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  • WPF: In Expression Blend, how to change Foreground of a custom button with a Border on different states?

    - by SubmarineX
    In Expression Blend 4, I want to change the Foreground of a custom button on different states. I'm just able to change the Background and BorderBrush. Just like this: If the state is "Normal", the color of text "Button" is Black, while the state is "Pressed", the color of text "Button" is White. On Brushes Panel under Properties Panel, there're 3 properties but no Foreground property: Who can help me? I'm so perplexed. Edit I find ContentControl have a Foreground property, but ContentPresenter haven't. Wether I should use ContentControl instead of ContentPresenter?

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  • Notepad++ premade template

    - by bah
    Hi, I have seen in videos, that people get html template by typing "html:5" or something like that (btw, they're not using notepad++). Is this possible in notepad++? Thanks.

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  • Tag <code>: how to "correct" publish it ?

    - by stighy
    Hi, i'm not sure to explain what i'm looking for. What's the name of the "source code parser" for publish code, in HTML ? For example, when i write some source code here in stack overflow, system auto-detect the sintax and write "correct" source code in html. I've noticed that exists the HTML <"code" tag, but it simply write source code in "courier" font. So i'm asking you if exists some "external" component that, given a text, parse it out correctly in a HTML page. Thank you!

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  • inspect C++ template instantiation

    - by aaa
    hello. Is there some utility which would allow me to inspect template instantiation? my compiler is g++ or Intel. Specific points I would like: Step by step instantiation. Instantiation backtrace (can hack this by crashing compiler. Better method?) Inspection of template parameters. Thanks

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  • variadic constructors

    - by FredOverflow
    Are variadic constructors supposed to hide the implicitly generated ones, i.e. the default constructor and the copy constructor? struct Foo { template<typename... Args> Foo(Args&&... x) { std::cout << "inside the variadic constructor\n"; } }; int main() { Foo a; Foo b(a); } Somehow I was expecting this to print nothing after reading this answer, but it prints inside the variadic constructor twice on g++ 4.5.0 :( Is this behavior correct?

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  • What does "static" mean in the context of declaring global template functions?

    - by smf68
    I know what static means in the context of declaring global non-template functions (see e.g. What is a "static" function?), which is useful if you write a helper function in a header that is included from several different locations and want to avoid "duplicate definition" errors. So my question is: What does static mean in the context of declaring global template functions? Please note that I'm specifically asking about global, non-member template functions that do not belong to a class. In other words, what is the difference between the following two: template <typename T> void foo(T t) { /* implementation of foo here */ } template <typename T> static void bar(T t) { /* implementation of bar here */ }

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  • vb.net project template how can I leave the root namesapce empty

    - by Wietze Veld
    I have been tinkering with the VS 2010 template. So far I am able to create a vb.net class library project from my template. However, one small thing is bugging me. In my project template the default assembly name is the same as the default file name. I have left the root namespace empty. But when I create a new project from the template, VS 2010 automatically fills the root namespace with the same name as my assembly name. My template project (vbproj) for the assembly name and root namespace looks like this: <AssemblyName>$safeprojectname$</AssemblyName> <!-- RootNameSpace should always be empty. --> <RootNamespace></RootNamespace> But as said, when I leave this empty it is always overwritten with the assembly name. Even if I create a custom parameter with an empty string as value to replace the root namespace, it is still overridden. Any help is appreciated.

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  • "Automatic" class proxy in C++

    - by PierreBdR
    I need to allow the user to change members of two data structures of the same type at the same time. For example: struct Foo { int a, b; } Foo a1 = {1,2}, a2 = {3,4}; dual(a1,a2)->a = 5; // Now a1 = {5,2} and a2 = {5,2} I have a class that works and that change first a1 and then copy a1 into a2. This is fine as long as: the class copied is small the user doesn't mind about everything being copied, not only the part modified. Is there a way to obtain this behavior: dual(a1,a2)->a = 5; // Now a1 = {5,2} and a2 = {5,4} I am opened to alternative syntax, but they should stay simple, and I would like to avoid things like: set_members(a1, a2, &Foo::a, 5); members(a1, a2, &Foo::a) = 5; or anything involving specifying explictely &Foo::

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  • How to save links in Django

