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  • when do we have a virtual memory problem using Fastmm4?

    - by JD
    Hi, We have an application whose virtual memory rises and keep going for over a day. After two days it has climbed to about 500MB. I have tried profiling the applications which hits a database as well as makes lots of http and soap requests but I Fastmm4 shows there are no leaks. I am not sure how or when memory is claimed and if there is a problem here with the rising virtual memory? JD

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  • How do I achieve virtual attributes in CakePHP (using code, not SQL) as implemented in Ruby on Rails

    - by ash
    Source: http://asciicasts.com/episodes/16-virtual-attributes I'd like to achieve a similar setup as below, but in CakePHP and where the virtual attributes are created using code, not SQL (as documented at http://book.cakephp.org/view/1070/Additional-Methods-and-Properties#Using-virtualFields-1590). class User < ActiveRecord::Base # Getter def full_name [first_name, last_name].join(' ') end # Setter def full_name=(name) split = name.split(' ', 2) self.first_name = split.first self.last_name = split.last end end

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  • How can I go about writing to the console in fasm?

    - by codinggoose
    The code I currently have can be found at: http://fasm.pastebin.com/yY3C0aVF I'm exceptionally new to assembly, only picked it up yesterday and I've looked through many an example and still can't figure out for myself how to write to the console. I always get an error when I seem to replicate it in my own way. If I'm not on the right track at all please let me know, also if you can suggest a good book on fasm it would be greatly appreciated.

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  • cocos2d-x and handling touch events

    - by Jason
    I have my sprites on screen and I have a vector that stores each sprite. Can a CCSprite* handle a touch event? Or just the CCLayer*? What is the best way to decide what sprite was touched? Should I store the coordinates of where the sprite is (in the sprite class) and when I get the event, see if where the user touched is where the sprite is by looking through the vector and getting each sprites current coordinates? UPDATE: I subclass CCSprite: class Field : public cocos2d::CCSprite, public cocos2d::CCTargetedTouchDelegate and I implement functions: cocos2d::CCRect rect(); virtual void onEnter(); virtual void onExit(); bool containsTouchLocation(cocos2d::CCTouch* touch); virtual bool ccTouchBegan(cocos2d::CCTouch* touch, cocos2d::CCEvent* event); virtual void ccTouchMoved(cocos2d::CCTouch* touch, cocos2d::CCEvent* event); virtual void ccTouchEnded(cocos2d::CCTouch* touch, cocos2d::CCEvent* event); virtual void touchDelegateRetain(); virtual void touchDelegateRelease(); I put CCLOG statements in each one and I dont hit them! When I touch the CCLayer this sprite is on though I do hit those in the class that implements the Layer and puts these sprites on the layer.

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  • A Gentle .NET touch to Unix Touch

    - by lavanyadeepak
    A Gentle .NET touch to Unix Touch The Unix world has an elegant utility called 'touch' which would modify the timestamp of the file whose path is being passed an argument to  it. Unfortunately, we don't have a quick and direct such tool in Windows domain. However, just a few lines of code in C# can fill this gap to embrace and rejuvenate any file in the file system, subject to access ACL restrictions with the current timestamp.   using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.IO; namespace LavanyaDeepak.Utilities { class Touch { static void Main(string[] args) { if (args.Length < 1) { Console.WriteLine("Please specify the path of the file to operate upon."); return; } if (!File.Exists(args[0])) { try { FileAttributes objFileAttributes = File.GetAttributes(args[0]); if ((objFileAttributes & FileAttributes.Directory) == FileAttributes.Directory) { Console.WriteLine("The input was not a regular file."); return; } } catch { } Console.WriteLine("The file does not seem to be exist."); return; } try { File.SetLastWriteTime(args[0], DateTime.Now); Console.WriteLine("The touch completed successfully"); } catch (System.UnauthorizedAccessException exUnauthException) { Console.WriteLine("Unable to touch file. Access is denied. The security manager responded: " + exUnauthException.Message); } catch (IOException exFileAccessException) { Console.WriteLine("Unable to touch file. The IO interface failed to complete request and responded: " + exFileAccessException.Message); } catch (Exception exGenericException) { Console.WriteLine("Unable to touch file. An internal error occured. The details are: " + exGenericException.Message); } } } }

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  • Making a Case For The Command Line

    - by Jesse Taber
    Originally posted on: http://geekswithblogs.net/GruffCode/archive/2013/06/30/making-a-case-for-the-command-line.aspxI have had an idea percolating in the back of my mind for over a year now that I’ve just recently started to implement. This idea relates to building out “internal tools” to ease the maintenance and on-going support of a software system. The system that I currently work on is (mostly) web-based, so we traditionally we have built these internal tools in the form of pages within the app that are only accessible by our developers and support personnel. These pages allow us to perform tasks within the system that, for one reason or another, we don’t want to let our end users perform (e.g. mass create/update/delete operations on data, flipping switches that turn paid modules of the system on or off, etc). When we try to build new tools like this we often struggle with the level of effort required to build them. Effort Required Creating a whole new page in an existing web application can be a fairly large undertaking. You need to create the page and ensure it will have a layout that is consistent with the other pages in the app. You need to decide what types of input controls need to go onto the page. You need to ensure that everything uses the same style as the rest of the site. You need to figure out what the text on the page should say. Then, when you figure out that you forgot about an input that should really be present you might have to go back and re-work the entire thing. Oh, and in addition to all of that, you still have to, you know, write the code that actually performs the task. Everything other than the code that performs the task at hand is just overhead. We don’t need a fancy date picker control in a nicely styled page for the vast majority of our internal tools. We don’t even really need a page, for that matter. We just need a way to issue a command to the application and have it, in turn, execute the code that we’ve written to accomplish a given task. All we really need is a simple console application! Plumbing Problems A former co-worker of mine, John Sonmez, always advocated the Unix philosophy for building internal tools: start with something that runs at the command line, and then build a UI on top of that if you need to. John’s idea has a lot of merit, and we tried building out some internal tools as simple Console applications. Unfortunately, this was often easier said that done. Doing a “File –> New Project” to build out a tool for a mature system can be pretty daunting because that new project is totally empty.  In our case, the web application code had a lot of of “plumbing” built in: it managed authentication and authorization, it handled database connection management for our multi-tenanted architecture, it managed all of the context that needs to follow a user around the application such as their timezone and regional/language settings. In addition, the configuration file for the web application  (a web.config in our case because this is an ASP .NET application) is large and would need to be reproduced into a similar configuration file for a Console application. While most of these problems are could be solved pretty easily with some refactoring of the codebase, building Console applications for internal tools still potentially suffers from one pretty big drawback: you’d have to execute them on a machine with network access to all of the needed resources. Obviously, our web servers can easily communicate the the database servers and can publish messages to our service bus, but the same is not true for all of our developer and support personnel workstations. We could have everyone run these tools remotely via RDP or SSH, but that’s a bit cumbersome and certainly a lot less convenient than having the tools built into the web application that is so easily accessible. Mix and Match So we need a way to build tools that are easily accessible via the web application but also don’t require the overhead of creating a user interface. This is where my idea comes into play: why not just build a command line interface into the web application? If it’s part of the web application we get all of the plumbing that comes along with that code, and we’re executing everything on the web servers which means we’ll have access to any external resources that we might need. Rather than having to incur the overhead of creating a brand new page for each tool that we want to build, we can create one new page that simply accepts a command in text form and executes it as a request on the web server. In this way, we can focus on writing the code to accomplish the task. If the tool ends up being heavily used, then (and only then) should we consider spending the time to build a better user experience around it. To be clear, I’m not trying to downplay the importance of building great user experiences into your system; we should all strive to provide the best UX possible to our end users. I’m only advocating this sort of bare-bones interface for internal consumption by the technical staff that builds and supports the software. This command line interface should be the “back end” to a highly polished and eye-pleasing public face. Implementation As I mentioned at the beginning of this post, this is an idea that I’ve had for awhile but have only recently started building out. I’ve outlined some general guidelines and design goals for this effort as follows: Text in, text out: In the interest of keeping things as simple as possible, I want this interface to be purely text-based. Users will submit commands as plain text, and the application will provide responses in plain text. Obviously this text will be “wrapped” within the context of HTTP requests and responses, but I don’t want to have to think about HTML or CSS when taking input from the user or displaying responses back to the user. Task-oriented code only: After building the initial “harness” for this interface, the only code that should need to be written to create a new internal tool should be code that is expressly needed to accomplish the task that the tool is intended to support. If we want to encourage and enable ourselves to build good tooling, we need to lower the barriers to entry as much as possible. Built-in documentation: One of the great things about most command line utilities is the ‘help’ switch that provides usage guidelines and details about the arguments that the utility accepts. Our web-based command line utility should allow us to build the documentation for these tools directly into the code of the tools themselves. I finally started trying to implement this idea when I heard about a fantastic open-source library called CLAP (Command Line Auto Parser) that lets me meet the guidelines outlined above. CLAP lets you define classes with public methods that can be easily invoked from the command line. Here’s a quick example of the code that would be needed to create a new tool to do something within your system: 1: public class CustomerTools 2: { 3: [Verb] 4: public void UpdateName(int customerId, string firstName, string lastName) 5: { 6: //invoke internal services/domain objects/hwatever to perform update 7: } 8: } This is just a regular class with a single public method (though you could have as many methods as you want). The method is decorated with the ‘Verb’ attribute that tells the CLAP library that it is a method that can be invoked from the command line. Here is how you would invoke that code: Parser.Run(args, new CustomerTools()); Note that ‘args’ is just a string[] that would normally be passed passed in from the static Main method of a Console application. Also, CLAP allows you to pass in multiple classes that define [Verb] methods so you can opt to organize the code that CLAP will invoke in any way that you like. You can invoke this code from a command line application like this: SomeExe UpdateName -customerId:123 -firstName:Jesse -lastName:Taber ‘SomeExe’ in this example just represents the name of .exe that is would be created from our Console application. CLAP then interprets the arguments passed in order to find the method that should be invoked and automatically parses out the parameters that need to be passed in. After a quick spike, I’ve found that invoking the ‘Parser’ class can be done from within the context of a web application just as easily as it can from within the ‘Main’ method entry point of a Console application. There are, however, a few sticking points that I’m working around: Splitting arguments into the ‘args’ array like the command line: When you invoke a standard .NET console application you get the arguments that were passed in by the user split into a handy array (this is the ‘args’ parameter referenced above). Generally speaking they get split by whitespace, but it’s also clever enough to handle things like ignoring whitespace in a phrase that is surrounded by quotes. We’ll need to re-create this logic within our web application so that we can give the ‘args’ value to CLAP just like a console application would. Providing a response to the user: If you were writing a console application, you might just use Console.WriteLine to provide responses to the user as to the progress and eventual outcome of the command. We can’t use Console.WriteLine within a web application, so I’ll need to find another way to provide feedback to the user. Preferably this approach would allow me to use the same handler classes from both a Console application and a web application, so some kind of strategy pattern will likely emerge from this effort. Submitting files: Often an internal tool needs to support doing some kind of operation in bulk, and the easiest way to submit the data needed to support the bulk operation is in a file. Getting the file uploaded and available to the CLAP handler classes will take a little bit of effort. Mimicking the console experience: This isn’t really a requirement so much as a “nice to have”. To start out, the command-line interface in the web application will probably be a single ‘textarea’ control with a button to submit the contents to a handler that will pass it along to CLAP to be parsed and run. I think it would be interesting to use some javascript and CSS trickery to change that page into something with more of a “shell” interface look and feel. I’ll be blogging more about this effort in the future and will include some code snippets (or maybe even a full blown example app) as I progress. I also think that I’ll probably end up either submitting some pull requests to the CLAP project or possibly forking/wrapping it into a more web-friendly package and open sourcing that.

