Search Results

Search found 15985 results on 640 pages for 'debug print'.

Page 138/640 | < Previous Page | 134 135 136 137 138 139 140 141 142 143 144 145  | Next Page >

  • Why does my perl server stop working when i press 'enter'?

    - by David
    I have created a server in perl that sends messages or commands to the client. I can send commands just fine, but when i am being prompted for the command on my server i have created, if i press 'enter', the server messes up. Why is this happening? Here is part of my code: print "\nConnection recieved from IP address $peer_address on port $peer_port "; $closed_message = "\n\tTerminated client session..."; while (1) { print "\nCommand: "; $send_data = <STDIN>; chop($send_data); if ($send_data eq 'e' or $send_data eq 'E' or $send_data eq ' E' or $send_data eq ' E ' or $send_data eq 'E ' or $send_data eq ' e' or $send_data eq ' e ' or $send_data eq 'e') { $client_socket->send ($send_data); close $client_socket; print "$closed_message\n"; &options; } else { $client_socket->send($send_data); } $client_socket->recv($recieved_data,8000); print "\nRecieved: $recieved_data"; } }

    Read the article

  • How to tell when a Socket has been disconnected

    - by BowserKingKoopa
    On the client side I need to know when/if my socket connection has been broken. However the Socket.Connected property always returns true, even after the server side has been disconnected and I've tried sending data through it. Can anyone help me figure out what's going on here. I need to know when a socket has been disconnected. Socket serverSocket = null; TcpListener listener = new TcpListener(1530); listener.Start(); listener.BeginAcceptSocket(new AsyncCallback(delegate(IAsyncResult result) { Debug.WriteLine("ACCEPTING SOCKET CONNECTION"); TcpListener currentListener = (TcpListener)result.AsyncState; serverSocket = currentListener.EndAcceptSocket(result); }), listener); Socket clientSocket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp); Debug.WriteLine("client socket connected: " + clientSocket.Connected);//should be FALSE, and it is clientSocket.Connect("localhost", 1530); Debug.WriteLine("client socket connected: " + clientSocket.Connected);//should be TRUE, and it is Thread.Sleep(1000); serverSocket.Close();//closing the server socket here Thread.Sleep(1000); clientSocket.Send(new byte[0]);//sending data should cause the socket to update its Connected property. Debug.WriteLine("client socket connected: " + clientSocket.Connected);//should be FALSE, but its always TRUE

    Read the article

  • problems with Console.SetOut in Release Mode?

    - by Matt Jacobsen
    i have a bunch of Console.WriteLines in my code that I can observe at runtime. I communicate with a native library that I also wrote. I'd like to stick some printf's in the native library and observe them too. I don't see them at runtime however. I've created a convoluted hello world app to demonstrate my problem. When the app runs, I can debug into the native library and see that the hello world is called. The output never lands in the textwriter though. Note that if the same code is run as a console app then everything works fine. C#: [DllImport("native.dll")] static extern void Test(); StreamWriter writer; public Form1() { InitializeComponent(); writer = new StreamWriter(@"c:\output.txt"); writer.AutoFlush = true; System.Console.SetOut(writer); } private void button1_Click(object sender, EventArgs e) { Test(); } and the native part: __declspec(dllexport) void Test() { printf("Hello World"); } Update: hamishmcn below started talking about debug/release builds. I removed the native call in the above button1_click method and just replaced it with a standard Console.WriteLine .net call. When I compiled and ran this in debug mode the messages were redirected to the output file. When I switched to release mode however the calls weren't redirected. Console redirection only seems to work in debug mode. How do I get around this?

    Read the article

  • Perl's use encoding pragma breaking UTF strings

    - by Karel Bílek
    I have a problem with Perl and Encoding pragma. (I use utf-8 everywhere, in input, output, the perl scripts themselves. I don't want to use other encoding, never ever.) However. When I write binmode(STDOUT, ':utf8'); use utf8; $r = "\x{ed}"; print $r; I see the string "í" (which is what I want - and what is 00+ED unicode char). But when I add the "use encoding" pragma like this binmode(STDOUT, ':utf8'); use utf8; use encoding 'utf8'; $r = "\x{ed}"; print $r; all I see is a box character. Why? Moreover, when I add Data::Dumper and let the Dumper print the new string like this binmode(STDOUT, ':utf8'); use utf8; use encoding 'utf8'; $r = "\x{ed}"; use Data::Dumper; print Dumper($r); I see that perl changed the string to "\x{fffd}". Why?