    - by xRobot
    I have a simple Blog model with a TextFields. What is the best way to save link ? 1) Saving link in the database in this form: http://www.example.com and then using some filter in the template to trasform it in form: <a rel="nofollow" href="http://www.example.com>http://www.example.com</a> 2) Saving link in the database directly in this form: <a rel="nofollow" href="http://www.example.com>http://www.example.com</a>

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  • Getting the hang of CodeIgniter - Templating / loading views

    - by kilrizzy
    Attempting to learn CI and going through the docs to get a better understanding. Without getting a separate library, I could make a template by including a list of views like so: $this->load->view('header'); $this->load->view('navigation'); $this->load->view('sidenav_open'); $this->load->view('blocks/userinfo'); $this->load->view('blocks/stats'); $this->load->view('sidenav_close'); $this->load->view('content',$data); $this->load->view('footer'); This makes sense but would I actually have that on each of my controllers (pages)? Not sure if there is a way to include this in the initial controller (welcome) and then in the others somehow reference it? Or perhaps there is something I am missing completely

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  • algorithms that destruct and copy_construct

    - by FredOverflow
    I am currently building my own toy vector for fun, and I was wondering if there is something like the following in the current or next standard or in Boost? template<class T> void destruct(T* begin, T* end) { while (begin != end) { begin -> ~T(); ++begin; } } template<class T> T* copy_construct(T* begin, T* end, T* dst) { while (begin != end) { new(dst) T(*begin); ++begin; ++dst; } return dst; }

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  • Template neglects const (why?)

    - by Gabriel
    Does somebody know, why this compiles?? template< typename TBufferTypeFront, typename TBufferTypeBack = TBufferTypeFront> class FrontBackBuffer{ public: FrontBackBuffer( const TBufferTypeFront front, const TBufferTypeBack back): ////const reference assigned to reference??? m_Front(front), m_Back(back) { }; ~FrontBackBuffer() {}; TBufferTypeFront m_Front; ///< The front buffer TBufferTypeBack m_Back; ///< The back buffer }; int main(){ int b; int a; FrontBackBuffer<int&,int&> buffer(a,b); // buffer.m_Back = 33; buffer.m_Front = 55; } I compile with GCC 4.4. Why does it even let me compile this? Shouldn't there be an error that I cannot assign a const reference to a non-const reference?

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  • How to save links in TextFields

    - by xRobot
    I have a simple Blog model with a TextField. What is the best way to save links in the TextField ? 1) Saving link in the database in this form: http://www.example.com and then using some filter in the template to trasform it in form: <a rel="nofollow" href="http://www.example.com>http://www.example.com</a> 2) Saving link in the database directly in this form: <a rel="nofollow" href="http://www.example.com>http://www.example.com</a>

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  • need a virtual template member workaround

    - by yurib
    Hello, I need to write a program implementing the visitor design pattern. The problem is that the base visitor class is a template class. This means that BaseVisited::accept() takes a template class as a parameter and since it uses 'this' and i need 'this' to point to the correct runtime instance of the object, it also needs to be virtual. I'd like to know if there's any way around this problem. template <typename T> class BaseVisitor { public: BaseVisitor(); T visit(BaseVisited *visited); virtual ~BaseVisitor(); } class BaseVisited { BaseVisited(); template <typename T> virtual void accept(BaseVisitor<T> *visitor) { visitor->visit(this); }; // problem virtual ~BaseVisited(); }

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  • Imbricated C++ template

    - by gregseth
    I have the following pattern: template <int a, int b> class MyClass { template <int c> MyClass<a, c> &operator*(MyClass<c, b> const &other) const; }; // ../.. template <int a, int b> template <int c> MyClass<a, c> &MyClass<a, b>::operator*(MyClass<c, b> const &other) const { MyClass<a, c> result; // ..do stuff.. return result; } It doesn't compile, the error message is Error C2975. invalid template argument 'number', constant expression expected. If I replace template <int c> by template <int c, int d> and use it accordignly, it works fine. But I want d to be the same value as b. My questions: Why the example doesn't work? How can I enforce d to be the same than b? Thanks.

