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  • Fast and Free; SQL Scripts Manager's Script Generator

    When William produced his second article on the free tool 'SQL Scripts Manager', revealing that it worked just as well with PowerShell and Python scripts as it does with TSQL, he thought that would be the end of the series. Oh no; in response to feedback, comes a small add-in called 'Script Generator' that makes a big difference to the speed of developing and producing new scripts. The Future of SQL Server MonitoringMonitor wherever, whenever with Red Gate's SQL Monitor. See it live in action now.

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  • Fans running very fast on MacBook Pro 8.1 ubuntu 12.04

    - by Tomasz Kacprzak
    I installed Ubuntu 12.04 on Macbook Pro 8.1 and one of the first things I noticed was that the fans were starting to spin very fast every few minutes for 10-30 sec and then going back to normal. That was happening even without any processor load, when completely idle. The fans were usually spinning at 4000 RPM and made much noise. The computer was not getting hotter than usual. When running OSX Lion there was no noise at all, fans almost all the time at 2000 RPM. I spent some time on it and found out that Precise uses a deamon to control the temperature, called macfanctld. You can use /etc/macfanctld.conf to set the configuration. I found out that the high fan speed is not due to the fact that the temperature is getting hot, but because there are two sensors which indicate wrong numbers (you can check that using 'sensors' command ): TW0P: +129.0°C TCTD: +256.0°C TCFC: +0.0°C TMBS: +0.0°C or setting the macfanctld log level to 2: Speed: 4992, *AVG: 56.9C, TC0P: 50.2C, TG0P: 51.5C, Sensors: TB0T:34 TB1T:34 TB2T:33 TC0C:58 TC0D:56 TC0E:59 TC0F:60 TC0P:50 TC1C:58 TC2C:58 TC3C:58 TC4C:57 TCFC:0 TCGC:57 TCSA:53 TCTD:256 TG0D:52 TG0P:52 THSP:42 TM0S:64 TMBS:0 TP0P:54 TPCD:60 TW0P:129 Th1H:51 Th2H:48 Tm0P:40 Ts0P:32 Ts0S:43 Moreover, TCTD was randomly jumping from temperatures of 0 to 256, so this may be the reason for unjustified random fan speeds. macfanctld is taking an average of the sensors including the values above, so the actual AVG temp used to control the fans is wrong, usually biased up, hence high RPM and noise. The workaround solution is to use an option in the macfanctld.conf which allows to ignore the malfunctioning sensors: exclude: 13 16 21 24 After reboot the reported temperatures are usually normal and the fans are working at reasonable speeds. I tested the response of the fans to heavy processor load by asking MATLAB to invert 10000x10000 matrix and the AVG temperature jumped to 63deg, and the fan to max 6200 RPM and then got it back to normal temperature. So I think it is safe so far. There is a expired bug about the failing sensor readings: https://bugs.launchpad.net/ubuntu/+source/linux/+bug/955538 which may be good to open again. My question would be: does anyone know what the failing sensors do and if there is any danger in excluding them? Maybe some better solution to this problem?

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  • What Controls Exposure? [Infographic]

    - by Jason Fitzpatrick
    This simple infographic showcases how your camera shutter speed, ISO, and aperture all work together to produce the photographic effect you’re looking for. The infographic is part of Exposure Guide’s Exposure 101 tutorial and, while the graphic can stand alone, we highly recommend checking out the full introductory guide at the link below. Exposure 101 [Exposure Guide] HTG Explains: How Antivirus Software Works HTG Explains: Why Deleted Files Can Be Recovered and How You Can Prevent It HTG Explains: What Are the Sys Rq, Scroll Lock, and Pause/Break Keys on My Keyboard?

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  • File system with chained clusters

    - by Maki Maki
    I'm trying to create school file system with partitions on disks, every partition has its cluster for her representation. typedef unsigned long ClusterNo; const unsigned long ClusterSize = 2048; int x, y ;//x ,y are entries for two-chained lists of clusters if (endOfFile<maxsize// { ... { pointer = KernelFS::searchFreeCluster(partitionPointer->letter) " How can I initialize the beginning for two clusters, their pointers to be 32 bits?

