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  • Why does Apple use Objective-C for iPhone development? (App Store)

    - by Luca Matteis
    I'm interested to know your opinion on why Apple uses a language such as Objective-C for app development. Does Apple's app store allow apps written only in this language? Does apple even look at your source-code or does it just care of the binary output? I learned that most of their app rejection (in the app store) is based upon apps crashing (probably memory leaks in which Objective-c is not very efficient unless you use a GC). Why not let developers use a safer language, like a scripting language? I think these are important questions for a developer (I don't even use Apple's products) because it seems like Apple's app store is the MOST successful app sale place on the web.

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  • resource for migrating from C/C++ to C#

    - by EquinoX
    I know there's a lot of resource for this via google, but I just wanted to hear personally from people who have experienced this before. I've programmed in C for 3 years and C++ for a year and now I am moving to C#. I know this is not going to be a so hard transition but could you guys that had this same experience with me share resources on a good book, article, or blog to make my study experience more efficient. Any tips/tricks or gotchas when moving to C#? Here's one article that I can find via google. Looking for more goodies from experienced developers here.

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  • Will Haskell be a good choice for my task?

    - by Narzanka
    I'm starting a new project and don't know which language to use. My 'must have' requirements are: Be able to run on Windows/LinuxMacOs natively (native executable) - user should be able to just run the exe (when on Windows for example) and see the results. No runtimes/interpreters (no jvm, clr, etc) - one file download should be enough to run the application. Full unicode support. Be able to manipulate OS threads (create them, run multiple tasks in parallel on multi-core CPUs, etc). Be reasonably fast (Python level performance and better). To have some kind of standard library that does low-level, mundane tasks. Not very niche and have some community behind it to be able to ask questions. My 'nice to have' requirements are: Language should be functional It should have good string manipulation capabilities (not necessarily regex) Not extremely hard to learn I'm thinking about Haskell now but keeping in mind OCaml as well. Please advice if my choice is correct.

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  • Why would Mathematica break normal scoping rules in Module?

    - by Davorak
    As was pointed out in a recent post scoping does not work as expected inside of Module. An example from that thread is: Module[{expr}, expr = 2 z; f[z_] = expr; f[7]] (*2 z$1776*) But the following works as almost as expected. Module[{expr}, expr = 2 z; Set@@{f[z_], expr}; f[7]] (*14*) What language design consideration made wolfram choose this functionality?

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  • programming books [closed]

    - by davit-datuashvili
    I have only one dream -- to buy these two books: Introduction to Algorithms, Third Edition Concrete Mathematics: A Foundation for Computer Science Sorry for my dream, this is a site for posting programming questions, but unfortunately everything happened

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  • Reading file into array

    - by Asmsycool
    Hello, I have these a file in a c program which consist of a string and 4 doubles and 2 integer in one line and there is a total of 28 lines, i want to read this file and load the data into an array. can someone help me solve this.

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  • Java vs. C variant for desktop and tablet development

    - by MirroredFate
    I am going to write a desktop application, but I am conflicted concerning which language to use. It (the desktop application) will need to have a good GUI, and to be extendable (hopefully good with modules of some sort). It must be completely cross-platform, including executable in various tablet environments. I put this as a requirement while realizing that some modification will no doubt be necessary. The language should also have some form of networking tools available. I have read http://introcs.cs.princeton.edu/java/faq/c2java.html and understand the differences between Java and C very well. I am looking not necessarily at C, but more at a C variant. If it is a complete toss-up, I will use Java as I know Java much better. However, I do not want to use a language that will be inferior for the task I wish to accomplish. Thank you for all suggestions and explanations. NOTE: If this is not the correct stack for this question, I apologize. It seemed appropriate according to the rules.

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  • How does ruby allow a method and a Class with the same name?

    - by Daniel Beardsley
    I happened to be working on a Singleton class in ruby and just remembered the way it works in factory_girl. They worked it out so you can use both the long way Factory.create(...) and the short way Factory(...) I thought about it and was curious to see how they made the class Factory also behave like a method. They simply used Factory twice like so: def Factory (args) ... end class Factory ... end My Question is: How does ruby accomplish this? and Is there danger in using this seemingly quirky pattern?

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  • Is it faster to count down that it is to count up?

