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  • Tell me how to use ActiveRecord#after_add

    - by Small Wolf
    Hey,Guys! Now I hava a problem,how can I make the callback#after_add receive a reference to the join model in a has_many :through association? my code like this: class Emergency has_many :departments, :through => :eme_references, :after_add => Proc.new { |eme_reference| eme_reference.eme_flag = 1} end the attribute eme_flag is the model EmeReference's attribute! but in the block ,i get the eme_reference.class is Emergency. I want to set the attribute eme_flag of the model EmeReference. That is my question! cheers!

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  • Tell me how to use ActiveRecord#afeter_add

    - by Small Wolf
    Hey,Guys! Now I hava a problem,how can I make the callback#after_add receive a reference to the join model in a has_many :through association? my code like this: class Emergency has_many :departments, :through => :eme_references, :source => :email, :after_add => Proc.new { |eme_reference| eme_reference.eme_flag = 1} end the attribute eme_flag is the model EmeReference's attribute! but in the block ,i get the eme_reference.class is Emergency. I want to set the attribute eme_flag of the model EmeReference. That is my question! cheers!

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  • Is multithreading the right way to go for my case?

    - by Julien Lebosquain
    Hello, I'm currently designing a multi-client / server application. I'm using plain good old sockets because WCF or similar technology is not what I need. Let me explain: it isn't the classical case of a client simply calling a service; all clients can 'interact' with each other by sending a packet to the server, which will then do some action, and possible re-dispatch an answer message to one or more clients. Although doable with WCF, the application will get pretty complex with hundreds of different messages. For each connected client, I'm of course using asynchronous methods to send and receive bytes. I've got the messages fully working, everything's fine. Except that for each line of code I'm writing, my head just burns because of multithreading issues. Since there could be around 200 clients connected at the same time, I chose to go the fully multithreaded way: each received message on a socket is immediately processed on the thread pool thread it was received, not on a single consumer thread. Since each client can interact with other clients, and indirectly with shared objects on the server, I must protect almost every object that is mutable. I first went with a ReaderWriterLockSlim for each resource that must be protected, but quickly noticed that there are more writes overall than reads in the server application, and switched to the well-known Monitor to simplify the code. So far, so good. Each resource is protected, I have helper classes that I must use to get a lock and its protected resource, so I can't use an object without getting a lock. Moreover, each client has its own lock that is entered as soon as a packet is received from its socket. It's done to prevent other clients from making changes to the state of this client while it has some messages being processed, which is something that will happen frequently. Now, I don't just need to protect resources from concurrent accesses. I must keep every client in sync with the server for some collections I have. One tricky part that I'm currently struggling with is the following: I have a collection of clients. Each client has its own unique ID. When a client connects, it must receive the IDs of every connected client, and each one of them must be notified of the newcomer's ID. When a client disconnects, every other client must know it so that its ID is no longer valid for them. Every client must always have, at a given time, the same clients collection as the server so that I can assume that everybody knows everybody. This way if I'm sending a message to client #1 telling "Client #2 has done something", I know that it will always be correctly interpreted: Client 1 will never wonder "but who is Client 2 anyway?". My first attempt for handling the connection of a new client (let's call it X) was this pseudo-code (remember that newClient is already locked here): lock (clients) { foreach (var client in clients) { lock (client) { client.Send("newClient with id X has connected"); } } clients.Add(newClient); newClient.Send("the list of other clients"); } Now imagine that in the same time, another client has sent a packet that translates into a message that must be broadcasted to every connected client, the pseudo-code will be something like this (remember that the current client - let's call it Y - is already locked here): lock (clients) { foreach (var client in clients) { lock (client) { client.Send("something"); } } } An obvious deadlock occurs here: on one thread X is locked, the clients lock has been entered, started looping through the clients, and at one moment must get Y's lock... which is already acquired on the second thread, itself waiting for the clients collection lock to be released! This is not the only case like this in the server application. There are other collections which must be kept in sync with the clients, some properties on a client can be changed by another one, etc. I tried other types of locks, lock-free mechanisms and a bunch of other things. Either there were obvious deadlocks when I'm using too much locks for safety, or obvious race conditions otherwise. When I finally find a good middle point between the two, it usually comes with very subtle race conditions / dead locks and other multi-threading issues... my head hurts very quickly since for any single line of code I'm writing I have to review almost the whole application to ensure everything will behave correctly with any number of threads. So here's my final question: how would you resolve this specific case, the general case, and more importantly: aren't I going the wrong way here? I have little problems with the .NET framework, C#, simple concurrency or algorithms in general. Still, I'm lost here. I know I could use only one thread processing the incoming requests and everything will be fine. However, that won't scale well at all with more clients... But I'm thinking more and more to go this simple way. What do you think? Thanks in advance to you, StackOverflow people which have taken the time to read this huge question. I really had to explain the whole context if I want to get some help.

