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  • help me improve my sse yuv to rgb ssse3 code

    - by David McPaul
    Hello, I am looking to optimise some sse code I wrote for converting yuv to rgb (both planar and packed yuv functions). i am using SSSE3 at the moment but if there are useful functions from later sse versions thats ok. I am mainly interested in how I would work out processor stalls and the like. Anyone know of any tools that do static analysis of sse code? ; ; Copyright (C) 2009-2010 David McPaul ; ; All rights reserved. Distributed under the terms of the MIT License. ; ; A rather unoptimised set of ssse3 yuv to rgb converters ; does 8 pixels per loop ; inputer: ; reads 128 bits of yuv 8 bit data and puts ; the y values converted to 16 bit in xmm0 ; the u values converted to 16 bit and duplicated into xmm1 ; the v values converted to 16 bit and duplicated into xmm2 ; conversion: ; does the yuv to rgb conversion using 16 bit integer and the ; results are placed into the following registers as 8 bit clamped values ; r values in xmm3 ; g values in xmm4 ; b values in xmm5 ; outputer: ; writes out the rgba pixels as 8 bit values with 0 for alpha ; xmm6 used for scratch ; xmm7 used for scratch %macro cglobal 1 global _%1 %define %1 _%1 align 16 %1: %endmacro ; conversion code %macro yuv2rgbsse2 0 ; u = u - 128 ; v = v - 128 ; r = y + v + v >> 2 + v >> 3 + v >> 5 ; g = y - (u >> 2 + u >> 4 + u >> 5) - (v >> 1 + v >> 3 + v >> 4 + v >> 5) ; b = y + u + u >> 1 + u >> 2 + u >> 6 ; subtract 16 from y movdqa xmm7, [Const16] ; loads a constant using data cache (slower on first fetch but then cached) psubsw xmm0,xmm7 ; y = y - 16 ; subtract 128 from u and v movdqa xmm7, [Const128] ; loads a constant using data cache (slower on first fetch but then cached) psubsw xmm1,xmm7 ; u = u - 128 psubsw xmm2,xmm7 ; v = v - 128 ; load r,b with y movdqa xmm3,xmm0 ; r = y pshufd xmm5,xmm0, 0xE4 ; b = y ; r = y + v + v >> 2 + v >> 3 + v >> 5 paddsw xmm3, xmm2 ; add v to r movdqa xmm7, xmm1 ; move u to scratch pshufd xmm6, xmm2, 0xE4 ; move v to scratch psraw xmm6,2 ; divide v by 4 paddsw xmm3, xmm6 ; and add to r psraw xmm6,1 ; divide v by 2 paddsw xmm3, xmm6 ; and add to r psraw xmm6,2 ; divide v by 4 paddsw xmm3, xmm6 ; and add to r ; b = y + u + u >> 1 + u >> 2 + u >> 6 paddsw xmm5, xmm1 ; add u to b psraw xmm7,1 ; divide u by 2 paddsw xmm5, xmm7 ; and add to b psraw xmm7,1 ; divide u by 2 paddsw xmm5, xmm7 ; and add to b psraw xmm7,4 ; divide u by 32 paddsw xmm5, xmm7 ; and add to b ; g = y - u >> 2 - u >> 4 - u >> 5 - v >> 1 - v >> 3 - v >> 4 - v >> 5 movdqa xmm7,xmm2 ; move v to scratch pshufd xmm6,xmm1, 0xE4 ; move u to scratch movdqa xmm4,xmm0 ; g = y psraw xmm6,2 ; divide u by 4 psubsw xmm4,xmm6 ; subtract from g psraw xmm6,2 ; divide u by 4 psubsw xmm4,xmm6 ; subtract from g psraw xmm6,1 ; divide u by 2 psubsw xmm4,xmm6 ; subtract from g psraw xmm7,1 ; divide v by 2 psubsw xmm4,xmm7 ; subtract from g psraw xmm7,2 ; divide v by 4 psubsw xmm4,xmm7 ; subtract from g psraw xmm7,1 ; divide v by 2 psubsw xmm4,xmm7 ; subtract from g psraw xmm7,1 ; divide v by 2 psubsw xmm4,xmm7 ; subtract from g %endmacro ; outputer %macro rgba32sse2output 0 ; clamp values pxor xmm7,xmm7 packuswb xmm3,xmm7 ; clamp to 0,255 and pack R to 8 bit per pixel packuswb xmm4,xmm7 ; clamp to 0,255 and pack G to 8 bit per pixel packuswb xmm5,xmm7 ; clamp to 0,255 and pack B to 8 bit per pixel ; convert to bgra32 packed punpcklbw xmm5,xmm4 ; bgbgbgbgbgbgbgbg movdqa