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  • Storing unique ID in UITableViewCell

    - by culov
    I have a table where there will often be two cells with the same title. I'm zooming in on a map whenever a cell in the table is clicked, so using the title as a unique identifier is out of the question. I already have a unique identifier, but I need to find a way to store it in a UITableViewCell object. I have been considering two options, both of which are poor, IMO. 1) store the unique ID as the text inside the text of the detailTextLabel property. 2) build a custom UITableViewCell class. I'm new to objective C, and I would essentially like to know if theres a third option that isnt as inefficient as #1, but not as involved as #2. Thanks

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  • insane transformations of a view

    - by Mike
    I have this view and I do some rotation transformation to it using something like myView.transform = CGAffineTransformMakeRotation(degreesToRadian(90)); //The view was originally at angle 0. at some other point of my code, I would like to scale the view animating it, so I do [UIView beginAnimations:nil context:NULL]; [UIView setAnimationDuration:1.0]; myViews.transform = CGAffineTransformMakeScale(2.0f, 2.0f); [UIView commitAnimations]; but when I do that the animation is performed as the view is at 0 degrees, ignoring the previous transformation. It simply assumes as the view is yet at zero degrees, so, this animation scales the view and rotates it back to 0 degrees (!!!!?????) Is this some bug or am I missing something? thanks.

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  • how to solve this in android ?

    - by RMK
    Hi all.I am new to android. I can able to add the data to google calendar via my java application.But the same code is not working in the android.It gives the Exception message Error connecting with login URI how to solve this???

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  • Dice Emulation - ImageView

    - by Michelle Harris
    I am trying to emulate dice using ImageView. When I click the button, nothing seems to happen. I have hard coded this example to replace the image with imageView4 for debugging purposes (I was making sure the random wasn't fail). Can anyone point out what I am doing wrong? I am new to Java, Eclipse and Android so I'm sure I've probably made more than one mistake. Java: import java.util.Random; import android.app.Activity; import android.os.Bundle; import android.view.View; import android.widget.ArrayAdapter; import android.widget.ImageView; import android.widget.Spinner; import android.widget.Toast; public class Yahtzee4Activity extends Activity { /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); Spinner s = (Spinner) findViewById(R.id.spinner); ArrayAdapter adapter = ArrayAdapter.createFromResource( this, R.array.score_types, android.R.layout.simple_spinner_dropdown_item); adapter.setDropDownViewResource(android.R.layout.simple_spinner_dropdown_item); s.setAdapter(adapter); } public void onMyButtonClick(View view) { ImageView imageView1 = new ImageView(this); Random rand = new Random(); int rndInt = 4; //rand.nextInt(6) + 1; // n = the number of images, that start at index 1 String imgName = "die" + rndInt; int id = getResources().getIdentifier(imgName, "drawable", getPackageName()); imageView1.setImageResource(id); } } XML for the button: <Button android:id="@+id/button_roll" android:layout_width="wrap_content" android:layout_height="wrap_content" android:text="@string/roll" android:onClick="onMyButtonClick" />

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  • Is Paypal In-App model for Android legal on Android Market?

    - by sunil
    Hi, As you all might be knowing that Paypal has launched an in-App purchase model for Anroid. I will like to know whether this is legally allowed in Android market or not. I know this may not be the best place to ask this but being developers if anyone has developed an application which uses Paypal In-App and is on Android Market then it would be a great help. Regards Sunil

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  • What's the best way to monetize Android Game ?

    - by zed_0xff
    I'm developing an Android game, it has 20k downloads so far. But I'm not in US region, so I can't just SELL it via Android Market, so it's free. So, I'm looking for a best legal way to earn some money from my game. PS: Game already has AdMob ads, and I'm looking for something better.

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  • Default Record Voice in Android

    - by Fevos
    Hi, i notice in the Android Default Voice Recorder that can sense how loud is your voice and show it to you in UI parameter . Can i use this from the intent or how can i program a code that sense the loudness of the voice in Android.