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  • Google checkout - Order processing notification handler

    - by Kunal
    Hi I need to integrate google checkout on my website. I have successfully implemented the order placing and others stuff and using the sandbox I have tested that users can successfully add items to cart and and pay thereafter. I am using my own customized shopping cart written in php mysql. The last thing I need to do is pass the new order id to google checkout and receive notifications with the new order id as well as other data google sends. I know I have to setup a path to the handler script in my accounts. I did it in my sandbox account as well. But can't find a simple pice of code to get it done. Even if I use sample code from google, just cant figure out the format of the returned data in new order notification and also how to send custom data to the cart, which would come back with new order notifications? I am just lost on this. Please help!

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  • Doxygen comments on declarations or on definitions?

    - by Arkaitz Jimenez
    Just started using Doxygen for documenting my code here and can't decide where to put them. At first look it seems better to put them in the declaration files as it is there where you actually declare what you receive, what you are going to return and stuff like that, apart from that things like data members that are only in the declaration files can obviously only documented there. But often I find handier to comment methods in the implementation files as they are more accessible to me and the declaration file doesn't get cluttered with dozens of lines of comments making it harder to find what you look for when developing. What is your experience with that?

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  • php mail function

    - by Yang
    <?php $sendto = "[email protected]"; $subject = "email confirmation"; // Subject $message = "the body of the email - this email is to confirm etc..."; # send the email mail($sendto, $subject, $message); ?> this is the code that i wrote to test mail function on localhost. i have ran the script in browser for several times and still dun receive any email in my mail box. Do I need any additional configurations? thx in advance!

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  • What are my options for streaming for silverlight?

    - by Will I Am
    I would like to implement limited scope streaming (LAN, multicast, even broadcast) where the client is implemented in silverlight. More importantly, I would like to stream from a desktop OS, not a server OS. As a result, I can't use the MS media server, which I believe requires WS2003 or WS2008. Ideally the solution would have some sort of API so I can plug in or provide a custom frame source. If I need to encode my own video, how can I encode using H.264 or another Silverlight supported codec? if I need to implement my own server, where can I find information about how a client starts to receive a stream? thank you! I know, it's a lot of questions, but it basically boils down to "how do I stream from a non-server OS?"

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  • Openning an App on click of link in email in android?

    - by Amit
    I have a strange requirement for my project.. Suppose I have an app say XYZ installed in an android phone and than I receive an email from the mail server which contains a link like http://XYZ.com/?params(i.e. X=1&Y=2&Z=3) now on click of this link I want to open the XYZ app if it is installed in the phone and in the Activity I would like to get these parameters X,Y and Z and if the app is not installed user should be redirected to play store for downloading XYZ app and after installation app takes charge and behaves as if it was already installed (Opening the first activity with those parameters). How can I achieve that ? I have no idea where to start so even the smallest pointer in right direction will be of great help.

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  • C: Recursive function for inverting an int

    - by Jorge
    I had this problem on an exam yesterday. I couldn't resolve it so you can imagine the result... Make a recursive function: int invertint( int num) that will receive an integer and return it but inverted, example: 321 would return as 123 I wrote this: int invertint( int num ) { int rest = num % 10; int div = num / 10; if( div == 0 ) { return( rest ); } return( rest * 10 + invert( div ) ) } Worked for 2 digits numbers but not for 3 digits or more. Since 321 would return 1 * 10 + 23 in the last stage. Thanks a lot! PS: Is there a way to understand these kind of recursion problems in a faster manner or it's up to imagination of one self?

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  • Do I have to have an 'unregister' button on my users on an email altering application?

    - by Glycerine
    Hey guys - I know this is not a strictly programming question but I'm building an application where users sign up to traffic alerts. I have the whole thing dusted but I haven't got an 'unregister button' I know its good UI to have one, but I was hoping if someone knew the legalities of the topic? The user can sign in and uncheck what alerts to receive, but not scrub their details - On the email sent I have an unsubscribe button. Seeing as this is going to the public, can I turn round to my boss and say "by law we need one" else he might just turn around and try and charge the client, and I don't agree with that for something so rudimentary

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  • Can anyone tell me what is wrong with my create trigger syntax?

