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  • Matching .NET References to Namespaces

    - by maxp
    This seems confusing to me - im creating a class library, and adding all the necessary references for the source files contained in it. Now, off the bat, there were over 300 compiler errors complaining about missing namespaces. The library will now compile after i just added all of the System.* references, however this is obviously not the best way. I.e. if a classes needs using System.Web.Script;, there is no System.Web.Script reference, how would i find out which one of these references contained it? System.Web didnt.

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  • About enumerations in Delphi and c++ in 64-bit environments

    - by sum1stolemyname
    I recently had to work around the different default sizes used for enumerations in Delphi and c++ since i have to use a c++ dll from a delphi application. On function call returns an array of structs (or records in delphi), the first element of which is an enum. To make this work, I use packed records (or aligned(1)-structs). However, since delphi selects the size of an enum-variable dynamically by default and uses the smallest datatype possible (it was a byte in my case), but C++ uses an int for enums, my data was not interpreted correctly. Delphi offers a compiler switch to work around this, so the declaration of the enum becomes {$Z4} TTypeofLight = ( V3d_AMBIENT, V3d_DIRECTIONAL, V3d_POSITIONAL, V3d_SPOT ); {$Z1} My Questions are: What will become of my structs when they are compiled on/for a 64-bit environment? Does the default c++ integer grow to 8 Bytes? Are there other memory alignment / data type size modifications (other than pointers)?

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  • Is there a way to make `enum` type to be unsigned?

    - by Kirill V. Lyadvinsky
    Is there a way to make enum type to be unsigned? The following code gives me a warning about signed/unsigned comparison. enum EEE { X1 = 1 }; int main() { size_t x = 2; EEE t = X1; if ( t < x ) std::cout << "ok" << std::endl; return 0; } I've tried to force compiler to use unsigned underlying type for enum with the following: enum EEE { X1 = 1, XN = 18446744073709551615LL }; But that still gives the warning.

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  • Naming convention in Objective C /C , start with "_"?

    - by Tattat
    Something I see ppl define the variable like this: b2World *_world; b2Body *_body; CCSprite *_ball; instead of b2World *world; b2Body *body; CCSprite *ball; I familiar with the second one, but not the first one. So, I checked the Wikipedia about naming convention: Names beginning with double underscore or an underscore and a capital letter are reserved for implementation (compiler, standard library) and should not be used (e.g. __reserved or _Reserved). So, is that any special meaning which is start with "_"? The wiki page.

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  • long integer problem

    - by hopefulLLl
    hello friends,, m a beginner at c language.. m using turbo c ++ compiler 16 bit. nw the max answer obtained by me is aaround 32000.. nw if i want a number larger that that then i use long int.. if i execute the following programme.. #include <stdio.h> void main() { long int x; x=40000; printf("%d", x); } then i get error that constant value is long in function main().. kindly tell me how to get an answer more that 32000 by getting rid of this error! thnx..

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  • Determining whether compiling on Windows or other system

    - by NumberFour
    Hi, Im currently developing a cross-platform C application. Is there any compiler macro which is defined only during compilation on Windows, so I can #ifdef some Windows specific #includes? Typical example is selecting between WinSock and Berkeley sockets headers: #ifdef _WINDOWS #include <winsock.h> #else #include <sys/socket.h> #include <netinet/in.h> #include <sys/un.h> #include <arpa/inet.h> #include <netdb.h> #endif So the thing Im looking for is something like that _WINDOWS macro. Thanks for any tips.

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  • How to insert an integer into a database through command prompt

    - by jpavlov
    I am trying to insert a integer into a database in C# using the code below, but everytime I run the compiler informs me that my integer is not a valid column "Invalid Column Name UserID" Does anyone have any insight on this? Thanks. Console.WriteLine("Please enter a new User Id"); string line = Console.ReadLine(); int UserID; if (int.TryParse(line, out UserID)) { Console.WriteLine(UserID); Console.ReadLine(); } //Prepare the command string string insertString = @"INSERT INTO tb_User(ID,f_Name, l_Name) VALUES (UserID,'Ted','Turner')";

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  • Scala and the Java Memory Model

