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  • Reading Images only from Camera

    - by Ankit
    I wanted to read images only from the Camera folder of the device. Since the folder might be different for different devices, how can I write a simple application for it). So far I have written the following code, which does read from Camera folder, but it also reads from other places on sdcard as well. Cursor childCursor = managedQuery(MediaStore.Images.Media.EXTERNAL_CONTENT_URI, MediaStore.Images.ImageColumns._ID, null); do { ImageView image = new ImageView(); image.setImageURI(Uri.withAppendedPath(MediaStore.Images.Thumbnails.EXTERNAL_CONTENT_URI, ""+ childCursor.getString( childCursor.getColumnIndex( MediaStore.Images.ImageColumns._ID ))); <some other code> } while (childCursor.moveToNext()); How can I create a generic app and filter on Camera Images before displaying. Any help is appreciated.

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  • How to change font size in a pickerview?

    - by user183804
    I'm fairly new to iPhone programming and am trying to implement a double-component PickerView. At this point the picker works fine in terms of taking user input, created with Interface Builder. However, I need to change the font size to accommodate the text length in each column. I very much would appreciate any link to a straightforward method to creating a multi-component picker with an adjustable font size. Seems like it is not possible if Interface Builder is used to create the picker. So far I have not found any code links that address this issue in detail. Thanks in advance.

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  • How to convert nib/xib to objective C code?

    - by Mickey Shine
    I am just wondering is there a way to convert nib/xib file to ojbective C code? I just want to find the equivalent code to the nib/xib file (I've tried nib2objc, seems the result is not what I am after). Actually I want to compile this example http://developer.apple.com/iphone/library/samplecode/TableSearch/index.html without nib/xib file (I want it exactly the same with original), any idea about doing this?

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  • Iphone: Change Audio Speed

    - by mauro
    Hi, I purchased Amazing Slow Downer for iphone. It permits to change audio speed without changing pitch. Could someone please help me in finding the source code for obtaining such a function. Thank you Mauro

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  • UITabBarController with viewControllers utilizing different orientations?

    - by RickiG
    Hi I can see that this is something that has been troubling a lot of people:/ I have a UITabBarController that has 4 viewControllers, all of type UINavigationController. One of the navigationControllers gets a viewController pushed onto its stack, this viewController should be presented in landscape mode/orientation. The viewController is a graph, it is the absolutely only place in the app where landscape makes sense. (I hide the UITabBar when this is presented to not lead the user to believe this will work everywhere) To make a UITabBarController respond correctly to changes in orientation all its viewControllers need to return the same value from the delegate method: - (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation So to accomodate this behavior I have implemented this method in all the viewControllers belonging to the UITabBarController: - (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation { NSUserDefaults *defaults = [NSUserDefaults standardUserDefaults]; BOOL canRotate = [defaults boolForKey:@"can_rotate"]; return canRotate; } The "trick" is now that when my can-be-landscape viewController is pushed I do this: - (void) viewWillAppear:(BOOL)animated { NSUserDefaults *defaults = [NSUserDefaults standardUserDefaults]; [defaults setBool:YES forKey:@"can_rotate"]; [defaults synchronize]; } and when it is popped, I do this: - (void) viewWillDisappear:(BOOL)animated { NSUserDefaults *defaults = [NSUserDefaults standardUserDefaults]; [defaults setBool:NO forKey:@"can_rotate"]; [defaults synchronize]; } This works really well. When the viewController is on the stack I can rotate the device and the view follows. The problem is however, that if the user taps the "back" button on the navigationBar while in landscape mode, thus popping the viewController to the previous viewController, this "old" viewController is of course also in landscape mode. To make things worse, because I set the BOOL to NO, this "old" viewController can not rotate back when I orientate the device to portrait mode. Is there a way to update everything so that none of my other viewControllers will be in landscape mode when I pop the can-be-in-landscape mode viewController? I am a bit worried that if this could be done from landscape to portrait it should also be possible from portrait to landscape, thus making my "hack" unnecessary.. but if it can not, then I am back to square one :/ Hope I am close and that someone could help me get there, thanks:)

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  • File Formats Supported by UIWebView

    - by Mugunth Kumar
    What are all the file formats supported by UIWebView? In my testing, I found that it supports XLS, DOC, PPT, PDF but not XLSX, and DOCX, RTF. It supports image files like, JPG, PNG, GIF, BMP, not sure about TIFF or Exactly, what all types are supported is not clear... The UIWebView documentation also doesn't state it clearly. Could someone please help?