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  • WPA2 authentication fails on Ubuntu 12.04 using Rosewill RNX-N1

    - by user94156
    Decided to reduce the clutter in the house and replace a wired connection with a wireless one on my wife's system using USB network device Rosewill RNX-X1. I can see and connect to unprotected network, but WPA2 authentication repeatedly fails. RNX-X1 works on other systems (including TV); also have 2 of 'em and tried each. Worth noting that I recently switched from Comcast to CenturyLink and so switched routers. The system connected successfully to previous router (Linksys EA4500) using WPA2. Would think it is the router (Actiontec C1000A) but all other devices (TV, iPad, Windows, Blackberry, and Squeezebox) connect ok. Would appreciate some diagnostic guidance and insight (phrased for a newbie!) Tests to date: sudo lshw -class network *-network description: Ethernet interface product: RTL8111/8168B PCI Express Gigabit Ethernet controller vendor: Realtek Semiconductor Co., Ltd. physical id: 0 bus info: pci@0000:03:00.0 logical name: eth0 version: 01 serial: 00:e0:4d:30:40:a1 size: 10Mbit/s capacity: 1Gbit/s width: 64 bits clock: 33MHz capabilities: pm vpd msi pciexpress bus_master cap_list rom ethernet physical tp mii 10bt 10bt-fd 100bt 100bt-fd 1000bt 1000bt-fd autonegotiation configuration: autonegotiation=on broadcast=yes driver=r8169 driverversion=2.3LK-NAPI duplex=half firmware=N/A latency=0 link=no multicast=yes port=MII speed=10Mbit/s resources: irq:47 ioport:ac00(size=256) memory:fdcff000-fdcfffff memory:fdb00000-fdb1ffff *-network description: Wireless interface physical id: 1 bus info: usb@1:2 logical name: wlan1 serial: 00:02:6f:bd:30:a0 capabilities: ethernet physical wireless configuration: broadcast=yes driver=rt2800usb driverversion=3.2.0-31-generic firmware=0.29 link=no multicast=yes wireless=IEEE 802.11bgn sudo lspci -v 00:00.0 RAM memory: NVIDIA Corporation MCP67 Memory Controller (rev a2) Subsystem: Biostar Microtech Int'l Corp Device 3409 Flags: bus master, 66MHz, fast devsel, latency 0 Capabilities: [44] HyperTransport: Slave or Primary Interface Capabilities: [dc] HyperTransport: MSI Mapping Enable+ Fixed- 00:01.0 ISA bridge: NVIDIA Corporation MCP67 ISA Bridge (rev a2) Subsystem: Biostar Microtech Int'l Corp Device 3409 Flags: bus master, 66MHz, fast devsel, latency 0 00:01.1 SMBus: NVIDIA Corporation MCP67 SMBus (rev a2) Subsystem: Biostar Microtech Int'l Corp Device 3409 Flags: 66MHz, fast devsel, IRQ 11 I/O ports at fc00 [size=64] I/O ports at 1c00 [size=64] I/O ports at 1c40 [size=64] Capabilities: [44] Power Management version 2 Kernel driver in use: nForce2_smbus Kernel modules: i2c-nforce2 00:01.2 RAM memory: NVIDIA Corporation MCP67 Memory Controller (rev a2) Flags: 66MHz, fast devsel 00:02.0 USB controller: NVIDIA Corporation MCP67 OHCI USB 1.1 Controller (rev a2) (prog-if 10 [OHCI]) Subsystem: Biostar Microtech Int'l Corp Device 3409 Flags: bus master, 66MHz, fast devsel, latency 0, IRQ 23 Memory at fe02f000 (32-bit, non-prefetchable) [size=4K] Capabilities: [44] Power Management version 2 Kernel driver in use: ohci_hcd 00:02.1 USB controller: NVIDIA Corporation MCP67 EHCI USB 2.0 Controller (rev a2) (prog-if 20 [EHCI]) Subsystem: Biostar Microtech Int'l Corp Device 3409 Flags: bus master, 66MHz, fast devsel, latency 0, IRQ 22 Memory at fe02e000 (32-bit, non-prefetchable) [size=256] Capabilities: [44] Debug port: BAR=1 offset=0098 Capabilities: [80] Power Management version 2 Kernel driver in use: ehci_hcd 00:04.0 USB controller: NVIDIA Corporation MCP67 OHCI USB 1.1 Controller (rev a2) (prog-if 10 [OHCI]) Subsystem: Biostar Microtech Int'l Corp Device 3409 Flags: bus master, 66MHz, fast devsel, latency 0, IRQ 21 Memory at fe02d000 (32-bit, non-prefetchable) [size=4K] Capabilities: [44] Power Management version 2 Kernel driver in use: ohci_hcd 00:04.1 USB controller: NVIDIA Corporation MCP67 EHCI USB 2.0 Controller (rev a2) (prog-if 20 [EHCI]) Subsystem: Biostar Microtech Int'l Corp Device 3409 Flags: bus master, 66MHz, fast devsel, latency 0, IRQ 20 Memory at fe02c000 (32-bit, non-prefetchable) [size=256] Capabilities: [44] Debug port: BAR=1 offset=0098 Capabilities: [80] Power Management version 2 Kernel driver in use: ehci_hcd 00:06.0 IDE interface: NVIDIA Corporation MCP67 IDE Controller (rev a1) (prog-if 8a [Master SecP PriP]) Subsystem: Biostar Microtech Int'l Corp Device 3409 Flags: bus master, 66MHz, fast devsel, latency 0 [virtual] Memory at 000001f0 (32-bit, non-prefetchable) [size=8] [virtual] Memory at 000003f0 (type 3, non-prefetchable) [size=1] [virtual] Memory at 00000170 (32-bit, non-prefetchable) [size=8] [virtual] Memory at 00000370 (type 3, non-prefetchable) [size=1] I/O ports at f000 [size=16] Capabilities: [44] Power Management version 2 Kernel driver in use: pata_amd Kernel modules: pata_amd 00:07.0 Audio device: NVIDIA Corporation MCP67 High Definition Audio (rev a1) Subsystem: Biostar Microtech Int'l Corp Device 820c Flags: bus master, 66MHz, fast devsel, latency 0, IRQ 22 Memory at fe024000 (32-bit, non-prefetchable) [size=16K] Capabilities: [44] Power Management version 2 Capabilities: [50] MSI: Enable- Count=1/1 Maskable+ 64bit+ Capabilities: [6c] HyperTransport: MSI Mapping Enable- Fixed+ Kernel driver in use: snd_hda_intel Kernel modules: snd-hda-intel 00:08.0 PCI bridge: NVIDIA Corporation MCP67 PCI Bridge (rev a2) (prog-if 01 [Subtractive decode]) Flags: bus master, 66MHz, fast devsel, latency 0 Bus: primary=00, secondary=01, subordinate=01, sec-latency=32 I/O behind bridge: 0000c000-0000cfff Memory behind bridge: fdf00000-fdffffff Prefetchable memory behind bridge: fd000000-fd0fffff Capabilities: [b8] Subsystem: NVIDIA Corporation Device cb84 Capabilities: [8c] HyperTransport: MSI Mapping Enable- Fixed- 00:09.0 IDE interface: NVIDIA Corporation MCP67 AHCI Controller (rev a2) (prog-if 85 [Master SecO PriO]) Subsystem: Biostar Microtech Int'l Corp Device 5407 Flags: bus master, 66MHz, fast devsel, latency 0, IRQ 23 I/O ports at 09f0 [size=8] I/O ports at 0bf0 [size=4] I/O ports at 0970 [size=8] I/O ports at 0b70 [size=4] I/O ports at dc00 [size=16] Memory at fe02a000 (32-bit, non-prefetchable) [size=8K] Capabilities: [44] Power Management version 2 Capabilities: [8c] SATA HBA v1.0 Capabilities: [b0] MSI: Enable- Count=1/8 Maskable- 64bit+ Capabilities: [cc] HyperTransport: MSI Mapping Enable- Fixed+ Kernel driver in use: ahci 00:0b.0 PCI bridge: NVIDIA Corporation MCP67 PCI Express Bridge (rev a2) (prog-if 00 [Normal decode]) Flags: bus master, fast devsel, latency 0 Bus: primary=00, secondary=02, subordinate=02, sec-latency=0 I/O behind bridge: 0000b000-0000bfff Memory behind bridge: fde00000-fdefffff Prefetchable memory behind bridge: 00000000fdd00000-00000000fddfffff Capabilities: [40] Subsystem: NVIDIA