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  • Identify which AlertDialog triggered onClick(DialogInterface dialog, int which)

    - by Kurian
    I'm creating a dialog as follows: @Override protected Dialog onCreateDialog(int id) { switch (id) { case DIALOG_1: return new AlertDialog.Builder(this) .setTitle(R.string.s_dlg1) .setPositiveButton(android.R.string.ok, this) .create(); case DIALOG_2: ... ... } return null; } @Override public void onClick(DialogInterface dialog, int whichButton) { if (dialog == ???) { ... } else if (dialog == ???){ ... } } How do I identify which dialog triggered the onClick method? I can't declare the interface methods as in-line when creating the dialog because I want to access variables in my class. Every other interface passes some sort of id to its methods to identify which object called the method, but I can't seem to do anything with 'DialogInterface dialog'.

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  • What can I access in Androids Native libraries? And How?

    - by Donal Rafferty
    I am completely new to the NDK. I have done a couple of the tutorials including the hello from jni one and another one that calculates the sum of two numbers. They involved using cygwin and the ndk to create the library so file and I have a bit of a grasp on how to insert my own libraries into the libraries layer of Android. I have now been asked to access the native libraries on Android and see what I can use them for. My question is can I do this? The STABLE-APIS.txt document is a bit vague and mentions the following as Stable C++ API's in Android 1.5 cstddef new utility stl_pair.h Does that mean I can access them? If so then how do I go about it? I dont think that following the tutorials I have already done would be any help? Any pointers on how to do this or links to tutorials etc.. would be greatly appreciated

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  • Android: custom view onClickEvent with X & Y locations

    - by Martyn
    Hi, I've got a custom view and I want to get the X and Y coordinates of a user click. I've found that I can only get the coordinates from the onTouchEvent and an onClickEvent won't fire if I have an onTouchEvent. Unfortunately the onTouchEventfires when the user drags the screen as well as clicking. I've tried to differentiate between the two, but I still get the code firing when I'm dragging: public boolean onTouchEvent(MotionEvent event) { int action = event.getAction(); if (action == MotionEvent.ACTION_DOWN) { //fires on drag and click I've had a look at this but as I mentioned above I don't think the solution there will work as I can't get the onClick and the onTouch events working at the same time. Maybe I'm doing something wrong in this respect, is there a normal way of dealing with capturing user input on custom events? Should I be able to use the onClick and onTouch events at the same time? Thanks, Martyn

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  • How to use ColorDrawable with ImageView?

    - by user246114
    Hi, I have a layout with an ImageView defined like: <ImageView android:layout_width="45dip" android:layout_height="45dip" android:scaleType="fitXY" /> now I just want to set the imageview to be a static color, like red or green. I'm trying: ColorDrawable cd = new ColorDrawable("FF0000"); cd.setAlpha(255); ImageView iv = ...; iv.setImageDrawable(cd); the imageview is just empty though, no color. The 45dip space is being used up though. What do I need to do to get the color to be rendered? Thanks

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  • Android - Enter button with finger detection?

    - by Normano
    Hello, I'm working on a soundboard, however I've got a problem when it come to drag the finger over the screen to play the sounds for the buttons I drag the finger over. Button Button3 = (Button)findViewById(R.id.button03); Button3.setOnTouchListener(new OnTouchListener() { @Override public boolean onTouch(View v, MotionEvent event) { if(event.getAction() == MotionEvent.ACTION_DOWN){ mp.playSound(3); } return false; } }); Do anyone know how I can detect when a finger enter a button and not click the button? THanks :)

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  • Error while applying overlay on a location on a Google map in Android