    Read the article

  • PyParsing: Not all tokens passed to setParseAction()

    - by Rosarch
    I'm parsing sentences like "CS 2110 or INFO 3300". I would like to output a format like: [[("CS" 2110)], [("INFO", 3300)]] To do this, I thought I could use setParseAction(). However, the print statements in statementParse() suggest that only the last tokens are actually passed: >>> statement.parseString("CS 2110 or INFO 3300") Match [{Suppress:("or") Re:('[A-Z]{2,}') Re:('[0-9]{4}')}] at loc 7(1,8) string CS 2110 or INFO 3300 loc: 7 tokens: ['INFO', 3300] Matched [{Suppress:("or") Re:('[A-Z]{2,}') Re:('[0-9]{4}')}] -> ['INFO', 3300] (['CS', 2110, 'INFO', 3300], {'Course': [(2110, 1), (3300, 3)], 'DeptCode': [('CS', 0), ('INFO', 2)]}) I expected all the tokens to be passed, but it's only ['INFO', 3300]. Am I doing something wrong? Or is there another way that I can produce the desired output? Here is the pyparsing code: from pyparsing import * def statementParse(str, location, tokens): print "string %s" % str print "loc: %s " % location print "tokens: %s" % tokens DEPT_CODE = Regex(r'[A-Z]{2,}').setResultsName("DeptCode") COURSE_NUMBER = Regex(r'[0-9]{4}').setResultsName("CourseNumber") OR_CONJ = Suppress("or") COURSE_NUMBER.setParseAction(lambda s, l, toks : int(toks[0])) course = DEPT_CODE + COURSE_NUMBER.setResultsName("Course") statement = course + Optional(OR_CONJ + course).setParseAction(statementParse).setDebug()

    Read the article

  • Compiling Objective-C project on Linux (Ubuntu)

    - by Alex
    How to make an Objective-C project work on Ubuntu? My files are: Fraction.h #import <Foundation/NSObject.h> @interface Fraction: NSObject { int numerator; int denominator; } -(void) print; -(void) setNumerator: (int) n; -(void) setDenominator: (int) d; -(int) numerator; -(int) denominator; @end Fraction.m #import "Fraction.h" #import <stdio.h> @implementation Fraction -(void) print { printf( "%i/%i", numerator, denominator ); } -(void) setNumerator: (int) n { numerator = n; } -(void) setDenominator: (int) d { denominator = d; } -(int) denominator { return denominator; } -(int) numerator { return numerator; } @end main.m #import <stdio.h> #import "Fraction.h" int main( int argc, const char *argv[] ) { // create a new instance Fraction *frac = [[Fraction alloc] init]; // set the values [frac setNumerator: 1]; [frac setDenominator: 3]; // print it printf( "The fraction is: " ); [frac print]; printf( "\n" ); // free memory [frac release]; return 0; } I've tried two approaches to compile it: Pure gcc: $ sudo apt-get install gobjc gnustep gnustep-devel $ gcc `gnustep-config --objc-flags` -o main main.m -lobjc -lgnustep-base /tmp/ccIQKhfH.o:(.data.rel+0x0): undefined reference to `__objc_class_name_Fraction' I created a GNUmakefile Makefile: include ${GNUSTEP_MAKEFILES}/common.make TOOL_NAME = main main_OBJC_FILES = main.m include ${GNUSTEP_MAKEFILES}/tool.make ... and ran: $ source /usr/share/GNUstep/Makefiles/GNUstep.sh $ make Making all for tool main... Linking tool main ... ./obj/main.o:(.data.rel+0x0): undefined reference to `__objc_class_name_Fraction' So in both cases compiler gets stuck at undefined reference to `__objc_class_name_Fraction' Do you have and idea how to resolve this issue?