    - by Travis
    I am experimenting with triggers for the first time. When I try to create a trigger using the following: CREATE TRIGGER t_foldersPrivate BEFORE DELETE ON foldersPrivate FOR EACH ROW BEGIN DELETE FROM programs WHERE folderType = '0' AND folderID = OLD.ID; END; I receive the following error: `1064 - You have an error in your SQL syntax; check the manual that corresponds to your MySQL server version for the right syntax to use near '' at line 3` (mysql 5.1.37) If I get rid fo the delete statement the create trigger statement works fine. So I am assuming it must have something to do with that. But for the life of me I'm not sure what...

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  • Question about finding third party website APIs.

    - by Abe Miessler
    I have a client that works with several well established 3rd party sites to sell his product (in this case hotel rooms, but the question is more general). Every time he gets a reservation he has to go to each site and manually make changes. I've done a quick search to see if there are APIs or any developer resources for these sites but have come up with nothing. I've emailed his contacts for each site but have yet to receive a response. I don't have a lot of experience working with third party sites like this but in the past when I've looked for APIs I usually come up empty handed. Are these types of APIs rare or am I just looking in the wrong places? It seems like an obvious thing to have for a company that has an affiliate program. Any suggestions on where to look for APIs or am I at the mercy of my "contact"?

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  • Do there any dev who wrote iPhone wifi/bluetooth multiplay before?

    - by Jerry1923
    Hi there, do there any dev who wrote iPhone wifi/bluetooth multiplay before? Recently, I'm trying to make my latest game Doodle Kart to have mulityplay via bluetooth. But I found that there are hugh data need to share between the 2 devices. -your car's position and direction -your car's status(it is in normal state, it is hitting by bullet, it is falling into to hole....) -CUP car's position, dicretion, and their status -items position and status (pencil, bullet...) I'm thinking about one device calculate all the things, and the other device just wait and receive the data to display on the screen. Does it make sense? Hey, I should ask you the most important question first: Do you think it's possible to make bluetooth multiplay work on my game? It's just too much data need to share between the device.

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  • Writing a filter for incoming connections

    - by Kornel Kisielewicz
    I'm using C++/boost::asio under Win7. I'm trying to "sniff" trafic over a given TCP/IP port. Hence, I'd like to listen on that port, receive messages, analyze them, but also immidately allow them to flow further, as if I never intercepted them. I want them to sink into the program that normally listens and connects on that port. Imagine a transparent proxy, but not for HTTP. I'd rather find a code-based solution, but barring that, maybe you would suggest a tool?

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  • reading csv file without for

    - by Abruzzo Forte e Gentile
    Hi All I need to read a CSV file in python. Since for last row I receive a 'NULL byte' error I would like to avoid using for keyword but the while. Do you know how to do that? reader = csv.reader( file ) for row in reader # I have an error at this line # do whatever with row I want to substitute the for-loop with a while-loop so that I can check if the row is NULL or not. What is the function for reading a single row in the CSV module? Thanks Thanks p.S. below the traceback Traceback (most recent call last): File "FetchNeuro_TodayTrades.py", line 189, in for row in reader: _csv.Error: line contains NULL byte

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  • C++ USB Programming

    - by JB_SO
    Hi, I am new to hardware programming(especially USB) so please bear with me and my questions. I am using C++ and I need to send/receive some data (a byte array) to/from a USB port on a microprocessor board. Now, I have done some serial port programming before and I know that for a serial port you have to open a port, setup, perform i/o and finally close the port. I am guessing to use a USB port, it is not as simple as what I mentioned above. I do know that I want to use Microsoft standard drivers and implement standard Windows IO commands to accomplish this, since I believe there are no drivers for the microprocessor board for me to interact with. If somebody can point me in the right direction as to the steps needed to "talk" to a USB port (open, setup, i/o) via standard Windows IO commands, I would truly and greatly appreciate it. Thanks you so much!!

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  • Difference of answers while using split function in Ruby

    - by N L
    Given the following inputs: line1 = "Hey | Hello | Good | Morning" line2 = "Hey , Hello , Good , Morning" file1=length1=name1=title1=nil Using ',' to split the string as follows: file1, length1, name1, title1 = line2.split(/,\s*/) I get the following output: puts file1,length1,name1,title1 >Hey >Hello >Good >Morning However, using '|' to split the string I receive a different output: file1, length1, name1, title1 = line2.split(/|\s*/) puts file1,length1,name1,title1 >H >e >y Both the strings are same except the separating symbol (a comma in first case and a pipe in second case). The format of the split function I am using is also the same except, of course, for the delimiting character. What causes this variation?

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  • Is there any data missing?