    - by Hiccup
    This is my Activity for getting Location: public class LocationActivity extends MapActivity{ Bundle bundle = new Bundle(); MapView mapView; MapController mc; GeoPoint p; ArrayList <String> address = new ArrayList<String>(); List<Address> addresses; private LocationManager locationManager; double lat, lng; /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.map); mapView = (MapView) findViewById(R.id.mapView1); mapView.displayZoomControls(true); mc = mapView.getController(); LocationManager lm = (LocationManager)getSystemService(Context.LOCATION_SERVICE); Criteria criteria = new Criteria(); // criteria.setAccuracy(Criteria.ACCURACY_FINE); criteria.setAltitudeRequired(false); criteria.setBearingRequired(false); criteria.setCostAllowed(true); String strLocationProvider = lm.getBestProvider(criteria, true); //Location location = lm.getLastKnownLocation(strLocationProvider); Location location = lm.getLastKnownLocation(LocationManager.NETWORK_PROVIDER); lat = (double) location.getLatitude(); lng = (double) location.getLongitude(); p = new GeoPoint( (int) (lat * 1E6), (int) (lng * 1E6)); mc.animateTo(p); mc.setZoom(17); MapOverlay mapOverlay = new MapOverlay(); List<Overlay> listOfOverlays = mapView.getOverlays(); listOfOverlays.clear(); listOfOverlays.add(mapOverlay); Geocoder gcd = new Geocoder(this, Locale.getDefault()); try { addresses = gcd.getFromLocation(lat,lng,1); if (addresses.size() > 0 && addresses != null) { address.add(addresses.get(0).getFeatureName()); address.add(addresses.get(0).getAdminArea()); address.add(addresses.get(0).getCountryName()); bundle.putStringArrayList("id1", address); } bundle.putDouble("lat", lat); bundle.putDouble("lon", lng); } catch (IOException e) { // TODO Auto-generated catch block e.printStackTrace(); } } class MapOverlay extends com.google.android.maps.Overlay { @Override public boolean draw(Canvas canvas, MapView mapView, boolean shadow, long when) { super.draw(canvas, mapView, shadow); //---translate the GeoPoint to screen pixels--- Point screenPts = new Point(); mapView.getProjection().toPixels(p, screenPts); //---add the marker--- Bitmap bmp = BitmapFactory.decodeResource( getResources(), R.drawable.logo); canvas.drawBitmap(bmp, screenPts.x, screenPts.y-50, null); return true; } @Override public boolean onTouchEvent(MotionEvent event, MapView mapView) { //---when user lifts his finger--- if (event.getAction() == 1) { Bundle bundle = new Bundle(); ArrayList <String> address = new ArrayList<String>(); GeoPoint p = mapView.getProjection().fromPixels( (int) event.getX(), (int) event.getY()); Geocoder geoCoder = new Geocoder( getBaseContext(), Locale.getDefault()); try { List<Address> addresses = geoCoder.getFromLocation( p.getLatitudeE6() / 1E6, p.getLongitudeE6() / 1E6, 1); addOverLay(); MapOverlay mapOverlay = new MapOverlay(); Bitmap bmp = BitmapFactory.decodeResource( getResources(), R.drawable.crumbs_logo); List<Overlay> listOfOverlays = mapView.getOverlays(); listOfOverlays.clear(); listOfOverlays.add(mapOverlay); String add = ""; if (addresses.size() > 0) { address.add(addresses.get(0).getFeatureName()); address.add(addresses.get(0).getLocality()); address.add(addresses.get(0).getAdminArea()); address.add(addresses.get(0).getCountryName()); bundle.putStringArrayList("id1", address); for(int i = 0; i <= addresses.size();i++) add += addresses.get(0).getAddressLine(i) + "\n"; } bundle.putDouble("lat", p.getLatitudeE6() / 1E6); bundle.putDouble("lon", p.getLongitudeE6() / 1E6); Toast.makeText(getBaseContext(), add, Toast.LENGTH_SHORT).show(); } catch (IOException e) { e.printStackTrace(); } return true; } else return false; } } public void onClick_mapButton(View v) { Intent intent = this.getIntent(); this.setResult(RESULT_OK, intent); intent.putExtras(bundle); finish(); } public void addOverLay() { MapOverlay mapOverlay = new MapOverlay(); List<Overlay> listOfOverlays = mapView.getOverlays(); listOfOverlays.clear(); listOfOverlays.add(mapOverlay); } @Override protected boolean isRouteDisplayed() { // TODO Auto-generated method stub return false; } public void FindLocation() { LocationManager locationManager = (LocationManager) this .getSystemService(Context.LOCATION_SERVICE); LocationListener locationListener = new LocationListener() { public void onLocationChanged(Location location) { // updateLocation(location); Toast.makeText( LocationActivity.this, String.valueOf(lat) + "\n" + String.valueOf(lng), 5000) .show(); } public void onStatusChanged(String provider, int status, Bundle extras) { } public void onProviderEnabled(String provider) { } public void onProviderDisabled(String provider) { } }; locationManager.requestLocationUpdates( LocationManager.NETWORK_PROVIDER, 0, 0, locationListener); } } I face two problems here. One is that when I click (do a tap) on any location, the overlay is not changing to that place. Also, the app crashes when I am on the MapView page and I click on back button. What might be the error?