xmm0, xmm5 ; save bg values punpcklbw xmm3,xmm7 ; r0r0r0r0r0r0r0r0 punpcklwd xmm5,xmm3 ; lower half bgr0bgr0bgr0bgr0 punpckhwd xmm0,xmm3 ; upper half bgr0bgr0bgr0bgr0 ; write to output ptr movntdq [edi], xmm5 ; output first 4 pixels bypassing cache movntdq [edi+16], xmm0 ; output second 4 pixels bypassing cache %endmacro SECTION .data align=16 Const16 dw 16 dw 16 dw 16 dw 16 dw 16 dw 16 dw 16 dw 16 Const128 dw 128 dw 128 dw 128 dw 128 dw 128 dw 128 dw 128 dw 128 UMask db 0x01 db 0x80 db 0x01 db 0x80 db 0x05 db 0x80 db 0x05 db 0x80 db 0x09 db 0x80 db 0x09 db 0x80 db 0x0d db 0x80 db 0x0d db 0x80 VMask db 0x03 db 0x80 db 0x03 db 0x80 db 0x07 db 0x80 db 0x07 db 0x80 db 0x0b db 0x80 db 0x0b db 0x80 db 0x0f db 0x80 db 0x0f db 0x80 YMask db 0x00 db 0x80 db 0x02 db 0x80 db 0x04 db 0x80 db 0x06 db 0x80 db 0x08 db 0x80 db 0x0a db 0x80 db 0x0c db 0x80 db 0x0e db 0x80 ; void Convert_YUV422_RGBA32_SSSE3(void *fromPtr, void *toPtr, int width) width equ ebp+16 toPtr equ ebp+12 fromPtr equ ebp+8 ; void Convert_YUV420P_RGBA32_SSSE3(void *fromYPtr, void *fromUPtr, void *fromVPtr, void *toPtr, int width) width1 equ ebp+24 toPtr1 equ ebp+20 fromVPtr equ ebp+16 fromUPtr equ ebp+12 fromYPtr equ ebp+8 SECTION .text align=16 cglobal Convert_YUV422_RGBA32_SSSE3 ; reserve variables push ebp mov ebp, esp push edi push esi push ecx mov esi, [fromPtr] mov edi, [toPtr] mov ecx, [width] ; loop width / 8 times shr ecx,3 test ecx,ecx jng ENDLOOP REPEATLOOP: ; loop over width / 8 ; YUV422 packed inputer movdqa xmm0, [esi] ; should have yuyv yuyv yuyv yuyv pshufd xmm1, xmm0, 0xE4 ; copy to xmm1 movdqa xmm2, xmm0 ; copy to xmm2 ; extract both y giving y0y0 pshufb xmm0, [YMask] ; extract u and duplicate so each u in yuyv becomes u0u0 pshufb xmm1, [UMask] ; extract v and duplicate so each v in yuyv becomes v0v0 pshufb xmm2, [VMask] yuv2rgbsse2 rgba32sse2output ; endloop add edi,32 add esi,16 sub ecx, 1 ; apparently sub is better than dec jnz REPEATLOOP ENDLOOP: ; Cleanup pop ecx pop esi pop edi mov esp, ebp pop ebp ret cglobal Convert_YUV420P_RGBA32_SSSE3 ; reserve variables push ebp mov ebp, esp push edi push esi push ecx push eax push ebx mov esi, [fromYPtr] mov eax, [fromUPtr] mov ebx, [fromVPtr] mov edi, [toPtr1] mov ecx, [width1] ; loop width / 8 times shr ecx,3 test ecx,ecx jng ENDLOOP1 REPEATLOOP1: ; loop over width / 8 ; YUV420 Planar inputer movq xmm0, [esi] ; fetch 8 y values (8 bit) yyyyyyyy00000000 movd xmm1, [eax] ; fetch 4 u values (8 bit) uuuu000000000000 movd xmm2, [ebx] ; fetch 4 v values (8 bit) vvvv000000000000 ; extract y pxor xmm7,xmm7 ; 00000000000000000000000000000000 punpcklbw xmm0,xmm7 ; interleave xmm7 into xmm0 y0y0y0y0y0y0y0y0 ; extract u and duplicate so each becomes 0u0u punpcklbw xmm1,xmm7 ; interleave xmm7 into xmm1 u0u0u0u000000000 punpcklwd xmm1,xmm7 ; interleave again u000u000u000u000 pshuflw xmm1,xmm1, 0xA0 ; copy u values pshufhw xmm1,xmm1, 0xA0 ; to get u0u0 ; extract v punpcklbw xmm2,xmm7 ; interleave xmm7 into xmm1 v0v0v0v000000000 punpcklwd xmm2,xmm7 ; interleave again v000v000v000v000 pshuflw xmm2,xmm2, 0xA0 ; copy v values pshufhw xmm2,xmm2, 0xA0 ; to get v0v0 yuv2rgbsse2 rgba32sse2output ; endloop add edi,32 add esi,8 add eax,4 add ebx,4 sub ecx, 1 ; apparently sub is better than dec jnz REPEATLOOP1 ENDLOOP1: ; Cleanup pop ebx pop eax pop ecx pop esi pop edi mov esp, ebp pop ebp ret SECTION .note.GNU-stack noalloc noexec nowrite progbits

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  • Can I use Duff's Device on an array in C?

