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  • Ok to use VirtualProtect to change resource in Delphi?

    - by user257188
    I'm working on a simple localization effort in D2010. I'm handling all strings on forms because ETM seems like overkill for my needs, as did other 3rd party tools... (although I'm not so sure at this point!) Is the code below for changing the Const.pas strings considered safe to change the button labels on standard message boxes? procedure HookResourceString(rs: PResStringRec; newStr: PChar); var oldprotect: DWORD; begin VirtualProtect(rs, SizeOf(rs^), PAGE_EXECUTE_READWRITE, @oldProtect); rs^.Identifier := Integer(newStr); VirtualProtect(rs, SizeOf(rs^), oldProtect, @oldProtect); end; const NewOK: PChar = 'New Ok'; NewCancel: PChar = 'New Cancel'; Procedure TForm.FormCreate; begin HookResourceString(@SMsgDlgOK, NewOK); HookResourceString(@SMsgDlgCancel, NewCancel); end;

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  • How best to implement publicly accessible constants in C#

    - by DanM
    There seem to be three choices for implementing publicly accessible constants in C#. I'm curious if there are any good reason to choose one over the other or if it's just a matter of personal preference. Choice 1 - private field plus property getter private const string _someConstant = "string that will never change"; public string SomeConstant { get { return _someConstant; } } Choice 2 - property getter only public string SomeConstant { get { return "string that will never change"; } } Choice 3 - public field only public const string SomeConstant = "string that will never change"; Which do you recommend and why?

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  • make error in re-building ns2

    - by user3702405
    I have implemented a new routing protocol named AODV2 in ns-2.35. I am using ns-2.35 in fedora 13. All .cc files have a .o file with them that means recompilation is done. But I am getting an error in response to the 'make' command. Error is shown below: trace/cmu-trace.o: In function hdr_aodv2::access(Packet const*)': cmu-trace.cc:(.text._ZN9hdr_aodv26accessEPK6Packet[hdr_aodv2::access(Packet const*)]+0x7): undefined reference tohdr_aodv2::offset_2' collect2: ld returned 1 exit status make: * [ns] Error 1 I don't know how to remove this error, Can anyone help me please? Thanks, Naeem

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  • C#. Whats the fastest way to make an integer positive

    - by maxima120
    I asked wrong question previously and was swamped with negative votes... Let me try again... What is absolutely fastest way to make an int positive (given 50/50 distribution of pos/neg over time). To be nominated for an answer I will require MSIL analysis and not a guess or measuring of time with granny's watch... P.S. as one of variations I proposed i * i not because I wanted to do Sqrt(i * i) afterwards but because i will be used only once to be compared to a const. And if i * i will win competition I simply multiply the const.. Hence the following solution is valid: int trigger = realTrigger * realTrigger; i = SomeCalcs(); i = i * i; if(i < trigger) DoSomething(); P.P.S. pointless rant is not acceptable.. like: why do you need this, its BS! C# cannot tolerate developers like you!

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  • convert int to string for use in allegro function

    - by ace
    I am trying to run the following code using allegro. textout_ex(screen, font, numbComments , 100, 100, GREEN, BLACK); numbComments is an integer, the function prototype of this function is void textout_ex(BITMAP *bmp, const FONT *f, const char *s, int x, int y, int color, int bg); and i cannot, according to my understanding pass this integer in the third position. I therefore need to convert the integer into a string. I did it like this, but it didnt work. Help please? int score = numbComments; string Str; stringstream out; // YOU MUST INCLUDE <sstream> FOR THIS. out << score; Str = out.str(); and then tried to use the string Str, which didnt work

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  • QGraphicsItem repaint

    - by onurozcelik
    I want to change text color inside a rectangle periyodically Here is my trial: TrainIdBox::TrainIdBox() { boxRect = QRectF(0,0,40,15); testPen = QPen(Qt:red); i=0; startTimer(500); } QRectF TrainIdBox::boundingRect() const { return boxRect; } void TrainIdBox::paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget) { Q_UNUSED(widget); Q_UNUSED(option); painter->setPen(QPen(drawingColor,2)); painter->drawRect(boxRect); painter->setPen(testPen); painter->drawText(boxRect,Qt::AlignCenter,"TEST"); } void TrainIdBox::timerEvent(QTimerEvent *te) { testPen = i % 2 == 0 ? QPen(Qt::green) : QPen(Qt::yellow); i++; update(boxRect); } This code does not working properly. What is wrong?