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  • Crash when using datablocks

    - by scorcher24
    I have really throughly searched the net and could not find any solution for this so I ask for help here. Anyway, I have this datablock in datablocks.cs: datablock t2dSceneObjectDatablock(EnemyShipConfig) { canSaveDynamicFields = "1"; Layer = "3"; size = "64 64"; CollisionActiveSend = "1"; CollisionActiveReceive = "1"; CollisionCallback = true; CollisionLayers = "3"; CollisionDetectionMode = "POLYGON"; CollisionPolyList = "0.00 -0.791 0.756 0.751 -0.746 0.732"; UsesPhysics = "0"; Rotation = "-90"; WorldLimitMode = "KILL"; WorldLimitMax = "880 360"; WorldLimitMin = "-765 -436"; minFireRate = "2000"; maxFireRate = "1200"; laserSpeed = "800"; minSpeed = "100"; maxSpeed = "150"; }; This is an exact reproduction of an object that I have manually edited in the editor. So far, I just used clone() to get as many enemies as I need, while it was out of sight. It is a r-type style shooter, so I need a variable amount of enemies. Since clone() spams my log, I decided to use datablocks, since it is also more flexible. That's what I get when I use clone(): Con::execute - 0 has no namespace: onRemoveFromScene However, once spawning begins, my game freezes and crashes: function SpawnEnemy() { //%spawnedEnemy = EnemyShipMaster.clone(true); %spawnedEnemy = new t2dStaticSprite() { class = "EnemyShip"; sceneGraph = $global_sceneGraph; datablock = "EnemyShipConfig"; imageMap = "starshipImageMap"; layer = 3; }; %speed = getRandom(%spawnedEnemy.minSpeed, %spawnedEnemy.maxSpeed); %y = getRandom(-320, 320); // Set Properties %spawnedEnemy.setPositionX(700); %spawnedEnemy.setPositionY(%y); %spawnedEnemy.setVisible(true); %spawnedEnemy.setLinearVelocityX( -%speed ); %spawnedEnemy.setTimerOn( getRandom( %spawnedEnemy.maxFireRate, %spawnedEnemy.minFireRate ) ); } // Definition of $global_sceneGraph from game.cs: $global_sceneGraph = sceneWindow2D.loadLevel(%level); As I said, it works fine when I use clone() (which is commented out here), but my log gets spammed. I really hope someone can shed some light for me, this is driving me crazy.

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  • Is a warning about IAP in freemium games on iOS required?

    - by user1282931
    When I launch the successful iOS game "Clash of Clans", right in the beginning I get the following message in an iOS info pop-up: "Clash of Clans is free to play, but you can speed up your progress with in-app purchases. If desired, purchases can be disabled in the general settings of your device." What's the reason the developer shows this message right in the beginning? Is there any legal obligation to do so?

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  • What Would You Select?

    Software development is a collection of trade offs; performance for speed to market, quick & dirty vs. maintainable, on and on. Most tend to sacrifice user experience at some level for time to market, other do not consider maintainability, reliability....(read more)...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Help decide HTML5 library or framework

    - by aoi
    I need a library or framework for small html5 contents and animation centric softwares. My priority isn't things like physics or network. I need fast rendering speed, support for touch event and most of all maximum compatibility across various platforms, including ios and android. I am pondering upon sprite js, crafty js, and kinetic js. But i can't really test the platform compatibilities, so can someone please tell me which one covers the maximum number of platforms, and if there are any better free alternatives?

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  • “It Isn’t Easy At All; Otherwise, Everyone Would Be Doing It”

    - by Kathryn Perry
    A few months ago, JP Saunders (pictured left), who leads the go-to-market initiatives for the Oracle CX Service offering, kicked off a series of articles about modern customer service. He contends that to take care of customers?and the people that support those customers?companies need to make it easy to deliver consistently great experiences. But it’s not easy; it’s an art. The six posts in The Art of Easy series will help you better understand some of the customer service challenges you face and how to avoid common pitfalls. We pulled them all together here in one post for continuity and easy access. Saunders introduces the series with The Art of Easy: Make It Easy To Deliver Great Customer Service Experiences (Part 1). The Art of Easy: Offer Self Service With the Emphasis on Service (Part 2) by David Fulton (pictured left): David Fulton, Director of Product Management, Oracle Service Cloud, shares five tenets of customer self service that move an organization closer to becoming a modern customer service business. Easy Decisions For Complex Problems (Part 3) by Heike Lorenz (pictured right): Heike Lorenz, Director of Global Product Marketing, Policy Automation, writes about automating service policies to ensure that the correct decisions are being applied to the right people. The goal is to nurture the trusted relationships with customers during complex decision-making processes. Moving at the Speed of Easy (Part 4) by Chris Ulmand (pictured left): Chris Omland, Director of Product Management, Oracle Service Cloud, addresses the need for speed to keep up with customers’ expectations. His advice—start with a platform that enables agile innovation, respects a company’s unique needs, and has proven reliability to protect customer relationships. Knowledge Makes It Easy For Everyone (Part 5) by Nav Chakravarti (pictured rig: Vice President Nav Chakravarti, Oracle Service Cloud, talks about managing the knowledge that customers need and want. He coaches readers on delivering answers to customers’ questions easily, in context, with relevance, reliably, and accurately. Making Easy, Both Effective and Efficient (Part 6) by Melinda Uhland (pictured left): Melinda Uhland, Oracle CX Product Management teaches us that happy agents produce happy customers. A Modern Customer Service organization is one that invests in its agents and empowers them with tools to make them efficient and effective, which, in turn, improves customer results.