    - by Ben Lings
    The Java Memory Model (since 1.5) treats final fields differently to non-final fields. In particular, provided the this reference doesn't escape during construction, writes to final fields in the constructor are guaranteed to be visible on other threads even if the object is made available to the other thread via a data race. (Writes to non-final fields aren't guaranteed to be visible, so if you improperly publish them, another thread could see them in a partially constructed state.) Is there any documentation on how/if the Scala compiler creates final (rather than non-final) backing fields for classes? I've looked through the language specification and searched the web but can't find any definitive answers. (In comparison the @scala.volatile annotation is documented to mark a field as volatile)

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  • Expected specifier-qualifier-list before ... only in classes in a certain folder

    - by funkybro
    Hi Classes in my iPhone project are organised within folders on the filesystem, these correspond to groups (for each folder) in xcode. My problem is that there seems to be a particular class which classes in a particular group/folder cannot make reference to; the compiler complains of "Expected specifier-qualifier-list...". This happens on any class within this group, and also when I create a new class within this group and try and import the offending class like so: #import <Foundation/Foundation.h> #import "MyClass.h" @interface TryingToImport : NSObject { MyClass *myClass; // Expected specifier-qualifier-list before 'MyClass' } Creating an identical class in any other group works OK. I understand this error message is usually due to cyclical import references, I have checked over and over and there don't seem to be any of these. I assume I have inadvertantly configured the offending group to be different to the others in some way but I can't figure out how. Help please!

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  • Is there a difference here?

    - by HotHead
    Please consider following code: 1. uint16 a = 0x0001; if(a < 0x0002) { // do something } 2. uint16 a = 0x0001; if(a < uint16(0x0002)) { // do something } 3. uint16 a = 0x0001; if(a < static_cast<uint16>(0x0002)) { // do something } 4. uint16 a = 0x0001; uint16 b = 0x0002; if(a < b) { // do something } What compiler does in backgorund and what is the best (and correct) way to do above testing? p.s. sorry, but I couldn't find the better title :) Thank you in advance!

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  • C# huge size 2-dim arrays

    - by 4eburek
    I need to declare square matrices in C# WinForms with more than 20000 items in a row. I read about 2GB .Net object size limit in 32bit and also the same case in 64bit OS. So as I understood the single answer - is using unsafe code or separate library built withing C++ compiler. The problem for me is worth because ushort[20000,20000] is smaller then 2GB but actually I cannot allocate even 700MB of memory. My limit is 650MB and I don't understand why - I have 32bit WinXP with 3GB of memory. I tried to use Marshal.AllocHGlobal(700<<20) but it throws OutOfMemoryException, GC.GetTotalMemory returns 4.5MB before trying to allocate memory. I found only that many people say use unsafe code but I cannot find example of how to declare 2-dim array in heap (any stack can't keep so huge amount of data) and how to work with it using pointers. Is it pure C++ code inside of unsafe{} brackets? Could you please provide a small example of working with matrices using pointers in unsafe code.

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  • Could Grand Central Dispatch (`libdispatch`) ever be made available on Windows?

    - by elliottcable
    I’m looking into multithreading, and GCD seems like a much better option than manually writing a solution using pthread.h and pthreads-win32. However, although it looks like libdispatch is either working on, or soon going to be working on, most newer POSIX-compatible systems… I have to ask, what about Windows? What are the chances of libdispatch being ported to Windows? What are the barriers preventing that from happening? If it came down to it, what would I need to do to preform that portage? Edit: Some things I already know, to get the discussion started: We need a blocks-compatible compiler that will compile on Windows, no? Will PLBlocks handle that? Can we use the LLVM blocks runtime? Can’t we replace all the pthread.h dependencies in userspace libdispatch with APR calls, for portability? Or, alternatively, use pthreads-win32 I suppose…

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  • C: Cannot declare pointer inside if statement

    - by echedey lorenzo
    Hi, I have a pointer which points to a function. I would like to: if (mode == 0) { const unsigned char *packet = read_serial_packet(src, &len); } else { const unsigned char *packet = read_network_packet(fd, &len); } But I cannot do it because my compiler complains when I first use the pointer later in the code. error: 'packet' undeclared (first use in this function) This is strange. It worked without the if statement, but now I need my program to be able to get data from different sources. Isn't it possible to do this? I think so. If it isn't, is there any other simple way to get what I am trying? Thanks a lot.

