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  • Graph diffing and versioning tool

    - by hashable
    I am working with a team that edits large DAGs represented as single files. Currently we are unable to work with multiple users concurrently modifying the DAG. Is there a tool (somewhat like the Eclipse SVN plugin) that can do do revision control on the file (manage timestamps/revision stamps) to identify incoming/outgoing/conflicting changes (Node/Link insertion/deletion/modification) and merge changes just like programmers do with source code files? The system should be able to do dependency management also. E.g. an incoming Link must not be accepted when one of the two Nodes is absent. That is, it should not "break" the existing DAG by allowing partial updates. If there is a framework to do this using generic "Node" and "Link" interfaces? Note: I am aware of Protege and its plugins. They currently do not satisfy my requirements.

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  • Using mercurial and beyond compare 3(bc3) as the diff tool? help needed

    - by mhd
    Hi, in windows I am able to use winmerge as the external diff tool for hg using mercurial.ini,etc. Using some options switch that you can find in web(I think it's a japanese website) Anyway, here for example: hg winmerge -r1 -r2 will list file(s) change(s) between rev1 and rev2 in winmerge. I can just click which file to diff but for bc3: hg bcomp -r1 -r2 will make bc3 open a dialog which stated that a temp dir can't be found. The most I can do using bc3 and hg is hg bcomp -r1 -r2 myfile.cpp which will open diff between rev1 and rev2 of myfile.cpp So,it seems that hg+bc3 can't successfully acknowledge of all files change between revision. Only able to diff 1 file at a time. Anyone can use bc3 + hg better ? edit: Problem Solved ! Got the solution from scooter support page. I have to use bcompare instead of bcomp Here's a snippet of my mercurial.ini [extensions] hgext.win32text = ;mhd adds hgext.extdiff = ;mhd adds for bc [extdiff] cmd.bc3 = bcompare opts.bc3 = /ro ;mhd adds for winmerge ;[extdiff] ;cmd.winmerge = WinMergeU ;opts.winmerge = /r /e /x /ub

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  • Git tool to remove lines from staging if they consist only of changes in whitespace

    - by Max Howell
    The point in removing trailing whitespace is that if everyone does it always then you end up with a diff that is minimal, ie. it consists only of code changes and not whitespace changes. However when working with other people who do not practice this, removing all trailing whitespace with your editor or a pre-commit hook results in an even worse diff. You are doing the opposite of your intention. So I am asking here if there is a tool that I can run manually before I commit that unstages lines from staging that are only changes in whitespace. Also a bonus would be to change the staged line to have trailing whitespace removed for lines that have code changes. Also a bonus would be to not do this to Markdown files (as trailing space has meaning in Markdown). I am asking here as I fully intend to write this tool if it doesn't already exist.

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  • How do I use Mercurial?

    - by Derek
    I'm assuming Mercurial is for having an updated website and it archiving the old stuff? Easy to test things and such? My question is, how exactly should I get started and can somebody give me a crash course in using Mercurial and using the following techs below: Notepad++ for coding FTP PHP/MySQL Jquery & other js libraries I use windows and would like to keep things fairly simple. I'm developing 1 website currently and want some kind of CVS system in place. Or should I just stick to my current edit file in notepad++ and upload via ftp method and make a backup copy of everything every once and a while? Any thoughts? EDIT: I'm doing http://bugtracker.gttools.com/public/wiki/bluehost/Mercurial right now in order to try and 'install' it.

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  • Start a new project in Rails 3.0 or 2.3?

    - by Jeff
    I'm seeking opinion on this. I'm planning a big project in rails and wanted to get some opinion on whether I should start the project in rails 3.0 or start in 2.3 and convert later when 3.0 is declared stable. I'm new to rails and so after reading of some of the big changes in 3.0, i'm unsure of what would be best. thoughts?

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  • How do I diff two spreadsheets?

    - by neu242
    We have a lot of spreadsheets (xls) in our subversion repository. These are usually edited with gnumeric or openoffice.org, and are mostly used to populate databases for unit testing with dbUnit. There are no easy ways of doing diffs on xls files that I know of, and this makes merging extremely tedious and error prone. I've found Spreadsheet Compare, but it requires Excel 2000 or later. I've also tried to convert the spreadsheets to xml and doing a regular diff, but it really feels as a last resort. Are there any tools for diffing two spreadsheets (xls or ods)? I am primarily looking for a multi-platform/open source tool.

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  • Simple XNA 2D demo: why is my F# version slower than C# version?