    - by Ben Fossen
    I have a loop here and I want to make it run faster. I am passing in a large array. I recently heard of Duff's Device can it be applied to this for loop? any ideas? for (i = 0; i < dim; i++) { for (j = 0; j < dim; j++) { dst[RIDX(dim-1-j, i, dim)] = src[RIDX(i, j, dim)]; } }

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  • Math Looping Between Min and Max Using Mod?

    - by TheDarkIn1978
    i'm attempting to build a tiny (or perhaps not so tiny) formula that will contain numbers between a set min and max, but also loop these numbers so they are not clipped if they are outside of the range. so far, this is what i have. min1 = 10 max1 = 90 val1 = 92 //will make 12, which is what i want since it loops formula: min(max(min1,min(val1,max1)),mod(val1,max1)+min1) however, i'd like it to loop the other direction also, so that if val1 is 5, which is -5 outside of min1, it will become 85. another problem i'm running into is that max1 % max1 != max1 as i want it to, since the max is part of the range trying to be clear, here are some examples of desired output based on a range with looping min1 = 10 max1 = 90 ---------------------------------------------- val1 = 30 //within range: stays as 30 val1 = 90 //within range: stays as 90 val1 = -6 //below range: loops to becomes 84 val1 = 98 //above range: loops to becomes 18 i'd like not to resort to using a series of if/else statements, but one would be fine if it's absolutely required. is that even possible?

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  • Turn off SMTP on Windows 7

    - by user40925
    I have a large asp.net web application I need to run locally. The application has a large amount of email services and I want to make sure I don't send any email accenditally as I don't know all the inner workings of the code yet. How can I turn off SMTP functions on Windows 7.

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  • JQuery/JavaScript div tag "containment" approach/algorithm?

    - by Pete Alvin
    Background: I've created an online circuit design application where div tags are containers that contain smaller div containers and so forth. Question: For any particular div tag I need to quickly identify if it contains other div tags (that may in turn contain other div tags). I've searched JQuery and I don't see any built-in routine for this. Does anyone know of an algorithm that's quicker than O(n^2)? Seems like I have to walk the list of div tags in an outer loop (n) and have an inner loop (another n) to compare against all other div tags and do a "containment test" (position, width, height), building a list of contained div tags. That's n-squared. Then I have to build a list of all nested div tags by concatenating contained lists. So the total would be O(n^2)+n. There must be a better way?

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  • Initialize a Variable Again.

    - by SoulBeaver
    That may sound a little confusing. Basically, I have a function CCard newCard() { /* Used to store the string variables intermittantly */ std::stringstream ssPIN, ssBN; int picker1, picker2; int pin, bankNum; /* Choose 5 random variables, store them in stream */ for( int loop = 0; loop < 5; ++loop ) { picker1 = rand() % 8 + 1; picker2 = rand() % 8 + 1; ssPIN << picker1; ssBN << picker2; } /* Convert them */ ssPIN >> pin; ssBN >> bankNum; CCard card( pin, bankNum ); return card; } that creates a new CCard variable and returns it to the caller CCard card = newCard(); My teacher advised me that doing this is a violation of OOP principles and has to be put in the class. He told me to use this method as a constructor. Which I did: CCard::CCard() { m_Sperre = false; m_Guthaben = rand() % 1000; /* Work */ /* Convert them */ ssPIN >> m_Geheimzahl; ssBN >> m_Nummer; } All variables with m_ are member variables. However, the constructor works when I initialize the card normally CCard card(); at the start of the program. However, I also have a function, that is supposed to create a new card and return it to the user, this function is now broken. The original command: card = newCard(); isn't available anymore, and card = new CCard(); doesn't work. What other options do I have? I have a feeling using the constructor won't work, and that I probably should just create a class method newCard, but I want to see if it is somehow at all possible to do it the way the teacher wanted. This is creating a lot of headaches for me. I told the teacher that this is a stupid idea and not everything has to be classed in OOP. He has since told me that Java or C# don't allow code outside of classes, which sounds a little incredible. Not sure that you can do this in C++, especially when templated functions exist, or generic algorithms. Is it true that this would be bad code for OOP in C++ if I didn't force it into a class?