Corporation Device 0000 Capabilities: [48] Power Management version 2 Capabilities: [50] MSI: Enable+ Count=1/2 Maskable- 64bit+ Capabilities: [60] HyperTransport: MSI Mapping Enable- Fixed- Capabilities: [80] Express Root Port (Slot+), MSI 00 Capabilities: [100] Virtual Channel Kernel driver in use: pcieport Kernel modules: shpchp 00:0c.0 PCI bridge: NVIDIA Corporation MCP67 PCI Express Bridge (rev a2) (prog-if 00 [Normal decode]) Flags: bus master, fast devsel, latency 0 Bus: primary=00, secondary=03, subordinate=03, sec-latency=0 I/O behind bridge: 0000a000-0000afff Memory behind bridge: fdc00000-fdcfffff Prefetchable memory behind bridge: 00000000fdb00000-00000000fdbfffff Capabilities: [40] Subsystem: NVIDIA Corporation Device 0000 Capabilities: [48] Power Management version 2 Capabilities: [50] MSI: Enable+ Count=1/2 Maskable- 64bit+ Capabilities: [60] HyperTransport: MSI Mapping Enable- Fixed- Capabilities: [80] Express Root Port (Slot+), MSI 00 Capabilities: [100] Virtual Channel Kernel driver in use: pcieport Kernel modules: shpchp 00:0d.0 PCI bridge: NVIDIA Corporation MCP67 PCI Express Bridge (rev a2) (prog-if 00 [Normal decode]) Flags: bus master, fast devsel, latency 0 Bus: primary=00, secondary=04, subordinate=04, sec-latency=0 I/O behind bridge: 00009000-00009fff Memory behind bridge: fda00000-fdafffff Prefetchable memory behind bridge: 00000000fd900000-00000000fd9fffff Capabilities: [40] Subsystem: NVIDIA Corporation Device 0000 Capabilities: [48] Power Management version 2 Capabilities: [50] MSI: Enable+ Count=1/2 Maskable- 64bit+ Capabilities: [60] HyperTransport: MSI Mapping Enable- Fixed- Capabilities: [80] Express Root Port (Slot+), MSI 00 Capabilities: [100] Virtual Channel Kernel driver in use: pcieport Kernel modules: shpchp 00:0e.0 PCI bridge: NVIDIA Corporation MCP67 PCI Express Bridge (rev a2) (prog-if 00 [Normal decode]) Flags: bus master, fast devsel, latency 0 Bus: primary=00, secondary=05, subordinate=05, sec-latency=0 I/O behind bridge: 00008000-00008fff Memory behind bridge: fd800000-fd8fffff Prefetchable memory behind bridge: 00000000fd700000-00000000fd7fffff Capabilities: [40] Subsystem: NVIDIA Corporation Device 0000 Capabilities: [48] Power Management version 2 Capabilities: [50] MSI: Enable+ Count=1/2 Maskable- 64bit+ Capabilities: [60] HyperTransport: MSI Mapping Enable- Fixed- Capabilities: [80] Express Root Port (Slot+), MSI 00 Capabilities: [100] Virtual Channel Kernel driver in use: pcieport Kernel modules: shpchp 00:0f.0 PCI bridge: NVIDIA Corporation MCP67 PCI Express Bridge (rev a2) (prog-if 00 [Normal decode]) Flags: bus master, fast devsel, latency 0 Bus: primary=00, secondary=06, subordinate=06, sec-latency=0 I/O behind bridge: 00007000-00007fff Memory behind bridge: fd600000-fd6fffff Prefetchable memory behind bridge: 00000000fd500000-00000000fd5fffff Capabilities: [40] Subsystem: NVIDIA Corporation Device 0000 Capabilities: [48] Power Management version 2 Capabilities: [50] MSI: Enable+ Count=1/2 Maskable- 64bit+ Capabilities: [60] HyperTransport: MSI Mapping Enable- Fixed- Capabilities: [80] Express Root Port (Slot+), MSI 00 Capabilities: [100] Virtual Channel Kernel driver in use: pcieport Kernel modules: shpchp 00:10.0 PCI bridge: NVIDIA Corporation MCP67 PCI Express Bridge (rev a2) (prog-if 00 [Normal decode]) Flags: bus master, fast devsel, latency 0 Bus: primary=00, secondary=07, subordinate=07, sec-latency=0 I/O behind bridge: 00006000-00006fff Memory behind bridge: fd400000-fd4fffff Prefetchable memory behind bridge: 00000000fd300000-00000000fd3fffff Capabilities: [40] Subsystem: NVIDIA Corporation Device 0000 Capabilities: [48] Power Management version 2 Capabilities: [50] MSI: Enable+ Count=1/2 Maskable- 64bit+ Capabilities: [60] HyperTransport: MSI Mapping Enable- Fixed- Capabilities: [80] Express Root Port (Slot+), MSI 00 Capabilities: [100] Virtual Channel Kernel driver in use: pcieport Kernel modules: shpchp 00:11.0 PCI bridge: NVIDIA Corporation MCP67 PCI Express Bridge (rev a2) (prog-if 00 [Normal decode]) Flags: bus master, fast devsel, latency 0 Bus: primary=00, secondary=08, subordinate=08, sec-latency=0 I/O behind bridge: 00005000-00005fff Memory behind bridge: fd200000-fd2fffff Prefetchable memory behind bridge: 00000000fd100000-00000000fd1fffff Capabilities: [40] Subsystem: NVIDIA Corporation Device 0000 Capabilities: [48] Power Management version 2 Capabilities: [50] MSI: Enable+ Count=1/2 Maskable- 64bit+ Capabilities: [60] HyperTransport: MSI Mapping Enable- Fixed- Capabilities: [80] Express Root Port (Slot+), MSI 00 Capabilities: [100] Virtual Channel Kernel driver in use: pcieport Kernel modules: shpchp 00:12.0 VGA compatible controller: NVIDIA Corporation C68 [GeForce 7050 PV / nForce 630a] (rev a2) (prog-if 00 [VGA controller]) Subsystem: Biostar Microtech Int'l Corp Device 1406 Flags: bus master, 66MHz, fast devsel, latency 0, IRQ 21 Memory at fb000000 (32-bit, non-prefetchable) [size=16M] Memory at e0000000 (64-bit, prefetchable) [size=256M] Memory at fc000000 (64-bit, non-prefetchable) [size=16M] [virtual] Expansion ROM at 80000000 [disabled] [size=128K] Capabilities: [48] Power Management version 2 Capabilities: [50] MSI: Enable- Count=1/1 Maskable- 64bit+ Kernel driver in use: nvidia Kernel modules: nvidia_current, nouveau, nvidiafb 00:18.0 Host bridge: Advanced Micro Devices [AMD] K8 [Athlon64/Opteron] HyperTransport Technology Configuration Flags: fast devsel Capabilities: [80] HyperTransport: Host or Secondary Interface 00:18.1 Host bridge: Advanced Micro Devices [AMD] K8 [Athlon64/Opteron] Address Map Flags: fast devsel 00:18.2 Host bridge: Advanced Micro Devices [AMD] K8 [Athlon64/Opteron] DRAM Controller Flags: fast devsel 00:18.3 Host bridge: Advanced Micro Devices [AMD] K8 [Athlon64/Opteron] Miscellaneous Control Flags: fast devsel Capabilities: [f0] Secure device <?> Kernel driver in use: k8temp Kernel modules: k8temp 03:00.0 Ethernet controller: Realtek Semiconductor Co., Ltd. RTL8111/8168B PCI Express Gigabit Ethernet controller (rev 01) Subsystem: Biostar Microtech Int'l Corp Device 2305 Flags: bus master, fast devsel, latency 0, IRQ 47 I/O ports at ac00 [size=256] Memory at fdcff000 (64-bit, non-prefetchable) [size=4K] [virtual] Expansion ROM at fdb00000 [disabled] [size=128K] Capabilities: [40] Power Management version 2 Capabilities: [48] Vital Product Data Capabilities: [50] MSI: Enable+ Count=1/2 Maskable- 64bit+ Capabilities: [60] Express Endpoint, MSI 00 Capabilities: [84] Vendor Specific Information: Len=4c <?> Capabilities: [100] Advanced Error Reporting Capabilities: [12c] Virtual Channel Capabilities: [148] Device Serial Number 32-00-00-00-10-ec-81-68 Capabilities: [154] Power Budgeting <?> Kernel driver in use: r8169 Kernel modules: r8169 sudo rfkill list all 2: phy2: Wireless LAN Soft blocked: no Hard blocked: no