    - by Den
    When running this XNA application it should display a rotated rectangle that moves from top-left corner to bottom-right corner. It looks like my F# version is noticeably much slower. It seems that the Draw method skips a lot of frames. I am using VS 2012 RC, XNA 4.0, .NET 4.5, F# 3.0. I am trying to make it as functional as possible. What could be the reason for poor performance? C#: class Program { static void Main(string[] args) { using (var game = new FlockGame()) { game.Run(); } } } public class FlockGame : Game { private GraphicsDeviceManager graphics; private DrawingManager drawingManager; private Vector2 position = Vector2.Zero; public FlockGame() { graphics = new GraphicsDeviceManager(this); } protected override void Initialize() { drawingManager = new DrawingManager(graphics.GraphicsDevice); this.IsFixedTimeStep = false; } protected override void Update(GameTime gameTime) { position = new Vector2(position.X + 50.1f * (float)gameTime.ElapsedGameTime.TotalSeconds, position.Y + 50.1f * (float)gameTime.ElapsedGameTime.TotalSeconds); base.Update(gameTime); } protected override void Draw(GameTime gameTime) { //this.GraphicsDevice.Clear(Color.Lavender) drawingManager.DrawRectangle(position, new Vector2(100.0f, 100.0f), 0.7845f, Color.Red); base.Draw(gameTime); } } public class DrawingManager { private GraphicsDevice GraphicsDevice; private Effect Effect; public DrawingManager(GraphicsDevice graphicsDevice) { GraphicsDevice = graphicsDevice; this.Effect = new BasicEffect(this.GraphicsDevice) { VertexColorEnabled = true, Projection = Matrix.CreateOrthographicOffCenter(0.0f, this.GraphicsDevice.Viewport.Width, this.GraphicsDevice.Viewport.Height, 0.0f, 0.0f, 1.0f) }; } private VertexPositionColor[] GetRectangleVertices (Vector2 center, Vector2 size, float radians, Color color) { var halfSize = size/2.0f; var topLeft = -halfSize; var bottomRight = halfSize; var topRight = new Vector2(bottomRight.X, topLeft.Y); var bottomLeft = new Vector2(topLeft.X, bottomRight.Y); topLeft = Vector2.Transform(topLeft, Matrix.CreateRotationZ(radians)) + center; topRight = Vector2.Transform(topRight, Matrix.CreateRotationZ(radians)) + center; bottomRight = Vector2.Transform(bottomRight, Matrix.CreateRotationZ(radians)) + center; bottomLeft = Vector2.Transform(bottomLeft, Matrix.CreateRotationZ(radians)) + center; return new VertexPositionColor[] { new VertexPositionColor(new Vector3(topLeft, 0.0f), color), new VertexPositionColor(new Vector3(topRight, 0.0f), color), new VertexPositionColor(new Vector3(topRight, 0.0f), color), new VertexPositionColor(new Vector3(bottomRight, 0.0f), color), new VertexPositionColor(new Vector3(bottomRight, 0.0f), color), new VertexPositionColor(new Vector3(bottomLeft, 0.0f), color), new VertexPositionColor(new Vector3(bottomLeft, 0.0f), color), new VertexPositionColor(new Vector3(topLeft, 0.0f), color) }; } public void DrawRectangle(Vector2 center, Vector2 size, float radians, Color color) { var vertices = GetRectangleVertices(center, size, radians, color); foreach (var pass in this.Effect.CurrentTechnique.Passes) { pass.Apply(); this.GraphicsDevice.DrawUserPrimitives(PrimitiveType.LineList, vertices, 0, vertices.Length/2); } } } F#: namespace Flocking module FlockingProgram = open System open Flocking [<STAThread>] [<EntryPoint>] let Main _ = use g = new FlockGame() g.Run() 0 //------------------------------------------------------------------------------ namespace Flocking open System open System.Diagnostics open Microsoft.Xna.Framework open Microsoft.Xna.Framework.Graphics open Microsoft.Xna.Framework.Input type public FlockGame() as this = inherit Game() let mutable graphics = new GraphicsDeviceManager(this) let mutable drawingManager = null let mutable position = Vector2.Zero override Game.LoadContent() = drawingManager <- new Rendering.DrawingManager(graphics.GraphicsDevice) this.IsFixedTimeStep <- false override Game.Update gameTime = position <- Vector2(position.X + 50.1f * float32 gameTime.ElapsedGameTime.TotalSeconds, position.Y + 50.1f * float32 gameTime.ElapsedGameTime.TotalSeconds) base.Update gameTime override Game.Draw gameTime = //this.GraphicsDevice.Clear(Color.Lavender) Rendering.DrawRectangle(drawingManager, position, Vector2(100.0f, 100.0f), 0.7845f, Color.Red) base.Draw gameTime //------------------------------------------------------------------------------ namespace Flocking open System open System.Collections.Generic open Microsoft.Xna.Framework open Microsoft.Xna.Framework.Graphics open Microsoft.Xna.Framework.Input module Rendering = [<AllowNullLiteral>] type DrawingManager (graphicsDevice : GraphicsDevice) = member this.GraphicsDevice = graphicsDevice member this.Effect = new BasicEffect(this.GraphicsDevice, VertexColorEnabled = true, Projection = Matrix.CreateOrthographicOffCenter(0.0f, float32 this.GraphicsDevice.Viewport.Width, float32 this.GraphicsDevice.Viewport.Height, 0.0f, 0.0f, 1.0f)) let private GetRectangleVertices (center:Vector2, size:Vector2, radians:float32, color:Color) = let halfSize = size / 2.0f let mutable topLeft = -halfSize let mutable bottomRight = halfSize let mutable topRight = new Vector2(bottomRight.X, topLeft.Y) let mutable bottomLeft = new Vector2(topLeft.X, bottomRight.Y) topLeft <- Vector2.Transform(topLeft, Matrix.CreateRotationZ(radians)) + center topRight <- Vector2.Transform(topRight, Matrix.CreateRotationZ(radians)) + center bottomRight <- Vector2.Transform(bottomRight, Matrix.CreateRotationZ(radians)) + center bottomLeft <- Vector2.Transform(bottomLeft, Matrix.CreateRotationZ(radians)) + center [| new VertexPositionColor(new Vector3(topLeft, 0.0f), color) new VertexPositionColor(new Vector3(topRight, 0.0f), color) new VertexPositionColor(new Vector3(topRight, 0.0f), color) new VertexPositionColor(new Vector3(bottomRight, 0.0f), color) new VertexPositionColor(new Vector3(bottomRight, 0.0f), color) new VertexPositionColor(new Vector3(bottomLeft, 0.0f), color) new VertexPositionColor(new Vector3(bottomLeft, 0.0f), color) new VertexPositionColor(new Vector3(topLeft, 0.0f), color) |] let DrawRectangle (drawingManager:DrawingManager, center:Vector2, size:Vector2, radians:float32, color:Color) = let vertices = GetRectangleVertices(center, size, radians, color) for pass in drawingManager.Effect.CurrentTechnique.Passes do pass.Apply() drawingManager.GraphicsDevice.DrawUserPrimitives(PrimitiveType.LineList, vertices, 0, vertices.Length/2)