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  • I asked this yesterday, after the input given I'm still having trouble implementing..

    - by Josh
    I'm not sure how to fix this or what I did wrong, but whenever I enter in a value it just closes out the run prompt. So, seems I do have a problem somewhere in my coding. Whenever I run the program and input a variable, it always returns the same answer.."The content at location 76 is 0." On that note, someone told me that "I don't know, but I suspect that Program A incorrectly has a fixed address being branched to on instructions 10 and 11." - mctylr but I'm not sure how to fix that.. I'm trying to figure out how to incorporate this idea from R Samuel Klatchko.. I'm still not sure what I'm missing but I can't get it to work.. const int OP_LOAD = 3; const int OP_STORE = 4; const int OP_ADD = 5; ... const int OP_LOCATION_MULTIPLIER = 100; mem[0] = OP_LOAD * OP_LOCATION_MULTIPLIER + ...; mem[1] = OP_ADD * OP_LOCATION_MULTIPLIER + ...; operand = memory[ j ] % OP_LOCATION_MULTIPLIER; operation = memory[ j ] / OP_LOCATION_MULTIPLIER; I'm new to programming, I'm not the best, so I'm going for simplicity. Also this is an SML program. Anyway, this IS a homework assignment and I'm wanting a good grade on this. So I was looking for input and making sure this program will do what I'm hoping they are looking for. Anyway, here are the instructions: Write SML (Simpletron Machine language) programs to accomplish each of the following task: A) Use a sentinel-controlled loop to read positive number s and compute and print their sum. Terminate input when a neg number is entered. B) Use a counter-controlled loop to read seven numbers, some positive and some negative, and compute + print the avg. C) Read a series of numbers, and determine and print the largest number. The first number read indicates how many numbers should be processed. Without further a due, here is my program. All together. int main() { const int READ = 10; const int WRITE = 11; const int LOAD = 20; const int STORE = 21; const int ADD = 30; const int SUBTRACT = 31; const int DIVIDE = 32; const int MULTIPLY = 33; const int BRANCH = 40; const int BRANCHNEG = 41; const int BRANCHZERO = 41; const int HALT = 43; int mem[100] = {0}; //Making it 100, since simpletron contains a 100 word mem. int operation; //taking the rest of these variables straight out of the book seeing as how they were italisized. int operand; int accum = 0; // the special register is starting at 0 int j; // This is for part a, it will take in positive variables in a sent-controlled loop and compute + print their sum. Variables from example in text. memory [0] = 1010; memory [01] = 2009; memory [02] = 3008; memory [03] = 2109; memory [04] = 1109; memory [05] = 4300; memory [06] = 1009; j = 0; //Makes the variable j start at 0. while ( true ) { operand = memory[ j ]%100; // Finds the op codes from the limit on the memory (100) operation = memory[ j ]/100; //using a switch loop to set up the loops for the cases switch ( operation ){ case 10: //reads a variable into a word from loc. Enter in -1 to exit cout <<"\n Input a positive variable: "; cin >> memory[ operand ]; break; case 11: // takes a word from location cout << "\n\nThe content at location " << operand << "is " << memory[operand]; break; case 20:// loads accum = memory[ operand ]; break; case 21: //stores memory[ operand ] = accum; break; case 30: //adds accum += mem[operand]; break; case 31: // subtracts accum-= memory[ operand ]; break; case 32: //divides accum /=(memory[ operand ]); break; case 33: // multiplies accum*= memory [ operand ]; break; case 40: // Branches to location j = -1; break; case 41: //branches if acc. is < 0 if (accum < 0) j = 5; break; case 42: //branches if acc = 0 if (accum == 0) j = 5; break; case 43: // Program ends exit(0); break; } j++; } return 0; }

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  • Using polyfit to predict where the object falls ?

    - by ZaZu
    Hi there, I have information of an object being thrown at a parabolic pattern. There are 30 images in total taken at specific intervals from the start position till the end. Now I have managed to extract the x,y coordinates of the object being thrown in all 30 images... I think that using polyfit (or maybe polyval ? ) may help me predict where the object will fall after the first 15 images ... I just want to know, how can polyfit be used with the 30 x,y coordinates I have ? ( I have a loop to extract each image from a mat file 1 row at a time until 30 .. and then plot that image .. so should I use polyfit in the same loop before/after the plot ??? Any ideas ?? Thanks !