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  • apple push notification review

    - by user280390
    Hey all, I am implementing APN's and want to release without switching it on yet.. So the app will happily receive them. but we will choose not to send them until later. My question is, as when we want to send notifications is in our control, do apple care about this when reviewing the app. I thinking not, maybe they send a test notification to the device to prove it works? but if anyone has any experience in dealing with this any info would be much appreciated. Thanks.

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  • Exception: attempt to acquire a reference on a close SQLiteClosable

    - by CommonsWare
    I posted this back in May on the [android-developers] Google Group. I never heard back and was not able to reproduce the problem until one of my students did last week. I figured I'd post it here and see if it rang any bells for anyone. In one of my code samples, I have the following method: static Cursor getAll(SQLiteDatabase db, String orderBy) { return(db.rawQuery("SELECT * FROM restaurants "+orderBy, null)); } When I run it, sporadically, I get this: 05-01 14:45:05.849: ERROR/AndroidRuntime(1145): java.lang.IllegalStateException: attempt to acquire a reference on a close SQLiteClosable 05-01 14:45:05.849: ERROR/AndroidRuntime(1145): at android.database.sqlite.SQLiteClosable.acquireReference(SQLiteClosable.java:31) 05-01 14:45:05.849: ERROR/AndroidRuntime(1145): at android.database.sqlite.SQLiteProgram.<init>(SQLiteProgram.java:56) 05-01 14:45:05.849: ERROR/AndroidRuntime(1145): at android.database.sqlite.SQLiteQuery.<init>(SQLiteQuery.java:49) 05-01 14:45:05.849: ERROR/AndroidRuntime(1145): at android.database.sqlite.SQLiteDirectCursorDriver.query(SQLiteDirectCursorDriver.java:49) 05-01 14:45:05.849: ERROR/AndroidRuntime(1145): at android.database.sqlite.SQLiteDatabase.rawQueryWithFactory(SQLiteDatabase.java:1118) 05-01 14:45:05.849: ERROR/AndroidRuntime(1145): at android.database.sqlite.SQLiteDatabase.rawQuery(SQLiteDatabase.java:1092) 05-01 14:45:05.849: ERROR/AndroidRuntime(1145): at apt.tutorial.Restaurant.getAll(Restaurant.java:14) This makes no sense to me. The database is definitely open. The SQLiteClosable is the SQLiteQuery created by SQLiteQueryDriver, and I see no evidence that there is an object pool or something going on here that might explain how a "new" SQLiteClosable is already closed. The fact that it is sporadic (meaning the same UI operations sometimes trigger the exception, but not always) suggests some sort of pool, race condition, or something...but I'm not sure where. Thoughts? Thanks! UPDATE: The code in question is from the LunchList tutorials out of my Android Programming Tutorials book. It's a bit spread out and not terribly suitable for posting directly in SO. You can download the code for that book from the above link if you want to take a look at it. I do not recall exactly which edition of the tutorial the student was working on at the time, though it was in the Tutorial 12-Tutorial 16 range. I was mostly hoping to run across somebody who had tripped over this problem before and had a likely culprit. I'm fairly certain my database is open. Thanks again!

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  • iphone navigation tutorial with simple form

    - by iamthewit
    Hi All, I'm looking to create quite a basic app with a very simple navigation system but each of the tutorials I've come across so far go into too much depth or just involve lots of different form elements. I want to keep it as straight forward and simple as I can. If anyone knows of any tutorials that can show me how to create a root view with say 5 or 6 sub views each displaying a form for collecting different types of data I would be very grateful. This seems like quite a simple thing to achieve but so far I havent found anything that specifically relates to what I want to do. thanks in advance!

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  • How do I add two alternating UITableViews to an existing UINavigationController view?

    - by Ron Flax
    I'm new to iPhone development and I am writing an iPhone app that needs two different table views, which are selectable using a button bar or tab bar. These table views are both the same size, but only cover about two thirds of the screen from the bottom up. The top portion of the screen remains the same when either of these tables is displayed. I'd also like to animate (flip) these views when the user selects one or the other. The view that these two tables will be displayed on is the detail view of my app where the user has already selected an item from the primary screen's table. I'm using a UINavigationController to manage the primary and detail views and I have this working. I also have the first of these two detail tables working as part of my detail view, but I think it makes more sense to isolate the code for these two tables and not duplicate all of the code for the part of the detail view that doesn't change. I don't really care how these two table views are created (either in code or via IB). I've tried several things and I can't seem to figure it out. Any help or ideas (with sample code) would be greatly appreciated!