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  • Creating .lib files in CUDA Toolkit 5

    - by user1683586
    I am taking my first faltering steps with CUDA Toolkit 5.0 RC using VS2010. Separate compilation has me confused. I tried to set up a project as a Static Library (.lib), but when I try to build it, it does not create a device-link.obj and I don't understand why. For instance, there are 2 files: A caller function that uses a function f #include "thrust\host_vector.h" #include "thrust\device_vector.h" using namespace thrust::placeholders; extern __device__ double f(double x); struct f_func { __device__ double operator()(const double& x) const { return f(x); } }; void test(const int len, double * data, double * res) { thrust::device_vector<double> d_data(data, data + len); thrust::transform(d_data.begin(), d_data.end(), d_data.begin(), f_func()); thrust::copy(d_data.begin(),d_data.end(), res); } And a library file that defines f __device__ double f(double x) { return x+2.0; } If I set the option generate relocatable device code to No, the first file will not compile due to unresolved extern function f. If I set it to -rdc, it will compile, but does not produce a device-link.obj file and so the linker fails. If I put the definition of f into the first file and delete the second it builds successfully, but now it isn't separate compilation anymore. How can I build a static library like this with separate source files? [Updated here] I called the first caller file "caller.cu" and the second "libfn.cu". The compiler lines that VS2010 outputs (which I don't fully understand) are (for caller): nvcc.exe -ccbin "C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin" -I"C:\Program Files\NVIDIA GPU Computing Toolkit\CUDA\v5.0\include" -I"C:\Program Files\NVIDIA GPU Computing Toolkit\CUDA\v5.0\include" -G --keep-dir "Debug" -maxrregcount=0 --machine 32 --compile -g -D_MBCS -Xcompiler "/EHsc /W3 /nologo /Od /Zi /RTC1 /MDd " -o "Debug\caller.cu.obj" "G:\Test_Linking\caller.cu" -clean and the same for libfn, then: nvcc.exe -gencode=arch=compute_20,code=\"sm_20,compute_20\" --use-local-env --cl-version 2010 -ccbin "C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin" -rdc=true -I"C:\Program Files\NVIDIA GPU Computing Toolkit\CUDA\v5.0\include" -I"C:\Program Files\NVIDIA GPU Computing Toolkit\CUDA\v5.0\include" -G --keep-dir "Debug" -maxrregcount=0 --machine 32 --compile -g -D_MBCS -Xcompiler "/EHsc /W3 /nologo /Od /Zi /RTC1 /MDd " -o "Debug\caller.cu.obj" "G:\Test_Linking\caller.cu" and again for libfn.

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  • PhysX SDK - error LNK2019: unresolved external symbol when compiling "wavefront.cpp"

    - by user370102
    Hi all, I'm using the PhysX SDK and I'm trying to load an .obj file with the WavefrontObj object which is defined by the files "wavefront.h/.cpp", localized in the samples directory. When I'm compiling my project, I got this error: 1Linking... 1wavefront.obj : error LNK2019: unresolved external symbol "char * __cdecl FindMediaFile(char const *,char *)" (?FindMediaFile@@YAPADPBDPAD@Z) referenced in function "public: void __thiscall WAVEFRONT::InPlaceParser::SetFile(char const *)" (?SetFile@InPlaceParser@WAVEFRONT@@QAEXPBD@Z) 1C:\Users\Nicolas\Documents\GI05\CSED451 - Computer Graphics\ToyFK_Project\Debug\ToyFK_Project.exe : fatal error LNK1120: 1 unresolved externals I guess I forgot to link a library or something but I really can't find what... It's driving me crazy!!! Does somebody have an idea? Thank you

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  • stl::map insert segmentation fault

    - by Jakub Czaplicki
    Why does this code stop with the segmentation fault : class MapFile { public: /* ... */ std::map <unsigned int, unsigned int> inToOut; }; bool SwitchMapFile::LoadMapFile( const wxString& fileName ) { /* ... */ inToOut.insert( std::make_pair(spmPort,fibreId) ); } but this one works fine : class MapFile { public: /* ... */ }; bool MapFile::LoadMapFile( const wxString& fileName ) { /* ... */ std::map <unsigned int, unsigned int> inToOut; inToOut.insert( std::make_pair(input,output) ); } ?