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  • Iterator for second to last element in a list

    - by BSchlinker
    I currently have the following for loop: for(list<string>::iterator jt=it->begin(); jt!=it->end()-1; jt++) I have a list of strings which is in a larger list (list<list<string> >). I want to loop through the contents of the innerlist until I get to the 2nd to last element. This is because I have already processed the contents of the final element, and have no reason to process them again. However, using it->end()-1 is invalid -- I cannot use the - operator here. While I could use the -- operator, this would decrement this final iterator on each cycle. I believe a STL list is a doubly linked list, so from my perspective, it should be possible to do this. Advice? Thanks in advance

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  • Chaining jQuery animations using recursion crashes browser

    - by Rob Sobers
    Here's the basic idea of what I'm trying to do: Set the innerHTML of a DIV to some value X Animate the DIV When the animation finishes, change the value of X and repeat N times If I do this in a loop, what ends up happening is, because the animations occur asynchronously, the loop finishes and the DIV is set to its final value before the animations have had a chance to run for each value of X. As this question notes, the best way to solve this problem is to make a recursive call to the function in the callback handler for the animation. This way the value of the DIV doesn't change until the animation of the previous value is complete. This works perfectly...to a point. If I animate a bunch of these DIVs at the same time, my browser gets overwhelmed and crashes. Too much recursion. Can anyone think of a way to do this without using recursion?

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  • Best way to do something when a runloop event is done processing?

    - by quixoto
    I have some processing in my Cocoa app that sometimes ends up calling through a hierarchy of data to do a bunch of work as the result of an event. Each small piece creates and destroys some resources. I don't want those resources around most of the time, but I would like to find a smart way of creating them before all the work and killing them at the end. Short of creating the resources up front and then passing them entirely down through the call hierarchy when work is done, is there a way to know locally in some code when an event loop run has ended? Then I could create them if they're not there, and keep them until the run loop ends, reusing them for any subsequent calls before that time. Thanks.

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  • How do I check the value of a cooke in other places in my iPhone app?

    - by squeezemylime
    I am setting a cookie to whether a user is logged in or not in my iPhone app. I set it using the following: // Build the cookie. NSHTTPCookie *cookie = [NSHTTPCookie cookieWithProperties:cookieDictionary]; // Store the cookie. [[NSHTTPCookieStorage sharedHTTPCookieStorage] setCookie:cookie]; // Log the Cookie and display it for (cookie in [[NSHTTPCookieStorage sharedHTTPCookieStorage] cookies]) { NSLog(@"%@", cookie.value); } However, if I run this loop in other parts of the app (the 'for' loop), it isn't recognized...Is there a simple way I can find the value in other views of the app?

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  • Unsure how to design JavaScript / jQuery functionality which uses XML to create HTML objects

    - by Jack Roscoe
    Hi, I'm using JavScript and jQuery to read an XML document and subsequently use the information from the XML to create HTML objects. The main 'C' nodes in the XML document all have a type attribute, and depending on the type I want to run a function which will create a new html object using the other attributes assigned to that particular 'C' node node. Currently, I have a for loop which extracts each 'C' node from the XML and also it's attributes (e.g. width, height, x, y). Also inside the for loop, I have an if statement which checks the 'type' attribute of the current 'C' node being processed, and depending on the type it will run a different function which will then create a new HTML object with the attributes which have been drawn from the XML. The problem is that there may be more than one 'C' node of the same type, so for example when I'm creating the function that will run when a 'C' node of 'type=1' is detected, I cannot use the 'var p = document.createElement('p')' because if a 'C' node of the same type comes up later in the loop it will clash and override that element with that variable that has just been created. I'm not really sure how to approach this? Here is my entire script. If you need me to elaborate on any parts please ask, I'm sure it's not written in the nicest possible way: var arrayIds = new Array(); $(document).ready(function(){ $.ajax({ type: "GET", url: "question.xml", dataType: "xml", success: function(xml) { $(xml).find("C").each(function(){ arrayIds.push($(this).attr('ID')); }); var svgTag = document.createElement('SVG'); // Create question type objects function ctyp3(x,y,width,height,baC) { alert('test'); var r = document.createElement('rect'); r.x = x; r.y = y; r.width = width; r.height = height; r.fillcolor = baC; svgTag.appendChild(r); } // Extract question data from XML var questions = []; for (j=0; j<arrayIds.length; j++) { $(xml).find("C[ID='" + arrayIds[j] + "']").each(function(){ // pass values questions[j] = { typ: $(this).attr('typ'), width: $(this).find("I").attr('wid'), height: $(this).find("I").attr('hei'), x: $(this).find("I").attr('x'), y: $(this).find("I").attr('x'), baC: $(this).find("I").attr('baC'), boC: $(this).find("I").attr('boC'), boW: $(this).find("I").attr('boW') } alert($(this).attr('typ')); if ($(this).attr('typ') == '3') { ctyp3(x,y,width,height,baC); // alert('pass'); } else { // Add here // alert('fail'); } }); } } }); });

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  • Operate on pairs of rows of a data frame

    - by lorin
    I've got a data frame in R, and I'd like to perform a calculation on all pairs of rows. Is there a simpler way to do this than using a nested for loop? To make this concrete, consider a data frame with ten rows, and I want to calculate the difference of scores between all (45) possible pairs. > data.frame(ID=1:10,Score=4*10:1) ID Score 1 1 40 2 2 36 3 3 32 4 4 28 5 5 24 6 6 20 7 7 16 8 8 12 9 9 8 10 10 4 I know I could do this calculation with a nested for loop, but is there a better (more R-ish) way to do it?