    - by Bob
    Our computer science teacher once said that for some reason it is more efficient to count down that count up. For example if you need to use a FOR loop and the loop index is not used somewhere (like printing a line of N * to the screen) I mean that code like this : for (i=N; i>=0; i--) putchar('*'); is better than: for (i=0; i<N; i++) putchar('*'); Is it really true? and if so does anyone know why?

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  • Minimum range of 3 sets

    - by user343882
    We have three sets S1, S2, S3. I need to find x,y,z such that x E S1 y E S2 z E S3 let min denote the minimum value out of x,y,z let max denote the maximum value out of x,y,z The range denoted by max-min should be the MINIMUM possible value

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  • ?# string analysis

    - by Sergei
    I have a string for example like " :)text :)text:) :-) word :-( " i need append it in textbox(or somewhere else), with condition: Instead of ':)' ,':-(', etc. need to call function which enter specific symbol I thinck exists solution with Finite-state machine, but how implement it don't know. Waiting for advises.

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  • Would you recommend Head First Programming for someone new?

    - by Sergio
    My brother is just starting out college. He's studying the same thing I am here in Bolivia; Systems Engineer which is the equivalent of what a CS degree is in the US. Being his big brother and a programmer myself I really want to guide him and give him the right material to learn and become good at programming. My motives are selfish I admit, I want him to become really good so he can teach me things in the future. :) After poking around the web, I found Head First Programming. This book seems to teach the fundamentals of programming, using Python as the language. Would you recommend this book as his first book ever? Would learning Python as his first language stunt him somehow? What are your thoughts and suggestions? Thanks!

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  • Why is design by contract considered an alternative to the pseudo programming process?

    - by zoopp
    Right now I'm reading Code Complete by Steve McConnell and in chapter 9 he talks about the Pseudo Programming Process (PPP). From what I've understood, the PPP is a way of programming in which the programmer first writes the pseudo code for the routine he's working on, then refines it up to the point where pretty much each pseudo code line can be implemented in 1-3 lines of code, then writes the code in the designated programming language and finally the pseudo code is saved as comments for the purpose of documenting the routine. In chapter 9.4 the author mentions alternatives to the PPP, one of which is 'design by contract'. In design by contract you basically assert preconditions and postconditions of each routine. Now why would that be considered an alternative? To me it seems obvious that I should use both techniques at the same time and not chose one over the other.

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  • Why is C++ predominant in programming contests and competitions?

    - by daniels
    I understand that C++ is a very fast language, but ain't C just as fast, or faster in some cases? Then you might say that C++ has OOP, but the amount of OOP you need for most programming puzzles is not that big, and in my opinion C would be able handle that. Here's why I am asking this: I am very interested in programming contests and competitions, and I am used to coding in C on those. However, I noticed that the vast majority of people use C++ (e.g., 17 out of 25 finalists on Google Code Jam 2011 used it, while no one used C), so I am wondering if I am at a disadvantage going with C. Apart from the Object Orientation, what makes C++ a more suitable language for programming competitions? What are the features of the language I should learn and use to perform better on the competitions? For background, I consider myself pretty proficient in C, but I am just starting to learn C++.

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  • What are some concepts people should understand before programming "big" projects?

    - by Abafei
    A person new to programming may be able to make a good small program. However, when starting to work on anything bigger than a small (think 1 C source file or Python module) program, there are some general concepts which become much more important when working on "big" (think many Python modules or C files) programs; one example is modularity, another is having a set aim. Some of these may be obvious to people who went to school to learn programming; however, people like me who did not go to programming classes sometimes have to learn these things from experience, possibly creating failed projects in the meantime. ================================================== Please explain what the concept is, and why the concept becomes more important for big programs than by small programs. Please give only 1 concept per answer.

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  • Is it a good idea to simplify an character -driven game engine to the point it's unnecessary to learn scripting/programming ?

    - by jokoon
    I remember, and I still think, that one cannot even make a prototyped 3D game to test just simple behaviors without using gigantic tools like unity or knowing extensive C++ programming, design pattern, a decent or basic 3D engine, etc. Now I'm wondering, since I know programming, that I'm still more lucky that the ones who need to learn programming prior to know how to make something: even scripted engines such as unity are not for kids, and to my sense they tend to dictate their ways of doing things, which is not the case with engine like ogre or irrlicht. I remember toying a little with the blender game engine, it was possible to link states or something I don't remember very well. Now I'm thinking that character driven games occupies a big part of the game market. Do you think it is a good idea to make a character-controlled oriented game engine which allows only to build AI instead of anything else ?

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