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  • WPA2 authentication fails using USB network devices (Linksys and Rosewill)

    - by Greg Youtz
    Decided to reduce the clutter in the house and replace a wired connection with a wireless one on my wife's system using USB network device Rosewill RNX-X1. I can see and connect to unprotected network, but WPA2 authentication repeatedly fails. Tried the same with a Linksys USB network adapter. Both failed to authenticate. Worth noting that I recently switched from Comcast to CenturyLink and so switched routers. The system connected successfully to previous router (Linksys EA4500) using WPA2. Would think it is the router (Actiontec C1000A) but all other devices (TV, iPad, Windows, Blackberry, and Squeezebox) connect ok. Would appreciate some diagnostic guidance and insight (phrased for a newbie!) Tests to date: sudo lshw -class network *-network description: Ethernet interface product: RTL8111/8168B PCI Express Gigabit Ethernet controller vendor: Realtek Semiconductor Co., Ltd. physical id: 0 bus info: pci@0000:03:00.0 logical name: eth0 version: 01 serial: 00:e0:4d:30:40:a1 size: 10Mbit/s capacity: 1Gbit/s width: 64 bits clock: 33MHz capabilities: pm vpd msi pciexpress bus_master cap_list rom ethernet physical tp mii 10bt 10bt-fd 100bt 100bt-fd 1000bt 1000bt-fd autonegotiation configuration: autonegotiation=on broadcast=yes driver=r8169 driverversion=2.3LK-NAPI duplex=half firmware=N/A latency=0 link=no multicast=yes port=MII speed=10Mbit/s resources: irq:47 ioport:ac00(size=256) memory:fdcff000-fdcfffff memory:fdb00000-fdb1ffff *-network description: Wireless interface physical id: 1 bus info: usb@1:2 logical name: wlan1 serial: 00:02:6f:bd:30:a0 capabilities: ethernet physical wireless configuration: broadcast=yes driver=rt2800usb driverversion=3.2.0-31-generic firmware=0.29 link=no multicast=yes wireless=IEEE 802.11bgn sudo lspci -v 00:00.0 RAM memory: NVIDIA Corporation MCP67 Memory Controller (rev a2) Subsystem: Biostar Microtech Int'l Corp Device 3409 Flags: bus master, 66MHz, fast devsel, latency 0 Capabilities: [44] HyperTransport: Slave or Primary Interface Capabilities: [dc] HyperTransport: MSI Mapping Enable+ Fixed- 00:01.0 ISA bridge: NVIDIA Corporation MCP67 ISA Bridge (rev a2) Subsystem: Biostar Microtech Int'l Corp Device 3409 Flags: bus master, 66MHz, fast devsel, latency 0 00:01.1 SMBus: NVIDIA Corporation MCP67 SMBus (rev a2) Subsystem: Biostar Microtech Int'l Corp Device 3409 Flags: 66MHz, fast devsel, IRQ 11 I/O ports at fc00 [size=64] I/O ports at 1c00 [size=64] I/O ports at 1c40 [size=64] Capabilities: [44] Power Management version 2 Kernel driver in use: nForce2_smbus Kernel modules: i2c-nforce2 00:01.2 RAM memory: NVIDIA Corporation MCP67 Memory Controller (rev a2) Flags: 66MHz, fast devsel 00:02.0 USB controller: NVIDIA Corporation MCP67 OHCI USB 1.1 Controller (rev a2) (prog-if 10 [OHCI]) Subsystem: Biostar Microtech Int'l Corp Device 3409 Flags: bus master, 66MHz, fast devsel, latency 0, IRQ 23 Memory at fe02f000 (32-bit, non-prefetchable) [size=4K] Capabilities: [44] Power Management version 2 Kernel driver in use: ohci_hcd 00:02.1 USB controller: NVIDIA Corporation MCP67 EHCI USB 2.0 Controller (rev a2) (prog-if 20 [EHCI]) Subsystem: Biostar Microtech Int'l Corp Device 3409 Flags: bus master, 66MHz, fast devsel, latency 0, IRQ 22 Memory at fe02e000 (32-bit, non-prefetchable) [size=256] Capabilities: [44] Debug port: BAR=1 offset=0098 Capabilities: [80] Power Management version 2 Kernel driver in use: ehci_hcd 00:04.0 USB controller: NVIDIA Corporation MCP67 OHCI USB 1.1 Controller (rev a2) (prog-if 10 [OHCI]) Subsystem: Biostar Microtech Int'l Corp Device 3409 Flags: bus master, 66MHz, fast devsel, latency 0, IRQ 21 Memory at fe02d000 (32-bit, non-prefetchable) [size=4K] Capabilities: [44] Power Management version 2 Kernel driver in use: ohci_hcd 00:04.1 USB controller: NVIDIA Corporation MCP67 EHCI USB 2.0 Controller (rev a2) (prog-if 20 [EHCI]) Subsystem: Biostar Microtech Int'l Corp Device 3409 Flags: bus master, 66MHz, fast devsel, latency 0, IRQ 20 Memory at fe02c000 (32-bit, non-prefetchable) [size=256] Capabilities: [44] Debug port: BAR=1 offset=0098 Capabilities: [80] Power Management version 2 Kernel driver in use: ehci_hcd 00:06.0 IDE interface: NVIDIA Corporation MCP67 IDE Controller (rev a1) (prog-if 8a [Master SecP PriP]) Subsystem: Biostar Microtech Int'l Corp Device 3409 Flags: bus master, 66MHz, fast devsel, latency 0 [virtual] Memory at 000001f0 (32-bit, non-prefetchable) [size=8] [virtual] Memory at 000003f0 (type 3, non-prefetchable) [size=1] [virtual] Memory at 00000170 (32-bit, non-prefetchable) [size=8] [virtual] Memory at 00000370 (type 3, non-prefetchable) [size=1] I/O ports at f000 [size=16] Capabilities: [44] Power Management version 2 Kernel driver in use: pata_amd Kernel modules: pata_amd 00:07.0 Audio device: NVIDIA Corporation MCP67 High Definition Audio (rev a1) Subsystem: Biostar Microtech Int'l Corp Device 820c Flags: bus master, 66MHz, fast devsel, latency 0, IRQ 22 Memory at fe024000 (32-bit, non-prefetchable) [size=16K] Capabilities: [44] Power Management version 2 Capabilities: [50] MSI: Enable- Count=1/1 Maskable+ 64bit+ Capabilities: [6c] HyperTransport: MSI Mapping Enable- Fixed+ Kernel driver in use: snd_hda_intel Kernel modules: snd-hda-intel 00:08.0 PCI bridge: NVIDIA Corporation MCP67 PCI Bridge (rev a2) (prog-if 01 [Subtractive decode]) Flags: bus master, 66MHz, fast devsel, latency 0 Bus: primary=00, secondary=01, subordinate=01, sec-latency=32 I/O behind bridge: 0000c000-0000cfff Memory behind bridge: fdf00000-fdffffff Prefetchable memory behind bridge: fd000000-fd0fffff Capabilities: [b8] Subsystem: NVIDIA Corporation Device cb84 Capabilities: [8c] HyperTransport: MSI Mapping Enable- Fixed- 00:09.0 IDE interface: NVIDIA Corporation MCP67 AHCI Controller (rev a2) (prog-if 85 [Master SecO PriO]) Subsystem: Biostar Microtech Int'l Corp Device 5407 Flags: bus master, 66MHz, fast devsel, latency 0, IRQ 23 I/O ports at 09f0 [size=8] I/O ports at 0bf0 [size=4] I/O ports at 0970 [size=8] I/O ports at 0b70 [size=4] I/O ports at dc00 [size=16] Memory at fe02a000 (32-bit, non-prefetchable) [size=8K] Capabilities: [44] Power Management version 2 Capabilities: [8c] SATA HBA v1.0 Capabilities: [b0] MSI: Enable- Count=1/8 Maskable- 64bit+ Capabilities: [cc] HyperTransport: MSI Mapping Enable- Fixed+ Kernel driver in use: ahci 00:0b.0 PCI bridge: NVIDIA Corporation MCP67 PCI Express Bridge (rev a2) (prog-if 00 [Normal decode]) Flags: bus master, fast devsel, latency 0 Bus: primary=00, secondary=02, subordinate=02, sec-latency=0 I/O behind bridge: 0000b000-0000bfff Memory behind bridge: fde00000-fdefffff Prefetchable memory behind bridge: 00000000fdd00000-00000000fddfffff Capabilities: [40] Subsystem: NVIDIA Corporation Device 0000 