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  • deleting and reusing a temp table in a stored precedure

    - by Sheagorath
    Hi I need to SELECT INTO a temp table multiple times with a loop but I just can't do it, because after the table created by SELECT INTO you can't simply drop the table at the end of the loop, because you can't delete a table and create it again in the same batch. so how can I delete a table in a stored procedure and create it again? is it possible to this without using a temp table? here is a snippet of where I am actualy using the temp table which is supposed to be a pivoting algorithm: WHILE @offset<@NumDays BEGIN SELECT bg.*, j.ID, j.time, j.Status INTO #TEMP1 FROM #TEMP2 AS bg left outer join PersonSchedule j on bg.PersonID = j.PersonID and bg.TimeSlotDateTime = j.TimeSlotDateTime and j.TimeSlotDateTime = @StartDate + @offset DROP TABLE #TEMP2; SELECT * INTO #TEMP2 FROM #TEMP1 DROP TABLE #TEMP1 SET @offset = @offset + 1 END

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  • New to php and need to format a php page from html statement

    - by Peter D
    My problem is the page shows a vertical line of options. I want to put them into a 4 column table to display instead of just down lhs of page. The code I want to change is as follows: </tr> <tr> <td>{LOOP: JOBTYPE} IF("{JOBTYPE.parent_id}"!="0"){&nbsp; {:IF} IF("{JOBTYPE.catcount}"=="0"){<input type="checkbox" name="jobtype[{JOBTYPE.id}]" value="{JOBTYPE.id}" {JOBTYPE.selected}>{JOBTYPE.title}<br>{:IF} IF("{JOBTYPE.catcount}"!="0"){<strong>{JOBTYPE.title}</strong><br>{:IF} {/LOOP: JOBTYPE}</td> </tr> <tr> <td>&nbsp;</td> </tr> As you can see I have another column there and can split cell further but i would like the job list to be displayed accross the page not vertically. Thank you in advance, Peter

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  • How do I return the rows from an Oracle Stored Procedure using SELECT?

    - by Calanus
    I have a stored procedure which returns a ref cursor as follows: CREATE OR REPLACE PROCEDURE AIRS.GET_LAB_REPORT (ReportCurTyp OUT sys_refcursor) AS v_report_cursor sys_refcursor; report_record v_lab_report%ROWTYPE; l_sql VARCHAR2 (2000); BEGIN l_sql := 'SELECT * FROM V_LAB_REPORT'; OPEN v_report_cursor FOR l_sql; LOOP FETCH v_report_cursor INTO report_record; EXIT WHEN v_report_cursor%NOTFOUND; END LOOP; CLOSE v_report_cursor; END; I want to use the output from this stored procedure in another select statement like: SELECT * FROM GET_LAB_REPORT() but I can't seem to get my head around the syntax. Any ideas?

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  • Different results coming out of an init method than those expected. Why does this happen and how can

    - by Mark Reid
    When I run this method the two properties I have are set to (NULL) when I try and access them outside of the if statement. But they are set to 0 and NO if I check them inside the for loop. -(id) init { NSLog(@"Jumping into the init method!"); if (self = [super init]) { NSLog(@"Running the init method extras"); accumulator = 0; NSLog(@"self.accumulator is %g", accumulator); decimal = NO; } NSLog(@"Calc after init is: %@ and %@", self.accumulator, self.decimal); return self; } Any suggestions as to why what comes out is different from what's done in the for loop?

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  • Windows Workflows - While Activity for creating multiple tasks not working

    - by Georgil Mathew
    I am using a while activity for creating multiple tasks for a workflow. The code is executed fine and the task is created when the loop runs only once. But when the loop runs twice or more, only one task is getting created. Also the WF status shows as Error Occured. All I want to do here is create multiple tasks (no of tasks depends on an entered column value) for the same user. Is it posible to use 'while' in this scenario? Or is there any other way to go ahead? NB: I am using state machine workflow.