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  • What are the uses of svn copy?

    - by nav.jdwdw
    Example: $ svn copy foo.txt bar.txt A bar.txt When would you use this technique, and why? Will this command (taken from svn's "red book") creates a copy of <foo.txt> while preserving the history of it to be shared with <bar.txt>? If I'm changing <bar.txt>, what will happen to <foo.txt>? What are the equivalents to this in other modern systems (Clearcase, Accurev, Perforce)? Clarification: Let me emphasize the point I'm searching for: Is this kind of branching out on a file level? What happens if you use it in the same branch, i.e. create a copy of a file and than start changing that new file. all in the same branch? I understand that it is also used for tagging but what is interesting me is what to expect when performing <svn copy> On the file level

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  • Which svn client to install on Windows 7 machine?

    - by user246114
    I just got a new PC running Windows 7 (64-bit). I'd like to install an SVN client (command line only, I don't want TortoiseSVN). I'm not sure which of these to install: http://subversion.apache.org/packages.html#windows does anyone have any opinions on this? I tried going for the ones hosted by Tigris, but the downloaded zip says to read an install file hosted at their site, but the link is broken. Do we simply download, then call svn.exe as needed, no need for a real 'install'?

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  • Should commit messages be written in present or past tense?

    - by user68759
    So which is it that you think is better and more intuitive? Fixed the XXX bug in YYY Fix the XXX bug in YYY Fixes the XXX bug in YYY Fixing the XXX bug in YYY Please provide your rationales. Note I am asking from your general perspective, meaning you should not try to associate this with your preferred svn/cvs tools or programming languages, but rather think of it as something that should/can be applied to any tools and programming languages.

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  • What's the best way to replace remote.origin.url in Git?