    Read the article

  • [PERL Tk] printing Line number in Text widget

    - by ungalnanban
    I use the following code for printing the line number in Text widget. my $c=0; my $r=0; $txt = $mw-Text( -background ='white', -width=>400, -height=>300, -selectbackground => 'skyblue', -insertwidth => 5, -borderwidth =>3, -highlightcolor => 'blue', ### after visit -highlightbackground => 'red' , ### default before visit -xscrollcommand => sub { print"CHAT NO :",$c++; }, # Determines the callback used when the Text widget is scrolled horizontally. -yscrollcommand = sub { print"LINR NO:",$r++; }, # Determines the callback used when the Text widget is scrolled vertically. -padx = 5, -pady = 5, )- pack (); the above code is printing the line number and character no is ok. but I used in Scrolled widget that output is not printing. what is the problem in the following code how can I solve this? $txt = $mw-Scrolled('Text', -scrollbars = 'se', -background ='white', -width=>400, -height=>300, -insertwidth => 5, -borderwidth =>3, -highlightcolor => 'blue', ### after visit -highlightbackground => 'red' , ### default before visit -padx => 5, -pady => 5, -xscrollcommand => sub { print"CHAT NO :",$c++; }, # Determines the callback used when the Text widget is scrolled horizontally. -yscrollcommand => sub { print"LINR NO :",$r++; }, # Determines the callback used when the Text widget is scrolled vertically. )->pack();

    Read the article

  • Java downcasting dilemma

    - by Shades88
    please have a look at this code here. class Vehicle { public void printSound() { System.out.print("vehicle"); } } class Car extends Vehicle { public void printSound() { System.out.print("car"); } } class Bike extends Vehicle{ public void printSound() { System.out.print("bike"); } } public class Test { public static void main(String[] args) { Vehicle v = new Car(); Bike b = (Bike)v; v.printSound(); b.printSound(); Object myObj = new String[]{"one", "two", "three"}; for (String s : (String[])myObj) System.out.print(s + "."); } } Executing this code will give ClassCastException saying inheritance.Car cannot be cast to inheritance.Bike. Now look at the line Object myObj = new String[]{"one", "two", "three"};. This line is same as Vehicle v = new Car(); right? In both lines we are assigning sub class object to super class reference variable. But downcasting String[]myObj is allowed but (Bike)v is not. Please help me understand what is going on around here.

    Read the article

  • Internet Explorer randomly drops sessions between pages in cakePHP

    - by Emerson Taymor
    Hello everyone, I've come across an extremely unusual bug that my team has literally no idea how to solve. Doing some research, I found some similar solutions that I thought would work, but alas did not. Here is my situation, let me know if I can provide additional insight to help solve the problem. The first step is that someone chooses a country via a flash map. Flash passes this region name (as well as a date) through the URL, which we then convert to a session. The next page contains no Flash and doesn't display the selected region, but it does hold on to it for further down the process. Everything works perfectly in Safari and Firefox; however, in IE sometimes unexpected results occur. Frequently (but not always), the session is dropped completely and no sessions are stored between the first and 2nd pages. Here are the steps that I have taken thus far, unsuccessfully: 1. Changed Security from Medium - Low 2. Changed CheckUserAgent from True - False 3. Changed storing of sessions from PHP - Database Some additional information that may be useful: I have tried printing out the session data in Debug (debug($_SESSION) on my view file and debug set to 2 in config). In Internet Explorer everything prints out as expected EXCEPT when the region and date don't get set. For example: If the region and date don't get set NOTHING is printed out for debug. I don't get the session details at the top, and I don't get the normal dump of calls at the bottom of the page either. I am not using redirection on these pages. Please let me know if you have ANY idea of what is causing this or any solutions. I am beyond frustrated and have tried as much as I can to solve this. Thanks!

    Read the article

  • Python and the self parameter

    - by Svend
    I'm having some issues with the self parameter, and some seemingly inconsistent behavior in Python is annoying me, so I figure I better ask some people in the know. I have a class, Foo. This class will have a bunch of methods, m1, through mN. For some of these, I will use a standard definition, like in the case of m1 below. But for others, it's more convinient to just assign the method name directly, like I've done with m2 and m3. import os def myfun(x, y): return x + y class Foo(): def m1(self, y, z): return y + z + 42 m2 = os.access m3 = myfun f = Foo() print f.m1(1, 2) print f.m2("/", os.R_OK) print f.m3(3, 4) Now, I know that os.access does not take a self parameter (seemingly). And it still has no issues with this type of assignment. However, I cannot do the same for my own modules (imagine myfun defined off in mymodule.myfun). Running the above code yields the following output: 3 True Traceback (most recent call last): File "foo.py", line 16, in <module> print f.m3(3, 4) TypeError: myfun() takes exactly 2 arguments (3 given) The problem is that, due to the framework I work in, I cannot avoid having a class Foo at least. But I'd like to avoid having my mymodule stuff in a dummy class. In order to do this, I need to do something ala def m3(self,a1, a2): return mymodule.myfun(a1,a2) Which is hugely redundant when you have like 20 of them. So, the question is, either how do I do this in a totally different and obviously much smarter way, or how can I make my own modules behave like the built-in ones, so it does not complain about receiving 1 argument too many.