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  • web service filling gridview awfully slow, as is paging/sorting

    - by nat
    Hi I am making a page which calls a web service to fill a gridview this is returning alot of data, and is horribly slow. i ran the svcutil.exe on the wsdl page and it generated me the class and config so i have a load of strongly typed objects coming back from each request to the many service functions. i am then using LINQ to loop around the objects grabbing the necessary information as i go, but for each row in the grid i need to loop around an object, and grab another list of objects (from the same request) and loop around each of them.. 1 to many parent object child one.. all of this then gets dropped into a custom datatable a row at a time.. hope that makes sense.... im not sure there is any way to speed up the initial load. but surely i should be able to page/sort alot faster than it is doing. as at the moment, it appears to be taking as long to page/sort as it is to load initially. i thought if when i first loaded i put the datasource of the grid in the session, that i could whip it out of the session to deal with paging/sorting and the like. basically it is doing the below protected void Page_Load(object sender, EventArgs e) { //init the datatable //grab the filter vars (if there are any) WebServiceObj WS = WSClient.Method(args); //fill the datatable (around and around we go) foreach (ParentObject po in WS.ReturnedObj) { var COs = from ChildObject c in WS.AnotherReturnedObj where c.whatever.equals(...) ...etc foreach(ChildObject c in COs){ myDataTable.Rows.Add(tlo.this, tlo.that, c.thisthing, c.thatthing, etc......); } } grdListing.DataSource = myDataTable; Session["dt"] = myDataTable; grdListing.DataBind(); } protected void Listing_PageIndexChanging(object sender, GridViewPageEventArgs e) { grdListing.PageIndex = e.NewPageIndex; grdListing.DataSource = Session["dt"] as DataTable; grdListing.DataBind(); } protected void Listing_Sorting(object sender, GridViewSortEventArgs e) { DataTable dt = Session["dt"] as DataTable; DataView dv = new DataView(dt); string sortDirection = " ASC"; if (e.SortDirection == SortDirection.Descending) sortDirection = " DESC"; dv.Sort = e.SortExpression + sortDirection; grdListing.DataSource = dv.ToTable(); grdListing.DataBind(); } am i doing this totally wrongly? or is the slowness just coming from the amount of data being bound in/return from the Web Service.. there are maybe 15 columns(ish) and a whole load of rows.. with more being added to the data the webservice is querying from all the time any suggestions / tips happily received thanks

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  • Organize array in PHP from mysql

    - by Matthew Carter
    Hi i have a social networking website. what i want it to do is pull out my friends status updates. basically what it does is i have a mysql query that pulls out all of my friends and in that while loop there is another mysql query that pulls out the status's from my friends. i want it to be in order of date but since its one while loop in another what it does is pull out all status's from friend 1 then 2 then 3 and not in order by date. i even tried ORDER BY DATE but that just ordered it by date within the friend.. my thought is that i could putt it all in an array and friends is one thing and the values is the stats. then just sort by values would this work and how could i do it. THANKS SO MUCH

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  • By passing div id, can i change target of text replacement?

    - by crosenblum
    I am using the code below to replace text inside a div. But I need to loop through a specific div, instead of everything on the page, that is the div's text nodes... I just do not understand how to refer to the div in the code below. (function (parent) { var childs = parent.childNodes; // if there are children to this if (childs && childs.length) { // loop through each text node for (var i = 0, node; node = childs[i]; i++) {

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  • Embedded "Smart" character LCD driver. Is this a good idea?

    - by chris12892
    I have an embedded project that I am working on, and I am currently coding the character LCD driver. At the moment, the LCD driver only supports "dumb" writing. For example, let's say line 1 has some text on it, and I make a call to the function that writes to the line. The function will simply seek to the beginning of the line and write the text (plus enough whitespace to erase whatever was last written). This is well and good, but I get the feeling it is horribly inefficient sometimes, since some lines are simply: "Some-reading: some-Value" Rather than "brute force" replacing the entire line, I wanted to develop some code that would figure out the best way to update the information on the LCD. (just as background, it takes 2 bytes to seek to any char position. I can then begin writing the string) My idea was to first have a loop. This loop would compare the input to the last write, and in doing so, it would cover two things: A: Collect all the differences between the last write and the input. For every contiguous segment (be it same or different) add two bytes to the byte count. This is referenced in B to determine if we are wasting serial bandwidth. B: The loop would determine if this is really a smart thing to do. If we end up using more bytes to update the line than to "brute force" the line, then we should just return and let the brute force method take over. We should exit the smart write function as soon as this condition is met to avoid wasting time. The next part of the function would take all the differences, seek to the required char on the LCD, and write them. Thus, if we have a string like this already on the LCD: "Current Temp: 80F" and we want to update it to "Current Temp: 79F" The function will go through and see that it would take less bandwidth to simply seek to the "8" and write "79". The "7" will cover the "8" and the "9" will cover the "0". That way, we don't waste time writing out the entire string. Does this seem like a practical idea?

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  • How to skip integers in C++ taken from a fstream txt file?