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  • C: Cannot declare pointer inside if statement

    - by echedey lorenzo
    Hi, I have a pointer which points to a function. I would like to: if (mode == 0) { const unsigned char *packet = read_serial_packet(src, &len); } else { const unsigned char *packet = read_network_packet(fd, &len); } But I cannot do it because my compiler complains when I first use the pointer later in the code. error: 'packet' undeclared (first use in this function) This is strange. It worked without the if statement, but now I need my program to be able to get data from different sources. Isn't it possible to do this? I think so. If it isn't, is there any other simple way to get what I am trying? Thanks a lot.

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  • QT clicked signal dosnt work on QStandardItemModel with tree view

    - by user63898
    Hello i have this code in QT and all i want to to catch the clicked event when some one clicking in one of the treeview rows without success here is my code: (parant is the qMmainwindow) m_model = new QStandardItemModel(0, 5, parent); // then later in the code i have proxyModel = new QSortFilterProxyModel; proxyModel->setDynamicSortFilter(true); setSourceModel(createMailModel(parent)); ui.treeView->setModel(proxyModel); ui.treeView->setSortingEnabled(true); ui.treeView->sortByColumn(4, Qt::DescendingOrder); // and my signal/slot looks like this but its not working //and im not getting eny clicked event fired connect(ui.treeView,SIGNAL(Clicked(const QModelIndex& ) ), this,SLOT( treeViewSelectedRow(const QModelIndex& ) ) ); also how can i debug QT signal/slots so i can see some debug massages printing when something is wrong ?

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  • How come this image won't resize to fit the sprite?

    - by George Edison
    I have this snippet of ActionScript code that is supposed to resize an image to fit the sprite: package { import flash.display.Sprite; import flash.display.Bitmap; import flash.events.Event; public class Main extends Sprite { [Embed(source = 'img.png')] private var TheImage:Class; public static const TheImageWidth:Number = 1300; public static const TheImageHeight:Number = 1300; public function Main():void { if (stage) init(); else addEventListener(Event.ADDED_TO_STAGE, init); } private function init(e:Event = null):void { removeEventListener(Event.ADDED_TO_STAGE, init); // entry point var image:Bitmap = new TheImage(); addChild(image); image.scaleX = width / TheImageWidth; image.scaleY = height / TheImageHeight; } } } Why isn't it working?

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  • MoveFileEx Problem

    - by rajivpradeep
    int i ; DWORD dw ; String^ Source = "c:\\ProtectedFlash\\Program\\test.exe" ; String^ Destination = "c:\\Program Files" ; // move to program Files Folder //pin_ptr<const wchar_t> WSource = PtrToStringChars(Source); // pin_ptr<const wchar_t> WDestination = PtrToStringChars(Destination); i = MoveFileEx(L"c:\\ProtectedFlash\\Program\\ProtectedFlash.exe",L"c:\\Program Files",MOVEFILE_REPLACE_EXISTING) ; dw = GetLastError() ; return 0; The status dw is valued as 5 , when i run the program. Whats the error

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  • Similar route mapping

    - by Denis Agarev
    I need to map to create controller what must response to two urls: "http://localhost/api/controller?id=1" (where only id value can change) "http://localhost/api/controller/anotherId/someconst" (where anotherId is the only one changing part) i map it to such route: routes.MapHttpRoute("Test", "api/{controller}/{id}/{someconst}", new { controller = "Test", someconst = RouteParameter.Optional }); And have to methods in my controller: public void Get(int id) { ... } public void Get(int anotherId, string someconst ) { ... } It works...But it doesn't look nice...cause "string someconst" is not a param, it's just a const part of url. But if i remove "string someconst" param second url wouldn't work. Is it possible to map one controller to two routes to resolve this urls to make it clear without fake param which is a const in fact?

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  • Delphi Typed Constants in Case Statements

    - by Andreas Rejbrand
    What is the most elegant (or least ugly) way of using typed constants in a case statement in Delphi? That is, assume for this question that you need to declare a typed constant as in const MY_CONST: cardinal = $12345678; ... Then the Delphi compiler will not accept case MyExpression of MY_CONST: { Do Something }; ... end; but you need to write case MyExpression of $12345678: { Do Something }; ... end; which is error-prone, hard to update, and not elegant. Is there any trick you can employ to make the compiler insert the value of the constant (preferably by checking the value of the constant under const in the source code, but maybe by looking-up the value at runtime)? We assume here that you will not alter the value of the "constant" at runtime.