Capabilities: [48] Power Management version 2 Capabilities: [50] MSI: Enable+ Count=1/2 Maskable- 64bit+ Capabilities: [60] HyperTransport: MSI Mapping Enable- Fixed- Capabilities: [80] Express Root Port (Slot+), MSI 00 Capabilities: [100] Virtual Channel Kernel driver in use: pcieport Kernel modules: shpchp 00:0c.0 PCI bridge: NVIDIA Corporation MCP67 PCI Express Bridge (rev a2) (prog-if 00 [Normal decode]) Flags: bus master, fast devsel, latency 0 Bus: primary=00, secondary=03, subordinate=03, sec-latency=0 I/O behind bridge: 0000a000-0000afff Memory behind bridge: fdc00000-fdcfffff Prefetchable memory behind bridge: 00000000fdb00000-00000000fdbfffff Capabilities: [40] Subsystem: NVIDIA Corporation Device 0000 Capabilities: [48] Power Management version 2 Capabilities: [50] MSI: Enable+ Count=1/2 Maskable- 64bit+ Capabilities: [60] HyperTransport: MSI Mapping Enable- Fixed- Capabilities: [80] Express Root Port (Slot+), MSI 00 Capabilities: [100] Virtual Channel Kernel driver in use: pcieport Kernel modules: shpchp 00:0d.0 PCI bridge: NVIDIA Corporation MCP67 PCI Express Bridge (rev a2) (prog-if 00 [Normal decode]) Flags: bus master, fast devsel, latency 0 Bus: primary=00, secondary=04, subordinate=04, sec-latency=0 I/O behind bridge: 00009000-00009fff Memory behind bridge: fda00000-fdafffff Prefetchable memory behind bridge: 00000000fd900000-00000000fd9fffff Capabilities: [40] Subsystem: NVIDIA Corporation Device 0000 Capabilities: [48] Power Management version 2 Capabilities: [50] MSI: Enable+ Count=1/2 Maskable- 64bit+ Capabilities: [60] HyperTransport: MSI Mapping Enable- Fixed- Capabilities: [80] Express Root Port (Slot+), MSI 00 Capabilities: [100] Virtual Channel Kernel driver in use: pcieport Kernel modules: shpchp 00:0e.0 PCI bridge: NVIDIA Corporation MCP67 PCI Express Bridge (rev a2) (prog-if 00 [Normal decode]) Flags: bus master, fast devsel, latency 0 Bus: primary=00, secondary=05, subordinate=05, sec-latency=0 I/O behind bridge: 00008000-00008fff Memory behind bridge: fd800000-fd8fffff Prefetchable memory behind bridge: 00000000fd700000-00000000fd7fffff Capabilities: [40] Subsystem: NVIDIA Corporation Device 0000 Capabilities: [48] Power Management version 2 Capabilities: [50] MSI: Enable+ Count=1/2 Maskable- 64bit+ Capabilities: [60] HyperTransport: MSI Mapping Enable- Fixed- Capabilities: [80] Express Root Port (Slot+), MSI 00 Capabilities: [100] Virtual Channel Kernel driver in use: pcieport Kernel modules: shpchp 00:0f.0 PCI bridge: NVIDIA Corporation MCP67 PCI Express Bridge (rev a2) (prog-if 00 [Normal decode]) Flags: bus master, fast devsel, latency 0 Bus: primary=00, secondary=06, subordinate=06, sec-latency=0 I/O behind bridge: 00007000-00007fff Memory behind bridge: fd600000-fd6fffff Prefetchable memory behind bridge: 00000000fd500000-00000000fd5fffff Capabilities: [40] Subsystem: NVIDIA Corporation Device 0000 Capabilities: [48] Power Management version 2 Capabilities: [50] MSI: Enable+ Count=1/2 Maskable- 64bit+ Capabilities: [60] HyperTransport: MSI Mapping Enable- Fixed- Capabilities: [80] Express Root Port (Slot+), MSI 00 Capabilities: [100] Virtual Channel Kernel driver in use: pcieport Kernel modules: shpchp 00:10.0 PCI bridge: NVIDIA Corporation MCP67 PCI Express Bridge (rev a2) (prog-if 00 [Normal decode]) Flags: bus master, fast devsel, latency 0 Bus: primary=00, secondary=07, subordinate=07, sec-latency=0 I/O behind bridge: 00006000-00006fff Memory behind bridge: fd400000-fd4fffff Prefetchable memory behind bridge: 00000000fd300000-00000000fd3fffff Capabilities: [40] Subsystem: NVIDIA Corporation Device 0000 Capabilities: [48] Power Management version 2 Capabilities: [50] MSI: Enable+ Count=1/2 Maskable- 64bit+ Capabilities: [60] HyperTransport: MSI Mapping Enable- Fixed- Capabilities: [80] Express Root Port (Slot+), MSI 00 Capabilities: [100] Virtual Channel Kernel driver in use: pcieport Kernel modules: shpchp 00:11.0 PCI bridge: NVIDIA Corporation MCP67 PCI Express Bridge (rev a2) (prog-if 00 [Normal decode]) Flags: bus master, fast devsel, latency 0 Bus: primary=00, secondary=08, subordinate=08, sec-latency=0 I/O behind bridge: 00005000-00005fff Memory behind bridge: fd200000-fd2fffff Prefetchable memory behind bridge: 00000000fd100000-00000000fd1fffff Capabilities: [40] Subsystem: NVIDIA Corporation Device 0000 Capabilities: [48] Power Management version 2 Capabilities: [50] MSI: Enable+ Count=1/2 Maskable- 64bit+ Capabilities: [60] HyperTransport: MSI Mapping Enable- Fixed- Capabilities: [80] Express Root Port (Slot+), MSI 00 Capabilities: [100] Virtual Channel Kernel driver in use: pcieport Kernel modules: shpchp 00:12.0 VGA compatible controller: NVIDIA Corporation C68 [GeForce 7050 PV / nForce 630a] (rev a2) (prog-if 00 [VGA controller]) Subsystem: Biostar Microtech Int'l Corp Device 1406 Flags: bus master, 66MHz, fast devsel, latency 0, IRQ 21 Memory at fb000000 (32-bit, non-prefetchable) [size=16M] Memory at e0000000 (64-bit, prefetchable) [size=256M] Memory at fc000000 (64-bit, non-prefetchable) [size=16M] [virtual] Expansion ROM at 80000000 [disabled] [size=128K] Capabilities: [48] Power Management version 2 Capabilities: [50] MSI: Enable- Count=1/1 Maskable- 64bit+ Kernel driver in use: nvidia Kernel modules: nvidia_current, nouveau, nvidiafb 00:18.0 Host bridge: Advanced Micro Devices [AMD] K8 [Athlon64/Opteron] HyperTransport Technology Configuration Flags: fast devsel Capabilities: [80] HyperTransport: Host or Secondary Interface 00:18.1 Host bridge: Advanced Micro Devices [AMD] K8 [Athlon64/Opteron] Address Map Flags: fast devsel 00:18.2 Host bridge: Advanced Micro Devices [AMD] K8 [Athlon64/Opteron] DRAM Controller Flags: fast devsel 00:18.3 Host bridge: Advanced Micro Devices [AMD] K8 [Athlon64/Opteron] Miscellaneous Control Flags: fast devsel Capabilities: [f0] Secure device <?> Kernel driver in use: k8temp Kernel modules: k8temp 03:00.0 Ethernet controller: Realtek Semiconductor Co., Ltd. RTL8111/8168B PCI Express Gigabit Ethernet controller (rev 01) Subsystem: Biostar Microtech Int'l Corp Device 2305 Flags: bus master, fast devsel, latency 0, IRQ 47 I/O ports at ac00 [size=256] Memory at fdcff000 (64-bit, non-prefetchable) [size=4K] [virtual] Expansion ROM at fdb00000 [disabled] [size=128K] Capabilities: [40] Power Management version 2 Capabilities: [48] Vital Product Data Capabilities: [50] MSI: Enable+ Count=1/2 Maskable- 64bit+ Capabilities: [60] Express Endpoint, MSI 00 Capabilities: [84] Vendor Specific Information: Len=4c <?> Capabilities: [100] Advanced Error Reporting Capabilities: [12c] Virtual Channel Capabilities: [148] Device Serial Number 32-00-00-00-10-ec-81-68 Capabilities: [154] Power Budgeting <?> Kernel driver in use: r8169 Kernel modules: r8169 sudo rfkill list all 2: phy2: Wireless LAN Soft blocked: no Hard blocked: no Would appreciate insight on how to chase this down.