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  • Using static variables in Android

    - by michael
    Hi, In android, are using static variables a recommended practice? E.g, implementing a Singleton pattern in Java, I usually do: private static A the_instance; public static A getInstance() { if (the_instance == null) { the_instance = new A(); } return the_instance; } Also, when does this get cleaned up by the Android JVM? Thank you.

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  • UIView animation

    - by iphonedevnoob
    I have a UIView(first view) on top of which I would like to display another UIView(second view). I display the second view using animation which causes the second view to be displayed for about 3/4 of the iPhone screen. The first view is visible underneath the animated second view. I would like to make changes to the first view as the second view is displayed. Any ideas on how I can achieve this. Right now, the animation completes, the second view is displayed and then I can change the first view. I would like to change the layout of the first screen as the second screen is being displayed. Any help is much appreciated.

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  • Android Calendar API vs Calendar Provider API

    - by John Roberts
    I'm a little bit confused about the difference between the two. An example of the Calendar API is supposedly located here: http://samples.google-api-java-client.googlecode.com/hg/calendar-android-sample/instructions.html, but the author himself suggests using the Calendar Provider API, details about which are here: http://developer.android.com/guide/topics/providers/calendar-provider.html. Can someone explain to me the difference between the two, and which would be better for me to use for a simple calendar app?

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  • How to display data in spinner from json

    - by user1605913
    I am retrieving values from a json url and then storing it in a string variable. Now I want to display that value in a spinner. I have created an array list in my strings.xml file. The xml file contains following code: <string name="credit_card_title">Card Type</string> <string-array name="credit_card"> <item >Select</item> <item >Visa</item> <item >MC</item> <item >Amex</item> <item >Discover</item> my spinner code is: <Spinner android:id="@+id/crdtcrd_crdtype" android:layout_width="match_parent" android:layout_height="wrap_content" android:entries="@array/credit_card" android:prompt="@string/credit_card_title" /> After retriving the value from the json url I am storing it in variable name String cardtype Now how can I display the value of cardtype in the Spinner crtdcrd_crdtype.... the json url is: http://mygogolfteetime.com/iphone/login/[email protected]/123456 From this URL I have to retrieve the value of cardtype and after retrieving the value i have to display it in the spinner.. There are different values for cardype like visa, mc, amex and discover All these values are in my strings.xml file and after retrieving the value I have to display it in Spinner.. Help needed still not able to find the solution.. Thanks in advance...

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  • Android development

    - by JavaUser
    Hi, I plan to work with android. Please point me some good books and blogs/discussion/tutorials/ forums for getting vast and in depth knowledge quickly about this android technology.

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  • Copying Android source code directory from one computer to an other one

    - by Walidix
    I have downloaded the Android source code on my computer using the repo sync command. Since I have no experience with git and repo , I would like to know if it is possible to copy the mydroid directory (which contains Android source code) to an other computer by just burning it on a DVD and then processing the build without problems. Thanks in advance and sorry if my question is stupid

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  • coding on back button of navigation based application??

    - by hemant
    In one view during a function call i am assigning 1 to a flag...when i navigate back to previous view i want the the flag value to be retained to that view...how cAn i do coding on the button that appears on the screen to navigate back to the previous screen might be able to do it or is there any better solution???