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  • Recursive compilation using gcc

    - by curiousexplorer
    I am using the gcc compiler. My project source tree looks like somewhat like this test$~: tree . . |-- folder | |-- hello.cpp | `-- hello.h `-- main.cpp 1 directory, 3 files test$~: The file main.cpp contains the main() function and all the functions invoked by main.cpp lie in the directory named folder So far in all my little projects I never had to put some source code under a sub-directory. What I am looking for, in short, is some gcc command for recursive compilation in sub-directories and their subdirectories and so on... This command should be invoked from the home directory of the code project.

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  • Do I have to create a static library to test my application?

    - by Christopher Gateley
    I'm just getting started with TDD and am curious as to what approaches others take to run their tests. For reference, I am using the google testing framework, but I believe the question is applicable to most other testing frameworks and to languages other than C/C++. My general approach so far has been to do either one of three things: Write the majority of the application in a static library, then create two executables. One executable is the application itself, while the other is the test runner with all of the tests. Both link to the static library. Embed the testing code directly into the application itself, and enable or disable the testing code using compiler flags. This is probably the best approach I've used so far, but clutters up the code a bit. Embed the testing code directly into the application itself, and, given certain command-line switches either run the application itself or run the tests embedded in the application. None of these solutions are particularly elegant... How do you do it?

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  • F# - This code isn't compiling for me

    - by stacker
    This code isn't compiling for me: let countDown = [5L .. -1L .. 0L];; I have a book that says it should return this: val countDown : int list = [5L; 4L; 3L; 2L; 1L; 0L] Compiler Error: Program.fs(42,24): error FS0010: Unexpected character '-' in expression > > let countDown = [5L .. -1L .. 0L];; let countDown = [5L .. -1L .. 0L];; -----------------------^

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  • How many instructions to access pointer in C?

    - by Derek
    Hi All, I am trying to figure out how many clock cycles or total instructions it takes to access a pointer in C. I dont think I know how to figure out for example, p-x = d-a + f-b i would assume two loads per pointer, just guessing that there would be a load for the pointer, and a load for the value. So in this operations, the pointer resolution would be a much larger factor than the actual addition, as far as trying to speed this code up, right? This may depend on the compiler and architecture implemented, but am I on the right track? I have seen some code where each value used in say, 3 additions, came from a f2->sum = p1->p2->p3->x + p1->p2->p3->a + p1->p2->p3->m type of structure, and I am trying to define how bad this is

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  • Should non-English member names be changed to English?

    - by M.A. Hanin
    Situation: Automatically generated memebers, such as MenuStrip items, have their (automatically generated) names based on the text entered when the item was created. My most common situation is creating a menu-strip and adding menu-items by entering their text (using the graphical designer). Since my GUI is in Hebrew, all these members have a name which contains a Hebrew string. Something like "(hebrew-text)ToolStripItem". When I create event handlers, the event handlers "inherit" the hebrew text: "(hebrew-text)ToolStripMenuItem_Click". This actually works well, IntelliSense has no problem with Hebrew text, and so does the compiler. The question is: should I change these names (or prevent them from being created in the first place)? What are the possible consequences of keeping those names?

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  • Are returned locals automatically xvalues

    - by mark
    Following on from a comment I made on this: passing std::vector to constructor and move semantics Is the std::move necessary in the following code, to ensure that the returned value is a xvalue? std::vector<string> buildVector() { std::vector<string> local; // .... build a vector return std::move(local); } It is my understanding that this is required. I have often seen this used when returning a std::unique_ptr from a function, however GManNickG made the following comment: It is my understanding that in a return statement all local variables are automatically xvalues (expiring values) and will be moved, but I'm unsure if that only applies to the returned object itself. So OP should go ahead and put that in there until I'm more confident it shouldn't have to be. :) Can anyone clarify if the std::move is necessary? Is the behaviour compiler dependent?