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  • template specilization using member enums

    - by Altan
    struct Bar { enum { Special = 4 }; }; template<class T, int K> struct Foo {}; template<class T> struct Foo<T::Special> {}; Usage: Foo<Bar> aa; fails to compile using gcc 4.1.2 It complains about the usage of T::Special for partial specilization of Foo. If Special was a class the solution would be to a typename in front of it. Is there something equivalent to it for enums (or integers)? Thanks, Altan

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  • Visual Studio swapping code between projects?!?!?!?!??!

    - by Tom
    Are there any known issues with visual studio and code being swapped between projects? I had a project running in VS2008 and when i went back to it, the code from another project had been swapped in the Program.cs class. I havent made any mistakes, im not talking about some code- i mean the whole project had been swapped out. Its as if the .proj files or .soln files had been swapped from their project folders??? EDIT Ive restarted laptop, opened the code again and its still showing the wrong code BUT when i execute it, its the right code?!?!?!

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  • Determining if types alias to the same underlying type in C++

    - by emchristiansen
    I'd like to write a templated function which changes its behavior depending on template class types passed in. To do this, I'd like to determine the type passed in. For example, something like this: template <class T> void foo() { if (T == int) { // Sadly, this sort of comparison doesn't work printf("Template parameter was int\n"); } else if (T == char) { printf("Template parameter was char\n"); } } Is this possible?

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  • Parameter pack argument consumption

    - by yuri kilochek
    It is possible to get the first element of the parameter pack like this template <typename... Elements> struct type_list { }; template <typename TypeList> struct type_list_first_element { }; template <typename FirstElement, typename... OtherElements> struct type_list_first_element<type_list<FirstElement, OtherElements...>> { typedef FirstElement type; }; int main() { typedef type_list<int, float, char> list; typedef type_list_first_element<list>::type element; return 0; } but not possible to similary get the last element like this template <typename... Elements> struct type_list { }; template <typename TypeList> struct type_list_last_element { }; template <typename LastElement, typename... OtherElements> struct type_list_last_element<type_list<OtherElements..., LastElement>> { typedef LastElement type; }; int main() { typedef type_list<int, float, char> list; typedef type_list_last_element<list>::type element; return 0; } with gcc 4.7.1 complaining: error: 'type' in 'struct type_list_last_element<type_list<int, float, char>>' does not name a type What paragraps from the standard describe this behaviour? It seems to me that template parameter packs are greedy in a sense that they consume all matching arguments, which in this case means that OtherElements consumes all three arguments (int, float and char) and then there is nothing left for LastElement so the compilation fails. Am i correct in the assumption? EDIT: To clarify: I am not asking how to extract the last element from the parameter pack, i know how to do that. What i actually want is to pick the pack apart from the back as opposed to the front, and as such recursing all the way to the back for each element would be ineffective. Apparentely reversing the sequence beforehand is the most sensible choice.

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  • Django Find Out if User is Authenticated in Custom Tag

    - by greggory.hz
    I'm trying to create a custom tag. Inside this custom tag, I want to be able to have some logic that checks if the user is logged in, and then have the tag rendered accordingly. This is what I have: def user_actions(context): request = template.Variable('request').resolve(context) return { 'auth': request['user'].is_athenticated() } register.inclusion_tag('layout_elements/user_actions.html', takes_context=True)(user_actions) When I run this, I get this error: Caught VariableDoesNotExist while rendering: Failed lookup for key [request] in u'[{}]' The view that renders this ends like this: return render_to_response('start/home.html', {}, context_instance=RequestContext(request)) Why doesn't the tag get a RequestContext object instead of the Context object? How can I get the tag to receive the RequestContext instead of the Context? EDIT: Whether or not it's possible to get a RequestContext inside a custom tag, I'd still be interested to know the "correct" or best way to determine a user's authentication state from within the custom tag. If that's not possible, then perhaps that kind of logic belongs elsewhere? Where?

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  • Is it possible to implement events in C++?

    - by acidzombie24
    I wanted to implement a C# event in C++ just to see if i could do it. I got stuck, i know the bottom is wrong but what i realize my biggest problem is... How do i overload the () operator to be whatever is in T in this case int func(float)? I cant? can i? Can i implement a good alternative? #include <deque> using namespace std; typedef int(*MyFunc)(float); template<class T> class MyEvent { deque<T> ls; public: MyEvent& operator +=(T t) { ls.push_back(t); return *this; } }; static int test(float f){return (int)f; } int main(){ MyEvent<MyFunc> e; e += test; }

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