    Read the article

  • Trying to output a list using class

    - by captain morgan
    Am trying to get the moving average of a price..but i keep getting an attribute error in my Moving_Average class. ('Moving_Average' object has no attribute 'days'). Here is what I have: class Moving_Average: def calculation(self, alist:list,days:int): m = self.days prices = alist[1::2] average = [0]* len(prices) signal = ['']* len(prices) for m in range(0,len(prices)-days+1): average[m+2] = sum(prices[m:m+days])/days if prices[m+2] < average[m+2]: signal[m+2]='SELL' elif prices[m+2] > average[m+2] and prices[m+1] < average[m+1]: signal[m+2]='BUY' else: signal[m+2] ='' return average,signal def print_report(symbol:str,strategy:str): print('SYMBOL: ', symbol) print('STRATEGY: ', strategy) print('Date Closing Strategy Signal') def user(): strategy = ''' Which of the following strategy would you like to use? * Simple Moving Average [S] * Directional Indicator[D] Please enter your choice: ''' if signal_strategy in 'Ss': days = input('Please enter the number of days for the average') days = int(days) strategy = 'Simple Moving Average {}-days'.format(str(days)) m = Moving_Average() ma = m.calculation(gg, days) print(ma) gg is an list that contains date and prices. [2013-10-01,60,2013-10-02,60] The output is supposed to look like: Date Price Average Signal 2013-10-01 60.0 2013-10-02 60.0 60.00 BUY

    Read the article

  • Comparing dicts and update a list of result

    - by lmnt
    Hello, I have a list of dicts and I want to compare each dict in that list with a dict in a resulting list, add it to the result list if it's not there, and if it's there, update a counter associated with that dict. At first I wanted to use the solution described at http://stackoverflow.com/questions/1692388/python-list-of-dict-if-exists-increment-a-dict-value-if-not-append-a-new-dict but I got an error where one dict can not be used as a key to another dict. So the data structure I opted for is a list where each entry is a dict and an int: r = [[{'src': '', 'dst': '', 'cmd': ''}, 0]] The original dataset (that should be compared to the resulting dataset) is a list of dicts: d1 = {'src': '192.168.0.1', 'dst': '192.168.0.2', 'cmd': 'cmd1'} d2 = {'src': '192.168.0.1', 'dst': '192.168.0.2', 'cmd': 'cmd2'} d3 = {'src': '192.168.0.2', 'dst': '192.168.0.1', 'cmd': 'cmd1'} d4 = {'src': '192.168.0.1', 'dst': '192.168.0.2', 'cmd': 'cmd1'} o = [d1, d2, d3, d4] The result should be: r = [[{'src': '192.168.0.1', 'dst': '192.168.0.2', 'cmd': 'cmd1'}, 2], [{'src': '192.168.0.1', 'dst': '192.168.0.2', 'cmd': 'cmd2'}, 1], [{'src': '192.168.0.2', 'dst': '192.168.0.1', 'cmd': 'cmd1'}, 1]] What is the best way to accomplish this? I have a few code examples but none is really good and most is not working correctly. Thanks for any input on this! UPDATE The final code after Tamås comments is: from collections import namedtuple, defaultdict DataClass = namedtuple("DataClass", "src dst cmd") d1 = DataClass(src='192.168.0.1', dst='192.168.0.2', cmd='cmd1') d2 = DataClass(src='192.168.0.1', dst='192.168.0.2', cmd='cmd2') d3 = DataClass(src='192.168.0.2', dst='192.168.0.1', cmd='cmd1') d4 = DataClass(src='192.168.0.1', dst='192.168.0.2', cmd='cmd1') ds = d1, d2, d3, d4 r = defaultdict(int) for d in ds: r[d] += 1 print "list to compare" for d in ds: print d print "result after merge" for k, v in r.iteritems(): print("%s: %s" % (k, v))

    Read the article

  • UnicodeEncodeError: 'ascii' codec can't encode character [...]