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  • Play youtube video in full screen ?

    - by Madhup
    Hi all, First of all sorry, If somebody finds this question is repeated (haven't found any by myself). I am developing for an iPad application and trying to play youtube videos using this code: NSString *embedHTML = @"\ <html><head>\ <style type=\"text/css\">\ body {\ background-color: transparent;\ color: white;\ }\ </style>\ </head><body style=\"margin:0\">\ <embed id=\"yt\" src=\"%@\" type=\"application/x-shockwave-flash\" \ width=\"%0.0f\" height=\"%0.0f\"></embed>\ </body></html>"; NSString *html = [NSString stringWithFormat:embedHTML, youTubeUrl, 142.0, 129.5]; [wbView loadHTMLString:html baseURL:nil]; The code works fine when used in an iphone application (i.e. you touch on the webview and it starts playing the youtube video in fullscreen.) But when used in the iPad, on clicking the web view it starts playing the video in the web view itself and shows options to go to full screen, while I want to start the playback in the full screen from the beginning, like it does in the iPhone. Anybody having some ideas or people who have done it before please help. Thanks, Madhup

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  • How can I tell the size of my app during development?

    - by Newbyman
    My programming decissions are directly related to how much room I have left, or worse perhaps how much I need to shave off in order to get up the 10mb limit. I have read that Apple has quietly increased the 3G & Edge download limit from 10mb up to 20mb in preparation for the iPad in April. Either way, my real question is how can I gauge a rough estimate of how large my app will end while I'm still in the development phase? Is the file size of my development folder roughly 1 to 1 ratio? Is the compressed file size of my development a better approximation? My .xcodeproj file is only a couple hundred kB, but the size of my folder is 11.8 MB. I have a .sqlite database, less than 20 small png images and a Settings.Bundle. The rest are unknown Xcode files related to build, build for iphoneOS, simulator etc.... My source code is rather large with around 1000 lines in most of the major controllers, all in all around 48 .h&.m files. But my classes folder inside my development folder is less than 800kb. Digging around inside my Build file, there is lots of iphone simulator files and debugging files which I don't think will contribute to the final product. The Application file states that it is around 2.3 MB. However, this is such a large difference from the 11.8 MB, I have to wonder if this is just another piece of the equation. I have the app on the my device, I'm in the testing phase. Therefore, I though that I would try to see how large the working version was on the device by checking in iTunes, however my development app is visible on the right-hand the application's iphone screen, but no information about the app most importantly its size. I also checked in Organizer, I used the lower portion of the screen-(Applications), found my application and selected the drop down arrow which gave my "Application Data" and a download arrow button to the right to save a file on my desktop, named with the unique AppleID. Inside the folder it had three folders-(documents, library, tmp) the documents had a copy of my .sqlite database, the library a few more files but not anything obvious or of size, and the tmp was empty. All in all the entire folder was only 164kb-which tells me that this is not the right place to find the size either. I understand that the size is considered to be the size of my binary plus all the additional files and images that I have add. Does anyone have a effective way of guaging how large the binary is or the relating the development folder size to what the final App Store application size will end up. I know that questions have been posted with similar aspects, but I could not find any answered post that really described...what files, or how to determine size specifically. I know that this question looks like a book, but I just wanted to be specific in conveying exactly what I'm looking for and the attempts thus far. *Note all files are unzipped and still in regular working Xcode order of a single app with no brought-in builds or referenced projects. I'm sure that this is straight forward, I just don't know where to look?

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  • Andriod Spinner not displaying list items.

    - by user300339
    I think I am going crazy right now. I am trying to create a spinner populated by a datatable but for some reason the dropdown list items text is not being displayed. I have looked all over and have seen other posts with people having this same problem. Can anyone help?? speciesList = (Spinner) findViewById(R.id.speciesList); spinnerCursor = nsfdb.fetchAllSpecies(); startManagingCursor(spinnerCursor); //String []cArrayList = new String[]{"dog", "cat", "horse", "other"}; String[] from = new String[]{"species"}; int[] to = new int[]{R.id.text1}; SimpleCursorAdapter locations = new SimpleCursorAdapter(this, R.layout.loc_row, spinnerCursor, from, to); locations.setDropDownViewResource(android.R.layout.simple_spinner_dropdown_item); speciesList.setAdapter(locations); The spinner gets created just fine and is populated with 4 items but whenever I click on the spinner I see 4 items with no text and just radiobuttons. If I select any of them I am getting the correct selected item value but there is just no data displayed.