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  • Actionbar scherlock is not refreshed when the orientation is changed

    - by SavasCinar
    I use Sherlock action bar in my application. I used "ifRoom|withText" feature in my menu. If I test my code in portrait mode, I can see only icon and if I rotate orientation to landscape, still I see only icon. On the other hand, if I run with landscape, I can see text and icon on portrait and landscape. This means that When the screen is rotated, action bar is not refreshed. How can I fix? In menu, I have android:showAsAction="ifRoom|withText" Also I used this line in my manifest file to fixed android:configChanges="keyboardHidden|orientation|screenSize" but it didn't work. And I run my code android 2.3 Also I used fragment in my activity, FragmentManager fm = getSupportFragmentManager(); ft = fm.beginTransaction(); mFragment1 = fm.findFragmentByTag("f1"); if (mFragment1 == null) { mFragment1 = new MenuFragment(); ft.add(mFragment1, "f1"); } ft.commit();

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  • Missing nativeInit when compiling multimple files

    - by RankoR
    Android.mk: LOCAL_PATH := $(call my-dir) include $(CLEAR_VARS) LOCAL_MODULE := pacman LOCAL_SRC_FILES := main.cpp \ Pacman.cpp LOCAL_CFLAGS := -DANDROID_NDK \ -DDISABLE_IMPORTGL LOCAL_LDLIBS := -lGLESv1_CM -ldl -llog include $(BUILD_SHARED_LIBRARY) In main.cpp: void Java_com_wiagames_pacman_PacmanRenderer_nativeInit(JNIEnv* env) { ... } The package is com.wiagames.pacman; The Java class, containing the nativeInit method, is PacmanRenderer in the com.wiagames.pacman package. It works fine before I added pacman.cpp, but after adding it I have: E/AndroidRuntime( 2238): FATAL EXCEPTION: GLThread 1104 E/AndroidRuntime( 2238): java.lang.UnsatisfiedLinkError: Native method not found: com.wiagames.pacman.PacmanRenderer.nativeInit:()V E/AndroidRuntime( 2238): at com.wiagames.pacman.PacmanRenderer.nativeInit(Native Method) E/AndroidRuntime( 2238): at com.wiagames.pacman.PacmanRenderer.onSurfaceCreated(MainActivity.java:120) E/AndroidRuntime( 2238): at android.opengl.GLSurfaceView$GLThread.guardedRun(GLSurfaceView.java:1494) E/AndroidRuntime( 2238): at android.opengl.GLSurfaceView$GLThread.run(GLSurfaceView.java:1240) W/ActivityManager( 306): Force finishing activity com.wiagames.pacman/.MainActivity main.c: http://pastebin.com/GPexqwcv MainActivity.java: http://pastebin.com/yWfWpyNb

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  • OutOfMemory exception as I rotating the emulator.

    - by michael
    I get the following OutOfMemory Error as I rotating my android emulator. I start with Portrait mode. I switch to Landscape mode. And then when I switch back to Portrait mode, I get the following error: E/AndroidRuntime( 239): java.lang.OutOfMemoryError: bitmap size exceeds VM budget E/AndroidRuntime( 239): at android.graphics.Bitmap.nativeCreate(Native Method) E/AndroidRuntime( 239): at android.graphics.Bitmap.createBitmap(Bitmap.java:468) E/AndroidRuntime( 239): at android.graphics.Bitmap.createBitmap(Bitmap.java:435) E/AndroidRuntime( 239): at android.graphics.Bitmap.createScaledBitmap(Bitmap.java:340) E/AndroidRuntime( 239): at android.graphics.BitmapFactory.finishDecode(BitmapFactory.java:488) E/AndroidRuntime( 239): at android.graphics.BitmapFactory.decodeStream(BitmapFactory.java:462) E/AndroidRuntime( 239): at android.graphics.BitmapFactory.decodeResourceStream(BitmapFactory.java:323) E/AndroidRuntime( 239): at android.graphics.drawable.Drawable.createFromResourceStream(Drawable.java:697) E/AndroidRuntime( 239): at android.content.res.Resources.loadDrawable(Resources.java:1705) E/AndroidRuntime( 239): at android.content.res.Resources.getDrawable(Resources.java:580)

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  • Using too much memory in C/NDK?