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  • QValidator for hex input

    - by Evan Teran
    I have a Qt widget which should only accept a hex string as input. It is very simple to restrict the input characters to [0-9A-Fa-f], but I would like to have it display with a delimiter between "bytes" so for example if the delimiter is a space, and the user types 0011223344 I would like the line edit to display 00 11 22 33 44 Now if the user presses the backspace key 3 times, then I want it to display 00 11 22 3. I almost have what i want, so far there is only one subtle bug involving using the delete key to remove a delimiter. Does anyone have a better way to implement this validator? Here's my code so far: class HexStringValidator : public QValidator { public: HexStringValidator(QObject * parent) : QValidator(parent) {} public: virtual void fixup(QString &input) const { QString temp; int index = 0; // every 2 digits insert a space if they didn't explicitly type one Q_FOREACH(QChar ch, input) { if(std::isxdigit(ch.toAscii())) { if(index != 0 && (index & 1) == 0) { temp += ' '; } temp += ch.toUpper(); ++index; } } input = temp; } virtual State validate(QString &input, int &pos) const { if(!input.isEmpty()) { // TODO: can we detect if the char which was JUST deleted // (if any was deleted) was a space? and special case this? // as to not have the bug in this case? const int char_pos = pos - input.left(pos).count(' '); int chars = 0; fixup(input); pos = 0; while(chars != char_pos) { if(input[pos] != ' ') { ++chars; } ++pos; } // favor the right side of a space if(input[pos] == ' ') { ++pos; } } return QValidator::Acceptable; } }; For now this code is functional enough, but I'd love to have it work 100% as expected. Obviously the ideal would be the just separate the display of the hex string from the actual characters stored in the QLineEdit's internal buffer but I have no idea where to start with that and I imagine is a non-trivial undertaking. In essence, I would like to have a Validator which conforms to this regex: "[0-9A-Fa-f]( [0-9A-Fa-f])*" but I don't want the user to ever have to type a space as delimiter. Likewise, when editing what they types, the spaces should be managed implicitly.

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  • Make Map Key Sorted According To Insert Sequence

    - by Yan Cheng CHEOK
    Without help from additional container (like vector), is it possible that I can make map's key sorted same sequence as insertion sequence? #include <map> #include <iostream> using namespace std; int main() { map<const char*, int> m; m["c"] = 2; m["b"] = 2; m["a"] = 2; m["d"] = 2; for (map<const char*, int>::iterator begin = m.begin(); begin != m.end(); begin++) { // How can I get the loop sequence same as my insert sequence. // c, b, a, d std::cout << begin->first << std::endl; } getchar(); }

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  • Force CL-Lex to read whole word

    - by Flávio Cruz
    I'm using CL-Lex to implement a lexer (as input for CL-YACC) and my language has several keywords such as "let" and "in". However, while the lexer recognizes such keywords, it does too much. When it finds words such as "init", it returns the first token as IN, while it should return a "CONST" token for the "init" word. This is a simple version of the lexer: (define-string-lexer lexer (...) ("in" (return (values :in $@))) ("[a-z]([a-z]|[A-Z]|\_)" (return (values :const $@)))) How do I force the lexer to fully read the whole word until some whitespace appears?

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  • How to define a static operator<<?

    - by Pietro M
    Is it possible to define a static insertion operator which operates on the static members of a class only? Something like: class MyClass { public: static std::string msg; static MyClass& operator<< (const std::string& token) { msg.append(token); return *this; // error, static } }; alternatively: static MyClass& operator<< (MyClass&, const std::string &token) { MyClass::msg.append(token); return ?; } This is how I would like to use it: MyClass << "message1" << "message2"; Thank you!

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  • Problem with virtual mouse click

    - by Alex
    Hi. I have a program that simulates mouse click. Code is something like this: [DllImport("user32.dll", CharSet = CharSet.Auto, CallingConvention = CallingConvention.StdCall)] public static extern void mouse_event(long dwFlags, long dx, long dy, long cButtons, long dwExtraInfo); private const int MOUSEEVENTF_LEFTDOWN = 0x02; private const int MOUSEEVENTF_LEFTUP = 0x04; public static void DoMouseClick(int x, int y) { Cursor.Position = new Point(x, y); mouse_event(MOUSEEVENTF_LEFTDOWN | MOUSEEVENTF_LEFTUP, x, y, 0, 0); } This code works perfectly. For example I call this function every 30 minutes. But if I press WINKEY+L (Windows is locked) only cursor is moved but not press occurs. Any ideas?