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  • Disable alt + tab moving windows by itself

    - by Lie Ryan
    Whenever I press Alt + Tab , Unity moves the window I'm switching to so that the whole window is inside the screen. This behavior is excruciatingly annoying because I often move a window (usually text editors) partially outside the current screen so I can view another window below it (usually a browser). Every time I Alt + Tab back to the text editor, I'm getting an unnecessary virtual screen switch, and Unity is rearranging the windows behind my back. For instance, here is a browser and text editor on Virtual Screen 1 (top left), note that the text editor is partially outside the current screen: Then I Alt-Tab to the browser (or clicked on it): Next, I Alt + Tab again to get back to the text editor, but Alt-Tab switched me to Virtual Screen 4 (bottom right) because a larger percentage of the text editor window is on virtual screen 4 than in virtual screen 1; and the browser is no longer in the screen. Also note that the text editor window moves from being on the bottom-right to the top-left, which is very disorienting as I can no longer keep track of where any of my windows are since they all keep moving around by themselves.. How do I disable this behavior? I don't want to have any virtual screen switch when Alt + Tab , especially since Alt + Tab does not list windows that is completely not in the current virtual screen anyway.

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  • Is my JS/Jquery methodology good?

    - by absentx
    I always struggle with which of the stack sites is best to post "questions of theory" like this, but I think programmers is the best, if not, as usual a mod will move it etc... I am seeking critique on what has become my normal methodology of writing javascript. I have become heavily reliant on the Jquery library, but I think this has helped me learn the native language better also. Anyways, please critique the following style of JS coding...buried are a lot of questions of scope, if you could point out the strengths and weaknesses of this style I would appreciate it. var critique ={ start: function(){ globalness = 'GLOBAL-GLOBAL'; //available to all critique's methods var notglobalness = 'LOCAL-LOCAL';// only available to critiques start method //am I using the "method" teminology properly here?? $('#stuff').on('click','a.closer-target',function(){ $target = $(this); if($target.hasClass('active')){ $target.removeClass('active'); } else{ $target.addClass('active'); critique.madness($target); } }) console.log(notglobalness+': at least I am useful at home'); console.log('note here that: '+notglobalness+' is no longer available after this point, lets continue on:'); critique.madness(notglobalness); }, madness: function($e){ // do a bunch of awesomeness with $e //but continue to keep it seperate because you think its best to keep things isolated. //send to the next function when complete here console.log('here is globalness, which is still available from the start method of critique!! ' + globalness); console.log('lets see if the globalness carries on to a new var object!!'); console.log('the locally isolated variable of NOTGLOBALNESS is available here because it was passed to this method, lets show it:'+$e); carryOn.start(); } } //end critique var carryOn={ start: function(){ console.log('any chance critique.globalness will work here??? lets see: ' +globalness); console.log('it absolutely does'); } } $(document).ready(critique.start);

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  • About shared (static) Members and its behavior

    - by Allende
    I just realized that I can access shared members from instances of classes (probably this is not correct, but compile and run), and also learn/discover that, I can modify shared members, then create a new instance and access the new value of the shared member. My question is, what happens to the shared members, when it comes back to the "default" value (class declaration), how dangerous is it do this ? is it totally bad ? is it valid in some cases ?. If you want to test my point here is the code (console project vb.net) that I used to test shared members, as you can see/compile/run, the shared member "x" of the class "Hello" has default value string "Default", but at runtime it changes it, and after creating a new object of that class, this object has the new value of the shared member. Module Module1 Public Class hello Public Shared x As String = "Default" Public Sub New() End Sub End Class Sub Main() Console.WriteLine("hello.x=" & hello.x) Dim obj As New hello() Console.WriteLine("obj.x=" & obj.x) obj.x = "Default shared memeber, modified in object" Console.WriteLine("obj.x=" & obj.x) hello.x = "Defaul shared member, modified in class" Console.WriteLine("hello.x=" & hello.x) Dim obj2 As New hello() Console.WriteLine("obj2.x=" & obj2.x) Console.ReadLine() End Sub End Module UPDATE: First at all, thanks to everyone, each answer give feedback, I suppose, by respect I should choose one as "the answer", I don't want to be offensive to anyone, so please don't take it so bad if I didn't choose you answer.

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  • Where we should put validation for domain model

    - by adisembiring
    I still looking best practice for domain model validation. Is that good to put the validation in constructor of domain model ? my domain model validation example as follows: public class Order { private readonly List<OrderLine> _lineItems; public virtual Customer Customer { get; private set; } public virtual DateTime OrderDate { get; private set; } public virtual decimal OrderTotal { get; private set; } public Order (Customer customer) { if (customer == null) throw new ArgumentException("Customer name must be defined"); Customer = customer; OrderDate = DateTime.Now; _lineItems = new List<LineItem>(); } public void AddOderLine //.... public IEnumerable<OrderLine> AddOderLine { get {return _lineItems;} } } public class OrderLine { public virtual Order Order { get; set; } public virtual Product Product { get; set; } public virtual int Quantity { get; set; } public virtual decimal UnitPrice { get; set; } public OrderLine(Order order, int quantity, Product product) { if (order == null) throw new ArgumentException("Order name must be defined"); if (quantity <= 0) throw new ArgumentException("Quantity must be greater than zero"); if (product == null) throw new ArgumentException("Product name must be defined"); Order = order; Quantity = quantity; Product = product; } } Thanks for all of your suggestion.

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  • Multiple IPs on firewall, are these virtual interfaces or what?

    - by Jakobud
    We have 5 static IP addresses from our ISP: XXX.XXX.XXX.180 XXX.XXX.XXX.181 XXX.XXX.XXX.182 XXX.XXX.XXX.183 XXX.XXX.XXX.184 On our firewall box, the NIC that is connected to our cable modem, appears to have all 5 IP addresses set on it. A previous IT guy set this thing up, and I'm not sure exactly what he did. Are these virtual interfaces on this NIC or what? Here is my ip addr output for that NIC: rwd0: <BROADCAST,MULTICAST,UP,LOWER_UP> mtu 1500 qdisc pfifo_fast state UP qlen 1000 link/ether XX:XX:XX:XX:XX:XX brd ff:ff:ff:ff:ff:ff inet XXX.XXX.XXX.180/24 brd XXX.XXX.XXX.186 scope global rwd0 inet XXX.XXX.XXX.181/29 brd XXX.XXX.XXX.186 scope global rwd0:FWB9 inet XXX.XXX.XXX.182/29 brd XXX.XXX.XXX.186 scope global secondary rwd0:FWB10 inet XXX.XXX.XXX.183/29 brd XXX.XXX.XXX.186 scope global secondary rwd0:FWB11 inet XXX.XXX.XXX.184/29 brd XXX.XXX.XXX.186 scope global secondary rwd0:FWB12 inet6 fe80::250:8bff:fe61:5734/64 scope link valid_lft forever preferred_lft forever I'm a bit new to firewalls and networking so I'm just trying to figure out what he had going on here. I know he used Firewall Builder to configure the iptables rules, maybe that has something to do with the "FWB" I see in those names? So my questions are: What is going on here? Virtual Interfaces? Or something else? If we want to put in a second firewall in parallel with this firewall but we only want it to handle traffic to XXX.XXX.XXX.182, how do we get rid of the static XXX.XXX.XXX.182 address on this existing firewall box?

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  • sudoer scheme for another web developer that retains my future control of a virtual server?

    - by Tchalvak
    Background: Virtual Private Server I have a virtual private server that I'm looking to host multiple websites on, and provide access to another web developer. I don't care about putting too many constraints on him, though I wouldn't mind isolating the site that he'll be developing from other sites on the server that I will develop. The problem: retain control Mainly what I want is to make sure that I retain control over the server in the future. I want to reserve the ability to create/promote/demote and other administrative functions that don't deal with web software. If I make him an admin, he can sudo su - and become root and remove root control from me, for example. I need him not to be able to: take away other admin permissions change the root password have control over other security/administrative functions I would like him to still be able to: install software (through apt-get) restart apache access mysql configure mysql/apache reboot edit web development configuration type files in /etc/ Other Standard Setups would be happily considered I've never really set up a good sudoers file, so simple example setups would be very useful, even if they're only somewhat similar to the settings that I'm hoping for above. Edit: I have not yet finalized permissions, standard, useful sudo setups are certainly an option, the lists above are more what I'm hoping I can do, I don't know that that setup can be done.

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  • What steps should I take to debug this non-starting hvm virtual machine?

    - by Ophidian
    I have a dom0 machine running CentOS 5.4 with all the latest updates using Xen as my hypervisor. I am using Xen in part because this machine was set up prior to KVM being included in RHEL, and in part because KVM's network bridging configuration is not nearly as simple as Xen's. The dom0 machine is headless and I do all of my VM management via virsh from the command line. I have two hvm domU's: A web server running CentOS 5.4 A mail server running Gentoo Both VM's are backed by LV's on the dom0 but do not use LVM in the domU. Both have virtually identical libvirt configurations (differing by expected things like name, UUID, NIC MAC, VNC port, etc). The web server domU (WSdomU hereafter) does not start since applying the most recent kernel update (kernel-xen-2.6.18-164.15.1.el5.x86_64 and kernel-2.6.18-164.15.1.el5.x86_64 for the dom0 and WSdomU respectively). By 'not start' I mean it appears to be running but it does not use an CPU cycles, does not bring up a graphical console, and does not respond on the network. The WSdomU is listed as no state rather than the normal running or blocked in xentop. The mail server domU starts fine and functions normally. Here are the steps I have taken so far that did not solve the problem: Reboot the dom0 to see if things come up on their own Check xen dmesg on dom0 Check xend logs (a cursory viewing did not show anything blatant; specific suggestions of things to look for would be appreciated) Attempted to connect to the WSdomU's graphical (VNC) console from the dom0 Shutdown the mail server domU and attempt to start the WSdomU Check the SELinux labels on backing LV's (they're the same) Set SELinux to permissive and attempt to start the WSdomU Use virsh edit to try tweaking the WSdomU config virsh undefine, reboot, virsh define the WSdomU config dd the WSdomU LV to an .img file, copy it to my Fedora desktop and run it under KVM (works fine) What steps should I take next to debug this? I will edit in any additional configuration's requested in the comments.

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  • What is the alternative of Apache's global Alias in IIS instead of adding a Virtual Directory to every single sites one by one?

    - by Sk8erPeter
    In Apache, there's a way I can make phpMyAdmin available globally to all VirtualHosts I set up. In Apache, it looks like this: <IfModule mod_alias.c> Alias /phpmyadmin "c:/AppServ/www/phpMyAdmin" </IfModule> This way I reach phpmyadmin with prepending /phpmyadmin to all my domain names, and I can see phpmyadmin's initial page. (So for example it works for all my domains like this: http://example_1.com/phpmyadmin, http://example_2.com/phpmyadmin, http://example_3.com/phpmyadmin also does work). In IIS, there's an "Add Virtual Directory..." option when right clicking on a given site. Here I can set up e.g. phpMyAdmin's path to be reached with prepending /phpmyadmin to the given domain (e.g. http://example_1.com/phpmyadmin), but isn't there a "global" setting similar to Apache's Alias? Or do I have to add a virtual directory to every given sites one by one? I'm just curious, it's not a hard work to do it, but I'm interested in it if there exists another method to do it. Thanks in advance!