    - by suzukimilanpaak
    I'm new to Git. Let's say Alice and Bob had been developing their project by using two Git repositories for each. And, Alice at certain times want to set up a new repository to manage their common progress. Do you think what is the best way to replace remote.origin.url in the configuration of Git? to replace by git config --replace to create new repos by git clone MAIN_REPOS or any?

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  • should I include VB macros in source control with my project?

    - by Sarah Vessels
    For a C# project, I make use of several Visual Basic macros in Visual Studio. I was just considering that these would be of use to other developers that work on the C# project. The macros so far include removing trailing whitespace on save, organizing using directives and removing unnecessary ones, and an override for Ctrl-M Ctrl-O that expands regions. Would it be reasonable for me to include this macro code with my C# project in Subversion? I don't know if it's even possible for macros to be made available/work in Visual Studio just because you open a particular Solution file, and that might be too invasive since some of the macros override existing VS behavior.

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  • Best source control development tool for windows / .NET

    - by Jeff
    what are your recommendations to use as a source control, project repository for a windows - .NET development environment (2 coders, possible one using the system) thanks addition: also the team includes 3 developers. 1 vb6 moving to .net, myself in .net, and one web developer (php, javascript, etc.) the system i am looking for would be something that easily integrates into the ide of visual studio

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  • Converting from Mercurial to Subversion

    - by Matt Joiner
    Due to lack of Mercurial support in several tools, and managerial oppression it has become necessary to convert several trial Mercurial repositories to Subversion in order to conform with the company standard. Are there any tools or suggestions for how to achieve this without a loss of revision history and the like?

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  • Source control system for single developer

    - by kaiz.net
    What's the recommended source control system for a very small team (one developer)? Price does not matter. Customer would pay :-) I'm working on Vista32 with VS 2008 in C++ and later in C# and with WPF. Setting up an extra (physical) server for this seems overkill to me. Any opinions?

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  • How to use Eclipse and versioning for a matrix of projects

    - by Nulldevice
    Our company develop several software products, which reuse each others packages (we use Java). Every product represented as separate Eclipse Java project and has it's own versioning repository (we use Mercurial). When we find a bug in some shared package, we need to transfer changes to all consuming projects, and this is a hell. The key problem is that Eclipse project can be associated only with one versioning repository. Could someone recommend some way to associate Eclipse Java project whith several versioning repositories which in ideal may be geterogeious (svn, git, mercurial) ?

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  • Restoring a subversion repository to workcopy revision

    - by tinny
    My subversion VM died the other day (host hardware melted) and I had to restore a backed up copy of the vmware server image. The restore went well and the VM is running again on a new host. The problem I have is that my restored repository is at revision 60 but my working copy on my PC is at 66. When I try and commit my working copy I get the following error message. svn: Commit failed (details follow): svn: No such revision 61 What is the best way to force this commit and bring subversion up to the same revision as my working copy? Thanks

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  • Git: What is a tracking branch?

    - by jerhinesmith
    Can someone explain a "tracking branch" as it applies to git? Here's the definition from git-scm.com: A 'tracking branch' in Git is a local branch that is connected to a remote branch. When you push and pull on that branch, it automatically pushes and pulls to the remote branch that it is connected with. Use this if you always pull from the same upstream branch into the new branch, and if you don't want to use "git pull" explicitly. Unfortunately, being new to git and coming from SVN, that definition makes absolutely no sense to me. I'm reading through "The Pragmatic Guide to Git" (great book, by the way), and they seem to suggest that tracking branches are a good thing and that after creating your first remote (origin, in this case), you should set up your master branch to be a tracking branch, but it unfortunately doesn't cover why a tracking branch is a good thing or what benefits you get by setting up your master branch to be a tracking branch of your origin repository. Can someone please enlighten me (in English)?

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  • Experience with SVN vs. Team Foundation Server?

    - by bcwood
    A few months back my team switched our source control over to Subversion from Visual SourceSafe, and we haven't been happier. Recently I've been looking at Team Foundation Server, and at least on the surface, it seems very impressive. There is some great integration with Visual Studio, and lots of great tools for DBA's, testers, project managers, etc. The most obvious difference between these two products is price. It's hard to beat Subversion (free). Team Foundation Server is quite expensive, so the extra features would really have to kick Subversion in the pants. My question is: does anyone have practical experience with both? How do they compare, and is Team Foundation Server actually worth all the money?

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  • SVN: Checking out a large project over slow connection

    - by far
    Hello, I am new to SVN. I want to check out a very large project over a slow connection which takes ages to download. I have zipped versions of project on both remote server and my local which are identical. Is there an easy and quick way to sync my local project with remote server without a full checkout? Thanks

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