    - by user1461135
    I have read the HOWTO on Unicode from the official docs and a full, very detailed article as well. Still I don't get it why it throws me this error. Here is what I attempt: I open an XML file that contains chars out of ASCII range (but inside allowed XML range). I do that with cfg = codecs.open(filename, encoding='utf-8, mode='r') which runs fine. Looking at the string with repr() also shows me a unicode string. Now I go ahead and read that with parseString(cfg.read().encode('utf-8'). Of course, my XML file starts with this: <?xml version="1.0" encoding="utf-8"?>. Although I suppose it is not relevant, I also defined utf-8 for my python script, but since I am not writing unicode characters directly in it, this should not apply here. Same for the following line: from __future__ import unicode_literals which also is right at the beginning. Next thing I pass the generated Object to my own class where I read tags into variables like this: xmldata.getElementsByTagName(tagName)[0].firstChild.data and assign it to a variable in my class. Now what perfectly works are those commands (obj is an instance of the class): for element in obj: print element And this command does work as well: print obj.__repr__() I defined __iter__() to just yield every variable while __repr__() uses the typical printf stuff: "%s" % self.varname Both commands print perfectly and can output the unicode character. What does not work is this: print obj And now I am stuck because this throws the dreaded UnicodeEncodeError: 'ascii' codec can't encode character u'\xfc' in position 47: So what am I missing? What am I doing wrong? I am looking for a general solution, I always want to handle strings as unicode, just to avoid any possible errors and write a compatible program. Edit: I also defined this: def __str__(self): return self.__repr__() def __unicode__(self): return self.__repr__() From documentation I got that this

    Read the article

  • not able to run c/cpp execs in eclipse cdt

    - by user1658323
    i installed eclipse and then cdt on an ubuntu system recently and was trying to make the first runnable c/c++ proj.. i installed g++ also, and then created the first executable cpp 'Hello World' project some files are created... then some issues... 1) even though Build Automatically is selected, I have to goto the project n do a Build Project to build it manually, and this i have to do everytime i make a change 2) After Building manually, there are some new folders created with Binaries and Debug files and i can see g++ commands in the console being executed. The project binary is output both to debug n binaries folder. But i am not able to run these through the Green Play Button or any other way in eclipse. Even Run configuration is not showing any option for c/C++ proj.. though i can goto terminal and run the binary myself through ./ But i want to be able to run n debug this through eclipse. plz help in fixing me this problem as i really love eclipse n have some c/cpp assignments coming soon.. Console info on doing a manual project build - Build of configuration Debug for project qwe ** make all Building file: ../src/qwe.cpp Invoking: GCC C++ Compiler g++ -O0 -g3 -Wall -c -fmessage-length=0 -MMD -MP -MF"src/qwe.d" -MT"src/qwe.d" -o "src/qwe.o" "../src/qwe.cpp" Finished building: ../src/qwe.cpp Building target: qwe Invoking: GCC C++ Linker g++ -o "qwe" ./src/qwe.o Finished building target: qwe Build Finished **

    Read the article

  • making clean page via page.tpl.php

    - by user360051
    I have a Drupal module creating a page via hook_menu(). I am trying to make it so the page has no extraneous html output, only what I want. You can view the page here, http://www.thomashansen.me/chat/thomas. If you look at the source, you can see a strange script tag at the end. My page-chat.tpl.php looks like this, <?php // $Id$ ?> <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd"> <html xmlns="http://www.w3.org/1999/xhtml" xml:lang="<?php print $language->language ?>" lang="<?php print $language->language ?>" dir="<?php print $language->dir ?>"> <head> </head> <body> <?php print $content; ?> </body> </html> Where is that script tag coming from? and how do I get rid of it? If you need more information just ask.

    Read the article

  • Entity Framework: Auto-updating foreign key when setting a new object reference

    - by Adrian Grigore
    Hi, I am porting an existing application from Linq to SQL to Entity Framework 4 (default code generation). One difference I noticed between the two is that a foreign key property are not updated when resetting the object reference. Now I need to decide how to deal with this. For example supposing you have two entity types, Company and Employee. One Company has many Employees. In Linq To SQL, setting the company also sets the company id: var company=new Company(ID=1); var employee=new Employee(); Debug.Assert(employee.CompanyID==0); employee.Company=company; Debug.Assert(employee.CompanyID==1); //Works fine! In Entity Framework (and without using any code template customization) this does not work: var company=new Company(ID=1); var employee=new Employee(); Debug.Assert(employee.CompanyID==0); employee.Company=company; Debug.Assert(employee.CompanyID==1); //Throws, since CompanyID was not updated! How can I make EF behave the same way as LinqToSQL? I had a look at the default code generation T4 template, but I could not figure out how to make the necessary changes.