    - by smwikipedia
    Hi experts, Here is some code quoted from Douglas.E.Comer's < Computer Networks and Internets 4th edition. This program will send back any data it received. ... while((len = recv(conn, buff, BUFFERSIZE,0)) >0) // receive data send(conn, buff, len, 0); // send it back ... I am wondering, what if some data arrived when the code is executing in send(..) function, will it miss that data? Because the recv() function is not being executed. If no data is missed, where is the data kept? And by whom? Thanks...

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  • java increase xmx dynamically at runtime

    - by Tomer
    Hi, I have a jvm server in my machine, now I want to have 2 apservers of mine sitting in same machine, however I want the standby one to have a really low amount of memory allocated with xmx because its passive, one the main server (active) goes down I want to allocate more memory to my passive server which is already up without restarting it (I have have them both having too much xmx - note they would consume memory at startup and I cant allow possibility of outOfMemory). So I want passive - low xmx once active goes down I want my passive to receive much more xmx. is there a way for me to achieve that. Thanks

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  • Ripping a CD to mp3 in C# - third party component or api out there?

    - by Jonathan Williamson
    We're working on a project that requires the ripping of audio tracks from CDs to MP3s (ideally also retrieving the track information from CDDB or similar). More background information: Various music labels send us CDs of music which we then deliver to people via an online delivery system. We're looking at automating the process of converting those CDs into MP3s with full track information where possible. We want to produce a simple desktop application that allows a member of editorial staff to setup the information about the new music we receive. To streamline the process we'd like to include the ripping of the audio and retrieval of the track information.

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  • kmeans based on mapreduce by python

    - by user3616059
    I am going to write a mapper and reducer for the kmeans algorithm, I think the best course of action to do is putting the distance calculator in mapper and sending to reducer with the cluster id as key and coordinates of row as value. In reducer, updating the centroids would be performed. I am writing this by python. As you know, I have to use Hadoop streaming to transfer data between STDIN and STOUT. according to my knowledge, when we print (key + "\t"+value), it will be sent to reducer. Reducer will receive data and it calculates the new centroids but when we print new centroids, I think it does not send them to mapper to calculate new clusters and it just send it to STDOUT and as you know, kmeans is a iterative program. So, my questions is whether Hadoop streaming suffers of doing iterative programs and we should employ MRJOB for iterative programs?

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  • Querying my JPA provider (Hibernate) for a collection of <Id,Name> of an entity

    - by Ittai
    Hi, I have an entity which looks something like this: Id (PK) Name Other business properties and associations... I have the need for my DAL (JPA with hibernate as provider) to return a list of the entities which correlate to some constraints (or just return them all) but instead of returning the entities themselves I'd like to receive only the Id and the Name properties. I know this can be achieved with HQL/SQL (something like: select id,name from entity where...) but I don't want to go down that road. I was thinking of somehow defining the pair a compositioned part of the entity and thought that might help me but I'm not sure that's "legal" as the Id is the PK. The logic for this scenario is to have a textbox which asynchronously queries the web-service (and through it the DAL) for the relevant entities and once an entity is selected then it is loaded as a whole and shipped to the front-end. Would appreciate any feedback, Ittai

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  • Webhook data for Orders Paid

    - by David Lazar
    A client recently requested some fancy processing based off of the Gateway attribute registered with a Paid order. When I receive, validate and inspect the JSON of the order, I am logging the gateway attribute and finding it is nil at times. When I check the order using the API after the Webhook, the gateway attribute is present and matches the one rendered in the Shop admin. Is there an explanation for why the gateway can at times be nil? This prevents me from taking care of the client's requested processing.

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  • When Web page is displayed in a div, Error: Unable to modify the parent container element before the

    - by Jean
    Hello, A url is being displayed in a div as shown below <div id="ipage"> <? $url = "http://www.yahoo.com"; $file1 = fopen($url, "r"); $content = file_get_contents($url); echo $content; ?> </div> And I receive this error Webpage error details Message: HTML Parsing Error: Unable to modify the parent container element before the child element is closed (KB927917) Bright idea to solve this. Thanks Jean

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  • initWithCoder breaking my touch events (touchBegan, touchMoved, etc)

    - by Adam
    So I have a UIView that has been setup, and in each touch event handler I have an NSLog fire off a message to the console. - (void) touchesBegan:(NSSSet*)touches withEvent:(UIEvent*)event { NSLog(@"touchesBegan"); } And that pretty much works as expected. But once I implement initWithCoder (even blank) - (id)initWithCoder:(NSCoder*)coder { return self; } I no longer receive the message to my console (or can hit breakpoints obviously). This is my first app so I'm probably missing something dumb, but I've looked through various example apps and I don't appear to be missing any code that would re-enable touch events.

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