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  • vSphere education - What are the downsides of configuring virtual machines with *too* much RAM?

    - by ewwhite
    VMware memory management seems to be a tricky balancing act. With cluster RAM, Resource Pools, VMware's management techniques (TPS, ballooning, host swapping), in-guest RAM utilization, swapping, reservations, shares and limits, there are a lot of variables. I'm in a situation where clients are using dedicated vSphere cluster resources. However, they are configuring the virtual machines as though they were on physical hardware. In turn, this means a standard VM build may have 4 vCPUs and 16GB or more of RAM. I come from the school of starting small (1 vCPU, minimal RAM), checking real-world use and adjusting up as necessary. Some examples from a "problem" cluster. Resource pool summary - Looks almost 4:1 overcommitted. Note the high amount of ballooned RAM. Resource allocation - The Worst Case Allocation column shows that these VMs would have access to less than 50% of their configured RAM under constrained conditions. The real-time memory utilization graph of the top VM in the listing above. 4 vCPU and 64GB RAM allocated. It averages under 9GB use. Summary of the same VM What are the downsides of overcommitting and overconfiguring resources (specifically RAM) in vSphere environments? Assuming that the VMs can run in less RAM, is it fair to say that there's overhead to configuring virtual machines with more RAM than they need? What is the counter-argument to: "if a VM has 16GB of RAM allocated, but only uses 4GB, what's the problem??"? E.g. do customers need to be educated? What specific metric should be used to meter RAM usage. Tracking the peaks of "Active" versus time?

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  • sudoer scheme to allow useful access to another web developer yet retain future control of a virtual

    - by Tchalvak
    Background: Virtual Private Server I have a virtual private server that I'm looking to host multiple websites on, and provide access to another web developer. I don't care about putting too many constraints on him, though I wouldn't mind isolating the site that he'll be developing from other sites on the server that I will develop. The problem: retain control Mainly what I want is to make sure that I retain control over the server in the future. I want to reserve the ability to create/promote/demote and other administrative functions that don't deal with web software. If I make him an admin, he can sudo su - and become root and remove root control from me, for example. I need him not to be able to: take away other admin permissions change the root password have control over other security/administrative functions I would like him to still be able to: install software (through apt-get) restart apache access mysql configure mysql/apache reboot edit web development configuration type files in /etc/ Other Standard Setups would be happily considered I've never really set up a good sudoers file, so simple example setups would be very useful, even if they're only somewhat similar to the settings that I'm hoping for above. Edit: I have not yet finalized permissions, so standard, useful sudo setups are certainly an option, the lists above are more what I'm hoping I can do, I don't know that that setup can be done. I'm sure that people have solved this type of problem before somehow, though, and I'd like to go with something somewhat tested as opposed to something I've homegrown.

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  • How to backup virtual machines on a standalone ESXi host?

    - by Massimo
    Standalone ESXi (4.1) host without any vCenter Server. How to backup virtual machines as quickly and storage-friendly as possible? I know I can access the ESXi console and use the standard Unix cp command, but this has the downfall of copying the whole VMDK files, not only their actually used space; so, for a 30-GB VMDK of which only 1 GB is used, the backup would take 30 full GBs of space, and time accordingly. And yes, I know about thin-provisioned virtual disks, but they tend to behave very badly when physically copied, and/or to blow up to their full provisioned size; also, they are not recommended for actual VM performance. It is ok for me to shut down the VMs before backing them up (i.e. I don't need "live" backups); but I need a way to copy them around efficiently; and yes, a way to automate shutdown/startup when taking a backup would also help. I only have ESXi; no Service Console, no vCenter Server... what's the best way to handle this task? Also, what about restores?

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  • How to setup a virtual host in Ubuntu running on Amazon EC2 instance?

    - by Rade
    I have an app that's accessible via 1.2.3.4/myapp. The app is installed in /var/www/myapp. I've set up a subdomain(apps.mydomain.com) that points to 1.2.3.4. I want the server to point to var/www/myapp if I type apps.mydomain.com/myapp, how do I do that? I have experience creating virtual hosts(lots of them) locally but I'm lost because it's now in production and it's a little different. Here's my virtual host config: <VirtualHost *:80> ServerAdmin webmaster@localhost ServerName apps.mydomain.com/myapp DocumentRoot /var/www/myapp/public <Directory /> Options FollowSymLinks AllowOverride All </Directory> <Directory /var/www/> Options Indexes FollowSymLinks MultiViews AllowOverride All Order allow,deny allow from all </Directory> ScriptAlias /cgi-bin/ /usr/lib/cgi-bin/ <Directory "/usr/lib/cgi-bin"> AllowOverride All Options +ExecCGI -MultiViews +SymLinksIfOwnerMatch Order allow,deny Allow from all </Directory> ErrorLog ${APACHE_LOG_DIR}/error.log # Possible values include: debug, info, notice, warn, error, crit, # alert, emerg. LogLevel warn CustomLog ${APACHE_LOG_DIR}/access.log combined </VirtualHost> Any idea why I still see the files instead of pointing me to the document root? Just in case someone might ask, the app is based on Laravel 4 framework. It's really bad right now because anyone can access the files from the browser.

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  • C# HashSet<T>

    - by Ben Griswold
    I hadn’t done much (read: anything) with the C# generic HashSet until I recently needed to produce a distinct collection.  As it turns out, HashSet<T> was the perfect tool. As the following snippet demonstrates, this collection type offers a lot: // Using HashSet<T>: // http://www.albahari.com/nutshell/ch07.aspx var letters = new HashSet<char>("the quick brown fox");   Console.WriteLine(letters.Contains('t')); // true Console.WriteLine(letters.Contains('j')); // false   foreach (char c in letters) Console.Write(c); // the quickbrownfx Console.WriteLine();   letters = new HashSet<char>("the quick brown fox"); letters.IntersectWith("aeiou"); foreach (char c in letters) Console.Write(c); // euio Console.WriteLine();   letters = new HashSet<char>("the quick brown fox"); letters.ExceptWith("aeiou"); foreach (char c in letters) Console.Write(c); // th qckbrwnfx Console.WriteLine();   letters = new HashSet<char>("the quick brown fox"); letters.SymmetricExceptWith("the lazy brown fox"); foreach (char c in letters) Console.Write(c); // quicklazy Console.WriteLine(); The MSDN documentation is a bit light on HashSet<T> documentation but if you search hard enough you can find some interesting information and benchmarks. But back to that distinct list I needed… // MSDN Add // http://msdn.microsoft.com/en-us/library/bb353005.aspx var employeeA = new Employee {Id = 1, Name = "Employee A"}; var employeeB = new Employee {Id = 2, Name = "Employee B"}; var employeeC = new Employee {Id = 3, Name = "Employee C"}; var employeeD = new Employee {Id = 4, Name = "Employee D"};   var naughty = new List<Employee> {employeeA}; var nice = new List<Employee> {employeeB, employeeC};   var employees = new HashSet<Employee>(); naughty.ForEach(x => employees.Add(x)); nice.ForEach(x => employees.Add(x));   foreach (Employee e in employees) Console.WriteLine(e); // Returns Employee A Employee B Employee C The Add Method returns true on success and, you guessed it, false if the item couldn’t be added to the collection.  I’m using the Linq ForEach syntax to add all valid items to the employees HashSet.  It works really great.  This is just a rough sample, but you may have noticed I’m using Employee, a reference type.  Most samples demonstrate the power of the HashSet with a collection of integers which is kind of cheating.  With value types you don’t have to worry about defining your own equality members.  With reference types, you do. internal class Employee {     public int Id { get; set; }     public string Name { get; set; }       public override string ToString()     {         return Name;     }          public bool Equals(Employee other)     {         if (ReferenceEquals(null, other)) return false;         if (ReferenceEquals(this, other)) return true;         return other.Id == Id;     }       public override bool Equals(object obj)     {         if (ReferenceEquals(null, obj)) return false;         if (ReferenceEquals(this, obj)) return true;         if (obj.GetType() != typeof (Employee)) return false;         return Equals((Employee) obj);     }       public override int GetHashCode()     {         return Id;     }       public static bool operator ==(Employee left, Employee right)     {         return Equals(left, right);     }       public static bool operator !=(Employee left, Employee right)     {         return !Equals(left, right);     } } Fortunately, with Resharper, it’s a snap. Click on the class name, ALT+INS and then follow with the handy dialogues. That’s it. Try out the HashSet<T>. It’s good stuff.