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  • Binary Tree operator overloading and recursion

    - by furious.snail
    I was wondering how to overload the == operator for a binary tree to compare if two trees have identical data at same nodes. So far this is what I have: bool TreeType::operator==(const TreeType& otherTree) const { if((root == NULL) && (otherTree.root == NULL)) return true; //two null trees are equal else if((root != NULL) && (otherTree.root != NULL)) { return((root-info == otherTree.root-info) && //this part doesn't actually do anything recursively... //(root-left == otherTree.root-left) && //(root-right == otherTree.root-right)) } else return false; //one tree is null the other is not } I have a similar function that takes two TreeNode pointers as parameters but I've been stuck on how to convert it to this function.

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  • FreeRTOS, Eclipse IDE, and Syntax Errors

    - by MSumulong
    I have a slight annoyance when dealing with FreeRTOS code in Eclipse and I'm not sure if it's just me or if other people have this issue too but I see a lot of syntax errors highlighted in my code but it compiles/executes fine. The syntax errors seem to be caused by FreeRTOS specific code like: signed portCHAR *x; or vSemaphoreCreateBinary (semaphore); or signed portBASE_TYPE gpsTaskStart (void) { return xTaskCreate (vGPSTask, (const signed portCHAR * const) "GPS", configMINIMAL_STACK_SIZE, NULL, (tskIDLE_PRIORITY + 1), &taskHandles [TASKHANDLE_GPS]); } I was wondering if there was a way to configure Eclipse to parse this syntax properly.

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  • Implementing operator< in C++

    - by Vulcan Eager
    I have a class with a few numeric fields such as: class Class1 { int a; int b; int c; public: // constructor and so on... bool operator<(const Class1& other) const; }; I need to use objects of this class as a key in an std::map. I therefore implement operator<. What is the simplest implementation of operator< to use here?

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  • union marshalling issue in C#

    - by senthil
    I have union inside structure and the structure looks like struct tDeviceProperty { DWORD Tag; DWORD Size; union _DP value; }; typedef union _DP { short int i; LONG l; ULONG ul; float flt; double dbl; BOOL b; double at; FILETIME ft; LPSTR lpszA; LPWSTR lpszW; LARGE_INTEGER li; struct tBinary bin; BYTE reserved[40]; } __UDP; struct tBinary { ULONG size; BYTE * bin; }; from the tBinary structure bin has to be converted to tImage (structure is given below) struct tImage { DWORD x; DWORD y; DWORD z; DWORD Resolution; DWORD type; DWORD ID; diccid_t SourceID; const void *buffer; const char *Info; const char *UserImageID; }; to use the same in c# I have done marshaling but not giving proper values when converting the pointer to structure. The C# code is follows, tBinary tBin = new tBinary(); IntPtr tBinbuffer = Marshal.AllocCoTaskMem(Marshal.SizeOf(tBin)); Marshal.StructureToPtr(tBin.bin, tBinbuffer, false); tDeviceProperty tDevice = new tDeviceProperty(); tDevice.bin = tBinbuffer; IntPtr tDevicebuffer = Marshal.AllocCoTaskMem(Marshal.SizeOf(tDevice)); Marshal.StructureToPtr(tDevice.bin, tDevicebuffer, false); Battary tbatt = new Battary(); tbatt.value = tDevicebuffer; IntPtr tbattbuffer = Marshal.AllocCoTaskMem(Marshal.SizeOf(tbatt)); Marshal.StructureToPtr(tbatt.value, tbattbuffer, false); result = GetDeviceProperty(ref tbattbuffer); Battary v = (Battary)Marshal.PtrToStructure(tbattbuffer, typeof(Battary)); tDeviceProperty v2 = (tDeviceProperty)Marshal.PtrToStructure(tDevicebuffer, typeof(tDeviceProperty)); tBinary v3 = (tBinary)Marshal.PtrToStructure(tBinbuffer, typeof(tBinary));

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  • Where to split a string literal

    - by quinmars
    Every time I have to split a long string literal into two (or more) pieces, because it does not fit into a single line, I have to decide if I split the text before or after a space. For example: const char * long_text1 = "This is a long text, which does not fit " "in one line"; /* or */ const char * long_text2 = "This is a long text, which does not fit" " in one line"; I tend to use the first way, but I do not have a real reason for it. So I wonder is there any advantage to favor one of them? I know this questions tend to be coding style question, but that's not my intend. I only want to know if there is a convincing reason why one of those two ways might be preferable.

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