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  • Tell jQuery to ignore clicks during an animation sequence

    - by dclowd9901
    I'm in the midst of writing a slideShow app (click a button, and you slide through a list of images) for jQuery, but I've run into a little bug where it will respond to the click() request even while an animation is happening. I'm using the animate() function already, so that isn't staving off the additional animation requests. Any way to program around this?

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  • input value in jquery fancybox

    - by Frankie-T
    Like asked here I got the problem, that I cannot read the value of an input type="text" field after writing something into it. The event is fired correctly, and with other inputs outside the fancybox it works great.

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  • WinService, startup and network

    - by Marco
    I'm writing in .NET a windows service that, at windows startup, executes some network operations. I noticed that my service starts before the network is up. How can I check the network connectivity? Or, better, how can I check if the dhcp gave me an ip?

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  • Spring Design By Contract: where to start?

    - by Build Monkey
    I am trying to put a "Contract" on a method call. My web application is in Spring 3. Is writing customs Annotations the right way to go. If so, any pointers( I didn't find anything in spring reference docs). Should I use tools like "Modern Jass", JML ...? Again any pointers will be useful. Thanks

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  • novice question file read

    - by user248247
    while(getline(fileIn,line)) { fileOut <<line<<endl; } while(getline(fileIn,line)) { if(fileIn,eof()) break; fileOut <<line<<endl; } i have tried both piece of code and it still reads past and does not break. can anyone tell me why? I am just reading from file and writing to it. thanks

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  • How to convert closed bezier curves to Bitmaps?

    - by Sorush Rabiee
    I need an algorithm to convert a closed bezier curve (perhaps self-crossing) to a binary bitmap: 0 for inside pixels and 1 for outside. I'm writing a code that needs to implement some operations on bezier curves, could anybody give me some resources or tutorials about beziere? Wikipedia and others didn't say anything about optimization, subtracting, union, knot insertion and deletion and other operations :-)

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  • Can a .csv file be used as a data source in Visual Studio 2008 (C#)?

    - by Kevin
    I'm pretty new to C# and Visual Studio. I'm writing a small program that will read a .csv file and then write the records read to a MS SQL database table. I can manually parse the .csv file, but I was wondering if it is possible to somehow "describe" the .csv file to Visual Studio so that I can use it as a data source? I should mention that the first two lines in the .csv file contain header information and the following lines are the actual comma-delimited data.

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  • how to write this conditions in php

    - by Mac Taylor
    hey guys , im writing a class and im wondering how i can write a condition statement in this way : $this->referer= (!empty($_SERVER['HTTP_REFERER'])) ? htmlspecialchars((string) $_SERVER['HTTP_REFERER']) : ''; i need to find my user_id and this is the usual condtion : if(is_user($user)){ $cookie=cookiedecode($user); $user_id=intval($cookie[0]); } and i think it should be something like this : $this->user_id = (is_user($user)) ? (cookiedecode($user)) : $cookie[0]; but it didnt work

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  • Where can I get material for learning EBNF?

    - by yesraaj
    Extended Backus–Naur Form: EBNF I'm very new to parsing concepts. Where can I get sufficiently easy to read and follow material for writing a grammar for the boost::spirit library, which uses a grammar similar to EBNF? Currently I am looking into EBNF from Wikipedia.

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  • c# - Library to write javascript code

    - by Melursus
    Is there a c# library that can help to write and indent Javascript code. It's because I'm writing some c# code that generated some Javascript code. Something like this : js += "<script type=\"text/javascript\">\n"; js += " function()...\n"; And I find that generated a lot of ugly code. So, I thought that maybe a existing library can help me doing that ?

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  • Drupal Module Development: How to Communicate between form_submit and page handler functions

    - by Aaron
    I am writing a module and I need to retrieve values set in a form_submit function from a page handler function. The reason is that I am rendering results of a form submit on the same page as the page handler. I have this working, but I am using global variables, which I don't like. I'd like to be able to use the $form_state['storage'] for this, but can't since I don't have access to the $form_state variable from the page handler. Any suggestions?

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  • WM6.5 embedded Internet Explorer finder scrolling

    - by Aaron
    I'm writing a .NET 3.5 application targetted for Windows Mobile 6.5. My application uses an embedded IE control to display content. The IE application allows the user to finger scroll around the webpage (i.e. touch the screen and drag instead of using the scrollbar). My IE control has a scrollbar and when I emulate the gesture, I highlight text instead of scrolling. Is there a way to add finger gesture support to an embedded IE control? Thanks, Aaron

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  • Fread binary file dynamic size string [C]