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  • Memory section handling error

    - by Basilevs
    I'm getting a link time error: WARNING: /home/gulevich/development/camac-fedorov/camac/linux/k0607-lsi6/camac-k0607-lsi6.o (.ctors): unexpected non-allocatable section. Did you forget to use "ax"/"aw" in a .S file? Note that for example <linux/init.h> contains section definitions for use in .S files. The code causing the error (assembly in C source): # if defined(__ELF__) # define __SECTION_FLAGS ", \"aw\" , @progbits" /* writable flag needed for ld ".[cd]tors" sections bug workaround) */ # elif defined(__COFF__) # define __SECTION_FLAGS ", \"dr\"" /* untested, may be writable flag needed */ # endif asm ( ".section .ctors" __SECTION_FLAGS "\n" ".globl __ctors_begin__\n" "__ctors_begin__:\n" ".previous\n" ); Is there any way to fix this? The idea is to put a varaible __ctors_begin__ at the beginning of a certain memory section. This code is a legacy that worked fine using a different build system and older compiler. Meaning of this assembly code explained in an answer to my previous question.

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  • SubSonic 3.0 - Save method with all columns as parameters?

    - by Todd Menier
    Hi, Just getting started with SubSonic. I'm using the Repository pattern, so my domain objects are totally seperate, and SubSonic-generated classes are used only in my data access layer. I'm wondering if a template exists that will give me a Save method (Insert/Update) that requires all table column values as parameters. My thinking is that since I need to do the mapping work manually, at least if my database schema changes (ie, a new column is added), I won't forget to add a corresponding mapping, since the auto-generated method signature would change and the compiler would catch it. I've considered messing with the T4 templates to add this feature, but thought I'd check if this already exists somewhere before I head down that path. Thanks in advance.

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  • How to learn to program C the right way

    - by sfactor
    i have been programming in C/C++ for my academic courses a lot and was under the impression i had a pretty good grasp of it. but lately i had to work in a bluetooth application that had a server and client implementation in a Linux box and an embedded system. i learned bluez bluetooth API, socket/network programming and coded it. however i ran into a lot of problems with memory leaks and segmentation faults and other memory related errors along the way.as the code grew more complex i all but lost control of the pointers and threads and sockets. this got me wondering that i had a lot to learn that they didn't say in the basic C/C++ books. so i wanted to ask for the resources that are available that'll help be code better in a professional way in C/C++ .especially for the Linux/Mac environment (gcc compiler).

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  • How well does Scala Perform Comapred to Java?

    - by Teja Kantamneni
    The Question actually says it all. The reason behind this question is I am about to start a small side project and want to do it in Scala. I am learning scala for the past one month and now I am comfortable working with it. The scala compiler itself is pretty slow (unless you use fsc). So how well does it perform on JVM? I previously worked on groovy and I had seen sometimes over performed than java. My Question is how well scala perform on JVM compared to Java. I know scala has some very good features(FP, dynamic lang, statically typed...) but end of the day we need the performance...

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  • Use WM_COPYDATA to send data between processes

    - by Charles Gargent
    I wish to send text between processes. I have found lots of examples of this but none that I can get working. Here is what I have so far: for the sending part: COPYDATASTRUCT CDS; CDS.dwData = 1; CDS.cbData = 8; CDS.lpData = NULL; SendMessage(hwnd, WM_COPYDATA , (WPARAM)hwnd, (LPARAM) (LPVOID) &CDS); the receiving part: case WM_COPYDATA: COPYDATASTRUCT* cds = (COPYDATASTRUCT*) lParam; I dont know how to construct the COPYDATASTRUCT, I have just put something in that seems to work. When debugging the WM_COPYDATA case is executed, but again I dont know what to do with the COPYDATASTRUCT. I would like to send text between the two processes. As you can probably tell I am just starting out, I am using GNU GCC Compiler in Code::Blocks, I am trying to avoid MFC and dependencies.

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  • Custom class object in Initialization list

    - by Michael
    I have a class Bar: class Bar { public: Bar(void); ~Bar(void); }; And a class Foo that gets a reference to Bar object as a constructor parameter and needs to save it in a private member bar_ : class Foo { private: Bar& bar_; public: Foo(Bar& bar) : bar_(bar) {} ~Foo(void) {} }; This doesn't compile : overloaded member function not found in 'Parser' missing type specifier - int assumed. Note: C++ does not support default-int Now i suspect couple of things that i need to assure, the second error is for Bar& bar_; declaration in Foo. Do i need to use an explicit constructor when declaring bar_ ? I am interested in learning how the compiler works regarding this matter, so a detailed explanation would be highly appreciated. Thanks.

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