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  • UIView added with incorrect orientation

    - by mx12
    So I have been working on a problem with UIView on the iPad. Essentially I have a splitview as the root view and I want to overlay my custom image view over top of the splitview (This is because the splitview must be the root view). The problem that I have, is when I call addSubview on my splitview the subview gets displayed in its default orientation, with no regard to the iPad's current orientation. Any suggestions on what I am doing wrong or flag I am not setting? Thanks! Code that I am using to add the view: [splitViewController.view addSubview: myImageController.view]; Example screenshots: http://www.engineering.uiowa.edu/~krtaylor/so/

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  • "reset" cells after changing orientation

    - by Christian
    Hi, I added the interfaceOrientation to my app. It works fine concerning the views. Some of the table-cells I defined by CGRects to position the text in the cell. In portrait-mode the cell is 300px long, in landscape-mode 420px. I use the following code to change the CGRects depending the orientation: - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { if (self.interfaceOrientation == UIDeviceOrientationPortrait) { NSString *currentLanguage = [[NSString alloc] initWithContentsOfFile:[NSHomeDirectory() stringByAppendingPathComponent:@"/Documents/sprache.txt"]]; static NSString *TableViewTableCellIdentifier = @"TableViewTableCellIdentifier"; UITableViewCell *cell = (UITableViewCell *) [tableView dequeueReusableCellWithIdentifier:TableViewTableCellIdentifier]; CGRect cellRect = CGRectMake(0, 0, 300, 175); cell.backgroundColor = [UIColor darkGrayColor]; cell = [[[UITableViewCell alloc] initWithFrame:cellRect reuseIdentifier:TableViewTableCellIdentifier] autorelease]; CGRect keyLabelRect = CGRectMake(0, 5, 5, 20); UILabel *keyLabel = [[UILabel alloc]initWithFrame:keyLabelRect]; keyLabel.tag = 100;......... } else { NSString *currentLanguage = [[NSString alloc] initWithContentsOfFile:[NSHomeDirectory() stringByAppendingPathComponent:@"/Documents/sprache.txt"]]; static NSString *TableViewTableCellIdentifier = @"TableViewTableCellIdentifier"; UITableViewCell *cell = (UITableViewCell *) [tableView dequeueReusableCellWithIdentifier:TableViewTableCellIdentifier]; CGRect cellRect = CGRectMake(0, 0, 450, 175); cell.backgroundColor = [UIColor darkGrayColor]; cell = [[[UITableViewCell alloc] initWithFrame:cellRect reuseIdentifier:TableViewTableCellIdentifier] autorelease]; CGRect keyLabelRect = CGRectMake(0, 5, 5, 20); UILabel *keyLabel = [[UILabel alloc]..... My problem is, when the table is visible and the orientation is changed, I need to scroll to see the new "layout". How can I manage to "reload" the view after changing the orientation?

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  • size of an image

    - by Mike
    From times to times I have to know the width and height of images. I am using the following code: UIImage *imageU = [UIImage imageWithContentsOfFile:[[[NSBundle mainBundle] resourcePath] stringByAppendingPathComponent:@"myImage.png"]]; CGFloat imageW = CGImageGetWidth(imageU.CGImage); CGFloat imageH = CGImageGetHeight(imageU.CGImage); My question is that if it is there any other way to know the width and height of an image, in pixels, without having to load the image on a variable, that's probably consuming memory. Can the dimensions be read from the file directly without loading the whole image? thanks.

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  • Android SDK: Create image on touch

    - by dagonal
    Hello, I'm a bit stumped here, I'm trying to make it so an image (already in the drawable folder) gets created everytime you touch the screen and removed when the finger is lifted. I have the touch part coded already, overriding the onTouch method with a couple switch cases that handle each type of action (down, up, move, etc). But I can't for the life of me figure out how to make the image appear and then disappear with the coordinates (matrix?) of where the finger is. Any help would be greatly appreciated!

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  • using a test account for in app purchases??

    - by hemant
    i created in app purchases in my application.But still my test account doesn’t work fine. When i test my application using test account the sandbox environment asks me to buy the product and after buying it asks me to buy the product again straightaway. Is it some problem while using test accounts or is there a problem in my coding?? this is my first application and figuring out in app purchases for your application can be really hard at times. i have 4 products and this happens only with 1 or 2 products and rest work fine. So i am sure the in app purchases is fine but cant figure out what could be wrong??

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