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  • Scroll with Middle Click

    - by Anast
    Can i use the middle click mouse button so i can scroll down faster like windows? I mean when i am in windows and i press the middle click somewhere i can scroll in a 4 way pointer shows on the screen and when i move the mouse in any direction the window will scroll in that direction even without pressing the middle click. Is there anything like this in ubuntu? How can i do this esspecially in chrome!

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  • Fans running very fast on MacBook Pro 8.1

    - by Tomasz Kacprzak
    I installed Ubuntu 12.04 on Macbook Pro 8.1 and one of the first things I noticed was that the fans were starting to spin very fast every few minutes for 10-30 sec and then going back to normal. That was happening even without any processor load, when completely idle. The fans were usually spinning at 4000 RPM and made much noise. The computer was not getting hotter than usual. When running OSX Lion there was no noise at all, fans almost all the time at 2000 RPM. I spent some time on it and found out that Precise uses a deamon to control the temperature, called macfanctld. You can use /etc/macfanctld.conf to set the configuration. I found out that the high fan speed is not due to the fact that the temperature is getting hot, but because there are two sensors which indicate wrong numbers (you can check that using 'sensors' command ): TW0P: +129.0°C TCTD: +256.0°C TCFC: +0.0°C TMBS: +0.0°C or setting the macfanctld log level to 2: Speed: 4992, *AVG: 56.9C, TC0P: 50.2C, TG0P: 51.5C, Sensors: TB0T:34 TB1T:34 TB2T:33 TC0C:58 TC0D:56 TC0E:59 TC0F:60 TC0P:50 TC1C:58 TC2C:58 TC3C:58 TC4C:57 TCFC:0 TCGC:57 TCSA:53 TCTD:256 TG0D:52 TG0P:52 THSP:42 TM0S:64 TMBS:0 TP0P:54 TPCD:60 TW0P:129 Th1H:51 Th2H:48 Tm0P:40 Ts0P:32 Ts0S:43 Moreover, TCTD was randomly jumping from temperatures of 0 to 256, so this may be the reason for unjustified random fan speeds. macfanctld is taking an average of the sensors including the values above, so the actual AVG temp used to control the fans is wrong, usually biased up, hence high RPM and noise. The workaround solution is to use an option in the macfanctld.conf which allows to ignore the malfunctioning sensors: exclude: 13 16 21 24 After reboot the reported temperatures are usually normal and the fans are working at reasonable speeds. I tested the response of the fans to heavy processor load by asking MATLAB to invert 10000x10000 matrix and the AVG temperature jumped to 63deg, and the fan to max 6200 RPM and then got it back to normal temperature. So I think it is safe so far. There is a expired bug about the failing sensor readings: https://bugs.launchpad.net/ubuntu/+source/linux/+bug/955538 which may be good to open again. My question would be: does anyone know what the failing sensors do and if there is any danger in excluding them? Maybe some better solution to this problem?

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  • Keep Your System Clean with BleachBit

    <b>Linux Pro Magazine:</b> "Keeping your system clean can be a time-consuming affair, unless you use specialized tools like BleachBit (thanks to Nick Lord for the pointer). With just a few mouse clicks, this nifty little utility can help you to purge all the junk produced by the system and installed applications."

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  • Employer purchased a Macbook for me, as a programmer what do I need to do to get my environment setup?

    - by Chris
    I come from growing up on dos/windows and the more I got into programming and development the more I invested time/effort into linux distributions. I had a choice between an IBM and a Macbook. I went with the Macbook to get some experience but I am not really sure where to start? I find myself wanting to install virtualbox and boot up linux. Any advice for a new Mac user who wants to get back up to speed with programming efficiently?

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  • Starting problem fresh installed 12.10

    - by Emir Bulic
    I have downloaded ubuntu 12.10 image recently,and burned it to disc to install on my laptop everything worked fine until now,when i started it first time it got stuck on loading (Ubuntu title and dots below) i tried restarting and it got through,but new problem appeared After typing my password and logging in,it just freezes there with background and mouse pointer only visible.i can start terminal with ctrl alt f4 but thats all then after few mins,error comes up saying that application compiz has closed unexpectedly.whatever i click (relaunch or leave closed) it just stays frozen with background only.