    Read the article

  • SQLite transaction doesn't work as expected

    - by troll
    I prepared 2 files, "1.php" and "2.php". "1.php" is like this. <?php $dbh = new PDO('sqlite:test1'); $dbh->beginTransaction(); print "aaa<br>"; sleep(55); $dbh->commit(); print "bbb"; ?> and "2.php" is like this. <?php $dbh = new PDO('sqlite:test1'); $dbh->beginTransaction(); print "ccc<br>"; $dbh->commit(); print "ddd"; ?> and I excute "1.php". It starts a transaction and waits 55 seconds. So when I immediately excute "2.php", my expectation is this: "1.php" is getting transaction and "1" holds a database lock "2" can not begin a transaction "2" can not get database lock so "2" have to wait 55 seconds BUT, but the test went another way. When I excute "2",then "2" immediately returned it's result "2" did not wait so I have to think that "1" could not get transaction, or could not get database lock. Can anyone help?

    Read the article

  • Multiple Inheritence with same Base Classes in Python

    - by Jordan Reiter
    I'm trying to wrap my head around multiple inheritance in python. Suppose I have the following base class: class Structure(object): def build(self, *args): print "I am building a structure!" self.components = args And let's say I have two classes that inherit from it: class House(Structure): def build(self, *args): print "I am building a house!" super(House, self).build(*args) class School(Structure): def build(self, type="Elementary", *args): print "I am building a school!" super(School, self).build(*args) Finally, a create a class that uses multiple inheritance: class SchoolHouse(School, House): def build(self, *args): print "I am building a schoolhouse!" super(School, self).build(*args) Then, I create a SchoolHouse object and run build on it: >>> sh = SchoolHouse() >>> sh.build("roof", "walls") I am building a schoolhouse! I am building a house! I am building a structure! So I'm wondering -- what happened to the School class? Is there any way to get Python to run both somehow? I'm wondering specifically because there are a fair number of Django packages out there that provide custom Managers for models. But there doesn't appear to be a way to combine them without writing one or the other of the Managers as inheriting from the other one. It'd be nice to just import both and use both somehow, but looks like it can't be done? Also I guess it'd just help to be pointed to a good primer on multiple inheritance in Python. I have done some work with Mixins before and really enjoy using them. I guess I just wonder if there is any elegant way to combine functionality from two different classes when they inherit from the same base class.

    Read the article

  • Give a reference to a python instance attribute at class definition

    - by Guenther Jehle
    I have a class with attributes which have a reference to another attribute of this class. See class Device, value1 and value2 holding a reference to interface: class Interface(object): def __init__(self): self.port=None class Value(object): def __init__(self, interface, name): self.interface=interface self.name=name def get(self): return "Getting Value \"%s\" with interface \"%s\""%(self.name, self.interface.port) class Device(object): interface=Interface() value1=Value(interface, name="value1") value2=Value(interface, name="value2") def __init__(self, port): self.interface.port=port if __name__=="__main__": d1=Device("Foo") print d1.value1.get() # >>> Getting Value "value1" with interface "Foo" d2=Device("Bar") print d2.value1.get() # >>> Getting Value "value1" with interface "Bar" print d1.value1.get() # >>> Getting Value "value1" with interface "Bar" The last print is wrong, cause d1 should have the interface "Foo". I know whats going wrong: The line interface=Interface() line is executed, when the class definition is parsed (once). So every Device class has the same instance of interface. I could change the Device class to: class Device(object): interface=Interface() value1=Value(interface, name="value1") value2=Value(interface, name="value2") def __init__(self, port): self.interface=Interface() self.interface.port=port So this is also not working: The values still have the reference to the original interface instance and the self.interface is just another instance... The output now is: >>> Getting Value "value1" with interface "None" >>> Getting Value "value1" with interface "None" >>> Getting Value "value1" with interface "None" So how could I solve this the pythonic way? I could setup a function in the Device class to look for attributes with type Value and reassign them the new interface. Isn't this a common problem with a typical solution for it? Thanks!