    - by Elaina
    I need to create a function that uses a loop. This function will open a text file and then must be able to skip a variable number of leading random integers. The program must be able to handle any number of leading random integers. Example if the opened file reads this on its first line: 100 120 92 82 38 49 102 and the SKIP_NUMBER variable is assigned 3 the number the function would grab is 82. The function must continue to grab the integers every SKIP_NUMBER until it reaches the end of the file. These integers taken from the txt file are then placed into another text file. Please help I'm really lost on how to create this loop! :D Here is my function so far... //Function skips variables and returns needed integer int skipVariable (int SKIP_NUMBER) { return 0; //temporary return } These are my program variables: // initialize function/variables ifstream fin; string IN_FILE_NAME, OUT_FILE_NAME; int SKIP_NUMBER;

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  • Odd optimization problem under MSVC

    - by Goz
    I've seen this blog: http://igoro.com/archive/gallery-of-processor-cache-effects/ The "weirdness" in part 7 is what caught my interest. My first thought was "Thats just C# being weird". Its not I wrote the following C++ code. volatile int* p = (volatile int*)_aligned_malloc( sizeof( int ) * 8, 64 ); memset( (void*)p, 0, sizeof( int ) * 8 ); double dStart = t.GetTime(); for (int i = 0; i < 200000000; i++) { //p[0]++;p[1]++;p[2]++;p[3]++; // Option 1 //p[0]++;p[2]++;p[4]++;p[6]++; // Option 2 p[0]++;p[2]++; // Option 3 } double dTime = t.GetTime() - dStart; The timing I get on my 2.4 Ghz Core 2 Quad go as follows: Option 1 = ~8 cycles per loop. Option 2 = ~4 cycles per loop. Option 3 = ~6 cycles per loop. Now This is confusing. My reasoning behind the difference comes down to the cache write latency (3 cycles) on my chip and an assumption that the cache has a 128-bit write port (This is pure guess work on my part). On that basis in Option 1: It will increment p[0] (1 cycle) then increment p[2] (1 cycle) then it has to wait 1 cycle (for cache) then p[1] (1 cycle) then wait 1 cycle (for cache) then p[3] (1 cycle). Finally 2 cycles for increment and jump (Though its usually implemented as decrement and jump). This gives a total of 8 cycles. In Option 2: It can increment p[0] and p[4] in one cycle then increment p[2] and p[6] in another cycle. Then 2 cycles for subtract and jump. No waits needed on cache. Total 4 cycles. In option 3: It can increment p[0] then has to wait 2 cycles then increment p[2] then subtract and jump. The problem is if you set case 3 to increment p[0] and p[4] it STILL takes 6 cycles (which kinda blows my 128-bit read/write port out of the water). So ... can anyone tell me what the hell is going on here? Why DOES case 3 take longer? Also I'd love to know what I've got wrong in my thinking above, as i obviously have something wrong! Any ideas would be much appreciated! :) It'd also be interesting to see how GCC or any other compiler copes with it as well! Edit: Jerry Coffin's idea gave me some thoughts. I've done some more tests (on a different machine so forgive the change in timings) with and without nops and with different counts of nops case 2 - 0.46 00401ABD jne (401AB0h) 0 nops - 0.68 00401AB7 jne (401AB0h) 1 nop - 0.61 00401AB8 jne (401AB0h) 2 nops - 0.636 00401AB9 jne (401AB0h) 3 nops - 0.632 00401ABA jne (401AB0h) 4 nops - 0.66 00401ABB jne (401AB0h) 5 nops - 0.52 00401ABC jne (401AB0h) 6 nops - 0.46 00401ABD jne (401AB0h) 7 nops - 0.46 00401ABE jne (401AB0h) 8 nops - 0.46 00401ABF jne (401AB0h) 9 nops - 0.55 00401AC0 jne (401AB0h) I've included the jump statetements so you can see that the source and destination are in one cache line. You can also see that we start to get a difference when we are 13 bytes or more apart. Until we hit 16 ... then it all goes wrong. So Jerry isn't right (though his suggestion DOES help a bit), however something IS going on. I'm more and more intrigued to try and figure out what it is now. It does appear to be more some sort of memory alignment oddity rather than some sort of instruction throughput oddity. Anyone want to explain this for an inquisitive mind? :D Edit 3: Interjay has a point on the unrolling that blows the previous edit out of the water. With an unrolled loop the performance does not improve. You need to add a nop in to make the gap between jump source and destination the same as for my good nop count above. Performance still sucks. Its interesting that I need 6 nops to improve performance though. I wonder how many nops the processor can issue per cycle? If its 3 then that account for the cache write latency ... But, if thats it, why is the latency occurring? Curiouser and curiouser ...

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