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  • TabBarController NavigationController with black backgroundbar

    - by Simon
    hello I've placed this code my didload method, to get a black Navigationbar. rootTabBarController.navigationController.navigationBar.barStyle = UIBarStyleBlackOpaque; rootTabBarController.moreNavigationController.navigationBar.barStyle = UIBarStyleBlackOpaque; its working fine, but when the user rearranges the Icons in the editmode, i'm getting a default blue navigation bar. Can anyone help me to avid this ? btw: big thanks to the genius crowd!

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  • [iphone] UIControlEventTouchDragEnter doesn't seem to work for catching a tap that slides into a con

    - by mahboudz
    I wanted to allow for a method to get called, if a finger was dragged from outside into the bounds of a control. I thought UIControlEventTouchDragEnter would do it, but it doesn't seem to. Does anyone know if there is a way to trigger an action based on a tap sliding into a control? This is what I was trying, but got no calls to my -fingerSlidIn: [aButton addTarget:self action:@selector(fingerSlidIn:withEvent: ) forControlEvents: UIControlEventTouchDragEnter]; Thanks!

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  • Puzzled with nib files...

    - by Michael
    I know nib files are serialized objects and they have owner, outlets to make connections. Using XCode Navigation window template I created application, which in its order created 2 nib files - MainWindow and SecondView. I can't understand how MainWindow is referring to SecondView, there is no connection between those two as far as I can see. SecondView's owner is UIViewController and in MainWindow there is a navigation tab which is also UIViewController. But how they are connected in IB I can't understand... Also I don't understand who is instanciating MainWindow's owner object and where that object is being kept, where is the variable which is UIApplication myApp = [[UIApplication alloc] init]. If I create 10 nib files with UIViewController owner, who will trigger their deserialization? If some class is nib file's owner, what is the essential responsibilities of that class? Is it deserializing nib file into memory? Sorry for unorganized questions, I've been reading numerous articles and docs about nib files, but it is still confusing.

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  • Why am I getting GKVoiceChatServiceUnableToConnectError? What's wrong?

    - by erotsppa
    I'm trying to implement GK's voice chat. I have the underlying network done over wifi instead of bluetooth. Between the simulator and my test device, I was able to accept the invitation. But immediately after, I get the call didNotStartWithParticipantID, with the following error: Error Domain=GKVoiceChatServiceErrorDomain Code=32002 UserInfo=0x3b286f0 "Network conditions prevented connection." Any ideas? What's causing this?

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  • How do I pass a bool into locationManager on iphone with startUpdatingLocation?

    - by user295944
    I want to pass a flag into my location manager function - (void)locationManager:(CLLocationManager *)manager didUpdateToLocation:(CLLocation *)newLocation fromLocation:(CLLocation *)oldLocation so it will look like - (void)locationManager:(CLLocationManager *)manager didUpdateToLocation:(CLLocation *)newLocation fromLocation:(CLLocation *)oldLocation andTweet:(Bool *)tweet but it started with the command [locmanager startUpdatingLocation]; So how can I pass the bool into the function?

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  • iphone Memory gets freed in debug mode but not in release mode

    - by gdr
    I have been testing my iPhone debug build on both my device and simulator with activity monitor, leaks, and object allocations. The code is pretty well optimized so I have decided to test the release build. I went into the project Menu and set the target build to be release, I then added the necessary header paths that my app is using to the headers search paths and ran the release build on the device with the above mentioned instruments. What I have noticed now is that memory that was freed when I used the debug build does not get freed when using release version. There is one place in my App that I remove a scroll view with some images which frees up a significant amount of memory when I use the debug build, but no memory is freed up in that place when I use the release version. Does someone have any ideas where I need to start looking at? did I setup my release build wrong?

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  • How to detect when UITextField become empty

    - by Jakub
    Hello, I would like to perform a certain action when UITextField becomes empty (user deletes everything one sign after another or uses the clear option). I thought about using two methods - (BOOL)textField:(UITextField *)textField shouldChangeCharactersInRange:(NSRange)range replacementString:(NSString *)string; and - (BOOL)textFieldShouldClear:(UITextField *)textField; from UITextFieldDelegate I'm not sure how to detect the situation when the text field becomes empty? I tried with: if ([textField.text length] == 0) but it does't work as the fisrt of the above methods is called before the sign is deleted from the text field. Any ideas?

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