    Read the article

  • Can I commit changes to actual database while debugging C# in Visual Studio?

    - by nathant23
    I am creating a C# application using Visual Studio that uses an SQLExpress database. When I hit f5 to debug the application and make changes to the database I believe what is happening is there is a copy of the database in the bin/debug folder that changes are being made to. However, when I stop the debugging and then hit f5 the next time a new copy of the database is being put in the bin/debug folder so that all the changes made the last time are gone. My question is: Is there a way that when I am debugging the application I can have it make changes to the actual database and those changes are actually saved or will it only make changes to the copy in the bin/debug folder (if that is what is actually happening)? I've seen similar questions, but I couldn't find an answer that said if it's possible to make those changes persistent in the actual .mdf file. The reason I ask is because as I build this application I am continuously adding pieces and testing to make sure they all work together. When I put in test data I am using actual data that I would like to stay in the database. This would just help me not have to reenter the data later. Thanks in advance for any help or information that could help me better understand the process.

    Read the article

  • French date format

    - by kwek-kwek
    I am a newbie in PHP & wordpress. I wanted to know how to make this codde renders the date formating in french (e.g. 5 Fev) when your on the french side but in english format in English (e.g. Jan 5) Here is my code: <?php if (strtolower(ICL_LANGUAGE_CODE) == 'en') {$sidePosts = get_posts('cat=3,4,5,19&posts_per_page=5&order=DESC&orderby=date');} if (strtolower(ICL_LANGUAGE_CODE) == 'fr') {$sidePosts = get_posts('cat=9,10,11,17&posts_per_page=5&order=DESC&orderby=date');} foreach($sidePosts as $sidePosts) { $array = (array) $sidePosts; print("<li>"); print("<span class='date'>".get_the_time('M j', $array[ID])."</span>"); print("<a href='".get_permalink($array[ID])."' title='".$array[post_title]."'>".$array[post_title]."</a>"); print("</li>"); } ?>

    Read the article

  • Capturing stdout from an imported module in wxpython and sending it to a textctrl, without blocking the GUI

    - by splafe
    There are alot of very similar questions to this but I can't find one that applies specifically to what I'm trying to do. I have a simulation (written in SimPy) that I'm writing a GUI for, the main output of the simulation is text - to the console from 'print' statements. Now, I thought the simplest way would be to create a seperate module GUI.py, and import my simulation program into it: import osi_model I want all the print statements to be captured by the GUI and appear inside a Textctrl, which there's countless examples of on here, along these lines: class MyFrame(wx.Frame): def __init__(self, *args, **kwds): <general frame initialisation stuff..> redir=RedirectText(self.txtCtrl_1) sys.stdout=redir class RedirectText: def __init__(self,aWxTextCtrl): self.out=aWxTextCtrl def write(self,string): self.out.WriteText(string) I am also starting my simulation from a 'Go' button: def go_btn_click(self, event): print 'GO' self.RT = threading.Thread(target=osi_model.RunThis()) self.RT.start() This all works fine, and the output from the simulation module is captured by the TextCtrl, except the GUI locks up and becomes unresponsive - I still need it to be accessible (at the very minimum to have a 'Stop' button). I'm not sure if this is a botched attempt at creating a new thread that I've done here, but I assume a new thread will be needed at some stage in this process. People suggest using wx.CallAfter, but I'm not sure how to go about this considering the imported module doesn't know about wx, and also I can't realistically go through the entire simulation architecture and change all the print statements to wx.CallAfter, and any attempt to capture the shell from inside the imported simulation program leads to the program crashing. Does anybody have any ideas about how I can best achieve this? So all I really need is for all console text to be captured by a TextCtrl while the GUI remains responsive, and all text is solely coming from an imported module. (Also, secondary question regarding a Stop button - is it bad form to just kill the simulation thread?). Thanks, Duncan

    Read the article

  • NUnit for VS has suddenly bombed.. Anyone else experience this?