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  • MSDN Simulcast Event: ASP.NET Web Platform Firestarter!

    Join your Microsoft Developer Evangelists on December 9 for this free event that will get you up to speed with Microsoft ASP.NET web development, going from zero to sixty in one day! By the end of the day, you’ll be familiar with latest advances and have a solid understanding of ASP.NET web development options. See our webcasts page for more information on this and other updcoming events, or download on-demand sessions.

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  • XNA move from start position to target position exactly in 3D

    - by robasaurus
    If I have a list of positions that map out a path a character should follow. What would be the best way to move at a constant speed to each position making sure the character lands exactly at each position before moving onto the next? For example the character is at position A, we then queue up position B and position C. The character cannot move towards position C until it reaches position B exactly. It would be great if the solution worked at slower frame rates/update speeds as well.

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  • Which to use NFS or Samba?

    - by jschoen
    I am setting up a box to be a file server at the house. It will mainly be used to share music, pictures, movies with other linux boxes on the network, and one OS X machine. From what I have read NFS and samba would work in my situation, and as such I am not sure which to choose. What is important to me is the speed transfers between boxes and how difficult it is to setup. Which would you recommend and why?

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  • Are there architecture smells?

    - by C. Ross
    There are tons of resources on the web referring to and listing code smells. However, I've never seen information on architectural smells. Is this defined somewhere, and is there a list available? Has any formal research been done into architecture defects, and their impact on project speed, defects, and the like? Edit: I wasn't really looking for a list in the answers, but documentation (on the web or in a book) about architecture smells.

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  • Top Exastack ISV Headlines: Smartsoft, Forbis

    - by Javier Puerta
    Smartsoft's OCEAN Payment Processing Solution achieves Oracle Exadata Optimized status. "Performance is the most important issue for our success in the market and running OCEAN on the Oracle Exadata Database Machine provides customers with extreme performance." - Learn more Banking solution FORBIS Ltd's FORPOST achieves Oracle Exadata, Exalogic and SuperCluster Ready Status. "We are glad to offer our current and future customers the newest features provided by Oracle Engineered Systems to achieve maximum reliability and speed operation." - Learn more

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  • Collision disturbing the jumping mechanic in java 2D game [on hold]

    - by user50931
    So I have been working on a 2D Java game recently and everything was going smoothly, until I reached a problem to do with the players jumping mechanic. So far I've got the player to jump a fixed rate and fall due to gravity. Hers my code for my Player class. public class Player extends GameObject { public Player(int x, int y, int width, int height, ObjectId id) { super(x, y, width, height, id); } @Override public void tick(ArrayList<GameObject> object) { if(go){ x+=vx; y+=vy; } if(vx <0){ facing =-1; }else if(vx >0) facing =1; checkCollision(object); checkStance(); } private void checkStance() { if(falling){ //gravity jumping = false; vy = speed/2; } if(jumping){ // Calculates how high jump should be vy = -speed*2; if(jumpY - y >= maxJumpHeight) falling =true; } } private void checkCollision(ArrayList<GameObject> object) { for(int i=0; i< object.size(); i++ ){ GameObject tempObject = object.get(i); if(tempObject.getId() == ObjectId.Ledge){ if(getBoundsTop().intersects(tempObject.getBoundsAll())){ //Top y = tempObject.getY() + tempObject.getBoundsAll().height; falling =true; } if(getBoundsRight().intersects(tempObject.getBoundsAll())){ // Right x = tempObject.getX() -width ; } if(getBoundsLeft().intersects(tempObject.getBoundsAll())){ //Left x = tempObject.getX() + tempObject.getWidth(); } if(getBoundsBottom().intersects(tempObject.getBoundsAll())){ //Bottom y = tempObject.getY() - height; falling =false; vy=0; }else{ falling =true; } } } } @Override public void render(Graphics g) { g.setColor(Color.BLACK); g.fillRect((int)x, (int)y, width, height); } @Override public Rectangle getBoundsAll() { return new Rectangle((int)x, (int)y,width,height); } public Rectangle getBoundsTop() { return new Rectangle((int) x , (int)y ,width,height/15); } public Rectangle getBoundsBottom() { return new Rectangle( (int)x , (int) y +height -(height /15),width,height/15); } public Rectangle getBoundsLeft() { return new Rectangle( (int) x , (int) y + height /10 ,width/8,height - (height /5)); } public Rectangle getBoundsRight() { return new Rectangle((int) x + width - (width/8) ,(int) y + height /10 ,width/8,height - height/5); } } My problem is when I add: else{ falling =true; } during the loop of the ArrayList to check collision, it stops the player from jumping and keeps him on the ground. I've tried to find a way around this but haven't had any luck. Any suggestions?