    - by rebeccamaher
    I've recently found out there is no hard limit to how much memory you can allocate in C/NDK on Android. This is in contrast to Java where the limit is ~24Mb. I'm working on a few apps that could greatly benefit from using about ~50Mb total. Is this far too much memory to use? Does anyone have any experience with developing apps that go above the Java limit and what impact this has across devices? Obviously, I don't want to kill all background apps by consuming too much memory and I know the Android devs suggest not using too much memory but limiting all apps to ~24Mb is very limiting to certain kinds of apps. I've seen a few Android games recently that say they use ~256Mb. I'm planning to use about 50Mb total for my app. Does this sound reasonable in terms of stability across devices that have a limit of 24Mb?

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  • TextView would not horizontally center

    - by theGreenCabbage
    My layout is the following: <TextView android:id="@+id/display_city" android:layout_width="match_parent" android:layout_height="match_parent" android:layout_above="@+id/pollenType" android:layout_alignParentBottom="true" android:layout_alignParentRight="true" android:layout_below="@+id/get_pollen_index" android:layout_centerHorizontal="true" android:layout_centerVertical="true" android:layout_marginTop="51dp" android:textSize="40sp" /> As you can tell, Philadelphia, PA is left-aligned. No matter what I change, whether it's centering horizontal and vertical to true, it stays left-aligned. I have tried changing the layout via the XML and graphical user interface. In the graphical user interface, it indeed is "centered", but it remains non-centered. My layout positions are consistent across all my textviews, so I am unsure as to why this particular TextView is not centered.

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  • Show transparent color filter on a View after clicking it

    - by Maarten
    So. You know how when you click a post in the Google+ app, the entire View becomes blue. I want to do that as well, but with an ImageView. I have the following code snippet, setting the actual image as the background and the selector as the main resource. This looks good, but doesn't respect scaleType for the background image: <ImageView android:id="@+id/painting_image" android:layout_width="match_parent" android:layout_height="200dp" android:background="@drawable/img" android:src="@drawable/selector" android:scaleType="centerCrop" /> By the way, @drawable/selector is just a selector that shows a tranparent color for state_pressed: <item android:state_pressed="true"> <shape xmlns:android="http://schemas.android.com/apk/res/android"> <solid android:color="#44521400" /> </shape></item> How can I make this work while respecting the scaleType?

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  • Android: Touch seriously slowing my application

    - by Jason Rogers
    Hi all, I've been raking my brains on this one for a while. when I'm running my application (opengl game) eveyrthing goes fine but when I touch the screen my application slows down quite seriously (not noticeable on powerful phones like the nexus one, but on the htc magic it gets quite annoying). I did a trace and found out that the touch events seem to be handled in a different thread and even if it doesn't take so much processing time I think androids ability to switch between threads is not so good... What is the best way to handle touch when speed is an issue ? Currently I'm using : in the GLSurfaceView @Override public boolean onTouchEvent(MotionEvent event) { GameHandler.onTouchEvent(event); return true; } Any ideas are welcome

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  • How to get the file name from the intent?

    - by Sumithran
    This is my mainfeast file.After using intent filter i download the ics file from the mail attachment.when i open the downloaded file it start my application. I need to get the file name and data of the selected file in my application. What should i do in the mainfeast and the java file. I am very new to android can any one help me???? <application android:label="@string/app_name" android:icon="@drawable/icsicon"> <activity android:name=".setMIMEfile" android:label="@string/app_name"><intent-filter> <action android:name="android.intent.action.VIEW" /> <category android:name="android.intent.category.DEFAULT" /> <data android:mimeType="*/*" /> <data android:pathPattern=".*\\.ics" />

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  • How to add padding for background image

    - by michael
    Hi, I have a linear layout which has a background image (a 9 patched png file). How can I add padding to left and right so that the background image does not take up the whole width? I have tried 'android:paddingLeft' and 'android:paddingRight', but that does not change anything. <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:orientation="horizontal" android:layout_width="fill_parent" android:layout_height="fill_parent" android:paddingLeft="25dip" android:paddingRight="25dip" android:background="@drawable/background"> The whole background still stretches the whole screen width. Thank you for any help.

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  • Using date functions in android application?