    - by Blackbinary
    I've been working on this assignment, where I need to read in "records" and write them to a file, and then have the ability to read/find them later. On each run of the program, the user can decide to write a new record, or read an old record (either by Name or #) The file is binary, here is its definition: typedef struct{ char * name; char * address; short addressLength, nameLength; int phoneNumber; }employeeRecord; employeeRecord record; The way the program works, it will store the structure, then the name, then the address. Name and address are dynamically allocated, which is why it is necessary to read the structure first to find the size of the name and address, allocate memory for them, then read them into that memory. For debugging purposes I have two programs at the moment. I have my file writing program, and file reading. My actual problem is this, when I read a file I have written, i read in the structure, print out the phone # to make sure it works (which works fine), and then fread the name (now being able to use record.nameLength which reports the proper value too). Fread however, does not return a usable name, it returns blank. I see two problems, either I haven't written the name to the file correctly, or I haven't read it in correctly. Here is how i write to the file: where fp is the file pointer. record.name is a proper value, so is record.nameLength. Also i am writing the name including the null terminator. (e.g. 'Jack\0') fwrite(&record,sizeof record,1,fp); fwrite(record.name,sizeof(char),record.nameLength,fp); fwrite(record.address,sizeof(char),record.addressLength,fp); And i then close the file. here is how i read the file: fp = fopen("employeeRecord","r"); fread(&record,sizeof record,1,fp); printf("Number: %d\n",record.phoneNumber); char *nameString = malloc(sizeof(char)*record.nameLength); printf("\nName Length: %d",record.nameLength); fread(nameString,sizeof(char),record.nameLength,fp); printf("\nName: %s",nameString); Notice there is some debug stuff in there (name length and number, both of which are correct). So i know the file opened properly, and I can use the name length fine. Why then is my output blank, or a newline, or something like that? (The output is just Name: with nothing after it, and program finishes just fine) Thanks for the help.

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  • Dynamically created jagged rectangular array

    - by gagar1n
    In my project I have a lot of code like this: int[][] a = new int[firstDimension][]; for (int i=0; i<firstDimension; i++) { a[i] = new int[secondDimension]; } Types of elements are different. Is there any way of writing a method like createArray(typeof(int), firstDimension, secondDimension); and getting new int[firstDimension][secondDimension]? Once again, type of elements is known only at runtime.

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  • seeing the console's output in visual studio 2010?

    - by AnH
    Hi Quick question please, its the first time am using visual studio, I usually program in netbeans (java), anyways am writing a simple C# program with some outputs (Console.WriteLine("...");), problem each time i run it I cannot see the program's output in the output window. The "program output" tag is already checked and I already redirected all outputs to the intermediate window but to no avail? any ideas? thanx =)

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  • Removing comments using Perl

    - by justintime
    Something I keep doing is removing comments from a file as I process it. I was was wondering if there a module to do this. Sort of code I keep writing time and again is while(<>) { s/#.*// ; next if /^ \s+ $/x ; **** do something useful here **** }

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  • C++ type-checking at compile-time

    - by Masterofpsi
    Hi, all. I'm pretty new to C++, and I'm writing a small library (mostly for my own projects) in C++. In the process of designing a type hierarchy, I've run into the problem of defining the assignment operator. I've taken the basic approach that was eventually reached in this article, which is that for every class MyClass in a hierarchy derived from a class Base you define two assignment operators like so: class MyClass: public Base { public: MyClass& operator =(MyClass const& rhs); virtual MyClass& operator =(Base const& rhs); }; // automatically gets defined, so we make it call the virtual function below MyClass& MyClass::operator =(MyClass const& rhs); { return (*this = static_cast<Base const&>(rhs)); } MyClass& MyClass::operator =(Base const& rhs); { assert(typeid(rhs) == typeid(*this)); // assigning to different types is a logical error MyClass const& casted_rhs = dynamic_cast<MyClass const&>(rhs); try { // allocate new variables Base::operator =(rhs); } catch(...) { // delete the allocated variables throw; } // assign to member variables } The part I'm concerned with is the assertion for type equality. Since I'm writing a library, where assertions will presumably be compiled out of the final result, this has led me to go with a scheme that looks more like this: class MyClass: public Base { public: operator =(MyClass const& rhs); // etc virtual inline MyClass& operator =(Base const& rhs) { assert(typeid(rhs) == typeid(*this)); return this->set(static_cast<Base const&>(rhs)); } private: MyClass& set(Base const& rhs); // same basic thing }; But I've been wondering if I could check the types at compile-time. I looked into Boost.TypeTraits, and I came close by doing BOOST_MPL_ASSERT((boost::is_same<BOOST_TYPEOF(*this), BOOST_TYPEOF(rhs)>));, but since rhs is declared as a reference to the parent class and not the derived class, it choked. Now that I think about it, my reasoning seems silly -- I was hoping that since the function was inline, it would be able to check the actual parameters themselves, but of course the preprocessor always gets run before the compiler. But I was wondering if anyone knew of any other way I could enforce this kind of check at compile-time.

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  • Correct order of overrides for a composite control based on an abstract one

    - by mattdwen
    I'm writing a set of C# composite web server controls for displaying dialog boxes. I want to have one abstract class which handles the basic layout and things like titles of the control, then have a set of derived ones which render child controls at a specific point. I forsee three distincts methods: renderOpeningHtml handled by the abstract class, renderCustomControls as done by the derived class, and renderClosingHtml by the abstract class again, except I can't figure the life cycle of a CompositeControl and what methods to use when.

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  • Drupal wysiwyg question

    - by Johnny Mast
    Hi all i have a question. I have the wysiwyg module installed and i think configured the correct way but there is one problem. After writing my content in the editor the content doesnt show up in my blog posts. Any one having the same problem ?.

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  • object explorer control

    - by šljaker
    I'm writing application for code generation and I would like to use object explorer control such as the one in visual studio, so I can manually design my objects. How can I do that?

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