    - by Ian P
    I'm getting the following set of errors in a project, that previously worked fine, from NUnit for VS when I try to run either individual or all of the tests in a given solution. Error loading C:\Path to Application\Application\Application.ApplicationTests\bin\Debug\Application.ApplicationTests.dll: The method or operation is not implemented. Error loading C:\Path to Application\Application\Application.FileDetectorTests\bin\Debug\FileDetectorTests.dll: The method or operation is not implemented. Error loading C:\Path to Application\Application\Application.PresentationTests\bin\Debug\Application.PresentationTests.dll: The method or operation is not implemented. Error loading C:\Path to Application\Application\Application.DomainTests\bin\Debug\Application.DomainTests.dll: The method or operation is not implemented. I've verified that each project is setup with the appropriate ProjectTypeGuids for a test project in the Project file. I've tried uninstalling / reinstalling NUnit for VS, but have had no luck. Does anyone have any advice as to how I might start troubleshooting this? If I open each individual test project outside of the main solution (that includes all projects, by the way,) and save it as it's own solution, they run just fine. Nothing of note has changed since this stopped working. Thanks! Ian

    Read the article

  • How can I override list methods to do vector addition and subtraction in python?

    - by Bobble
    I originally implemented this as a wrapper class around a list, but I was annoyed by the number of operator() methods I needed to provide, so I had a go at simply subclassing list. This is my test code: class CleverList(list): def __add__(self, other): copy = self[:] for i in range(len(self)): copy[i] += other[i] return copy def __sub__(self, other): copy = self[:] for i in range(len(self)): copy[i] -= other[i] return copy def __iadd__(self, other): for i in range(len(self)): self[i] += other[i] return self def __isub__(self, other): for i in range(len(self)): self[i] -= other[i] return self a = CleverList([0, 1]) b = CleverList([3, 4]) print('CleverList does vector arith: a, b, a+b, a-b = ', a, b, a+b, a-b) c = a[:] print('clone test: e = a[:]: a, e = ', a, c) c += a print('OOPS: augmented addition: c += a: a, c = ', a, c) c -= b print('OOPS: augmented subtraction: c -= b: b, c, a = ', b, c, a) Normal addition and subtraction work in the expected manner, but there are problems with the augmented addition and subtraction. Here is the output: >>> CleverList does vector arith: a, b, a+b, a-b = [0, 1] [3, 4] [3, 5] [-3, -3] clone test: e = a[:]: a, e = [0, 1] [0, 1] OOPS: augmented addition: c += a: a, c = [0, 1] [0, 1, 0, 1] Traceback (most recent call last): File "/home/bob/Documents/Python/listTest.py", line 35, in <module> c -= b TypeError: unsupported operand type(s) for -=: 'list' and 'CleverList' >>> Is there a neat and simple way to get augmented operators working in this example?

    Read the article

  • Android Cursor strange behaviour

    - by sandis
    After many houres of bug searching in a big app, I have finally tracked down the bug. This logging captures the problem: Log.d(TAG,"buildList, DBresult.getInt(1): "+DBresult.getInt(1)); Log.d(TAG,"buildList, DBresult.getString(1): "+DBresult.getString(1)); Log.d(TAG,"buildList, DBresult.getInt(4): "+DBresult.getInt(4)); Log.d(TAG,"buildList, DBresult.getString(4): "+DBresult.getString(4)); The resulting output: 05-06 11:11:20.123: DEBUG/TodoList(18943): buildList, DBresult.getInt(1): 0 05-06 11:11:20.123: DEBUG/TodoList(18943): buildList, DBresult.getString(1): false 05-06 11:11:20.123: DEBUG/TodoList(18943): buildList, DBresult.getInt(4): 0 05-06 11:11:20.123: DEBUG/TodoList(18943): buildList, DBresult.getString(4): true There are no backgroung threads running. As you can see the problem is that '0' is interpreted as false on one occasion, and as true on another. Since I am completely lost on how this can happen, I dont know how to proceed. What could possibly result in such a behaviour? Both the columns are of the type "boolean", i.e a numeric in sqlite. Unfortunately the string returned is the correct value, while the integer is always 0. If I export the database to my computer and check it with SQlite Administrator I can see that the values are correctly set, it is only the getInt()-function that always returns 0. I know for a fact that this works in other apps I have coded, and I dont know why this has stopped working. I have tried compiling the code under 2.0, 2.0.1 and 2.1, and it always appears. I can make my app runnable again by getting boolean values like this: myBool= (DBresult.getString(0).equals("true")); but that is both ugly and not optimized. Any suggestions on what is causing this behaviour is welcome. Cheers,

    Read the article

< Previous Page | 134 135 136 137 138 139 140 141 142 143 144 145  | Next Page >