    - by rob
    Hi there, I am displaying some event data based on the todays event and a list of events in a week. Currently I am displaying all the events in form of list from the file, As the file contains out dated events as well but I want to display on the basis of today's date events and a week events then week after. In short I want to restrict the list on the basis of this and extract information. I know there is a class java.util containing Date class, but need some quick idea and help how can I do this? Can anyone quote example? Thanks

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  • Android ListView with SQLite

    - by soclose
    Hi I'd like to refresh the Listview items. These items are populated from SQLite database. My code is below public class Weeve extends Activity { private String[] lv_arr; protected ListView CView; private DBAdapter mDbHelper; public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); mDbHelper = new DBAdapter(this); mDbHelper.open(); Cursor c = mDbHelper.getAll(); if (c.getCount() > 0) {if (c.moveToFirst()) { ArrayList strings = new ArrayList(); do { String mC = c.getString(0); strings.add(mC); } while (c.moveToNext()); lv_arr = (String[]) strings.toArray(new String[strings.size()]); } } else Toast.makeText(this, "No more Records", Toast.LENGTH_SHORT).show(); c.close(); ListView CView = new ListView(this); CView.setAdapter(new ArrayAdapter<String>(this, android.R.layout.simple_list_item_1, lv_arr)); setContentView(CView);}} I'd like to make refreshing this list view after adding, updating or deleting SQLite table. These operations are called by content or option menu. I tried to create these code into a separated function and call it after every operation. But can't. I think setContentView(CView) statement. I also tried to use SimpleCursorAdapter like notepad sample from Android.com. I got Thread error. Help me.

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  • android sdk main.out.xml parsing error?

    - by mobibob
    I just started a new Android project, "WeekendStudy" to continue learning Android development and I got stumped compiling the default 'hello weekendstudy' compile / run. I think that I missed a step in configuration and setup, but I am at a loss to find out where. I have an AVD configured, set and launched. When I press 'run', the SDK is building a file main.out.xml and then fails as this: [2010-03-06 09:46:47 - WeekendStudy]Error in an XML file: aborting build. [2010-03-06 09:46:48 - WeekendStudy]res/layout/main.xml:0: error: Resource entry main is already defined. [2010-03-06 09:46:48 - WeekendStudy]res/layout/main.out.xml:0: Originally defined here. [2010-03-06 09:46:48 - WeekendStudy]/Users/mobibob/Projects/workspace-weekend/WeekendStudy/res/layout/main.out.xml:1: error: Error parsing XML: no element found [2010-03-06 09:48:16 - WeekendStudy]Error in an XML file: aborting build. [2010-03-06 09:48:16 - WeekendStudy]res/layout/main.xml:0: error: Resource entry main is already defined. [2010-03-06 09:48:16 - WeekendStudy]res/layout/main.out.xml:0: Originally defined here. [2010-03-06 09:48:16 - WeekendStudy]/Users/mobibob/Projects/workspace-weekend/WeekendStudy/res/layout/main.out.xml:1: error: Error parsing XML: no element found [2010-03-06 09:55:29 - WeekendStudy]res/layout/main.xml:0: error: Resource entry main is already defined. [2010-03-06 09:55:29 - WeekendStudy]res/layout/main.out.xml:0: Originally defined here. [2010-03-06 09:55:29 - WeekendStudy]/Users/mobibob/Projects/workspace-weekend/WeekendStudy/res/layout/main.out.xml:1: error: Error parsing XML: no element found [2010-03-06 09:55:49 - WeekendStudy]Error in an XML file: aborting build. [2010-03-06 09:55:49 - WeekendStudy]res/layout/main.xml:0: error: Resource entry main is already defined. [2010-03-06 09:55:49 - WeekendStudy]res/layout/main.out.xml:0: Originally defined here. [2010-03-06 09:55:49 - WeekendStudy]/Users/mobibob/Projects/workspace-weekend/WeekendStudy/res/layout/main.out.xml:1: error: Error parsing XML: no element found

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  • Random pauses with "Key dispatching timed out sending to <null>" when closing Android SurfaceView