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  • Find only physical network adapters with WMI Win32_NetworkAdapter class

    - by Mladen Prajdic
    WMI is Windows Management Instrumentation infrastructure for managing data and machines. We can access it by using WQL (WMI querying language or SQL for WMI). One thing to remember from the WQL link is that it doesn't support ORDER BY. This means that when you do SELECT * FROM wmiObject, the returned order of the objects is not guaranteed. It can return adapters in different order based on logged-in user, permissions of that user, etc… This is not documented anywhere that I've looked and is derived just from my observations. To get network adapters we have to query the Win32_NetworkAdapter class. This returns us all network adapters that windows detect, real and virtual ones, however it only supplies IPv4 data. I've tried various methods of combining properties that are common on all systems since Windows XP. The first thing to do to remove all virtual adapters (like tunneling, WAN miniports, etc…) created by Microsoft. We do this by adding WHERE Manufacturer!='Microsoft' to our WMI query. This greatly narrows the number of adapters we have to work with. Just on my machine it went from 20 adapters to 5. What was left were one real physical Realtek LAN adapter, 2 virtual adapters installed by VMware and 2 virtual adapters installed by VirtualBox. If you read the Win32_NetworkAdapter help page you'd notice that there's an AdapterType that enumerates various adapter types like LAN or Wireless and AdapterTypeID that gives you the same information as AdapterType only in integer form. The dirty little secret is that these 2 properties don't work. They are both hardcoded, AdapterTypeID to "0" and AdapterType to "Ethernet 802.3". The only exceptions I've seen so far are adapters that have no values at all for the two properties, "RAS Async Adapter" that has values of AdapterType = "Wide Area Network" and AdapterTypeID = "3" and various tunneling adapters that have values of AdapterType = "Tunnel" and AdapterTypeID = "15". In the help docs there isn't even a value for 15. So this property was of no help. Next property to give hope is NetConnectionId. This is the name of the network connection as it appears in the Control Panel -> Network Connections. Problem is this value is also localized into various languages and can have different names for different connection. So both of these properties don't help and we haven't even started talking about eliminating virtual adapters. Same as the previous one this property was also of no help. Next two properties I checked were ConfigManagerErrorCode and NetConnectionStatus in hopes of finding disabled and disconnected adapters. If an adapter is enabled but disconnected the ConfigManagerErrorCode = 0 with different NetConnectionStatus. If the adapter is disabled it reports ConfigManagerErrorCode = 22. This looked like a win by using (ConfigManagerErrorCode=0 or ConfigManagerErrorCode=22) in our condition. This way we get enabled (connected and disconnected adapters). Problem with all of the above properties is that none of them filter out the virtual adapters installed by virtualization software like VMware and VirtualBox. The last property to give hope is PNPDeviceID. There's an interesting observation about physical and virtual adapters with this property. Every virtual adapter PNPDeviceID starts with "ROOT\". Even VMware and VirtualBox ones. There were some really, really old physical adapters that had PNPDeviceID starting with "ROOT\" but those were in pre win XP era AFAIK. Since my minimum system to check was Windows XP SP2 I didn't have to worry about those. The only virtual adapter I've seen to not have PNPDeviceID start with "ROOT\" is the RAS Async Adapter for Wide Area Network. But because it is made by Microsoft we've eliminated it with the first condition for the manufacturer. Using the PNPDeviceID has so far proven to be really effective and I've tested it on over 20 different computers of various configurations from Windows XP laptops with wireless and bluetooth cards to virtualized Windows 2008 R2 servers. So far it always worked as expected. I will appreciate you letting me know if you find a configuration where it doesn't work. Let's see some C# code how to do this: ManagementObjectSearcher mos = null;// WHERE Manufacturer!='Microsoft' removes all of the // Microsoft provided virtual adapters like tunneling, miniports, and Wide Area Network adapters.mos = new ManagementObjectSearcher(@"SELECT * FROM Win32_NetworkAdapter WHERE Manufacturer != 'Microsoft'");// Trying the ConfigManagerErrorCode and NetConnectionStatus variations // proved to still not be enough and it returns adapters installed by // the virtualization software like VMWare and VirtualBox// ConfigManagerErrorCode = 0 -> Device is working properly. This covers enabled and/or disconnected devices// ConfigManagerErrorCode = 22 AND NetConnectionStatus = 0 -> Device is disabled and Disconnected. // Some virtual devices report ConfigManagerErrorCode = 22 (disabled) and some other NetConnectionStatus than 0mos = new ManagementObjectSearcher(@"SELECT * FROM Win32_NetworkAdapter WHERE Manufacturer != 'Microsoft' AND (ConfigManagerErrorCode = 0 OR (ConfigManagerErrorCode = 22 AND NetConnectionStatus = 0))");// Final solution with filtering on the Manufacturer and PNPDeviceID not starting with "ROOT\"// Physical devices have PNPDeviceID starting with "PCI\" or something else besides "ROOT\"mos = new ManagementObjectSearcher(@"SELECT * FROM Win32_NetworkAdapter WHERE Manufacturer != 'Microsoft' AND NOT PNPDeviceID LIKE 'ROOT\\%'");// Get the physical adapters and sort them by their index. // This is needed because they're not sorted by defaultIList<ManagementObject> managementObjectList = mos.Get() .Cast<ManagementObject>() .OrderBy(p => Convert.ToUInt32(p.Properties["Index"].Value)) .ToList();// Let's just show all the properties for all physical adapters.foreach (ManagementObject mo in managementObjectList){ foreach (PropertyData pd in mo.Properties) Console.WriteLine(pd.Name + ": " + (pd.Value ?? "N/A"));}   That's it. Hope this helps you in some way.

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  • A Gentle Introduction to NuGet

    - by Joe Mayo
    Not too long ago, Microsoft released, NuGet, an automated package manager for Visual Studio.  NuGet makes it easy to download and install assemblies, and their references, into a Visual Studio project.  These assemblies, which I loosely refer to as packages, are often open source, and include projects such as LINQ to Twitter. In this post, I'll explain how to get started in using NuGet with your projects to include: installng NuGet, installing/uninstalling LINQ to Twitter via console command, and installing/uninstalling LINQ to Twitter via graphical reference menu. Installing NuGet The first step you'll need to take is to install NuGet.  Visit the NuGet site, at http://nuget.org/, click on the Install NuGet button, and download the NuGet.Tools.vsix installation file, shown below. Each browser is different (i.e. FireFox, Chrome, IE, etc), so you might see options to run right away, save to a location, or access to the file through the browser's download manager.  Regardless of how you receive the NuGet installer, execute the downloaded NuGet.Tools.vsix to install Nuget into visual Studio. The NuGet Footprint When you open visual Studio, observe that there is a new menu option on the Tools menu, titled Library Package Manager; This is where you use NuGet.  There are two menu options, from the Library Package Manager Menu that you can use: Package Manager Console and Package Manager Settings.  I won't discuss Package Manager Settings in this post, except to give you a general idea that, as one of a set of capabilities, it manages the path to the NuGet server, which is already set for you. Another menu, added by the NuGet installer, is Add Library Package Reference, found by opening the context menu for either a Solution Explorer project or a project's References folder or via the Project menu.  I'll discuss how to use this later in the post. The following discussion is concerned with the other menu option, Package Manager Console, which allows you to manage NuGet packages. Gettng a NuGet Package Selecting Tools -> Library Package Manager -> Package Manager Console opens the Package Manager Console.  As you can see, below, the Package Manager Console is text-based and you'll need to type in commands to work with packages. In this post, I'll explain how to use the Package Manager Console to install LINQ to Twitter, but there are many more commands, explained in the NuGet Package Manager Console Commands documentation.  To install LINQ to Twitter, open your current project where you want LINQ to Twitter installed, and type the following at the PM> prompt: Install-Package linqtotwitter If all works well, you'll receive a confirmation message, similar to the following, after a brief pause: Successfully installed 'linqtotwitter 2.0.20'. Successfully added 'linqtotwitter 2.0.20' to NuGetInstall. Also, observe that a reference to the LinqToTwitter.dll assembly was added to your current project. Uninstalling a NuGet Package I won't be so bold as to assume that you would only want to use LINQ to Twitter because there are other Twitter libraries available; I recommend Twitterizer if you don't care for LINQ to Twitter.  So, you might want to use the following command at the PM> prompt to remove LINQ to Twitter from your project: Uninstall-Package linqtotwitter After a brief pause, you'll see a confirmation message similar to the following: Successfully removed 'linqtotwitter 2.0.20' from NuGetInstall. Also, observe that the LinqToTwitter.dll assembly no longer appears in your project references list. Sometimes using the Package Manager Console is required for more sophisticated scenarios.  However, LINQ to Twitter doesn't have any dependencies and is a very simple install, so you can use another method of installing graphically, which I'll show you next. Graphical Installations As explained earlier, clicking Add Library Package Reference, from the context menu for either a Solution Explorer project or a project's References folder or via the Project menu opens the Add Library Package Reference window. This window will allow you to add a reference a NuGet package in your project. To the left of the window are a few accordian folders to help you find packages that are either on-line or already installed.  Just like the previous section, I'll assume you are installing LINQ to Twitter for the first time, so you would select the Online folder and click All.  After waiting for package descriptions to download, you'll notice that there are too many to scroll through in a short period of time, over 900 as I write this.  Therefore, use the search box located at the top right corner of the window and type LINQ to Twitter as I've done in the previous figure. You'll see LINQ to Twitter appear in the list. Click the Install button on the LINQ to Twitter entry. If the installation was successful, you'll see a message box display and disappear quickly (or maybe not if your machine is very fast or you blink at that moment). Then you'll see a reference to the LinqToTwitter.dll assembly in your project's references list. Note: While running this demo, I ran into an issue where VS had created a file lock on an installation folder without releasing it, causing an error with "packagename already exists. Skipping..." and then an error describing that it couldn't write to a destination folder.  I resolved the problem by closing and reopening VS. If you open the Add a Library Package Reference window again, you'll see LINQ to Twitter listed in the Recent packages folder. Summary You can install NuGet via the on-line home page with a click of a button.  Nuget provides two ways to work with packages, via console or graphical window.  While the graphical window is easiest, the console window is more powerful. You can now quickly add project references to many available packages via the NuGet service. Joe

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