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  • problem with grafics on ubuntu 12.10

    - by kargeo
    please help I just install 12.10 x86_64 to my new computer amd fx8120 cpu ati hd 7770 msi 990 fxa and I'm facing the following error: 2012-11-17 18:19:04,393 WARNING: /sys/module/fglrx/drivers does not exist, cannot rebind fglrx driver From :additional drivers" can not install the ati drivers From "system settings" "software sources" only the x.org server is working but with problems Compiz works continuously and if I open for example a video the fun is running like crazy The mouse pointer goes slow The windows act strange (flashing, don't open, open slowly etc) What should I do? Thanks

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  • Send raw data to USB parallel port after upgrading to 11.10 oneiric

    - by zaphod
    I have a laser cutter connected via a generic USB to parallel adapter. The laser cutter speaks HPGL, as it happens, but since this is a laser cutter and not a plotter, I usually want to generate the HPGL myself, since I care about the ordering, speed, and direction of cuts and so on. In previous versions of Ubuntu, I was able to print to the cutter by copying an HPGL file directly to the corresponding USB "lp" device. For example: cp foo.plt /dev/usblp1 Well, I just upgraded to Ubuntu 11.10 oneiric, and I can't find any "lp" devices in /dev anymore. D'oh! What's the preferred way to send raw data to a parallel port in Ubuntu? I've tried System Settings Printing + Add, hoping that I might be able to associate my device with some kind of "raw printer" driver and print to it with a command like lp -d LaserCutter foo.plt But my USB to parallel adapter doesn't seem to show up in the list. What I do see are my HP Color LaserJet, two USB-to-serial adapters, "Enter URI", and "Network Printer". Meanwhile, over in /dev, I do see /dev/ttyUSB0 and /dev/ttyUSB1 devices for the 2 USB-to-serial adapters. I don't see anything obvious corresponding to the HP printer (which was /dev/usblp0 prior to the upgrade), except for generic USB stuff. For example, sudo find /dev | grep lp produces no output. I do seem to be able to print to the HP printer just fine, though. The printer setup GUI gives it a device URI starting with "hp:" which isn't much help for the parallel adapter. The CUPS administrator's guide makes it sound like I might need to feed it a device URI of the form parallel:/dev/SOMETHING, but of course if I had a /dev/SOMETHING I'd probably just go on writing to it directly. Here's what dmesg says after I disconnect and reconnect the device from the USB port: [ 924.722906] usb 1-1.1.4: USB disconnect, device number 7 [ 959.993002] usb 1-1.1.4: new full speed USB device number 8 using ehci_hcd And here's how it shows up in lsusb -v: Bus 001 Device 008: ID 1a86:7584 QinHeng Electronics CH340S Device Descriptor: bLength 18 bDescriptorType 1 bcdUSB 1.10 bDeviceClass 0 (Defined at Interface level) bDeviceSubClass 0 bDeviceProtocol 0 bMaxPacketSize0 8 idVendor 0x1a86 QinHeng Electronics idProduct 0x7584 CH340S bcdDevice 2.52 iManufacturer 0 iProduct 2 USB2.0-Print iSerial 0 bNumConfigurations 1 Configuration Descriptor: bLength 9 bDescriptorType 2 wTotalLength 32 bNumInterfaces 1 bConfigurationValue 1 iConfiguration 0 bmAttributes 0x80 (Bus Powered) MaxPower 96mA Interface Descriptor: bLength 9 bDescriptorType 4 bInterfaceNumber 0 bAlternateSetting 0 bNumEndpoints 2 bInterfaceClass 7 Printer bInterfaceSubClass 1 Printer bInterfaceProtocol 2 Bidirectional iInterface 0 Endpoint Descriptor: bLength 7 bDescriptorType 5 bEndpointAddress 0x82 EP 2 IN bmAttributes 2 Transfer Type Bulk Synch Type None Usage Type Data wMaxPacketSize 0x0020 1x 32 bytes bInterval 0 Endpoint Descriptor: bLength 7 bDescriptorType 5 bEndpointAddress 0x02 EP 2 OUT bmAttributes 2 Transfer Type Bulk Synch Type None Usage Type Data wMaxPacketSize 0x0020 1x 32 bytes bInterval 0 Device Status: 0x0000 (Bus Powered)

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