    - by kenyee
    When I close an Android SurfaceView Activity, the app sometimes pauses and almost gets an ANR (Application Not Responding) message. Looking at LogCat, it appears to be timing out trying to send keys to it. I tried modifying the code to setFocusable(false) when in the onKeyDown handler for the SurfaceView, but that doesn't seem to affect this. Any other ideas on what might be causing this? Or what these messages in Logcat even mean? ============================= 05-31 19:35:35.285: INFO/WindowManager(586): focus null mToken is null at event dispatch! 05-31 19:35:35.295: WARN/WindowManager(586): Current state: {{KeyEvent{action=1 code=4 repeat=0 meta=0 scancode=158 mFlags=8} to null @ 1275334535292 lw=null lb=null fin=true gfw=true ed=true tts=0 wf=false fp=false mcf=null}} 05-31 19:35:35.305: WARN/WindowManager(586): Continuing to wait for key to be dispatched 05-31 19:35:40.306: WARN/WindowManager(586): Key dispatching timed out sending to 05-31 19:35:40.316: WARN/WindowManager(586): Dispatch state: {{KeyEvent{action=0 code=4 repeat=0 meta=0 scancode=158 mFlags=8} to Window{43763540 com.myapp/com.myapp.DiagramEdit paused=false} @ 1275334499512 lw=Window{43763540 com.myapp/com.myapp.DiagramEdit paused=false} lb=android.os.BinderProxy@43702190 fin=false gfw=true ed=true tts=0 wf=false fp=false mcf=null}} 05-31 19:35:40.326: INFO/WindowManager(586): focus null mToken is null at event dispatch! 05-31 19:35:40.326: WARN/WindowManager(586): Current state: {{KeyEvent{action=1 code=4 repeat=0 meta=0 scancode=158 mFlags=8} to null @ 1275334540327 lw=null lb=null fin=true gfw=true ed=true tts=0 wf=false fp=false mcf=null}} 05-31 19:35:40.326: WARN/WindowManager(586): Continuing to wait for key to be dispatched

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  • Add an array of buttons to a GridView in an Android application

    - by Tai Squared
    I have an application that will have 5-15 buttons depending on what is available from a backend. How do I define the proper GridView layout files to include an array of buttons that will each have different text and other attributes? Each button will essentially add an item to a cart, so the onClick code will be the same except for the item it adds to the cart. How can I define an array so I can add a variable number of buttons, but still reference each of them by a unique ID? I've seen examples of the arrays.xml, but they have created an array of strings that are pre-set. I need a way to create an object and not have the text defined in the layout or arrays xml file. Update - Added info about adding to a GridView I want to add this to a GridView, so calling the addView method results in an UnsupportedOperationException. I can do the following: ImageButton b2 = new ImageButton(getApplicationContext()); b2.setBackgroundResource(R.drawable.img_3); android.widget.LinearLayout container = (android.widget.LinearLayout) findViewById(R.id.lay); container.addView(b2); but that doesn't layout the buttons in a grid like I would like. Can this be done in a GridView?

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  • Android: How to keep onItemSelected from firing off on a newly instantiated Spinner

    - by Drennen
    I've thought of some less than elegant ways to solve this, but I know I must be missing something. My onItemSelected fires off immediately without any interaction with the user, and this is undesired behavior. I wish for the UI to wait until the user selects something before it does anything. I even tried setting up the listener in the onResume, hoping that would help, but it doesn't. How can I stop this from firing off before the user can touch the control? THANKS public class CMSHome extends Activity { private Spinner spinner; @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); // Heres my spinner /////////////////////////////////////////// spinner = (Spinner) findViewById(R.id.spinner); ArrayAdapter<CharSequence> adapter = ArrayAdapter.createFromResource( this, R.array.pm_list, android.R.layout.simple_spinner_item); adapter.setDropDownViewResource(android.R.layout.simple_spinner_dropdown_item); spinner.setAdapter(adapter); }; public void onResume() { super.onResume(); spinner.setOnItemSelectedListener(new MyOnItemSelectedListener()); } public class MyOnItemSelectedListener implements OnItemSelectedListener { public void onItemSelected(AdapterView<?> parent, View view, int pos, long id) { Intent i = new Intent(CMSHome.this, ListProjects.class); i.putExtra("bEmpID", parent.getItemAtPosition(pos).toString()); startActivity(i); Toast.makeText(parent.getContext(), "The pm is " + parent.getItemAtPosition(pos).toString(), Toast.LENGTH_LONG).show(); } public void onNothingSelected(AdapterView parent) { // Do nothing. } } }

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  • Android: Create spinner programmatically from array

