchRect.y = stage.stageHeight - newSwatchRect.height;}

    Read the article

  • Obj-C: Creating an object with a String name

    - by FnGreg7
    Hey all. I know this sounds simple, but I can't find a way to do it. I have a method in Obj-C that takes in a NSString and then should create a new class with the String as its title. -(DataModel *)createDataModel:(NSString *)dataModel_name { DataModel *[initWithString:dataModel_name] = [[DataModel alloc] init]; } I know I have some problems in this. For starters, I don't know how to define a return on an object whose name could change. Second, I know this doesn't compile considering the initWithString method is wrong. I just don't know what to do or what method to use so that I can create this DataModel object with the specified name...

    Read the article

  • About memory and delete object in c++

    - by barssala
    I will give some examples and explain. First, I declare some object like CString* param = new CString[100] And when I declare this one, my memory would increase a little bit because it's some implemented string. Then I store this object in some list of CString just like List<CString> myList = new List<CString>; // new list of CString myList.add(param); This is my question: I wanna know, when I delete myList, my param isn't deleted, right? And memory in param still exists. Do I misunderstand?

    Read the article

  • Force result for empty() test on an object

    - by hsz
    Hello ! Simple class for example: class Foo { protected $_bar; public function setBar( $value ) { $this->_bar = $value; } } And here is the question: $obj = new Foo(); var_dump( empty( $obj ) ); // true $obj->setBar( 'foobar' ); var_dump( empty( $obj ) ); // false Is it possible to change class's behaviour with testing it with empty() function so it will returns true when object is not filled with data ? I know about magic function __isset( $name ) but it is called only when we test specific field like: empty( $obj->someField ); but not when test whole object.

    Read the article

  • Call function from object instantiated in one class in another

    - by Dk43
    I have two classes, both of which need to be able to call the same instance of entitymanager class Engine { EntityManager::Entitymanager EManager; } And I need to add an object to a vector contained by this particular instance of Engine. What I want to do is be able to add a bullet spawned by the player to the vector that contains all my entities. class Player : Entity { void SpawnBullet() {Engine::EManager.Add(BULLET);} } The above returns this error: error: object missing in reference to ‘Engine::EManager’ How do I resolve this? Any help or pointers in the right direction would be much appreciated!

    Read the article

< Previous Page | 131 132 133 134 135 136 137 138 139 140 141 142  | Next Page >