    - by Select0r
    Hi, I'm all new to Android and I'm trying to create a spinner programmatically and feeding it with data from an array, but Eclipse gives me a warning that I can't handle. Here's what I got: This ArrayList holds the elements that should be in the spinner (gets filled from a file later on): ArrayList<String> spinnerArray = new ArrayList<String>(); This is code I found on a site which should create the spinner: Spinner spinner = new Spinner(this); ArrayAdapter spinnerArrayAdapter = new ArrayAdapter(this, android.R.layout.simple_spinner_dropdown_item, spinnerArray); spinner.setAdapter(spinnerArrayAdapter); Now the second line (ArrayAdapter...) gives me a warning in Eclipse saying "ArrayAdapter is a raw type... References to generic type ArrayAdapter<T> should be parameterized", I have no idea how to fix this (or what that means in the first place :) ). It's just a warning and the App seems to run alright, but I'd still like to understand what's wrong and fix it. Any hint is appreciated. Greetings, Select0r

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  • Scrolling issues with GridView in Android

    - by Jared Thigpen
    I am having weird scrolling issues in my pretty simple GridView. Each item in the Grid is simply and ImageView and a TextView. The activity itself is simply an application selector. It looks like a rough version of the basic App Tray in Android. The issue is that after spending some times scrolling through my view, it will inevitably allow me to continue scrolling past the top row of icons, to a blank screen, and the scroll bar will disappear, leaving me stuck. It doesn't happen every time I go to the top of the view, only sometimes, and usually only after some excessive scrolling. If I happen to notice the problem and catch it before the top row disappears off the bottom of the screen, I can usually scroll back through the view and spot some icons missing. There are empty spaces in the grid, and I can only assume that those icons have been moved to some bizarre position, which is allowing the view to scroll past the top. This is my first Android app beyond a basic Hello World, so it's likely that I've just screwed up something in my layout files. I also realize that this is probably a pretty confusing description, so I'm hoping someone has experienced this and my search abilities simply were unable to find it. I can post my layout files or other code if someone thinks that's useful. Oh, and the program is built against 1.5, but is running on 2.2 (whatever state of 2.2 that was that snuck out last week) on my phone. I don't have enough apps to test this on an emulator, but could probably set something up if someone felt it necessary. Thanks in advance for any help on the issue.

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  • Unresolved Host Exception Android

    - by Rob Stevenson-Leggett
    I'm trying to call a RESTful web service from an Android application using the following method: HttpHost target = new HttpHost("http://" + ServiceWrapper.SERVER_HOST,ServiceWrapper.SERVER_PORT); HttpGet get = new HttpGet("/list"); String result=null; HttpEntity entity = null; HttpClient client = new DefaultHttpClient(); try { HttpResponse response=client.execute(target, get); entity = response.getEntity(); result = EntityUtils.toString(entity); } catch (Exception e) { e.printStackTrace(); } finally { if (entity!=null) try { entity.consumeContent(); } catch (IOException e) {} } return result; I can browse to address and see the xml results using the Android Emulator browser and from my machine. I have given my app the INTERNET permission. I'm developing with eclipse. I've seen it mentioned that I might need to configure a proxy but since the web service i'm calling is on port 80 this shouldn't matter should it? I can call the method with the browser. Any ideas?

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  • Suggestions for entering mobile development -- pure iPhone SDK, Android SDK, Mono Touch or Titanium

    - by Tom Cabanski
    I am entering mobile development. I have been working primarily in .NET since 1.0 came out in beta. Before that, I was mostly a C++ and Delphi guy and still dabble in C++ from time to time. I do web apps quite a bit so I am reasonably proficient with Javascript, JQuery and CSS. I have also done a few Java applications. I started web programming with CGI and live mostly in the ASP.NET MVC world these days. I am trying to decide on which platform/OS and tool to select. I am concerned with the size of the market available for my applications as well as the marketibility of the skills I will pick up. The apps I have in mind would work on both phones and pads. Some aspects of what I have in mind will play better on the bigger screens that will be available on pads. Here are the options I am considering: Apple iPhone/iPad using pure Apple SDK (Objective-C) Apple iPhone/iPad using Mono Touch (C#) Android using pure Android SDK (Java) Multiple platforms using something like Titanium to generate native apps from web technologies (HTML, CSS and Javascript) Multiple platforms using HTML5 web applications that run in the browser (HTML, CSS and Javascript). Which option would you choose? Do you have a different suggestion? What are the pros and cons?

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